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Assassin Creed Shadows vs Marvel's Spider-Man 2

info General Information
Release Date
Mar 20, 2025 Oct 20, 2023
Developer
Ubisoft Quebec (Lead Studio, with support from other Ubisoft studios) Insomniac Games
Publisher
Ubisoft Sony Interactive Entertainment
Genre(s)
Action-Adventure, Open World, RPG, Stealth Action-Adventure, Open World, Superhero, Third-Person
Engine
Latest version of Anvil engine Proprietary (Insomniac Games' in-house engine, evolved from previous Spider-Man titles)
stars Ratings & Price
Content Rating
PEGI 18 (ESRB M for Mature equivalent expected - C Teen
Avg. User Rating
4.0 / 5.0 4.8 / 5.0
Current Price (USD)
$69.99 $69.99
tune Key Specs
Quick Highlights
  • Perspective: Third-Person
  • Multiplayer: Single-player Only
  • Setting: Feudal Japan (Azuchi-Momoyama period, late 16th century)
  • Platforms: PlayStation 5, Xbox Series X/S, Windows PC (Ubisoft Store, Steam, Epic Games Store), Amazon Luna, Macs (Apple silicon)
  • Unique Feature: Dual protagonists (Naoe - Shinobi, Yasuke - Samurai) with distinct playstyles, Feudal Japan setting, dynamic weather & seasons impacting gameplay, spy network, customizable hideout.
  • Perspective: Third-Person
  • Multiplayer: None (Single-Player Only)
  • Setting: Marvel's New York City (Manhattan, Queens, Brooklyn)
  • Platforms: PlayStation 5
  • Unique Feature: Play as both Peter Parker & Miles Morales, Web Wings Traversal, Symbiote Powers, Expanded NYC Map, Seamless Character Switching.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Spy Network Recruits: Players can build a network of spies who act as eyes and ears across locations, unveiling new areas and helping to hunt down targets. Recruitable allies with specialized skills can assist in missions, though likely not as direct controllable companions in the style of some RPGs.
    Human (Spies, Allies)
  • Hideout Crew Members: As players develop their customizable hideout for the shinobi league, they will likely recruit various individuals who offer services like gear crafting, training, information, or unique missions.
    Human (Artisans, Trainers, Informants)
  • Peter Parker / Spider-Man (AI - when playing as Miles): During certain missions or open-world encounters when the player is controlling Miles, Peter will fight alongside him as an AI-controlled companion, using his unique abilities, gadgets, and web-swinging.
    Human (Superpowered)
  • Miles Morales / Spider-Man (AI - when playing as Peter): Similarly, when the player is controlling Peter, Miles will often assist as an AI companion, utilizing his Venom Powers, camouflage, and web-swinging.
    Human (Superpowered)
  • Temporary Story Allies (e.g., Wraith, MJ, Ganke - contextual): In specific story missions, other characters like Wraith (Yuri Watanabe) might fight alongside the Spider-Men. MJ provides intel and participates in stealth/investigation segments. Ganke offers remote tech support.
    Human
Key Collectibles
  • Historical Codex Entries / Data Fragments: Found by exploring, interacting with landmarks, or completing objectives. Provide lore about Feudal Japan, historical figures, locations, and the Assassin-Templar conflict.
  • Viewpoints (Synchronization Points): High vantage points that, when synchronized, reveal parts of the map, points of interest, and unlock fast travel locations.
  • Gear Schematics & Crafting Materials: Discovered in chests, looted from enemies, or earned as quest rewards. Used to craft and upgrade weapons, armor, and tools for both Naoe and Yasuke.
  • Shinobi Texts / Samurai Scrolls (Skill Unlocks): Collectibles that might unlock new skills, abilities, or combat techniques for Naoe and Yasuke respectively.
  • Treasures & Valuables: Hidden chests and stashes containing currency, rare materials, or unique items scattered throughout the open world.
  • Kamon Crests / Origami Butterflies / Tea Bowls (Example Collectibles from IGN): Specific types of themed collectibles scattered across Japan, potentially tied to side quests, achievements, or unlocking cosmetic items.
  • Spider-Bots: Small, spider-shaped robots hidden throughout all boroughs of New York City. Collecting them all unlocks a unique cutscene related to the Spider-Verse. They emit a pulsing signal when nearby.
  • Marko's Memories (Sandman Crystals): Orange crystals containing fragmented memories of Flint Marko (Sandman). Found in specific areas related to Sandman's past. Collecting them completes a side story about his attempts to reconcile with his daughter.
  • Photo Ops: Specific landmarks or scenes in New York City that Peter or Miles can photograph for a news/social media feed. Highlights iconic NYC locations and slice-of-life moments.
  • Prowler Stashes: Hidden caches of technology and resources left by Aaron Davis (The Prowler) for Miles. Each stash requires solving a light environmental puzzle or using specific traversal abilities to access.
  • EMF Experiments (Emily-May Foundation): Scientific research stations set up by the Emily-May Foundation (run by Harry Osborn). Peter must complete mini-games or tasks at each station, such as analyzing plant DNA, flying a drone through targets, or testing new technologies.
  • Unidentified Targets (Kraven's Drones): Kraven's hunter drones flying specific routes. Spider-Man must chase them down using Web Wings and perform an aerial takedown to retrieve their data.
  • Hunter Blinds & Bases: Kraven's hidden observation posts (Blinds) and larger fortified bases. Clearing these out involves defeating waves of hunters and destroying their equipment, weakening Kraven's presence in a district.
  • Tech Crates (Common & Rare): Chests containing Tech Parts (common) and Rare Tech Parts (rarer, often in more hidden or guarded locations). Used for upgrading gadgets and Suit Tech.
  • FNSM App Requests (Friendly Neighborhood Spider-Man App): Minor side activities and requests from citizens accessed via an in-game app, such as stopping petty crimes, rescuing civilians, or helping with small tasks.
Key Themes
  • Feudal Japan
  • Shinobi (Ninja)
  • Samurai
  • Vengeance
  • Honor
  • Duty
  • Cultural Clash
  • Political Intrigue
  • Assassin vs. Templar
  • Unification of Japan
  • Espionage
  • Dual Perspectives
  • Dual Protagonists
  • Symbiote Saga
  • Mentorship & Partnership
  • Responsibility
  • The Darkness Within
  • Hunter vs. Prey
  • Balancing Personal Life & Heroism
  • Legacy
  • Protecting New York City
  • Alien Threat
colorize Combat & Gear
Weapons Overview
  • Naoe's Arsenal (Shinobi): Stealth, Agile Combat
    Includes the iconic Hidden Blade for assassinations, a Kusarigama (chain-sickle) for versatile melee and ranged attacks, Tanto, Shuriken, Kunai, Smoke Bombs, and a grappling hook for enhanced mobility and infiltration.
  • Yasuke's Arsenal (Samurai): Direct, Powerful Combat
    Wields a variety of traditional samurai weapons including Katana, the heavy Kanabō (club), Odachi (greatsword), Yari (spear), Naginata (polearm), Bows (Yumi), and potentially early firearms (Teppo). His combat style is focused on parries, powerful strikes, and battlefield control.
  • Environmental Weapons / Tools: Situational
    Players can likely utilize elements of the environment for combat or distraction, such as explosive barrels, cutting down bamboo, or using natural cover provided by the dynamic weather and lighting.
  • Web-Shooters (Standard): Traversal/Utility/Combat
    Core tool for web-swinging, zipping, and creating web lines. Used in combat to web up enemies, pull objects, or perform web strikes. Both Peter and Miles have them.
  • Gadgets (Web Grabber, Upshot, Ricochet Web, Concussion Burst, etc.): Tactical/Crowd Control
    A variety of unlockable and upgradable gadgets shared by both Spider-Men. Examples: Web Grabber pulls multiple enemies together, Upshot launches enemies into the air, Ricochet Web bounces between targets.
  • Peter's Spider-Arms: Melee/Special Attacks (Peter Parker)
    Mechanical arms deployed from Peter's suit (inspired by Iron Spider). Used for powerful area-of-effect attacks, parrying heavy attacks, and extended melee combos.
  • Peter's Symbiote Abilities (Symbiote Strike, Symbiote Punch, Symbiote Surge, etc.): Melee/Special Attacks (Peter Parker - Symbiote Suit)
    When Peter is bonded with the Venom symbiote, he gains access to aggressive tendril-based attacks, enhanced strength, and a powerful 'Symbiote Surge' mode. These replace his Spider-Arm abilities while the suit is active.
  • Miles's Venom Powers (Venom Punch, Venom Smash, Venom Jump, Chain Lightning, Galvanize, etc.): Bio-Electric Melee/Special Attacks (Miles Morales)
    Miles's unique bio-electric abilities. Used for stunning enemies, powerful area-of-effect attacks, enhanced jumps, and chain attacks. Consumes Venom Power meter, which recharges.
  • Miles's Camouflage (Invisibility): Stealth Ability (Miles Morales)
    Miles can turn temporarily invisible, allowing him to perform stealth takedowns, escape combat, or reposition. Consumes Camouflage energy.
  • Fists & Feet (Melee Combat): Close Quarters
    Both Spider-Men engage in acrobatic hand-to-hand combat, incorporating punches, kicks, dodges, and aerial attacks, often integrated with web abilities.
Armor / Gear Sets
  • Naoe's Shinobi Attire: Lightweight, flexible armor and clothing designed for stealth, agility, and silent movement. Offers customization options and likely provides bonuses to stealth-related abilities. Can be upgraded.
  • Yasuke's Samurai Armor: Heavier, more protective samurai armor (yoroi) providing significant defense for direct combat engagements. Offers customization options and likely provides bonuses to combat prowess and resilience. Can be upgraded.
  • Cosmetic Outfits & Gear Sets: Various outfits and gear pieces will be available for both Naoe and Yasuke through progression, exploration, or as part of special editions (e.g., Sekiryu Character Pack from Deluxe Edition). These can alter appearance and provide different stat bonuses or perks.
  • Spider-Suits (Various for Peter & Miles): Players unlock and can equip a large variety of Spider-Suits for both Peter Parker and Miles Morales. In Marvel's Spider-Man 2, suits are primarily cosmetic. Suit Powers from the first game are now integrated as unlockable abilities or tied to Suit Tech upgrades. Many suits come with multiple 'Suit Styles' (color variants) that can be unlocked.
  • Suit Tech Upgrades (Health, Damage, Focus, Traversal): Players use Tech Parts and Rare Tech Parts to purchase universal Suit Tech upgrades. These upgrades are divided into categories (Health, Damage, Focus, Traversal) and provide passive stat boosts or enhancements that apply to whichever suit Peter or Miles is currently wearing. This system replaces individual suit powers from the first game.
Outfits/Customization
  • Shinobi Outfits (Naoe): Naoe will have access to various shinobi shozoku and lighter armor sets designed for stealth and agility. Customizable through dyes, patterns, and individual gear pieces.
  • Samurai Armor (Yasuke): Yasuke can equip different sets of samurai armor (yoroi), ranging from lighter to heavier configurations, affecting defense and appearance. Customizable through different armor parts, materials, and insignias.
  • Casual / Civilian Attire: Both characters may have options for less conspicuous attire for blending in or for use in the hideout and non-combat scenarios.
  • Special Edition Outfits (e.g., Sekiryu Pack): Exclusive cosmetic outfits and weapon skins available through Deluxe, Gold, or Ultimate editions, such as the Sekiryu Character Pack.
  • Peter Parker's Spider-Suits: A wide array of unlockable suits for Peter, including his Advanced Suit 2.0, Classic Suit, Symbiote Suit, Iron Spider-inspired suits, movie suits, and original designs. Most suits are cosmetic, with abilities tied to Suit Tech. Many have multiple unlockable Suit Styles (color variants).
  • Miles Morales's Spider-Suits: A diverse collection of unlockable suits for Miles, including his Upgraded Suit, Classic Suit, TRACK Suit, movie suits (Into the Spider-Verse, Across the Spider-Verse), and original designs. Like Peter's, these are primarily cosmetic with unlockable Suit Styles.
  • Suit Tech Upgrades: Universal passive upgrades for Health, Damage, Focus, and Traversal that apply to both Spider-Men regardless of the suit equipped. Purchased with Tech Parts and Rare Tech Parts.
  • Civilian Attire (Contextual): During certain story segments where Peter or Miles are not in their Spider-Man suits, they wear civilian clothing. This is not directly customizable by the player.
public World & Exploration
World & Level Design

The open world of Feudal Japan in Assassin's Creed Shadows is described as comparable in size to that of Assassin's Creed Origins (approximately 80km²). It features diverse regions including spectacular castle towns, bustling ports, peaceful shrines, and pastoral landscapes across central Japan. The world is designed with a more realistic scale for mountains and castles, and features dynamic weather systems and changing seasons that can affect gameplay (e.g., ponds freezing over).

Marvel's Spider-Man 2 features an expanded open-world New York City, roughly twice the size of the map in the first game. It includes all of Manhattan from the previous titles, plus two new boroughs: Queens (Peter's home borough, featuring residential areas like Astoria) and Brooklyn (Miles' home borough, featuring areas like Williamsburg and Coney Island). The map is incredibly detailed, with seamless transitions between boroughs via bridges or web-swinging/gliding. Traversal is significantly enhanced with the addition of Web Wings for gliding and Slingshot Launch for rapid forward momentum.

Playable Vehicles
  • Horse: Mount / Land Traversal
    Horses will be available for faster travel across the large open world of Feudal Japan, a staple in the Assassin's Creed series.
  • Small Boats / Skiffs: Water Traversal
    Given Japan's geography with rivers and coastlines, small boats or skiffs will likely be available for navigating waterways and reaching certain locations.
  • Web-Swinging & Web-Zipping: Primary Traversal (Player Mechanics)
    The core method of movement for both Spider-Men. Involves swinging on webs attached to buildings, web-zipping to points for bursts of speed, and point-launching for precise aerial maneuvers.
  • Web Wings: Aerial Gliding Traversal (Player Mechanics)
    A new traversal tool allowing Peter and Miles to deploy glider-like wings to soar through the city, utilizing wind tunnels found between buildings for sustained flight and increased speed. Complements web-swinging.
  • Slingshot Launch: Traversal Launch (Player Mechanics)
    Allows Spider-Man to create a web slingshot between two points and launch himself forward at high speed across large distances or up onto tall buildings.
  • Wall-Crawling & Wall-Running: Traversal (Player Mechanics)
    Both Spider-Men can crawl and run on almost any vertical or horizontal surface, allowing for versatile navigation of New York's architecture.
  • Civilian Vehicles (Cars, Trucks, Buses, Taxis - Environmental): Environmental Props / Occasional Interaction
    The city is filled with civilian vehicles. While the Spider-Men don't typically drive them for extended periods (unlike GTA), they can land on them, use them as platforms, or interact with them during combat (e.g., webbing them up, throwing them with Symbiote powers).
  • Enemy Vehicles (Hunter Transports, Armored Vehicles - Contextual): Hostile Vehicles
    Kraven's Hunters and other factions may use armored transports or other vehicles during specific missions or encounters. These are typically targets for Spider-Man to disable or destroy rather than pilot.
book Story & Characters
Main Characters
  • Naoe Fujibayashi: Protagonist / Shinobi Assassin
    A kunoichi (female shinobi) from the Iga Province. She is agile, resourceful, and driven by a quest for vengeance after her home is destroyed. Specializes in stealth, parkour, assassination, and using an array of shinobi tools. Daughter of a legendary shinobi master.
  • Yasuke: Protagonist / Samurai Warrior
    A powerful samurai of African origin, based on the historical figure who served Oda Nobunaga. He is skilled in direct combat, wielding heavy weaponry with brutal precision. His story explores themes of identity, honor, and his place in a foreign land.
  • Oda Nobunaga: Major Historical Figure / Antagonist / Ally (Complex Role)
    The powerful daimyo aiming to unify Japan. He is a central figure in the narrative, influencing both Naoe (as a target of vengeance) and Yasuke (as his lord). Portrayed as a complex character with both ruthless and progressive aspects.
  • Fujibayashi Nagato (Implied): Naoe's Father / Legendary Shinobi
    Mentioned as Naoe's father and a legendary shinobi master, his fate likely fuels Naoe's motivations.
  • Templar Order Members: Antagonists
    The recurring antagonists of the Assassin's Creed series, operating behind the scenes in Feudal Japan, seeking to impose their vision of order and control, likely influencing various daimyos and factions.
  • Assassin Brotherhood Members: Allies / Faction
    Naoe is an Assassin, implying the presence and activities of the Brotherhood in Japan, fighting for freedom against Templar control. Players will likely interact with and build up the local Assassin cell.
  • Peter Parker / Spider-Man: Protagonist
    The original Spider-Man, now more experienced but struggling to balance his personal life, teaching career, and superhero duties. He gains and battles the influence of the Venom symbiote.
  • Miles Morales / Spider-Man: Protagonist
    The newer Spider-Man, now more confident and skilled. He balances being a hero with his school life and family, and supports Peter while also dealing with his own unique challenges and powers.
  • Mary Jane 'MJ' Watson: Ally / Journalist / Peter's Partner
    An investigative journalist at the Daily Bugle and Peter Parker's romantic partner. She is resourceful and often assists the Spider-Men with her reporting skills, also featuring in some playable stealth/investigation segments.
  • Harry Osborn: Supporting Character / Friend / Eventual Venom Host
    Peter's childhood best friend, who returns after being away for experimental medical treatment for a terminal illness. He is seemingly cured by a symbiotic suit, which eventually leads to him becoming Venom.
  • Venom (Symbiote & Harry Osborn): Main Antagonist
    The alien symbiote combined with Harry Osborn, driven by a desire to 'heal the world' through extreme measures, becoming a powerful and destructive force.
  • Kraven the Hunter (Sergei Kravinoff): Main Antagonist
    A legendary and highly skilled hunter who comes to New York City seeking the ultimate challenge by hunting super-powered individuals, including both Spider-Men and various villains.
  • Dr. Curt Connors / The Lizard: Antagonist (Initially) / Supporting Character
    A scientist who transforms into the monstrous Lizard. Kraven hunts him, and the Spider-Men try to cure and save him.
  • Ganke Lee: Ally / Miles's Best Friend / 'Guy in the Chair'
    Miles's best friend and tech-savvy confidant who provides support and mission assistance from behind the scenes.
  • Rio Morales: Supporting Character / Miles's Mother
    Miles's mother, a city councilwoman dedicated to her community. She is aware of Miles's identity as Spider-Man.
  • Norman Osborn: Supporting Character / CEO of Oscorp / Harry's Father
    The influential and often morally ambiguous head of Oscorp, desperate to save his son Harry from his illness.
  • Yuri Watanabe / Wraith: Supporting Character / Vigilante
    Former NYPD captain, now operating as the violent vigilante Wraith, seeking her own form of justice. Interacts with Spider-Man during 'The Flame' side story.
  • Various other supporting characters and minor villains: Cameos, Side Quest Characters, Civilian NPCs
    Includes characters like J. Jonah Jameson (podcast host), Danika Hart (podcast host), Felicia Hardy/Black Cat, Tombstone, Flint Marko/Sandman (via memories), Martin Li/Mister Negative (briefly), and others who populate the city or feature in side content.
Example Missions
  • Dual Protagonist Main Story Quests
    A series of narrative missions following the intertwined stories of Naoe and Yasuke. Players will experience key historical events, pursue personal vendettas (Naoe) and duties (Yasuke), and uncover the Templar conspiracy in Japan. Many quests can be approached with either character, offering different gameplay solutions.
  • Assassination Contracts & Infiltration Missions
    Missions focused on Naoe's shinobi skills, requiring stealthy infiltration of enemy strongholds, gathering intelligence, and eliminating key targets using a variety of tools and assassination techniques.
  • Samurai Battles & Stronghold Assaults
    Missions emphasizing Yasuke's samurai prowess, involving direct combat against groups of enemies, duels with skilled warriors, and potentially leading small skirmishes or assaulting fortified positions.
  • Spy Network Operations
    Developing and utilizing your network of spies to gather information, identify targets, reveal hidden locations, and potentially trigger unique side missions or opportunities.
  • Hideout Development & Crew Quests
    Building and upgrading your customizable shinobi league hideout, which may involve recruiting specialized allies and undertaking quests for them to improve the hideout's capabilities and unlock new resources or gear.
  • Exploration & World Activities
    Discovering and completing various activities throughout the open world, such as synchronizing viewpoints, finding collectibles, clearing enemy outposts, and engaging with dynamic world events influenced by weather and seasons.
  • Main Story Missions (Peter & Miles)
    A series of narrative-driven missions that progress the central storyline involving Kraven the Hunter's 'Great Hunt,' the emergence of the Lizard, and the arrival and impact of the Venom symbiote. Missions often involve playing as either Peter or Miles, and sometimes feature them working together. These include major boss battles and cinematic set pieces.
  • FNSM App Requests (Friendly Neighborhood Spider-Man App)
    Short side activities and requests from citizens of New York, accessed via an in-game app. These can involve stopping petty crimes, rescuing civilians, helping with local problems, or unique character interactions. Contributes to district progress.
  • Hunter Blinds & Bases
    Kraven's forces establish hidden Blinds (observation posts) and larger fortified Bases throughout the city. Spider-Man must locate these, defeat the hunters stationed there, and destroy their equipment to weaken Kraven's control over a district.
  • EMF Experiments (Emily-May Foundation)
    Peter Parker helps Harry Osborn with scientific experiments for the Emily-May Foundation. These involve mini-games like analyzing plant DNA by splicing genes, flying a drone through targets to collect bee data, or testing new sustainable technologies. Rewards XP and Tech Parts.
  • Marko's Memories (Sandman Crystals)
    Collect crystalized sand fragments containing memories of Flint Marko (Sandman). Piecing these memories together reveals a touching side story about his attempts to connect with his daughter. Rewards XP.
  • Photo Ops
    Locate specific landmarks or scenes in New York City and take a photograph as either Peter or Miles. These highlight iconic NYC locations and moments of city life. Rewards XP and district progress.
  • Prowler Stashes (Miles Morales)
    Miles discovers hidden caches of technology and resources left by his uncle, Aaron Davis (The Prowler). Accessing each stash requires solving a light environmental puzzle or using specific traversal abilities. Rewards Rare Tech Parts.
  • Unidentified Targets (Kraven's Drones)
    Track and chase down Kraven's hunter drones using Web Wings and aerial maneuvers to perform an aerial takedown and retrieve their data. Rewards XP and Tech Parts.
  • Cultural Museum Missions (Miles Morales - Stolen History)
    Miles helps recover stolen musical instruments and artifacts for the cultural museum in Harlem, learning about different cultures represented in New York.
  • The Flame Side Story (with Wraith)
    A multi-part side story where Spider-Man (Peter or Miles) teams up with Yuri Watanabe, now the vigilante Wraith, to investigate and stop a dangerous pyromaniac cult known as The Flame.
  • Brooklyn Visions Academy Missions (Miles Morales)
    Side quests related to Miles's school life at Brooklyn Visions Academy, often involving helping fellow students or dealing with issues on campus.
  • Symbiote Nests
    After the symbiote invasion begins, nests appear throughout the city. Spider-Man must infiltrate these dangerous, pulsating areas, destroy symbiote hearts while fending off waves of symbiote enemies, and escape before the nest collapses.
people Multiplayer
Multiplayer Details

Assassin's Creed Shadows is a single-player experience. It does not feature any co-op or competitive multiplayer modes at launch. Ubisoft is developing a separate standalone multiplayer Assassin's Creed experience codenamed 'Project Invictus'.

Marvel's Spider-Man 2 is a purely single-player experience. There are no multiplayer modes.

extension Editions & DLC
Available Editions

Multiple editions are available: Standard Edition ($69.99 USD), Digital Deluxe Edition ($89.99 USD - includes Sekiryu Character Pack for Naoe and Yasuke, Sekiryu Hideout Pack, 5 skill points, and digital artbook/soundtrack filter in Photo Mode), Gold Edition (includes base game and Season Pass with two upcoming expansions), and Ultimate Edition (includes base game, Season Pass, Ultimate Pack with Sekiryu Character/Hideout Packs, and digital artbook/soundtrack filter). A Collector's Edition ($299.99 USD for PS5/Xbox) includes Ultimate Edition content, steelbook, Naoe & Yasuke diorama statue, artbook, Naoe's katana tsuba replica, world map, and creed wall scroll.

Available in Standard Edition, Digital Deluxe Edition (10 unique suits - 5 for Peter, 5 for Miles, additional Photo Mode items, 2 skill points), and Collector's Edition (SteelBook display case, 19-inch statue featuring both Spider-Men battling Venom, all Digital Deluxe content).

Post-Launch Content / DLC

A Year 1 roadmap has been revealed, featuring free content like new story quests (e.g., 'The Works of Luis Frois'), parkour system enhancements, Photo Mode updates, and New Game+. A major paid expansion titled 'Claws of Awaji' is planned for late 2025, offering over 10 hours of new content on the island of Awaji with new enemies and a Bō staff weapon for Naoe. This expansion is included in the Gold and Ultimate Editions (via Season Pass) or can be purchased separately. Ubisoft is not using a traditional season pass model but focusing on standalone expansions and free updates.

Insomniac Games has released free updates including New Game+, new suits, mission replay, and accessibility features. Larger story DLC or expansions have not been officially announced as of mid-2024, but are a possibility based on past Insomniac titles.

help_outline FAQ
Frequently Asked Questions
  • Q: When will Assassin's Creed Shadows be released?
    A: Assassin's Creed Shadows was released on March 20, 2025.
  • Q: What is the setting of Assassin's Creed Shadows?
    A: The game is set in Feudal Japan during the late 16th century, specifically the Azuchi-Momoyama period.
  • Q: Who are the main playable characters in Assassin's Creed Shadows?
    A: There are two protagonists: Naoe, a female shinobi from Iga, and Yasuke, an African samurai based on a historical figure. Players can switch between them.
  • Q: How do Naoe and Yasuke play differently?
    A: Naoe focuses on stealth, agility, parkour, and assassination using tools like the hidden blade, kusarigama, and shinobi gadgets. Yasuke excels in direct, powerful samurai combat with weapons like katanas, kanabo, and naginatas.
  • Q: Is Assassin's Creed Shadows an open-world game?
    A: Yes, it features a large open world of Feudal Japan, comparable in size to Assassin's Creed Origins, with dynamic weather and changing seasons.
  • Q: Does Assassin's Creed Shadows have multiplayer?
    A: No, Assassin's Creed Shadows is a single-player experience. Ubisoft is developing a separate standalone multiplayer Assassin's Creed title.
  • Q: What historical figures appear in the game?
    A: Oda Nobunaga is a central historical figure. Others from the period are likely to appear, influencing the story and the protagonists.
  • Q: Will there be DLC or post-launch content?
    A: Yes, Ubisoft has announced a Year 1 roadmap including free story updates, gameplay enhancements, and a major paid expansion titled 'Claws of Awaji' set for late 2025.
  • Q: Can I switch between Peter Parker and Miles Morales freely?
    A: Yes, in the open world, players can seamlessly switch between controlling Peter Parker and Miles Morales via the FNSM app on their phone. Each character has their own set of specific story missions and some unique side activities, but many open-world tasks can be completed by either.
  • Q: What are Web Wings?
    A: Web Wings are a new traversal mechanic in Marvel's Spider-Man 2. Both Peter and Miles can deploy these glider-like wings while airborne to soar through the city, utilizing wind tunnels for increased speed and covering large distances much faster than just web-swinging.
  • Q: How do the Symbiote powers work for Peter?
    A: When Peter Parker acquires the Venom symbiote, he gains access to a new set of aggressive, tendril-based combat abilities and a 'Symbiote Surge' mode (similar to a rage mode) that significantly enhances his power. These abilities replace his Spider-Arm skills while the Symbiote Suit is active in the story.
  • Q: Are there different boroughs of New York City to explore?
    A: Yes, Marvel's Spider-Man 2 expands the map to include not only Manhattan (from previous games) but also Queens and Brooklyn, effectively doubling the size of the explorable open world.
  • Q: Does Marvel's Spider-Man 2 have multiplayer?
    A: No, Marvel's Spider-Man 2 is a single-player only experience, focusing on the individual stories and cooperative dynamic of Peter Parker and Miles Morales within the narrative.
  • Q: Will there be DLC for Marvel's Spider-Man 2?
    A: Insomniac Games has not officially announced major story DLC in the vein of 'The City That Never Sleeps' for the first game or 'Miles Morales' as a standalone. However, they have released free updates with new features and suits. Future content is possible but unconfirmed.
build Technical Details
Graphics & Visual Fidelity

Powered by an updated version of the Anvil engine, Assassin's Creed Shadows aims for a visually stunning depiction of Feudal Japan. Features include detailed environments, realistic character models, dynamic weather systems, changing seasons impacting the world, and advanced lighting. Supports Ray Traced Global Illumination and Reflections, ultra-wide resolutions, uncapped framerate, and various upscalers (DLSS 3.7, FSR 3.1, XeSS 2).

Powered by Insomniac Games' proprietary engine, Marvel's Spider-Man 2 showcases stunning visuals on the PlayStation 5. It features incredibly detailed character models, lifelike animations, a densely populated and realistic New York City, and advanced lighting and reflection effects (including extensive ray tracing options for reflections and shadows). Offers various graphics modes (Fidelity for max visuals/RT at 30FPS, Performance for 60FPS with dynamic resolution/less RT, and modes for 120Hz displays with VRR).

Audio & Soundtrack

Features an original score that blends traditional Japanese instrumentation with orchestral arrangements to evoke the atmosphere of Feudal Japan. Sound design emphasizes environmental realism, weather effects, and distinct combat sounds for each weapon and character.

Original score composed by John Paesano, featuring heroic orchestral themes for both Spider-Men, intense action cues, and emotional character motifs. The soundtrack dynamically shifts with gameplay. Sound design is immersive, with distinct web-swinging sounds, impactful combat effects, unique sounds for Symbiote and Venom powers, and the bustling ambience of New York City.

User Interface (UI/UX)

The UI is an evolution of modern Assassin's Creed games, providing clear information on quests, character status, abilities, and world interactions. Features an 'Immersive Mode' for reduced UI. Supports multilingual voice acting and subtitles. Includes a Photo Mode with various filters and customization options.

Features a clean and dynamic HUD displaying health, Focus meter (for finishers/healing), gadget/ability cooldowns, and contextual prompts. A mini-map aids navigation. The main menu provides access to the map, missions, character (skills, suits, gadgets), collectibles, and settings. The FNSM App is used for side activities and requests. Photo Mode is robust.

Accessibility Options

Ubisoft typically includes a range of accessibility options in their titles, such as customizable controls, subtitle and caption adjustments, audio cues, gameplay assists (e.g., aim assist, navigation aids), and visual filters. Specific details for Shadows include extensive customization options in the settings menu.

Offers a wide range of accessibility options, building on Insomniac's previous efforts. Includes customizable controls, extensive subtitle and caption options, options to simplify QTEs, aim assist, options for puzzle timing, high contrast modes for shaders, audio cues for collectibles and combat, gameplay speed modifiers (slow down game speed), and more.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (Estimated 1080p ~60 FPS, High Preset, Upscaling likely needed) (High Preset, Upscaling (DLSS/FSR Quality/Balanced))
CPU: Estimated recommended desktop CPU for 1080p/60FPS High on PC.
CPU (Laptop): High-end laptop CPUs for PC version.
GPU: Estimated recommended desktop GPU for 1080p/60FPS High on PC.
GPU (Laptop): High-performance laptop GPUs for PC version. 8GB VRAM crucial.
RAM: 16GB minimum, 32GB strongly recommended for PC.
Storage: NVMe SSD mandatory for PC.
memoryCPU: Intel Core i7-9700K or AMD Ryzen 7 3700X (Estimated for PC)
developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB) (Estimated for PC)
laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H or better (Estimated for PC)
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4060 Mobile (8GB, High TGP). **An RTX 3070 Ti Mobile or RTX 4070 Mobile would be better.**
layersRAM: 16 GB
saveStorage (Tier): 100 GB NVMe SSD
1080p (Full HD) - Recommended (Target: 1080p, 60 FPS, Medium Preset) (Medium Preset, Upscaling (DLSS/FSR/XeSS 'Quality' or 'Balanced') likely needed.)
CPU: Recommended desktop CPU.
CPU (Laptop): Recommended laptop CPU for a smooth 1080p/60FPS experience.
GPU: Recommended desktop GPU.
GPU (Laptop): Targets ~60 FPS at 1080p Medium/High. **Ensure high TGP for NVIDIA cards.** 8GB VRAM is strongly recommended. Upscaling will significantly aid in achieving stable framerates.
RAM: 16GB RAM in dual-channel.
memoryCPU: Intel Core i5-11600K or AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB) or Intel Arc B580 (12GB, ReBAR ON)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or newer equivalent performance mobile CPUs.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), AMD Radeon RX 6800S (8GB).
layersRAM: 16 GB
saveStorage (Tier): 115 GB - 130 GB available space (SSD Mandatory)
1080p (Full HD) - Minimum (Target: 1080p, 30 FPS, Low Preset) (Low Preset, Upscaling may be needed for stable 30 FPS.)
CPU: Minimum desktop CPU.
CPU (Laptop): Estimated laptop CPU to avoid severe bottlenecks at this tier. Performance varies by laptop design.
GPU: Minimum desktop GPU.
GPU (Laptop): Targets ~30 FPS at 1080p Low. **Upscaling (DLSS/FSR/XeSS 'Performance') is highly recommended.** 6GB VRAM is a practical minimum for laptops; 4GB VRAM cards will likely face issues. TGP and cooling are critical.
RAM: Minimum RAM, dual-channel configuration is essential.
memoryCPU: Intel Core i7-8700K or AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) or AMD Radeon RX 5700 (8GB) or Intel Arc A580 (8GB, ReBAR ON)
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 5 4600H or newer equivalent mobile CPUs.
laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB, High TGP), NVIDIA GeForce RTX 3050 Ti Laptop (4GB, High TGP - may struggle, 6GB version better); OR AMD Radeon RX 5600M (6GB), AMD Radeon RX 6600S. An RTX 3060 Laptop (6GB, lower TGP) could also fit here.
layersRAM: 16 GB
saveStorage (Tier): 115 GB - 130 GB available space (SSD Mandatory)
1440p (QHD/2K) - High Performance (Estimated 1440p ~60 FPS, High/Ultra Preset, Upscaling crucial) (High/Ultra Preset, Upscaling (DLSS/FSR Quality/Balanced))
CPU: CPU for 1440p/60FPS High/Ultra on PC.
CPU (Laptop): Top-tier laptop CPU for PC version.
GPU: Desktop GPU for 1440p/60FPS High/Ultra on PC. Upscaling essential.
GPU (Laptop): Flagship laptop GPUs for PC version. 12GB+ VRAM critical.
RAM: 32GB RAM essential for smoother 1440p high settings on PC.
Storage: NVMe SSD required for PC.
memoryCPU: Intel Core i7-11700K or AMD Ryzen 7 5800X3D (Estimated for PC)
developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6900 XT (16GB) / RX 7900 XT (20GB) (Estimated for PC)
laptop_macCPU (L): Intel Core i9-11980HK / AMD Ryzen 9 5900HX or better. **Modern flagship Intel/AMD HX series.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP). **An RTX 4090 Mobile would be ideal.**
layersRAM: 16 GB
saveStorage (Tier): 100 GB NVMe SSD
1440p (QHD/2K) - Enthusiast (Target: 1440p, 60 FPS, High Preset) (High Preset, Upscaling (DLSS/FSR/XeSS 'Quality' or 'Balanced') recommended.)
CPU: Listed desktop CPU. A stronger CPU is advised for consistency at 1440p High.
CPU (Laptop): High-performance laptop CPU crucial for 1440p gaming to avoid bottlenecks.
GPU: Desktop GPU for 1440p High.
GPU (Laptop): Targets ~60 FPS at 1440p High. **Max TGP versions and excellent cooling are essential.** 8GB VRAM (RTX 4070 Laptop) is the minimum, 10GB+ is ideal. Upscaling (DLSS/FSR/XeSS 'Balanced' or 'Performance') will likely be necessary.
RAM: 16GB is listed, but 32GB is highly recommended for smoother 1440p gameplay.
memoryCPU: Intel Core i5-11600K or AMD Ryzen 5 5600X (Same as 1080p/60 Rec, but higher-end CPU like i7-12700K/Ryzen 7 5800X would be better)
developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) or AMD Radeon RX 6800 XT (16GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or newer high-performance mobile CPUs (e.g., Intel HX series, AMD HX/HS series).
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop (16GB, Max TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, Max TGP), NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 6850M XT (12GB), AMD Radeon RX 7900S.
layersRAM: 16 GB
saveStorage (Tier): 115 GB - 130 GB available space (SSD Mandatory)
2160p (UHD/4K) - Ultimate (Estimated 2160p/4K ~60 FPS, High/Ultra Preset, Aggressive Upscaling + Frame Gen Required) (High/Ultra Preset, Upscaling (DLSS/FSR Performance/Ultra Performance + Frame Generation))
CPU: Flagship CPU for attempting 4K/60FPS Ultimate on PC.
CPU (Laptop): Absolute flagship laptop CPUs for PC.
GPU: Flagship desktop GPU for 4K Ultimate on PC, heavily reliant on DLSS/FSR with Frame Generation.
GPU (Laptop): The absolute best laptop GPU, would be pushed to its limits. Aggressive upscaling mandatory for PC.
RAM: 32GB RAM highly recommended for 4K Ultimate on PC.
Storage: NVMe SSD required for PC.
memoryCPU: Intel Core i9-13900K or AMD Ryzen 9 7950X3D (Estimated for PC)
developer_boardGPU: NVIDIA GeForce RTX 4090 (24GB) or AMD Radeon RX 7900 XTX (24GB) (Estimated for PC)
laptop_macCPU (L): Intel Core i9-13980HX/14900HX / AMD Ryzen 9 7945HX3D (Estimated for PC)
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
layersRAM: 32 GB
saveStorage (Tier): 100 GB NVMe SSD
2160p (UHD/4K) - Enthusiast (Target: 4K, 60 FPS, High Preset) (High Preset, Upscaling (DLSS/FSR/XeSS 'Performance' or 'Ultra Performance') essential.)
CPU: High-end desktop CPU for 4K.
CPU (Laptop): Flagship laptop CPUs required to support 4K gaming attempts.
GPU: High-end desktop GPU for 4K.
GPU (Laptop): Only the absolute top-tier laptop GPUs with maximum TGP and exceptional cooling can attempt 4K. **Expect to use DLSS/FSR in 'Ultra Performance' mode.** Native 4K at high settings and 60 FPS is generally beyond current laptop capabilities for such demanding titles.
RAM: 32GB RAM is strongly recommended for 4K gaming.
memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti SUPER (16GB) or AMD Radeon RX 7900 XT (20GB)
laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or newer flagship mobile CPUs (e.g., Intel 13th/14th Gen HX, AMD Ryzen 7000/8000 HX series).
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP). Even then, 4K/60FPS High will be extremely challenging and heavily reliant on aggressive upscaling.
layersRAM: 16 GB
saveStorage (Tier): 115 GB - 130 GB available space (SSD Mandatory)
save Overall Storage
Spec: 115 GB - 130 GB available space (SSD Mandatory)
Note: An SSD is required for installation and optimal performance due to the large open world and detailed assets. NVMe SSD recommended for faster load times.
Type: SSD
Spec: 98 GB minimum install size (PS5). PC version likely similar or larger (Speculative). NVMe SSD Required.
Note: An NVMe SSD would be mandatory for the PC version for optimal performance and to leverage fast loading.
Type: NVMe
desktop_windows Operating System
Spec: Windows 10 / Windows 11 (64-bit versions only)
Explanation: A 64-bit version of Windows 10 or Windows 11 is mandatory.
Spec: Windows 10 64-bit (Version 1909 or newer) / Windows 11 (Speculative for PC)
Explanation: 64-bit Windows 10/11 would be required for a PC port.
gamepad DirectX Version
N/ASpec: DirectX 12 Ultimate (Speculative for PC)
Explanation: DX12 Ultimate would likely be required for advanced features like extensive ray tracing on PC.
info_outline Other Game Notes
  • Official PC system requirements for 'Assassin's Creed Shadows'. An SSD is mandatory for all configurations. Performance will vary based on specific hardware, drivers, and in-game settings. Upscaling technologies (DLSS, FSR, XeSS) are supported and recommended.
  • Laptop Performance Note: Assassin's Creed Shadows is a demanding open-world title. For a good laptop experience, a modern gaming laptop with powerful components, high TGP for the GPU, and excellent cooling is essential. Laptop GPUs often perform differently than desktop counterparts with the same name. **Always check specific laptop model reviews for thermal performance and sustained gaming benchmarks.**
  • Laptop Consideration: G P U T G P Impact: Total Graphics Power (TGP) is a critical factor for laptop GPU performance. Higher TGP variants will deliver significantly better results. Verify TGP when choosing a laptop.
  • Laptop Consideration: Advanced Cooling Thermals: Effective cooling (vapor chambers, multiple fans/heatpipes, good airflow design) is vital to prevent thermal throttling, which can drastically reduce performance during extended gameplay.
  • Laptop Consideration: C P U Performance Sustain: A modern, powerful mobile CPU (Intel Core H/HX, AMD Ryzen HS/HX series) that can maintain high clock speeds under load is necessary to avoid bottlenecking high-end GPUs and ensure smooth gameplay in this detailed open world.
  • Laptop Consideration: R A M Configuration Speed: 16GB dual-channel RAM is the minimum. For higher settings and resolutions, 32GB is recommended. RAM speed (DDR4 vs DDR5 and specific MHz) also influences performance.
  • Laptop Consideration: Display Panel G P U Pairing: Match the GPU's capability to the laptop's display resolution (1080p, 1440p, 4K) and refresh rate (120Hz+). A high-refresh display requires a powerful GPU to be fully utilized.
  • Laptop Consideration: M U X Switch N V I D I A Advanced Optimus: Laptops with a MUX switch or NVIDIA Advanced Optimus can provide a noticeable performance boost by allowing the dedicated GPU to directly drive the display.
  • Laptop Consideration: Driver Updates O S Optimization: Keep GPU drivers (NVIDIA, AMD, Intel) and Windows updated. Utilize game-specific driver profiles and OS settings like Game Mode for optimal performance.
  • Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS 3.7, AMD FSR 3.1, Intel XeSS 2. Frame Generation technologies are also supported. Essential for achieving target framerates at higher resolutions and settings, especially with Ray Tracing.
  • Optimization Detail: Key Settings Impact: Resolution, Texture Quality, Shadow Quality, Clutter Density, Volumetric Clouds, Water Quality, World Detail, and Ray Tracing options (Global Illumination, Reflections) have a significant impact on performance.
  • Game Name: Assassin Creed Shadows
  • CONSOLE EXCLUSIVE (PlayStation 5). PC System requirements are HIGHLY SPECULATIVE, assuming a future PC port similar in demand to other high-fidelity Sony exclusives. An NVMe SSD would be mandatory for a PC version.
  • Laptop Performance Note: If ported to PC, laptop models of listed desktop GPUs will require comparable performance, very high TGP (Total Graphics Power), and excellent cooling. **This would be an extremely demanding title on PC, requiring top-tier laptop hardware for high settings, especially with ray tracing.**
  • Laptop Consideration: G P U T G P: Maximum TGP will be absolutely crucial.
  • Laptop Consideration: Cooling Thermals: Exceptional cooling needed for demanding visuals and fast-paced action.
  • Laptop Consideration: C P U Power Limits: Strong CPU performance needed for the dense open world and fast traversal.
  • Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM (DDR5) would be essential.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus would be critical.
  • Optimization Detail: Upscaling Tech: PS5 supports various graphics modes (Fidelity/Performance). A PC port would likely include DLSS, FSR, and XeSS.
  • Optimization Detail: Key Settings Impact: Ray Tracing (Reflections, Shadows), Texture Quality, Level of Detail, Shadow Quality, Crowd/Traffic Density, and Hair Quality would heavily impact performance on PC. The game utilizes extensive ray tracing on PS5.
  • Game Name: Marvel's Spider-Man 2
build Optimization Details
  • Upscaling Tech: Supports NVIDIA DLSS 3.7, AMD FSR 3.1, Intel XeSS 2. Frame Generation technologies are also supported. Essential for achieving target framerates at higher resolutions and settings, especially with Ray Tracing.
  • Key Settings Impact: Resolution, Texture Quality, Shadow Quality, Clutter Density, Volumetric Clouds, Water Quality, World Detail, and Ray Tracing options (Global Illumination, Reflections) have a significant impact on performance.
  • Upscaling Tech: PS5 supports various graphics modes (Fidelity/Performance). A PC port would likely include DLSS, FSR, and XeSS.
  • Key Settings Impact: Ray Tracing (Reflections, Shadows), Texture Quality, Level of Detail, Shadow Quality, Crowd/Traffic Density, and Hair Quality would heavily impact performance on PC. The game utilizes extensive ray tracing on PS5.
laptop Laptop Considerations
  • G P U T G P Impact: Total Graphics Power (TGP) is a critical factor for laptop GPU performance. Higher TGP variants will deliver significantly better results. Verify TGP when choosing a laptop.
  • Advanced Cooling Thermals: Effective cooling (vapor chambers, multiple fans/heatpipes, good airflow design) is vital to prevent thermal throttling, which can drastically reduce performance during extended gameplay.
  • C P U Performance Sustain: A modern, powerful mobile CPU (Intel Core H/HX, AMD Ryzen HS/HX series) that can maintain high clock speeds under load is necessary to avoid bottlenecking high-end GPUs and ensure smooth gameplay in this detailed open world.
  • R A M Configuration Speed: 16GB dual-channel RAM is the minimum. For higher settings and resolutions, 32GB is recommended. RAM speed (DDR4 vs DDR5 and specific MHz) also influences performance.
  • Display Panel G P U Pairing: Match the GPU's capability to the laptop's display resolution (1080p, 1440p, 4K) and refresh rate (120Hz+). A high-refresh display requires a powerful GPU to be fully utilized.
  • M U X Switch N V I D I A Advanced Optimus: Laptops with a MUX switch or NVIDIA Advanced Optimus can provide a noticeable performance boost by allowing the dedicated GPU to directly drive the display.
  • Driver Updates O S Optimization: Keep GPU drivers (NVIDIA, AMD, Intel) and Windows updated. Utilize game-specific driver profiles and OS settings like Game Mode for optimal performance.
  • G P U T G P: Maximum TGP will be absolutely crucial.
  • Cooling Thermals: Exceptional cooling needed for demanding visuals and fast-paced action.
  • C P U Power Limits: Strong CPU performance needed for the dense open world and fast traversal.
  • R A M Speed Dual Channel: Fast dual-channel RAM (DDR5) would be essential.
  • M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus would be critical.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (6GB, High TGP), NVIDIA GeForce RTX 3050 Ti Laptop (4GB, High TGP - may struggle, 6GB version better); OR AMD Radeon RX 5600M (6GB), AMD Radeon RX 6600S. An RTX 3060 Laptop (6GB, lower TGP) could also fit here.
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (6GB, High TGP), NVIDIA GeForce RTX 3050 Ti Laptop (4GB, High TGP - may struggle, 6GB version better); OR AMD Radeon RX 5600M (6GB), AMD Radeon RX 6600S. An RTX 3060 Laptop (6GB, lower TGP) could also fit here.
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), AMD Radeon RX 6800S (8GB).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), AMD Radeon RX 6800S (8GB).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), AMD Radeon RX 6800S (8GB).
check_circle_outline Recommended based on listed requirements for QHD (1440p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (16GB, Max TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, Max TGP), NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 6850M XT (12GB), AMD Radeon RX 7900S.
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (16GB, Max TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, Max TGP), NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 6850M XT (12GB), AMD Radeon RX 7900S.
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (16GB, Max TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, Max TGP), NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 6850M XT (12GB), AMD Radeon RX 7900S.
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP). Even then, 4K
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP). Even then, 4K
MSI Vector 16 HX AI with RTX 5080 and Intel Ultra 9-275HX
MSI Vector 16 HX AI with RTX 5080 and Intel Ultra 9-275HX
  • memory Intel Core Ultra 9-275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP). Even then, 4K

For Assassin Creed Shadows Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (6GB, High TGP), NVIDIA GeForce RTX 3050 Ti Laptop (4GB, High TGP - may struggle, 6GB version better); OR AMD Radeon RX 5600M (6GB), AMD Radeon RX 6600S. An RTX 3060 Laptop (6GB, lower TGP) could also fit here.
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (6GB, High TGP), NVIDIA GeForce RTX 3050 Ti Laptop (4GB, High TGP - may struggle, 6GB version better); OR AMD Radeon RX 5600M (6GB), AMD Radeon RX 6600S. An RTX 3060 Laptop (6GB, lower TGP) could also fit here.
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), AMD Radeon RX 6800S (8GB).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), AMD Radeon RX 6800S (8GB).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), AMD Radeon RX 6800S (8GB).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), AMD Radeon RX 6800S (8GB).
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), AMD Radeon RX 6800S (8GB).
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), AMD Radeon RX 6800S (8GB).
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), AMD Radeon RX 6800S (8GB).
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), AMD Radeon RX 6800S (8GB).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), AMD Radeon RX 6800S (8GB).
check_circle_outline Recommended based on listed requirements for QHD (1440p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (16GB, Max TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, Max TGP), NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 6850M XT (12GB), AMD Radeon RX 7900S.
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (16GB, Max TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, Max TGP), NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 6850M XT (12GB), AMD Radeon RX 7900S.
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (16GB, Max TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, Max TGP), NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 6850M XT (12GB), AMD Radeon RX 7900S.
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (16GB, Max TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, Max TGP), NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 6850M XT (12GB), AMD Radeon RX 7900S.
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (16GB, Max TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, Max TGP), NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 6850M XT (12GB), AMD Radeon RX 7900S.
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (16GB, Max TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, Max TGP), NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 6850M XT (12GB), AMD Radeon RX 7900S.
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (16GB, Max TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, Max TGP), NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 6850M XT (12GB), AMD Radeon RX 7900S.
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (16GB, Max TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, Max TGP), NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 6850M XT (12GB), AMD Radeon RX 7900S.
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (16GB, Max TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, Max TGP), NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 6850M XT (12GB), AMD Radeon RX 7900S.
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Laptop (16GB, Max TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, Max TGP), NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 6850M XT (12GB), AMD Radeon RX 7900S.
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP). Even then, 4K
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP). Even then, 4K
MSI Vector 16 HX AI with RTX 5080 and Intel Ultra 9-275HX
MSI Vector 16 HX AI with RTX 5080 and Intel Ultra 9-275HX
  • memory Intel Core Ultra 9-275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP). Even then, 4K
MSI Titan 18 HX AI (2025) with RTX 5080
MSI Titan 18 HX AI (2025) with RTX 5080
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP). Even then, 4K
Lenovo Legion Pro 7i (2025) with RTX 5080
Lenovo Legion Pro 7i (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP). Even then, 4K
GIGABYTE AORUS Master 16 (2025) with RTX 5080
GIGABYTE AORUS Master 16 (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP). Even then, 4K
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP). Even then, 4K
ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX
ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP). Even then, 4K
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP). Even then, 4K
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP). Even then, 4K

For Marvel's Spider-Man 2 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP)
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
MSI Vector 16 HX AI with RTX 5080 and Intel Ultra 9-275HX
MSI Vector 16 HX AI with RTX 5080 and Intel Ultra 9-275HX
  • memory Intel Core Ultra 9-275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
MSI Titan 18 HX AI (2025) with RTX 5080
MSI Titan 18 HX AI (2025) with RTX 5080
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
Lenovo Legion Pro 7i (2025) with RTX 5080
Lenovo Legion Pro 7i (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
GIGABYTE AORUS Master 16 (2025) with RTX 5080
GIGABYTE AORUS Master 16 (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX
ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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