God of War Ragnarök Gameplay Video
God of War Ragnarök Key Specifications
Specification | Detail |
---|---|
Engine | Proprietary (Santa Monica Studio) |
Genre | Action-Adventure, Hack and Slash, Third-Person |
Initial Release | 2022-11-09 (Consoles), 2024-09-19 (PC - Announced) |
Developer | Santa Monica Studio (PS), Jetpack Interactive (PC Port Co-developer) |
Publisher | Sony Interactive Entertainment |
Setting | The Nine Realms of Norse Mythology (Midgard, Alfheim, Svartalfheim, Asgard, Vanaheim, Niflheim, Muspelheim, Helheim, Jötunheim) |
Perspective | Third-Person (Over-the-shoulder cinematic camera) |
Platforms | PlayStation 4, PlayStation 5, PC (Windows) |
Multiplayer | None (Single-Player Only, with 'Valhalla' roguelike DLC) |
Unique Feature | Seamless Cinematic Camera, Deeply Emotional Narrative, Visceral Combat with Axe/Blades/Spear, Exploration of all Nine Norse Realms, Atreus as a fully developed companion. |
God of War Ragnarök System Requirements
Target_720p_30FPS_Low
tune Minimum (720p ~30 FPS, Low Preset) – Low Preset / Original Preset (PS4 equivalent)
Target_1080p_30FPS_Original
tune Recommended (1080p ~30 FPS, Original/Medium Preset) – Original Preset (PS4 Pro/Balanced equivalent)
Target_1080p_60FPS_Original
tune Performance (1080p ~60 FPS, Original/Medium Preset) – Original Preset (Performance Mode equivalent)
Target_1440p_60FPS_High
tune High (1440p ~60 FPS, High Preset, DLSS/FSR Quality potentially) – High Preset (DLSS/FSR Quality may be needed)
Target_4K_60FPS_Ultra
tune Ultra (2160p/4K ~60 FPS, Ultra Preset, DLSS/FSR Balanced/Performance) – Ultra Preset, DLSS/FSR Balanced or Performance
God of War Ragnarök Laptop Recommendations
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Core Requirements
- desktop_windowsOperating System: Windows 10 (64-bit, version 1909 or newer)
64-bit Windows 10 (specified version or newer) or Windows 11 is required.
- memoryDirectX: DirectX 12 (Feature Level 12_0)
DirectX 12 is required.
- save_altStorage Note: 90 GB available space (SSD Required).
An NVMe SSD is strongly recommended for the best experience, minimizing load times and texture pop-in.
settings_applications Optimization Notes:
Upscaling: Supports NVIDIA DLSS (Super Resolution, potentially Frame Generation if added post-launch for PC), AMD FSR 2.0+, and Intel XeSS.
Key Settings: Texture Quality, Model Quality, Shadow Quality, Reflections, Volumetric Fog, Anisotropic Filtering, and Ambient Occlusion heavily impact performance. Using upscaling is highly recommended for higher resolutions/settings.
God of War Ragnarök: Post-Launch Content / DLC
A free DLC, 'Valhalla,' was released in December 2023. It is a roguelike mode that serves as an epilogue to Ragnarök, where Kratos faces trials in Valhalla to confront his past and master himself. No major paid story expansions have been announced beyond this.
God of War Ragnarök: Game Editions
Available in Standard Edition, Launch Edition (pre-order bonuses like Kratos Risen Snow Armor & Atreus Risen Snow Tunic), Digital Deluxe Edition (Darkdale Armor/Attire/Axe Grip/Blades Handles, digital artbook, soundtrack, PSN avatars), Collector's Edition (SteelBook, 16” Mjölnir replica, Dwarven dice set, Vanir Twins carvings, all Digital Deluxe content), and Jötnar Edition (Collector's Edition content + vinyl record, pin set, Draupnir ring, Brok's dice set, Yggdrasil cloth map).
God of War Ragnarök: Cross-Platform / Crossplay
God of War Ragnarök is a single-player game and does not feature any multiplayer modes, therefore no cross-platform play or cross-progression. It is available on PS4 and PS5, with a PC port announced for September 2024. PS4 saves can be transferred to PS5.
God of War Ragnarök Specific Game Elements
God of War Ragnarök Weapons
- securityAtreus's Talon Bow / Later Bows (Companion Ranged Weapon (Elemental Arrows))
Atreus uses his bow to fire arrows that can damage enemies, stun them, or apply elemental effects (Sonic, Sigil - Hex arrows). Sigil arrows can amplify elemental effects from Kratos's weapons. Upgradable with new quivers and skills.
- securityBlades of Chaos (Dual Chained Blades (Fire Elemental, Area of Effect))
Kratos's iconic weapons from his past. Infused with fire magic, excellent for wide-sweeping attacks, crowd control, and grappling. Have light and heavy attacks, combos, and runic attacks. Upgradable with handles and skill tree abilities.
- securityDraupnir Spear (One-Handed Spear (Throwable, Wind Elemental, Duplication))
A new weapon acquired during the story. Can be thrown and embedded into enemies or surfaces, then detonated for area damage. Kratos can create multiple spears. Infused with wind magic. Has light and heavy attacks, combos, and runic attacks. Upgradable with sauroters and skill tree abilities.
- securityLeviathan Axe (One-Handed Axe (Throwable, Ice Elemental))
Kratos's primary weapon from the previous game. Can be thrown and recalled. Infused with ice magic, allowing for frost attacks and freezing enemies. Has light and heavy attacks, combos, and runic attacks. Upgradable with pommels and skill tree abilities.
- securityRelics (Hilts) (Equippable Artifacts (Powerful Active Abilities))
Ancient artifacts that Kratos can equip to unleash powerful, temporary abilities on a long cooldown (e.g., realm shift, elemental shockwave, summoning spectral warriors).
- securityRunic Attacks (Light & Heavy for each weapon) (Special Magical Abilities)
Powerful magical attacks that can be equipped to the Leviathan Axe, Blades of Chaos, and Draupnir Spear (one light and one heavy runic attack per weapon). These have cooldowns and vary widely in effect (area damage, single target burst, stunning, elemental effects).
- securityShields (Various Types: Dauntless, Stonewall, Guardian, Shatter Star, Onslaught) (Defensive Arm Gear (Parry, Block, Special Abilities))
Kratos can equip various shields, each with unique properties. Some are better for parrying (Dauntless), others for absorbing heavy hits (Stonewall), or offering offensive capabilities (Shatter Star, Onslaught). Upgradable with ronds.
- securitySpartan Rage (Fury, Valor, Wrath) (Temporary Super Mode)
Kratos's innate ability. Different modes can be chosen: Fury (unarmed devastating attacks), Valor (consume rage for health burst), Wrath (perform a powerful weapon-specific attack). Meter builds through combat.
God of War Ragnarök Vehicles
- directions_carLifts & Elevators (Mechanical Traversal)
Various mechanical lifts and elevators are found within structures and environments, used for vertical traversal.
- directions_carMystic Gateways (Fast Travel) (Inter-Realm & Intra-Realm Transport)
Magical doorways that allow Kratos and Atreus to travel quickly between discovered Mystic Gateway locations within a realm, and also to travel between different realms via Tyr's Temple (the central hub).
- directions_carSkiff / Boat (Watercraft)
Used by Kratos and Atreus to navigate the rivers, lakes, and flooded areas within various realms like Midgard, Svartalfheim, and Vanaheim. Allows for exploration and often features dialogue between characters during travel.
- directions_carWolvesled (Pulled by Speki and Svanna) (Land Traversal (Snow/Ice))
A sled pulled by Kratos's two wolves, Speki and Svanna. Used for traversing the frozen landscapes of Midgard during Fimbulwinter and other snowy regions. Allows for faster land travel in these specific environments.
- directions_carZiplines & Grapple Points (Fixed Traversal Elements)
Environmental elements used for quick traversal. Kratos can use his Blades of Chaos to grapple onto specific points to swing across gaps or ascend/descend quickly. Ziplines offer rapid downhill movement.
God of War Ragnarök Animals / Creatures
- petsBerserkers (Berserker Gravestones) (Undead Spirit Warriors)
Role: Extremely challenging optional bosses summoned from Berserker Gravestones, each with unique abilities and fighting styles.
- petsDragons / Drakes / Dreki (Reptilian Mythical Creatures)
Role: Hostile mini-bosses or powerful enemies encountered in various realms, often with elemental breath attacks.
- petsEinherjar (Undead Warriors (Asgardian))
Role: Spectral warriors summoned by Odin or encountered in Asgard/Valhalla, often using Bifröst powers.
- petsGarmr (Mythical Hell-Hound)
Role: Colossal, chain-breaking hound from Helheim, a major boss and story element.
- petsGrims / Wretches (Small Amphibious/Reptilian Creatures)
Role: Agile, often poisonous enemies found in swamps and caves.
- petsHel-walkers / Draugr (Undead Humanoid)
Role: Common reanimated corpses found in Helheim and other realms, basic fodder enemies.
- petsNightmares / Exploding Nightmares (Small Demonic Creatures)
Role: Small, flying enemies that harass and shoot projectiles, or explode on contact.
- petsOgres (Giant Humanoid)
Role: Large, brutish enemies that can grab and throw Kratos or be ridden temporarily after stunning.
- petsStags, Boars, Lizards, Birds (Various non-mythical wildlife) (Various Mundane Fauna)
Role: Ambient wildlife contributing to realm ecosystems. Some (like stags) might be part of side quests or provide minor resources, but not primary hunting targets.
- petsTrolls (Giant Humanoid (Jötnarkin))
Role: Large, powerful, rock-throwing enemies, often encountered as mini-bosses.
- petsValkyries (Mentioned, but new threats like The Hateful - Draugr Hole Bosses) (Mythical Warriors / Undead Champions)
Role: While Valkyries were key in the previous game, Ragnarök features new challenging optional bosses like The Hateful, found in Draugr Holes.
- petsWolves (Fenrir, Speki & Svanna - Atreus's Transformed Wolves) (Canis lupus / Giant Mythical Wolves)
Role: Hostile wild wolves, Atreus can transform into a wolf, Fenrir is a colossal story-central wolf.
God of War Ragnarök Characters
- personAngrboda - Ally / Young Jötunn (Giantess)
A young giantess living in Jötunheim who befriends Atreus. She is an artist and plays a significant role in revealing prophecies and Atreus's destiny as Loki.
- personAtreus (Loki) - Deuteragonist / Kratos's Son / Archer Companion
Kratos's teenage son. He is more confident and skilled than in the previous game, grappling with his identity as Loki and the prophecies surrounding him. He serves as Kratos's primary companion, providing ranged support, translating runes, and contributing to puzzle-solving. Playable in certain story segments.
- personBrok & Sindri - Allies / Huldra Brothers / Legendary Blacksmiths
The dwarven brothers who forged the Leviathan Axe and Mjölnir. They serve as Kratos and Atreus's blacksmiths, upgrading their gear and providing humorous banter and emotional support. Their relationship and individual stories are explored further.
- personFreya - Ally (Eventually) / Former Queen of the Valkyries / Vanir Goddess
Initially an antagonist seeking revenge for her son Baldur's death. Her character arc involves grief, reconciliation, and eventually rejoining Kratos and Atreus as a powerful ally and temporary combat companion. Her knowledge of Vanir magic is crucial.
- personFreyr - Ally / Vanir God / Freya's Brother
Leader of a Vanir resistance group in Vanaheim fighting against Odin's occupation. A charismatic and somewhat reckless god who aids Kratos and Atreus.
- personHeimdall - Antagonist / Aesir God / Guardian of Asgard
The arrogant and all-seeing guardian of Asgard's Bifröst bridge. He can anticipate his opponents' moves, making him an incredibly challenging foe.
- personKratos - Protagonist / Former Greek God of War (playable)
The main playable character. Now older and trying to raise his son Atreus in the Norse realms while suppressing his rage and confronting his violent past. He seeks to protect Atreus and prevent Ragnarök if possible, or at least guide his son through it.
- personMimir - Ally / Companion (Decapitated Head)
The decapitated, reanimated head of the Norse God of Wisdom. He is carried on Kratos's belt, providing invaluable lore, witty commentary, strategic advice, and translations. Acts as a narrator and a source of world-building.
- personOdin - Main Antagonist / All-Father / King of Asgard
The cunning, manipulative, and knowledge-obsessed ruler of the Aesir gods. He seeks to prevent Ragnarök and maintain his power at any cost, viewing Kratos and Atreus as threats or tools. His methods are insidious and often involve deception.
- personSif - Supporting Character / Thor's Wife / Aesir Goddess
Thor's wife and mother of Thrud. She is concerned about Thor's drinking and Odin's influence.
- personThor - Antagonist / Aesir God of Thunder
Odin's powerful and brutish son, wielder of Mjölnir. He seeks revenge against Kratos for the deaths of his sons Magni and Modi, and his half-brother Baldur. A formidable physical opponent.
- personThrud - Supporting Character / Thor's Daughter / Aspiring Valkyrie
Thor's daughter who befriends Atreus. She is training to become a Valkyrie and provides a different perspective on the Aesir.
- personTyr - Ally / Norse God of War (Presumed Dead)
The former Norse God of War, believed to be dead. Kratos and Atreus search for him, hoping he can lead them against Odin. His true nature and motivations are a key plot point.
Top 3 Characters (Subjective):
The protagonist, continuing his evolution from a rage-fueled warrior to a stoic, protective father, struggling with his past and the prophecies of Ragnarök. 2. Atreus (Loki): Kratos's teenage son, grappling with his Giant heritage, his identity as Loki, and his role in the coming apocalypse. His growth and internal conflicts are central to the story. 3. Odin: The All-Father and King of Asgard, portrayed as a cunning, manipulative, and deeply insidious antagonist, driven by his obsession with knowledge and control.
God of War Ragnarök Missions / Objectives
- flagBerserker Gravestone Battles
Objective: Locate and interact with Berserker Gravestones to summon and defeat powerful Berserker spirits. These are challenging optional boss fights, each rewarding unique Berserker armor pieces and valuable crafting materials.
- flagDraugr Holes (The Hateful)
Objective: Find and clear out Draugr Holes by defeating 'The Hateful,' a recurring powerful Draugr mini-boss, and its minions. Rewards crafting materials and contributes to realm completion.
- flagFavors (Side Quests)
Objective: Optional quests given by various characters (including companions, spirits, and inhabitants of the realms) that offer unique storylines, explore lore, unlock new areas, and reward valuable resources, armor, weapon attachments, or enchantments. Some Favors are extensive multi-part sagas.
- flagLabors (Combat & Exploration Challenges)
Objective: A list of ongoing challenges related to combat (e.g., kill X enemies with a specific Runic Attack, perform X parries) and exploration (e.g., destroy X Odin's Ravens, open X Nornir Chests). Completing Labors rewards XP.
- flagMuspelheim Trials (The Crucible)
Objective: A series of increasingly difficult combat challenges in Muspelheim, located within a central arena (The Crucible). Completing specific combinations of trials unlocks chests containing unique armor (Surtr's Scorched Set), resources, and contributes to a major Favor.
- flagNiflheim Trials (The Raven Tree & Sparring Arena)
Objective: Destroying Odin's Ravens unlocks chests around The Raven Tree in Niflheim. A sparring arena also allows Kratos to practice combat against various enemy types. The Valhalla DLC adds a new roguelike mode accessible from Niflheim.
- flagThe Path (Main Story Quests)
Objective: A series of interconnected narrative quests that drive the main storyline, following Kratos and Atreus as they seek to understand Atreus's destiny as Loki, find Tyr, navigate the escalating conflict with Asgard, and ultimately confront Ragnarök. These missions span all Nine Realms and involve major character developments, boss battles, and cinematic set pieces.
- flagTreasure Maps
Objective: Find treasure maps that provide a cryptic drawing or riddle hinting at the location of buried treasure (often containing valuable resources, enchantments, or crafting materials).
- flagValhalla DLC (Roguelike Epilogue)
Objective: A separate, repeatable gameplay mode where Kratos enters Valhalla to face randomized trials and confront echoes of his past. Features temporary builds, permanent upgrades, new story elements, and cosmetic rewards. Serves as an epilogue to Kratos's personal journey.
Top 3 Missions/Objectives (Subjective):
Boss Battles against Aesir Gods (e.g., Thor, Odin, Heimdall): Epic, multi-phase encounters showcasing spectacular combat and narrative weight. 2. 'The Word of Fate' (Main Quest): A pivotal quest where Kratos and Atreus seek the Norns to understand Atreus's destiny, involving surreal environments and character-defining moments. 3. Exploring the Crater in Vanaheim (Optional Region): A large, optional area filled with challenging side quests, unique bosses, and significant lore revelations about Freya and her family.
God of War Ragnarök Companions / Summons
- groupAngrboda (Temporary - Atreus Sections) (Jötunn (Giantess))
Ability: Accompanies Atreus during his playable sections in Jötunheim. She has unique abilities related to her Giant heritage and knowledge of prophecies, assisting Atreus in combat and exploration within her specific story arc.
- groupAtreus (Loki) (Half-God, Half-Jötunn)
Ability: Kratos's primary companion. Wields a bow and can use different types of Sigil Arrows (Sonic for stun, Hex for elemental synergy). Can perform Runic Summons (e.g., spectral wolves, squirrels) to damage or distract enemies. Assists in combat by attacking enemies, choking them, or drawing aggro. Crucial for puzzle-solving (shooting sigils, translating runes) and traversal. Has his own skill tree and upgradable gear. Playable in specific story segments.
- groupBrok & Sindri (Support) (Dwarf (Huldra Brothers))
Ability: Not combat companions, but they provide essential support by running shops across the Nine Realms where Kratos can craft, upgrade, and purchase gear. They also offer witty dialogue and contribute to the story.
- groupFreya (Temporary) (Vanir Goddess / Former Valkyrie Queen)
Ability: Joins Kratos as a temporary combat companion during certain parts of the story. Wields a sword and Vanir seidr magic (e.g., ensnaring vines, spectral attacks). Can use Sigil Arrows similar to Atreus. Her abilities and combat style differ from Atreus, offering unique team dynamics.
- groupMimir (Decapitated God Head (Aesir/Jötunn Knowledge))
Ability: Provides constant contextual dialogue, lore exposition, hints for puzzles, and translations. While not a combatant, his knowledge and guidance are invaluable. Can warn Kratos of incoming off-screen attacks. Also tells stories during boat rides.
Top 3 Companions (Primary & Significant Temporary):
Kratos's primary companion. He provides ranged support with his bow (using various sigil arrows), summons runic animals, aids in puzzle-solving, and translates runes. His combat abilities and AI are significantly improved from the previous game. 2. Mimir: The decapitated but still living head of the smartest man alive. Provides constant witty commentary, lore exposition, and guidance, strapped to Kratos's belt. 3. Freya: Former Queen of the Valkyries and Vanir goddess. After initially being an antagonist, she can become a powerful temporary combat companion with unique Vanir magic and sword skills during certain story segments.
God of War Ragnarök Collectibles
- collections_bookmarkArtifacts (Kvasir's Poems, Things Left Behind, Stolen Treasures, Family Crests, Tributes to Freyr)
Location/Use: Sets of collectible items specific to different realms or storylines. Each set provides lore, XP, and sometimes contributes to completing Favors (side quests). Kvasir's Poems, for example, are subtle references to other PlayStation exclusive titles.
- collections_bookmarkBerserker Gravestones
Location/Use: 10 gravestones scattered across the realms. Interacting with them summons powerful Berserker spirits, initiating challenging optional boss fights. Defeating them yields unique armor pieces (Berserker Set) and valuable crafting materials.
- collections_bookmarkDraugr Holes
Location/Use: Mystical tears in reality where Kratos can fight 'The Hateful,' a powerful Draugr mini-boss, and its minions. Closing all Draugr Holes yields rewards and contributes to completion.
- collections_bookmarkLegendary Chests
Location/Use: Ornate chests containing valuable rewards such as Light or Heavy Runic Attacks, Weapon Attachments, Armor Pieces, Relics, or unique resources.
- collections_bookmarkLore Markers & Rune Reads
Location/Use: Stone tablets, scrolls, or glowing runes that Mimir or Atreus can read, providing insight into Norse mythology, the history of the realms, characters, and events. Contribute to the in-game Codex.
- collections_bookmarkMuspelheim Trials & Niflheim Trials (Valhalla DLC)
Location/Use: Repeatable combat challenges in Muspelheim (Surtr's Trials) that reward unique armor and resources. Niflheim contains The Raven Tree (rewards for Odin's Ravens) and later, the Valhalla DLC which is a roguelike mode with its own progression and collectibles.
- collections_bookmarkNine Realms in Bloom (Flowers)
Location/Use: A Favor requiring Kratos to find one unique flower from each of the Nine Realms for Freya.
- collections_bookmarkNornir Chests
Location/Use: Locked chests found throughout all realms, requiring Kratos to solve a runic puzzle to open them. Puzzles involve hitting three nearby rune gongs quickly, spinning runic mechanisms to match symbols, or destroying runic totems with fire/sigil arrows. They contain Idunn Apples (to increase maximum Health) or Horns of Blood Mead (to increase maximum Rage).
- collections_bookmarkOdin's Ravens
Location/Use: 48 spectral green ravens sent by Odin to spy across the Nine Realms. Kratos must destroy them with his axe or spear. Finding and destroying them all unlocks access to special reward chests in Niflheim containing unique armor and runic attacks.
Top 3 Collectibles:
Ravens: Spectral ravens scattered throughout the Nine Realms. Destroying them all unlocks access to special chests in Niflheim. 2. Kvasir's Poems / Artifacts: Collectible items that reference other PlayStation IP or Norse lore, providing flavor text and XP. 3. Nornir Chests: Puzzle chests requiring players to find and activate (or destroy) three nearby runic symbols using various mechanics (throwing axe, sigil arrows, detonating spears) to unlock valuable rewards like Idunn Apples (max health increase) or Horns of Blood Mead (max rage increase).
God of War Ragnarök Armor
- shieldAmulet of Yggdrasil & Enchantments
Focus/Stats: The amulet has unlockable sockets where Kratos can equip Enchantments. Enchantments provide various passive stat bonuses or unique perks (e.g., increased damage against status-afflicted enemies, realm shift on last-second dodge). Some enchantments form sets that grant powerful additional bonuses when three from the same set are equipped.
- shieldArmor Sets (e.g., Nidavellir's Finest, Lunda's Lost, Berserker Set, Radiance Set)
Focus/Stats: Matching pieces of chest, wrist, and waist armor often form a set. While there isn't always an explicit 'set bonus' for wearing all three like in some RPGs, the perks on individual pieces within a named set are designed to synergize and enhance a particular playstyle (e.g., stun-focused, runic power-focused, defense-focused).
- shieldChest Armor
Focus/Stats: Provides primary stat boosts (Strength, Defense, Runic, Vitality, Cooldown, Luck) and often a unique perk (e.g., chance to grant a buff on parry, increased damage from a specific attack type, elemental resistance). Upgradable.
- shieldCosmetic Armor Appearances (Transmog)
Focus/Stats: After upgrading a piece of armor to its maximum level, players can transmogrify its appearance to look like any other armor piece of the same type they have collected, while retaining the stats of the originally equipped item.
- shieldShield Ronds
Focus/Stats: Attachments for Kratos's shield that modify its stats (e.g., increased defense, faster parry recovery) and can grant unique perks when blocking or parrying (e.g., chance to trigger an elemental explosion, grant a buff).
- shieldWaist Armor
Focus/Stats: Provides tertiary stat boosts and often a perk that synergizes with the wrist and chest pieces of a set, or offers a general utility. Upgradable.
- shieldWrist Armor
Focus/Stats: Provides secondary stat boosts and sometimes a complementary perk to the chest armor or a standalone benefit. Upgradable.
God of War Ragnarök Clothing / Appearance
- checkroomAtreus's Tunics & Armor
Details: Atreus wears different tunics and armor sets throughout the game, often reflecting his current allegiance or development. These provide him with stat bonuses and perks that enhance his archery, runic summons, or survivability. Some are crafted, others are quest rewards.
- checkroomCosmetic Shield Skins (Shield Ronds)
Details: While the primary function of Shield Ronds is statistical and perk-based, some also offer distinct visual appearances for Kratos's equipped shield.
- checkroomFreya's Attire (Companion)
Details: When Freya joins as a companion, her attire reflects her Vanir heritage and warrior queen status. While not directly customizable by the player in the same way as Kratos's gear, her appearance is significant.
- checkroomKratos's Armor Sets (Chest, Wrist, Waist)
Details: Kratos can equip various sets of armor, each with three pieces (chest, wrist, waist). Armor provides stat boosts (Strength, Defense, Runic, Vitality, Cooldown, Luck) and unique perks. Examples include Nidavellir's Finest Plackart (stun focused), Lunda's Lost Cuirass (poison focused), Berserker Pauldron (high risk/reward). Armor can be upgraded. A transmog system allows changing appearance to any owned armor style once fully upgraded.
- checkroomWeapon Pommels/Handles/Sauroters
Details: Attachments for the Leviathan Axe, Blades of Chaos, and Draupnir Spear not only provide stat boosts and perks but also change the cosmetic appearance of the weapon's hilt or handle.
God of War Ragnarök Other Features & Info
- labelMultiplayer Modes
God of War Ragnarök is a purely single-player experience. There are no multiplayer modes.
- labelUser Interface
Features a clean, cinematic third-person HUD. Health and rage meters for Kratos, companion health/arrow count for Atreus. Enemy health bars and stun meters are prominent. A compass aids navigation. Menus for skills, gear, map, and codex are well-organized. Waypoints and objective markers guide the player. Minimalistic by default to enhance immersion, with options for more HUD elements.
- labelSound and Music
Original score composed by Bear McCreary, featuring powerful orchestral themes, Norse-inspired folk instrumentation, and epic choral arrangements that adapt dynamically to gameplay and narrative beats. The sound design is exceptional, with visceral combat sounds, distinct weapon effects, monstrous creature vocalizations, and immersive environmental audio across the diverse Nine Realms.
- labelGraphics and Visuals
Utilizing an evolved version of Santa Monica Studio's proprietary engine, the game boasts stunning visuals with highly detailed character models, intricate environments, advanced lighting and particle effects, and impressive animation quality. Each of the Nine Realms has a unique and breathtaking art style. Offers multiple graphics modes on PS5 (Favor Quality for native 4K/30FPS, Favor Performance for dynamic 4K/60FPS, and modes for 120Hz displays).
- labelAccessibility Features
Features over 70 accessibility options, including extensive subtitle and caption customization, controller remapping, high contrast modes, traversal assistance, combat assistance (aim assist, lock-on, auto-pickup), options to simplify QTEs, audio cues for puzzles and combat, navigation assist, and more, making it one of the most accessible AAA games.
- labelStory and Setting
Taking place three years after God of War (2018), Fimbulwinter, the great winter preceding Ragnarök, is drawing to a close. Kratos and a teenage Atreus (Loki) must journey across all Nine Realms of Norse mythology to find a way to prevent Ragnarök or understand Atreus's role in it. They seek answers about Atreus's identity as Loki and his mother Faye's past. Their journey puts them in direct conflict with the Aesir gods, including Thor, Odin, and Freya (seeking revenge for Baldur's death). The story explores themes of fatherhood, prophecy, grief, and the cycle of violence, offering a deeply emotional narrative.
- labelMap Size and Regions (The Nine Realms)
Players can explore all Nine Realms of Norse mythology: Midgard (frozen over), Alfheim (realm of Light and Dark Elves, expanded), Svartalfheim (realm of Dwarves, new and expansive), Asgard (realm of Aesir gods, limited access initially), Vanaheim (realm of Vanir gods, greatly expanded jungle/marshland), Niflheim (realm of mist, features combat trials), Muspelheim (realm of fire, features combat trials), Helheim (realm of the dead, expanded), and Jötunheim (realm of Giants, limited story access). While not a single contiguous open world, each realm offers large, explorable hub areas, interconnected paths, and optional regions. Traversal between realms is done via the Bifröst at Tyr's Temple or mystic gateways. A 'map size in sq km' is not directly applicable due to its realm-based structure, but the total explorable area is significantly larger than the previous game.
- labelSkills and Upgrades Overview (Weapons, Armor, Companions)
Kratos has skill trees for the Leviathan Axe, Blades of Chaos, and later the Draupnir Spear, unlocking new combat maneuvers and elemental abilities. Atreus (and other temporary companions) also has his own skill tree for archery and runic summons. Armor pieces (chest, wrist, waist) provide stat boosts (Strength, Defense, Runic, Vitality, Cooldown, Luck) and unique perks, and can be upgraded using resources. Weapon Attachments (pommel/handle/sauroter) and Shield Ronds grant stat bonuses and special abilities. Amulet Enchantments provide passive buffs. Resources for upgrades are found via exploration, combat, and completing favors.
- labelTop 5 Weapons/Abilities (Subjective/Iconic)
- 1. Leviathan Axe (with Frost Awaken/Glacial Permafrost): Versatile throwing axe with ice elemental attacks and recall. 2. Blades of Chaos (with Whiplash/Scorched Earth): Iconic chain blades for wide-reaching fire attacks and grappling. 3. Draupnir Spear (with Elemental Siphon/Spear Volley): A new weapon that can be thrown and multiplied, then detonated. Excellent for single-target damage and creating elemental explosions. 4. Spartan Rage (Valor, Wrath, Fury): Kratos's signature ability, offering different modes for healing, powerful attacks, or AoE damage. 5. Atreus's Runic Summons / Sigil Arrows: Atreus provides crucial support with various animal spirit summons and elemental arrows that can stun, damage, or apply status effects.
God of War Ragnarök Frequently Asked Questions
- help_outline Is God of War Ragnarök a direct sequel to God of War (2018)?Yes, God of War Ragnarök is a direct sequel, continuing the story of Kratos and Atreus a few years after the events of the 2018 game. It concludes their Norse saga.
- help_outline Do I need to play God of War (2018) before Ragnarök?It is highly recommended. Ragnarök heavily builds upon the characters, plot threads, and emotional arcs established in the 2018 game. While there's a recap option, the experience is significantly enriched by playing the predecessor.
- help_outline Can you explore all Nine Realms in God of War Ragnarök?Yes, Kratos and Atreus can travel to and explore all Nine Realms of Norse mythology: Midgard, Alfheim, Svartalfheim, Vanaheim, Muspelheim, Niflheim, Helheim, Jötunheim, and (to a limited extent) Asgard. Each realm is a distinct area with its own quests, collectibles, and environments.
- help_outline Is Atreus playable in God of War Ragnarök?Yes, Atreus is playable during several extended segments of the game, offering a different combat style focused on archery, runic summons, and unique Giant abilities. These sections provide his perspective on the unfolding events.
- help_outline What is the 'Valhalla' DLC?Valhalla is a free roguelike DLC epilogue for God of War Ragnarök. It sees Kratos, accompanied only by Mimir, journeying into Valhalla to face trials that test his combat skills and force him to confront his past. It features a new gameplay loop with temporary upgrades and permanent unlocks.
- help_outline Are there multiple endings in God of War Ragnarök?The main story of God of War Ragnarök has one primary, definitive ending. However, completing certain side quests and exploring post-game content can provide additional context, character resolutions, and a secret 'true' final cutscene after the credits that offers further closure.