Spy Network Recruits: Players can build a network of spies who act as eyes and ears across locations, unveiling new areas and helping to hunt down targets. Recruitable allies with specialized skills can assist in missions, though likely not as direct controllable companions in the style of some RPGs.
Human (Spies, Allies)
Hideout Crew Members: As players develop their customizable hideout for the shinobi league, they will likely recruit various individuals who offer services like gear crafting, training, information, or unique missions.
Human (Artisans, Trainers, Informants)
Ciri (Cirilla Fiona Elen Riannon - Temporary Playable & AI): During specific story segments, the player takes control of Ciri. She has a unique combat style focused on teleportation (Blink), fast sword attacks, and powerful Elder Blood abilities. When not playable, she sometimes fights alongside Geralt as an AI companion in key narrative moments.
Human (Elder Blood User)
Story-Specific AI Companions (Yennefer, Triss, Eskel, Lambert, Zoltan, Vesemir, Roche, Letho, etc.): During various main story quests and major side quests, key characters will temporarily join Geralt as AI-controlled companions. They provide combat support according to their abilities (e.g., Yennefer uses powerful magic, Lambert fights with Witcher skills, Zoltan uses his axe). Their presence is scripted for those missions and they are not persistently commandable.
Human, Witcher, Dwarf, Sorceress
Roach (Geralt's Horse): Geralt's loyal steed and primary means of long-distance travel. Can be called almost anywhere in the open world. Allows for mounted combat (swinging swords, using Signs/crossbow from horseback). Can be equipped with saddles (stamina), saddlebags (inventory capacity), and blinders (reduce panic). Trophies can be attached for passive buffs.
Equus caballus (Various Breeds/Colors)
Key Collectibles
Historical Codex Entries / Data Fragments: Found by exploring, interacting with landmarks, or completing objectives. Provide lore about Feudal Japan, historical figures, locations, and the Assassin-Templar conflict.
Viewpoints (Synchronization Points): High vantage points that, when synchronized, reveal parts of the map, points of interest, and unlock fast travel locations.
Gear Schematics & Crafting Materials: Discovered in chests, looted from enemies, or earned as quest rewards. Used to craft and upgrade weapons, armor, and tools for both Naoe and Yasuke.
Shinobi Texts / Samurai Scrolls (Skill Unlocks): Collectibles that might unlock new skills, abilities, or combat techniques for Naoe and Yasuke respectively.
Treasures & Valuables: Hidden chests and stashes containing currency, rare materials, or unique items scattered throughout the open world.
Kamon Crests / Origami Butterflies / Tea Bowls (Example Collectibles from IGN): Specific types of themed collectibles scattered across Japan, potentially tied to side quests, achievements, or unlocking cosmetic items.
Witcher Gear Diagrams (Scavenger Hunts): Hidden diagrams required to craft and upgrade Witcher School armor and swords. Found by following Scavenger Hunt quests, often in dangerous ruins, caves, or monster lairs across all regions.
Places of Power: Glowing standing stones found throughout the world. Interacting with one for the first time grants Geralt one Ability Point and a temporary significant buff to a specific Witcher Sign. Marked on the map once discovered nearby.
Gwent Cards: Collectible cards for the in-universe card game, Gwent. Acquired by winning matches against NPCs, purchasing from merchants, or as quest rewards. There are hundreds of cards across different factions (Northern Realms, Nilfgaard, Scoia'tael, Monsters, Skellige - DLC). A major side activity with its own questline ('Collect 'Em All').
Hidden Treasures & Smuggler's Caches: Marked on the map as '?' points of interest, often guarded by enemies or monsters. Contain loot chests with gear, crafting materials, money, or diagrams. Smuggler's Caches are typically found underwater in Skellige.
Monster Nests & Bandit Camps: Locations overrun by monsters or bandits. Geralt must defeat all enemies and destroy the nest (for monsters) or loot the main chest (for bandits) to clear the area, earning XP and rewards.
Guarded Treasures: Specific locations marked on the map, usually guarded by a powerful monster or group of enemies, protecting a valuable loot chest.
Persons in Distress (Rescues): NPCs captured by bandits or monsters. Rescuing them often unlocks new merchants, Gwent players, or provides other minor rewards. Marked as '?' until approached.
Spoils of War (Underwater Treasures): Sunken ships or chests in bodies of water, particularly around the Skellige Isles, containing valuable loot. Often requires use of the crossbow against Drowners.
Books, Letters, Notes (Lore Items): Found extensively throughout the world in houses, ruins, on corpses, etc. Provide rich lore, backstory, hints for quests, or initiate new quests. Contributes to the in-game glossary.
Key Themes
Feudal Japan
Shinobi (Ninja)
Samurai
Vengeance
Honor
Duty
Cultural Clash
Political Intrigue
Assassin vs. Templar
Unification of Japan
Espionage
Dual Perspectives
Monster Hunting
War & Politics
Moral Ambiguity & Choice
Destiny & Prophecy
Found Family
Love & Loss
Prejudice & Xenophobia
Folklore & Slavic Mythology
The Lesser Evil
Nature vs. Civilization
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Combat & Gear
Weapons Overview
Naoe's Arsenal (Shinobi): Stealth, Agile Combat
Includes the iconic Hidden Blade for assassinations, a Kusarigama (chain-sickle) for versatile melee and ranged attacks, Tanto, Shuriken, Kunai, Smoke Bombs, and a grappling hook for enhanced mobility and infiltration.
Yasuke's Arsenal (Samurai): Direct, Powerful Combat
Wields a variety of traditional samurai weapons including Katana, the heavy Kanabō (club), Odachi (greatsword), Yari (spear), Naginata (polearm), Bows (Yumi), and potentially early firearms (Teppo). His combat style is focused on parries, powerful strikes, and battlefield control.
Environmental Weapons / Tools: Situational
Players can likely utilize elements of the environment for combat or distraction, such as explosive barrels, cutting down bamboo, or using natural cover provided by the dynamic weather and lighting.
Steel Swords: Melee (Primary vs. Humans & Non-Monsters)
Geralt's primary weapon against human opponents and common animals. Various types exist (e.g., Longclaw, Vitis, various relic swords) with different stats, rune slots, and appearances. Can be crafted or found.
Silver Swords: Melee (Primary vs. Monsters)
Geralt's specialized weapon for fighting monsters, as silver is effective against most supernatural creatures. Similar variety and upgrade paths as steel swords (e.g., Aerondight, various Witcher school silver swords).
Crossbows: Ranged (Utility/Underwater)
A secondary ranged weapon. Primarily used for grounding flying enemies, underwater combat against Drowners, or triggering environmental interactions. Various bolt types can be crafted (standard, broadhead, explosive, tracking).
Specialized sets of swords belonging to different Witcher schools. Each set offers unique stat bonuses and visual styles, often complementing the armor sets of the same school (e.g., Feline swords for fast attacks and bleed, Ursine for strong attacks and adrenaline).
Unique named swords found as quest rewards, loot from powerful enemies, or in hidden locations. Often have special properties, higher base damage, or unique visual designs (e.g., Aerondight, Iris, Winter's Blade).
Armor / Gear Sets
Naoe's Shinobi Attire: Lightweight, flexible armor and clothing designed for stealth, agility, and silent movement. Offers customization options and likely provides bonuses to stealth-related abilities. Can be upgraded.
Yasuke's Samurai Armor: Heavier, more protective samurai armor (yoroi) providing significant defense for direct combat engagements. Offers customization options and likely provides bonuses to combat prowess and resilience. Can be upgraded.
Cosmetic Outfits & Gear Sets: Various outfits and gear pieces will be available for both Naoe and Yasuke through progression, exploration, or as part of special editions (e.g., Sekiryu Character Pack from Deluxe Edition). These can alter appearance and provide different stat bonuses or perks.
Witcher School Gear Sets (Feline, Griffin, Ursine, Wolven, Viper, Manticore): Sets of matching Chest Armor, Gauntlets, Trousers, and Boots belonging to different Witcher schools. Each set offers specific stat bonuses tailored to a playstyle (e.g., Feline for light armor/fast attacks/crit, Ursine for heavy armor/strong attacks/adrenaline, Griffin for medium armor/Sign intensity). These sets can be crafted using diagrams found via Scavenger Hunt quests and upgraded through multiple tiers (Basic, Enhanced, Superior, Mastercrafted, Grandmaster - with DLC).
Common, Magic, Master, Relic Armor Pieces: Non-Witcher gear armor pieces found as loot, purchased from merchants, or crafted. Categorized by rarity (Common - grey, Magic - blue, Master - yellow/orange, Relic - gold/brown) which influences their base stats, number of rune slots, and potential for unique perks. Can be mixed and matched.
Armor Runestones & Glyphs: Enhancements that can be socketed into armor pieces with available slots. Runestones (typically for swords) and Glyphs (for armor) provide passive bonuses like increased Sign intensity, elemental resistance, health regeneration, or reduced damage from specific enemy types.
Heavy, Medium, Light Armor Types: Armor pieces are generally classified as Light, Medium, or Heavy, affecting Geralt's stamina regeneration rate (Light armor regenerates stamina fastest, Heavy slowest). Certain character skills in the General tree can mitigate these penalties or provide bonuses based on armor type.
Outfits/Customization
Shinobi Outfits (Naoe): Naoe will have access to various shinobi shozoku and lighter armor sets designed for stealth and agility. Customizable through dyes, patterns, and individual gear pieces.
Samurai Armor (Yasuke): Yasuke can equip different sets of samurai armor (yoroi), ranging from lighter to heavier configurations, affecting defense and appearance. Customizable through different armor parts, materials, and insignias.
Casual / Civilian Attire: Both characters may have options for less conspicuous attire for blending in or for use in the hideout and non-combat scenarios.
Special Edition Outfits (e.g., Sekiryu Pack): Exclusive cosmetic outfits and weapon skins available through Deluxe, Gold, or Ultimate editions, such as the Sekiryu Character Pack.
Witcher School Gear (Armor Sets: Feline, Griffin, Ursine, Wolven, Viper, Manticore, Grandmaster variants): Geralt can craft and upgrade full sets of armor (Chest, Gauntlets, Trousers, Boots) belonging to different Witcher schools. Each set provides unique stat bonuses tailored to specific playstyles (e.g., Feline for light armor/fast attacks, Ursine for heavy armor/strong attacks, Griffin for Sign intensity). Visuals change with each upgrade tier (Basic, Enhanced, Superior, Mastercrafted, Grandmaster).
Common, Magic, Master, Relic Armor Pieces: A vast array of non-Witcher gear armor pieces found as loot, purchased, or crafted. These include gambesons, leather jackets, plate armor pieces, trousers, boots, and gauntlets. Categorized by rarity, influencing stats and rune slots. Can be mixed and matched.
Formal Attire (Doublets, Pourpoints - e.g., for Novigrad/Toussaint noblesse): Specific outfits required for certain quests or to fit in with high society, particularly in Novigrad and Toussaint. Often more ornate and less combat-focused.
Dyes (Blood and Wine DLC): The Blood and Wine expansion introduced armor dyes, allowing players to change the color of most Witcher gear and some other armor pieces using specific dye formulas and ingredients.
Hairstyles & Beards: Geralt can visit barbers in towns and cities to change his hairstyle and beard style. His beard also grows dynamically over time if not shaved.
Trophies (Monster Trophies for Roach): Defeating certain powerful monsters or winning horse races can reward Geralt with trophies that can be equipped to his horse, Roach, providing small passive bonuses (e.g., +% gold, +% dismemberment chance). These are also visually displayed on Roach.
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World & Exploration
World & Level Design
The open world of Feudal Japan in Assassin's Creed Shadows is described as comparable in size to that of Assassin's Creed Origins (approximately 80km²). It features diverse regions including spectacular castle towns, bustling ports, peaceful shrines, and pastoral landscapes across central Japan. The world is designed with a more realistic scale for mountains and castles, and features dynamic weather systems and changing seasons that can affect gameplay (e.g., ponds freezing over).
The game features several large, distinct open-world regions rather than one single contiguous map. These include: White Orchard (prologue area), Velen & Novigrad (a massive combined region of swamps, forests, battlefields, and the large city of Novigrad), Skellige Isles (an archipelago of mountainous, Viking-inspired islands), Kaer Morhen (a smaller mountainous region with the Witcher keep), and later through DLCs, Toussaint (a vibrant, fairy-tale duchy). The total landmass is estimated to be very large (e.g., Velen/Novigrad alone is often cited as over 100 sq km, with Skellige adding another significant portion). Each region is densely packed with quests, points of interest, monster nests, and hidden treasures.
Playable Vehicles
Horse: Mount / Land Traversal
Horses will be available for faster travel across the large open world of Feudal Japan, a staple in the Assassin's Creed series.
Small Boats / Skiffs: Water Traversal
Given Japan's geography with rivers and coastlines, small boats or skiffs will likely be available for navigating waterways and reaching certain locations.
Roach (Geralt's Horse): Primary Mount / Living Vehicle
Geralt's loyal and ever-present horse (regardless of how many times a 'Roach' might perish, the next one is also named Roach). Essential for traversing the vast open world. Can be called with a whistle. Allows for mounted combat, and can be equipped with saddles (for stamina), saddlebags (for increased inventory weight), blinders (to reduce panic), and trophies (for passive buffs).
Boats (Skiffs, Sailboats): Watercraft
Used for navigating rivers, lakes, and the seas around the Skellige Isles. Includes small rowboats/skiffs and larger sailboats. Some boats are equipped with a fast travel point. Vulnerable to Sirens and other aquatic threats.
Fast Travel (Signposts): Map Traversal Mechanic
Once Geralt discovers a Signpost in the world, he can use it (or any other discovered Signpost) to instantly travel to any other known Signpost location, greatly reducing travel time across large distances.
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Story & Characters
Main Characters
Naoe Fujibayashi: Protagonist / Shinobi Assassin
A kunoichi (female shinobi) from the Iga Province. She is agile, resourceful, and driven by a quest for vengeance after her home is destroyed. Specializes in stealth, parkour, assassination, and using an array of shinobi tools. Daughter of a legendary shinobi master.
Yasuke: Protagonist / Samurai Warrior
A powerful samurai of African origin, based on the historical figure who served Oda Nobunaga. He is skilled in direct combat, wielding heavy weaponry with brutal precision. His story explores themes of identity, honor, and his place in a foreign land.
Oda Nobunaga: Major Historical Figure / Antagonist / Ally (Complex Role)
The powerful daimyo aiming to unify Japan. He is a central figure in the narrative, influencing both Naoe (as a target of vengeance) and Yasuke (as his lord). Portrayed as a complex character with both ruthless and progressive aspects.
Fujibayashi Nagato (Implied): Naoe's Father / Legendary Shinobi
Mentioned as Naoe's father and a legendary shinobi master, his fate likely fuels Naoe's motivations.
Templar Order Members: Antagonists
The recurring antagonists of the Assassin's Creed series, operating behind the scenes in Feudal Japan, seeking to impose their vision of order and control, likely influencing various daimyos and factions.
Assassin Brotherhood Members: Allies / Faction
Naoe is an Assassin, implying the presence and activities of the Brotherhood in Japan, fighting for freedom against Templar control. Players will likely interact with and build up the local Assassin cell.
Geralt of Rivia: Protagonist / Witcher (School of the Wolf)
The main playable character. A renowned professional monster slayer, mutated and trained from a young age. He is searching for his adoptive daughter, Ciri, while navigating complex political conflicts and personal relationships. Known for his dry wit, pragmatism, and combat prowess.
The ashen-haired princess of Cintra and possessor of the Elder Blood, granting her immense magical power, including the ability to travel through space and time. Geralt's adoptive daughter, pursued by the Wild Hunt. Playable in specific story segments, showcasing her unique teleportation-based combat style.
Yennefer of Vengerberg: Ally / Sorceress / Geralt's True Love
A powerful and ambitious sorceress from the Lodge of Sorceresses, Geralt's on-again, off-again lover, and a mother figure to Ciri. Known for her striking beauty (violets and gooseberries scent), sharp intellect, and complex morality.
A skilled Temerian sorceress, close friend to Geralt and Yennefer, and another important figure in Ciri's life. Known for her kindness, loyalty, and powerful fire magic. A potential romantic interest for Geralt.
Vesemir: Ally / Witcher Mentor (School of the Wolf)
The oldest and most experienced Witcher at Kaer Morhen, serving as a father figure and mentor to Geralt and other Witchers. Wise, grizzled, and highly skilled.
Dandelion (Julian Alfred Pankratz, Viscount de Lettenhove): Ally / Bard / Geralt's Best Friend
A flamboyant and renowned poet, minstrel, and Geralt's loyal (if sometimes troublesome) best friend. Often provides comic relief and narrates parts of the story through his ballads.
A boisterous and fiercely loyal dwarven warrior and friend of Geralt and Dandelion. Always ready for a fight or a game of Gwent.
Emperor Emhyr var Emreis (The White Flame Dancing on the Barrows of his Foes): Antagonist / Ruler of Nilfgaard / Ciri's Biological Father
The powerful and ruthless Emperor of Nilfgaard, waging war against the Northern Kingdoms. He is Ciri's biological father and seeks to find her for political and personal reasons.
Eredin Bréacc Glas (King of the Wild Hunt): Main Antagonist / Leader of the Wild Hunt
The fearsome king of the Aen Elle elves from another dimension, leader of the spectral Wild Hunt. He relentlessly pursues Ciri to harness her Elder Blood power for his own purposes.
Imlerith & Caranthir Ar-Feiniel: Antagonists / Generals of the Wild Hunt
Two of Eredin's most powerful generals. Imlerith is a brutal warrior, while Caranthir is a skilled mage specializing in ice and teleportation.
Phillip Strenger (The Bloody Baron): Key NPC / Warlord of Velen
A complex and tragic figure, a former Temerian soldier who has become the self-proclaimed ruler of Velen. His questline to find his missing wife and daughter is a major, dark storyline.
Keira Metz: Ally / Sorceress / Former Advisor to King Foltest
A sorceress hiding in Velen after the witch hunts. She assists Geralt with information and magic, and has her own ambitions.
Sigismund Dijkstra: Key NPC / Former Head of Redanian Intelligence / Novigrad Underworld Figure
A cunning spymaster and influential figure in Novigrad's criminal underworld. Often an information broker for Geralt, with his own political agenda.
Crach an Craite: Ally / Jarl of Clan an Craite (Skellige)
A powerful and honorable Skellige Jarl, uncle to Ciri through his sister Calanthe, and a friend to Geralt and Yennefer. Father of Hjalmar and Cerys.
An ancient and knowledgeable elven sage with a deep connection to Ciri and the Elder Blood. His motives are often enigmatic, acting as both a guide and a manipulator.
Example Missions
Dual Protagonist Main Story Quests
A series of narrative missions following the intertwined stories of Naoe and Yasuke. Players will experience key historical events, pursue personal vendettas (Naoe) and duties (Yasuke), and uncover the Templar conspiracy in Japan. Many quests can be approached with either character, offering different gameplay solutions.
Assassination Contracts & Infiltration Missions
Missions focused on Naoe's shinobi skills, requiring stealthy infiltration of enemy strongholds, gathering intelligence, and eliminating key targets using a variety of tools and assassination techniques.
Samurai Battles & Stronghold Assaults
Missions emphasizing Yasuke's samurai prowess, involving direct combat against groups of enemies, duels with skilled warriors, and potentially leading small skirmishes or assaulting fortified positions.
Spy Network Operations
Developing and utilizing your network of spies to gather information, identify targets, reveal hidden locations, and potentially trigger unique side missions or opportunities.
Hideout Development & Crew Quests
Building and upgrading your customizable shinobi league hideout, which may involve recruiting specialized allies and undertaking quests for them to improve the hideout's capabilities and unlock new resources or gear.
Exploration & World Activities
Discovering and completing various activities throughout the open world, such as synchronizing viewpoints, finding collectibles, clearing enemy outposts, and engaging with dynamic world events influenced by weather and seasons.
Main Questline (The Wild Hunt & Ciri's Fate)
A sprawling narrative following Geralt's search for Ciri across Velen, Novigrad, and Skellige, while evading and eventually confronting the otherworldly Wild Hunt. Involves major plot points, character reunions, political intrigue, difficult choices, and epic battles. Culminates in one of several possible endings based on player actions.
Witcher Contracts
Monster hunting assignments taken from notice boards or directly from NPCs. Geralt must investigate the monster sighting, track the beast using his Witcher Senses, learn its weaknesses from the Bestiary, prepare accordingly (oils, potions, bombs, Signs), and then slay or deal with the monster. Rewards include coin, XP, and sometimes unique items or diagrams.
Secondary Quests (Major Side Storylines)
Often lengthy and narratively rich optional questlines that delve into the stories of key supporting characters (e.g., Yennefer, Triss, Keira Metz, The Bloody Baron, Crach an Craite's children Hjalmar & Cerys, Vernon Roche, Sigismund Dijkstra) or explore significant political or social issues within a region. Many feature impactful choices.
Treasure Hunts & Scavenger Hunts (Witcher Gear)
Quests initiated by finding maps or notes that lead to hidden stashes of valuable loot (Treasure Hunts) or diagrams for crafting powerful Witcher School gear (Scavenger Hunts). Often involve exploring ruins, caves, or solving light environmental puzzles.
Gwent Quests (Card Collection & Tournaments)
A series of quests related to playing and collecting Gwent cards. Includes challenging unique NPCs to matches to win their rare cards, participating in major Gwent tournaments (like the one at the Passiflora in Novigrad), and ultimately aiming to 'Collect 'Em All'.
Fistfighting Championships
A series of unarmed brawling tournaments across Velen, Novigrad, and Skellige, where Geralt fights progressively tougher opponents to become champion of each region.
Horse Races
Participate in horse races against NPCs in various regions. Winning races rewards unique horse equipment (saddles, saddlebags, blinders) and money.
Numerous '?' markers on the map that represent small combat encounters or explorable locations. Clearing these provides XP, loot, and contributes to regional completion.
Hearts of Stone DLC Main Questline
A dark and compelling new main story involving Geralt making a pact with the enigmatic Gaunter O'Dimm (Master Mirror) to fulfill three impossible tasks for Olgierd von Everec, an immortal nobleman. Set primarily in the northeastern Velen/Novigrad region.
Blood and Wine DLC Main Questline
Geralt travels to the vibrant, idyllic duchy of Toussaint to investigate a series of brutal murders. This expansion features a new massive region, a complex storyline involving vampires, knights, and courtly intrigue, and introduces new game mechanics like vineyard management (Corvo Bianco) and Mutations.
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Multiplayer
Multiplayer Details
Assassin's Creed Shadows is a single-player experience. It does not feature any co-op or competitive multiplayer modes at launch. Ubisoft is developing a separate standalone multiplayer Assassin's Creed experience codenamed 'Project Invictus'.
The Witcher 3: Wild Hunt is a purely single-player experience. There are no multiplayer modes.
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Editions & DLC
Available Editions
Multiple editions are available: Standard Edition ($69.99 USD), Digital Deluxe Edition ($89.99 USD - includes Sekiryu Character Pack for Naoe and Yasuke, Sekiryu Hideout Pack, 5 skill points, and digital artbook/soundtrack filter in Photo Mode), Gold Edition (includes base game and Season Pass with two upcoming expansions), and Ultimate Edition (includes base game, Season Pass, Ultimate Pack with Sekiryu Character/Hideout Packs, and digital artbook/soundtrack filter). A Collector's Edition ($299.99 USD for PS5/Xbox) includes Ultimate Edition content, steelbook, Naoe & Yasuke diorama statue, artbook, Naoe's katana tsuba replica, world map, and creed wall scroll.
Available in Standard Edition. A Collector's Edition included a Geralt vs. Griffin statue, SteelBook, artbook, medallion, map. Later, a Game of the Year Edition (or Complete Edition) was released, bundling the base game with both major expansions ('Hearts of Stone' and 'Blood and Wine') and all free DLCs. The Next-Gen Update (Patch 4.0) was a free upgrade for existing owners on PC, PS5, and Xbox Series X|S.
Post-Launch Content / DLC
A Year 1 roadmap has been revealed, featuring free content like new story quests (e.g., 'The Works of Luis Frois'), parkour system enhancements, Photo Mode updates, and New Game+. A major paid expansion titled 'Claws of Awaji' is planned for late 2025, offering over 10 hours of new content on the island of Awaji with new enemies and a Bō staff weapon for Naoe. This expansion is included in the Gold and Ultimate Editions (via Season Pass) or can be purchased separately. Ubisoft is not using a traditional season pass model but focusing on standalone expansions and free updates.
CD Projekt Red released 16 free DLCs (cosmetic items, small quests, New Game+). Two major paid expansions were released: 'Hearts of Stone' (a lengthy, dark, and story-focused adventure with new characters and a compelling narrative) and 'Blood and Wine' (a massive expansion set in the new region of Toussaint, with a new main storyline, numerous side quests, new monsters, gear, and a player home vineyard). Both expansions are critically acclaimed.
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FAQ
Frequently Asked Questions
Q: When will Assassin's Creed Shadows be released? A: Assassin's Creed Shadows was released on March 20, 2025.
Q: What is the setting of Assassin's Creed Shadows? A: The game is set in Feudal Japan during the late 16th century, specifically the Azuchi-Momoyama period.
Q: Who are the main playable characters in Assassin's Creed Shadows? A: There are two protagonists: Naoe, a female shinobi from Iga, and Yasuke, an African samurai based on a historical figure. Players can switch between them.
Q: How do Naoe and Yasuke play differently? A: Naoe focuses on stealth, agility, parkour, and assassination using tools like the hidden blade, kusarigama, and shinobi gadgets. Yasuke excels in direct, powerful samurai combat with weapons like katanas, kanabo, and naginatas.
Q: Is Assassin's Creed Shadows an open-world game? A: Yes, it features a large open world of Feudal Japan, comparable in size to Assassin's Creed Origins, with dynamic weather and changing seasons.
Q: Does Assassin's Creed Shadows have multiplayer? A: No, Assassin's Creed Shadows is a single-player experience. Ubisoft is developing a separate standalone multiplayer Assassin's Creed title.
Q: What historical figures appear in the game? A: Oda Nobunaga is a central historical figure. Others from the period are likely to appear, influencing the story and the protagonists.
Q: Will there be DLC or post-launch content? A: Yes, Ubisoft has announced a Year 1 roadmap including free story updates, gameplay enhancements, and a major paid expansion titled 'Claws of Awaji' set for late 2025.
Q: Is The Witcher 3: Wild Hunt the end of Geralt's story? A: The Witcher 3: Wild Hunt and its 'Blood and Wine' expansion are considered the definitive end of Geralt of Rivia's saga as told by CD Projekt Red. While the Witcher universe continues in other media, the developers have stated this game concludes Geralt's main storyline.
Q: Do I need to play The Witcher 1 and 2 before The Witcher 3? A: While The Witcher 3 is designed to be accessible to newcomers, playing the previous games (or at least being familiar with their stories) significantly enhances the understanding of the characters, world politics, and recurring plot threads. The game does allow importing saves from The Witcher 2 on PC to reflect some past choices.
Q: What is Gwent? A: Gwent is an in-universe collectible card game that Geralt can play with numerous NPCs. It involves building decks for different factions (Northern Realms, Nilfgaard, Scoia'tael, Monsters, Skellige) and strategically playing unit and spell cards across three rows to win two out of three rounds. It became so popular it spawned a standalone Gwent game.
Q: How important are choices in The Witcher 3? A: Player choices are extremely important and have far-reaching consequences. Decisions made in main quests, side quests, and even dialogues can affect character relationships, the fate of individuals and communities, regional politics, and ultimately lead to one of several distinct endings for Geralt, Ciri, and the world.
Q: What are Witcher Contracts? A: Witcher Contracts are side quests where Geralt undertakes his professional duty: hunting down and slaying dangerous monsters for a negotiated fee. These typically involve investigation (tracking, examining clues with Witcher Senses), preparation (learning about the monster's weaknesses, brewing appropriate potions/oils), and a challenging boss fight.
Q: What did the Next-Gen Update (Patch 4.0) change? A: The Next-Gen Update, released in December 2022, brought significant visual enhancements like ray-traced global illumination and ambient occlusion, improved textures and foliage, faster loading times (on supported hardware), new camera options, integrated community-made mods, quality-of-life improvements, and new content inspired by The Witcher Netflix series. It also increased system requirements, particularly for PC.
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Technical Details
Graphics & Visual Fidelity
Powered by an updated version of the Anvil engine, Assassin's Creed Shadows aims for a visually stunning depiction of Feudal Japan. Features include detailed environments, realistic character models, dynamic weather systems, changing seasons impacting the world, and advanced lighting. Supports Ray Traced Global Illumination and Reflections, ultra-wide resolutions, uncapped framerate, and various upscalers (DLSS 3.7, FSR 3.1, XeSS 2).
Powered by REDengine 3, The Witcher 3 was renowned for its stunning visuals at launch, showcasing vast, detailed landscapes, realistic weather systems, and expressive character models. The Next-Gen Update (Patch 4.0) significantly enhanced visuals on PC and current-gen consoles, adding ray-traced global illumination and ambient occlusion, improved screen space reflections, higher resolution textures, and denser environments, making it visually competitive with modern titles.
Audio & Soundtrack
Features an original score that blends traditional Japanese instrumentation with orchestral arrangements to evoke the atmosphere of Feudal Japan. Sound design emphasizes environmental realism, weather effects, and distinct combat sounds for each weapon and character.
Original score composed by Marcin Przybyłowicz and Mikołaj Stroiński, featuring a blend of orchestral arrangements, Slavic folk music influences, and haunting ambient tracks. The soundtrack, particularly tracks like 'The Wolven Storm (Priscilla's Song)' and various battle themes, is highly praised. Sound design is immersive, with distinct monster sounds, environmental ambiances reflecting different regions, and impactful combat effects.
User Interface (UI/UX)
The UI is an evolution of modern Assassin's Creed games, providing clear information on quests, character status, abilities, and world interactions. Features an 'Immersive Mode' for reduced UI. Supports multilingual voice acting and subtitles. Includes a Photo Mode with various filters and customization options.
Features a customizable HUD displaying health, stamina, toxicity, equipped Signs, and a mini-map. A radial menu allows quick selection of Signs, potions, bombs, and pocket items. Inventory, character (skills, gear), alchemy, crafting, journal, and world map are accessed through a comprehensive menu system. The Bestiary provides information on monsters and their weaknesses.
Accessibility Options
Ubisoft typically includes a range of accessibility options in their titles, such as customizable controls, subtitle and caption adjustments, audio cues, gameplay assists (e.g., aim assist, navigation aids), and visual filters. Specific details for Shadows include extensive customization options in the settings menu.
The original release had limited accessibility options. The Next-Gen Update and subsequent patches improved this, adding features like customizable subtitles (size, background), options for font size, HUD scaling, control remapping (PC), options to reduce camera motion/head bob, and gameplay settings like auto-looting and alternative QTE inputs.
1080p (Full HD) - Recommended (Target: 1080p, 60 FPS, Medium Preset)(Medium Preset, Upscaling (DLSS/FSR/XeSS 'Quality' or 'Balanced') likely needed.)
CPU: Recommended desktop CPU.
CPU (Laptop): Recommended laptop CPU for a smooth 1080p/60FPS experience.
GPU: Recommended desktop GPU.
GPU (Laptop): Targets ~60 FPS at 1080p Medium/High. **Ensure high TGP for NVIDIA cards.** 8GB VRAM is strongly recommended. Upscaling will significantly aid in achieving stable framerates.
RAM: 16GB RAM in dual-channel.
memoryCPU: Intel Core i5-11600K or AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB) or Intel Arc B580 (12GB, ReBAR ON)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or newer equivalent performance mobile CPUs.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), AMD Radeon RX 6800S (8GB).
layersRAM: 16 GB
saveStorage (Tier): 115 GB - 130 GB available space (SSD Mandatory)
—
1080p (Full HD) - Minimum (Original - 1080p ~30 FPS, Low/Medium Preset)(Low to Medium Preset (Original Game))
CPU: Minimum desktop CPU for original release.
CPU (Laptop): Estimated laptop CPU. Modern i3/Ryzen 3 sufficient for original.
GPU: Minimum desktop GPU for original release.
GPU (Laptop): Estimated laptop GPUs for original release.
RAM: Minimum RAM for original release.
Storage: HDD minimum for original.
—
memoryCPU: Intel CPU Core i5-2500K 3.3GHz or AMD CPU Phenom II X4 940
developer_boardGPU: NVIDIA GeForce GTX 660 or AMD Radeon HD 7870
laptop_windowsGPU (L): NVIDIA GeForce GTX 765M / AMD Radeon R9 M270X or better. **Modern integrated graphics could handle original low settings. An RTX 3050 Mobile or RTX 4050 Mobile would easily max out original settings and run Next-Gen medium/high.**
layersRAM: 6 GB
saveStorage (Tier): 50 GB HDD
1080p (Full HD) - Minimum (Target: 1080p, 30 FPS, Low Preset)(Low Preset, Upscaling may be needed for stable 30 FPS.)
CPU: Minimum desktop CPU.
CPU (Laptop): Estimated laptop CPU to avoid severe bottlenecks at this tier. Performance varies by laptop design.
GPU: Minimum desktop GPU.
GPU (Laptop): Targets ~30 FPS at 1080p Low. **Upscaling (DLSS/FSR/XeSS 'Performance') is highly recommended.** 6GB VRAM is a practical minimum for laptops; 4GB VRAM cards will likely face issues. TGP and cooling are critical.
RAM: Minimum RAM, dual-channel configuration is essential.
memoryCPU: Intel Core i7-8700K or AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) or AMD Radeon RX 5700 (8GB) or Intel Arc A580 (8GB, ReBAR ON)
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 5 4600H or newer equivalent mobile CPUs.
laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB, High TGP), NVIDIA GeForce RTX 3050 Ti Laptop (4GB, High TGP - may struggle, 6GB version better); OR AMD Radeon RX 5600M (6GB), AMD Radeon RX 6600S. An RTX 3060 Laptop (6GB, lower TGP) could also fit here.
layersRAM: 16 GB
saveStorage (Tier): 115 GB - 130 GB available space (SSD Mandatory)
CPU: Recommended desktop CPU for original release 1080p High.
CPU (Laptop): Estimated mid-range laptop CPUs for original.
GPU: Recommended desktop GPU for original 1080p High.
GPU (Laptop): Estimated performance laptop GPUs for original.
RAM: Recommended RAM for original release.
Storage: SSD recommended for original.
—
memoryCPU: Intel CPU Core i7-3770 3.4GHz or AMD CPU FX-8350 4GHz
developer_boardGPU: NVIDIA GeForce GTX 770 or AMD Radeon R9 290
laptop_windowsGPU (L): NVIDIA GeForce GTX 970M / GTX 1050 Ti Mobile or AMD Radeon RX 470 Mobile. **An RTX 3060 Mobile or RTX 4060 Mobile will run original maxed out at high FPS and handle Next-Gen High settings well.**
layersRAM: 8 GB
saveStorage (Tier): 50 GB SSD
1440p (QHD/2K) - Enthusiast (Target: 1440p, 60 FPS, High Preset)(High Preset, Upscaling (DLSS/FSR/XeSS 'Quality' or 'Balanced') recommended.)
CPU: Listed desktop CPU. A stronger CPU is advised for consistency at 1440p High.
CPU (Laptop): High-performance laptop CPU crucial for 1440p gaming to avoid bottlenecks.
GPU: Desktop GPU for 1440p High.
GPU (Laptop): Targets ~60 FPS at 1440p High. **Max TGP versions and excellent cooling are essential.** 8GB VRAM (RTX 4070 Laptop) is the minimum, 10GB+ is ideal. Upscaling (DLSS/FSR/XeSS 'Balanced' or 'Performance') will likely be necessary.
RAM: 16GB is listed, but 32GB is highly recommended for smoother 1440p gameplay.
memoryCPU: Intel Core i5-11600K or AMD Ryzen 5 5600X (Same as 1080p/60 Rec, but higher-end CPU like i7-12700K/Ryzen 7 5800X would be better)
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop (16GB, Max TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, Max TGP), NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 6850M XT (12GB), AMD Radeon RX 7900S.
layersRAM: 16 GB
saveStorage (Tier): 115 GB - 130 GB available space (SSD Mandatory)
—
2160p (UHD/4K) - Enthusiast (Target: 4K, 60 FPS, High Preset)(High Preset, Upscaling (DLSS/FSR/XeSS 'Performance' or 'Ultra Performance') essential.)
CPU: High-end desktop CPU for 4K.
CPU (Laptop): Flagship laptop CPUs required to support 4K gaming attempts.
GPU: High-end desktop GPU for 4K.
GPU (Laptop): Only the absolute top-tier laptop GPUs with maximum TGP and exceptional cooling can attempt 4K. **Expect to use DLSS/FSR in 'Ultra Performance' mode.** Native 4K at high settings and 60 FPS is generally beyond current laptop capabilities for such demanding titles.
RAM: 32GB RAM is strongly recommended for 4K gaming.
memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti SUPER (16GB) or AMD Radeon RX 7900 XT (20GB)
laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or newer flagship mobile CPUs (e.g., Intel 13th/14th Gen HX, AMD Ryzen 7000/8000 HX series).
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP). Even then, 4K/60FPS High will be extremely challenging and heavily reliant on aggressive upscaling.
layersRAM: 16 GB
saveStorage (Tier): 115 GB - 130 GB available space (SSD Mandatory)
—
save Overall Storage
Spec: 115 GB - 130 GB available space (SSD Mandatory) Note: An SSD is required for installation and optimal performance due to the large open world and detailed assets. NVMe SSD recommended for faster load times. Type: SSD
Spec: Approx. 50 GB available space (SSD Recommended). Size may increase with DLCs and HD Texture mods. Note: An SSD is highly recommended for faster loading times and smoother world traversal. Type: SSD
desktop_windows Operating System
Spec: Windows 10 / Windows 11 (64-bit versions only) Explanation: A 64-bit version of Windows 10 or Windows 11 is mandatory.
Spec: Windows 7, Windows 8/8.1, Windows 10 (64-bit) Explanation: 64-bit OS required. Windows 10/11 64-bit recommended for Next-Gen Update features like ray tracing (DX12).
gamepad DirectX Version
N/A
Spec: DirectX 11 (Original), DirectX 12 (for Ray Tracing in Next-Gen Update) Explanation: DX11 for base game, DX12 required for ray tracing features.
info_outline Other Game Notes
Official PC system requirements for 'Assassin's Creed Shadows'. An SSD is mandatory for all configurations. Performance will vary based on specific hardware, drivers, and in-game settings. Upscaling technologies (DLSS, FSR, XeSS) are supported and recommended.
Laptop Performance Note: Assassin's Creed Shadows is a demanding open-world title. For a good laptop experience, a modern gaming laptop with powerful components, high TGP for the GPU, and excellent cooling is essential. Laptop GPUs often perform differently than desktop counterparts with the same name. **Always check specific laptop model reviews for thermal performance and sustained gaming benchmarks.**
Laptop Consideration: G P U T G P Impact: Total Graphics Power (TGP) is a critical factor for laptop GPU performance. Higher TGP variants will deliver significantly better results. Verify TGP when choosing a laptop.
Laptop Consideration: Advanced Cooling Thermals: Effective cooling (vapor chambers, multiple fans/heatpipes, good airflow design) is vital to prevent thermal throttling, which can drastically reduce performance during extended gameplay.
Laptop Consideration: C P U Performance Sustain: A modern, powerful mobile CPU (Intel Core H/HX, AMD Ryzen HS/HX series) that can maintain high clock speeds under load is necessary to avoid bottlenecking high-end GPUs and ensure smooth gameplay in this detailed open world.
Laptop Consideration: R A M Configuration Speed: 16GB dual-channel RAM is the minimum. For higher settings and resolutions, 32GB is recommended. RAM speed (DDR4 vs DDR5 and specific MHz) also influences performance.
Laptop Consideration: Display Panel G P U Pairing: Match the GPU's capability to the laptop's display resolution (1080p, 1440p, 4K) and refresh rate (120Hz+). A high-refresh display requires a powerful GPU to be fully utilized.
Laptop Consideration: M U X Switch N V I D I A Advanced Optimus: Laptops with a MUX switch or NVIDIA Advanced Optimus can provide a noticeable performance boost by allowing the dedicated GPU to directly drive the display.
Laptop Consideration: Driver Updates O S Optimization: Keep GPU drivers (NVIDIA, AMD, Intel) and Windows updated. Utilize game-specific driver profiles and OS settings like Game Mode for optimal performance.
Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS 3.7, AMD FSR 3.1, Intel XeSS 2. Frame Generation technologies are also supported. Essential for achieving target framerates at higher resolutions and settings, especially with Ray Tracing.
Optimization Detail: Key Settings Impact: Resolution, Texture Quality, Shadow Quality, Clutter Density, Volumetric Clouds, Water Quality, World Detail, and Ray Tracing options (Global Illumination, Reflections) have a significant impact on performance.
Game Name: Assassin Creed Shadows
Official PC system requirements from CD Projekt Red. The game received a 'Next-Gen Update' (Patch 4.0) in December 2022 which significantly upgraded visuals (including ray tracing) and increased system demands. The requirements below reflect both original and updated recommendations where appropriate.
Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable, but TGP (Total Graphics Power) and cooling are critical. **The Next-Gen Update makes the game very demanding at higher settings, especially with ray tracing.**
Laptop Consideration: G P U T G P: Good TGP is important for consistent performance, especially with RT.
Laptop Consideration: Cooling Thermals: Robust cooling is essential for sustained performance.
Laptop Consideration: C P U Power Limits: A good CPU is needed for the dense world and NPC interactions.
Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM benefits performance.
Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended.
Optimization Detail: Upscaling Tech: Next-Gen Update added support for NVIDIA DLSS (Super Resolution & Frame Generation), AMD FSR 2, and Intel XeSS.
Optimization Detail: Key Settings Impact: NVIDIA HairWorks (very demanding), Shadow Quality, Foliage Visibility Range, Grass Density, Texture Quality, Ambient Occlusion, Water Quality, and Ray Tracing (Global Illumination, Reflections, Shadows, AO - Next-Gen Update) heavily impact performance.
Game Name: The Witcher 3: Wild Hunt
build Optimization Details
Upscaling Tech: Supports NVIDIA DLSS 3.7, AMD FSR 3.1, Intel XeSS 2. Frame Generation technologies are also supported. Essential for achieving target framerates at higher resolutions and settings, especially with Ray Tracing.
Key Settings Impact: Resolution, Texture Quality, Shadow Quality, Clutter Density, Volumetric Clouds, Water Quality, World Detail, and Ray Tracing options (Global Illumination, Reflections) have a significant impact on performance.
Upscaling Tech: Next-Gen Update added support for NVIDIA DLSS (Super Resolution & Frame Generation), AMD FSR 2, and Intel XeSS.
Key Settings Impact: NVIDIA HairWorks (very demanding), Shadow Quality, Foliage Visibility Range, Grass Density, Texture Quality, Ambient Occlusion, Water Quality, and Ray Tracing (Global Illumination, Reflections, Shadows, AO - Next-Gen Update) heavily impact performance.
laptop Laptop Considerations
G P U T G P Impact: Total Graphics Power (TGP) is a critical factor for laptop GPU performance. Higher TGP variants will deliver significantly better results. Verify TGP when choosing a laptop.
Advanced Cooling Thermals: Effective cooling (vapor chambers, multiple fans/heatpipes, good airflow design) is vital to prevent thermal throttling, which can drastically reduce performance during extended gameplay.
C P U Performance Sustain: A modern, powerful mobile CPU (Intel Core H/HX, AMD Ryzen HS/HX series) that can maintain high clock speeds under load is necessary to avoid bottlenecking high-end GPUs and ensure smooth gameplay in this detailed open world.
R A M Configuration Speed: 16GB dual-channel RAM is the minimum. For higher settings and resolutions, 32GB is recommended. RAM speed (DDR4 vs DDR5 and specific MHz) also influences performance.
Display Panel G P U Pairing: Match the GPU's capability to the laptop's display resolution (1080p, 1440p, 4K) and refresh rate (120Hz+). A high-refresh display requires a powerful GPU to be fully utilized.
M U X Switch N V I D I A Advanced Optimus: Laptops with a MUX switch or NVIDIA Advanced Optimus can provide a noticeable performance boost by allowing the dedicated GPU to directly drive the display.
Driver Updates O S Optimization: Keep GPU drivers (NVIDIA, AMD, Intel) and Windows updated. Utilize game-specific driver profiles and OS settings like Game Mode for optimal performance.
G P U T G P: Good TGP is important for consistent performance, especially with RT.
Cooling Thermals: Robust cooling is essential for sustained performance.
C P U Power Limits: A good CPU is needed for the dense world and NPC interactions.
R A M Speed Dual Channel: Fast dual-channel RAM benefits performance.
M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended.
check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
memoryAMD Ryzen 7 7435HS
developer_boardNVIDIA GeForce RTX 3050
layers32GB DDR5-4800MHz
track_changesTarget GPU: NVIDIA GeForce RTX 2060 Mobile (6GB, High TGP), NVIDIA GeForce RTX 3050 Ti Laptop (4GB, High TGP - may struggle, 6GB version better); OR AMD Radeon RX 5600M (6GB), AMD Radeon RX 6600S. An RTX 3060 Laptop (6GB, lower TGP) could also fit here.
track_changesTarget GPU: NVIDIA GeForce RTX 2060 Mobile (6GB, High TGP), NVIDIA GeForce RTX 3050 Ti Laptop (4GB, High TGP - may struggle, 6GB version better); OR AMD Radeon RX 5600M (6GB), AMD Radeon RX 6600S. An RTX 3060 Laptop (6GB, lower TGP) could also fit here.
check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
memoryAMD Ryzen 7 7435HS
developer_boardNVIDIA GeForce RTX 3050
layers32GB DDR5-4800MHz
track_changesTarget GPU: NVIDIA GeForce RTX 2060 Mobile (6GB, High TGP), NVIDIA GeForce RTX 3050 Ti Laptop (4GB, High TGP - may struggle, 6GB version better); OR AMD Radeon RX 5600M (6GB), AMD Radeon RX 6600S. An RTX 3060 Laptop (6GB, lower TGP) could also fit here.
track_changesTarget GPU: NVIDIA GeForce RTX 2060 Mobile (6GB, High TGP), NVIDIA GeForce RTX 3050 Ti Laptop (4GB, High TGP - may struggle, 6GB version better); OR AMD Radeon RX 5600M (6GB), AMD Radeon RX 6600S. An RTX 3060 Laptop (6GB, lower TGP) could also fit here.
info_outline
Laptop recommendations are estimates based on available component benchmarks and game requirements.
Actual performance may vary depending on settings, drivers, cooling, power limits, etc.
Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.