Select Games to Compare
Killing Floor 3 vs S.T.A.L.K.E.R. 2: Heart of Chornobyl
info General Information | |
Release Date | |
Jul 24, 2025 | Sep 5, 2024 |
Developer | |
Tripwire Interactive | GSC Game World |
Publisher | |
Tripwire Interactive | GSC Game World |
Genre(s) | |
First-Person Shooter, Co-op, Survival Horror, Action | First-Person Shooter, Survival Horror, Open World, Post-Apocalyptic, RPG-lite |
Engine | |
Unreal Engine 5 | Unreal Engine 5 |
stars Ratings & Price | |
Content Rating | |
M (Mature 17+) | Mature 17+ (Expected) |
Avg. User Rating | |
4.5 / 5.0 | 0.0 / 5.0 |
Current Price (USD) | |
$49.99 | $59.99 |
tune Key Specs | |
Quick Highlights | |
|
|
sports_esports Gameplay & Mechanics | |
Companions/Followers | |
|
|
Key Collectibles | |
|
|
Key Themes | |
|
|
colorize Combat & Gear | |
Weapons Overview | |
|
|
Armor / Gear Sets | |
|
|
Outfits/Customization | |
|
|
trending_up Progression & Upgrades | |
Skills & Progression | |
The classic Perk system returns but has been expanded. Each Specialist (class) has a unique skill tree, allowing for deep customization of abilities and playstyles. A new weapon upgrade system allows players to enhance their favorite guns with new attachments and properties. The in-match economy of earning 'Dosh' to buy better weapons from the Trader pod remains a core part of the gameplay loop. |
N/A |
public World & Exploration | |
World & Level Design | |
The game features a variety of battlegrounds, from claustrophobic urban environments to sprawling industrial complexes. Maps are designed with the series' signature focus on choke points, verticality, and strategic locations for welding doors and holding out against the horde. The move to Unreal Engine 5 allows for more detailed and destructible environments. |
S.T.A.L.K.E.R. 2 will feature a seamless open world of approximately 64 sq km, one of the largest in gaming. It will encompass iconic locations from previous games (e.g., Pripyat, Chornobyl NPP, Red Forest, Cordon - TBD if all are present or reimagined) as well as new, unexplored territories within the Exclusion Zone. The world will be dynamic, with the A-Life 2.0 system simulating life for factions and mutants independently of the player. Expect diverse biomes from irradiated wastelands and dense forests to underground laboratories and abandoned urban areas. |
Playable Vehicles | |
|
|
book Story & Characters | |
Main Characters | |
|
|
Example Missions | |
|
|
people Multiplayer | |
Multiplayer Details | |
The game is built around 6-player online co-op. The primary modes are the classic wave-based Survival and the more structured Objective Mode. A new 'Endless Mode' was added in the first post-launch update. |
A free multiplayer update is planned for release after the main game. Details are scarce, but it's expected to include PvP modes. Co-operative elements or a standalone mode like the once-planned S.T.A.L.K.E.R. Online (focused on raids) are speculative but possible. |
extension Editions & DLC | |
Available Editions | |
N/A | Multiple editions have been announced: Standard, Deluxe (digital artbook, soundtrack, extra side quests, costumes/weapon skins), Ultimate (Deluxe content + Season Pass with future DLCs, more costumes/weapon skins), and physical Collector's Edition (Ultimate content + SteelBook, artbook, stalker figurine, letter, map, patches, keychain, etc.). |
Post-Launch Content / DLC | |
N/A | A Season Pass is confirmed for higher editions, indicating plans for multiple DLCs, likely including story expansions, new areas, weapons, and potentially game modes. A free multiplayer update is also planned after release. |
help_outline FAQ | |
Frequently Asked Questions | |
|
|
build Technical Details | |
Graphics & Visual Fidelity | |
N/A | Developed on Unreal Engine 5, S.T.A.L.K.E.R. 2 aims for cutting-edge photorealistic visuals. It will leverage UE5 features like Nanite (virtualized micropolygon geometry for extreme detail) and Lumen (fully dynamic global illumination and reflections). Expect highly detailed environments, realistic weather systems, advanced lighting, and detailed character/mutant models. Motion capture and photogrammetry are being used extensively. |
Audio & Soundtrack | |
N/A | Expected to feature an atmospheric and melancholic soundtrack, possibly by MoozE (composer for previous S.T.A.L.K.E.R. games) or similar artists, blending ambient electronic, industrial, and folk elements. Immersive sound design is a hallmark, with distinct anomaly sounds, mutant roars, weapon effects, and the oppressive ambience of the Zone (wind, Geiger counter clicks, distant gunfire). |
User Interface (UI/UX) | |
N/A | Expected to be immersive and diegetic where possible, fitting the S.T.A.L.K.E.R. aesthetic. HUD will likely display health, stamina, radiation levels, ammo, equipped detectors, and time. PDA will be crucial for map, inventory, quests, and information. Dynamic indicators for hunger, thirst, sleep, and bleeding are staples of the series. |
Accessibility Options | |
N/A | To Be Determined (TBD). Modern AAA games typically include a range of accessibility options, so it's likely S.T.A.L.K.E.R. 2 will offer features like customizable controls, subtitle options, UI scaling, and potentially gameplay modifiers, though specifics are unconfirmed. |
video_library Media Links | |
Gameplay Video | |
launchWatch | launchWatch |
Walkthrough/Guide | |
launchView | N/A |
settings_applications System Requirements | |
1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset) (High Preset) CPU: Recommended desktop CPU for 1080p/60FPS High settings. CPU (Laptop): High-end laptop CPUs needed due to UE5 and A-Life 2.0. GPU: Recommended desktop GPU for 1080p/60FPS High. GPU (Laptop): Performance-focused laptop GPUs. 8GB+ VRAM crucial. RAM: 16GB RAM strongly recommended. Storage: NVMe SSD strongly recommended. | |
— | memoryCPU: Intel Core i7-9700K or AMD Ryzen 7 3700X developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3060 Ti (8GB) or AMD Radeon RX 5700 XT (8GB) / RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H or better (Estimated) laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4060 Mobile (8GB, High TGP). **An RTX 3070 Ti Mobile or RTX 4070 Mobile would provide a more consistent experience.** layersRAM: 16 GB saveStorage (Tier): 150 GB SSD |
1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS) (This tier is extrapolated for a high-quality 1080p experience without relying on upscaling as heavily as the official 1440p recommendation.) CPU: The official recommended CPUs are very powerful, suggesting the game is highly CPU-intensive at higher settings. CPU (Laptop): A strong mobile CPU is needed to handle the game's processing demands and maintain a stable framerate. GPU: Official recommended desktop GPUs. There is a notable performance difference between these two cards, with the RX 6750 XT being significantly stronger. GPU (Laptop): Good laptop GPUs for a solid 1080p experience. The RTX 4050 Laptop is a great choice with access to DLSS 3 Frame Generation. RAM: 16GB RAM is officially recommended. Dual-channel configuration is strongly advised. Storage: An SSD is officially required for the recommended experience. | |
memoryCPU: Intel Core i7-9700K or AMD Ryzen 7 7700X developer_boardGPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6750 XT laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP), RTX 4050 Laptop (6GB). layersRAM: 16 GB saveStorage (Tier): 20 GB SSD | — |
1080p (Full HD) - Minimum (1080p ~30 FPS, Low Preset) (Low Preset) CPU: Minimum desktop CPU for lower settings. CPU (Laptop): Estimated laptop CPU. A-Life 2.0 might push this higher. GPU: Minimum desktop GPU for lower settings. GPU (Laptop): Estimated laptop GPUs. 6GB VRAM crucial. RAM: 8GB absolute minimum, but 16GB stated as highly recommended even for minimum. Storage: SSD is mandatory. | |
— | memoryCPU: Intel Core i5-7600K or AMD Ryzen 5 1600X developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 580 (8GB) laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3600 (Laptop equivalent) or better (Estimated) laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 2060 Mobile (6GB). **An RTX 3050 Ti Mobile or RTX 4050 Mobile (High TGP) would be a more realistic minimum for a stable experience.** layersRAM: 8 GB saveStorage (Tier): 150 GB SSD |
1080p (Full HD) - Minimum (Targets 1080p, Low settings, ~30 FPS with Upscaling) (Low Preset, 1080p resolution with upscaling, targeting 30 FPS using traditional lighting, as per official notes.) CPU: Official minimum desktop CPU. The Intel requirement is quite old, while the AMD one is more recent. CPU (Laptop): Estimated entry-level laptop CPUs for minimum playability. GPU: Official minimum desktop GPU. GPU (Laptop): Estimated laptop GPUs for minimum settings. The GTX 1060 Mobile should provide a comparable experience. RAM: 16GB RAM is the official minimum requirement, a high baseline for a minimum spec. Storage: An SSD is officially required for minimum playability. | |
memoryCPU: Intel Core i7-4790 or AMD Ryzen 5 2600 developer_boardGPU: NVIDIA GeForce GTX 1060 or AMD Radeon RX 480 laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 5 3550H or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1060 Mobile (6GB) / GTX 1650 Ti Mobile (4GB). layersRAM: 16 GB saveStorage (Tier): 20 GB SSD | — |
1440p (QHD/2K) - High Performance (Estimated 1440p ~60 FPS, High/Ultra Preset, Upscaling likely needed) (High/Ultra Preset, Upscaling (DLSS/FSR Quality/Balanced)) CPU: CPU for 1440p/60FPS High/Ultra. CPU (Laptop): Top-tier laptop CPU. GPU: Desktop GPU for 1440p/60FPS High/Ultra. Upscaling essential. GPU (Laptop): Flagship laptop GPUs. 12GB+ VRAM critical. RAM: 32GB RAM essential for smoother 1440p high settings. Storage: NVMe SSD required. | |
— | memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D (Estimated) developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB) (Estimated) laptop_macCPU (L): Intel Core i9-12900H / AMD Ryzen 9 6900HS/HX or better (Estimated) laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP). **An RTX 4090 Mobile would be better.** layersRAM: 16 GB saveStorage (Tier): 150 GB NVMe SSD |
1440p (QHD/2K) - Official Recommended (Targets 1440p, Med/High settings, ~60 FPS with Upscaling) (Medium to High Preset, 1440p resolution with upscaling, targeting 60 FPS with Lumen GI and Reflections enabled, as per official notes.) CPU: Official recommended desktop CPU. The powerful Ryzen 7 7700X suggests high CPU demand for 60 FPS targets. CPU (Laptop): High-performance laptop CPUs are essential for a consistent 1440p experience, especially with Lumen enabled. GPU: Official recommended desktop GPUs for a 1440p upscaled experience. The RX 6750 XT is better suited for this target. GPU (Laptop): A high-TGP RTX 4060 or RTX 3070 Laptop is the ideal target for 1440p. A future RTX 5060 Laptop would offer an even better experience. RAM: 16GB RAM is the official recommendation for this tier. Storage: A fast NVMe SSD is recommended for the best loading times at 1440p. | |
memoryCPU: Intel Core i7-9700K or AMD Ryzen 7 7700X developer_boardGPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6750 XT laptop_macCPU (L): Intel Core i9-10980HK / AMD Ryzen 9 5900HX or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB) / RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop) layersRAM: 16 GB saveStorage (Tier): 20 GB NVMe SSD | — |
2160p (UHD/4K) - Ultimate (Estimated 2160p/4K ~60 FPS, High/Ultra Preset, Aggressive Upscaling + Frame Gen Required) (High/Ultra Preset, Upscaling (DLSS/FSR Performance/Ultra Performance + Frame Generation)) CPU: Flagship CPU for attempting 4K/60FPS Ultimate. CPU (Laptop): Absolute flagship laptop CPUs. GPU: Flagship desktop GPU for 4K Ultimate, heavily reliant on DLSS/FSR with Frame Generation. GPU (Laptop): The absolute best laptop GPU, will be pushed to its limits. Aggressive upscaling mandatory. RAM: 32GB RAM highly recommended for 4K Ultimate. Storage: NVMe SSD required. | |
— | memoryCPU: Intel Core i9-13900K or AMD Ryzen 9 7950X3D (Estimated) developer_boardGPU: NVIDIA GeForce RTX 4090 (24GB) or AMD Radeon RX 7900 XTX (24GB) (Estimated) laptop_macCPU (L): Intel Core i9-13980HX/14900HX / AMD Ryzen 9 7945HX3D (Estimated) laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This will be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be needed for a more comfortable experience with less reliance on aggressive upscaling. (Highly Speculative)** layersRAM: 32 GB saveStorage (Tier): 150 GB NVMe SSD |
2160p (UHD/4K) - 4K Ultra Settings (Targets 2160p/4K, High/Ultra settings, ~60 FPS with Upscaling) (High/Ultra Preset, 2160p (4K) resolution, aiming for 60 FPS. Upscaling (DLSS/FSR Performance) is essential.) CPU: A top-tier desktop CPU is recommended to support high-framerate 4K gaming and minimize CPU bottlenecks. CPU (Laptop): The highest-end laptop CPUs are needed to pair with flagship GPUs for a smooth 4K experience. GPU: High-end 40-series desktop GPUs are needed for a 4K/60FPS experience, relying heavily on DLSS/FSR Performance mode. A future RTX 5070 would be a better target for high-framerate 4K. GPU (Laptop): Flagship laptop GPUs are required for a playable 4K experience, which will be heavily dependent on upscaling technologies. RAM: While 16GB is the official recommendation, 32GB provides more headroom for 4K textures and reduces potential issues. Storage: A fast NVMe SSD is highly recommended for the best 4K gaming experience. | |
memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5070) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB) / RTX 4090 Laptop (16GB). layersRAM: 16 GB saveStorage (Tier): 20 GB NVMe SSD | — |
save Overall Storage | |
Spec: 20 GB available space (SSD Required) Note: An SSD is listed as a mandatory requirement for both minimum and recommended tiers. The relatively small 20GB install size suggests efficient asset packaging. Type: SSD | Spec: 150 GB available space (SSD Required). Note: An NVMe SSD is mandatory for the intended experience due to the seamless open world and UE5's asset streaming capabilities (Nanite). Type: SSD |
desktop_windows Operating System | |
Spec: Windows 10 for Minimum, Windows 11 for Recommended Explanation: A 64-bit version of Windows 10 is required. Windows 11 is officially recommended for the higher spec tier. | Spec: Windows 10, Windows 11 (64-bit) Explanation: 64-bit Windows 10 or Windows 11 is required. |
gamepad DirectX Version | |
Spec: DirectX 12 Explanation: The official requirement is DirectX 12. As an Unreal Engine 5 title, it relies on DX12 for its advanced rendering features like Lumen. | Spec: DirectX 12 Ultimate (Expected for full feature set) Explanation: DirectX 12 is listed, Ultimate likely needed for features like advanced ray tracing (if implemented beyond Lumen) or mesh shaders. |
info_outline Other Game Notes | |
|
|
build Optimization Details | |
|
|
laptop Laptop Considerations | |
|
|
info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Killing Floor 3 Specifically
For S.T.A.L.K.E.R. 2: Heart of Chornobyl Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.