Proprietary (Santa Monica Studio's in-house engine, evolved from God of War 2018)
stars
Ratings & Price
Content Rating
M (Mature 17+) - ESRB Descriptors: Blood and Gore,
Mature 17+
Avg. User Rating
3.8 / 5.0
4.9 / 5.0
Current Price (USD)
$20.00
$69.99
tune
Key Specs
Quick Highlights
Perspective: Third-Person
Multiplayer: Single-player Only
Setting: 9th Century Baghdad (Golden Age of Islam), Alamut
Platforms: PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One, Windows PC (Ubisoft Store, Epic Games Store, Steam), Amazon Luna, iOS (iPhone 15 Pro/Max, compatible iPads)
Unique Feature: Return to classic Assassin's Creed gameplay focusing on stealth, parkour, and a linear narrative; detailed recreation of 9th-century Baghdad; Basim's origin story.
Multiplayer: None (Single-Player Only, with 'Valhalla' roguelike DLC)
Setting: The Nine Realms of Norse Mythology (Midgard, Alfheim, Svartalfheim, Asgard, Vanaheim, Niflheim, Muspelheim, Helheim, Jötunheim)
Platforms: PlayStation 4, PlayStation 5, PC (Windows)
Unique Feature: Seamless Cinematic Camera, Deeply Emotional Narrative, Visceral Combat with Axe/Blades/Spear, Exploration of all Nine Norse Realms, Atreus as a fully developed companion.
sports_esports
Gameplay & Mechanics
Companions/Followers
Enkidu: Basim's loyal eagle companion. Enkidu can be used to scout the environment from above, tag enemies, identify objectives, locate collectibles, and find hidden entrances. Cannot directly attack enemies but is an invaluable tool for reconnaissance and planning.
Bonelli's Eagle
Atreus (Loki): Kratos's primary companion. Wields a bow and can use different types of Sigil Arrows (Sonic for stun, Hex for elemental synergy). Can perform Runic Summons (e.g., spectral wolves, squirrels) to damage or distract enemies. Assists in combat by attacking enemies, choking them, or drawing aggro. Crucial for puzzle-solving (shooting sigils, translating runes) and traversal. Has his own skill tree and upgradable gear. Playable in specific story segments.
Half-God, Half-Jötunn
Mimir: Provides constant contextual dialogue, lore exposition, hints for puzzles, and translations. While not a combatant, his knowledge and guidance are invaluable. Can warn Kratos of incoming off-screen attacks. Also tells stories during boat rides.
Decapitated God Head (Aesir/Jötunn Knowledge)
Freya (Temporary): Joins Kratos as a temporary combat companion during certain parts of the story. Wields a sword and Vanir seidr magic (e.g., ensnaring vines, spectral attacks). Can use Sigil Arrows similar to Atreus. Her abilities and combat style differ from Atreus, offering unique team dynamics.
Vanir Goddess / Former Valkyrie Queen
Brok & Sindri (Support): Not combat companions, but they provide essential support by running shops across the Nine Realms where Kratos can craft, upgrade, and purchase gear. They also offer witty dialogue and contribute to the story.
Dwarf (Huldra Brothers)
Angrboda (Temporary - Atreus Sections): Accompanies Atreus during his playable sections in Jötunheim. She has unique abilities related to her Giant heritage and knowledge of prophecies, assisting Atreus in combat and exploration within her specific story arc.
Jötunn (Giantess)
Key Collectibles
Historical Sites: Interactive points scattered throughout Baghdad and its surroundings that provide detailed information about the history, culture, art, and daily life during the Islamic Golden Age.
Lost Books: Collectible texts hidden across the map. Collecting them all often leads to a reward, such as a unique outfit or weapon, and provides additional lore.
Enigmas: Map-based riddles or cryptic drawings found in the world that players must decipher to locate a hidden treasure, typically an outfit dye, a talisman, or a weapon/outfit upgrade schematic.
Gear Chests: Chests containing new weapons (swords, daggers) or outfits for Basim. These are often found in restricted areas or guarded locations and may require solving small environmental puzzles to access.
Dervis' Artifacts: Valuable artifacts that Basim can pickpocket from specific NPCs throughout Baghdad. Returning these to Dervis provides rewards like upgrade materials or skill points.
Mysterious Shards: Special collectibles found in heavily guarded chests, usually requiring a key or specific conditions to open. Used to unlock powerful Isu gear in a hidden location.
Tales of Baghdad: Short, self-contained side stories involving unique characters and situations, offering insights into the lives of Baghdad's inhabitants and often providing small rewards.
Odin's Ravens: 48 spectral green ravens sent by Odin to spy across the Nine Realms. Kratos must destroy them with his axe or spear. Finding and destroying them all unlocks access to special reward chests in Niflheim containing unique armor and runic attacks.
Nornir Chests: Locked chests found throughout all realms, requiring Kratos to solve a runic puzzle to open them. Puzzles involve hitting three nearby rune gongs quickly, spinning runic mechanisms to match symbols, or destroying runic totems with fire/sigil arrows. They contain Idunn Apples (to increase maximum Health) or Horns of Blood Mead (to increase maximum Rage).
Legendary Chests: Ornate chests containing valuable rewards such as Light or Heavy Runic Attacks, Weapon Attachments, Armor Pieces, Relics, or unique resources.
Artifacts (Kvasir's Poems, Things Left Behind, Stolen Treasures, Family Crests, Tributes to Freyr): Sets of collectible items specific to different realms or storylines. Each set provides lore, XP, and sometimes contributes to completing Favors (side quests). Kvasir's Poems, for example, are subtle references to other PlayStation exclusive titles.
Lore Markers & Rune Reads: Stone tablets, scrolls, or glowing runes that Mimir or Atreus can read, providing insight into Norse mythology, the history of the realms, characters, and events. Contribute to the in-game Codex.
Berserker Gravestones: 10 gravestones scattered across the realms. Interacting with them summons powerful Berserker spirits, initiating challenging optional boss fights. Defeating them yields unique armor pieces (Berserker Set) and valuable crafting materials.
Draugr Holes: Mystical tears in reality where Kratos can fight 'The Hateful,' a powerful Draugr mini-boss, and its minions. Closing all Draugr Holes yields rewards and contributes to completion.
Nine Realms in Bloom (Flowers): A Favor requiring Kratos to find one unique flower from each of the Nine Realms for Freya.
Muspelheim Trials & Niflheim Trials (Valhalla DLC): Repeatable combat challenges in Muspelheim (Surtr's Trials) that reward unique armor and resources. Niflheim contains The Raven Tree (rewards for Odin's Ravens) and later, the Valhalla DLC which is a roguelike mode with its own progression and collectibles.
Key Themes
Assassin Origins
Coming-of-Age
Stealth
Parkour
9th Century Baghdad
Golden Age of Islam
Hidden Ones vs. Order of the Ancients
Fate
Justice
Mentorship
Internal Conflict
Middle Eastern Folklore
Fatherhood & Sonship
Prophecy & Fate
Breaking Cycles of Violence
Grief & Loss
The Weight of the Past
Norse Mythology
End of Worlds (Ragnarök)
Family
Sacrifice
Acceptance
Seeking Knowledge
colorize
Combat & Gear
Weapons Overview
Hidden Blade: Primary Assassination Tool
The iconic weapon of the Assassins, used for stealthy and instant assassinations on unaware or vulnerable targets.
Sword (One-Handed): Primary Melee Weapon
Basim's main weapon for open combat, used for attacking, parrying, and dodging. Various swords with different stats and appearances can be acquired and upgraded.
Dagger: Secondary Melee / Tool
A secondary weapon often used in conjunction with the sword or for specific combat maneuvers. Can also be used for stealth takedowns or as a utility tool.
Throwing Knives: Ranged Throwable Tool
Silent ranged weapons for eliminating enemies from a distance, creating distractions, or hitting weak points. Can be upgraded for increased capacity or damage.
Smoke Bombs: Tactical Tool
Creates a cloud of smoke to obscure vision, allowing Basim to escape combat, break line of sight, or perform stealth assassinations. Upgradable for larger radius or longer duration.
Blowdart: Ranged Tactical Tool
Used to silently apply various effects to targets, such as sleep, berserk, or poison, from a distance. Requires ammunition (darts).
Noisemaker Darts / Whistle: Distraction Tool
Used to lure guards away from their posts or investigate specific locations, creating openings for stealthy passage or takedowns.
Traps: Tactical Tool
Deployable traps that can incapacitate or damage enemies who trigger them. Useful for setting up ambushes or securing escape routes.
Kratos's primary weapon from the previous game. Can be thrown and recalled. Infused with ice magic, allowing for frost attacks and freezing enemies. Has light and heavy attacks, combos, and runic attacks. Upgradable with pommels and skill tree abilities.
Blades of Chaos: Dual Chained Blades (Fire Elemental, Area of Effect)
Kratos's iconic weapons from his past. Infused with fire magic, excellent for wide-sweeping attacks, crowd control, and grappling. Have light and heavy attacks, combos, and runic attacks. Upgradable with handles and skill tree abilities.
A new weapon acquired during the story. Can be thrown and embedded into enemies or surfaces, then detonated for area damage. Kratos can create multiple spears. Infused with wind magic. Has light and heavy attacks, combos, and runic attacks. Upgradable with sauroters and skill tree abilities.
Shields (Various Types: Dauntless, Stonewall, Guardian, Shatter Star, Onslaught): Defensive Arm Gear (Parry, Block, Special Abilities)
Kratos can equip various shields, each with unique properties. Some are better for parrying (Dauntless), others for absorbing heavy hits (Stonewall), or offering offensive capabilities (Shatter Star, Onslaught). Upgradable with ronds.
Spartan Rage (Fury, Valor, Wrath): Temporary Super Mode
Kratos's innate ability. Different modes can be chosen: Fury (unarmed devastating attacks), Valor (consume rage for health burst), Wrath (perform a powerful weapon-specific attack). Meter builds through combat.
Atreus's Talon Bow / Later Bows: Companion Ranged Weapon (Elemental Arrows)
Atreus uses his bow to fire arrows that can damage enemies, stun them, or apply elemental effects (Sonic, Sigil - Hex arrows). Sigil arrows can amplify elemental effects from Kratos's weapons. Upgradable with new quivers and skills.
Runic Attacks (Light & Heavy for each weapon): Special Magical Abilities
Powerful magical attacks that can be equipped to the Leviathan Axe, Blades of Chaos, and Draupnir Spear (one light and one heavy runic attack per weapon). These have cooldowns and vary widely in effect (area damage, single target burst, stunning, elemental effects).
Relics (Hilts): Equippable Artifacts (Powerful Active Abilities)
Ancient artifacts that Kratos can equip to unleash powerful, temporary abilities on a long cooldown (e.g., realm shift, elemental shockwave, summoning spectral warriors).
Armor / Gear Sets
Hidden One Outfit (Default): Basim's initial attire as he joins the Hidden Ones. Offers a balance of protection and agility suitable for an Assassin. Can be upgraded.
Various Outfits (Unlockable/Craftable): Players can acquire multiple outfits throughout the game, each with a unique appearance and often providing specific passive perks or stat bonuses that cater to different playstyles (e.g., enhancing stealth, combat, or tool effectiveness). Outfits can typically be upgraded and some can be dyed.
Deluxe Pack Outfit (Prince of Persia inspired): A cosmetic outfit included in the Deluxe Edition, inspired by the Prince of Persia series. Offers a unique visual style.
Chest Armor: Provides primary stat boosts (Strength, Defense, Runic, Vitality, Cooldown, Luck) and often a unique perk (e.g., chance to grant a buff on parry, increased damage from a specific attack type, elemental resistance). Upgradable.
Wrist Armor: Provides secondary stat boosts and sometimes a complementary perk to the chest armor or a standalone benefit. Upgradable.
Waist Armor: Provides tertiary stat boosts and often a perk that synergizes with the wrist and chest pieces of a set, or offers a general utility. Upgradable.
Armor Sets (e.g., Nidavellir's Finest, Lunda's Lost, Berserker Set, Radiance Set): Matching pieces of chest, wrist, and waist armor often form a set. While there isn't always an explicit 'set bonus' for wearing all three like in some RPGs, the perks on individual pieces within a named set are designed to synergize and enhance a particular playstyle (e.g., stun-focused, runic power-focused, defense-focused).
Amulet of Yggdrasil & Enchantments: The amulet has unlockable sockets where Kratos can equip Enchantments. Enchantments provide various passive stat bonuses or unique perks (e.g., increased damage against status-afflicted enemies, realm shift on last-second dodge). Some enchantments form sets that grant powerful additional bonuses when three from the same set are equipped.
Shield Ronds: Attachments for Kratos's shield that modify its stats (e.g., increased defense, faster parry recovery) and can grant unique perks when blocking or parrying (e.g., chance to trigger an elemental explosion, grant a buff).
Cosmetic Armor Appearances (Transmog): After upgrading a piece of armor to its maximum level, players can transmogrify its appearance to look like any other armor piece of the same type they have collected, while retaining the stats of the originally equipped item.
Outfits/Customization
Hidden One Robes: Basim wears various iterations of the traditional Hidden One attire. These outfits can be upgraded to improve their perks and stats. Dyes can be applied to change the color scheme of most outfits.
Deluxe Edition Outfit (Prince of Persia Inspired): A unique cosmetic outfit included with the Deluxe Edition, themed after the Prince of Persia series. Includes matching weapon and mount skins.
Unlockable Outfits: Numerous distinct outfits can be unlocked through story progression, completing side content, finding collectibles (like Enigmas), or purchasing from merchants. Each often comes with specific passive bonuses tailored to stealth, combat, or utility.
Kratos's Armor Sets (Chest, Wrist, Waist): Kratos can equip various sets of armor, each with three pieces (chest, wrist, waist). Armor provides stat boosts (Strength, Defense, Runic, Vitality, Cooldown, Luck) and unique perks. Examples include Nidavellir's Finest Plackart (stun focused), Lunda's Lost Cuirass (poison focused), Berserker Pauldron (high risk/reward). Armor can be upgraded. A transmog system allows changing appearance to any owned armor style once fully upgraded.
Atreus's Tunics & Armor: Atreus wears different tunics and armor sets throughout the game, often reflecting his current allegiance or development. These provide him with stat bonuses and perks that enhance his archery, runic summons, or survivability. Some are crafted, others are quest rewards.
Freya's Attire (Companion): When Freya joins as a companion, her attire reflects her Vanir heritage and warrior queen status. While not directly customizable by the player in the same way as Kratos's gear, her appearance is significant.
Cosmetic Shield Skins (Shield Ronds): While the primary function of Shield Ronds is statistical and perk-based, some also offer distinct visual appearances for Kratos's equipped shield.
Weapon Pommels/Handles/Sauroters: Attachments for the Leviathan Axe, Blades of Chaos, and Draupnir Spear not only provide stat boosts and perks but also change the cosmetic appearance of the weapon's hilt or handle.
public
World & Exploration
World & Level Design
Assassin's Creed Mirage features a smaller, more focused open world compared to recent entries like Valhalla or Odyssey. The primary setting is the dense and vibrant city of Baghdad, divided into four main districts: Karkh (industrial), Abbasiyah (cultural center), Harbiyah (densely populated residential), and the iconic Round City (administrative center). The game also includes the surrounding wilderness and the Hidden Ones' fortress of Alamut. The map size of Baghdad is comparable to AC Unity's Paris or AC Revelations' Constantinople (approx. 2.30 km² for the city itself, with the total explorable area being larger but not on the scale of massive RPGs).
N/A
Playable Vehicles
Horse: Mount / Land Traversal
Available for faster travel across the larger stretches of land outside the dense city center of Baghdad and for journeying to locations like Alamut.
Camel: Mount / Land Traversal
An alternative mount suitable for desert environments surrounding Baghdad, offering a thematic means of transportation.
Small Boats (Dhows/Skiffs): Water Traversal
Used for navigating the rivers and canals within and around Baghdad, providing alternative routes for infiltration or travel.
Skiff / Boat: Watercraft
Used by Kratos and Atreus to navigate the rivers, lakes, and flooded areas within various realms like Midgard, Svartalfheim, and Vanaheim. Allows for exploration and often features dialogue between characters during travel.
Wolvesled (Pulled by Speki and Svanna): Land Traversal (Snow/Ice)
A sled pulled by Kratos's two wolves, Speki and Svanna. Used for traversing the frozen landscapes of Midgard during Fimbulwinter and other snowy regions. Allows for faster land travel in these specific environments.
Mystic Gateways (Fast Travel): Inter-Realm & Intra-Realm Transport
Magical doorways that allow Kratos and Atreus to travel quickly between discovered Mystic Gateway locations within a realm, and also to travel between different realms via Tyr's Temple (the central hub).
Ziplines & Grapple Points: Fixed Traversal Elements
Environmental elements used for quick traversal. Kratos can use his Blades of Chaos to grapple onto specific points to swing across gaps or ascend/descend quickly. Ziplines offer rapid downhill movement.
Lifts & Elevators: Mechanical Traversal
Various mechanical lifts and elevators are found within structures and environments, used for vertical traversal.
Hostile mini-bosses or powerful enemies encountered in various realms, often with elemental breath attacks.
Trolls: Giant Humanoid (Jötnarkin)
Large, powerful, rock-throwing enemies, often encountered as mini-bosses.
Ogres: Giant Humanoid
Large, brutish enemies that can grab and throw Kratos or be ridden temporarily after stunning.
Einherjar: Undead Warriors (Asgardian)
Spectral warriors summoned by Odin or encountered in Asgard/Valhalla, often using Bifröst powers.
Hel-walkers / Draugr: Undead Humanoid
Common reanimated corpses found in Helheim and other realms, basic fodder enemies.
Nightmares / Exploding Nightmares: Small Demonic Creatures
Small, flying enemies that harass and shoot projectiles, or explode on contact.
Grims / Wretches: Small Amphibious/Reptilian Creatures
Agile, often poisonous enemies found in swamps and caves.
Stags, Boars, Lizards, Birds (Various non-mythical wildlife): Various Mundane Fauna
Ambient wildlife contributing to realm ecosystems. Some (like stags) might be part of side quests or provide minor resources, but not primary hunting targets.
Valkyries (Mentioned, but new threats like The Hateful - Draugr Hole Bosses): Mythical Warriors / Undead Champions
While Valkyries were key in the previous game, Ragnarök features new challenging optional bosses like The Hateful, found in Draugr Holes.
Extremely challenging optional bosses summoned from Berserker Gravestones, each with unique abilities and fighting styles.
book
Story & Characters
Main Characters
Basim Ibn Ishaq: Protagonist / Hidden One
A former street thief from Anbar who is recruited into the Hidden Ones in Baghdad. Players follow his journey as he trains to become a Master Assassin, grapples with his past, nightmarish visions, and uncovers conspiracies within the city. He is the player character.
Roshan bint-La'Ahad: Mentor / Master Assassin
A senior member and Master Assassin of the Hidden Ones, originally from Persia. She serves as Basim's stern and wise mentor, guiding his training and operations in Baghdad. Voiced by Shohreh Aghdashloo.
Nehal: Childhood Friend / Confidante
Basim's close childhood friend from Anbar. She is independent, distrustful of the Hidden Ones, and encourages Basim to investigate the mysteries of his visions and the artifacts sought by the Order. Plays a crucial role in Basim's personal story and his connection to the Isu Loki.
Ali ibn Muhammad: Leader of the Zanj Rebellion / Ally
A historical figure and the charismatic leader of the Zanj Rebellion against the Abbasid Caliphate. Basim and the Hidden Ones interact with him and his cause.
Order of the Ancients Members: Antagonists / Templar Precursors
The primary antagonistic faction, the precursors to the Templar Order. They have infiltrated the highest levels of power in Baghdad and seek ancient Isu artifacts to further their goals of control. Basim is tasked with identifying and eliminating key members.
Fuladh: Hidden One / Bureau Leader
A fellow Hidden One and leader of one of the Assassin Bureaus in Baghdad. Works alongside Basim and Roshan.
Enkidu: Eagle Companion
Basim's Bonelli's eagle companion. Used for scouting the environment, marking enemies and points of interest from above. Cannot directly attack enemies but is essential for reconnaissance.
Kratos: Protagonist / Former Greek God of War
The main playable character. Now older and trying to raise his son Atreus in the Norse realms while suppressing his rage and confronting his violent past. He seeks to protect Atreus and prevent Ragnarök if possible, or at least guide his son through it.
Atreus (Loki): Deuteragonist / Kratos's Son / Archer Companion
Kratos's teenage son. He is more confident and skilled than in the previous game, grappling with his identity as Loki and the prophecies surrounding him. He serves as Kratos's primary companion, providing ranged support, translating runes, and contributing to puzzle-solving. Playable in certain story segments.
Mimir: Ally / Companion (Decapitated Head)
The decapitated, reanimated head of the Norse God of Wisdom. He is carried on Kratos's belt, providing invaluable lore, witty commentary, strategic advice, and translations. Acts as a narrator and a source of world-building.
Odin: Main Antagonist / All-Father / King of Asgard
The cunning, manipulative, and knowledge-obsessed ruler of the Aesir gods. He seeks to prevent Ragnarök and maintain his power at any cost, viewing Kratos and Atreus as threats or tools. His methods are insidious and often involve deception.
Thor: Antagonist / Aesir God of Thunder
Odin's powerful and brutish son, wielder of Mjölnir. He seeks revenge against Kratos for the deaths of his sons Magni and Modi, and his half-brother Baldur. A formidable physical opponent.
Freya: Ally (Eventually) / Former Queen of the Valkyries / Vanir Goddess
Initially an antagonist seeking revenge for her son Baldur's death. Her character arc involves grief, reconciliation, and eventually rejoining Kratos and Atreus as a powerful ally and temporary combat companion. Her knowledge of Vanir magic is crucial.
The dwarven brothers who forged the Leviathan Axe and Mjölnir. They serve as Kratos and Atreus's blacksmiths, upgrading their gear and providing humorous banter and emotional support. Their relationship and individual stories are explored further.
Angrboda: Ally / Young Jötunn (Giantess)
A young giantess living in Jötunheim who befriends Atreus. She is an artist and plays a significant role in revealing prophecies and Atreus's destiny as Loki.
Tyr: Ally / Norse God of War (Presumed Dead)
The former Norse God of War, believed to be dead. Kratos and Atreus search for him, hoping he can lead them against Odin. His true nature and motivations are a key plot point.
Freyr: Ally / Vanir God / Freya's Brother
Leader of a Vanir resistance group in Vanaheim fighting against Odin's occupation. A charismatic and somewhat reckless god who aids Kratos and Atreus.
Heimdall: Antagonist / Aesir God / Guardian of Asgard
The arrogant and all-seeing guardian of Asgard's Bifröst bridge. He can anticipate his opponents' moves, making him an incredibly challenging foe.
Thrud: Supporting Character / Thor's Daughter / Aspiring Valkyrie
Thor's daughter who befriends Atreus. She is training to become a Valkyrie and provides a different perspective on the Aesir.
Sif: Supporting Character / Thor's Wife / Aesir Goddess
Thor's wife and mother of Thrud. She is concerned about Thor's drinking and Odin's influence.
Example Missions
Main Story Quests (Basim's Journey)
A series of narrative-driven missions following Basim's transformation from a street thief to a Master Assassin within the Hidden Ones. This involves training in Alamut, undertaking contracts in Baghdad, investigating the Order of the Ancients, and uncovering secrets about his past and visions.
Assassination Contracts (Bureau Investigations)
Identifying and eliminating key members of the Order of the Ancients who have infiltrated Baghdad. These often feature 'black box' mission design, allowing players multiple ways to gather clues, plan their approach, and execute their targets using stealth, tools, and environmental opportunities.
Tales of Baghdad
Short, optional side missions found throughout the city that tell self-contained stories about the citizens of Baghdad, offering insights into their lives and the culture of the era. Completing them often yields minor rewards.
Lost Books Collection
Finding a series of lost books scattered across Baghdad for Al-Jahiz, which rewards the player with skill points and potentially unique gear upon completion of the set.
Dervis' Artifacts Retrieval
Pickpocketing valuable artifacts from specific NPCs for Dervis, a merchant, in exchange for upgrade materials, resources, or skill points.
The Path (Main Story Quests)
A series of interconnected narrative quests that drive the main storyline, following Kratos and Atreus as they seek to understand Atreus's destiny as Loki, find Tyr, navigate the escalating conflict with Asgard, and ultimately confront Ragnarök. These missions span all Nine Realms and involve major character developments, boss battles, and cinematic set pieces.
Favors (Side Quests)
Optional quests given by various characters (including companions, spirits, and inhabitants of the realms) that offer unique storylines, explore lore, unlock new areas, and reward valuable resources, armor, weapon attachments, or enchantments. Some Favors are extensive multi-part sagas.
Labors (Combat & Exploration Challenges)
A list of ongoing challenges related to combat (e.g., kill X enemies with a specific Runic Attack, perform X parries) and exploration (e.g., destroy X Odin's Ravens, open X Nornir Chests). Completing Labors rewards XP.
Berserker Gravestone Battles
Locate and interact with Berserker Gravestones to summon and defeat powerful Berserker spirits. These are challenging optional boss fights, each rewarding unique Berserker armor pieces and valuable crafting materials.
Draugr Holes (The Hateful)
Find and clear out Draugr Holes by defeating 'The Hateful,' a recurring powerful Draugr mini-boss, and its minions. Rewards crafting materials and contributes to realm completion.
Muspelheim Trials (The Crucible)
A series of increasingly difficult combat challenges in Muspelheim, located within a central arena (The Crucible). Completing specific combinations of trials unlocks chests containing unique armor (Surtr's Scorched Set), resources, and contributes to a major Favor.
Niflheim Trials (The Raven Tree & Sparring Arena)
Destroying Odin's Ravens unlocks chests around The Raven Tree in Niflheim. A sparring arena also allows Kratos to practice combat against various enemy types. The Valhalla DLC adds a new roguelike mode accessible from Niflheim.
Treasure Maps
Find treasure maps that provide a cryptic drawing or riddle hinting at the location of buried treasure (often containing valuable resources, enchantments, or crafting materials).
Valhalla DLC (Roguelike Epilogue)
A separate, repeatable gameplay mode where Kratos enters Valhalla to face randomized trials and confront echoes of his past. Features temporary builds, permanent upgrades, new story elements, and cosmetic rewards. Serves as an epilogue to Kratos's personal journey.
people
Multiplayer
Multiplayer Details
Assassin's Creed Mirage is a strictly single-player experience. It does not feature any multiplayer or co-operative modes, aligning with its focus on a narrative-driven, classic Assassin's Creed adventure.
God of War Ragnarök is a purely single-player experience. There are no multiplayer modes.
extension
Editions & DLC
Available Editions
Available editions include: Standard Edition (base game), Deluxe Edition (includes Deluxe Pack with a Prince of Persia-inspired outfit, eagle and mount skins, weapons, and access to digital artbook & soundtrack via a dedicated website), and a Collector's Case (physical edition including the Deluxe Edition content, a Basim figurine, Steelbook case, map of Baghdad, a replica of Basim's brooch, mini-artbook, and selected soundtrack CD).
Available in Standard Edition, Launch Edition (pre-order bonuses like Kratos Risen Snow Armor & Atreus Risen Snow Tunic), Digital Deluxe Edition (Darkdale Armor/Attire/Axe Grip/Blades Handles, digital artbook, soundtrack, PSN avatars), Collector's Edition (SteelBook, 16” Mjölnir replica, Dwarven dice set, Vanir Twins carvings, all Digital Deluxe content), and Jötnar Edition (Collector's Edition content + vinyl record, pin set, Draupnir ring, Brok's dice set, Yggdrasil cloth map).
Post-Launch Content / DLC
Ubisoft has stated that Mirage was designed as a standalone experience with no plans for major story DLC. However, the game received post-launch updates including a New Game Plus mode and a permadeath (Full Synchronization Challenge) mode, as well as various cosmetic packs.
A free DLC, 'Valhalla,' was released in December 2023. It is a roguelike mode that serves as an epilogue to Ragnarök, where Kratos faces trials in Valhalla to confront his past and master himself. No major paid story expansions have been announced beyond this.
help_outline
FAQ
Frequently Asked Questions
Q: When was Assassin's Creed Mirage released? A: Assassin's Creed Mirage was released on October 5, 2023.
Q: What is the setting of Assassin's Creed Mirage? A: The game is set in 9th-century Baghdad during the Golden Age of Islam, with players also visiting the Hidden Ones' fortress of Alamut.
Q: Who is the main character in Assassin's Creed Mirage? A: The protagonist is Basim Ibn Ishaq, a character first introduced in Assassin's Creed Valhalla. Mirage explores his origin story and transformation from a street thief into a Master Assassin.
Q: How does the gameplay of Mirage compare to recent Assassin's Creed titles? A: Mirage is a deliberate return to the series' roots, emphasizing stealth, parkour, and a more focused, linear narrative. It scales back the large open-world RPG elements found in games like Odyssey and Valhalla for a more classic Assassin's Creed experience.
Q: Is Assassin's Creed Mirage an open-world game? A: Yes, it features an open-world depiction of 9th-century Baghdad and its surrounding areas, including Alamut. However, the map is smaller and more densely packed compared to the vast worlds of recent AC RPGs, designed to facilitate classic parkour and stealth gameplay.
Q: Does Assassin's Creed Mirage have multiplayer or co-op? A: No, Assassin's Creed Mirage is a strictly single-player game with no multiplayer or co-operative modes.
Q: Are there any DLCs or post-launch story content for Mirage? A: Ubisoft has stated that there are no plans for major story DLC for Assassin's Creed Mirage. Post-launch updates have included features like New Game Plus and a permadeath mode.
Q: Is God of War Ragnarök a direct sequel to God of War (2018)? A: Yes, God of War Ragnarök is a direct sequel, continuing the story of Kratos and Atreus a few years after the events of the 2018 game. It concludes their Norse saga.
Q: Do I need to play God of War (2018) before Ragnarök? A: It is highly recommended. Ragnarök heavily builds upon the characters, plot threads, and emotional arcs established in the 2018 game. While there's a recap option, the experience is significantly enriched by playing the predecessor.
Q: Can you explore all Nine Realms in God of War Ragnarök? A: Yes, Kratos and Atreus can travel to and explore all Nine Realms of Norse mythology: Midgard, Alfheim, Svartalfheim, Vanaheim, Muspelheim, Niflheim, Helheim, Jötunheim, and (to a limited extent) Asgard. Each realm is a distinct area with its own quests, collectibles, and environments.
Q: Is Atreus playable in God of War Ragnarök? A: Yes, Atreus is playable during several extended segments of the game, offering a different combat style focused on archery, runic summons, and unique Giant abilities. These sections provide his perspective on the unfolding events.
Q: What is the 'Valhalla' DLC? A: Valhalla is a free roguelike DLC epilogue for God of War Ragnarök. It sees Kratos, accompanied only by Mimir, journeying into Valhalla to face trials that test his combat skills and force him to confront his past. It features a new gameplay loop with temporary upgrades and permanent unlocks.
Q: Are there multiple endings in God of War Ragnarök? A: The main story of God of War Ragnarök has one primary, definitive ending. However, completing certain side quests and exploring post-game content can provide additional context, character resolutions, and a secret 'true' final cutscene after the credits that offers further closure.
build
Technical Details
Graphics & Visual Fidelity
Utilizes an updated version of the Ubisoft Anvil engine to render a detailed and vibrant depiction of 9th-century Baghdad. Focuses on environmental density, historical accuracy in architecture, and character animations that support the fluid parkour and stealth gameplay. Supports modern graphical features on PC and current-gen consoles.
Utilizing an evolved version of Santa Monica Studio's proprietary engine, the game boasts stunning visuals with highly detailed character models, intricate environments, advanced lighting and particle effects, and impressive animation quality. Each of the Nine Realms has a unique and breathtaking art style. Offers multiple graphics modes on PS5 (Favor Quality for native 4K/30FPS, Favor Performance for dynamic 4K/60FPS, and modes for 120Hz displays).
Audio & Soundtrack
The original score, composed by Brendan Angelides (with a track by Layth Sidiq), blends traditional Middle Eastern instrumentation with orchestral themes to create an authentic atmosphere for 9th-century Baghdad. Voice acting is available in multiple languages, including full Arabic localization for enhanced immersion.
Original score composed by Bear McCreary, featuring powerful orchestral themes, Norse-inspired folk instrumentation, and epic choral arrangements that adapt dynamically to gameplay and narrative beats. The sound design is exceptional, with visceral combat sounds, distinct weapon effects, monstrous creature vocalizations, and immersive environmental audio across the diverse Nine Realms.
User Interface (UI/UX)
Features a HUD that is reminiscent of older AC titles, with a focus on clarity for stealth and parkour. Includes a compass, notoriety indicator, health/tool indicators, and contextual prompts. The world map is detailed for Baghdad and its surroundings. Photo mode is available.
Features a clean, cinematic third-person HUD. Health and rage meters for Kratos, companion health/arrow count for Atreus. Enemy health bars and stun meters are prominent. A compass aids navigation. Menus for skills, gear, map, and codex are well-organized. Waypoints and objective markers guide the player. Minimalistic by default to enhance immersion, with options for more HUD elements.
Accessibility Options
Includes a range of accessibility options such as customizable controls (including keyboard and mouse), subtitle customization (size, background, speaker names), closed captions, adjustable HUD elements, aim assist, menu narration, and options to modify gameplay elements like guaranteed pickpocketing.
Features over 70 accessibility options, including extensive subtitle and caption customization, controller remapping, high contrast modes, traversal assistance, combat assistance (aim assist, lock-on, auto-pickup), options to simplify QTEs, audio cues for puzzles and combat, navigation assist, and more, making it one of the most accessible AAA games.
CPU: Minimum desktop CPU for lower settings.
CPU (Laptop): Estimated laptop CPU equivalent. Modern i5/Ryzen 5 U or H series recommended.
GPU: Minimum desktop GPU for lower settings.
GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is absolute minimum.
RAM: Minimum RAM requirement.
Storage: SSD is mandatory.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB). **Even an RTX 3050 Mobile would be significantly better for a stable experience.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile (High TGP) will provide excellent 1080p High performance.**
layersRAM: 16 GB
saveStorage (Tier): 90 GB SSD
1080p (Full HD) - Recommended (Target: 1080p, 60 FPS, High Preset)(High Preset. Upscaling (DLSS/FSR/XeSS 'Quality' or 'Balanced') can help maintain stable 60 FPS.)
CPU: Recommended desktop CPU.
CPU (Laptop): Recommended laptop CPU for a smooth 1080p/60FPS experience at high settings.
GPU: Recommended desktop GPU for 1080p High.
GPU (Laptop): Targets ~60 FPS at 1080p High. **Ensure adequate TGP for NVIDIA cards (e.g., RTX 3060 Laptop 80W+).** 6GB VRAM is a good target for this tier on laptops, 8GB ideal. Upscaling aids significantly.
RAM: 16GB RAM in dual-channel strongly recommended.
memoryCPU: Intel Core i7-8700K or AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce GTX 1660 Ti (6GB) or AMD Radeon RX 5600 XT (6GB) or Intel Arc A750 (8GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or newer performance mobile CPUs.
laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB, High TGP), NVIDIA GeForce RTX 3050 Ti Laptop (4GB/6GB, High TGP - 6GB preferred), NVIDIA GeForce RTX 3060 Laptop (6GB, Medium to High TGP), RTX 4050 Laptop (6GB); OR AMD Radeon RX 6600M (8GB).
layersRAM: 16 GB
saveStorage (Tier): 40 GB available space (SSD Mandatory)
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 2060 Mobile (6GB). **An RTX 3060 Mobile or RTX 4050 Mobile (High TGP) is a good target for 1080p Medium/High.**
CPU: Minimum desktop CPU.
CPU (Laptop): Estimated laptop CPU to achieve baseline performance. Performance varies.
GPU: Minimum desktop GPU.
GPU (Laptop): Targets ~30 FPS at 1080p Low. **4GB VRAM is the absolute minimum for laptops and may require texture compromises.** Upscaling (DLSS/FSR/XeSS 'Performance') is highly recommended. TGP and cooling are critical.
RAM: Minimum RAM, dual-channel configuration essential.
memoryCPU: Intel Core i7-4790K (Intel Core i5-8400 for Intel Arc with ReBAR on) or AMD Ryzen 5 1600
developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 570 (4GB) or Intel Arc A380 (6GB)
laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H or newer equivalent mobile CPUs.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB), NVIDIA GeForce MX450 (with good GDDR6 VRAM); OR AMD Radeon RX 5500M (4GB). An RTX 3050 Laptop (4GB, lower TGP) might also fit here with aggressive upscaling.
layersRAM: 8 GB
saveStorage (Tier): 40 GB available space (SSD Mandatory)
—
1440p (QHD/2K) - High (1440p ~60 FPS, High Preset, DLSS/FSR Quality potentially)(High Preset (DLSS/FSR Quality may be needed))
CPU: CPU for 1440p/60FPS High.
CPU (Laptop): High-end laptop CPU.
GPU: Desktop GPU for 1440p/60FPS High.
GPU (Laptop): High-end laptop GPUs. 8GB+ VRAM critical.
RAM: 16GB RAM essential.
Storage: NVMe SSD required.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 3080 Mobile or RTX 4080 Mobile would be better for consistent 1440p High performance.**
layersRAM: 16 GB
saveStorage (Tier): 90 GB NVMe SSD
1440p (QHD/2K) - Enthusiast (Target: 1440p (2K), 60 FPS, High Preset)(High Preset, Upscaling (DLSS/FSR/XeSS 'Quality' or 'Balanced') recommended.)
CPU: Desktop CPU for 1440p High.
CPU (Laptop): High-performance laptop CPU necessary for 1440p gaming to avoid bottlenecks.
GPU: Desktop GPU for 1440p High.
GPU (Laptop): Targets ~60 FPS at 1440p High. **Max TGP versions and excellent cooling are essential.** 8GB VRAM is minimum, 10GB+ ideal for 1440p. Upscaling (DLSS/FSR/XeSS 'Balanced' or 'Performance') will be very beneficial.
RAM: 16GB RAM dual-channel.
memoryCPU: Intel Core i7-9700K or AMD Ryzen 7 3700X
developer_boardGPU: NVIDIA GeForce RTX 2080 SUPER (8GB) or AMD Radeon RX 6800 (16GB) or Intel Arc A770 (16GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or newer high-performance mobile CPUs.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), RX 6800M (12GB).
layersRAM: 16 GB
saveStorage (Tier): 40 GB available space (SSD Mandatory)
CPU: Flagship CPU for attempting 4K/60FPS Ultra.
CPU (Laptop): Absolute top-tier laptop CPUs.
GPU: Flagship desktop GPU for 4K Ultra, heavily reliant on DLSS/FSR.
GPU (Laptop): The absolute best laptop GPUs, will still need upscaling for smooth 4K Ultra.
RAM: 32GB RAM highly recommended for 4K Ultra.
Storage: NVMe SSD required.
laptop_macCPU (L): Intel Core i9-11980HK / AMD Ryzen 9 5900HX or better. **Modern flagship Intel/AMD HX series (e.g., 13980HX, 7945HX).**
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP) / RTX 4090 Mobile (16GB, Max TGP). **Even the RTX 4090 Mobile will likely require DLSS/FSR Performance for stable 4K Ultra at 60FPS. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be targeted for a more comfortable native 4K Ultra experience. (Highly Speculative)**
layersRAM: 16 GB
saveStorage (Tier): 90 GB NVMe SSD
2160p (UHD/4K) - Ultra (Target: 2160p (4K), 60 FPS, Ultra High Preset)(Ultra High Preset, Upscaling (DLSS/FSR/XeSS 'Performance' or 'Ultra Performance') essential.)
CPU: High-end desktop CPU for 4K (though more powerful CPUs like i7/Ryzen 7 of later gens would be better).
CPU (Laptop): Flagship laptop CPUs required to support 4K gaming attempts.
GPU: High-end desktop GPU for 4K.
GPU (Laptop): Only the absolute top-tier laptop GPUs with maximum TGP and exceptional cooling can attempt 4K. **Expect to use DLSS/FSR in 'Ultra Performance' mode.** Native 4K at Ultra settings and 60 FPS is extremely demanding for any system, especially laptops.
RAM: 32GB RAM is strongly recommended for 4K gaming.
memoryCPU: Intel Core i5-11600K or AMD Ryzen 5 5600X
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop (16GB, Max TGP), NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP), NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP); OR AMD Radeon RX 7900M (16GB).
layersRAM: 16 GB
saveStorage (Tier): 40 GB available space (SSD Mandatory)
—
save Overall Storage
Spec: 40 GB available space (SSD Mandatory) Note: An SSD is required for installation and optimal performance, ensuring fast load times and smooth asset streaming in the detailed city of Baghdad. Type: SSD
Spec: 90 GB available space (SSD Required). Note: An NVMe SSD is strongly recommended for the best experience, minimizing load times and texture pop-in. Type: SSD
desktop_windows Operating System
Spec: Windows 10 / Windows 11 (64-bit versions only) Explanation: A 64-bit version of Windows 10 or Windows 11 is required.
Spec: Windows 10 (64-bit, version 1909 or newer) Explanation: 64-bit Windows 10 (specified version or newer) or Windows 11 is required.
Official PC system requirements for 'Assassin's Creed Mirage'. An SSD is mandatory for all configurations. Performance will vary based on specific hardware, drivers, and in-game settings. Upscaling technologies (DLSS, FSR, XeSS) are supported.
Laptop Performance Note: Assassin's Creed Mirage, while less demanding than recent large-scale AC titles, still benefits from a capable gaming laptop for optimal experience. Laptop GPUs generally perform differently than their desktop counterparts due to TGP and thermal limitations. **Ensure your laptop meets or exceeds these estimated specs, especially regarding GPU TGP and cooling capacity.** Check specific laptop model reviews.
Laptop Consideration: G P U T G P Impact: Total Graphics Power (TGP) for laptop GPUs is critical. Higher TGP variants generally offer better performance for the same GPU model.
Laptop Consideration: Advanced Cooling Thermals: Efficient cooling is necessary for sustained performance during gameplay to avoid thermal throttling.
Laptop Consideration: C P U Performance Sustain: A modern mobile CPU that maintains good clock speeds under load is important, especially for a game with dense city environments and many NPCs.
Laptop Consideration: R A M Configuration Speed: 8GB is the minimum, but 16GB in dual-channel configuration is strongly recommended for smoother gameplay and reduced stuttering.
Laptop Consideration: Display Panel G P U Pairing: Consider your laptop's display resolution (1080p is common) and refresh rate. The GPU should comfortably drive frames at or near the panel's refresh rate for the best experience.
Laptop Consideration: M U X Switch N V I D I A Advanced Optimus: Laptops with a MUX switch or NVIDIA Advanced Optimus can improve performance by directly connecting the dedicated GPU to the display.
Laptop Consideration: Driver Updates O S Optimization: Always use the latest official GPU drivers. Ensure Windows is updated and configured for gaming performance.
Optimization Detail: Upscaling Tech: Supports Intel XeSS, NVIDIA DLSS, and AMD FSR. Utilizing these is recommended to boost performance, especially at higher resolutions or settings.
Optimization Detail: Key Settings Impact: Resolution, Texture Quality, Shadows, Clutter, World Detail, and Anti-Aliasing are key settings affecting performance.
Game Name: Assassin Creed Mirage
Official PC system requirements from Sony/Santa Monica Studio (PC Port released later). Performance can vary depending on specific hardware, settings, encounter intensity, and background applications. An SSD is MANDATORY. The game is visually stunning and can be very demanding at higher settings.
Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, high TGP, and excellent cooling. **God of War Ragnarök is a demanding title on PC, and high-end laptop hardware is necessary for higher resolutions and settings, especially to maintain smooth framerates.**
Laptop Consideration: G P U T G P: Maximum TGP is crucial for performance.
Laptop Consideration: Cooling Thermals: Robust cooling is essential to prevent thermal throttling in this graphically intensive game.
Laptop Consideration: C P U Power Limits: Laptops with sustained high CPU power limits and good single-core performance will benefit.
Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM (DDR5 preferred for newer systems) is highly beneficial.
Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal framerates.
Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS (Super Resolution, potentially Frame Generation if added post-launch for PC), AMD FSR 2.0+, and Intel XeSS.
Optimization Detail: Key Settings Impact: Texture Quality, Model Quality, Shadow Quality, Reflections, Volumetric Fog, Anisotropic Filtering, and Ambient Occlusion heavily impact performance. Using upscaling is highly recommended for higher resolutions/settings.
Game Name: God of War Ragnarök
build Optimization Details
Upscaling Tech: Supports Intel XeSS, NVIDIA DLSS, and AMD FSR. Utilizing these is recommended to boost performance, especially at higher resolutions or settings.
Key Settings Impact: Resolution, Texture Quality, Shadows, Clutter, World Detail, and Anti-Aliasing are key settings affecting performance.
Upscaling Tech: Supports NVIDIA DLSS (Super Resolution, potentially Frame Generation if added post-launch for PC), AMD FSR 2.0+, and Intel XeSS.
Key Settings Impact: Texture Quality, Model Quality, Shadow Quality, Reflections, Volumetric Fog, Anisotropic Filtering, and Ambient Occlusion heavily impact performance. Using upscaling is highly recommended for higher resolutions/settings.
laptop Laptop Considerations
G P U T G P Impact: Total Graphics Power (TGP) for laptop GPUs is critical. Higher TGP variants generally offer better performance for the same GPU model.
Advanced Cooling Thermals: Efficient cooling is necessary for sustained performance during gameplay to avoid thermal throttling.
C P U Performance Sustain: A modern mobile CPU that maintains good clock speeds under load is important, especially for a game with dense city environments and many NPCs.
R A M Configuration Speed: 8GB is the minimum, but 16GB in dual-channel configuration is strongly recommended for smoother gameplay and reduced stuttering.
Display Panel G P U Pairing: Consider your laptop's display resolution (1080p is common) and refresh rate. The GPU should comfortably drive frames at or near the panel's refresh rate for the best experience.
M U X Switch N V I D I A Advanced Optimus: Laptops with a MUX switch or NVIDIA Advanced Optimus can improve performance by directly connecting the dedicated GPU to the display.
Driver Updates O S Optimization: Always use the latest official GPU drivers. Ensure Windows is updated and configured for gaming performance.
G P U T G P: Maximum TGP is crucial for performance.
Cooling Thermals: Robust cooling is essential to prevent thermal throttling in this graphically intensive game.
C P U Power Limits: Laptops with sustained high CPU power limits and good single-core performance will benefit.
R A M Speed Dual Channel: Fast dual-channel RAM (DDR5 preferred for newer systems) is highly beneficial.
M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal framerates.
check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
memoryIntel Core i7-12700H
developer_boardNVIDIA GeForce RTX 3070
layers32GB DDR4-3200MHz
track_changesTarget GPU: NVIDIA GeForce GTX 1650 Mobile (4GB), NVIDIA GeForce MX450 (with good GDDR6 VRAM); OR AMD Radeon RX 5500M (4GB). An RTX 3050 Laptop (4GB, lower TGP) might also fit here with aggressive upscaling.
track_changesTarget GPU: NVIDIA GeForce GTX 1650 Mobile (4GB), NVIDIA GeForce MX450 (with good GDDR6 VRAM); OR AMD Radeon RX 5500M (4GB). An RTX 3050 Laptop (4GB, lower TGP) might also fit here with aggressive upscaling.
track_changesTarget GPU: NVIDIA GeForce GTX 1650 Mobile (4GB), NVIDIA GeForce MX450 (with good GDDR6 VRAM); OR AMD Radeon RX 5500M (4GB). An RTX 3050 Laptop (4GB, lower TGP) might also fit here with aggressive upscaling.
check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
memoryIntel Core i7-12700H
developer_boardNVIDIA GeForce RTX 3070
layers32GB DDR4-3200MHz
track_changesTarget GPU: NVIDIA GeForce GTX 1650 Mobile (4GB), NVIDIA GeForce MX450 (with good GDDR6 VRAM); OR AMD Radeon RX 5500M (4GB). An RTX 3050 Laptop (4GB, lower TGP) might also fit here with aggressive upscaling.
track_changesTarget GPU: NVIDIA GeForce GTX 1650 Mobile (4GB), NVIDIA GeForce MX450 (with good GDDR6 VRAM); OR AMD Radeon RX 5500M (4GB). An RTX 3050 Laptop (4GB, lower TGP) might also fit here with aggressive upscaling.
track_changesTarget GPU: NVIDIA GeForce GTX 1650 Mobile (4GB), NVIDIA GeForce MX450 (with good GDDR6 VRAM); OR AMD Radeon RX 5500M (4GB). An RTX 3050 Laptop (4GB, lower TGP) might also fit here with aggressive upscaling.
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
memoryIntel Core i9-12900H
developer_boardNVIDIA GeForce RTX 3070 Ti
layers16GB DDR5-4800MHz
track_changesTarget GPU: NVIDIA GeForce GTX 1650 Mobile (4GB), NVIDIA GeForce MX450 (with good GDDR6 VRAM); OR AMD Radeon RX 5500M (4GB). An RTX 3050 Laptop (4GB, lower TGP) might also fit here with aggressive upscaling.
track_changesTarget GPU: NVIDIA GeForce GTX 1650 Mobile (4GB), NVIDIA GeForce MX450 (with good GDDR6 VRAM); OR AMD Radeon RX 5500M (4GB). An RTX 3050 Laptop (4GB, lower TGP) might also fit here with aggressive upscaling.
track_changesTarget GPU: NVIDIA GeForce GTX 1650 Mobile (4GB), NVIDIA GeForce MX450 (with good GDDR6 VRAM); OR AMD Radeon RX 5500M (4GB). An RTX 3050 Laptop (4GB, lower TGP) might also fit here with aggressive upscaling.
track_changesTarget GPU: NVIDIA GeForce GTX 1650 Mobile (4GB), NVIDIA GeForce MX450 (with good GDDR6 VRAM); OR AMD Radeon RX 5500M (4GB). An RTX 3050 Laptop (4GB, lower TGP) might also fit here with aggressive upscaling.
track_changesTarget GPU: NVIDIA GeForce GTX 1650 Mobile (4GB), NVIDIA GeForce MX450 (with good GDDR6 VRAM); OR AMD Radeon RX 5500M (4GB). An RTX 3050 Laptop (4GB, lower TGP) might also fit here with aggressive upscaling.
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
memoryAMD Ryzen 9 5900HS
developer_boardNVIDIA GeForce RTX 3080
layers16GB DDR4-3200MHz
track_changesTarget GPU: NVIDIA GeForce GTX 1650 Mobile (4GB), NVIDIA GeForce MX450 (with good GDDR6 VRAM); OR AMD Radeon RX 5500M (4GB). An RTX 3050 Laptop (4GB, lower TGP) might also fit here with aggressive upscaling.
track_changesTarget GPU: NVIDIA GeForce GTX 1650 Mobile (4GB), NVIDIA GeForce MX450 (with good GDDR6 VRAM); OR AMD Radeon RX 5500M (4GB). An RTX 3050 Laptop (4GB, lower TGP) might also fit here with aggressive upscaling.
info_outline
Laptop recommendations are estimates based on available component benchmarks and game requirements.
Actual performance may vary depending on settings, drivers, cooling, power limits, etc.
Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.