Avatar Legends: The Fighting Game Cover Art

Avatar Legends: The Fighting Game

Fighting, 2D Fighter, Action, Adventure

star_borderstar_borderstar_borderstar_borderstar_border(10 Ratings)

$59.99

Avatar Legends: The Fighting Game is a fast-paced, 1v1, 2D fighting game set in the beloved universe of Avatar: The Last Airbender and The Legend of Korra. Developed by a team of fighting game veterans, the title channels the spirit of elemental mastery into a competitive fighter designed for both newcomers and genre veterans. The game features a unique 'Flow System' that emphasizes movement, a 'Support Character' mechanic for tactical assists, and a hand-drawn, 2D animation style that faithfully preserves the expressive look of the original series. With a full single-player campaign featuring an original narrative, robust online play with rollback netcode and cross-play, and a starting roster of 12 iconic characters, the game aims to be the definitive fighting experience for the Avatar franchise.

Avatar Legends: The Fighting Game

Avatar Legends: The Fighting Game Thumbnail
star_borderstar_borderstar_borderstar_borderstar_border(10 Ratings)$59.99Fighting, 2D Fighter, Action, Adventure

Avatar Legends: The Fighting Game is a fast-paced, 1v1, 2D fighting game set in the beloved universe of Avatar: The Last Airbender and The Legend of Korra. Developed by a team of fighting game veterans, the title channels the spirit of elemental mastery into a competitive fighter designed for both newcomers and genre veterans. The game features a unique 'Flow System' that emphasizes movement, a 'Support Character' mechanic for tactical assists, and a hand-drawn, 2D animation style that faithfully preserves the expressive look of the original series. With a full single-player campaign featuring an original narrative, robust online play with rollback netcode and cross-play, and a starting roster of 12 iconic characters, the game aims to be the definitive fighting experience for the Avatar franchise.

business Dev: Gameplay Group Internationalprint Pub: Gameplay Group Internationalevent Rel: update Upd:

Themes

Fighting2D FighterMartial ArtsElemental PowersAnimeCompetitive
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Avatar Legends: The Fighting Game Key Specifications

Key Specifications for Avatar Legends: The Fighting Game
SpecificationDetail
EngineProprietary Engine
Genre1v1 Fighting Game, 2D Fighter
Release WindowSummer 2026
DeveloperGameplay Group International
PublisherGameplay Group International
IP BasisAvatar: The Last Airbender & The Legend of Korra
Perspective2D
PlatformsPC, PS4, PS5, Xbox Series X|S, Nintendo Switch 2
OnlineRollback Netcode, Full Cross-Play
Unique FeatureA competitive 1v1 2D fighter with a hand-drawn art style, a unique 'Flow System' for movement, and a 'Support Character' assist mechanic.

info_outline Note: OFFICIAL PC SYSTEM REQUIREMENTS from the game's Steam page. These specifications are for a 2D fighting game and are relatively modest.

laptop_windows Laptop Performance Note: Laptop performance should be excellent on most modern hardware. For a competitive fighting game, maintaining a flawless, locked 60 FPS is absolutely critical.

info_outline GPU TGP: Not a critical factor for this title, as it is not graphically intensive.

info_outline Cooling Thermals: The game is not demanding enough to stress modern cooling systems, but good thermals are always beneficial for system health.

info_outline CPU Power Limits: Any modern mobile CPU will handle the game with ease.

info_outline MUX Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency, which is paramount in a competitive fighting game where every frame counts.

computer

Avatar Legends: The Fighting Game System Requirements

1080p

tune Minimum – Low Preset, 1080p resolution.

memory
CPU: Intel Core i5-7500 or AMD Ryzen 5 2600 (The official minimum CPU required to play the game.)
laptop_mac
Laptop CPU: Intel Core i7-8750H / AMD Ryzen 5 3600H or better. (A modest modern mobile CPU is more than sufficient.)
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GPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570 (Official minimum desktop GPU.)
laptop_mac
Laptop GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better. (An entry-level dedicated gaming laptop GPU will run the game well.)
storage
RAM: 8 GB (8GB RAM is the official minimum requirement.)
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Storage: 3600 MB HDD (An HDD is supported.)

laptop_mac

Avatar Legends: The Fighting Game Laptop Recommendations

1080p - Minimum (Low Preset, 1080p Resolution.) Recommendations

ASUS TUF A15 with RTX 3050 and Ryzen 7 more_vert

memory AMD Ryzen 7 7435 HS

developer_board NVIDIA RTX 3050 75W

storage 32GB DDR5-4800MHz

799

Details close

Model: ASUS TUF A15 with RTX 3050 and Ryzen 7

memory CPU: AMD Ryzen 7 7435 HS (Score: 1655)

developer_board GPU: NVIDIA RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low Preset, 1080p resolution.).

HP Omen 16 (RTX 5060 & Ryzen 9 8940HX) more_vert

memory AMD Ryzen 9 8940 HX

developer_board NVIDIA RTX 5060 115W

storage 32GB DDR5-5200MHz

1689

Details close

Model: HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)

memory CPU: AMD Ryzen 9 8940 HX (Score: 2225)

developer_board GPU: NVIDIA RTX 5060 (Score: 9000) @ 115W TGP

storage RAM: 32GB DDR5-5200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1200 (WUXGA / FHD+)

Meets criteria for tier: 1080p - Minimum (Low Preset, 1080p resolution.).

Dell Alienware M16 Gaming Laptop with RTX 4080 more_vert

memory AMD Ryzen 9 7845 HX

developer_board NVIDIA RTX 4080

storage Up to 64GB DDR5

2799

Details close

Model: Dell Alienware M16 Gaming Laptop with RTX 4080

memory CPU: AMD Ryzen 9 7845 HX (Score: 2078)

developer_board GPU: NVIDIA RTX 4080 (Score: 12500)

storage RAM: Up to 64GB DDR5

save Storage: 4000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: 1080p - Minimum (Low Preset, 1080p resolution.).

LG Gram Pro 17 with RTX 5050 more_vert

memory Intel Core ULTRA 9 2285 H

developer_board NVIDIA RTX 5050 95W

storage 32GB (2x16GB) DDR5 8400MHz SO-DIMM

2847

Details close

Model: LG Gram Pro 17 with RTX 5050

memory CPU: Intel Core ULTRA 9 2285 H (Score: 1497)

developer_board GPU: NVIDIA RTX 5050 (Score: 13148) @ 95W TGP

storage RAM: 32GB (2x16GB) DDR5 8400MHz SO-DIMM

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 pixels

Meets criteria for tier: 1080p - Minimum (Low Preset, 1080p resolution.).

Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX) more_vert

memory Intel Core ULTRA 9 2275 H

developer_board NVIDIA RTX 5070 TI 140W

storage 32GB

2550

Details close

Model: Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)

memory CPU: Intel Core ULTRA 9 2275 H (Score: 1497)

developer_board GPU: NVIDIA RTX 5070 TI (Score: 13756) @ 140W TGP

storage RAM: 32GB

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600

Meets criteria for tier: 1080p - Minimum (Low Preset, 1080p resolution.).

MSI Titan 18 HX AI (2025) with RTX 5080 more_vert

memory Intel Core ULTRA 9 2285 H

developer_board NVIDIA RTX 5080 175W

storage 64GB DDR5-5600MHz

3999

Details close

Model: MSI Titan 18 HX AI (2025) with RTX 5080

memory CPU: Intel Core ULTRA 9 2285 H (Score: 1497)

developer_board GPU: NVIDIA RTX 5080 (Score: 17000) @ 175W TGP

storage RAM: 64GB DDR5-5600MHz

save Storage: 6000GB NVMe

desktop_windows Display: 3840 x 2400 (UHD+)

Meets criteria for tier: 1080p - Minimum (Low Preset, 1080p resolution.).

Lenovo Legion Pro 7i (2025) with RTX 5080 more_vert

memory Intel Core ULTRA 9 2275 H

developer_board NVIDIA RTX 5080

storage 32GB DDR5-6400MHz

3999

Details close

Model: Lenovo Legion Pro 7i (2025) with RTX 5080

memory CPU: Intel Core ULTRA 9 2275 H (Score: 1497)

developer_board GPU: NVIDIA RTX 5080 (Score: 17000)

storage RAM: 32GB DDR5-6400MHz

save Storage: 3000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: 1080p - Minimum (Low Preset, 1080p resolution.).

GIGABYTE AORUS Master 16 (2025) with RTX 5080 more_vert

memory Intel Core ULTRA 9 2275 H

developer_board NVIDIA RTX 5080 175W

storage 32GB DDR5-5600MHz

3999

Details close

Model: GIGABYTE AORUS Master 16 (2025) with RTX 5080

memory CPU: Intel Core ULTRA 9 2275 H (Score: 1497)

developer_board GPU: NVIDIA RTX 5080 (Score: 17000) @ 175W TGP

storage RAM: 32GB DDR5-5600MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: 1080p - Minimum (Low Preset, 1080p resolution.).

MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX more_vert

memory Intel Core ULTRA 9 2285 H

developer_board NVIDIA RTX 5090

storage 64GB DDR5-6400MHz

5499

Details close

Model: MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX

memory CPU: Intel Core ULTRA 9 2285 H (Score: 1497)

developer_board GPU: NVIDIA RTX 5090 (Score: 22000)

storage RAM: 64GB DDR5-6400MHz

save Storage: 2000GB NVMe

desktop_windows Display: 3840 x 2400 (UHD+)

Meets criteria for tier: 1080p - Minimum (Low Preset, 1080p resolution.).

ASUS ROG Strix Scar 18 G835 (RTX 5090 & Intel Ultra 9 275HX) more_vert

memory Intel Core ULTRA 9 2275 H

developer_board NVIDIA RTX 5090 175W

storage 64GB DDR5

5499

Details close

Model: ASUS ROG Strix Scar 18 G835 (RTX 5090 & Intel Ultra 9 275HX)

memory CPU: Intel Core ULTRA 9 2275 H (Score: 1497)

developer_board GPU: NVIDIA RTX 5090 (Score: 22000) @ 175W TGP

storage RAM: 64GB DDR5

save Storage: 2000GB SSD

desktop_windows Display: 2560x1600

Meets criteria for tier: 1080p - Minimum (Low Preset, 1080p resolution.).

  • Core Requirements

  • desktop_windowsOperating System: Windows 7 (64bit) or later

    A 64-bit operating system is required. Note that Steam support for Windows 7 has ended, so Windows 10/11 is effectively required.

  • memoryDirectX: Version 11

    DirectX 11 is required.

  • save_altStorage Note: 3600 MB available space

    The game has a very small storage footprint, making it easily accessible.

map

Avatar Legends: The Fighting Game: Map Size and Regions

The game features a variety of 2D stages based on iconic locations from Avatar: The Last Airbender and The Legend of Korra. The stages are arenas for 1v1 combat.

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Avatar Legends: The Fighting Game: Post-Launch Content / DLC

The game will follow a seasonal model for post-launch content, with new playable characters being added over time to expand the initial roster of 12.

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Avatar Legends: The Fighting Game Skills & Upgrades Overview

This is a fighting game with no traditional RPG progression. Player skill is based on mastering character movesets, the 'Flow System' for movement, and the strategic use of Support Characters. The game also features Combo Trials to help players learn.

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Avatar Legends: The Fighting Game: Game Editions

Details on different game editions are yet to be announced. The game is expected to be a premium, single-purchase title.

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Avatar Legends: The Fighting Game: Cross-Platform / Crossplay

The game is confirmed to support full cross-platform play, allowing players on PC, PlayStation, Xbox, and Nintendo Switch 2 to compete against each other. It also features 'Best in Class' rollback netcode for a smooth online experience.

category

Avatar Legends: The Fighting Game Specific Game Elements

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Avatar Legends: The Fighting Game Weapons

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    Elemental Bending (Varies by character)

    The primary form of 'weaponry' in the game. Characters like Aang, Korra, Katara, Toph, Zuko, and Azula use their respective bending arts (Air, Water, Earth, Fire) to create their movesets.

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    Traditional Weapons (Varies by character)

    Non-benders like Sokka use their signature weapons, such as his boomerang, while some benders like Zuko also incorporate their dual swords into their combat style.

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Avatar Legends: The Fighting Game Vehicles

  • directions_car
    None (N/A)

    The game is a 2D fighting game focused on hand-to-hand and elemental combat. There are no controllable player vehicles.

person

Avatar Legends: The Fighting Game Characters

  • person
    Aang - Playable Character (playable)

    The Avatar from The Last Airbender. He can use airbending and enter the powerful Avatar State.

  • person
    Azula - Playable Character (playable)

    A firebending prodigy and princess of the Fire Nation, expected to be an aggressive rushdown character.

  • person
    Katara - Playable Character (playable)

    A master waterbender from The Last Airbender, expected to have a flowing, dance-like moveset.

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    Korra - Playable Character (playable)

    The Avatar from The Legend of Korra. She can wield all four elements and enter the Avatar State.

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    Sokka - Playable Character (playable)

    A non-bender from The Last Airbender, expected to be a 'zoner' who uses his boomerang to control space.

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    Toph Beifong - Playable Character (playable)

    A master earthbender from The Last Airbender, theorized to be a defensive 'charge' character.

  • person
    Zuko - Playable Character (playable)

    The firebending prince from The Last Airbender, who can also fight with his dual swords as the Blue Spirit.

Top 3 Characters:

person
Aang

Expected to be a versatile 'shoto' or rushdown character, with the ability to enter the powerful Avatar State as an 'install' super move. 2. Korra: Also able to use the Avatar State, she is anticipated to be an aggressive fighter, possibly a 'stance' character who can switch between elements. 3. Zuko: Expected to be a rushdown character who can utilize both his firebending and his dual swords as the Blue Spirit.

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Avatar Legends: The Fighting Game Missions / Objectives

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    Arcade Mode

    Objective: A classic fighting game mode where players fight through a series of opponents to see their chosen character's ending.

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    Online Versus

    Objective: Competitive and casual multiplayer modes where players can test their skills against others globally in 1v1 battles.

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    Single-Player Campaign

    Objective: A dedicated story mode featuring a brand-new, original narrative set within the Avatar universe.

Top 3 Missions/Objectives:

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Single

Player Campaign: The primary single-player objective, an original narrative set in the Avatar universe. 2. Ranked Online Play: The main competitive objective of climbing the online leaderboards by defeating other players globally. 3. Combo Trials: An objective for dedicated players to master the unique combos and mechanics of each character.

group

Avatar Legends: The Fighting Game Companions / Summons

  • group
    Support Characters (Varies (Human, Animal))

    Ability: A key gameplay mechanic where players select a non-playable character (like Mai, Appa, or Naga) to act as an 'assist'. This character can be called in during a match to perform a special move, but they are not fully playable fighters.

collections_bookmark

Avatar Legends: The Fighting Game Collectibles

  • collections_bookmark
    Gallery Mode Content

    Location/Use: Art, music, and other media unlocked by playing through the game's various modes.

  • collections_bookmark
    Playable Characters

    Location/Use: The game will launch with 12 characters, with more to be added via a seasonal model. Unlocking these characters will be a primary goal.

Top 3 Collectibles:

collections_bookmark
Playable

Characters: Unlocking the full roster of 12 launch characters and future DLC fighters. 2. Gallery Mode Content: Art and other media unlocked through gameplay. 3. Support Characters: Unlocking different support characters like Mai, Appa, and Naga to customize a player's fighting style.

shield

Avatar Legends: The Fighting Game Armor

  • shield
    None

    Focus/Stats: The game is a traditional fighting game and does not feature an armor system. A character's durability is determined by their base health pool.

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Avatar Legends: The Fighting Game Clothing / Appearance

  • checkroom
    Default Costumes

    Details: Each character appears in their iconic costume from the animated series. It is highly likely that alternate costumes and color palettes will be available as unlockables or cosmetic purchases.

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Avatar Legends: The Fighting Game Other Features & Info

  • label
    Multiplayer Modes

    The game is built for 1v1 competitive play, with both local and online multiplayer modes. It supports ranked and casual online matches.

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    Story and Setting

    The game features a dedicated single-player campaign with a brand-new, original narrative, making it a significant draw for fans of the Avatar franchise's lore. The story will involve the game's full roster of characters.

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    Top 3 Gameplay Mechanics
    1. 1. 1v1 2D Fighter Format: The game is a classic one-on-one fighting game, a format praised by the fighting game community for its focus on pure skill and strategy. 2. 'Flow System': A unique system that emphasizes movement-centric gameplay, though its exact mechanics are still to be detailed. 3. Support Characters: A key tactical mechanic where players choose a non-playable support character (like Mai or Appa) who can be called in to perform an assist move during a match, similar to the striker system in The King of Fighters.
help_outline

Avatar Legends: The Fighting Game Frequently Asked Questions

  • help_outline What is Avatar Legends: The Fighting Game?
    It is a fast-paced, 1v1 2D fighting game set in the Avatar universe, featuring characters from both The Last Airbender and The Legend of Korra. It has a hand-drawn art style and is being developed by veterans of the fighting game genre.
  • help_outline Is it a tag-team fighter like Marvel vs. Capcom?
    No, it is a 1v1 fighter. However, it does have a 'Support Character' system where you can call in an assist, similar to the striker system in The King of Fighters.
  • help_outline Will the game have good online multiplayer?
    Yes, the developers have confirmed it will have 'Best in Class' rollback netcode and full cross-platform play, which are the gold standards for modern competitive fighting games.
  • help_outline How many characters will be in the game?
    The game will launch with a roster of 12 playable characters. More characters will be added over time through a seasonal release model.