Unique Feature: A complete overhaul of the original's core systems, featuring a new Skill Gem system, a dedicated dodge roll, and a dual-specialization passive tree.
Multiplayer: None (Single-Player Only, with 'Valhalla' roguelike DLC)
Setting: The Nine Realms of Norse Mythology (Midgard, Alfheim, Svartalfheim, Asgard, Vanaheim, Niflheim, Muspelheim, Helheim, Jötunheim)
Platforms: PlayStation 4, PlayStation 5, PC (Windows)
Unique Feature: Seamless Cinematic Camera, Deeply Emotional Narrative, Visceral Combat with Axe/Blades/Spear, Exploration of all Nine Norse Realms, Atreus as a fully developed companion.
sports_esports
Gameplay & Mechanics
Companions/Followers
Minions: Players can use skill gems to summon an army of minions. In PoE2, minions are more persistent and can be commanded more directly.
Undead, Golems, Spectres
Atreus (Loki): Kratos's primary companion. Wields a bow and can use different types of Sigil Arrows (Sonic for stun, Hex for elemental synergy). Can perform Runic Summons (e.g., spectral wolves, squirrels) to damage or distract enemies. Assists in combat by attacking enemies, choking them, or drawing aggro. Crucial for puzzle-solving (shooting sigils, translating runes) and traversal. Has his own skill tree and upgradable gear. Playable in specific story segments.
Half-God, Half-Jötunn
Mimir: Provides constant contextual dialogue, lore exposition, hints for puzzles, and translations. While not a combatant, his knowledge and guidance are invaluable. Can warn Kratos of incoming off-screen attacks. Also tells stories during boat rides.
Decapitated God Head (Aesir/Jötunn Knowledge)
Freya (Temporary): Joins Kratos as a temporary combat companion during certain parts of the story. Wields a sword and Vanir seidr magic (e.g., ensnaring vines, spectral attacks). Can use Sigil Arrows similar to Atreus. Her abilities and combat style differ from Atreus, offering unique team dynamics.
Vanir Goddess / Former Valkyrie Queen
Brok & Sindri (Support): Not combat companions, but they provide essential support by running shops across the Nine Realms where Kratos can craft, upgrade, and purchase gear. They also offer witty dialogue and contribute to the story.
Dwarf (Huldra Brothers)
Angrboda (Temporary - Atreus Sections): Accompanies Atreus during his playable sections in Jötunheim. She has unique abilities related to her Giant heritage and knowledge of prophecies, assisting Atreus in combat and exploration within her specific story arc.
Jötunn (Giantess)
Key Collectibles
Unique Items: Dropped by monsters throughout the game. Each of the 700 new equipment base types has its own unique item variant, leading to thousands of powerful and build-enabling items to find.
Gold: A new currency type that drops from monsters. Gold is used for various NPC vendor interactions and for respeccing passive skill points, providing an alternative to Orbs of Regret.
Odin's Ravens: 48 spectral green ravens sent by Odin to spy across the Nine Realms. Kratos must destroy them with his axe or spear. Finding and destroying them all unlocks access to special reward chests in Niflheim containing unique armor and runic attacks.
Nornir Chests: Locked chests found throughout all realms, requiring Kratos to solve a runic puzzle to open them. Puzzles involve hitting three nearby rune gongs quickly, spinning runic mechanisms to match symbols, or destroying runic totems with fire/sigil arrows. They contain Idunn Apples (to increase maximum Health) or Horns of Blood Mead (to increase maximum Rage).
Legendary Chests: Ornate chests containing valuable rewards such as Light or Heavy Runic Attacks, Weapon Attachments, Armor Pieces, Relics, or unique resources.
Artifacts (Kvasir's Poems, Things Left Behind, Stolen Treasures, Family Crests, Tributes to Freyr): Sets of collectible items specific to different realms or storylines. Each set provides lore, XP, and sometimes contributes to completing Favors (side quests). Kvasir's Poems, for example, are subtle references to other PlayStation exclusive titles.
Lore Markers & Rune Reads: Stone tablets, scrolls, or glowing runes that Mimir or Atreus can read, providing insight into Norse mythology, the history of the realms, characters, and events. Contribute to the in-game Codex.
Berserker Gravestones: 10 gravestones scattered across the realms. Interacting with them summons powerful Berserker spirits, initiating challenging optional boss fights. Defeating them yields unique armor pieces (Berserker Set) and valuable crafting materials.
Draugr Holes: Mystical tears in reality where Kratos can fight 'The Hateful,' a powerful Draugr mini-boss, and its minions. Closing all Draugr Holes yields rewards and contributes to completion.
Nine Realms in Bloom (Flowers): A Favor requiring Kratos to find one unique flower from each of the Nine Realms for Freya.
Muspelheim Trials & Niflheim Trials (Valhalla DLC): Repeatable combat challenges in Muspelheim (Surtr's Trials) that reward unique armor and resources. Niflheim contains The Raven Tree (rewards for Odin's Ravens) and later, the Valhalla DLC which is a roguelike mode with its own progression and collectibles.
Key Themes
Dark Fantasy
Eldritch Horror
Deep Character Customization
Loot Hunting
Complex Economy
Action RPG
Survival
Post-Apocalyptic
Fatherhood & Sonship
Prophecy & Fate
Breaking Cycles of Violence
Grief & Loss
The Weight of the Past
Norse Mythology
End of Worlds (Ragnarök)
Family
Sacrifice
Acceptance
Seeking Knowledge
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Combat & Gear
Weapons Overview
New Weapon Types: Spears, Crossbows, Flails
Path of Exile 2 introduces several new weapon archetypes alongside returning favorites, each with their own dedicated skills and passive tree nodes.
Returning Weapon Types: Swords, Axes, Maces, Bows, Wands, etc.
All weapon types from the original game return, but with updated animations, sounds, and interactions within the new combat system.
Kratos's primary weapon from the previous game. Can be thrown and recalled. Infused with ice magic, allowing for frost attacks and freezing enemies. Has light and heavy attacks, combos, and runic attacks. Upgradable with pommels and skill tree abilities.
Blades of Chaos: Dual Chained Blades (Fire Elemental, Area of Effect)
Kratos's iconic weapons from his past. Infused with fire magic, excellent for wide-sweeping attacks, crowd control, and grappling. Have light and heavy attacks, combos, and runic attacks. Upgradable with handles and skill tree abilities.
A new weapon acquired during the story. Can be thrown and embedded into enemies or surfaces, then detonated for area damage. Kratos can create multiple spears. Infused with wind magic. Has light and heavy attacks, combos, and runic attacks. Upgradable with sauroters and skill tree abilities.
Shields (Various Types: Dauntless, Stonewall, Guardian, Shatter Star, Onslaught): Defensive Arm Gear (Parry, Block, Special Abilities)
Kratos can equip various shields, each with unique properties. Some are better for parrying (Dauntless), others for absorbing heavy hits (Stonewall), or offering offensive capabilities (Shatter Star, Onslaught). Upgradable with ronds.
Spartan Rage (Fury, Valor, Wrath): Temporary Super Mode
Kratos's innate ability. Different modes can be chosen: Fury (unarmed devastating attacks), Valor (consume rage for health burst), Wrath (perform a powerful weapon-specific attack). Meter builds through combat.
Atreus's Talon Bow / Later Bows: Companion Ranged Weapon (Elemental Arrows)
Atreus uses his bow to fire arrows that can damage enemies, stun them, or apply elemental effects (Sonic, Sigil - Hex arrows). Sigil arrows can amplify elemental effects from Kratos's weapons. Upgradable with new quivers and skills.
Runic Attacks (Light & Heavy for each weapon): Special Magical Abilities
Powerful magical attacks that can be equipped to the Leviathan Axe, Blades of Chaos, and Draupnir Spear (one light and one heavy runic attack per weapon). These have cooldowns and vary widely in effect (area damage, single target burst, stunning, elemental effects).
Relics (Hilts): Equippable Artifacts (Powerful Active Abilities)
Ancient artifacts that Kratos can equip to unleash powerful, temporary abilities on a long cooldown (e.g., realm shift, elemental shockwave, summoning spectral warriors).
Armor / Gear Sets
Equipment Base Types: The game features 700 new equipment base types. Armor continues to provide a foundation of defenses (Armour, Evasion, Energy Shield) and serves as the housing for sockets, though the linking mechanic has been moved to the gems themselves.
Chest Armor: Provides primary stat boosts (Strength, Defense, Runic, Vitality, Cooldown, Luck) and often a unique perk (e.g., chance to grant a buff on parry, increased damage from a specific attack type, elemental resistance). Upgradable.
Wrist Armor: Provides secondary stat boosts and sometimes a complementary perk to the chest armor or a standalone benefit. Upgradable.
Waist Armor: Provides tertiary stat boosts and often a perk that synergizes with the wrist and chest pieces of a set, or offers a general utility. Upgradable.
Armor Sets (e.g., Nidavellir's Finest, Lunda's Lost, Berserker Set, Radiance Set): Matching pieces of chest, wrist, and waist armor often form a set. While there isn't always an explicit 'set bonus' for wearing all three like in some RPGs, the perks on individual pieces within a named set are designed to synergize and enhance a particular playstyle (e.g., stun-focused, runic power-focused, defense-focused).
Amulet of Yggdrasil & Enchantments: The amulet has unlockable sockets where Kratos can equip Enchantments. Enchantments provide various passive stat bonuses or unique perks (e.g., increased damage against status-afflicted enemies, realm shift on last-second dodge). Some enchantments form sets that grant powerful additional bonuses when three from the same set are equipped.
Shield Ronds: Attachments for Kratos's shield that modify its stats (e.g., increased defense, faster parry recovery) and can grant unique perks when blocking or parrying (e.g., chance to trigger an elemental explosion, grant a buff).
Cosmetic Armor Appearances (Transmog): After upgrading a piece of armor to its maximum level, players can transmogrify its appearance to look like any other armor piece of the same type they have collected, while retaining the stats of the originally equipped item.
Outfits/Customization
Cosmetic Microtransactions: Path of Exile 2 shares its cosmetic microtransaction system with the first game. Any armor sets, weapon effects, pets, and other cosmetics purchased in either game will be available to use in both.
Kratos's Armor Sets (Chest, Wrist, Waist): Kratos can equip various sets of armor, each with three pieces (chest, wrist, waist). Armor provides stat boosts (Strength, Defense, Runic, Vitality, Cooldown, Luck) and unique perks. Examples include Nidavellir's Finest Plackart (stun focused), Lunda's Lost Cuirass (poison focused), Berserker Pauldron (high risk/reward). Armor can be upgraded. A transmog system allows changing appearance to any owned armor style once fully upgraded.
Atreus's Tunics & Armor: Atreus wears different tunics and armor sets throughout the game, often reflecting his current allegiance or development. These provide him with stat bonuses and perks that enhance his archery, runic summons, or survivability. Some are crafted, others are quest rewards.
Freya's Attire (Companion): When Freya joins as a companion, her attire reflects her Vanir heritage and warrior queen status. While not directly customizable by the player in the same way as Kratos's gear, her appearance is significant.
Cosmetic Shield Skins (Shield Ronds): While the primary function of Shield Ronds is statistical and perk-based, some also offer distinct visual appearances for Kratos's equipped shield.
Weapon Pommels/Handles/Sauroters: Attachments for the Leviathan Axe, Blades of Chaos, and Draupnir Spear not only provide stat boosts and perks but also change the cosmetic appearance of the weapon's hilt or handle.
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World & Exploration
Playable Vehicles
None
The game is played on foot. Traversal speed is a highly sought-after stat on gear and skills. Players primarily use Waypoints for fast travel between zones.
Skiff / Boat: Watercraft
Used by Kratos and Atreus to navigate the rivers, lakes, and flooded areas within various realms like Midgard, Svartalfheim, and Vanaheim. Allows for exploration and often features dialogue between characters during travel.
Wolvesled (Pulled by Speki and Svanna): Land Traversal (Snow/Ice)
A sled pulled by Kratos's two wolves, Speki and Svanna. Used for traversing the frozen landscapes of Midgard during Fimbulwinter and other snowy regions. Allows for faster land travel in these specific environments.
Mystic Gateways (Fast Travel): Inter-Realm & Intra-Realm Transport
Magical doorways that allow Kratos and Atreus to travel quickly between discovered Mystic Gateway locations within a realm, and also to travel between different realms via Tyr's Temple (the central hub).
Ziplines & Grapple Points: Fixed Traversal Elements
Environmental elements used for quick traversal. Kratos can use his Blades of Chaos to grapple onto specific points to swing across gaps or ascend/descend quickly. Ziplines offer rapid downhill movement.
Lifts & Elevators: Mechanical Traversal
Various mechanical lifts and elevators are found within structures and environments, used for vertical traversal.
Hostile mini-bosses or powerful enemies encountered in various realms, often with elemental breath attacks.
Trolls: Giant Humanoid (Jötnarkin)
Large, powerful, rock-throwing enemies, often encountered as mini-bosses.
Ogres: Giant Humanoid
Large, brutish enemies that can grab and throw Kratos or be ridden temporarily after stunning.
Einherjar: Undead Warriors (Asgardian)
Spectral warriors summoned by Odin or encountered in Asgard/Valhalla, often using Bifröst powers.
Hel-walkers / Draugr: Undead Humanoid
Common reanimated corpses found in Helheim and other realms, basic fodder enemies.
Nightmares / Exploding Nightmares: Small Demonic Creatures
Small, flying enemies that harass and shoot projectiles, or explode on contact.
Grims / Wretches: Small Amphibious/Reptilian Creatures
Agile, often poisonous enemies found in swamps and caves.
Stags, Boars, Lizards, Birds (Various non-mythical wildlife): Various Mundane Fauna
Ambient wildlife contributing to realm ecosystems. Some (like stags) might be part of side quests or provide minor resources, but not primary hunting targets.
Valkyries (Mentioned, but new threats like The Hateful - Draugr Hole Bosses): Mythical Warriors / Undead Champions
While Valkyries were key in the previous game, Ragnarök features new challenging optional bosses like The Hateful, found in Draugr Holes.
Extremely challenging optional bosses summoned from Berserker Gravestones, each with unique abilities and fighting styles.
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Story & Characters
Main Characters
Warrior (Str): Playable Class
A new melee specialist who excels with maces and clubs.
Sorceress (Int): Playable Class
A new spellcaster who can seamlessly blend different elements like fire, cold, and lightning.
Monk (Str/Dex): Playable Class
A martial artist who uses a quarterstaff and his fists to deliver swift, mobile attacks.
Huntress (Dex): Playable Class
A spear-wielding warrior who excels at hit-and-run tactics, throwing her spear and recalling it.
Mercenary (Dex/Int): Playable Class
A crossbow specialist who brings shooter-style mechanics to the game, using different types of bolts for various effects.
Returning Archetypes: Playable Classes
The six original classes (Marauder, Ranger, Witch, Duelist, Templar, Shadow) return with new models and animations, alongside six entirely new classes for a total of 12.
Kratos: Protagonist / Former Greek God of War
The main playable character. Now older and trying to raise his son Atreus in the Norse realms while suppressing his rage and confronting his violent past. He seeks to protect Atreus and prevent Ragnarök if possible, or at least guide his son through it.
Atreus (Loki): Deuteragonist / Kratos's Son / Archer Companion
Kratos's teenage son. He is more confident and skilled than in the previous game, grappling with his identity as Loki and the prophecies surrounding him. He serves as Kratos's primary companion, providing ranged support, translating runes, and contributing to puzzle-solving. Playable in certain story segments.
Mimir: Ally / Companion (Decapitated Head)
The decapitated, reanimated head of the Norse God of Wisdom. He is carried on Kratos's belt, providing invaluable lore, witty commentary, strategic advice, and translations. Acts as a narrator and a source of world-building.
Odin: Main Antagonist / All-Father / King of Asgard
The cunning, manipulative, and knowledge-obsessed ruler of the Aesir gods. He seeks to prevent Ragnarök and maintain his power at any cost, viewing Kratos and Atreus as threats or tools. His methods are insidious and often involve deception.
Thor: Antagonist / Aesir God of Thunder
Odin's powerful and brutish son, wielder of Mjölnir. He seeks revenge against Kratos for the deaths of his sons Magni and Modi, and his half-brother Baldur. A formidable physical opponent.
Freya: Ally (Eventually) / Former Queen of the Valkyries / Vanir Goddess
Initially an antagonist seeking revenge for her son Baldur's death. Her character arc involves grief, reconciliation, and eventually rejoining Kratos and Atreus as a powerful ally and temporary combat companion. Her knowledge of Vanir magic is crucial.
The dwarven brothers who forged the Leviathan Axe and Mjölnir. They serve as Kratos and Atreus's blacksmiths, upgrading their gear and providing humorous banter and emotional support. Their relationship and individual stories are explored further.
Angrboda: Ally / Young Jötunn (Giantess)
A young giantess living in Jötunheim who befriends Atreus. She is an artist and plays a significant role in revealing prophecies and Atreus's destiny as Loki.
Tyr: Ally / Norse God of War (Presumed Dead)
The former Norse God of War, believed to be dead. Kratos and Atreus search for him, hoping he can lead them against Odin. His true nature and motivations are a key plot point.
Freyr: Ally / Vanir God / Freya's Brother
Leader of a Vanir resistance group in Vanaheim fighting against Odin's occupation. A charismatic and somewhat reckless god who aids Kratos and Atreus.
Heimdall: Antagonist / Aesir God / Guardian of Asgard
The arrogant and all-seeing guardian of Asgard's Bifröst bridge. He can anticipate his opponents' moves, making him an incredibly challenging foe.
Thrud: Supporting Character / Thor's Daughter / Aspiring Valkyrie
Thor's daughter who befriends Atreus. She is training to become a Valkyrie and provides a different perspective on the Aesir.
Sif: Supporting Character / Thor's Wife / Aesir Goddess
Thor's wife and mother of Thrud. She is concerned about Thor's drinking and Odin's influence.
Example Missions
The Main Campaign
A brand new, six-act storyline that takes players across Wraeclast to stop a new wave of Corruption. The campaign is designed to be a more curated, single-player-like experience compared to the first game.
The Atlas of Worlds
The shared endgame between both Path of Exile games. After completing the campaign, players unlock the Atlas and can run thousands of procedurally generated map areas to challenge pinnacle bosses and acquire the most powerful loot.
The Path (Main Story Quests)
A series of interconnected narrative quests that drive the main storyline, following Kratos and Atreus as they seek to understand Atreus's destiny as Loki, find Tyr, navigate the escalating conflict with Asgard, and ultimately confront Ragnarök. These missions span all Nine Realms and involve major character developments, boss battles, and cinematic set pieces.
Favors (Side Quests)
Optional quests given by various characters (including companions, spirits, and inhabitants of the realms) that offer unique storylines, explore lore, unlock new areas, and reward valuable resources, armor, weapon attachments, or enchantments. Some Favors are extensive multi-part sagas.
Labors (Combat & Exploration Challenges)
A list of ongoing challenges related to combat (e.g., kill X enemies with a specific Runic Attack, perform X parries) and exploration (e.g., destroy X Odin's Ravens, open X Nornir Chests). Completing Labors rewards XP.
Berserker Gravestone Battles
Locate and interact with Berserker Gravestones to summon and defeat powerful Berserker spirits. These are challenging optional boss fights, each rewarding unique Berserker armor pieces and valuable crafting materials.
Draugr Holes (The Hateful)
Find and clear out Draugr Holes by defeating 'The Hateful,' a recurring powerful Draugr mini-boss, and its minions. Rewards crafting materials and contributes to realm completion.
Muspelheim Trials (The Crucible)
A series of increasingly difficult combat challenges in Muspelheim, located within a central arena (The Crucible). Completing specific combinations of trials unlocks chests containing unique armor (Surtr's Scorched Set), resources, and contributes to a major Favor.
Niflheim Trials (The Raven Tree & Sparring Arena)
Destroying Odin's Ravens unlocks chests around The Raven Tree in Niflheim. A sparring arena also allows Kratos to practice combat against various enemy types. The Valhalla DLC adds a new roguelike mode accessible from Niflheim.
Treasure Maps
Find treasure maps that provide a cryptic drawing or riddle hinting at the location of buried treasure (often containing valuable resources, enchantments, or crafting materials).
Valhalla DLC (Roguelike Epilogue)
A separate, repeatable gameplay mode where Kratos enters Valhalla to face randomized trials and confront echoes of his past. Features temporary builds, permanent upgrades, new story elements, and cosmetic rewards. Serves as an epilogue to Kratos's personal journey.
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Multiplayer
Multiplayer Details
The game supports online co-operative play for up to six players. A new feature for the sequel is full couch co-op support on all platforms, allowing two players to play together on a single screen.
God of War Ragnarök is a purely single-player experience. There are no multiplayer modes.
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Editions & DLC
Available Editions
N/A
Available in Standard Edition, Launch Edition (pre-order bonuses like Kratos Risen Snow Armor & Atreus Risen Snow Tunic), Digital Deluxe Edition (Darkdale Armor/Attire/Axe Grip/Blades Handles, digital artbook, soundtrack, PSN avatars), Collector's Edition (SteelBook, 16” Mjölnir replica, Dwarven dice set, Vanir Twins carvings, all Digital Deluxe content), and Jötnar Edition (Collector's Edition content + vinyl record, pin set, Draupnir ring, Brok's dice set, Yggdrasil cloth map).
Post-Launch Content / DLC
N/A
A free DLC, 'Valhalla,' was released in December 2023. It is a roguelike mode that serves as an epilogue to Ragnarök, where Kratos faces trials in Valhalla to confront his past and master himself. No major paid story expansions have been announced beyond this.
help_outline
FAQ
Frequently Asked Questions
Q: Is Path of Exile 2 an expansion? A: No. Originally announced as an expansion, it is now a completely separate, standalone game with its own campaign, classes, and game mechanics. It will exist alongside the original Path of Exile.
Q: Is Path of Exile 2 free to play? A: The game launched into a paid Early Access on December 6, 2024. The full 1.0 release of the game will be completely free-to-play, just like the original.
Q: Do my purchases from Path of Exile 1 carry over? A: Yes. All cosmetic microtransactions and convenience items (like stash tabs) purchased in either game are shared and can be used in both Path of Exile 1 and Path of Exile 2.
Q: Can I play with my friends from Path of Exile 1? A: No. Because Path of Exile 2 is a separate game with different characters and balance, you cannot party up with players who are playing Path of Exile 1. However, PoE2 has full cross-play between its own PC and console versions.
Q: Is God of War Ragnarök a direct sequel to God of War (2018)? A: Yes, God of War Ragnarök is a direct sequel, continuing the story of Kratos and Atreus a few years after the events of the 2018 game. It concludes their Norse saga.
Q: Do I need to play God of War (2018) before Ragnarök? A: It is highly recommended. Ragnarök heavily builds upon the characters, plot threads, and emotional arcs established in the 2018 game. While there's a recap option, the experience is significantly enriched by playing the predecessor.
Q: Can you explore all Nine Realms in God of War Ragnarök? A: Yes, Kratos and Atreus can travel to and explore all Nine Realms of Norse mythology: Midgard, Alfheim, Svartalfheim, Vanaheim, Muspelheim, Niflheim, Helheim, Jötunheim, and (to a limited extent) Asgard. Each realm is a distinct area with its own quests, collectibles, and environments.
Q: Is Atreus playable in God of War Ragnarök? A: Yes, Atreus is playable during several extended segments of the game, offering a different combat style focused on archery, runic summons, and unique Giant abilities. These sections provide his perspective on the unfolding events.
Q: What is the 'Valhalla' DLC? A: Valhalla is a free roguelike DLC epilogue for God of War Ragnarök. It sees Kratos, accompanied only by Mimir, journeying into Valhalla to face trials that test his combat skills and force him to confront his past. It features a new gameplay loop with temporary upgrades and permanent unlocks.
Q: Are there multiple endings in God of War Ragnarök? A: The main story of God of War Ragnarök has one primary, definitive ending. However, completing certain side quests and exploring post-game content can provide additional context, character resolutions, and a secret 'true' final cutscene after the credits that offers further closure.
build
Technical Details
Graphics & Visual Fidelity
N/A
Utilizing an evolved version of Santa Monica Studio's proprietary engine, the game boasts stunning visuals with highly detailed character models, intricate environments, advanced lighting and particle effects, and impressive animation quality. Each of the Nine Realms has a unique and breathtaking art style. Offers multiple graphics modes on PS5 (Favor Quality for native 4K/30FPS, Favor Performance for dynamic 4K/60FPS, and modes for 120Hz displays).
Audio & Soundtrack
N/A
Original score composed by Bear McCreary, featuring powerful orchestral themes, Norse-inspired folk instrumentation, and epic choral arrangements that adapt dynamically to gameplay and narrative beats. The sound design is exceptional, with visceral combat sounds, distinct weapon effects, monstrous creature vocalizations, and immersive environmental audio across the diverse Nine Realms.
User Interface (UI/UX)
N/A
Features a clean, cinematic third-person HUD. Health and rage meters for Kratos, companion health/arrow count for Atreus. Enemy health bars and stun meters are prominent. A compass aids navigation. Menus for skills, gear, map, and codex are well-organized. Waypoints and objective markers guide the player. Minimalistic by default to enhance immersion, with options for more HUD elements.
Accessibility Options
N/A
Features over 70 accessibility options, including extensive subtitle and caption customization, controller remapping, high contrast modes, traversal assistance, combat assistance (aim assist, lock-on, auto-pickup), options to simplify QTEs, audio cues for puzzles and combat, navigation assist, and more, making it one of the most accessible AAA games.
CPU: Minimum desktop CPU for lower settings.
CPU (Laptop): Estimated laptop CPU equivalent. Modern i5/Ryzen 5 U or H series recommended.
GPU: Minimum desktop GPU for lower settings.
GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is absolute minimum.
RAM: Minimum RAM requirement.
Storage: SSD is mandatory.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile (4GB). **Even an RTX 3050 Mobile would be significantly better for a stable experience.**
CPU: The official recommended desktop CPU for a smooth experience.
CPU (Laptop): A strong mid-range laptop CPU is recommended for consistent performance.
GPU: Official recommended desktop GPU for 1080p gameplay.
GPU (Laptop): A mid-range gaming laptop GPU is needed for a high-quality 1080p experience.
RAM: 16GB RAM is officially recommended for optimal performance.
memoryCPU: Intel Core i5-10500 or AMD Ryzen 5 3700X
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile (High TGP) will provide excellent 1080p High performance.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 2060 Mobile (6GB). **An RTX 3060 Mobile or RTX 4050 Mobile (High TGP) is a good target for 1080p Medium/High.**
CPU: The official minimum CPU to run the game in Early Access.
CPU (Laptop): Estimated laptop CPUs for minimum playability.
GPU: Official minimum desktop GPU.
GPU (Laptop): An entry-level dedicated gaming laptop GPU is needed for minimum settings.
RAM: 8GB RAM is the official minimum requirement.
memoryCPU: Intel Core i7-7700 or AMD Ryzen 5 2500X
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 3080 Mobile or RTX 4080 Mobile would be better for consistent 1440p High performance.**
CPU: Flagship CPU for attempting 4K/60FPS Ultra.
CPU (Laptop): Absolute top-tier laptop CPUs.
GPU: Flagship desktop GPU for 4K Ultra, heavily reliant on DLSS/FSR.
GPU (Laptop): The absolute best laptop GPUs, will still need upscaling for smooth 4K Ultra.
RAM: 32GB RAM highly recommended for 4K Ultra.
Storage: NVMe SSD required.
laptop_macCPU (L): Intel Core i9-11980HK / AMD Ryzen 9 5900HX or better. **Modern flagship Intel/AMD HX series (e.g., 13980HX, 7945HX).**
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP) / RTX 4090 Mobile (16GB, Max TGP). **Even the RTX 4090 Mobile will likely require DLSS/FSR Performance for stable 4K Ultra at 60FPS. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be targeted for a more comfortable native 4K Ultra experience. (Highly Speculative)**
layersRAM: 16 GB
saveStorage (Tier): 90 GB NVMe SSD
save Overall Storage
Spec: 100 GB available space (SSD Required) Note: An SSD is a mandatory requirement for the game to handle asset streaming and loading efficiently. Type: SSD
Spec: 90 GB available space (SSD Required). Note: An NVMe SSD is strongly recommended for the best experience, minimizing load times and texture pop-in. Type: SSD
desktop_windows Operating System
Spec: Windows 10/11 64-bit Explanation: A modern 64-bit operating system is required.
Spec: Windows 10 (64-bit, version 1909 or newer) Explanation: 64-bit Windows 10 (specified version or newer) or Windows 11 is required.
OFFICIAL EARLY ACCESS PC SYSTEM REQUIREMENTS from the game's Steam page. These specifications may change as development continues towards the full 1.0 release.
Laptop Performance Note: Laptop performance will vary based on the specific model's cooling and power delivery (TGP). Path of Exile 2's new engine and complex combat encounters can be demanding.
Laptop Consideration: G P U T G P Impact: Total Graphics Power (TGP) is critical for laptop GPU performance. A higher TGP allows the GPU to perform closer to its desktop equivalent.
Laptop Consideration: Advanced Cooling Thermals: The game's intense combat can be graphically demanding. A robust cooling system is essential to prevent thermal throttling and maintain consistent performance.
Laptop Consideration: C P U Performance Sustain: A strong mobile CPU with high single-core performance is important, as the game's core logic can be CPU-bound, especially with complex builds and numerous calculations.
Laptop Consideration: R A M Configuration Speed: 16GB in a dual-channel configuration is the recommended minimum. The game can utilize more, and faster RAM can improve performance.
Laptop Consideration: Display Panel G P U Pairing: Match the GPU's capability to the laptop's display. The game's fast-paced combat benefits from a responsive, high-refresh-rate panel.
Laptop Consideration: M U X Switch N V I D I A Advanced Optimus: A MUX switch or Advanced Optimus is beneficial for reducing latency, which is crucial for the timing of the new dodge roll mechanic.
Laptop Consideration: Driver Updates O S Optimization: Keeping GPU drivers updated is crucial for performance and stability, especially for new content patches.
Game Name: Path of Exile 2
Official PC system requirements from Sony/Santa Monica Studio (PC Port released later). Performance can vary depending on specific hardware, settings, encounter intensity, and background applications. An SSD is MANDATORY. The game is visually stunning and can be very demanding at higher settings.
Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, high TGP, and excellent cooling. **God of War Ragnarök is a demanding title on PC, and high-end laptop hardware is necessary for higher resolutions and settings, especially to maintain smooth framerates.**
Laptop Consideration: G P U T G P: Maximum TGP is crucial for performance.
Laptop Consideration: Cooling Thermals: Robust cooling is essential to prevent thermal throttling in this graphically intensive game.
Laptop Consideration: C P U Power Limits: Laptops with sustained high CPU power limits and good single-core performance will benefit.
Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM (DDR5 preferred for newer systems) is highly beneficial.
Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal framerates.
Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS (Super Resolution, potentially Frame Generation if added post-launch for PC), AMD FSR 2.0+, and Intel XeSS.
Optimization Detail: Key Settings Impact: Texture Quality, Model Quality, Shadow Quality, Reflections, Volumetric Fog, Anisotropic Filtering, and Ambient Occlusion heavily impact performance. Using upscaling is highly recommended for higher resolutions/settings.
Game Name: God of War Ragnarök
build Optimization Details
N/A
Upscaling Tech: Supports NVIDIA DLSS (Super Resolution, potentially Frame Generation if added post-launch for PC), AMD FSR 2.0+, and Intel XeSS.
Key Settings Impact: Texture Quality, Model Quality, Shadow Quality, Reflections, Volumetric Fog, Anisotropic Filtering, and Ambient Occlusion heavily impact performance. Using upscaling is highly recommended for higher resolutions/settings.
laptop Laptop Considerations
G P U T G P Impact: Total Graphics Power (TGP) is critical for laptop GPU performance. A higher TGP allows the GPU to perform closer to its desktop equivalent.
Advanced Cooling Thermals: The game's intense combat can be graphically demanding. A robust cooling system is essential to prevent thermal throttling and maintain consistent performance.
C P U Performance Sustain: A strong mobile CPU with high single-core performance is important, as the game's core logic can be CPU-bound, especially with complex builds and numerous calculations.
R A M Configuration Speed: 16GB in a dual-channel configuration is the recommended minimum. The game can utilize more, and faster RAM can improve performance.
Display Panel G P U Pairing: Match the GPU's capability to the laptop's display. The game's fast-paced combat benefits from a responsive, high-refresh-rate panel.
M U X Switch N V I D I A Advanced Optimus: A MUX switch or Advanced Optimus is beneficial for reducing latency, which is crucial for the timing of the new dodge roll mechanic.
Driver Updates O S Optimization: Keeping GPU drivers updated is crucial for performance and stability, especially for new content patches.
G P U T G P: Maximum TGP is crucial for performance.
Cooling Thermals: Robust cooling is essential to prevent thermal throttling in this graphically intensive game.
C P U Power Limits: Laptops with sustained high CPU power limits and good single-core performance will benefit.
R A M Speed Dual Channel: Fast dual-channel RAM (DDR5 preferred for newer systems) is highly beneficial.
M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal framerates.
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Laptop recommendations are estimates based on available component benchmarks and game requirements.
Actual performance may vary depending on settings, drivers, cooling, power limits, etc.
Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.