Action-Adventure, Open World, Superhero, Third-Person
Action-Adventure, Open World, Third-Person Shooter, First-Person Shooter, Heist
Engine
Proprietary (Insomniac Games' in-house engine, evolved from previous Spider-Man titles)
RAGE (Rockstar Advanced Game Engine) with Euphoria and Bullet Physics
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Ratings & Price
Content Rating
Teen
Mature 17+
Avg. User Rating
4.8 / 5.0
4.7 / 5.0
Current Price (USD)
$69.99
$29.99
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Key Specs
Quick Highlights
Perspective: Third-Person
Multiplayer: None (Single-Player Only)
Setting: Marvel's New York City (Manhattan, Queens, Brooklyn)
Platforms: PlayStation 5
Unique Feature: Play as both Peter Parker & Miles Morales, Web Wings Traversal, Symbiote Powers, Expanded NYC Map, Seamless Character Switching.
Perspective: Third-Person (Default), First-Person (Optional since PS4/XB1/PC versions)
Multiplayer: Grand Theft Auto Online (Persistent Open World, Co-op Heists & Missions, PvP Modes, Businesses, Extensive Customization)
Setting: Los Santos & Blaine County, San Andreas (Fictionalized Southern California)
Platforms: PC, PlayStation 3, PlayStation 4, PlayStation 5, Xbox 360, Xbox One, Xbox Series X|S
Unique Feature: Three Playable Protagonists (Switchable), Complex Heist Missions, Detailed Open World Satire, Extensive Vehicle Customization, Robust Online Component (GTA Online).
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Gameplay & Mechanics
Companions/Followers
Peter Parker / Spider-Man (AI - when playing as Miles): During certain missions or open-world encounters when the player is controlling Miles, Peter will fight alongside him as an AI-controlled companion, using his unique abilities, gadgets, and web-swinging.
Human (Superpowered)
Miles Morales / Spider-Man (AI - when playing as Peter): Similarly, when the player is controlling Peter, Miles will often assist as an AI companion, utilizing his Venom Powers, camouflage, and web-swinging.
Human (Superpowered)
Temporary Story Allies (e.g., Wraith, MJ, Ganke - contextual): In specific story missions, other characters like Wraith (Yuri Watanabe) might fight alongside the Spider-Men. MJ provides intel and participates in stealth/investigation segments. Ganke offers remote tech support.
Human
Playable Protagonists (Michael, Franklin, Trevor): Players can switch between the three protagonists nearly at any time when not on a mission. During certain missions, two or all three protagonists work together, with the player switching between them to perform specific roles or utilize their unique special abilities (Michael's bullet time, Franklin's driving slow-mo, Trevor's rage mode).
Human
Chop (Franklin's Dog): Franklin's pet dog. Chop can accompany Franklin on walks, play fetch, and can be used to track down targets or find collectibles using the iFruit app (companion app functionality). He can also attack enemies if commanded or if Franklin is attacked.
Canis familiaris (Rottweiler)
Heist Crew Members (Temporary AI): For major heists, players select a crew (gunman, driver, hacker) from a pool of available NPCs. Each crew member has a skill level and takes a percentage cut of the heist's score. Their performance depends on their skill; less skilled members are cheaper but might make mistakes. Using them on heists can improve their skills for future jobs.
Human
Other Gang Members / Associates (Contextual AI): Characters like Lamar Davis, Ron Jakowski, Wade Hebert, and members of The Families or Trevor Philips Industries often accompany the protagonists on specific missions, providing combat support and dialogue. They are AI-controlled and mission-specific.
Human
Key Collectibles
Spider-Bots: Small, spider-shaped robots hidden throughout all boroughs of New York City. Collecting them all unlocks a unique cutscene related to the Spider-Verse. They emit a pulsing signal when nearby.
Marko's Memories (Sandman Crystals): Orange crystals containing fragmented memories of Flint Marko (Sandman). Found in specific areas related to Sandman's past. Collecting them completes a side story about his attempts to reconcile with his daughter.
Photo Ops: Specific landmarks or scenes in New York City that Peter or Miles can photograph for a news/social media feed. Highlights iconic NYC locations and slice-of-life moments.
Prowler Stashes: Hidden caches of technology and resources left by Aaron Davis (The Prowler) for Miles. Each stash requires solving a light environmental puzzle or using specific traversal abilities to access.
EMF Experiments (Emily-May Foundation): Scientific research stations set up by the Emily-May Foundation (run by Harry Osborn). Peter must complete mini-games or tasks at each station, such as analyzing plant DNA, flying a drone through targets, or testing new technologies.
Unidentified Targets (Kraven's Drones): Kraven's hunter drones flying specific routes. Spider-Man must chase them down using Web Wings and perform an aerial takedown to retrieve their data.
Hunter Blinds & Bases: Kraven's hidden observation posts (Blinds) and larger fortified bases. Clearing these out involves defeating waves of hunters and destroying their equipment, weakening Kraven's presence in a district.
Tech Crates (Common & Rare): Chests containing Tech Parts (common) and Rare Tech Parts (rarer, often in more hidden or guarded locations). Used for upgrading gadgets and Suit Tech.
FNSM App Requests (Friendly Neighborhood Spider-Man App): Minor side activities and requests from citizens accessed via an in-game app, such as stopping petty crimes, rescuing civilians, or helping with small tasks.
Spaceship Parts: 50 glowing alien spacecraft parts scattered across San Andreas. Collecting all of them for the 'Omega' stranger mission rewards Franklin with a unique dune buggy, the Space Docker.
Letter Scraps: 50 hidden scraps of a letter written by Leonora Johnson's killer. Finding all scraps reveals the killer's identity and unlocks a final confrontation mission for Franklin.
Hidden Packages (Underwater): 12 packages containing money, often found in underwater wrecks or hidden locations. Requires scuba gear or a submersible to reach some.
Nuclear Waste Barrels (GTA Online related, but accessible in Story Mode with Trackify): 30 barrels of toxic waste in the waters around San Andreas. Collecting them with a submersible for a specific property (Sonar Collections Dock) yields money.
Stunt Jumps: 50 specific ramps or environmental features designed for spectacular vehicle jumps. Completing them successfully (landing in a designated zone) contributes to 100% completion.
Under the Bridge Challenges: Fly an aircraft under 50 specific bridges throughout San Andreas.
Knife Flight Challenges: Fly an aircraft sideways between 15 specific narrow gaps between buildings.
Epsilon Tracts (Kifflom!): 10 religious tracts related to the Epsilon Program cult. Collecting them is part of Michael's Epsilon Program stranger mission storyline.
Monkey Mosaics (Enhanced Version PC/PS4/XB1+): 50 monkey street art mosaics to photograph as part of a stranger mission, unlocking monkey outfits and a special vehicle.
Key Themes
Dual Protagonists
Symbiote Saga
Mentorship & Partnership
Responsibility
The Darkness Within
Hunter vs. Prey
Balancing Personal Life & Heroism
Legacy
Protecting New York City
Alien Threat
Crime & Heists
The American Dream (Corrupted)
Satire of Modern Society
Friendship & Betrayal
Family Dysfunction
Celebrity Culture
Government Corruption
Violence
Mid-Life Crisis
Ambition
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Combat & Gear
Weapons Overview
Web-Shooters (Standard): Traversal/Utility/Combat
Core tool for web-swinging, zipping, and creating web lines. Used in combat to web up enemies, pull objects, or perform web strikes. Both Peter and Miles have them.
A variety of unlockable and upgradable gadgets shared by both Spider-Men. Examples: Web Grabber pulls multiple enemies together, Upshot launches enemies into the air, Ricochet Web bounces between targets.
Mechanical arms deployed from Peter's suit (inspired by Iron Spider). Used for powerful area-of-effect attacks, parrying heavy attacks, and extended melee combos.
When Peter is bonded with the Venom symbiote, he gains access to aggressive tendril-based attacks, enhanced strength, and a powerful 'Symbiote Surge' mode. These replace his Spider-Arm abilities while the suit is active.
Miles's unique bio-electric abilities. Used for stunning enemies, powerful area-of-effect attacks, enhanced jumps, and chain attacks. Consumes Venom Power meter, which recharges.
Miles can turn temporarily invisible, allowing him to perform stealth takedowns, escape combat, or reposition. Consumes Camouflage energy.
Fists & Feet (Melee Combat): Close Quarters
Both Spider-Men engage in acrobatic hand-to-hand combat, incorporating punches, kicks, dodges, and aerial attacks, often integrated with web abilities.
Pistols: Sidearm (Semi-Auto, Automatic)
Variety of handguns including the Pistol, Combat Pistol, AP Pistol (fully automatic), SNS Pistol, Heavy Pistol, Pistol .50. Customizable with suppressors, extended magazines, flashlights, and tints. Some usable while driving.
Submachine Guns (SMGs): Automatic (Close to Medium Range)
Includes the Micro SMG, SMG, Assault SMG, Combat PDW, Gusenberg Sweeper. High rate of fire, effective in close quarters and from vehicles. Customizable.
Assault Rifles: Automatic/Semi-Auto (Versatile)
Staple rifles like the Carbine Rifle, Assault Rifle, Special Carbine, Bullpup Rifle, Advanced Rifle. Good all-rounders, customizable with scopes, grips, suppressors, extended mags, etc. Many have Mk II variants in GTA Online with further upgrades.
Shotguns: Close Quarters (High Damage)
Pump Shotgun, Sawed-Off Shotgun, Assault Shotgun (fully automatic), Bullpup Shotgun, Heavy Shotgun. Devastating at close range. Some have Mk II variants.
Sniper Rifles: Long Range (Precision)
Sniper Rifle, Heavy Sniper (can damage vehicles). Customizable with advanced scopes, suppressors. Heavy Sniper Mk II can use explosive/incendiary rounds in GTA Online.
Machine Guns (LMGs): Automatic (Suppressive Fire)
MG, Combat MG. Large magazine capacity for sustained fire. Combat MG Mk II offers significant upgrades in GTA Online.
Heavy Weapons: Explosive/High Power
Grenade Launcher, RPG, Minigun, Homing Launcher, Railgun (PC/PS4/XB1+), Compact Grenade Launcher. Used for anti-vehicle, anti-personnel (area effect), or heavy destruction.
Melee Weapons: Close Quarters (Silent/Brutal)
Fists, Knife, Nightstick, Baseball Bat, Crowbar, Golf Club, Hammer, Axe, Machete, Switchblade, Pool Cue, Pipe Wrench, Broken Bottle, Knuckle Dusters, etc. Wide variety for silent takedowns or brawling.
Throwables: Tactical/Explosive/Utility
Grenades, Sticky Bombs (C4), Proximity Mines, Pipe Bombs, Molotov Cocktails, Tear Gas, Jerry Can (can be ignited).
Special & GTA Online Weapons: Unique/Advanced
Many additional weapons have been added to GTA Online over time, including futuristic weapons (Widowmaker, Unholy Hellbringer), Marksman Rifle, Compact Rifle, Double Action Revolver, Navy Revolver, Stone Hatchet, and numerous Mk II weapon variants with specialized ammo types (FMJ, armor-piercing, incendiary, explosive, hollow point).
Armor / Gear Sets
Spider-Suits (Various for Peter & Miles): Players unlock and can equip a large variety of Spider-Suits for both Peter Parker and Miles Morales. In Marvel's Spider-Man 2, suits are primarily cosmetic. Suit Powers from the first game are now integrated as unlockable abilities or tied to Suit Tech upgrades. Many suits come with multiple 'Suit Styles' (color variants) that can be unlocked.
Suit Tech Upgrades (Health, Damage, Focus, Traversal): Players use Tech Parts and Rare Tech Parts to purchase universal Suit Tech upgrades. These upgrades are divided into categories (Health, Damage, Focus, Traversal) and provide passive stat boosts or enhancements that apply to whichever suit Peter or Miles is currently wearing. This system replaces individual suit powers from the first game.
Body Armor Vests: Purchasable from Ammu-Nation stores in various strengths (Super Light, Light, Standard, Heavy, Super Heavy). Provides a blue armor bar over the health bar that absorbs damage. Does not visually change character model significantly beyond a subtle vest outline under clothing for some types. Needs to be replenished after taking damage.
Bulletproof Helmets (GTA Online): In GTA Online, certain helmets offer a degree of protection against headshots, though this functionality has varied with updates. Primarily cosmetic in Story Mode.
Clothing Layers (Implied Protection): While not a direct armor stat, wearing more layers of clothing (e.g., jackets over shirts) is sometimes perceived by players to offer minuscule, unquantified damage resistance, though this is not an official mechanic. Primarily for cosmetic and role-playing purposes.
Outfits/Customization
Peter Parker's Spider-Suits: A wide array of unlockable suits for Peter, including his Advanced Suit 2.0, Classic Suit, Symbiote Suit, Iron Spider-inspired suits, movie suits, and original designs. Most suits are cosmetic, with abilities tied to Suit Tech. Many have multiple unlockable Suit Styles (color variants).
Miles Morales's Spider-Suits: A diverse collection of unlockable suits for Miles, including his Upgraded Suit, Classic Suit, TRACK Suit, movie suits (Into the Spider-Verse, Across the Spider-Verse), and original designs. Like Peter's, these are primarily cosmetic with unlockable Suit Styles.
Suit Tech Upgrades: Universal passive upgrades for Health, Damage, Focus, and Traversal that apply to both Spider-Men regardless of the suit equipped. Purchased with Tech Parts and Rare Tech Parts.
Civilian Attire (Contextual): During certain story segments where Peter or Miles are not in their Spider-Man suits, they wear civilian clothing. This is not directly customizable by the player.
Tops (Shirts, T-Shirts, Jackets, Hoodies, Vests, etc.): A vast selection of upper body wear available in different styles, colors, and brands from various clothing stores (Binco, Suburban, Ponsonbys, Discount Store).
Bottoms (Pants, Jeans, Shorts, Trackpants, etc.): Wide range of lower body wear, including different fits, materials, and colors.
Shoes (Sneakers, Boots, Dress Shoes, Sandals, etc.): Extensive footwear options to match any outfit, from casual to formal.
Accessories (Hats, Glasses, Watches, Chains, Earrings, Masks, Gloves, Scarves, Ties): Numerous accessories to personalize each protagonist's look. Masks are particularly important for heists and anonymity.
Outfits (Suits, Tuxedos, Casual Sets, Workwear, etc.): Pre-set outfits available for purchase, often for specific occasions or roles (e.g., business suits, security uniforms, biker leathers).
Haircuts & Beards: Players can visit barbershops to change each protagonist's hairstyle and facial hair (for Michael and Trevor, Franklin has limited facial hair options). Hair and beards grow over time for Michael and Trevor if not maintained.
Tattoos: Tattoo parlors offer a wide selection of tattoos that can be applied to various parts of the protagonists' bodies.
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Progression & Upgrades
Skills & Progression
N/A
Each of the three protagonists has unique special abilities: Michael can slow down time in combat (like bullet time); Franklin can slow down time while driving; Trevor can enter a rage mode, dealing more damage and taking less. Player stats (Stamina, Shooting, Strength, Stealth, Flying, Driving, Lung Capacity) improve through repeated use of related actions. Weapons can be customized with attachments (scopes, suppressors, extended mags, grips, tints). Vehicles can be extensively modified at Los Santos Customs shops (performance upgrades, cosmetic changes). Properties can be purchased to generate income and provide safe houses.
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World & Exploration
World & Level Design
Marvel's Spider-Man 2 features an expanded open-world New York City, roughly twice the size of the map in the first game. It includes all of Manhattan from the previous titles, plus two new boroughs: Queens (Peter's home borough, featuring residential areas like Astoria) and Brooklyn (Miles' home borough, featuring areas like Williamsburg and Coney Island). The map is incredibly detailed, with seamless transitions between boroughs via bridges or web-swinging/gliding. Traversal is significantly enhanced with the addition of Web Wings for gliding and Slingshot Launch for rapid forward momentum.
The game world is one of the largest and most detailed ever created by Rockstar. Los Santos is a vast, meticulously crafted urban metropolis with diverse districts (Vinewood, Downtown, Rockford Hills, South Los Santos). Blaine County offers contrasting environments like the Alamo Sea (Salton Sea analogue), Mount Chiliad, Sandy Shores (desert town), Paleto Bay (coastal town), and dense forests. The map is filled with activities, landmarks, and dynamic events.
The core method of movement for both Spider-Men. Involves swinging on webs attached to buildings, web-zipping to points for bursts of speed, and point-launching for precise aerial maneuvers.
Web Wings: Aerial Gliding Traversal (Player Mechanics)
A new traversal tool allowing Peter and Miles to deploy glider-like wings to soar through the city, utilizing wind tunnels found between buildings for sustained flight and increased speed. Complements web-swinging.
Allows Spider-Man to create a web slingshot between two points and launch himself forward at high speed across large distances or up onto tall buildings.
The city is filled with civilian vehicles. While the Spider-Men don't typically drive them for extended periods (unlike GTA), they can land on them, use them as platforms, or interact with them during combat (e.g., webbing them up, throwing them with Symbiote powers).
Kraven's Hunters and other factions may use armored transports or other vehicles during specific missions or encounters. These are typically targets for Spider-Man to disable or destroy rather than pilot.
An enormous variety of cars representing numerous real-world inspired designs across all classes. Extensively customizable at Los Santos Customs shops (performance, armor, paint, wheels, body kits, etc.).
Motorcycles (Street, Chopper, Dirt Bike, Sport Bike, ATV): Land Vehicle (Two/Four Wheeled)
A wide range of motorcycles and ATVs for fast and agile traversal. Also customizable.
Aircraft (Planes, Helicopters, Jets): Air Vehicle
Includes propeller planes (Duster, Mallard), private jets (Luxor, Shamal), fighter jets (P-996 LAZER, Hydra VTOL in GTA Online), various helicopters (Maverick, Buzzard Attack Chopper, Cargobob, Annihilator), and blimps. Storable in hangars.
Various watercraft for navigating oceans, rivers, and lakes. Includes fast speedboats, fishing boats, personal watercraft (Seashark), and even a submersible for underwater exploration. Storable in marinas.
Bicycles (BMX, Cruiser, Mountain Bike, Road Bike): Land Vehicle (Pedal)
Various types of bicycles for leisurely travel or stunt riding. Can be used to improve stamina.
Includes large semi-trucks (with trailers), buses, taxis, tow trucks, garbage trucks, fire trucks, ambulances, police cars. Many can be driven by the player.
Military Vehicles (GTA Online Focused, some in Story Mode): Land/Air Vehicle (Armored/Weaponized)
Tanks (Rhino), armored personnel carriers (Insurgent, Barracks), weaponized aircraft (Hydra, Savage), and various other weaponized vehicles heavily featured in GTA Online updates, with limited appearances or accessibility in Story Mode without mods.
Collectible that, when consumed by a protagonist in Story Mode, causes a hallucination where they transform into a random animal (bird, dog, cougar, fish, etc.) temporarily.
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Story & Characters
Main Characters
Peter Parker / Spider-Man: Protagonist
The original Spider-Man, now more experienced but struggling to balance his personal life, teaching career, and superhero duties. He gains and battles the influence of the Venom symbiote.
Miles Morales / Spider-Man: Protagonist
The newer Spider-Man, now more confident and skilled. He balances being a hero with his school life and family, and supports Peter while also dealing with his own unique challenges and powers.
Mary Jane 'MJ' Watson: Ally / Journalist / Peter's Partner
An investigative journalist at the Daily Bugle and Peter Parker's romantic partner. She is resourceful and often assists the Spider-Men with her reporting skills, also featuring in some playable stealth/investigation segments.
Harry Osborn: Supporting Character / Friend / Eventual Venom Host
Peter's childhood best friend, who returns after being away for experimental medical treatment for a terminal illness. He is seemingly cured by a symbiotic suit, which eventually leads to him becoming Venom.
Venom (Symbiote & Harry Osborn): Main Antagonist
The alien symbiote combined with Harry Osborn, driven by a desire to 'heal the world' through extreme measures, becoming a powerful and destructive force.
Kraven the Hunter (Sergei Kravinoff): Main Antagonist
A legendary and highly skilled hunter who comes to New York City seeking the ultimate challenge by hunting super-powered individuals, including both Spider-Men and various villains.
Dr. Curt Connors / The Lizard: Antagonist (Initially) / Supporting Character
A scientist who transforms into the monstrous Lizard. Kraven hunts him, and the Spider-Men try to cure and save him.
Ganke Lee: Ally / Miles's Best Friend / 'Guy in the Chair'
Miles's best friend and tech-savvy confidant who provides support and mission assistance from behind the scenes.
Rio Morales: Supporting Character / Miles's Mother
Miles's mother, a city councilwoman dedicated to her community. She is aware of Miles's identity as Spider-Man.
Norman Osborn: Supporting Character / CEO of Oscorp / Harry's Father
The influential and often morally ambiguous head of Oscorp, desperate to save his son Harry from his illness.
Yuri Watanabe / Wraith: Supporting Character / Vigilante
Former NYPD captain, now operating as the violent vigilante Wraith, seeking her own form of justice. Interacts with Spider-Man during 'The Flame' side story.
Various other supporting characters and minor villains: Cameos, Side Quest Characters, Civilian NPCs
Includes characters like J. Jonah Jameson (podcast host), Danika Hart (podcast host), Felicia Hardy/Black Cat, Tombstone, Flint Marko/Sandman (via memories), Martin Li/Mister Negative (briefly), and others who populate the city or feature in side content.
Michael De Santa (Townley): Protagonist
A former successful bank robber in his 40s, living under a FIB witness protection deal in a luxury mansion in Rockford Hills. He is married to Amanda and has two teenage children, Tracey and Jimmy, with whom he has a dysfunctional relationship. Bored with his retired life, he is drawn back into crime.
Franklin Clinton: Protagonist
A young African-American man in his 20s from South Los Santos, working as a repo man for a luxury car dealership. He aspires to escape the gangbanging lifestyle and make something of himself, seeing an opportunity when he meets Michael.
Trevor Philips: Protagonist
A psychopathic, violent, and unpredictable Canadian former bank robber and Michael's ex-partner, now living in a trailer in Sandy Shores, Blaine County. He runs Trevor Philips Industries, dealing in drugs and weapons. Known for his extreme temper and loyalty to those he considers friends.
Lester Crest: Supporting Character / Heist Planner
A brilliant but physically disabled criminal mastermind and hacker. He plans many of the major heists for Michael, Franklin, and Trevor, and provides them with intel and assassination contracts (for Franklin).
Lamar Davis: Supporting Character / Franklin's Best Friend
Franklin's best friend and fellow member of The Families street gang. He is charismatic but often reckless and gets Franklin into trouble. Provides comic relief and several mission lines.
Dave Norton: Supporting Character / Corrupt FIB Agent
An FIB agent who made the deal with Michael for his witness protection. He frequently uses Michael for his own corrupt schemes and to advance his career.
Steve Haines: Antagonist / Corrupt FIB Agent
Dave Norton's superior at the FIB, even more corrupt and ambitious. He forces Michael, Franklin, and Trevor to carry out dangerous operations to undermine the IAA (GTA's CIA analogue).
Devin Weston: Antagonist / Billionaire Magnate
A narcissistic and powerful billionaire investor who initially hires the protagonists but later becomes a major antagonist, double-crossing them.
Amanda De Santa, Tracey De Santa, Jimmy De Santa: Supporting Characters / Michael's Family
Michael's estranged wife and two spoiled, problematic children. Their dysfunctional family life is a major source of Michael's stress and a recurring theme.
Ron Jakowski & Wade Hebert: Supporting Characters / Trevor's Associates
Ron is Trevor's paranoid, conspiracy theorist neighbor and business associate. Wade is a dim-witted but loyal follower of Trevor.
Various Heist Crew Members (Packie McReary, Chef, gunman, drivers, hackers): Recruitable NPCs
For major heists, players can recruit various specialists with different skill levels and cut percentages. Using them improves their skills for future heists. Some are familiar faces from past GTA games.
Example Missions
Main Story Missions (Peter & Miles)
A series of narrative-driven missions that progress the central storyline involving Kraven the Hunter's 'Great Hunt,' the emergence of the Lizard, and the arrival and impact of the Venom symbiote. Missions often involve playing as either Peter or Miles, and sometimes feature them working together. These include major boss battles and cinematic set pieces.
Short side activities and requests from citizens of New York, accessed via an in-game app. These can involve stopping petty crimes, rescuing civilians, helping with local problems, or unique character interactions. Contributes to district progress.
Hunter Blinds & Bases
Kraven's forces establish hidden Blinds (observation posts) and larger fortified Bases throughout the city. Spider-Man must locate these, defeat the hunters stationed there, and destroy their equipment to weaken Kraven's control over a district.
EMF Experiments (Emily-May Foundation)
Peter Parker helps Harry Osborn with scientific experiments for the Emily-May Foundation. These involve mini-games like analyzing plant DNA by splicing genes, flying a drone through targets to collect bee data, or testing new sustainable technologies. Rewards XP and Tech Parts.
Marko's Memories (Sandman Crystals)
Collect crystalized sand fragments containing memories of Flint Marko (Sandman). Piecing these memories together reveals a touching side story about his attempts to connect with his daughter. Rewards XP.
Photo Ops
Locate specific landmarks or scenes in New York City and take a photograph as either Peter or Miles. These highlight iconic NYC locations and moments of city life. Rewards XP and district progress.
Prowler Stashes (Miles Morales)
Miles discovers hidden caches of technology and resources left by his uncle, Aaron Davis (The Prowler). Accessing each stash requires solving a light environmental puzzle or using specific traversal abilities. Rewards Rare Tech Parts.
Unidentified Targets (Kraven's Drones)
Track and chase down Kraven's hunter drones using Web Wings and aerial maneuvers to perform an aerial takedown and retrieve their data. Rewards XP and Tech Parts.
Cultural Museum Missions (Miles Morales - Stolen History)
Miles helps recover stolen musical instruments and artifacts for the cultural museum in Harlem, learning about different cultures represented in New York.
The Flame Side Story (with Wraith)
A multi-part side story where Spider-Man (Peter or Miles) teams up with Yuri Watanabe, now the vigilante Wraith, to investigate and stop a dangerous pyromaniac cult known as The Flame.
Brooklyn Visions Academy Missions (Miles Morales)
Side quests related to Miles's school life at Brooklyn Visions Academy, often involving helping fellow students or dealing with issues on campus.
Symbiote Nests
After the symbiote invasion begins, nests appear throughout the city. Spider-Man must infiltrate these dangerous, pulsating areas, destroy symbiote hearts while fending off waves of symbiote enemies, and escape before the nest collapses.
Story Missions (Michael, Franklin, Trevor)
A long series of interconnected missions that advance the main narrative, involving each of the three protagonists individually and often together. These range from character introductions and personal storylines to elaborate heists, assassinations, and confrontations with rival factions and law enforcement.
Heist Missions (Setup & Finale)
Major multi-part missions that are central to the game. Players plan the heist by choosing an approach (e.g., 'Subtle' or 'Obvious'), selecting a crew with varying skills and cut percentages, completing prerequisite setup missions (e.g., acquiring getaway vehicles, equipment), and then executing the main heist finale.
Strangers and Freaks Missions
Optional side missions initiated by unique, often eccentric, 'Stranger' characters encountered throughout the world. Each stranger offers a distinct storyline or series of tasks for one or more of the protagonists (e.g., Tonya's towing missions for Franklin, Maude's bounty hunting for Trevor, Epsilon Program for Michael).
Assassination Missions (Lester for Franklin)
A series of missions given to Franklin by Lester Crest, where Franklin must assassinate specific corporate targets. These missions can significantly impact the in-game stock market, allowing players to earn large amounts of money by investing before and after the assassinations.
Random Events
Dynamic, unscripted events that occur as players explore Los Santos and Blaine County. These can include stopping muggings, helping stranded motorists, participating in impromptu street races, finding lost items, or dealing with altercations. Completing these often rewards small amounts of cash or stat increases.
Property Management Missions
After purchasing certain businesses (e.g., Los Santos Customs, Taxi Co., Sonar Collections Dock), players may receive occasional missions or tasks related to managing that property, which can generate weekly income.
Various recreational activities available throughout the world. Participating and succeeding in these can improve character stats, earn money, or contribute to 100% game completion.
Bail Bond Missions (Trevor & Maude)
Trevor can undertake bounty hunting missions for Maude Eccles, tracking down and capturing bail jumpers in Blaine County, either dead or alive (alive yields a higher reward).
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Multiplayer
Multiplayer Details
Marvel's Spider-Man 2 is a purely single-player experience. There are no multiplayer modes.
N/A
extension
Editions & DLC
Available Editions
Available in Standard Edition, Digital Deluxe Edition (10 unique suits - 5 for Peter, 5 for Miles, additional Photo Mode items, 2 skill points), and Collector's Edition (SteelBook display case, 19-inch statue featuring both Spider-Men battling Venom, all Digital Deluxe content).
Originally released on PS3/Xbox 360. Later enhanced versions released for PC, PS4, and Xbox One, and further enhanced versions for PS5 and Xbox Series X|S. Various editions included: Standard, Special Edition (SteelBook, blueprint map, stunt plane trials, bonus outfits, tattoos, special ability boost, additional weapons), Collector's Edition (Special Edition content + security deposit bag, GTA V cap, characters for GTA Online). The Premium Online Edition bundles the base game with the Criminal Enterprise Starter Pack for GTA Online.
Post-Launch Content / DLC
Insomniac Games has released free updates including New Game+, new suits, mission replay, and accessibility features. Larger story DLC or expansions have not been officially announced as of mid-2024, but are a possibility based on past Insomniac titles.
The primary post-launch support has been for Grand Theft Auto Online, which has received a massive amount of free content updates over the years. These include new heists, businesses (CEO, Biker, Gunrunning, Nightclub, Arcade, etc.), vehicles, weapons, clothing, game modes, properties, and story-driven contact missions. No single-player story DLC was released for GTA V.
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FAQ
Frequently Asked Questions
Q: Can I switch between Peter Parker and Miles Morales freely? A: Yes, in the open world, players can seamlessly switch between controlling Peter Parker and Miles Morales via the FNSM app on their phone. Each character has their own set of specific story missions and some unique side activities, but many open-world tasks can be completed by either.
Q: What are Web Wings? A: Web Wings are a new traversal mechanic in Marvel's Spider-Man 2. Both Peter and Miles can deploy these glider-like wings while airborne to soar through the city, utilizing wind tunnels for increased speed and covering large distances much faster than just web-swinging.
Q: How do the Symbiote powers work for Peter? A: When Peter Parker acquires the Venom symbiote, he gains access to a new set of aggressive, tendril-based combat abilities and a 'Symbiote Surge' mode (similar to a rage mode) that significantly enhances his power. These abilities replace his Spider-Arm skills while the Symbiote Suit is active in the story.
Q: Are there different boroughs of New York City to explore? A: Yes, Marvel's Spider-Man 2 expands the map to include not only Manhattan (from previous games) but also Queens and Brooklyn, effectively doubling the size of the explorable open world.
Q: Does Marvel's Spider-Man 2 have multiplayer? A: No, Marvel's Spider-Man 2 is a single-player only experience, focusing on the individual stories and cooperative dynamic of Peter Parker and Miles Morales within the narrative.
Q: Will there be DLC for Marvel's Spider-Man 2? A: Insomniac Games has not officially announced major story DLC in the vein of 'The City That Never Sleeps' for the first game or 'Miles Morales' as a standalone. However, they have released free updates with new features and suits. Future content is possible but unconfirmed.
Q: How many playable characters are in GTA V? A: There are three playable protagonists in the main story mode: Michael De Santa, Franklin Clinton, and Trevor Philips. Players can switch between them freely outside of missions.
Q: Is GTA V's Los Santos the same as in GTA: San Andreas? A: Yes, Grand Theft Auto V is set in a reimagined, high-definition version of Los Santos and the surrounding state of San Andreas, which was first featured in Grand Theft Auto: San Andreas (2004). Many landmarks and areas are inspired by the older game but are significantly more detailed and expanded.
Q: What are Heists in GTA V Story Mode? A: Heists are complex, multi-stage missions that form the core of GTA V's storyline. They involve planning, choosing an approach (e.g., stealthy or aggressive), selecting a crew of specialists (gunman, driver, hacker), and executing the robbery. The success and payout of heists can be affected by player choices and crew skill.
Q: Can I play GTA V in first-person mode? A: Yes, the enhanced versions of GTA V (PC, PS4, Xbox One, and newer consoles) include a fully implemented first-person mode, allowing players to experience the entire game from this perspective. This mode can be toggled on or off at any time.
Q: Is Grand Theft Auto Online free if I own GTA V? A: Yes, Grand Theft Auto Online is included with the purchase of Grand Theft Auto V. However, it requires an internet connection and, on consoles, may require a subscription to PlayStation Plus or Xbox Game Pass Core/Ultimate for online play.
Q: Are there cheat codes in GTA V? A: Yes, Grand Theft Auto V features a variety of cheat codes for the single-player story mode that can be entered using button combinations (on consoles) or by typing them (on PC). Cheats can spawn vehicles, grant invincibility, change weather, etc., but using them typically disables achievements/trophies for that play session.
build
Technical Details
Graphics & Visual Fidelity
Powered by Insomniac Games' proprietary engine, Marvel's Spider-Man 2 showcases stunning visuals on the PlayStation 5. It features incredibly detailed character models, lifelike animations, a densely populated and realistic New York City, and advanced lighting and reflection effects (including extensive ray tracing options for reflections and shadows). Offers various graphics modes (Fidelity for max visuals/RT at 30FPS, Performance for 60FPS with dynamic resolution/less RT, and modes for 120Hz displays with VRR).
Utilizes the RAGE engine to deliver a highly detailed and realistic depiction of Los Santos and Blaine County. The game is known for its impressive draw distances, detailed textures, advanced lighting and shadow effects, realistic weather systems, and convincing character animations. Enhanced versions on PC, PS4/Xbox One, and PS5/Xbox Series X|S introduced higher resolutions, improved textures, denser traffic/pedestrians, and features like ray tracing on the latest consoles/PC.
Audio & Soundtrack
Original score composed by John Paesano, featuring heroic orchestral themes for both Spider-Men, intense action cues, and emotional character motifs. The soundtrack dynamically shifts with gameplay. Sound design is immersive, with distinct web-swinging sounds, impactful combat effects, unique sounds for Symbiote and Venom powers, and the bustling ambience of New York City.
Features an extensive and diverse soundtrack across multiple in-game radio stations covering genres like rock, pop, hip-hop, country, electronic, reggae, Latin, and talk radio. Original score by Tangerine Dream, Woody Jackson, The Alchemist, and Oh No, which dynamically adapts to gameplay. Sound design is incredibly detailed, with distinct vehicle engine sounds, weapon effects, character dialogue, and ambient city/countryside noise creating an immersive soundscape.
User Interface (UI/UX)
Features a clean and dynamic HUD displaying health, Focus meter (for finishers/healing), gadget/ability cooldowns, and contextual prompts. A mini-map aids navigation. The main menu provides access to the map, missions, character (skills, suits, gadgets), collectibles, and settings. The FNSM App is used for side activities and requests. Photo Mode is robust.
Features a clean and functional HUD displaying a mini-map (with GPS), health, armor, ammo, and wanted level. A weapon wheel allows for quick selection. The in-game smartphone is used for contacts, missions, internet browsing, and accessing GTA Online. Each protagonist has a unique phone interface. Third-person and first-person views offer slightly different UI presentations.
Accessibility Options
Offers a wide range of accessibility options, building on Insomniac's previous efforts. Includes customizable controls, extensive subtitle and caption options, options to simplify QTEs, aim assist, options for puzzle timing, high contrast modes for shaders, audio cues for collectibles and combat, gameplay speed modifiers (slow down game speed), and more.
Includes options for customizable controls, subtitle display (size, background), aim assist options (full, partial, free aim), options to skip difficult mission sections after multiple failures (in story mode), colorblind-friendly HUD elements, and audio balancing. First-person mode can also aid some players.
CPU: Estimated recommended desktop CPU for 1080p/60FPS High on PC.
CPU (Laptop): High-end laptop CPUs for PC version.
GPU: Estimated recommended desktop GPU for 1080p/60FPS High on PC.
GPU (Laptop): High-performance laptop GPUs for PC version. 8GB VRAM crucial.
RAM: 16GB minimum, 32GB strongly recommended for PC.
Storage: NVMe SSD mandatory for PC.
memoryCPU: Intel Core i7-9700K or AMD Ryzen 7 3700X (Estimated for PC)
developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB) (Estimated for PC)
laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H or better (Estimated for PC)
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4060 Mobile (8GB, High TGP). **An RTX 3070 Ti Mobile or RTX 4070 Mobile would be better.**
layersRAM: 16 GB
saveStorage (Tier): 100 GB NVMe SSD
—
1080p (Full HD) - Minimum (1080p ~30 FPS, Low/Medium Preset)(Low to Medium Preset)
CPU: Minimum desktop CPU for playable framerates.
CPU (Laptop): Estimated laptop CPU equivalent. Modern i3/Ryzen 3 or better recommended.
GPU: Minimum desktop GPU.
GPU (Laptop): Estimated laptop GPUs. Game is less demanding by today's standards for these settings.
RAM: Minimum RAM requirement.
Storage: HDD is absolute minimum, expect long load times.
laptop_windowsGPU (L): NVIDIA GeForce GT 540M / AMD Radeon HD 6570M or better. **Any modern integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or entry-level dedicated GPU (RTX 3050 Mobile, etc.) will run this game at 1080p Medium/High comfortably.**
layersRAM: 4 GB
saveStorage (Tier): 72 GB HDD (Current installs often need more)
CPU: Recommended desktop CPU for 1080p at 60 FPS.
CPU (Laptop): Estimated mid-range laptop CPUs.
GPU: Recommended desktop GPU for 1080p at 60 FPS on High.
GPU (Laptop): Estimated performance-focused laptop GPUs. 2GB VRAM is bare minimum, 4GB+ better.
RAM: Recommended RAM for smoother performance.
Storage: SSD strongly recommended.
CPU: CPU for 1440p/60FPS High/Ultra on PC.
CPU (Laptop): Top-tier laptop CPU for PC version.
GPU: Desktop GPU for 1440p/60FPS High/Ultra on PC. Upscaling essential.
GPU (Laptop): Flagship laptop GPUs for PC version. 12GB+ VRAM critical.
RAM: 32GB RAM essential for smoother 1440p high settings on PC.
Storage: NVMe SSD required for PC.
memoryCPU: Intel Core i7-11700K or AMD Ryzen 7 5800X3D (Estimated for PC)
developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6900 XT (16GB) / RX 7900 XT (20GB) (Estimated for PC)
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP) or AMD Radeon RX 6600M/6700S. **An RTX 3070 Mobile or RTX 4060 Mobile provides a very smooth 1440p High experience.**
layersRAM: 16 GB
saveStorage (Tier): 72 GB NVMe SSD (Current installs often need more)
CPU: Flagship CPU for attempting 4K/60FPS Ultimate on PC.
CPU (Laptop): Absolute flagship laptop CPUs for PC.
GPU: Flagship desktop GPU for 4K Ultimate on PC, heavily reliant on DLSS/FSR with Frame Generation.
GPU (Laptop): The absolute best laptop GPU, would be pushed to its limits. Aggressive upscaling mandatory for PC.
RAM: 32GB RAM highly recommended for 4K Ultimate on PC.
Storage: NVMe SSD required for PC.
memoryCPU: Intel Core i9-13900K or AMD Ryzen 9 7950X3D (Estimated for PC)
developer_boardGPU: NVIDIA GeForce RTX 4090 (24GB) or AMD Radeon RX 7900 XTX (24GB) (Estimated for PC)
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
layersRAM: 32 GB
saveStorage (Tier): 100 GB NVMe SSD
—
2160p (UHD/4K) - Ultra (2160p/4K ~30-60 FPS, Medium/High Preset with DLSS Balanced/Performance)(Medium/High Preset, DLSS Balanced/Performance (Native 4K High/Ultra 60FPS is very demanding))
CPU: Desktop CPU recommendation for 4K.
CPU (Laptop): High-end to top-tier laptop CPUs required.
GPU: Desktop GPU recommendation for a playable 4K experience, likely requiring DLSS.
GPU (Laptop): High-end to flagship laptop GPUs essential. 8GB VRAM is absolute minimum for 4K, 12GB+ strongly preferred.
RAM: 16GB minimum, 32GB strongly recommended for 4K.
Storage: NVMe SSD required.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP) or AMD Radeon RX 6800M/6850M XT. **An RTX 3080 Mobile (16GB) / RTX 4080 Mobile (12GB) or higher is needed for a better 4K experience, heavily relying on DLSS. Even an RTX 4090 Mobile may need DLSS for Ultra 60FPS. A hypothetical next-gen flagship (RTX 50-series) would be the target for improved native 4K.**
layersRAM: 16 GB
saveStorage (Tier): 72 GB NVMe SSD (Current installs often need more)
save Overall Storage
Spec: 98 GB minimum install size (PS5). PC version likely similar or larger (Speculative). NVMe SSD Required. Note: An NVMe SSD would be mandatory for the PC version for optimal performance and to leverage fast loading. Type: NVMe
Spec: 72 GB available space (SSD Recommended). Initial release was smaller, but updates and GTA Online have increased the size. 90GB+ often cited for current installs. Note: An SSD is highly recommended for faster loading and texture streaming, especially in GTA Online. Type: SSD
desktop_windows Operating System
Spec: Windows 10 64-bit (Version 1909 or newer) / Windows 11 (Speculative for PC) Explanation: 64-bit Windows 10/11 would be required for a PC port.
Spec: Windows Vista SP2, Windows 7 SP1, Windows 8/8.1, Windows 10 (64-bit) Explanation: 64-bit OS required. Windows 10/11 64-bit recommended for best compatibility and performance.
gamepad DirectX Version
Spec: DirectX 12 Ultimate (Speculative for PC) Explanation: DX12 Ultimate would likely be required for advanced features like extensive ray tracing on PC.
Spec: DirectX 10, 10.1, 11 Explanation: DirectX 10 compatible card minimum; DX11 recommended for best visuals.
info_outline Other Game Notes
CONSOLE EXCLUSIVE (PlayStation 5). PC System requirements are HIGHLY SPECULATIVE, assuming a future PC port similar in demand to other high-fidelity Sony exclusives. An NVMe SSD would be mandatory for a PC version.
Laptop Performance Note: If ported to PC, laptop models of listed desktop GPUs will require comparable performance, very high TGP (Total Graphics Power), and excellent cooling. **This would be an extremely demanding title on PC, requiring top-tier laptop hardware for high settings, especially with ray tracing.**
Laptop Consideration: G P U T G P: Maximum TGP will be absolutely crucial.
Laptop Consideration: Cooling Thermals: Exceptional cooling needed for demanding visuals and fast-paced action.
Laptop Consideration: C P U Power Limits: Strong CPU performance needed for the dense open world and fast traversal.
Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM (DDR5) would be essential.
Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus would be critical.
Optimization Detail: Upscaling Tech: PS5 supports various graphics modes (Fidelity/Performance). A PC port would likely include DLSS, FSR, and XeSS.
Optimization Detail: Key Settings Impact: Ray Tracing (Reflections, Shadows), Texture Quality, Level of Detail, Shadow Quality, Crowd/Traffic Density, and Hair Quality would heavily impact performance on PC. The game utilizes extensive ray tracing on PS5.
Game Name: Marvel's Spider-Man 2
Official system requirements from Rockstar Games (PC version). Performance can vary depending on specific hardware, settings, and background applications. An SSD is strongly recommended for optimal performance, especially for faster loading in both Story Mode and GTA Online.
Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable, but TGP (Total Graphics Power) and cooling are critical. **While an older title, maxing out GTA V on PC at high resolutions still requires decent hardware, especially with advanced graphics settings and mods.**
Laptop Consideration: G P U T G P: Good TGP is important for consistent performance.
Laptop Consideration: Cooling Thermals: Adequate cooling is necessary to prevent throttling during extended play sessions.
Laptop Consideration: C P U Power Limits: Decent sustained CPU power helps with the open world's demands.
Laptop Consideration: R A M Speed Dual Channel: Dual-channel RAM can provide a noticeable performance uplift.
Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended for optimal framerates.
Optimization Detail: Upscaling Tech: NVIDIA DLSS support was added in a later PC update. AMD FSR is not officially supported but might be achievable via mods.
Optimization Detail: Key Settings Impact: MSAA (very demanding), Grass Quality, Reflection Quality, Shadow Quality, Post FX (Depth of Field, Motion Blur), Extended Distance Scaling, and advanced graphics settings like High Resolution Shadows and High Detail Streaming While Flying significantly impact performance.
Game Name: Grand Theft Auto V
build Optimization Details
Upscaling Tech: PS5 supports various graphics modes (Fidelity/Performance). A PC port would likely include DLSS, FSR, and XeSS.
Key Settings Impact: Ray Tracing (Reflections, Shadows), Texture Quality, Level of Detail, Shadow Quality, Crowd/Traffic Density, and Hair Quality would heavily impact performance on PC. The game utilizes extensive ray tracing on PS5.
Upscaling Tech: NVIDIA DLSS support was added in a later PC update. AMD FSR is not officially supported but might be achievable via mods.
Key Settings Impact: MSAA (very demanding), Grass Quality, Reflection Quality, Shadow Quality, Post FX (Depth of Field, Motion Blur), Extended Distance Scaling, and advanced graphics settings like High Resolution Shadows and High Detail Streaming While Flying significantly impact performance.
laptop Laptop Considerations
G P U T G P: Maximum TGP will be absolutely crucial.
Cooling Thermals: Exceptional cooling needed for demanding visuals and fast-paced action.
C P U Power Limits: Strong CPU performance needed for the dense open world and fast traversal.
R A M Speed Dual Channel: Fast dual-channel RAM (DDR5) would be essential.
M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus would be critical.
G P U T G P: Good TGP is important for consistent performance.
Cooling Thermals: Adequate cooling is necessary to prevent throttling during extended play sessions.
C P U Power Limits: Decent sustained CPU power helps with the open world's demands.
R A M Speed Dual Channel: Dual-channel RAM can provide a noticeable performance uplift.
M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended for optimal framerates.
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
memoryIntel Core i9-14900HX
developer_boardNVIDIA GeForce RTX 4090
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
MSI Vector 16 HX AI with RTX 5080 and Intel Ultra 9-275HX
memoryIntel Core Ultra 9-275HX
developer_boardNVIDIA GeForce RTX 5080
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Vector 16 HX with RTX 5070 Ti
memoryIntel Ultra 7 255HX
developer_boardNVIDIA GeForce RTX 5070 Ti
layers32GB DDR5 5600MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
MSI Vector 16 HX AI with RTX 5080 and Intel Ultra 9-275HX
memoryIntel Core Ultra 9-275HX
developer_boardNVIDIA GeForce RTX 5080
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
memoryIntel Core Ultra 9 285HX
developer_boardNVIDIA GeForce RTX 5090
layers64GB DDR5-6400MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX
memoryIntel Core Ultra 9 275HX
developer_boardNVIDIA GeForce RTX 5090
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
memoryIntel Core i9-14900HX
developer_boardNVIDIA GeForce RTX 4080
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
info_outline
Laptop recommendations are estimates based on available component benchmarks and game requirements.
Actual performance may vary depending on settings, drivers, cooling, power limits, etc.
Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.