T (Teen) - ESRB Descriptors: Blood, Drug Reference
Mature 17+
Avg. User Rating
4.3 / 5.0
4.7 / 5.0
Current Price (USD)
$49.99
$59.99
tune
Key Specs
Quick Highlights
Perspective: Third-Person
Multiplayer: Single-player Only
Setting: Post-Apocalyptic 31st Century Earth (Colorado, Utah, Wyoming)
Platforms: PlayStation 4, Windows PC, PlayStation 5 (via Backward Compatibility & Remaster)
Initial Release (PS4): 2017-02-28
PC Release (Complete Edition): 2020-08-07
Remastered Release (PS5, PC): 2024-10-31
Unique Feature: Unique post-apocalyptic world with robotic creatures, compelling story of Aloy, strategic machine combat by targeting weak points, machine overriding.
Perspective: Third-Person
Multiplayer: Ghost of Tsushima: Legends (Cooperative Story, Survival, Rivals, Raid)
Setting: Tsushima Island, Japan, 1274 (Kamakura Period)
Platforms: PlayStation 4, PlayStation 5, PC (Windows)
Unique Feature: Samurai vs. Ghost Combat Styles, Standoff Mechanic, Guiding Wind Navigation, Stunning Kurosawa-inspired Visuals, Iki Island Expansion (Director's Cut).
sports_esports
Gameplay & Mechanics
Companions/Followers
Rost (Early Game Mentor): Aloy's adoptive father and mentor during her childhood and adolescence. He teaches her essential survival, hunting, and combat skills. He is not a persistent companion throughout the main journey but is a crucial character in her formative years.
Human (Nora Outcast)
Various Story Allies (Temporary): Throughout her journey, Aloy teams up with various individuals for specific quests or story segments (e.g., Erend, Sona, Varl, Talanah, Aratak & Ourea in The Frozen Wilds). These allies fight alongside her but are not permanent, controllable companions.
Human (Nora, Carja, Oseram, Banuk)
Overridden Machines (Temporary Mounts/Allies): Aloy can use her spear to override certain types of machines. Some (like Striders, Broadheads, Chargers) can be used as mounts for faster travel. Others might fight alongside her for a limited time if their combat protocols are enabled during the override.
Robotic Machines
Your Horse (Nobu / Kage / Sora - Player Named): Jin's loyal steed and primary means of transport across Tsushima. Can be called with a whistle. Allows for mounted combat (slashing with katana, archery). Can be equipped with different saddles (cosmetic/minor stat changes). Its name and initial color are chosen by the player early in the game.
Equus caballus (Japanese Breeds)
Guiding Wind: While not a character, the Guiding Wind is a unique navigational tool. Players can select a tracked objective or point of interest on the map, and then swipe the touchpad (or press a key) to summon a gust of wind that visually guides them in the correct direction, replacing a traditional mini-map for primary navigation.
Natural Phenomenon / Spiritual Guidance
Golden Birds: These birds occasionally appear and fly towards nearby points of interest, such as collectibles, hot springs, shrines, or hidden locations, acting as organic guides for exploration.
Bird (Oriole-like)
Foxes (Inari Messengers): Found at Fox Dens (Inari Shrines). Petting a fox will cause it to lead Jin to a hidden Inari Shrine that needs to be honored. They are guides to specific collectibles.
Vulpes vulpes japonica (Japanese Red Fox)
Story-Specific AI Companions (Yuna, Ishikawa, Masako, Norio, Kenji, Taka): During their respective 'Tales of Tsushima' (character-specific questlines) and some main story missions, key allies like Yuna, Sensei Ishikawa, Lady Masako, and Norio will accompany Jin, providing combat support according to their skills (e.g., Yuna uses stealth and her knife, Ishikawa is an archer, Masako a skilled samurai). Their presence is scripted for those missions.
Human
Legends Mode Teammates (Online Players or AI): In the Ghost of Tsushima: Legends co-op multiplayer mode, players team up with up to three other players (or AI companions if playing solo in some modes). Each class has unique abilities and ultimate attacks, requiring teamwork to overcome waves of Oni and complete objectives.
Human (Player Characters - Samurai, Hunter, Ronin, Assassin)
Key Collectibles
Vantages: Datapoints found at scenic overlooks. When activated, Aloy's Focus reveals a glimpse of the Old World location as it once was, along with an audio log from a man who documented the fall of civilization. There are 12 in the base game.
Metal Flowers: Mysterious, artificial glowing flowers with intricate designs, found hidden throughout the world. Collecting sets of them unlocks rewards from a specific merchant in Meridian. There are 30 in the base game.
Banuk Figures (Arnak's Figures): Small wooden effigies of Banuk hunters and machines, often found in high, difficult-to-reach places, usually requiring climbing or precise jumps. There are 6 in the base game.
Ancient Vessels: Old World coffee mugs with various designs. Found in ancient ruins and can be traded to a collector in Meridian for special reward boxes. There are 12 in the base game.
Grazer Training Dummies: Training dummies set up by the Nora tribe in the Sacred Lands. Destroying all 23 of them grants a small reward and an achievement/trophy.
Power Cells (for Shield-Weaver Armor): Five rare Power Cells hidden in specific Old World ruins and main quest locations. Collecting all of them is required to unlock the Shield-Weaver outfit.
Animal Figurines (The Frozen Wilds DLC): Six animal-themed figurines hidden within 'The Cut,' the new region in The Frozen Wilds expansion. Part of a side quest.
Pigments (The Frozen Wilds DLC): Sets of colorful mineral pigments found in The Cut. Collecting these allows a Banuk shaman to create special dyes for Aloy's outfits and face paint.
Records of Tsushima (Scrolls): Lore scrolls found throughout Tsushima, providing historical accounts, personal stories, and cultural details about the island and its people. Collecting them contributes to world understanding.
Mongol Artifacts: Items related to the Mongol invaders, such as helmets, banners, and documents. Found primarily in Mongol-controlled camps and territories. Collecting them provides insight into the enemy and rewards.
Singing Crickets: Crickets kept in small cages, found in graveyards and other serene locations. Collecting them unlocks new flute melodies for Jin to play, which can influence the weather.
Inari Shrines (Fox Dens): Small shrines dedicated to Inari, the fox deity. Players follow a fox from a Fox Den to a hidden shrine. Honoring these shrines (by bowing) grants Minor Charms and eventually increases the number of Charm slots Jin can use.
Hot Springs: Natural hot springs where Jin can bathe and reflect on his journey. Each unique hot spring visited permanently increases Jin's maximum health.
Bamboo Strikes: Sets of bamboo poles that Jin can practice cutting with his katana. Successfully completing the button-pressing mini-game increases Jin's maximum Resolve.
Shinto Shrines (Major Charms): Large, often dilapidated shrines located in high, hard-to-reach places, requiring platforming and sometimes grappling to access. Honoring the shrine at the top rewards Jin with a Major Charm (powerful passive buff).
Haiku Spots: Scenic locations where Jin can compose a haiku by selecting phrases that reflect his thoughts and the environment. Rewards a unique Headband.
Pillars of Honor: Locations marked by a pillar with embedded swords. Honoring these rewards Jin with a new Sword Kit (cosmetic customization for his katana and tanto).
Lighthouses: Several lighthouses along the coast. Re-igniting them provides a small amount of Legend increase and clears fog of war.
Vanity Gear (Masks, Headbands, Sword Kits): Cosmetic items found at Pillars of Honor, as Haiku rewards, or purchased from merchants. Allow for personalization of Jin's appearance.
Sashimono Banners: Collectible banners of fallen samurai clans, scattered throughout Tsushima. Collecting them for a specific NPC rewards saddle customization for Jin's horse.
Key Themes
Post-Apocalyptic
Nature vs. Technology
Tribal Societies
Matriarchy
Mystery of the Past
Artificial Intelligence
Identity & Belonging
Survival
Environmentalism
Ancient Civilizations
Machine Ecology
Samurai Honor vs. Pragmatic Warfare (The Ghost)
Invasion & Resistance
Sacrifice & Loss
Japanese Culture & Feudalism
Revenge
The Cost of War
Nature & Beauty
Inner Conflict
Tradition vs. Adaptation
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Combat & Gear
Weapons Overview
Spear (Lancer): Primary Melee Weapon
Aloy's versatile spear used for light and heavy melee attacks, critical strikes on downed machines, and prying open components. Can be upgraded with modifications.
Hunter Bow: Ranged (Versatile Bow)
A balanced bow capable of firing Hunter Arrows (basic damage), Fire Arrows (burning damage over time, igniting blaze canisters), and Hardpoint Arrows (high tear and damage).
Sharpshot Bow: Ranged (Precision Bow)
A long-range bow designed for high precision and damage. Fires Precision Arrows (high damage, good tear), Tearblast Arrows (removes machine components), and Harvest Arrows (increases resource drops from components).
War Bow: Ranged (Elemental Bow)
A bow specialized in delivering elemental damage. Fires Shock Arrows (stuns machines, detonates shock canisters), Freeze Arrows (makes machines brittle, increases impact damage), and Corruption Arrows (causes machines to attack anything nearby, including other machines).
Tripcaster: Tactical Trap Tool
Deploys tripwires between two points that trigger an effect when crossed by an enemy. Available wires include Shock Wires (stun), Blast Wires (explosive damage), and Fire Wires (burning).
Ropecaster: Tactical Immobilization Tool
Fires ropes that can tie down machines to the ground, immobilizing them temporarily for easier targeting of weak points or overriding. Can be upgraded for heavier ropes.
Sling: Ranged (Elemental Bombs)
Launches elemental bombs in an arc. Types include Freeze Bombs (area freeze effect), Shock Bombs (area shock effect), and Blast Bombs (area explosive damage).
Rattler: Ranged (Close-Quarters Bolts)
A rapid-fire bolt gun effective at close to medium range. Fires Metal Bolts (standard damage), Shock Bolts (shock damage), and Freeze Bolts (freeze damage).
A craftable weapon that fires compressed air blasts, highly effective at tearing off machine armor and components without dealing significant health damage.
Jin Sakai's ancestral katana, his primary weapon for samurai combat. Its effectiveness is enhanced by mastering different combat stances (Stone, Water, Wind, Moon) and upgrading its damage and appearance. Can be used for parries, dodges, and powerful charged attacks.
Tanto: Secondary Melee (Stealth/Critical)
A short blade used for stealth assassinations (from behind, above, or through shoji doors) and for delivering critical strikes to staggered or downed enemies.
Half Bow: Ranged (Fast, Short-to-Mid Range)
A smaller bow that allows for quicker aiming and firing, suitable for mid-range combat and rapid shots. Can use standard arrows and fire arrows.
Longbow: Ranged (Powerful, Long Range, Armor Piercing)
A larger, more powerful bow for long-range precision shots. Can use heavy arrows (for armor penetration) and explosive arrows. Slower draw speed but higher damage.
A set of tools used for stealth, crowd control, and dishonorable (Ghost) tactics. Kunai stagger enemies, Smoke Bombs provide cover for escapes or assassinations, Sticky Bombs adhere to enemies, Wind Chimes distract, and Black Powder Bombs deal area damage. Upgradable for increased capacity and effectiveness.
Blowgun (Iki Island Expansion): Ranged (Stealth, Status Effects)
A silent weapon introduced in the Iki Island expansion, capable of firing darts that can poison enemies, make them berserk (attack anyone), or have other status effects.
Charms (Equippable): Passive Buffs
While not weapons, Charms are equipped to provide various passive bonuses to Jin's combat abilities, defense, stealth, archery, or utility (e.g., increased health, more Resolve gain, chance to terrify enemies). Major and Minor charm slots are unlocked by honoring Inari Shrines.
Armor / Gear Sets
Nora Brave Outfit (Starting Outfit): Aloy's initial outfit, offering basic protection. Multiple variants can be acquired, providing minor resistances or stealth benefits.
Carja Blazon Outfit: Ornate Carja attire, often providing resistance to fire damage. Available in light, medium, and heavy variants with increasing protection and modification slots.
Banuk Sickness Eater Outfit: Banuk tribal wear, typically offering resistance to freeze or corruption damage. Available in different tiers.
Oseram Arrow Breaker Outfit: Sturdy Oseram-made armor, primarily providing increased resistance to ranged projectile damage. Comes in light, medium, and heavy versions.
Nora Silent Hunter Outfit: Specialized Nora outfit designed to enhance stealth, making Aloy harder for enemies (humans and machines) to detect.
Shield-Weaver Outfit (Unique Ancient Armor): A highly sought-after ancient armor set that generates a rechargeable force field, absorbing a significant amount of damage before needing to recharge. Unlocked by finding all Power Cells.
Frozen Wilds Outfits (e.g., Banuk Chieftain, Carja Blazon Master): New outfits introduced in The Frozen Wilds DLC, often with unique perks or higher stats, tailored for the challenges of the new region. Many offer enhanced elemental resistances.
Modification Slots: All outfits have modification slots (number varies by rarity/tier) where 'Weaves' can be inserted to further boost resistances (melee, ranged, fire, freeze, shock, corruption) or enhance stealth.
Samurai Armor Sets (e.g., Samurai Clan Armor, Sakai Clan Armor, Gosaku's Armor, Kensei Armor): Various sets of traditional samurai armor, each consisting of a helmet, body armor, and sometimes gauntlets/greaves (cosmetically part of the body piece). Each set provides unique perks tailored to specific playstyles (e.g., increased health and melee damage, better defense, Resolve gains, stagger resistance). Armor can be upgraded by Armorers to improve its stats and unlock more potent versions of its perks. Dyeable at merchants.
Ghost Armor Set: A unique armor set acquired as Jin embraces the Ghost persona. Focuses on stealth, reducing enemy detection speed, increasing Terrify chance, and other Ghost-related perks. Visually distinct and upgradable.
Traveler's Attire: An outfit focused on exploration. Perks include clearing more fog of war on the map, vibrating the controller near collectibles (Artifacts), and allowing Jin to direct the Guiding Wind to specific collectible types. Upgradable.
Ronin Attire / Kensei Attire (Duel-focused): Outfits that often provide bonuses to melee damage, Resolve gains, or benefits during Standoffs and duels.
Various Other Outfits (e.g., Fundoshi - for comedic effect, Broken Armor - story related): A range of other outfits with varying or no statistical benefits, some are purely cosmetic or tied to specific story moments or challenges.
Masks (Various Samurai Menpo, Ghost Mask, Thief's Wrap, etc.): Cosmetic headwear items that can be equipped with any armor set. Do not typically provide stats but are key for visual customization and role-playing.
Headbands (Hachimaki): Cosmetic items that Jin can find or earn. Worn on the forehead, often with poetic inscriptions. Do not provide stats but add to character appearance.
Outfits/Customization
Nora Outfits (Brave, Protector, Silent Hunter, Survivor): Various outfits reflecting Nora tribal craftsmanship. Each set (often available in Light, Medium, Heavy variants) provides different resistances (e.g., melee, ranged, fire, freeze, shock, corruption) and can be enhanced with modifications (weaves).
Carja Outfits (Silks, Blazon, Shadow): Ornate and functional attire from the Carja Sundom. Typically offer good fire resistance or other combat/utility perks depending on the specific set. Available in tiered versions with modification slots.
Banuk Outfits (Sickness Eater, Ice Hunter, Chieftain - Frozen Wilds): Outfits adapted for the harsh, cold environments of the Banuk lands. Often provide high freeze resistance and unique perks related to survival or machine interaction. The Frozen Wilds DLC adds more advanced Banuk attire.
Oseram Outfits (Sparkworker, Arrow Breaker): Sturdy, practical gear crafted by the Oseram tribe, known for their metalworking. Often provide good melee or ranged damage protection.
Shadow Carja Outfits (Kestrel): Darker, more menacing attire associated with the Shadow Carja faction.
Shield-Weaver Outfit: A unique and powerful ancient armor that generates a rechargeable energy shield. Cannot be modified but provides exceptional protection. Unlocked via a specific side quest involving Power Cells.
Pre-order / Deluxe Edition Outfits (Nora Keeper, Carja Storm Ranger, Banuk Trailblazer): Cosmetic outfits that were part of pre-order bonuses or included in the Deluxe/Complete Editions of the game.
Samurai Armor Sets (Sakai Clan Armor, Gosaku's Armor, Samurai Clan Armor, Kensei Armor, Sarugami Armor - DLC, etc.): Jin can acquire numerous sets of traditional samurai armor. Each set consists of a helmet, mask, and body armor, offering unique perks tailored to samurai combat (e.g., increased melee damage, health, Resolve gains, stagger resistance). Armor can be upgraded by Armorers to improve stats and unlock more potent perks. Dyes can be purchased or found to change the color scheme of most armor sets.
Ghost Armor Set: A unique armor set reflecting Jin's adoption of stealth tactics. Perks include reducing enemy detection speed, increasing the chance to Terrify enemies after assassinations, and other Ghost-related benefits. Visually distinct and upgradable, with dye options.
Traveler's Attire / Ronin Attire / Other Outfits: Various other outfits that Jin can wear, offering different perks and aesthetics. Traveler's Attire is focused on exploration (clearing fog of war, finding collectibles). Ronin Attire often boosts melee damage or Resolve. Many outfits are rewards for completing quests or liberating territories.
Masks (Samurai Menpo, Ghost Mask, Thief's Wrap, Demonic Masks, etc.): A wide variety of cosmetic masks that Jin can wear with any armor set. Found as collectibles, purchased from merchants, or earned as quest rewards. They do not typically offer stat bonuses but are key for visual customization and role-playing.
Headbands (Hachimaki): Cosmetic headbands with various designs and inscriptions. Found as collectibles by following Guiding Wind to Pillars of Honor, or as quest rewards. Do not provide stats.
Sword Kits (Katana & Tanto Scabbards/Hilts): Cosmetic items that change the appearance of Jin's katana (Sakai Storm) and tanto scabbards (saya) and hilts (tsuka). Found at Pillars of Honor or purchased from merchants.
Saddle (for Horse): Jin can choose different saddles for his horse, which are primarily cosmetic but are acquired as story progression or rewards.
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World & Exploration
World & Level Design
Horizon Zero Dawn features a large open world divided into distinct ecological regions: the mountainous Sacred Lands of the Nora, the desert canyons and mesas of the Carja Sundom (including the capital Meridian and Sunfall), dense jungles, and the snowy, harsh northern territories of the Banuk (expanded in 'The Frozen Wilds' DLC with 'The Cut'). The map is traversed on foot or by overriding and riding certain machines. Tallnecks must be overridden to reveal sections of the map.
Tsushima Island is a large, stunningly beautiful open world divided into three main regions that unlock progressively: Izuhara (southern region, lush forests, farmlands), Toyotama (central region, swamps, coastal areas, more developed towns), and Kamiagata (northern region, snowy mountains, desolate landscapes). Each region is filled with diverse biomes, Mongol-occupied territories, villages, shrines, hot springs, and points of interest. The world is designed to be explored on horseback or foot, with an emphasis on natural beauty and environmental storytelling. The Iki Island expansion (Director's Cut) adds a new, smaller island with its own distinct environment and storyline. The main island of Tsushima is estimated to be around 27-30 sq km, with Iki Island adding to this.
Playable Vehicles
Overridden Machines (Mounts): Organic-Robotic Mount / Land Traversal
Aloy can learn to override certain machine types (e.g., Striders, Broadheads, Chargers) using her spear. Once overridden, these machines can be ridden as mounts for faster travel across the game's vast open world. Each mountable machine has slightly different speeds and handling.
While not vehicles, zip-lines are frequently used for quick descents across chasms or down cliffs. Rappel points allow for controlled descent from heights. These are fixed environmental interaction points.
Your Horse (Nobu / Kage / Sora - Player Named): Primary Mount / Living Vehicle
Jin's loyal steed, chosen by the player early in the game (name and one of three initial coat colors). Essential for traversing the vast island of Tsushima. Can be called with a whistle. Allows for mounted combat (slashing with katana, archery). Can be equipped with different saddles which are primarily cosmetic but sometimes tied to quest rewards.
Grappling Hook: Traversal Tool (Personal Gear)
A tool Jin acquires that allows him to swing across gaps, latch onto specific anchor points to ascend or descend cliffs, and create new pathways in certain environments. Also used contextually in some combat takedowns.
Mongol War Machines (Catapults, Hwacha - Enemy Controlled): Siege Weaponry (Hostile)
The Mongols utilize siege weapons like catapults and hwachas (multiple rocket arrow launchers) in their larger camps and during specific assaults. Jin typically needs to destroy or disable these rather than operate them.
Small Boats / Fishing Boats (Environmental): Minor Watercraft
Small boats are sometimes found along coastlines or rivers. While Jin can swim, these boats are generally not player-controlled for extended travel but are part of the environmental dressing or very specific, short scripted sequences.
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Story & Characters
Main Characters
Aloy: Protagonist / Nora Huntress & Seeker
A skilled hunter, archer, and machine expert. Cast out from the Nora tribe at birth, she is curious, determined, and compassionate. Her journey is to uncover her origins and the secrets of the Old World. Voiced by Ashly Burch.
Rost: Aloy's Guardian / Nora Outcast
A stoic and skilled Nora warrior who was also an outcast. He raised and trained Aloy in the ways of survival and hunting. Plays a pivotal role in Aloy's early life.
Sylens: Mysterious Researcher / Reluctant Ally
An enigmatic and highly knowledgeable wanderer obsessed with uncovering the secrets of the Old Ones and the machines. He communicates with Aloy via her Focus, providing guidance but also pursuing his own agenda. Voiced by Lance Reddick.
High Matriarch Teersa: Nora High Matriarch / Spiritual Leader
One of the three High Matriarchs of the Nora tribe. She is more open-minded and sympathetic towards Aloy compared to the other Matriarchs.
Erend Vanguardsman: Oseram Warrior / Captain of the Vanguard
A boisterous but loyal Oseram warrior who becomes an ally to Aloy. He is investigating the death of his sister, Ersa.
Avad: Sun-King of the Carja
The current enlightened ruler of the Carja tribe, who overthrew his tyrannical father, the 'Mad Sun-King' Jiran. He seeks peace and reforms within the Carja Sundom.
Helis: Antagonist / Leader of the Eclipse
The fanatical leader of the Eclipse, a cult loyal to the Shadow Carja and the mysterious entity HADES. He is a formidable warrior and a primary antagonist.
GAIA: Ancient AI / Earth's Terraforming System
The primary AI of Project Zero Dawn, responsible for overseeing the terraforming of Earth and the reintroduction of life after the Faro Plague. Aloy's existence is directly linked to GAIA.
HADES: Antagonist / Subordinate Function of GAIA
One of GAIA's subordinate functions, designed as a last-resort extinction protocol. It becomes a rogue AI and the primary threat Aloy must stop.
Dr. Elisabet Sobeck: Creator of Project Zero Dawn / Key Figure from the Old World
A brilliant scientist from the 21st century who spearheaded Project Zero Dawn to save life on Earth from the Faro Plague. Aloy bears a striking resemblance to her.
Ted Faro: CEO of Faro Automated Solutions / Architect of the Faro Plague
The CEO of the corporation that created the self-replicating combat machines which caused the Faro Plague, ultimately leading to the end of the Old World. His actions had catastrophic consequences.
Jin Sakai (The Ghost): Protagonist / Samurai Lord
The main playable character. Nephew of Lord Shimura and one of the last samurai on Tsushima after the initial Mongol invasion. Forced to abandon the samurai code of honor to adopt stealthy, unconventional 'Ghost' tactics to fight the invaders and save his people, leading to internal conflict and a clash with tradition.
Lord Shimura: Supporting Character / Antagonist Figure / Jito of Tsushima
Jin's uncle and a respected samurai lord, the jito (steward) of Tsushima. He represents traditional samurai honor and Bushido. While initially an ally, his rigid adherence to the code clashes with Jin's Ghost methods, leading to a profound ideological and personal conflict.
Khotun Khan: Main Antagonist / Mongol General
The cunning, ruthless, and intelligent leader of the Mongol invasion force. He studies Japanese culture and warfare to exploit Tsushima's weaknesses, serving as Jin's primary adversary.
Yuna: Ally / Thief & Survivor
A skilled thief who rescues Jin after the initial battle. She is pragmatic and resourceful, advocating for more practical methods to fight the Mongols, and encourages Jin to embrace the Ghost persona. Her primary motivation is protecting her younger brother, Taka.
Taka: Ally / Blacksmith
Yuna's younger brother, a talented blacksmith who becomes essential for upgrading Jin's gear. He is captured by the Mongols, and his rescue is a key objective.
Sensei Ishikawa: Ally / Legendary Archer
A renowned but embittered master archer (kyūdō sensei). Jin seeks his help and becomes his student, learning advanced archery techniques while helping Ishikawa track down his former protégé, Tomoe.
Lady Masako Adachi: Ally / Samurai Matriarch
The sole survivor of the Adachi clan after a brutal massacre. She is a skilled warrior seeking revenge for her family's murder, and Jin helps her track down the culprits.
Norio: Ally / Warrior Monk
A gentle giant and warrior monk dedicated to protecting his fellow monks and the people of Tsushima. Jin helps him defend Cedar Temple and find his missing brother.
Kenji: Ally (Reluctant) / Sake Brewer & Merchant
A cowardly but well-meaning sake brewer who often gets himself (and Jin) into trouble with his schemes and attempts to profit from the chaos of the invasion. Provides some comic relief.
Ryuzo: Antagonist / Childhood Friend / Leader of the Straw Hat Ronin
Jin's childhood friend and a skilled swordsman. Leader of the Straw Hat Ronin, he initially allies with Jin but later makes desperate choices that put them on opposing sides.
Tomoe (Mentioned/Encountered through Ishikawa's quest): Antagonist Figure / Ishikawa's Former Student
A highly skilled archer, Sensei Ishikawa's former prized student, who defected to the Mongols and taught them archery.
The Eagle (Iki Island DLC): Main Antagonist (DLC) / Mongol Shamaness
The leader of a Mongol tribe on Iki Island, a powerful shamaness who uses psychological warfare and hallucinogenic poisons to torment her victims and maintain control. She has a personal connection to the Sakai clan's past actions on Iki.
Example Missions
Main Quests (Aloy's Journey)
A series of narrative-driven quests that follow Aloy's personal journey to discover her origins, the truth about the Old World, the cause of the machine derangement, and the threat posed by HADES and the Eclipse cult. These missions span the entire game world and involve critical story revelations and boss encounters.
Side Quests
Optional quests given by various NPCs throughout the world. These often involve helping individuals or tribes with their problems, exploring specific locations, hunting particular machines, and provide more lore, XP, and rewards.
Errands
Simpler, shorter optional tasks, often involving fetching specific items or dealing with minor threats for NPCs.
Tallnecks
Climbing massive, giraffe-like communication machines (Tallnecks) and overriding them from their heads. This clears the fog of war from that section of the map, revealing points of interest, machine sites, and settlements.
Cauldrons
Infiltrating and navigating dangerous underground machine factories (Cauldrons). Successfully reaching the core and overriding it unlocks the ability for Aloy to override new types of machines in the open world. Each Cauldron features platforming, puzzles, and a boss fight.
Hunting Grounds
Designated arenas where Aloy can undertake timed trials that test her combat and trapping skills against specific machines under various conditions. Earning higher ranks (Half Sun, Full Sun, Blazing Sun) rewards XP and special items.
Bandit Camps
Clearing out encampments occupied by hostile human bandits. Usually involves defeating all bandits and their leader, and often freeing prisoners or recovering stolen goods.
Corrupted Zones
Areas where machines have become more aggressive and powerful due to corruption. Clearing these zones typically involves defeating all corrupted machines within the designated area.
The Frozen Wilds Main & Side Quests (DLC)
A new set of main and side quests within 'The Cut' region, focusing on the Banuk tribe, a new machine threat (the Daemon), and the mysteries of an ancient AI entity called the Spirit.
Main Story Quests (Jin's Journey - Act I, II, III)
A series of narrative quests that follow Jin Sakai's efforts to repel the Mongol invasion, rescue his uncle Lord Shimura, and liberate Tsushima Island. This involves recruiting allies, confronting Mongol leaders, making difficult choices about his combat tactics (Samurai vs. Ghost), and ultimately facing Khotun Khan. The story is divided into three acts, each focusing on a different region of Tsushima.
Tales of Tsushima (Major Side Quests & Character Arcs)
Multi-part optional questlines focusing on key supporting characters like Yuna, Sensei Ishikawa, Lady Masako, Norio, and Kenji. These 'Tales' delve into their personal stories, motivations, and conflicts, often rewarding Jin with new techniques, gear, or Charms. They contribute significantly to world-building and character development.
Mythic Tales
Special side quests that involve investigating legends and folklore of Tsushima, often narrated by the musician Yamato. These quests usually involve tracking clues, solving puzzles, and culminate in Jin learning a powerful new combat technique (e.g., The Heavenly Strike, Dance of Wrath) or obtaining unique armor/weapons.
Liberating Mongol Territories (Farms, Villages, Forts)
Clear out Mongol-occupied locations across Tsushima. This involves defeating all Mongol soldiers in the area and sometimes completing bonus objectives (e.g., rescuing hostages, not raising alarms). Liberating territories reduces Mongol presence, reveals more of the map, grants Legend increase, and often unlocks nearby quests or merchants.
Duels (Samurai vs. Mongol Leaders, Ronin)
Cinematic one-on-one sword fights against skilled opponents. These occur during main quests, Mythic Tales, or when encountering specific enemies. Duels test Jin's mastery of parrying, dodging, and stance-based combat.
Shrine Climbs (Shinto Shrines)
Navigate challenging platforming sections, often involving climbing cliffs, jumping across gaps, and using the grappling hook (once acquired), to reach remote Shinto Shrines. Honoring these shrines rewards a Major Charm.
Iki Island Story Quests (Director's Cut / Expansion)
A new main questline set on Iki Island, where Jin confronts a new Mongol tribe led by the shamaness known as The Eagle. This story delves into the Sakai clan's troubled past on Iki and forces Jin to confront his own trauma.
Cooperative multiplayer missions with unique objectives, enemies (Oni), and progression systems separate from the single-player campaign. Story missions follow a narrative, Survival involves fending off waves of enemies, Rivals is a 2v2 mode, and The Tale of Iyo is a challenging three-part raid.
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Multiplayer
Multiplayer Details
Horizon Zero Dawn is a strictly single-player experience and does not feature any multiplayer or co-operative modes.
N/A
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Editions & DLC
Available Editions
Originally released with a Standard Edition. The 'Complete Edition' (for PS4 and PC) includes the base game, 'The Frozen Wilds' expansion, a digital art book, a PS4 dynamic theme, and several in-game item packs (Carja Storm Ranger Outfit and Mighty Bow, Carja Trader Pack, Banuk Trailblazer Outfit and Culling Bow, Banuk Traveller Pack, Nora Keeper Pack). A 'Remastered Edition' for PS5 and PC was released on October 31, 2024, featuring graphical enhancements and new features.
Available in Standard Edition, Digital Deluxe Edition (Hero of Tsushima Skin Set, Charm of Hachiman's Favor, digital artbook, director's commentary), Special Edition (SteelBook, Hero of Tsushima mask & sword kit, digital content), and Collector's Edition (Sakai Mask replica, cloth map, sashimono war banner, furoshiki wrapping cloth, SteelBook, artbook, all Digital Deluxe content). The Director's Cut (PS5, PC) includes the base game, the Iki Island expansion, and additional features like Japanese lip sync, haptic feedback, and improved load times.
Post-Launch Content / DLC
The major post-launch content is 'The Frozen Wilds,' a significant story expansion that adds a new northern region ('The Cut'), new characters, new machines (e.g., Frostclaws, Fireclaws), new weapons, new skills ('Traveler' skill tree), and a compelling storyline. This expansion is included in the Complete Edition and Remastered Edition.
The main post-launch content was the 'Iki Island' expansion, a substantial story DLC included in the Director's Cut, taking Jin to a new island with new enemies, story, and gear. A free multiplayer co-op mode, 'Legends,' was also added, featuring unique classes, missions, and a raid. Various cosmetic items and patches have also been released.
help_outline
FAQ
Frequently Asked Questions
Q: When was Horizon Zero Dawn originally released? A: Horizon Zero Dawn was first released for PlayStation 4 on February 28, 2017 (North America). The PC (Complete Edition) version was released on August 7, 2020. A Remastered Edition for PS5 and PC launched on October 31, 2024.
Q: What is the story of Horizon Zero Dawn about? A: It follows Aloy, an outcast hunter in a post-apocalyptic world overrun by robotic creatures, as she uncovers the secrets of her mysterious birth, the fate of the ancient human civilization (the 'Old Ones'), and the origin of the machines that now roam the Earth.
Q: What kind of game is Horizon Zero Dawn? A: It is an open-world action role-playing game (Action RPG) played from a third-person perspective. Gameplay focuses on combat against machines using bows, traps, and other tools, stealth, crafting, exploration, and a rich narrative.
Q: What is the Focus device Aloy uses? A: The Focus is an augmented reality device from the Old World that Aloy finds as a child. It allows her to scan machines to identify weak points and elemental vulnerabilities, track enemies and paths, analyze ancient data logs, and interact with Old World technology.
Q: Can you ride machines in Horizon Zero Dawn? A: Yes, Aloy can learn to override certain types of machines by completing Cauldrons. Once overridden, some machines like Striders, Broadheads, and Chargers can be used as mounts for faster travel across the open world.
Q: Is Horizon Zero Dawn a multiplayer game? A: No, Horizon Zero Dawn is a single-player only experience. It does not have any multiplayer or co-operative modes.
Q: What is 'The Frozen Wilds'? A: 'The Frozen Wilds' is a major story expansion for Horizon Zero Dawn. It adds a new icy northern region called 'The Cut,' a new storyline involving the Banuk tribe, new characters, dangerous new machines (like Frostclaws and Fireclaws), new weapons, and new skills. It's included in the Complete Edition and Remastered Edition of the game.
Q: Is Ghost of Tsushima historically accurate? A: Ghost of Tsushima is set during a real historical event (the Mongol invasion of Japan in 1274) and features historical elements, but it is a work of historical fiction. It takes creative liberties with characters, events, and geography for narrative and gameplay purposes. The developers were heavily inspired by classic samurai cinema.
Q: What is the difference between playing as a Samurai and as the Ghost? A: The game allows Jin to approach combat in two main ways. As a Samurai, he engages enemies head-on in honorable duels and open combat, relying on parries, dodges, and different sword stances. As the Ghost, he uses stealth, assassinations, trickery, and Ghost weapons (kunai, smoke bombs) to eliminate enemies dishonorably but effectively. The story explores Jin's internal conflict with these opposing methods.
Q: What is the Guiding Wind mechanic? A: The Guiding Wind is Ghost of Tsushima's primary navigation system. Instead of a persistent mini-map, players can swipe up on the PlayStation controller's touchpad (or press a designated key on PC) to summon a gust of wind that blows in the direction of their currently tracked objective or point of interest. This encourages players to observe the environment.
Q: What is Ghost of Tsushima: Legends? A: Legends is a free online cooperative multiplayer mode included with Ghost of Tsushima (and its Director's Cut). It features a separate storyline inspired by Japanese folklore and mythology, with players choosing from four unique classes (Samurai, Hunter, Ronin, Assassin) to tackle story missions, survival challenges, and a raid.
Q: What does the Director's Cut add to the game? A: The Ghost of Tsushima Director's Cut includes the full base game, the Iki Island expansion (a new story, map, enemies, and gear), Japanese lip sync options, haptic feedback and adaptive trigger support (PS5), 3D audio enhancements (PS5), and improved load times. On PC, it includes these features plus PC-specific graphical options and ultrawide support.
Q: What is Kurosawa Mode? A: Kurosawa Mode is a visual filter that can be enabled, rendering the game in black and white with increased film grain and altered audio, designed to emulate the style of classic black-and-white samurai films by director Akira Kurosawa.
build
Technical Details
Graphics & Visual Fidelity
Powered by the Decima engine, Horizon Zero Dawn is renowned for its breathtaking visuals, featuring lush and diverse environments, highly detailed machine designs, realistic weather effects, and a dynamic day/night cycle. The PC port and PS5 Remastered Edition offer enhanced graphical options, including higher resolutions, framerates, improved draw distances, and ultrawide support (PC).
Powered by Sucker Punch's proprietary engine, Ghost of Tsushima is renowned for its breathtaking art direction and visual fidelity. It features stunningly beautiful landscapes with vibrant colors, dynamic weather (wind playing a key visual role), detailed particle effects (falling leaves, pollen), and realistic character models. The 'Kurosawa Mode' allows players to experience the game in black and white with film grain, mimicking classic samurai cinema.
Audio & Soundtrack
The acclaimed original score, composed by Joris de Man, The Flight, Niels van der Leest, and Jonathan Williams, features a blend of orchestral, tribal, and electronic elements that perfectly capture the game's atmosphere. Sound design for machines is distinctive and crucial for identifying threats.
Original score composed by Ilan Eshkeri and Shigeru Umebayashi, featuring a blend of traditional Japanese instrumentation (shakuhachi, koto, taiko drums) with epic orchestral themes that evoke the atmosphere of classic samurai films. Sound design is meticulous, with realistic sword clashes, distinct animal sounds, and immersive environmental audio (wind, rustling leaves). Offers full Japanese voice acting with English subtitles for an authentic experience.
User Interface (UI/UX)
Features a clean and immersive UI with a compass, quest log, health/medicine indicators, weapon/ammo selection wheel, and contextual prompts. The Focus scan provides detailed information overlay about machines and the environment. A world map is used for navigation and tracking objectives.
Features a highly minimalistic and immersive HUD. Health and Resolve are displayed subtly. No traditional mini-map; players use the Guiding Wind (swiping the touchpad or a key summons a gust of wind pointing towards the tracked objective) for navigation. Enemy awareness and stance indicators are contextual. The world map is stylized like a traditional Japanese painting. Focus Hearing highlights enemies through walls.
Accessibility Options
Includes options for subtitle customization (size, background), remappable controls (PC), adjustable difficulty levels, aim assist, options to reduce camera shake, and audio cues. The Remastered version may include further enhancements.
Offers a good range of accessibility options, including customizable controls (remapping), subtitle and caption customization, options to simplify QTEs and repeated button presses, aim assist, options for larger UI elements, high contrast mode for some UI, and various gameplay toggles for combat difficulty and HUD elements.
720p (HD) - Minimum (Remastered - Target: 720p, 30 FPS, Very Low Preset)(Very Low Preset. Upscaling may be needed.)
CPU: Minimum desktop CPU for Remastered.
CPU (Laptop): Estimated laptop CPU. Performance varies greatly by laptop thermals and power limits.
GPU: Minimum desktop GPU for Remastered.
GPU (Laptop): Targets ~30 FPS at 720p Very Low. **4GB VRAM is an absolute minimum for laptops and will likely require texture compromises and aggressive upscaling.** TGP and cooling are critical.
RAM: Minimum RAM for Remastered (original PC port listed 8GB min, 16GB rec).
memoryCPU: Intel Core i3-8100 or AMD Ryzen 3 1300X
laptop_macCPU (L): Intel Core i5-8250U (with good cooling) / AMD Ryzen 3 2200U or newer entry-level quad-core mobile CPUs. An Intel Core i3 H-series (10th gen+) or Ryzen 3 H-series (4000 series+) would be better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB), NVIDIA GeForce MX350/MX450 (GDDR6, 2GB - very low settings); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) is a more realistic minimum for laptops.
layersRAM: 16 GB
saveStorage (Tier): 135 GB available space (SSD Strongly Recommended for Remastered/Complete Edition)
CPU: Minimum desktop CPU for lower settings.
CPU (Laptop): Estimated laptop CPU equivalent. Modern i3/Ryzen 3 U or H series better.
GPU: Minimum desktop GPU for lower settings.
GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is absolute minimum.
RAM: Minimum RAM requirement.
Storage: HDD absolute minimum, SSD highly recommended.
laptop_windowsGPU (L): NVIDIA GeForce MX350 (4GB) / GTX 1050 Mobile (4GB). **A GTX 1650 Mobile would be a more realistic minimum for a somewhat stable experience.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4060 Mobile (8GB, High TGP). **An RTX 3070 Ti Mobile or RTX 4070 Mobile (High TGP) will provide excellent performance.**
layersRAM: 16 GB
saveStorage (Tier): 75 GB NVMe SSD
1080p (Full HD) - Recommended (Remastered - Target: 1080p, 60 FPS, Medium Preset)(Medium Preset. Upscaling (DLSS/FSR/XeSS 'Quality' or 'Balanced') recommended.)
CPU: Recommended desktop CPU for Remastered.
CPU (Laptop): Recommended laptop CPU for a good 1080p/60FPS experience at medium settings.
GPU: Recommended desktop GPU for Remastered 1080p/60 Medium.
GPU (Laptop): Targets ~60 FPS at 1080p Medium. **Ensure adequate TGP for NVIDIA cards.** 6GB VRAM is a good target, 8GB better. Upscaling technologies will significantly aid performance and visual quality.
RAM: 16GB RAM in dual-channel.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 2060 Mobile (6GB). **An RTX 3050 Ti Mobile or RTX 4050 Mobile (High TGP) is a good target for 1080p Medium/High.**
layersRAM: 16 GB
saveStorage (Tier): 75 GB SSD
1440p (QHD/2K) - Very High (1440p ~60 FPS or 2160p/4K ~30 FPS, Very High Preset, DLSS/FSR Quality/Balanced)(Very High Preset (DLSS/FSR Quality or Balanced recommended))
CPU: CPU for 1440p/60FPS or 4K/30FPS Very High.
CPU (Laptop): High-end laptop CPU.
GPU: Desktop GPU for these demanding targets.
GPU (Laptop): High-end laptop GPUs. 10GB+ VRAM critical.
RAM: 16GB RAM essential, 32GB beneficial for 4K.
Storage: NVMe SSD required.
—
memoryCPU: Intel Core i7-11700K or AMD Ryzen 7 5800X
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (10GB/16GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 4080 Mobile would be better for consistent performance.**
layersRAM: 16 GB
saveStorage (Tier): 75 GB NVMe SSD
2160p (UHD/4K) - Ultimate (2160p/4K ~60 FPS, Very High/Ultimate Preset, DLSS/FSR Balanced/Performance)(Very High/Ultimate Preset, DLSS/FSR Balanced or Performance)
CPU: Flagship CPU for attempting 4K/60FPS Ultimate.
CPU (Laptop): Absolute top-tier laptop CPUs.
GPU: Flagship desktop GPU for 4K Ultimate, heavily reliant on DLSS/FSR.
GPU (Laptop): The absolute best laptop GPUs, will still need upscaling for smooth 4K Ultimate.
RAM: 32GB RAM highly recommended for 4K Ultimate.
Storage: NVMe SSD required.
—
memoryCPU: Intel Core i7-12700K or AMD Ryzen 9 5900X
laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or better. **Modern flagship Intel/AMD HX series (e.g., 13980HX, 7945HX).**
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will likely require DLSS Performance for stable 4K Ultimate at ~60FPS. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be targeted for a more comfortable native experience. (Highly Speculative)**
layersRAM: 16 GB
saveStorage (Tier): 75 GB NVMe SSD
2160p (UHD/4K) - Very High (Remastered - Target: 4K @ 60 FPS, Very High Preset)(Very High Preset, Upscaling (DLSS/FSR/XeSS 'Performance' or 'Balanced') essential.)
CPU: High-end desktop CPU for 4K/60 Very High.
CPU (Laptop): Flagship laptop CPUs required for this demanding target.
GPU: Top-tier desktop GPU for 4K/60 Very High.
GPU (Laptop): Only the absolute top-tier laptop GPUs with maximum TGP and exceptional cooling can attempt 4K/60 at high/very high settings. **Heavily reliant on aggressive upscaling (DLSS/FSR 'Performance').** Native 4K at these settings is generally beyond current laptop capabilities for such visuals.
RAM: 32GB RAM strongly recommended for 4K gaming at high settings.
memoryCPU: Intel Core i7-11700 or AMD Ryzen 7 5700X
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP), NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP).
layersRAM: 16 GB
saveStorage (Tier): 135 GB available space (SSD Strongly Recommended for Remastered/Complete Edition)
—
2160p (UHD/4K) - High (Remastered - Target: 1440p @ 60 FPS / 4K @ 30 FPS, High Preset)(High Preset, Upscaling (DLSS/FSR/XeSS 'Quality' for 1440p, 'Balanced' for 4K) recommended.)
CPU: Desktop CPU for 1440p/4K High.
CPU (Laptop): High-performance laptop CPU to avoid bottlenecks at higher resolutions.
GPU: Desktop GPU for 1440p60/4K30 High.
GPU (Laptop): Targets ~60 FPS at 1440p High or ~30 FPS at 4K High. **Max TGP versions and excellent cooling are crucial.** 8GB VRAM is minimum, 10GB+ ideal. Upscaling will be very important.
RAM: 16GB RAM dual-channel.
memoryCPU: Intel Core i7-9700 or AMD Ryzen 7 3700X
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or newer high-performance mobile CPUs.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), RX 6800M (12GB).
layersRAM: 16 GB
saveStorage (Tier): 135 GB available space (SSD Strongly Recommended for Remastered/Complete Edition)
—
save Overall Storage
Spec: 135 GB available space (SSD Strongly Recommended for Remastered/Complete Edition) Note: An SSD is highly recommended for faster load times, reduced texture pop-in, and a smoother overall experience. The original PC port required ~100GB. Type: SSD
Spec: 75 GB available space (SSD Recommended). Note: An NVMe SSD is highly recommended for the best experience, minimizing load times and improving asset streaming. Type: SSD
desktop_windows Operating System
Spec: Windows 10 64-bit (version 1909 or higher for Remastered) Explanation: A 64-bit version of Windows 10 (specified version or newer) or Windows 11 is required.
Spec: Windows 10 64-bit (Version 1909 or newer) Explanation: 64-bit Windows 10 (specified version or newer) or Windows 11 is required.
gamepad DirectX Version
N/A
Spec: DirectX 12 Explanation: DirectX 12 API is required.
info_outline Other Game Notes
Official PC system requirements for 'Horizon Zero Dawn Remastered' (or Complete Edition on PC, which has similar demands). Performance can vary depending on specific hardware, driver versions, and in-game settings. An SSD is strongly recommended for optimal performance. The game supports various upscaling technologies.
Laptop Performance Note: Horizon Zero Dawn Remastered, while an older base game, can still be demanding on PC, especially at higher settings or resolutions. For a good laptop experience, a modern gaming laptop with a capable dedicated GPU, sufficient TGP, and good cooling is advised. **Actual performance can vary significantly based on the specific laptop model's TGP, cooling solution, CPU, RAM, and software configuration.** Always check reviews for specific laptop models.
Laptop Consideration: G P U T G P Impact: Total Graphics Power (TGP) is crucial for laptop GPU performance. Higher TGP variants of the same GPU model will perform better. Check manufacturer specs.
Laptop Consideration: Advanced Cooling Thermals: Effective cooling is essential to prevent thermal throttling and maintain consistent framerates during gameplay. Laptops with robust cooling solutions are preferred.
Laptop Consideration: C P U Performance Sustain: A modern mobile CPU (Intel Core H-series, AMD Ryzen H/HS-series) that can sustain good clock speeds is important to complement the GPU, especially in this open-world environment with complex machine AI.
Laptop Consideration: R A M Configuration Speed: 16GB in dual-channel configuration is recommended for smoother gameplay. RAM speed can also impact performance in certain scenarios.
Laptop Consideration: Display Panel G P U Pairing: Match the GPU's capability to the laptop's display resolution (1080p, 1440p) and refresh rate. Upscaling technologies can help bridge performance gaps.
Laptop Consideration: M U X Switch N V I D I A Advanced Optimus: Laptops with a MUX switch or NVIDIA Advanced Optimus can offer improved performance by directly connecting the dedicated GPU to the display.
Laptop Consideration: Driver Updates O S Optimization: Utilize the latest official GPU drivers and ensure Windows is optimized for gaming.
Optimization Detail: Upscaling Tech: The PC (Complete Edition/Remastered) supports NVIDIA DLSS (DLSS 3 for Remastered), AMD FSR (FSR 3.1 for Remastered), and Intel XeSS. These are highly recommended for improving performance at higher settings and resolutions.
Optimization Detail: Key Settings Impact: Resolution, Model Quality, Anisotropic Filtering, Shadows, Reflections, Clouds, Ambient Occlusion, and Anti-Aliasing significantly impact performance. The Remastered version also has enhanced graphics options.
Game Name: Horizon Zero Dawn
Official PC system requirements for 'Ghost of Tsushima DIRECTOR'S CUT'. Performance can vary depending on specific hardware, settings, areas in-game (especially dense forests or large Mongol camps), and background applications. An SSD is strongly recommended for optimal performance.
Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, high TGP (Total Graphics Power), and excellent cooling. **Ghost of Tsushima on PC is a visually rich and potentially demanding title, particularly at higher settings and resolutions.**
Laptop Consideration: G P U T G P: Good TGP is important for consistent framerates.
Laptop Consideration: Cooling Thermals: Robust cooling is essential for sustained performance during intense combat and exploration.
Laptop Consideration: C P U Power Limits: A decent CPU is needed for the open world, AI, and physics.
Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM benefits performance.
Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended.
Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS 3 (Super Resolution & Frame Generation), AMD FSR 3 (Super Resolution & Frame Generation), and Intel XeSS. Also supports NVIDIA Reflex and DLAA.
Optimization Detail: Key Settings Impact: Texture Quality, Level of Detail, Shadow Quality, Reflections, Volumetric Fog, Particle Effects, and Ambient Occlusion heavily impact performance. Using upscaling is recommended for higher resolutions/settings.
Game Name: Ghost of Tsushima
build Optimization Details
Upscaling Tech: The PC (Complete Edition/Remastered) supports NVIDIA DLSS (DLSS 3 for Remastered), AMD FSR (FSR 3.1 for Remastered), and Intel XeSS. These are highly recommended for improving performance at higher settings and resolutions.
Key Settings Impact: Resolution, Model Quality, Anisotropic Filtering, Shadows, Reflections, Clouds, Ambient Occlusion, and Anti-Aliasing significantly impact performance. The Remastered version also has enhanced graphics options.
Upscaling Tech: Supports NVIDIA DLSS 3 (Super Resolution & Frame Generation), AMD FSR 3 (Super Resolution & Frame Generation), and Intel XeSS. Also supports NVIDIA Reflex and DLAA.
Key Settings Impact: Texture Quality, Level of Detail, Shadow Quality, Reflections, Volumetric Fog, Particle Effects, and Ambient Occlusion heavily impact performance. Using upscaling is recommended for higher resolutions/settings.
laptop Laptop Considerations
G P U T G P Impact: Total Graphics Power (TGP) is crucial for laptop GPU performance. Higher TGP variants of the same GPU model will perform better. Check manufacturer specs.
Advanced Cooling Thermals: Effective cooling is essential to prevent thermal throttling and maintain consistent framerates during gameplay. Laptops with robust cooling solutions are preferred.
C P U Performance Sustain: A modern mobile CPU (Intel Core H-series, AMD Ryzen H/HS-series) that can sustain good clock speeds is important to complement the GPU, especially in this open-world environment with complex machine AI.
R A M Configuration Speed: 16GB in dual-channel configuration is recommended for smoother gameplay. RAM speed can also impact performance in certain scenarios.
Display Panel G P U Pairing: Match the GPU's capability to the laptop's display resolution (1080p, 1440p) and refresh rate. Upscaling technologies can help bridge performance gaps.
M U X Switch N V I D I A Advanced Optimus: Laptops with a MUX switch or NVIDIA Advanced Optimus can offer improved performance by directly connecting the dedicated GPU to the display.
Driver Updates O S Optimization: Utilize the latest official GPU drivers and ensure Windows is optimized for gaming.
G P U T G P: Good TGP is important for consistent framerates.
Cooling Thermals: Robust cooling is essential for sustained performance during intense combat and exploration.
C P U Power Limits: A decent CPU is needed for the open world, AI, and physics.
R A M Speed Dual Channel: Fast dual-channel RAM benefits performance.
M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended.
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will likely require DLSS Performance for stable 4K Ultimate at ~60FPS. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be targeted for a more comfortable native experience. (Highly Speculative)**
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will likely require DLSS Performance for stable 4K Ultimate at ~60FPS. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be targeted for a more comfortable native experience. (Highly Speculative)**
MSI Vector 16 HX AI with RTX 5080 and Intel Ultra 9-275HX
memoryIntel Core Ultra 9-275HX
developer_boardNVIDIA GeForce RTX 5080
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will likely require DLSS Performance for stable 4K Ultimate at ~60FPS. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be targeted for a more comfortable native experience. (Highly Speculative)**
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will likely require DLSS Performance for stable 4K Ultimate at ~60FPS. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be targeted for a more comfortable native experience. (Highly Speculative)**
MSI Vector 16 HX AI with RTX 5080 and Intel Ultra 9-275HX
memoryIntel Core Ultra 9-275HX
developer_boardNVIDIA GeForce RTX 5080
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will likely require DLSS Performance for stable 4K Ultimate at ~60FPS. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be targeted for a more comfortable native experience. (Highly Speculative)**
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will likely require DLSS Performance for stable 4K Ultimate at ~60FPS. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be targeted for a more comfortable native experience. (Highly Speculative)**
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will likely require DLSS Performance for stable 4K Ultimate at ~60FPS. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be targeted for a more comfortable native experience. (Highly Speculative)**
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will likely require DLSS Performance for stable 4K Ultimate at ~60FPS. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be targeted for a more comfortable native experience. (Highly Speculative)**
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
memoryIntel Core Ultra 9 285HX
developer_boardNVIDIA GeForce RTX 5090
layers64GB DDR5-6400MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will likely require DLSS Performance for stable 4K Ultimate at ~60FPS. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be targeted for a more comfortable native experience. (Highly Speculative)**
ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX
memoryIntel Core Ultra 9 275HX
developer_boardNVIDIA GeForce RTX 5090
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will likely require DLSS Performance for stable 4K Ultimate at ~60FPS. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be targeted for a more comfortable native experience. (Highly Speculative)**
info_outline
Laptop recommendations are estimates based on available component benchmarks and game requirements.
Actual performance may vary depending on settings, drivers, cooling, power limits, etc.
Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.