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Zeverland vs Avatar Legends: The Fighting Game

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info General Information
Release Date
May 15, 2026 Jul 16, 2026
Developer
Quantum Quirks Gameplay Group International
Publisher
Quantum Quirks Gameplay Group International
Genre(s)
MMO, Survival, Sandbox, Action-Adventure, Crafting Fighting, 2D Fighter, Action, Adventure
Engine
Unreal Engine 5 Proprietary Engine
stars Ratings & Price
Content Rating
M (Mature 17+) T (Teen)
Avg. User Rating
0.0 / 5.0 0.0 / 5.0
Current Price (USD)
$39.99 $59.99
tune Key Specs
Quick Highlights
  • Perspective: First-Person
  • Multiplayer: Massively Multiplayer Online (PvPvE)
  • Setting: Immediate Post-Apocalypse (Meteor Spores)
  • Platforms: PC, iOS, Android
  • Early Access Release: 2025-10-24
  • Unique Feature: A persistent online survival sandbox where players can fully customize vehicles into mobile bases, and optionally choose to play as a powerful, leveling zombie.
  • Perspective: 2D
  • Platforms: PC, PS4, PS5, Xbox Series X|S, Nintendo Switch 2
  • IP Basis: Avatar: The Last Airbender & The Legend of Korra
  • Online: Rollback Netcode, Full Cross-Play
  • Release Window: Summer 2026
  • Unique Feature: A competitive 1v1 2D fighter with a hand-drawn art style, a unique 'Flow System' for movement, and a 'Support Character' assist mechanic.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Teammates: Players form teams via the Shelter & Team menu. Teammates can see each other's live positions and mission progress, and share a home shelter.
    Human (Player)
  • Support Characters: A key gameplay mechanic where players select a non-playable character (like Mai, Appa, or Naga) to act as an 'assist'. This character can be called in during a match to perform a special move, but they are not fully playable fighters.
    Varies (Human, Animal)
Key Collectibles
  • Perk Points: Earned by leveling skills. Used to purchase bonuses like extra carry capacity or reduced injury chance.
  • Seeds: Acquired for farming potatoes, corn, and peppers in custom garden plots.
  • Playable Characters: The game will launch with 12 characters, with more to be added via a seasonal model. Unlocking these characters will be a primary goal.
  • Gallery Mode Content: Art, music, and other media unlocked by playing through the game's various modes.
Key Themes
  • Zombies
  • Survival
  • MMO
  • Post-Apocalyptic
  • Base Building
  • Crafting
  • Emergent Gameplay
  • Fighting
  • 2D Fighter
  • Martial Arts
  • Elemental Powers
  • Anime
  • Competitive
colorize Combat & Gear
Weapons Overview
  • Improvised Melee Weapons: Varies (Knives, Bats, Axes)
    Melee weapons are crafted from scavenged materials like deer bones, wood, and nails. Examples include the spiked baseball bat and the GPU-mounted toilet brush battleaxe.
  • Improvised Ranged Weapons: Ranged
    Weapons crafted from everyday objects, such as a pen and stick combined to make a knockout arrow (with soroform/chloroform), or a javelin.
  • Vehicle Weapons: Mounted
    Weapons and armor can be mounted onto vehicles, transforming them into mobile, defensive fortresses.
  • Elemental Bending: Varies by character
    The primary form of 'weaponry' in the game. Characters like Aang, Korra, Katara, Toph, Zuko, and Azula use their respective bending arts (Air, Water, Earth, Fire) to create their movesets.
  • Traditional Weapons: Varies by character
    Non-benders like Sokka use their signature weapons, such as his boomerang, while some benders like Zuko also incorporate their dual swords into their combat style.
Armor / Gear Sets
  • Reinforced Structure: Armor in VEIN is structural, not wearable. Players reinforce existing houses and buildings with wooden walls, fences, and metal scrap. Barricaded windows prevent cuts and zombie entry.
  • None: The game is a traditional fighting game and does not feature an armor system. A character's durability is determined by their base health pool.
Outfits/Customization
  • Functional Clothing: Clothing is functional for temperature and hygiene management. Players must manage body temperature to avoid hypothermia and ensure hygiene to avoid attracting Zeds.
  • Default Costumes: Each character appears in their iconic costume from the animated series. It is highly likely that alternate costumes and color palettes will be available as unlockables or cosmetic purchases.
trending_up Progression & Upgrades
Skills & Progression

Progression is based on a full RPG stats and leveling system. Players earn perk points for bonuses like extra carry capacity or reduced injury chance. The system is designed around core skills (e.g., Agility, Construction, Cooking, Lockpicking) that improve through repeated use ('practice makes perfect').

This is a fighting game with no traditional RPG progression. Player skill is based on mastering character movesets, the 'Flow System' for movement, and the strategic use of Support Characters. The game also features Combo Trials to help players learn.

public World & Exploration
World & Level Design

The game features a massive, 600+ square kilometer procedurally generated sandbox map (up to 24x24 km) with diverse environments, including towns, villages, coasts, and mountains. The world is persistent and shared by hundreds, possibly thousands, of players.

The game features a variety of 2D stages based on iconic locations from Avatar: The Last Airbender and The Legend of Korra. The stages are arenas for 1v1 combat.

Playable Vehicles
  • The Doomsday Fleet (Customized Vehicles): Varies (Box Trucks, Fire Engines, Taxis, RVs)
    Vehicles are fully modifiable and essential for travel and defense. They can be armored, weaponized, and fitted with functional utility features like solar panels, TVs, and hydroponics to serve as 'mobile fortresses'.
  • None
    The game is a 2D fighting game focused on hand-to-hand and elemental combat. There are no controllable player vehicles.
book Story & Characters
Main Characters
  • The Survivor: Playable Protagonist
    The customizable protagonist. Their base stats and starting gear are determined by their chosen occupation (e.g., Doctor, Thief, Firefighter).
  • The Zed: Playable Antagonist
    Players can choose to embrace the infection and continue playing as a powerful, leveling zombie, capable of consuming other Zeds and acquiring new limbs from corpses.
  • Aang: Playable Character
    The Avatar from The Last Airbender. He can use airbending and enter the powerful Avatar State.
  • Korra: Playable Character
    The Avatar from The Legend of Korra. She can wield all four elements and enter the Avatar State.
  • Katara: Playable Character
    A master waterbender from The Last Airbender, expected to have a flowing, dance-like moveset.
  • Toph Beifong: Playable Character
    A master earthbender from The Last Airbender, theorized to be a defensive 'charge' character.
  • Zuko: Playable Character
    The firebending prince from The Last Airbender, who can also fight with his dual swords as the Blue Spirit.
  • Sokka: Playable Character
    A non-bender from The Last Airbender, expected to be a 'zoner' who uses his boomerang to control space.
  • Azula: Playable Character
    A firebending prodigy and princess of the Fire Nation, expected to be an aggressive rushdown character.
Example Missions
  • Rebuild Civilization Arcs
    The main end-game objective, requiring large-scale cooperation to achieve monumental feats like finding a vaccine, building an escape rocket, or erecting an unclimable tower to restart civilization.
  • Survival Loop
    The core objective of the game: to survive the day-to-day by managing complex status effects, fortifying a shelter, and sustainably farming resources.
  • Single-Player Campaign
    A dedicated story mode featuring a brand-new, original narrative set within the Avatar universe.
  • Arcade Mode
    A classic fighting game mode where players fight through a series of opponents to see their chosen character's ending.
  • Online Versus
    Competitive and casual multiplayer modes where players can test their skills against others globally in 1v1 battles.
people Multiplayer
Multiplayer Details

The game is a persistent online MMO Sandbox where hundreds of players share a single world. It features both Online PvP (allowed but not explicitly encouraged) and PvE against massive Zed hordes. The core social structure relies on players forming teams and sharing shelters.

The game is built for 1v1 competitive play, with both local and online multiplayer modes. It supports ranked and casual online matches.

extension Editions & DLC
Available Editions

The game launched into Early Access with a Standard Edition at $19.99 USD. The price is planned to increase as content is added. No special editions were announced.

Details on different game editions are yet to be announced. The game is expected to be a premium, single-purchase title.

Post-Launch Content / DLC

The game has an ambitious five-year Early Access roadmap. The developers plan to continuously release new content, including NPCs, raiders, settlements, lore, and quests. Future plans include adding helicopters, planes, and boats.

The game will follow a seasonal model for post-launch content, with new playable characters being added over time to expand the initial roster of 12.

help_outline FAQ
Frequently Asked Questions
  • Q: What is Zeverland?
    A: Zeverland is an upcoming MMO survival crafting game set at the start of a zombie apocalypse. It is known for its highly creative crafting system and the unique option to play as a leveling zombie.
  • Q: Is it a single-player or multiplayer game?
    A: It is a Massively Multiplayer Online (MMO) game where hundreds of players share a persistent world. Conflict is PvPvE, meaning players fight each other and the hordes of Zeds.
  • Q: What is the 'Embrace the Infection' mechanic?
    A: It's an innovative twist where if a player dies, they can choose to respawn as a powerful, leveling zombie. As a Zed, they no longer have human needs but hunt other players and Zeds, and can enhance their power by acquiring new limbs from corpses.
  • Q: Is the world always the same?
    A: No. The world features a 600+ km² procedural map with dynamic weather and a 30-day phase structure that reshapes the world between long playthroughs, ensuring variety.
  • Q: What is Avatar Legends: The Fighting Game?
    A: It is a fast-paced, 1v1 2D fighting game set in the Avatar universe, featuring characters from both The Last Airbender and The Legend of Korra. It has a hand-drawn art style and is being developed by veterans of the fighting game genre.
  • Q: Is it a tag-team fighter like Marvel vs. Capcom?
    A: No, it is a 1v1 fighter. However, it does have a 'Support Character' system where you can call in an assist, similar to the striker system in The King of Fighters.
  • Q: Will the game have good online multiplayer?
    A: Yes, the developers have confirmed it will have 'Best in Class' rollback netcode and full cross-platform play, which are the gold standards for modern competitive fighting games.
  • Q: How many characters will be in the game?
    A: The game will launch with a roster of 12 playable characters. More characters will be added over time through a seasonal release model.
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Minimum (Alpha Test Specs) (Low Preset, 1080p resolution.)
CPU: The official minimum CPU required for the technically demanding Pre-Alpha build.
CPU (Laptop): A modern high-performance laptop CPU is needed for minimum settings.
GPU: Official minimum desktop GPU, indicating a high baseline requirement.
GPU (Laptop): A mid-range gaming laptop GPU is needed.
RAM: 16GB RAM is the official minimum requirement.
Storage: An SSD is highly recommended.
memoryCPU: Intel Core i7-9700K or AMD Ryzen 5 5600G
developer_boardGPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 5700 XT
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 5800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
layersRAM: 16 GB
saveStorage (Tier): 40 GB SSD
1080p (Full HD) - Minimum (Low Preset, 1080p resolution.)
CPU: The official minimum CPU required to play the game.
CPU (Laptop): A modest modern mobile CPU is more than sufficient.
GPU: Official minimum desktop GPU.
GPU (Laptop): An entry-level dedicated gaming laptop GPU will run the game well.
RAM: 8GB RAM is the official minimum requirement.
Storage: An HDD is supported.
memoryCPU: Intel Core i5-7500 or AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3600H or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
layersRAM: 8 GB
saveStorage (Tier): 3600 MB HDD
save Overall Storage
Spec: 40 GB available space (SSD Recommended)
Note: An SSD is strongly recommended for faster loading times in the vast world.
Type: SSD
Spec: 3600 MB available space
Note: The game has a very small storage footprint, making it easily accessible.
Type: Unknown
desktop_windows Operating System
Spec: Windows 10 64-bit or later
Explanation: A 64-bit operating system is required.
Spec: Windows 7 (64bit) or later
Explanation: A 64-bit operating system is required. Note that Steam support for Windows 7 has ended, so Windows 10/11 is effectively required.
gamepad DirectX Version
Spec: Version 12
Explanation: DirectX 12 is recommended.
Spec: Version 11
Explanation: DirectX 11 is required.
info_outline Other Game Notes
  • OFFICIAL PC SYSTEM REQUIREMENTS for the Pre-Alpha stage. The final requirements may be higher, though the developers aim for optimization.
  • Laptop Performance Note: Laptop performance will be heavily reliant on cooling and TGP. The large, persistent, and highly interactive world demands a robust CPU and high RAM.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the massive 600+ km² map and dynamic environment.
  • Laptop Consideration: Cooling Thermals: The game's complex simulation, high entity count, and procedural map generation will require a laptop with a cutting-edge cooling solution.
  • Laptop Consideration: C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the procedural world and large number of AI zombies without bottlenecks.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a fast-paced FPS.
  • Game Name: Zeverland
  • OFFICIAL PC SYSTEM REQUIREMENTS from the game's Steam page. These specifications are for a 2D fighting game and are relatively modest.
  • Laptop Performance Note: Laptop performance should be excellent on most modern hardware. For a competitive fighting game, maintaining a flawless, locked 60 FPS is absolutely critical.
  • Laptop Consideration: G P U T G P: Not a critical factor for this title, as it is not graphically intensive.
  • Laptop Consideration: Cooling Thermals: The game is not demanding enough to stress modern cooling systems, but good thermals are always beneficial for system health.
  • Laptop Consideration: C P U Power Limits: Any modern mobile CPU will handle the game with ease.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency, which is paramount in a competitive fighting game where every frame counts.
  • Game Name: Avatar Legends: The Fighting Game
laptop Laptop Considerations
  • G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the massive 600+ km² map and dynamic environment.
  • Cooling Thermals: The game's complex simulation, high entity count, and procedural map generation will require a laptop with a cutting-edge cooling solution.
  • C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the procedural world and large number of AI zombies without bottlenecks.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a fast-paced FPS.
  • G P U T G P: Not a critical factor for this title, as it is not graphically intensive.
  • Cooling Thermals: The game is not demanding enough to stress modern cooling systems, but good thermals are always beneficial for system health.
  • C P U Power Limits: Any modern mobile CPU will handle the game with ease.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency, which is paramount in a competitive fighting game where every frame counts.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.

For Zeverland Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP).

For Avatar Legends: The Fighting Game Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
MSI Titan 18 HX AI (2025) with RTX 5080
MSI Titan 18 HX AI (2025) with RTX 5080
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
Lenovo Legion Pro 7i (2025) with RTX 5080
Lenovo Legion Pro 7i (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
GIGABYTE AORUS Master 16 (2025) with RTX 5080
GIGABYTE AORUS Master 16 (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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