Where to Buy Marvel's Spider-Man 2
Marvel's Spider-Man 2 Gameplay Video
Marvel's Spider-Man 2 Key Specifications
| Specification | Detail |
|---|---|
| Engine | Proprietary (Insomniac Games) |
| Genre | Action-Adventure, Open World, Superhero, Third-Person |
| Initial Release | 2023-10-20 |
| Developer | Insomniac Games |
| Publisher | Sony Interactive Entertainment |
| Setting | Marvel's New York City (Manhattan, Queens, Brooklyn) |
| Perspective | Third-Person |
| Platforms | PlayStation 5 |
| Multiplayer | None (Single-Player Only) |
| Unique Feature | Play as both Peter Parker & Miles Morales, Web Wings Traversal, Symbiote Powers, Expanded NYC Map, Seamless Character Switching. |
Marvel's Spider-Man 2 System Requirements
Target_1080p_60FPS_High
tune Recommended (Estimated 1080p ~60 FPS, High Preset, Upscaling likely needed) – High Preset, Upscaling (DLSS/FSR Quality/Balanced)
Target_1440p_60FPS_High_Ultra
tune High Performance (Estimated 1440p ~60 FPS, High/Ultra Preset, Upscaling crucial) – High/Ultra Preset, Upscaling (DLSS/FSR Quality/Balanced)
Target_4K_60FPS_High_Ultra
tune Ultimate (Estimated 2160p/4K ~60 FPS, High/Ultra Preset, Aggressive Upscaling + Frame Gen Required) – High/Ultra Preset, Upscaling (DLSS/FSR Performance/Ultra Performance + Frame Generation)
Marvel's Spider-Man 2 Laptop Recommendations
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Core Requirements
- desktop_windowsOperating System: Windows 10 64-bit (Version 1909 or newer) / Windows 11 (Speculative for PC)
64-bit Windows 10/11 would be required for a PC port.
- memoryDirectX: DirectX 12 Ultimate (Speculative for PC)
DX12 Ultimate would likely be required for advanced features like extensive ray tracing on PC.
- save_altStorage Note: 98 GB minimum install size (PS5). PC version likely similar or larger (Speculative). NVMe SSD Required.
An NVMe SSD would be mandatory for the PC version for optimal performance and to leverage fast loading.
settings_applications Optimization Notes:
Upscaling: PS5 supports various graphics modes (Fidelity/Performance). A PC port would likely include DLSS, FSR, and XeSS.
Key Settings: Ray Tracing (Reflections, Shadows), Texture Quality, Level of Detail, Shadow Quality, Crowd/Traffic Density, and Hair Quality would heavily impact performance on PC. The game utilizes extensive ray tracing on PS5.
Marvel's Spider-Man 2: Map Size and Regions
Marvel's Spider-Man 2 features an expanded open-world New York City, roughly twice the size of the map in the first game. It includes all of Manhattan from the previous titles, plus two new boroughs: Queens (Peter's home borough, featuring residential areas like Astoria) and Brooklyn (Miles' home borough, featuring areas like Williamsburg and Coney Island). The map is incredibly detailed, with seamless transitions between boroughs via bridges or web-swinging/gliding. Traversal is significantly enhanced with the addition of Web Wings for gliding and Slingshot Launch for rapid forward momentum.
Marvel's Spider-Man 2: Post-Launch Content / DLC
Insomniac Games has released free updates including New Game+, new suits, mission replay, and accessibility features. Larger story DLC or expansions have not been officially announced as of mid-2024, but are a possibility based on past Insomniac titles.
Marvel's Spider-Man 2: Game Editions
Available in Standard Edition, Digital Deluxe Edition (10 unique suits - 5 for Peter, 5 for Miles, additional Photo Mode items, 2 skill points), and Collector's Edition (SteelBook display case, 19-inch statue featuring both Spider-Men battling Venom, all Digital Deluxe content).
Marvel's Spider-Man 2: Cross-Platform / Crossplay
Marvel's Spider-Man 2 is a single-player game exclusive to PlayStation 5. It does not feature any multiplayer modes and therefore has no cross-platform play or cross-progression.
Marvel's Spider-Man 2 Specific Game Elements
Marvel's Spider-Man 2 Weapons
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Fists & Feet (Melee Combat) (Close Quarters)
Both Spider-Men engage in acrobatic hand-to-hand combat, incorporating punches, kicks, dodges, and aerial attacks, often integrated with web abilities.
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Gadgets (Web Grabber, Upshot, Ricochet Web, Concussion Burst, etc.) (Tactical/Crowd Control)
A variety of unlockable and upgradable gadgets shared by both Spider-Men. Examples: Web Grabber pulls multiple enemies together, Upshot launches enemies into the air, Ricochet Web bounces between targets.
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Miles's Camouflage (Invisibility) (Stealth Ability (Miles Morales))
Miles can turn temporarily invisible, allowing him to perform stealth takedowns, escape combat, or reposition. Consumes Camouflage energy.
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Miles's Venom Powers (Venom Punch, Venom Smash, Venom Jump, Chain Lightning, Galvanize, etc.) (Bio-Electric Melee/Special Attacks (Miles Morales))
Miles's unique bio-electric abilities. Used for stunning enemies, powerful area-of-effect attacks, enhanced jumps, and chain attacks. Consumes Venom Power meter, which recharges.
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Peter's Spider-Arms (Melee/Special Attacks (Peter Parker))
Mechanical arms deployed from Peter's suit (inspired by Iron Spider). Used for powerful area-of-effect attacks, parrying heavy attacks, and extended melee combos.
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Peter's Symbiote Abilities (Symbiote Strike, Symbiote Punch, Symbiote Surge, etc.) (Melee/Special Attacks (Peter Parker - Symbiote Suit))
When Peter is bonded with the Venom symbiote, he gains access to aggressive tendril-based attacks, enhanced strength, and a powerful 'Symbiote Surge' mode. These replace his Spider-Arm abilities while the suit is active.
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Web-Shooters (Standard) (Traversal/Utility/Combat)
Core tool for web-swinging, zipping, and creating web lines. Used in combat to web up enemies, pull objects, or perform web strikes. Both Peter and Miles have them.
Marvel's Spider-Man 2 Vehicles
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Civilian Vehicles (Cars, Trucks, Buses, Taxis - Environmental) (Environmental Props / Occasional Interaction)
The city is filled with civilian vehicles. While the Spider-Men don't typically drive them for extended periods (unlike GTA), they can land on them, use them as platforms, or interact with them during combat (e.g., webbing them up, throwing them with Symbiote powers).
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Enemy Vehicles (Hunter Transports, Armored Vehicles - Contextual) (Hostile Vehicles)
Kraven's Hunters and other factions may use armored transports or other vehicles during specific missions or encounters. These are typically targets for Spider-Man to disable or destroy rather than pilot.
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Slingshot Launch (Traversal Launch (Player Mechanics))
Allows Spider-Man to create a web slingshot between two points and launch himself forward at high speed across large distances or up onto tall buildings.
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Wall-Crawling & Wall-Running (Traversal (Player Mechanics))
Both Spider-Men can crawl and run on almost any vertical or horizontal surface, allowing for versatile navigation of New York's architecture.
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Web Wings (Aerial Gliding Traversal (Player Mechanics))
A new traversal tool allowing Peter and Miles to deploy glider-like wings to soar through the city, utilizing wind tunnels found between buildings for sustained flight and increased speed. Complements web-swinging.
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Web-Swinging & Web-Zipping (Primary Traversal (Player Mechanics))
The core method of movement for both Spider-Men. Involves swinging on webs attached to buildings, web-zipping to points for bursts of speed, and point-launching for precise aerial maneuvers.
Marvel's Spider-Man 2 Characters
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Dr. Curt Connors / The Lizard - Antagonist (Initially) / Supporting Character
A scientist who transforms into the monstrous Lizard. Kraven hunts him, and the Spider-Men try to cure and save him.
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Ganke Lee - Ally / Miles's Best Friend / 'Guy in the Chair'
Miles's best friend and tech-savvy confidant who provides support and mission assistance from behind the scenes.
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Harry Osborn - Supporting Character / Friend / Eventual Venom Host
Peter's childhood best friend, who returns after being away for experimental medical treatment for a terminal illness. He is seemingly cured by a symbiotic suit, which eventually leads to him becoming Venom.
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Kraven the Hunter (Sergei Kravinoff) - Main Antagonist
A legendary and highly skilled hunter who comes to New York City seeking the ultimate challenge by hunting super-powered individuals, including both Spider-Men and various villains.
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Mary Jane 'MJ' Watson - Ally / Journalist / Peter's Partner
An investigative journalist at the Daily Bugle and Peter Parker's romantic partner. She is resourceful and often assists the Spider-Men with her reporting skills, also featuring in some playable stealth/investigation segments.
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Miles Morales / Spider-Man - Protagonist (playable)
The newer Spider-Man, now more confident and skilled. He balances being a hero with his school life and family, and supports Peter while also dealing with his own unique challenges and powers.
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Norman Osborn - Supporting Character / CEO of Oscorp / Harry's Father
The influential and often morally ambiguous head of Oscorp, desperate to save his son Harry from his illness.
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Peter Parker / Spider-Man - Protagonist (playable)
The original Spider-Man, now more experienced but struggling to balance his personal life, teaching career, and superhero duties. He gains and battles the influence of the Venom symbiote.
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Rio Morales - Supporting Character / Miles's Mother
Miles's mother, a city councilwoman dedicated to her community. She is aware of Miles's identity as Spider-Man.
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Various other supporting characters and minor villains - Cameos, Side Quest Characters, Civilian NPCs
Includes characters like J. Jonah Jameson (podcast host), Danika Hart (podcast host), Felicia Hardy/Black Cat, Tombstone, Flint Marko/Sandman (via memories), Martin Li/Mister Negative (briefly), and others who populate the city or feature in side content.
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Venom (Symbiote & Harry Osborn) - Main Antagonist
The alien symbiote combined with Harry Osborn, driven by a desire to 'heal the world' through extreme measures, becoming a powerful and destructive force.
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Yuri Watanabe / Wraith - Supporting Character / Vigilante
Former NYPD captain, now operating as the violent vigilante Wraith, seeking her own form of justice. Interacts with Spider-Man during 'The Flame' side story.
Top 3 Characters (Subjective):
Parker (Spider-Man): Grappling with responsibility, his personal life, and the immense power (and burden) of the Symbiote. 2. Miles Morales (Spider-Man): Growing into his role as a confident hero, balancing his own life and supporting Peter. 3. Venom (Symbiote & Host): The terrifying and powerful alien symbiote and its eventual host, serving as a major physical and emotional threat.
Marvel's Spider-Man 2 Missions / Objectives
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Brooklyn Visions Academy Missions (Miles Morales)
Objective: Side quests related to Miles's school life at Brooklyn Visions Academy, often involving helping fellow students or dealing with issues on campus.
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Cultural Museum Missions (Miles Morales - Stolen History)
Objective: Miles helps recover stolen musical instruments and artifacts for the cultural museum in Harlem, learning about different cultures represented in New York.
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EMF Experiments (Emily-May Foundation)
Objective: Peter Parker helps Harry Osborn with scientific experiments for the Emily-May Foundation. These involve mini-games like analyzing plant DNA by splicing genes, flying a drone through targets to collect bee data, or testing new sustainable technologies. Rewards XP and Tech Parts.
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FNSM App Requests (Friendly Neighborhood Spider-Man App)
Objective: Short side activities and requests from citizens of New York, accessed via an in-game app. These can involve stopping petty crimes, rescuing civilians, helping with local problems, or unique character interactions. Contributes to district progress.
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Hunter Blinds & Bases
Objective: Kraven's forces establish hidden Blinds (observation posts) and larger fortified Bases throughout the city. Spider-Man must locate these, defeat the hunters stationed there, and destroy their equipment to weaken Kraven's control over a district.
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Main Story Missions (Peter & Miles)
Objective: A series of narrative-driven missions that progress the central storyline involving Kraven the Hunter's 'Great Hunt,' the emergence of the Lizard, and the arrival and impact of the Venom symbiote. Missions often involve playing as either Peter or Miles, and sometimes feature them working together. These include major boss battles and cinematic set pieces.
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Marko's Memories (Sandman Crystals)
Objective: Collect crystalized sand fragments containing memories of Flint Marko (Sandman). Piecing these memories together reveals a touching side story about his attempts to connect with his daughter. Rewards XP.
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Photo Ops
Objective: Locate specific landmarks or scenes in New York City and take a photograph as either Peter or Miles. These highlight iconic NYC locations and moments of city life. Rewards XP and district progress.
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Prowler Stashes (Miles Morales)
Objective: Miles discovers hidden caches of technology and resources left by his uncle, Aaron Davis (The Prowler). Accessing each stash requires solving a light environmental puzzle or using specific traversal abilities. Rewards Rare Tech Parts.
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Symbiote Nests
Objective: After the symbiote invasion begins, nests appear throughout the city. Spider-Man must infiltrate these dangerous, pulsating areas, destroy symbiote hearts while fending off waves of symbiote enemies, and escape before the nest collapses.
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The Flame Side Story (with Wraith)
Objective: A multi-part side story where Spider-Man (Peter or Miles) teams up with Yuri Watanabe, now the vigilante Wraith, to investigate and stop a dangerous pyromaniac cult known as The Flame.
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Unidentified Targets (Kraven's Drones)
Objective: Track and chase down Kraven's hunter drones using Web Wings and aerial maneuvers to perform an aerial takedown and retrieve their data. Rewards XP and Tech Parts.
Top 3 Missions/Objectives (Subjective):
Boss Battles against key villains (e.g., Kraven, Lizard, Venom): Cinematic, multi-phase encounters that test player skill and showcase unique enemy mechanics. 2. Story missions involving the Symbiote: The progression of Peter acquiring, using, and struggling with the Venom symbiote, highlighting its power and corrupting influence. 3. Dual Spider-Man Team-Up Missions: Missions where Peter and Miles fight side-by-side, utilizing their combined abilities and showcasing their partnership.
Marvel's Spider-Man 2 Companions / Summons
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Miles Morales / Spider-Man (AI - when playing as Peter) (Human (Superpowered))
Ability: Similarly, when the player is controlling Peter, Miles will often assist as an AI companion, utilizing his Venom Powers, camouflage, and web-swinging.
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Peter Parker / Spider-Man (AI - when playing as Miles) (Human (Superpowered))
Ability: During certain missions or open-world encounters when the player is controlling Miles, Peter will fight alongside him as an AI-controlled companion, using his unique abilities, gadgets, and web-swinging.
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Temporary Story Allies (e.g., Wraith, MJ, Ganke - contextual) (Human)
Ability: In specific story missions, other characters like Wraith (Yuri Watanabe) might fight alongside the Spider-Men. MJ provides intel and participates in stealth/investigation segments. Ganke offers remote tech support.
Marvel's Spider-Man 2 Collectibles
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EMF Experiments (Emily-May Foundation)
Location/Use: Scientific research stations set up by the Emily-May Foundation (run by Harry Osborn). Peter must complete mini-games or tasks at each station, such as analyzing plant DNA, flying a drone through targets, or testing new technologies.
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FNSM App Requests (Friendly Neighborhood Spider-Man App)
Location/Use: Minor side activities and requests from citizens accessed via an in-game app, such as stopping petty crimes, rescuing civilians, or helping with small tasks.
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Hunter Blinds & Bases
Location/Use: Kraven's hidden observation posts (Blinds) and larger fortified bases. Clearing these out involves defeating waves of hunters and destroying their equipment, weakening Kraven's presence in a district.
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Marko's Memories (Sandman Crystals)
Location/Use: Orange crystals containing fragmented memories of Flint Marko (Sandman). Found in specific areas related to Sandman's past. Collecting them completes a side story about his attempts to reconcile with his daughter.
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Photo Ops
Location/Use: Specific landmarks or scenes in New York City that Peter or Miles can photograph for a news/social media feed. Highlights iconic NYC locations and slice-of-life moments.
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Prowler Stashes
Location/Use: Hidden caches of technology and resources left by Aaron Davis (The Prowler) for Miles. Each stash requires solving a light environmental puzzle or using specific traversal abilities to access.
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Spider-Bots
Location/Use: Small, spider-shaped robots hidden throughout all boroughs of New York City. Collecting them all unlocks a unique cutscene related to the Spider-Verse. They emit a pulsing signal when nearby.
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Tech Crates (Common & Rare)
Location/Use: Chests containing Tech Parts (common) and Rare Tech Parts (rarer, often in more hidden or guarded locations). Used for upgrading gadgets and Suit Tech.
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Unidentified Targets (Kraven's Drones)
Location/Use: Kraven's hunter drones flying specific routes. Spider-Man must chase them down using Web Wings and perform an aerial takedown to retrieve their data.
Top 3 Collectibles:
Bots: Small, hidden spider-themed robots scattered across all boroughs. Collecting them all reveals a unique multiversal Easter egg. 2. Marko's Memories (Sandman Crystals): Crystals containing memories of Flint Marko (Sandman), part of a side story arc. 3. Prowler Stashes: Hidden caches of tech left by Aaron Davis (The Prowler), requiring light puzzle-solving to access.
Marvel's Spider-Man 2 Armor
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Spider-Suits (Various for Peter & Miles)
Focus/Stats: Players unlock and can equip a large variety of Spider-Suits for both Peter Parker and Miles Morales. In Marvel's Spider-Man 2, suits are primarily cosmetic. Suit Powers from the first game are now integrated as unlockable abilities or tied to Suit Tech upgrades. Many suits come with multiple 'Suit Styles' (color variants) that can be unlocked.
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Suit Tech Upgrades (Health, Damage, Focus, Traversal)
Focus/Stats: Players use Tech Parts and Rare Tech Parts to purchase universal Suit Tech upgrades. These upgrades are divided into categories (Health, Damage, Focus, Traversal) and provide passive stat boosts or enhancements that apply to whichever suit Peter or Miles is currently wearing. This system replaces individual suit powers from the first game.
Marvel's Spider-Man 2 Clothing / Appearance
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Civilian Attire (Contextual)
Details: During certain story segments where Peter or Miles are not in their Spider-Man suits, they wear civilian clothing. This is not directly customizable by the player.
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Miles Morales's Spider-Suits
Details: A diverse collection of unlockable suits for Miles, including his Upgraded Suit, Classic Suit, TRACK Suit, movie suits (Into the Spider-Verse, Across the Spider-Verse), and original designs. Like Peter's, these are primarily cosmetic with unlockable Suit Styles.
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Peter Parker's Spider-Suits
Details: A wide array of unlockable suits for Peter, including his Advanced Suit 2.0, Classic Suit, Symbiote Suit, Iron Spider-inspired suits, movie suits, and original designs. Most suits are cosmetic, with abilities tied to Suit Tech. Many have multiple unlockable Suit Styles (color variants).
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Suit Tech Upgrades
Details: Universal passive upgrades for Health, Damage, Focus, and Traversal that apply to both Spider-Men regardless of the suit equipped. Purchased with Tech Parts and Rare Tech Parts.
Marvel's Spider-Man 2 Other Features & Info
- labelMultiplayer Modes
Marvel's Spider-Man 2 is a purely single-player experience. There are no multiplayer modes.
- labelUser Interface
Features a clean and dynamic HUD displaying health, Focus meter (for finishers/healing), gadget/ability cooldowns, and contextual prompts. A mini-map aids navigation. The main menu provides access to the map, missions, character (skills, suits, gadgets), collectibles, and settings. The FNSM App is used for side activities and requests. Photo Mode is robust.
- labelSound and Music
Original score composed by John Paesano, featuring heroic orchestral themes for both Spider-Men, intense action cues, and emotional character motifs. The soundtrack dynamically shifts with gameplay. Sound design is immersive, with distinct web-swinging sounds, impactful combat effects, unique sounds for Symbiote and Venom powers, and the bustling ambience of New York City.
- labelGraphics and Visuals
Powered by Insomniac Games' proprietary engine, Marvel's Spider-Man 2 showcases stunning visuals on the PlayStation 5. It features incredibly detailed character models, lifelike animations, a densely populated and realistic New York City, and advanced lighting and reflection effects (including extensive ray tracing options for reflections and shadows). Offers various graphics modes (Fidelity for max visuals/RT at 30FPS, Performance for 60FPS with dynamic resolution/less RT, and modes for 120Hz displays with VRR).
- labelAccessibility Features
Offers a wide range of accessibility options, building on Insomniac's previous efforts. Includes customizable controls, extensive subtitle and caption options, options to simplify QTEs, aim assist, options for puzzle timing, high contrast modes for shaders, audio cues for collectibles and combat, gameplay speed modifiers (slow down game speed), and more.
- labelStory and Setting
Set approximately nine to ten months after the events of Marvel's Spider-Man: Miles Morales. Peter Parker and Miles Morales operate as a dynamic duo of Spider-Men protecting New York City. Peter struggles to balance his personal life (with Mary Jane Watson, paying bills) and his Spider-Man duties, while Miles comes into his own as a hero. The story introduces Kraven the Hunter, who arrives in NYC for 'The Great Hunt,' targeting super-powered individuals. Meanwhile, Harry Osborn, Peter's childhood friend, returns and is seemingly cured of his terminal illness by an experimental treatment involving a symbiotic organism, which eventually bonds with Peter and later becomes Venom, a major antagonistic force. The game explores themes of partnership, the corrupting influence of power (Symbiote), dealing with loss, and what it means to be a hero.
- labelSkills and Upgrades Overview (Shared, Peter-Specific, Miles-Specific)
Players earn Skill Points by leveling up (gaining XP from missions, activities, combat). There is a shared Skill Tree for general Spider-Man abilities (traversal, combat fundamentals). Additionally, Peter Parker has his own unique skill tree focusing on his abilities, including new Symbiote powers (when applicable) and Spider-Arm abilities. Miles Morales also has a unique skill tree enhancing his bio-electric Venom Powers and camouflage. Gadgets are upgradable using Tech Parts and Rare Tech Parts. Suits for both Peter and Miles are primarily cosmetic but many come with unlockable Suit Styles (color variants). Suit Tech upgrades provide passive stat boosts (Health, Damage, Focus, Traversal) applicable to all suits.
- labelTop 5 Abilities/Powers (Subjective/Iconic)
- 1. Symbiote Surge (Peter - as Symbiote Spider-Man): A powerful rage mode enhancing Peter's attacks and granting unique symbiote tendril abilities. 2. Venom Powers (Miles - e.g., Venom Punch, Venom Jump, Chain Lightning): Miles's signature bio-electric attacks, crucial for stunning enemies and AoE damage. 3. Web Wings: New traversal mechanic allowing both Spider-Men to glide through the city using wind tunnels for speed. 4. Spider-Arms (Peter - Iron Spider inspired): Peter deploys four mechanical arms for powerful melee attacks and parries. 5. Seamless Character Switching: Ability to instantly switch between Peter and Miles in the open world and during specific missions.
- labelTop 3 Gameplay Mechanics
- 1. Web Wings & Slingshot Traversal: New additions that dramatically increase traversal speed and options, allowing for gliding through the city and launching across large distances. 2. Dual Playable Characters: Seamlessly switch between Peter and Miles in the open world, each with unique story missions, side activities, and distinct combat/traversal abilities (Symbiote/Spider-Arms for Peter, Venom Powers/Camouflage for Miles). 3. Parry System: Enhanced combat mechanic allowing players to parry certain enemy attacks (indicated by a visual cue), opening them up for counter-attacks.
Marvel's Spider-Man 2 Frequently Asked Questions
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help_outline Can I switch between Peter Parker and Miles Morales freely?Yes, in the open world, players can seamlessly switch between controlling Peter Parker and Miles Morales via the FNSM app on their phone. Each character has their own set of specific story missions and some unique side activities, but many open-world tasks can be completed by either.
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help_outline What are Web Wings?Web Wings are a new traversal mechanic in Marvel's Spider-Man 2. Both Peter and Miles can deploy these glider-like wings while airborne to soar through the city, utilizing wind tunnels for increased speed and covering large distances much faster than just web-swinging.
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help_outline How do the Symbiote powers work for Peter?When Peter Parker acquires the Venom symbiote, he gains access to a new set of aggressive, tendril-based combat abilities and a 'Symbiote Surge' mode (similar to a rage mode) that significantly enhances his power. These abilities replace his Spider-Arm skills while the Symbiote Suit is active in the story.
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help_outline Are there different boroughs of New York City to explore?Yes, Marvel's Spider-Man 2 expands the map to include not only Manhattan (from previous games) but also Queens and Brooklyn, effectively doubling the size of the explorable open world.
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help_outline Does Marvel's Spider-Man 2 have multiplayer?No, Marvel's Spider-Man 2 is a single-player only experience, focusing on the individual stories and cooperative dynamic of Peter Parker and Miles Morales within the narrative.
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help_outline Will there be DLC for Marvel's Spider-Man 2?Insomniac Games has not officially announced major story DLC in the vein of 'The City That Never Sleeps' for the first game or 'Miles Morales' as a standalone. However, they have released free updates with new features and suits. Future content is possible but unconfirmed.