Zeverland Cover Art

Zeverland

MMO, Survival, Sandbox, Action-Adventure, Crafting

star_borderstar_borderstar_borderstar_borderstar_border(3 Ratings)

$39.99

Zeverland is an ambitious, upcoming open-world survival crafting MMO that places players at the very start of the apocalypse. Following a mysterious meteor-induced infection that transformed 90% of life into Zeds, survivors must band together or turn on each other in a vast, persistent world (600+ km²). The core experience centers on resourcefulness, building custom bases and watchtowers, and leveraging a unique 'Common sense + Imagination' crafting system to turn everyday objects into powerful weapons. The game features an innovative twist: players can choose to 'embrace the infection' and continue playing as a powerful, leveling Zed.

Zeverland

Zeverland Thumbnail
star_borderstar_borderstar_borderstar_borderstar_border(3 Ratings)$39.99MMO, Survival, Sandbox, Action-Adventure, Crafting

Zeverland is an ambitious, upcoming open-world survival crafting MMO that places players at the very start of the apocalypse. Following a mysterious meteor-induced infection that transformed 90% of life into Zeds, survivors must band together or turn on each other in a vast, persistent world (600+ km²). The core experience centers on resourcefulness, building custom bases and watchtowers, and leveraging a unique 'Common sense + Imagination' crafting system to turn everyday objects into powerful weapons. The game features an innovative twist: players can choose to 'embrace the infection' and continue playing as a powerful, leveling Zed.

business Dev: Quantum Quirksprint Pub: Quantum Quirksevent Rel: update Upd:

Themes

ZombiesSurvivalMMOPost-ApocalypticBase BuildingCraftingEmergent Gameplay

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Zeverland Key Specifications

Key Specifications for Zeverland
SpecificationDetail
EngineUnreal Engine 5
GenreMMO, Survival, Sandbox, Crafting
Early Access Release2025-10-24
DeveloperQuantum Quirks
PublisherQuantum Quirks
SettingImmediate Post-Apocalypse (Meteor Spores)
PerspectiveFirst-Person
PlatformsPC, iOS, Android
MultiplayerMassively Multiplayer Online (PvPvE)
Unique FeatureA persistent online survival sandbox where players can fully customize vehicles into mobile bases, and optionally choose to play as a powerful, leveling zombie.

info_outline Note: OFFICIAL PC SYSTEM REQUIREMENTS for the Pre-Alpha stage. The final requirements may be higher, though the developers aim for optimization.

laptop_windows Laptop Performance Note: Laptop performance will be heavily reliant on cooling and TGP. The large, persistent, and highly interactive world demands a robust CPU and high RAM.

info_outline GPU TGP: Maximum TGP for the laptop's GPU is essential to handle the massive 600+ km² map and dynamic environment.

info_outline Cooling Thermals: The game's complex simulation, high entity count, and procedural map generation will require a laptop with a cutting-edge cooling solution.

info_outline CPU Power Limits: A powerful multi-core mobile CPU will be critical for handling the procedural world and large number of AI zombies without bottlenecks.

info_outline MUX Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a fast-paced FPS.

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Zeverland System Requirements

1080p

tune Minimum (Alpha Test Specs) – Low Preset, 1080p resolution.

memory
CPU: Intel Core i7-9700K or AMD Ryzen 5 5600G (The official minimum CPU required for the technically demanding Pre-Alpha build.)
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Laptop CPU: Intel Core i7-10750H / AMD Ryzen 7 5800H or better. (A modern high-performance laptop CPU is needed for minimum settings.)
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GPU: NVIDIA GeForce RTX 3060 or AMD Radeon RX 5700 XT (Official minimum desktop GPU, indicating a high baseline requirement.)
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Laptop GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP). (A mid-range gaming laptop GPU is needed.)
storage
RAM: 16 GB (16GB RAM is the official minimum requirement.)
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Storage: 40 GB SSD (An SSD is highly recommended.)

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Zeverland Laptop Recommendations

1080p - Minimum (Low Preset, 1080p Resolution.) Recommendations

MSI Pulse GL66 with RTX 3070 and i7 12th Gen more_vert

memory Intel Core I7 12700 H

developer_board NVIDIA RTX 3070 140W

storage 32GB DDR4-3200MHz

1349

Details close

Model: MSI Pulse GL66 with RTX 3070 and i7 12th Gen

memory CPU: Intel Core I7 12700 H (Score: 900)

developer_board GPU: NVIDIA RTX 3070 (Score: 6600) @ 140W TGP

storage RAM: 32GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low Preset, 1080p resolution.).

Acer Nitro V with RTX 4060 and i9 13th Gen more_vert

memory Intel Core I9 13900 H

developer_board NVIDIA RTX 4060 140W

storage 16GB DDR5-5200MHz

999

Details close

Model: Acer Nitro V with RTX 4060 and i9 13th Gen

memory CPU: Intel Core I9 13900 H (Score: 1058)

developer_board GPU: NVIDIA RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 16GB DDR5-5200MHz

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low Preset, 1080p resolution.).

Lenovo Legion Pro 5i (i9-14900HX, RTX 4060) more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4060 140W

storage 32GB DDR5-5600MHz

1749

Details close

Model: Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: 1080p - Minimum (Low Preset, 1080p resolution.).

Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen more_vert

memory Intel Core I9 12900 H

developer_board NVIDIA RTX 3070 TI 150W

storage 16GB DDR5-4800MHz

1397

Details close

Model: Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen

memory CPU: Intel Core I9 12900 H (Score: 1030)

developer_board GPU: NVIDIA RTX 3070 TI (Score: 7100) @ 150W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low Preset, 1080p resolution.).

ASUS TUF A15 with RTX 3050 and Ryzen 7 more_vert

memory AMD Ryzen 7 7435 HS

developer_board NVIDIA RTX 3050 75W

storage 32GB DDR5-4800MHz

799

Details close

Model: ASUS TUF A15 with RTX 3050 and Ryzen 7

memory CPU: AMD Ryzen 7 7435 HS (Score: 1655)

developer_board GPU: NVIDIA RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low Preset, 1080p resolution.).

ASUS ROG Strix G15 with RTX 3060 and Ryzen 7 more_vert

memory AMD Ryzen 7 680 H

developer_board NVIDIA RTX 3060 140W

storage 16GB DDR5-4800MHz

1299

Details close

Model: ASUS ROG Strix G15 with RTX 3060 and Ryzen 7

memory CPU: AMD Ryzen 7 680 H (Score: 880)

developer_board GPU: NVIDIA RTX 3060 (Score: 7448) @ 140W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low Preset, 1080p resolution.).

ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9 more_vert

memory AMD Ryzen 9 590 HS

developer_board NVIDIA RTX 3080 100W

storage 16GB DDR4-3200MHz

1489

Details close

Model: ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9

memory CPU: AMD Ryzen 9 590 HS (Score: 820)

developer_board GPU: NVIDIA RTX 3080 (Score: 7904) @ 100W TGP

storage RAM: 16GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low Preset, 1080p resolution.).

MSI Katana 15 with RTX 4070 more_vert

memory Intel Core I7 13620 H

developer_board NVIDIA RTX 4070

storage 16GB DDR5-4800MHz

1350

Details close

Model: MSI Katana 15 with RTX 4070

memory CPU: Intel Core I7 13620 H (Score: 843)

developer_board GPU: NVIDIA RTX 4070 (Score: 8700)

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low Preset, 1080p resolution.).

Alienware M18 with RTX 4070 more_vert

memory Intel Core I7 14700 H

developer_board NVIDIA RTX 4070

storage 16GB DDR5-5600MHz

1899

Details close

Model: Alienware M18 with RTX 4070

memory CPU: Intel Core I7 14700 H (Score: 860)

developer_board GPU: NVIDIA RTX 4070 (Score: 8700)

storage RAM: 16GB DDR5-5600MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1600 (QHD+)

Meets criteria for tier: 1080p - Minimum (Low Preset, 1080p resolution.).

MSI Creator M16 HX with RTX 4070 more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4070

storage 32GB DDR5-5600MHz

1699

Details close

Model: MSI Creator M16 HX with RTX 4070

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4070 (Score: 8700)

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (QHD+)

Meets criteria for tier: 1080p - Minimum (Low Preset, 1080p resolution.).

  • Core Requirements

  • desktop_windowsOperating System: Windows 10 64-bit or later

    A 64-bit operating system is required.

  • memoryDirectX: Version 12

    DirectX 12 is recommended.

  • save_altStorage Note: 40 GB available space (SSD Recommended)

    An SSD is strongly recommended for faster loading times in the vast world.

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Zeverland: Map Size and Regions

The game features a massive, 600+ square kilometer procedurally generated sandbox map (up to 24x24 km) with diverse environments, including towns, villages, coasts, and mountains. The world is persistent and shared by hundreds, possibly thousands, of players.

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Zeverland: Post-Launch Content / DLC

The game has an ambitious five-year Early Access roadmap. The developers plan to continuously release new content, including NPCs, raiders, settlements, lore, and quests. Future plans include adding helicopters, planes, and boats.

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Zeverland Skills & Upgrades Overview

Progression is based on a full RPG stats and leveling system. Players earn perk points for bonuses like extra carry capacity or reduced injury chance. The system is designed around core skills (e.g., Agility, Construction, Cooking, Lockpicking) that improve through repeated use ('practice makes perfect').

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Zeverland: Game Editions

The game launched into Early Access with a Standard Edition at $19.99 USD. The price is planned to increase as content is added. No special editions were announced.

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Zeverland: Cross-Platform / Crossplay

Cross-platform play details have not been announced. The game will support both Windows and mobile devices (iOS/Android) for its persistent online world.

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Zeverland Specific Game Elements

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Zeverland Weapons

  • security
    Improvised Melee Weapons (Varies (Knives, Bats, Axes))

    Melee weapons are crafted from scavenged materials like deer bones, wood, and nails. Examples include the spiked baseball bat and the GPU-mounted toilet brush battleaxe.

  • security
    Improvised Ranged Weapons (Ranged)

    Weapons crafted from everyday objects, such as a pen and stick combined to make a knockout arrow (with soroform/chloroform), or a javelin.

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    Vehicle Weapons (Mounted)

    Weapons and armor can be mounted onto vehicles, transforming them into mobile, defensive fortresses.

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Zeverland Vehicles

  • directions_car
    The Doomsday Fleet (Customized Vehicles) (Varies (Box Trucks, Fire Engines, Taxis, RVs))

    Vehicles are fully modifiable and essential for travel and defense. They can be armored, weaponized, and fitted with functional utility features like solar panels, TVs, and hydroponics to serve as 'mobile fortresses'.

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Zeverland Characters

  • person
    The Survivor - Playable Protagonist (playable)

    The customizable protagonist. Their base stats and starting gear are determined by their chosen occupation (e.g., Doctor, Thief, Firefighter).

  • person
    The Zed - Playable Antagonist (playable)

    Players can choose to embrace the infection and continue playing as a powerful, leveling zombie, capable of consuming other Zeds and acquiring new limbs from corpses.

Top 3 Characters:

person
The

Survivor (Player): The customizable protagonist, whose performance is governed by skills like Lockpicking and Construction, and whose stress can be reduced by reading magazines or drinking alcohol. 2. The Zeds: The transformed flora, fauna, and humans that constitute the main PvE threat. They are attracted by loud noises and bad hygiene. 3. The Farmer (NPC Archetype): Survivors who focus on farming potatoes and peppers, providing essential food resources for the community.

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Zeverland Missions / Objectives

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    Rebuild Civilization Arcs

    Objective: The main end-game objective, requiring large-scale cooperation to achieve monumental feats like finding a vaccine, building an escape rocket, or erecting an unclimable tower to restart civilization.

  • flag
    Survival Loop

    Objective: The core objective of the game: to survive the day-to-day by managing complex status effects, fortifying a shelter, and sustainably farming resources.

Top 3 Missions/Objectives:

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Rebuild

Civilization Arcs: The ambitious end-game objectives that require large-scale cooperation: finding a vaccine, building an escape rocket, or erecting an unclimable tower to reset civilization. 2. Fortify the Shelter: The core survival objective to convert an abandoned building into a mighty base using walls, spikes, and traps, and managing the Utility Cabinet to secure the perimeter. 3. Personal Survival: The constant objective to manage multiple status effects (hunger, thirst, stress, temperature, hygiene) and prevent permadeath.

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Zeverland Companions / Summons

  • group
    Teammates (Human (Player))

    Ability: Players form teams via the Shelter & Team menu. Teammates can see each other's live positions and mission progress, and share a home shelter.

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Zeverland Collectibles

  • collections_bookmark
    Perk Points

    Location/Use: Earned by leveling skills. Used to purchase bonuses like extra carry capacity or reduced injury chance.

  • collections_bookmark
    Seeds

    Location/Use: Acquired for farming potatoes, corn, and peppers in custom garden plots.

Top 3 Collectibles:

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Crafting

Materials: Everything in the world can be broken down for scrap (wood, iron, plastic) to be used in the full crafting system. 2. Seeds: Essential for farming potatoes and peppers in garden plots to achieve food sustainability. 3. Vehicle Parts: Components necessary to upgrade vehicles with armor, weapons, and utility features (like hydroponics and living spaces).

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Zeverland Armor

  • shield
    Reinforced Structure

    Focus/Stats: Armor in VEIN is structural, not wearable. Players reinforce existing houses and buildings with wooden walls, fences, and metal scrap. Barricaded windows prevent cuts and zombie entry.

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Zeverland Clothing / Appearance

  • checkroom
    Functional Clothing

    Details: Clothing is functional for temperature and hygiene management. Players must manage body temperature to avoid hypothermia and ensure hygiene to avoid attracting Zeds.

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Zeverland Other Features & Info

  • label
    Multiplayer Modes

    The game is a persistent online MMO Sandbox where hundreds of players share a single world. It features both Online PvP (allowed but not explicitly encouraged) and PvE against massive Zed hordes. The core social structure relies on players forming teams and sharing shelters.

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    Story and Setting

    The game begins at the start of the apocalypse (the 'first minute') when red spores shower the land, transforming 90% of life into 'Zeds'. The world is a vast, shared environment (up to 24x24 km) where water might still be running but is undrinkable, and the environment is characterized by the scent of ash and corpses. The narrative is player-driven, focusing on rebuilding civilization, finding a vaccine, or escaping the planet.

  • label
    Top 3 Gameplay Mechanics
    1. 1. Improvised 'Common Sense' Crafting: A unique system where players can fuse 'any two items found in the world' to create tools or weapons (e.g., taping a curling iron to a selfie stick, mounting a GPU on a toilet brush to make a battleaxe). 2. Embrace the Infection (Zed Play): An innovative twist where, upon death, players can optionally choose to respawn and continue playing as a powerful, leveling Zed, with a changed appetite (loving meat) and the ability to yoink new limbs from corpses. 3. Persistent Shared World: Hundreds of players share a massive, single, evolving world on official servers (no private servers). Players leave their permanent mark by building settlements, bridges, and fortifications that endure between play sessions.
help_outline

Zeverland Frequently Asked Questions

  • help_outline What is Zeverland?
    Zeverland is an upcoming MMO survival crafting game set at the start of a zombie apocalypse. It is known for its highly creative crafting system and the unique option to play as a leveling zombie.
  • help_outline Is it a single-player or multiplayer game?
    It is a Massively Multiplayer Online (MMO) game where hundreds of players share a persistent world. Conflict is PvPvE, meaning players fight each other and the hordes of Zeds.
  • help_outline What is the 'Embrace the Infection' mechanic?
    It's an innovative twist where if a player dies, they can choose to respawn as a powerful, leveling zombie. As a Zed, they no longer have human needs but hunt other players and Zeds, and can enhance their power by acquiring new limbs from corpses.
  • help_outline Is the world always the same?
    No. The world features a 600+ km² procedural map with dynamic weather and a 30-day phase structure that reshapes the world between long playthroughs, ensuring variety.