Loomian Legacy Schadensrechner
0ms Client-Side PvP Simulator & Reverser TP-Optimierer
Angreifer
Select Loomian| Stat | Base | UP (0-40) | TP (0-200) | Stage | Final |
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Attacken-Auswahl Select up to 4 moves
Verteidiger
Select Loomian| Stat | Base | UP (0-40) | TP (0-200) | Stage | Final |
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Speed Matchup Comparing...
Schadensanalyse & Wahrscheinlichkeiten
Loomian Legacy Battle Mechanics & Calculation Methodology
Damage Formula Implementation
The damage engine strictly mirrors the verified Loomian Legacy battle code. Unlike generic calculators that borrow Pokémon constants, this solver enforces the game's actual math:
$$\text{Damage} = \lfloor \lfloor \text{Base} \times \text{Atk} / \text{Def} \times \text{Power} \rfloor / 50 \rfloor + 2$$
- • STAB: Exactly 1.25× multiplier (+25% power) when the move matches the Loomian's type.
- • 16 Discrete Rolls: 85% to 100% in 1% steps (0.85, 0.86, ... 1.00), each floor-rounded.
- • Burn & Freezing: Burn reduces Melee Attack damage by 33% (× 2/3), and Freezing reduces Ranged Attack by 33%.
- • Screens: Near Enchantment (halves Melee) and Far Enchantment (halves Ranged).
Energy Mechanics & Speed Priorities
Loomian Legacy replaces Power Points (PP) with an active Energy meter. Knowing your stamina threshold prevents entering the vulnerable "Resting" state in high-stakes PvP:
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Stamina Cost Multipliers:
Items like
Power Cuffsgive a +20% damage boost but increase move energy cost by 25%. Defensive items likeHeavy ArmorandHeavy Shieldincrease energy costs by 15%. - Speed Tiers: Speed ties in competitive play are a 50/50 coin toss. Our solver checks stage modifiers (-6 to +6) and paralysis (-50% speed) to project real turn order.
- Entry Hazard Thresholds: Each layer of Barbs deals 12.5%, 18.75%, or 25% max HP. Ice Trap deals type-based ice damage on entry. These values automatically factor into the KO probability breakdown.
Frequently Asked Questions
Q: Wie wird der Schaden in Loomian Legacy berechnet?
Loomian Legacy nutzt eine exakte Formel mit 1.25x STAB, 18 Elementartypen und 16 diskreten Schadens-Rolls von 85% bis 100%.
Q: Wie hoch ist der STAB-Bonus?
In Loomian Legacy beträgt der STAB-Multiplikator 1.25x (+25%), anders als die 1.5x in Pokémon.
Q: Wie skalieren TPs auf Level 50?
Auf Level 50 bringen jeweils 4 TPs genau 1 zusätzlichen Statuswertpunkt.
Q: Was bewirkt der Reverser TP-Optimierer?
Er ermittelt den exakten minimalen TP-Einsatz für einen sicheren K.O., sodass Rest-TPs in Defensive fließen können.
Q: Wie funktioniert der Energie-Pool?
Jeder Angriff verbraucht Energiepunkte. Kampf-Manschetten erhöhen den Schaden um 20%, aber die Energiekosten um 25%.