Where to Buy Alien: Rogue Incursion Evolved Edition
Alien: Rogue Incursion Evolved Edition Gameplay Video
Alien: Rogue Incursion Evolved Edition Key Specifications
Specification | Detail |
---|---|
Engine | Unreal Engine 5 |
Genre | Action-Horror, First-Person Shooter |
Initial Release | 2025-09-30 |
Developer | Survios |
Publisher | Survios |
Setting | Alien Universe (Between Alien & Aliens) |
Perspective | First-Person |
Platforms | PC, PlayStation 5, Xbox Series X|S |
Multiplayer | Single-Player Only |
Unique Feature | A non-VR rebuild of the original VR title, blending the action of 'Aliens' with survival horror elements and a punishing, old-school manual save system. |
Alien: Rogue Incursion Evolved Edition System Requirements
1080p
tune Minimum – Low Preset, 1080p resolution.
1440p
tune Recommended – High Preset, 1440p resolution.
Alien: Rogue Incursion Evolved Edition Laptop Recommendations
-
Core Requirements
- desktop_windowsOperating System: Windows 10 / 11 (64-bit required)
A modern 64-bit operating system is required.
- save_altStorage Note: 30 GB available space (SSD Recommended)
An SSD is strongly recommended for faster loading times.
Alien: Rogue Incursion Evolved Edition: Map Size and Regions
The game features sprawling, interconnected levels set within the Castor's Cradle facility and the surrounding environment of Purdan. While not an open world, the levels are large and offer ancillary paths for exploration to find extra resources and lore.
Alien: Rogue Incursion Evolved Edition Skills & Upgrades Overview
Progression is based on survival and resource management. There are no skill trees or leveling systems. Players must find weapons and tools like a blow torch and wire clamp to access new areas and solve environmental puzzles. Upgrades are not a core feature; survival depends on skill and ammo conservation.
Alien: Rogue Incursion Evolved Edition: Game Editions
The game is available in a Standard Edition ($29.99) and a Digital Deluxe Edition ($39.99). The Deluxe Edition includes two cosmetic skins (armor and weapon) and a digital in-game artbook. Pre-ordering granted exclusive 'Alien: Romulus' inspired skins.
Alien: Rogue Incursion Evolved Edition: Cross-Platform / Crossplay
Alien: Rogue Incursion Evolved Edition is a single-player game, so cross-platform play is not applicable.
Alien: Rogue Incursion Evolved Edition Specific Game Elements
Alien: Rogue Incursion Evolved Edition Weapons
- securityPulse Rifle (Primary Firearm)
Zula's most reliable weapon, an iconic firearm from the 'Aliens' film.
- securityRevolver (Sidearm)
A six-shooter handgun, likely used as a backup weapon when primary ammo is scarce.
- securityShotgun (Primary Firearm)
A powerful close-quarters weapon, effective for dealing with charging Xenomorphs.
Alien: Rogue Incursion Evolved Edition Vehicles
- directions_carNone (N/A)
The game is focused on on-foot, first-person exploration and combat within the facility. There are no controllable player vehicles.
Alien: Rogue Incursion Evolved Edition Characters
- personDavis 01 - Companion
Zula's synthetic companion who provides assistance and narrative exposition throughout the mission.
- personThe Xenomorph - Primary Antagonist
The iconic alien creature. The game features a variety of types, including Warriors, Praetorians, and Facehuggers, with advanced AI that allows them to hunt the player relentlessly.
- personZula Hendricks - Playable Protagonist (playable)
A rogue Colonial Marine on a mission to investigate a distress call on the remote planet Purdan. She is a trained soldier and hunter.
Top 3 Characters:
Hendricks: The playable protagonist, a rogue Colonial Marine and the main character from the 'Aliens: Defiance' comic series. 2. Davis 01: Zula's synthetic companion who provides aid and narrative context. 3. The Xenomorphs: The primary antagonists. The game features a variety of Xenos, including Warriors, Praetorians, and Facehuggers, with advanced AI that allows them to stalk, climb, and hunt the player relentlessly.
Alien: Rogue Incursion Evolved Edition Missions / Objectives
- flagMain Campaign (Part One)
Objective: A linear, 8-hour story campaign that follows Zula Hendricks as she investigates the Xenomorph-overrun Castor's Cradle facility on planet Purdan.
Top 3 Missions/Objectives:
the Distress Call: The primary objective is to navigate the overrun Castor's Cradle facility to uncover the source of the distress signal and the truth behind the outbreak. 2. Survive the Xenomorph Hunt: A constant objective to evade and fight off hordes of adaptive and deadly Xenomorphs, including Warriors, Praetorians, and Facehuggers. 3. Reach the Panic Room: A recurring, high-stakes objective to find the designated manual save points, as the game rarely autosaves, making these rooms critical for securing progress.
Alien: Rogue Incursion Evolved Edition Companions / Summons
- groupDavis 01 (Synthetic (AI))
Ability: The game is a single-player experience. Zula's only companion is her synthetic partner, Davis 01, who communicates with her, provides mission objectives, and helps unravel the story.
Alien: Rogue Incursion Evolved Edition Collectibles
- collections_bookmarkAudio Tapes & Logs
Location/Use: Found on terminals throughout the facility. These collectibles provide lore and backstory on the events that led to the Xenomorph outbreak at Castor's Cradle.
- collections_bookmarkResources
Location/Use: Scavenged from the environment. This includes essential items like ammunition and health syringes, which are in limited supply.
Top 3 Collectibles:
A critical and limited resource that must be carefully conserved. 2. Health Stims/Syringes: Consumable items used to restore Zula's health. 3. Lore Logs: Audio tapes and written logs on terminals that provide backstory on the facility and the Xenomorph outbreak.
Alien: Rogue Incursion Evolved Edition Armor
- shieldColonial Marine Armor
Focus/Stats: Zula wears standard Colonial Marine armor. The game does not feature an armor upgrade system; survivability is based on skill and finding health stims. Cosmetic armor skins are available.
Alien: Rogue Incursion Evolved Edition Clothing / Appearance
- checkroomCosmetic Skins
Details: The Digital Deluxe Edition includes a 'Blue Camo' armor and weapon skin. Pre-ordering the game granted timed exclusive 'Alien: Romulus' inspired armor and weapon skins.
Alien: Rogue Incursion Evolved Edition Other Features & Info
- labelMultiplayer Modes
The game is a strictly single-player experience and does not have any multiplayer or co-operative modes.
- labelStory and Setting
The game is set between the films 'Alien' and 'Aliens'. Players control rogue Colonial Marine Zula Hendricks, investigating a distress call on planet Purdan (LV-354). She uncovers a secret Weyland-Yutani black-site, Castor's Cradle, which has been overrun by Xenomorphs. The story is Part One of a two-part saga and ends on a cliffhanger.
- labelTop 3 Gameplay Mechanics
- 1. Action-Horror Hybrid: The gameplay is a blend of intense first-person shooting against numerous Xenomorphs and tense survival horror elements, where stealth and ammo conservation are still important. 2. Manual Save System: A core, punishing design choice. Progress can only be saved at designated 'Panic Rooms', creating high stakes and tension, as death can mean losing significant progress. 3. Environmental Interactivity & Puzzles: Players must use tools like a blow torch and wire clamp to solve environmental puzzles, such as rewiring door panels, to progress. Nearly every object in the environment can be picked up and thrown.
Alien: Rogue Incursion Evolved Edition Frequently Asked Questions
- help_outline What is Alien: Rogue Incursion Evolved Edition?It is the non-VR, flat-screen version of the VR action-horror game, Alien: Rogue Incursion. It has been rebuilt for PC and consoles with upgraded visuals.
- help_outline Is it like Alien: Isolation?No. While both are first-person horror games, Rogue Incursion is much more action-oriented, similar to the tone of the movie 'Aliens'. You fight hordes of Xenomorphs rather than hiding from a single, unkillable one.
- help_outline How long is the game?It is described as Part One of a two-part story, with a runtime of approximately 8-9 hours for a single playthrough. It ends on a cliffhanger.
- help_outline How does the save system work?The game uses a punishing, old-school manual save system. You can only save your progress at designated 'Panic Rooms' found in the levels. There are very few autosaves.