Platforms: PC (Windows, macOS), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Google Stadia, Nintendo Switch (Ultimate Edition)
Unique Feature: Bazillions of procedurally generated guns, four distinct Vault Hunter classes with deep skill trees, signature cel-shaded art style and humor, multi-planet exploration, robust co-op gameplay.
Perspective: Third-Person
Multiplayer: Up to 4-Player Online Co-op PvE
Setting: Sci-Fi Galaxy, Super Earth Territory, various hostile alien planets
Platforms: PlayStation 5, Windows PC (Steam)
Unique Feature: Intense co-op shooter with a dynamic Galactic War, iconic Stratagem system requiring input codes, persistent friendly fire, and a strong satirical tone centered around 'Managed Democracy'.
sports_esports
Gameplay & Mechanics
Companions/Followers
FL4K's Pets (Skag, Spiderant, Jabber): FL4K, the Beastmaster, can choose one of three loyal pets to fight alongside them. Each pet has unique abilities, attacks, and can be upgraded through FL4K's skill trees. Pets can draw aggro, deal damage, and provide buffs. They are a core part of FL4K's gameplay.
Various alien creatures
Moze's Iron Bear: Moze, the Gunner, can summon her bipedal Iron Bear mech as an Action Skill. Iron Bear is equipped with customizable heavy weapons on each arm (e.g., miniguns, grenade launchers, railguns, flamethrowers, melee fists) and provides significant firepower and protection for a limited time.
Mech Suit
Zane's SNTNL Drone & Digi-Clone: Zane, the Operative, can deploy a SNTNL combat drone that flies around attacking enemies with machine guns or rockets. He can also deploy a Digi-Clone of himself that distracts enemies and fires at them; Zane can swap places with his clone. These are Action Skills with cooldowns.
Robotic Drone / Holographic Clone
Co-op Player Characters (Vault Hunters): In co-operative multiplayer, other players join as their chosen Vault Hunters, each with their own unique skills and abilities, acting as active companions.
Human/Siren/Robot
Other Players (Fellow Helldivers): In the primary 4-player online co-op mode, up to three other human players join the squad. Teamwork involves coordinated fire, sharing support weapons, effective Stratagem deployment, reviving downed teammates, and completing objectives together under the constant threat of friendly fire.
Human (Helldivers)
Key Collectibles
Typhon Logs & Dead Drops: Audio logs left by the first Vault Hunter, Typhon DeLeon, detailing his adventures and discoveries. Finding all three logs in a zone reveals the location of a Typhon Dead Drop, a hidden loot cache.
Eridian Writings: Ancient alien texts scattered across the planets. After acquiring an Eridian Analyzer, players can decipher these writings to gain XP and Eridium, and uncover more lore about the Eridians and Vaults.
Dead Claptraps: Parts from deceased Claptrap units that can be salvaged to help Claptrap build a new friend. Each part provides Eridium.
Crew Challenges (Various Types): A category of collectibles and repeatable activities specific to different NPCs and planets. Includes:
- **Legendary Hunts:** (Sir Hammerlock) Defeating unique, powerful creatures.
- **Targets of Opportunity:** (Zer0) Assassinating specific high-value targets.
- **Crimson Radio:** (Moxxi) Sabotaging Children of the Vault propaganda towers.
- **Hijack Target:** (Ellie) Stealing specific vehicle parts to unlock them for the Catch-A-Ride system.
Red Chests: Special chests containing higher-quality loot, often found in hidden areas or at the end of dungeons/challenges.
Vault Symbols & Eridium Piles: Hidden Vault symbols that can be found, and destructible Eridium crystal piles that yield Eridium currency (used for cosmetics and end-game purchases).
Samples (Common, Rare, Super): Found during missions, scattered around the map, at points of interest, or in nests/fabricators. Used to purchase Ship Module upgrades for the Super Destroyer, providing permanent buffs to Stratagems and player abilities.
Medals: Earned by completing missions, entire operations, and personal/major orders. Used as currency to unlock weapons, armor, cosmetics, and other items from the pages of Warbonds.
Super Credits: Premium currency. Small amounts can be found in missions at minor points of interest (e.g., sealed pods, bunkers). Can also be purchased with real money. Used to buy Premium Warbonds and cosmetic items from the rotating Superstore.
Requisition Slips: Standard in-game currency earned from completing missions and operations. Used to unlock new Stratagems for use in missions.
The core of Borderlands: 'bazillions' of guns with randomly generated parts, stats, elemental effects (Incendiary, Shock, Corrosive, Cryo, Radiation), and special properties. Guns come in different rarities (Common to Legendary/Pearlescent). Anointed gear grants powerful bonuses tied to Action Skill usage.
Each manufacturer has unique traits: **Jakobs** (high critical damage, ricocheting bullets, old-west aesthetic), **Maliwan** (elemental damage focus, charge-up times, dual elements), **Tediore** (guns are thrown like grenades when reloaded, then digistruct a new one), **Hyperion** (accuracy increases with sustained fire, deployable weapon shields when aiming), **Torgue** (explosive projectiles, sticky mode), **Dahl** (alternate fire modes - burst, full-auto, semi-auto), **Vladof** (high fire rate, under-barrel attachments like rockets/shotguns), **Atlas** (tracker tags for homing bullets), **COV (Children of the Vault)** ('infinite' ammo with overheat mechanic instead of traditional reloads).
Grenade Mods: Throwable Explosive/Utility
Various grenade mods with diverse effects, including singularities, MIRVs (multiple explosions), transfusions (health stealing), elemental damage, and utility effects like teleportation or enemy grouping.
Shields: Defensive Gear
Provide a regenerating energy shield that absorbs damage before health is affected. Shields have various capacities, recharge rates, recharge delays, and can have special properties like elemental resistance/nova bursts, damage boosting, or health regeneration.
Class Mods: Character Augment Gear
Equippable items specific to each Vault Hunter class. They provide boosts to specific skills (even allowing skills to be over-leveled) and often grant passive stat increases or unique class-specific perks.
Artifacts: Utility Gear
Provide powerful passive bonuses, often affecting movement (like enabling slam or slide anointments), elemental damage, melee damage, or providing unique utility effects like health regeneration or loot quality improvements.
AR-23 Liberator: Primary Weapon (Assault Rifle)
Standard issue assault rifle. Balanced performance for various combat scenarios.
SG-225 Breaker: Primary Weapon (Shotgun)
High-damage shotgun, very effective at close range against most enemy types.
Laser rifle that doesn't consume ammo but can overheat. Good for sustained fire if managed well.
P-19 Redeemer: Secondary Weapon (Machine Pistol)
Fully automatic pistol, excellent for close-quarters panic situations or finishing off wounded enemies.
AC-8 Autocannon: Support Weapon (Stratagem)
Powerful cannon effective against medium-armored targets and enemy emplacements. Requires a backpack for ammo.
LAS-99 Quasar Cannon: Support Weapon (Stratagem)
Energy cannon that charges up a powerful shot capable of destroying heavily armored foes. Has a cooldown instead of ammo.
GR-8 Recoilless Rifle: Support Weapon (Stratagem)
Anti-tank weapon that requires a teammate to assist with reloading for optimal efficiency, or a slow solo reload.
EAT-17 Expendable Anti-Tank: Support Weapon (Stratagem)
Single-use rocket launchers called in pairs. Quick deployment for dealing with armored threats.
G-12 High Explosive: Grenade
Standard fragmentation grenade with a good blast radius.
Armor / Gear Sets
Shields: Primary defensive gear. Shields have varying capacities, recharge rates, recharge delays, and can possess special properties from different manufacturers (e.g., Pangolin - high capacity; Anshin - elemental resistance; Hyperion - amp damage on depletion). Legendary and unique shields offer powerful, build-defining effects.
Class Mods: Class-specific items that grant points to skills in the Vault Hunter's skill trees (potentially pushing them beyond their normal maximum) and provide additional passive stat bonuses or unique perks that synergize with specific builds.
Artifacts: Equippable Eridian artifacts that provide significant passive bonuses and unique effects. These can include elemental damage boosts, improved slide/slam mechanics, increased luck, health regeneration effects, or anointments that trigger on action skill use or other conditions.
B-01 Tactical Armor: Medium Armor. Perk: Extra Padding (Higher armor rating).
SC-34 Infiltrator Armor: Light Armor. Perk: Scout (Markers placed on the map generate radar scans every 2.0s. Reduces range at which enemies can detect the wearer by 30%).
FS-02 Marksman Armor: Heavy Armor. Perk: Fortified (Further reduces recoil when crouching or prone by 30%. Provides 50% resistance to explosive damage).
DP-53 Savior of the Free Armor: Medium Armor (Super Citizen Edition). Perk: Democracy Protects (50% chance to not die when taking lethal damage. Prevents all damage from chest hemorrhages).
CM-09 Bonesnapper Armor: Medium Armor. Perk: Med-Kit (Increases initial inventory and holding capacity of Stims by +2. Increases Stim effect duration by 2.0s).
Outfits/Customization
Vault Hunter Heads: Unlockable and purchasable cosmetic heads that change the appearance of the player character's head. A wide variety of styles are available, from serious to outlandish.
Vault Hunter Skins: Cosmetic skins that alter the color scheme and patterns of the Vault Hunter's default outfit. Can be unlocked through gameplay, purchased, or obtained via special events and DLCs (e.g., Multiverse Final Form & Disciples of the Vault Cosmetic Packs).
Weapon Skins: Cosmetic skins that can be applied to weapons to change their appearance without affecting stats. Examples include the Butt Stallion weapon skin or Gold Weapon Skins Pack (pre-order/deluxe bonuses).
Weapon Trinkets: Small cosmetic charms that can be attached to weapons for personalization.
ECHO Device Skins: Cosmetic skins to change the appearance of the player's ECHO communication device.
Room Decorations (Sanctuary III): Players can find and place various decorations in their personal quarters aboard the Sanctuary III spaceship.
Armor Sets, Helmets, and Capes: Players can unlock a wide variety of armor sets, helmets, and capes. Armor sets provide stats (armor rating, speed, stamina regen) and passive perks. Helmets and capes are primarily cosmetic. Items are unlocked via Warbonds (free and premium) or purchased from the Superstore using Super Credits. Examples: 'Trailblazer Scout' Armor, 'Executioner's Hood' Helmet, 'Dissident's Nightmare' Cape.
public
World & Exploration
Playable Vehicles
Outrunner: Light Buggy / All-Terrain Vehicle
A fast and versatile two-seater buggy, a staple of the Borderlands series. Customizable with different chassis, weapons (machine guns, rockets), armor, wheels, and paint jobs via the Catch-A-Ride system.
Technical: Armed Truck / Utility Vehicle
A heavier, more durable vehicle often equipped with a rear-mounted turret. Can carry more passengers. Also customizable with various weapons and parts.
Cyclone: Monowheel Combat Vehicle
A fast, agile single-wheel vehicle capable of strafing and high speeds. Offers unique offensive capabilities and maneuverability. Customizable with different weapon systems and mods.
Vehicles used by enemy factions like the Children of the Vault. Often ramshackle, heavily armed, and can be commandeered by the player. Some can be scanned at a Catch-A-Ride to unlock their parts for player vehicle customization.
A bipedal combat walker called in via Stratagem. Equipped with a rocket launcher on one arm and a heavy machine gun on the other. Provides significant firepower and armor but has limited ammunition and durability.
Hellbomb: Static Explosive Device (Stratagem)
A powerful, large explosive device called in to destroy major objectives like buildings or heavily armored targets. Requires arming and has a lengthy detonation timer.
Automated turrets that can be called in to provide covering fire or defend an area. They have limited ammo/lifespan and are susceptible to friendly fire and enemy attacks.
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Story & Characters
Main Characters
Amara (The Siren): Playable Vault Hunter
A renowned hero from Partali, Amara is a powerful Siren who can summon ethereal fists to pummel her enemies. Her action skills focus on elemental damage, crowd control, and melee combat (Phasegrasp, Phaseslam, Phasecast).
FL4K (The Beastmaster): Playable Vault Hunter
An emergent AI robot on a quest of self-discovery, accompanied by one of three loyal pets (Skag, Spiderant, Jabber) that assist in combat. FL4K excels at critical hits, stealth (Fade Away), and commanding their beasts (Gamma Burst, Rakk Attack!).
Moze (The Gunner): Playable Vault Hunter
A former Vladof soldier who can digistruct and pilot her heavily armed Iron Bear mech. Moze's skill trees allow customization of Iron Bear's weaponry (miniguns, grenade launchers, railguns, etc.) and focus on explosives, shields, or infinite ammo.
Zane Flynt (The Operative): Playable Vault Hunter
A semi-retired corporate hitman from the Flynt family. Zane utilizes various gadgets like a SNTNL drone, a Digi-Clone, and a deployable Barrier. He is unique in his ability to equip two Action Skills simultaneously by sacrificing his grenade slot.
Tyreen Calypso: Main Antagonist / Siren
One of the Calypso Twins and a powerful Siren. She leads the Children of the Vault cult with her brother Troy, seeking to absorb the power of Vaults across the galaxy. Known for her live-streaming persona and ability to leech power.
Troy Calypso: Main Antagonist / 'God-King'
Tyreen's twin brother and co-leader of the Children of the Vault. He was born conjoined to Tyreen and possesses some Siren-like powers by siphoning her energy. He is ambitious and seeks to prove himself.
Lilith (The Firehawk): NPC / Leader of the Crimson Raiders / Siren
A returning character from previous Borderlands games and a powerful Siren. She leads the Crimson Raiders in their fight against the Calypso Twins and commands the starship Sanctuary III.
The famously annoying but occasionally helpful Claptrap unit, a series staple. Provides introductory guidance and comic relief.
Patricia Tannis: NPC / Scientist & Eridian Expert
A brilliant but socially awkward scientist specializing in Eridian technology and Vault lore. She plays a key role in understanding the Vaults and the Calypsos' plans.
Ellie: NPC / Mechanic
Moxxi's daughter and a skilled mechanic responsible for the Catch-A-Ride vehicle system on Sanctuary III and various planets.
Marcus Kincaid: NPC / Arms Dealer
The owner of Marcus Munitions, the primary weapon vending machines throughout the Borderlands universe.
Helldiver: Player Character / Elite Soldier of Super Earth
The player-controlled elite soldier. Appearance and capabilities are highly customizable through armor, helmets, capes, weapons, and Stratagems, allowing for diverse combat roles.
Ship Master: Commanding Officer (NPC) on Player's Super Destroyer
Provides mission briefings, ship services (like Stratagem and Ship Module purchases), and commentary on the ongoing Galactic War.
Democracy Officer: Ideological Officer (NPC) on Player's Super Destroyer
Delivers satirical patriotic dialogue, manages Super Citizen status, and reinforces the game's themes of 'Managed Democracy'.
Service Technician (various titles): Ship Crew (NPCs)
Various crew members aboard the Super Destroyer who manage armory, ship upgrades, and other interactive elements.
Terminids: Hostile Alien Faction (Insectoid)
A bug-like alien race that reproduces rapidly and relies on swarming tactics and melee attacks. Includes units like Scavengers, Hunters, Warriors, Chargers, Brood Commanders, and Bile Titans.
Automatons: Hostile Alien Faction (Robotic)
A faction of heavily armed robots and cyborgs. Utilize ranged weaponry, fortifications, and powerful war machines. Includes units like Troopers, Devastators, Hulks, Tanks, and Factory Striders.
Example Missions
Main Story Campaign
A series of narrative quests following the new Vault Hunters as they join the Crimson Raiders to stop the Calypso Twins and their Children of the Vault cult from opening The Great Vault and gaining ultimate power. This journey spans multiple planets.
Side Missions
Numerous optional quests found on each planet, offered by various NPCs. These often involve unique stories, characters, and rewards, expanding the lore and providing XP and loot.
Crew Challenges
A set of planet-specific collectible and combat challenges issued by various crew members of Sanctuary III (e.g., Sir Hammerlock's Legendary Hunts, Zer0's Targets of Opportunity, Moxxi's Crimson Radio sabotage, Ellie's Hijack Targets, Claptrap's Dead Claptrap parts, Typhon DeLeon's Logs and Dead Drops). Completing these provides Eridium, XP, and contributes to area completion.
Proving Grounds (Eridian Trials)
End-game timed dungeon-like instances unlocked by finding Eridian Writings. Players fight through waves of enemies and a final boss within a time limit to earn high-quality loot. Different Proving Grounds offer unique challenges.
Circles of Slaughter
Wave-based survival arenas where players fight increasingly difficult hordes of enemies. Completing all rounds yields significant XP and loot. Examples include Cistern of Slaughter, Slaughter Shaft, Slaughterstar 3000.
DLC Campaign Missions
Each of the four main story DLCs (Moxxi's Heist of the Handsome Jackpot, Guns, Love, and Tentacles, Bounty of Blood, Psycho Krieg and the Fantastic Fustercluck) features its own new campaign with unique storylines, locations, enemies, and bosses.
Arms Race (Designer's Cut DLC)
A roguelike game mode where players start with no gear in a new zone (Stormblind Complex), scavenge for weapons, and fight to extract high-quality loot before being killed by enemies or an encroaching storm (Murdercane).
Ava's Murder Mysteries (Director's Cut DLC)
A series of story-driven side missions where players help Ava investigate potentially paranormal happenings and uncover a conspiracy across multiple planets.
Hemovorous the Invincible (Director's Cut DLC)
A challenging end-game raid boss encounter, requiring Eridium to access. Defeating this massive Varkid offers some of the best loot in the game.
Eradication Missions
Eliminate a target number of enemies (Terminids or Automatons) within a fortified area. Often involves defending against waves of attackers.
Objective Raids / Sabotage
Infiltrate enemy territory to destroy key structures (e.g., Automaton Fabricators, Terminid Nests, Spore Spewers, Illegal Broadcast Towers) or retrieve critical data/items (e.g., SSSD Hard Drive).
ICBM Launch / SEAF Artillery Activation
Complete a sequence of tasks to prepare and launch an Intercontinental Ballistic Missile or activate S اہم Earth Armed Forces (SEAF) artillery, often requiring defense of multiple points.
Evacuate High-Value Assets / Personnel
Locate and escort civilian scientists or retrieve sensitive research data to an extraction point while under enemy attack.
Blitz: Search and Destroy
Quickly locate and destroy a number of enemy outposts (Nests or Fabricators) within a short time limit before extraction.
Eliminate High-Value Target
Hunt down and defeat powerful boss-type enemies like Bile Titans, Brood Commanders, or heavily fortified Automaton positions.
people
Multiplayer
Multiplayer Details
N/A
The core experience is 4-player online co-operative PvE. Players select missions from the Galactic War map, customize loadouts, and deploy to planets. Friendly fire is always enabled, emphasizing teamwork and careful engagement. There are no PvP modes.
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Editions & DLC
Available Editions
N/A
Standard Edition (base game). Super Citizen Edition (base game, 'DP-53 Savior of the Free' Armor Set, 'Will of the People' Cape, 'MP-98 Knight' SMG, Super Citizen Status, Stratagem Hero Ship Game, and 'Steeled Veterans' Premium Warbond).
Post-Launch Content / DLC
N/A
Arrowhead Game Studios provides ongoing free and paid content updates, including: New Warbonds (premium battle passes with weapons/armor), Major Orders (community-wide narrative events), new Stratagems (e.g., Exosuits), new enemy types and variants (e.g., Shriekers, Factory Striders), and potential new biomes. The game receives regular patches for balance and bug fixes.
help_outline
FAQ
Frequently Asked Questions
Q: When was Borderlands 3 released? A: Borderlands 3 was initially released on September 13, 2019, for PlayStation 4, Xbox One, and PC (via Epic Games Store), with a Steam release for PC on March 13, 2020. It later came to other platforms like Stadia, PS5, Xbox Series X/S, and Nintendo Switch.
Q: Who are the playable characters in Borderlands 3? A: There are four playable Vault Hunters: Amara the Siren, FL4K the Beastmaster, Moze the Gunner, and Zane the Operative. Each has three unique skill trees and multiple Action Skills.
Q: Who are the main villains in Borderlands 3? A: The main antagonists are the Calypso Twins, Troy and Tyreen, who lead the Children of the Vault (COV) cult and seek to harness the power of the Great Vault.
Q: Does Borderlands 3 have multiplayer? A: Yes, Borderlands 3 supports up to 4-player online co-operative multiplayer. It also features local split-screen co-op on consoles. Cross-platform play is supported across PC (Steam/Epic), Xbox, PlayStation, and Mac.
Q: What is Mayhem Mode in Borderlands 3? A: Mayhem Mode is an end-game feature that significantly increases game difficulty by applying random modifiers to enemies and gameplay, while also increasing loot quality and XP gain. There are multiple Mayhem levels (1-11 with Mayhem 2.0 update).
Q: How many planets can you visit in Borderlands 3? A: Players can travel to multiple planets beyond Pandora, including Promethea, Athenas, Eden-6, and Nekrotafeyo, using the Sanctuary III starship as a mobile base.
Q: What kind of DLC does Borderlands 3 have? A: Borderlands 3 has two Season Passes. Season Pass 1 includes four major story campaign add-ons. Season Pass 2 includes the Designer's Cut (Arms Race mode, 4th skill tree for each Vault Hunter) and the Director's Cut (new raid boss, Ava's murder mystery quests, behind-the-scenes content, Vault Cards).
Q: What is Helldivers 2? A: Helldivers 2 is a third-person cooperative multiplayer shooter developed by Arrowhead Game Studios and published by Sony Interactive Entertainment. Players take on the role of Helldivers, elite soldiers fighting for Super Earth against alien threats in a satirical sci-fi setting.
Q: When was Helldivers 2 released? A: Helldivers 2 was released on February 8, 2024, for PlayStation 5 and Windows PC.
Q: Is Helldivers 2 a sequel? A: Yes, it is the sequel to the 2015 top-down shooter Helldivers.
Q: Does Helldivers 2 have crossplay? A: Yes, Helldivers 2 supports full crossplay between PlayStation 5 and PC players.
Q: Can I play Helldivers 2 solo? A: Yes, Helldivers 2 can be played solo, but it is primarily designed and balanced for 4-player co-op. Playing solo can be significantly more challenging.
Q: Is there PvP in Helldivers 2? A: No, Helldivers 2 is a purely PvE (Player versus Environment) game. Friendly fire is always active, however.
Q: How does the Galactic War work? A: The Galactic War is a persistent, community-driven metagame where all players' actions (completing operations on planets) contribute to the war effort against the Terminid and Automaton factions. Super Earth command issues Major Orders, guiding the community towards specific strategic goals, which can unlock new lore, Stratagems, or affect the war map.
Q: What are Stratagems? A: Stratagems are powerful abilities, weapons, vehicles, or supplies that Helldivers can call down from orbit during missions. They are activated by inputting unique directional button/key sequences and are crucial for success.
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Technical Details
Graphics & Visual Fidelity
N/A
Utilizes the Autodesk Stingray engine, delivering detailed character models, varied alien biomes, and impressive environmental effects like explosions, weather, and lighting. Enemy designs are distinct and contribute to the game's intense atmosphere.
Audio & Soundtrack
N/A
Composed by Wilbert Roget, II. The soundtrack is an epic orchestral score inspired by satirical sci-fi action films, enhancing the game's patriotic fervor. Weapon sound design is impactful, and environmental audio contributes to immersion.
User Interface (UI/UX)
N/A
Features a clean, often diegetic UI. Key elements include the Galactic War map for mission selection, a unique Stratagem call-in system (directional inputs), compass, minimap, and clear indicators for health, stamina, ammo, and team status.
Accessibility Options
N/A
Includes customizable subtitles (size, background), aim assist options, full control remapping for KBM and controller, aim/sprint mode toggles, separate sensitivity sliders, reticle customization, and text chat with Text-to-Speech and Speech-to-Text options.
1080p (Full HD) - Recommended (Targets 1080p, Medium settings, ~60 FPS)(Medium Preset, 1080p resolution, aiming for 60 FPS.)
CPU: Official recommended desktop CPU for a good 1080p/60FPS experience.
CPU (Laptop): Estimated mid-range laptop CPUs for solid 1080p/60FPS performance.
GPU: Official recommended desktop GPU for 1080p Medium/High settings, targeting 60 FPS. Requires 6-8GB VRAM.
GPU (Laptop): Good laptop GPUs for 1080p Medium/High at 60 FPS. Ensure adequate TGP.
RAM: 16GB RAM is officially recommended. Dual-channel configuration improves performance.
Storage: SSD is strongly recommended for this tier.
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memoryCPU: Intel Core i7-9700K or AMD Ryzen 7 3700X
CPU: Official minimum desktop CPU for Helldivers 2.
CPU (Laptop): Estimated laptop CPU for minimum playability.
GPU: Official minimum desktop GPU. Requires at least 4GB VRAM.
GPU (Laptop): Estimated laptop GPUs for minimum settings. Performance varies with TGP.
RAM: 8GB RAM is the official minimum requirement.
Storage: SSD highly recommended for better loading.
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memoryCPU: Intel Core i7-4790K or AMD Ryzen 5 1500X
developer_boardGPU: NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 470 (4GB)
CPU: Minimum desktop CPU.
CPU (Laptop): Estimated laptop CPU. Performance depends on specific model's cooling and power limits.
GPU: Minimum desktop GPU with 2GB VRAM.
GPU (Laptop): Targets playable framerates at 720p-1080p Low. **2GB VRAM is an absolute minimum and might struggle; 4GB VRAM is strongly recommended for laptops.** Performance varies greatly by TGP.
RAM: Minimum RAM requirement (dual-channel highly recommended if using 8GB or more).
memoryCPU: AMD FX-8350 or Intel Core i5-3570
developer_boardGPU: AMD Radeon HD 7970 (2GB) or NVIDIA GeForce GTX 680 (2GB)
laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 5 2500U or newer equivalent mobile CPUs with at least 4 cores/threads.
laptop_windowsGPU (L): NVIDIA GeForce GTX 960M (2GB/4GB), NVIDIA GeForce GTX 1050 Mobile (2GB/4GB); OR AMD Radeon R9 M385X (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable modern minimum.
layersRAM: 6 GB
saveStorage (Tier): 75 GB available space (SSD Recommended)
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1440p (QHD/2K) - Performance (Targets 1440p, High settings, ~60 FPS)(High Preset, 1440p resolution, aiming for 60 FPS.)
CPU: Strong desktop CPU for achieving smooth 60 FPS at 1440p.
CPU (Laptop): High-performance laptop CPUs beneficial for consistent 1440p gameplay.
GPU: Desktop GPU capable of delivering a solid 1440p/60FPS experience at high settings. 8GB+ VRAM essential.
GPU (Laptop): Strong laptop GPUs for 1440p/60 FPS. Max TGP versions are important.
RAM: 16GB RAM is recommended for smooth 1440p gaming.
Storage: NVMe SSD recommended for the best loading times at 1440p.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop GPU (8GB, High TGP), RTX 4060 Laptop GPU (8GB, High TGP), RTX 3070 Ti Laptop GPU (8GB).
layersRAM: 16 GB
saveStorage (Tier): 100 GB NVMe SSD
1440p (QHD/2K) - Recommended (Target: 1440p High settings OR 1080p Ultra settings, ~60 FPS)(High/Ultra Preset.)
CPU: Recommended desktop CPU.
CPU (Laptop): Recommended laptop CPU for a smooth 1080p Ultra or 1440p High experience.
GPU: Recommended desktop GPU for 1440p High / 1080p Ultra.
GPU (Laptop): Targets ~60 FPS at 1080p Ultra or 1440p High. **Ensure adequate TGP for NVIDIA cards.** 6GB VRAM minimum, 8GB VRAM strongly recommended for laptops at this tier.
RAM: 16GB RAM in dual-channel strongly recommended for optimal performance.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1070 Max-Q (8GB), NVIDIA GeForce RTX 2060 Laptop (6GB, High TGP), NVIDIA GeForce RTX 3060 Laptop (6GB, Medium to High TGP); OR AMD Radeon RX 5600M (6GB), RX 5700M (8GB), RX 6600M (8GB).
layersRAM: 16 GB
saveStorage (Tier): 75 GB available space (SSD Recommended)
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2160p (UHD/4K) - Ultra (Targets 2160p/4K, High/Very High settings, ~60 FPS)(High/Very High Preset, 2160p (4K) resolution, aiming for 60 FPS.)
CPU: Capable desktop CPU to support 4K gaming in Helldivers 2 without significant bottlenecks.
CPU (Laptop): High-end laptop CPUs to pair with capable GPUs for 4K.
GPU: Desktop GPUs capable of running Helldivers 2 at 4K High/Very High settings aiming for 60 FPS. 12GB+ VRAM essential.
GPU (Laptop): Top-tier laptop GPUs from RTX 40 series can achieve 4K in this title, potentially with some settings adjustments or internal upscaling.
RAM: 16GB RAM is generally sufficient, but 32GB offers more headroom for 4K and future-proofing.
Storage: A fast NVMe SSD is recommended for the best 4K gaming experience.
Spec: 75 GB available space (SSD Recommended) Note: An SSD is recommended for faster load times and smoother overall gameplay experience. Type: SSD
Spec: 100 GB available space (SSD Recommended) Note: An SSD is strongly recommended for faster loading times and asset streaming. Ensure at least 100 GB of free disk space. Type: SSD
desktop_windows Operating System
Spec: Windows 7/10 (latest service pack) Explanation: A 64-bit version of Windows 7, 8.1, 10, or 11 with the latest service packs is required.
Spec: Windows 10 (64-bit) Explanation: A 64-bit version of Windows 10 is required. Windows 11 (64-bit) is also fully supported and recommended for newer hardware.
gamepad DirectX Version
N/A
Spec: DirectX 12 Explanation: DirectX 12 is required as per official specifications. The game does not feature ray tracing.
info_outline Other Game Notes
Official PC system requirements for 'Borderlands 3' (released in 2019). An SSD is recommended for better loading times and texture streaming, especially with higher settings. The game supports DirectX 11 and DirectX 12.
Laptop Performance Note: Borderlands 3 can be played on a variety of gaming laptops. Laptop GPUs and CPUs perform differently than their desktop counterparts due to Total Graphics Power (TGP) and thermal constraints. The estimations below reflect hardware from around the game's release period or slightly newer equivalents for a good experience. **Always check specific laptop model reviews for performance benchmarks, especially TGP and cooling.**
Laptop Consideration: G P U T G P Impact: The TGP of a laptop GPU significantly affects its performance. Higher TGP values for the same GPU model generally lead to better framerates.
Laptop Consideration: Advanced Cooling Thermals: Good cooling is crucial for laptops to sustain performance during long gaming sessions and avoid thermal throttling, which can reduce framerates.
Laptop Consideration: C P U Performance Sustain: A capable mobile CPU is needed to handle the game's demands, especially in busy areas or during intense combat, without bottlenecking the GPU.
Laptop Consideration: R A M Configuration Speed: 6GB is absolute minimum, but 16GB in dual-channel configuration is strongly recommended for a much smoother experience and to prevent stuttering, especially when many enemies or effects are on screen.
Laptop Consideration: Display Panel G P U Pairing: Match your laptop's GPU power to its display resolution (typically 1080p for this era of requirements) and aim for a refresh rate the GPU can consistently support (e.g., 60Hz or higher).
Laptop Consideration: Driver Updates O S Optimization: Using up-to-date GPU drivers and ensuring your OS (Windows) is optimized for gaming can improve stability and performance.
Optimization Detail: A P I Choice: Offers DirectX 11 and DirectX 12 renderers. DX12 may offer better performance on some newer hardware but DX11 can be more stable on older systems.
Optimization Detail: Key Settings Impact: Resolution, Texture Streaming, Material Quality, Shadows, Draw Distance, Volumetric Fog, Screen Space Reflections, and Anti-Aliasing options (FXAA, Temporal AA) are key settings affecting performance.
Game Name: Borderlands 3
OFFICIAL AND EXTRAPOLATED SYSTEM REQUIREMENTS for HELLDIVERS 2 (Released Feb 2024). This information is based on official PC specifications. Laptop GPU mentions are estimated based on desktop counterparts.
Laptop Performance Note: Laptop models of listed desktop GPUs require comparable performance, which is dependent on TGP (Total Graphics Power) and cooling. Helldivers 2 can be demanding, so ensuring good TGP and cooling will optimize the experience on laptops.
Laptop Consideration: G P U T G P: Sufficient TGP for the laptop GPU is crucial for consistent framerates, especially in intense combat scenarios.
Laptop Consideration: Cooling Thermals: Good cooling is essential for maintaining stable performance during long missions and heavy action.
Laptop Consideration: C P U Power Limits: Adequate CPU power ensures smooth gameplay, especially with many enemies and effects on screen.
Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is recommended for optimal performance and reduced latency.
Optimization Detail: Upscaling Tech: The game uses its own internal temporal anti-aliasing and upscaling solution. It does not natively support NVIDIA DLSS or AMD FSR at launch, though this could change in future updates. Some players might utilize driver-level FSR if available.
Optimization Detail: Key Settings Impact: Object Detail, Render Distance, Shadow Quality, Particle Quality, Volumetric Fog Quality, and Anti-Aliasing significantly impact performance. High enemy counts and intense particle effects can also affect framerates.
Game Name: Helldivers 2
build Optimization Details
A P I Choice: Offers DirectX 11 and DirectX 12 renderers. DX12 may offer better performance on some newer hardware but DX11 can be more stable on older systems.
Key Settings Impact: Resolution, Texture Streaming, Material Quality, Shadows, Draw Distance, Volumetric Fog, Screen Space Reflections, and Anti-Aliasing options (FXAA, Temporal AA) are key settings affecting performance.
Upscaling Tech: The game uses its own internal temporal anti-aliasing and upscaling solution. It does not natively support NVIDIA DLSS or AMD FSR at launch, though this could change in future updates. Some players might utilize driver-level FSR if available.
Key Settings Impact: Object Detail, Render Distance, Shadow Quality, Particle Quality, Volumetric Fog Quality, and Anti-Aliasing significantly impact performance. High enemy counts and intense particle effects can also affect framerates.
laptop Laptop Considerations
G P U T G P Impact: The TGP of a laptop GPU significantly affects its performance. Higher TGP values for the same GPU model generally lead to better framerates.
Advanced Cooling Thermals: Good cooling is crucial for laptops to sustain performance during long gaming sessions and avoid thermal throttling, which can reduce framerates.
C P U Performance Sustain: A capable mobile CPU is needed to handle the game's demands, especially in busy areas or during intense combat, without bottlenecking the GPU.
R A M Configuration Speed: 6GB is absolute minimum, but 16GB in dual-channel configuration is strongly recommended for a much smoother experience and to prevent stuttering, especially when many enemies or effects are on screen.
Display Panel G P U Pairing: Match your laptop's GPU power to its display resolution (typically 1080p for this era of requirements) and aim for a refresh rate the GPU can consistently support (e.g., 60Hz or higher).
Driver Updates O S Optimization: Using up-to-date GPU drivers and ensuring your OS (Windows) is optimized for gaming can improve stability and performance.
G P U T G P: Sufficient TGP for the laptop GPU is crucial for consistent framerates, especially in intense combat scenarios.
Cooling Thermals: Good cooling is essential for maintaining stable performance during long missions and heavy action.
C P U Power Limits: Adequate CPU power ensures smooth gameplay, especially with many enemies and effects on screen.
M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is recommended for optimal performance and reduced latency.
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Laptop recommendations are estimates based on available component benchmarks and game requirements.
Actual performance may vary depending on settings, drivers, cooling, power limits, etc.
Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.