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Avatar Legends: The Fighting Game vs Invincible VS

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info General Information
Release Date
Jul 16, 2026 Apr 23, 2026
Developer
Gameplay Group International Quarter Up (Skybound Games)
Publisher
Gameplay Group International Skybound Games
Genre(s)
Fighting, 2D Fighter, Action, Adventure Fighting, 2D Fighter, Action, Adventure
Engine
Proprietary Engine Unreal Engine 5
stars Ratings & Price
Content Rating
T (Teen) M (Mature 17+)
Avg. User Rating
0.0 / 5.0 0.0 / 5.0
Current Price (USD)
$59.99 $59.99
tune Key Specs
Quick Highlights
  • Perspective: 2D
  • Platforms: PC, PS4, PS5, Xbox Series X|S, Nintendo Switch 2
  • IP Basis: Avatar: The Last Airbender & The Legend of Korra
  • Online: Rollback Netcode, Full Cross-Play
  • Release Window: Summer 2026
  • Unique Feature: A competitive 1v1 2D fighter with a hand-drawn art style, a unique 'Flow System' for movement, and a 'Support Character' assist mechanic.
  • Perspective: 2D
  • Setting: Invincible Universe
  • Platforms: PC, PlayStation 5, Xbox Series X|S
  • Online: Rollback Netcode, Cross-Platform Multiplayer
  • Release Window: 2026
  • Unique Feature: A brutal, M-rated 3v3 tag fighter with a cinematic story by Robert Kirkman and a unique 'Arena Shift' mechanic that allows players to knock opponents into entirely new stages mid-match.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Support Characters: A key gameplay mechanic where players select a non-playable character (like Mai, Appa, or Naga) to act as an 'assist'. This character can be called in during a match to perform a special move, but they are not fully playable fighters.
    Varies (Human, Animal)
  • Teammates: The game is a 3v3 tag fighter. The two characters on your team who are not currently active can be called in as 'Assists' to perform a special attack, or you can 'Tag' them in to take over the fight.
    Varies (Human, Viltrumite, etc.)
Key Collectibles
  • Playable Characters: The game will launch with 12 characters, with more to be added via a seasonal model. Unlocking these characters will be a primary goal.
  • Gallery Mode Content: Art, music, and other media unlocked by playing through the game's various modes.
  • Playable Characters: Unlocked through gameplay or potentially as DLC. The roster includes a mix of heroes and villains.
  • Character Endings: Unlocked by completing the 'Arcade Battles' mode with each character.
Key Themes
  • Fighting
  • 2D Fighter
  • Martial Arts
  • Elemental Powers
  • Anime
  • Competitive
  • Superhero
  • Fighting
  • 3v3 Tag
  • Comic Book
  • Mature
  • Gore
colorize Combat & Gear
Weapons Overview
  • Elemental Bending: Varies by character
    The primary form of 'weaponry' in the game. Characters like Aang, Korra, Katara, Toph, Zuko, and Azula use their respective bending arts (Air, Water, Earth, Fire) to create their movesets.
  • Traditional Weapons: Varies by character
    Non-benders like Sokka use their signature weapons, such as his boomerang, while some benders like Zuko also incorporate their dual swords into their combat style.
  • Fists, Feet, and Superpowers: Varies by character
    Each character uses their unique set of superhuman abilities and fighting styles, from Invincible's rushdown brawling to Atom Eve's matter manipulation and Rex Splode's explosive projectiles.
Armor / Gear Sets
  • None: The game is a traditional fighting game and does not feature an armor system. A character's durability is determined by their base health pool.
  • Super Armor: A gameplay mechanic, not an equippable item. Characters like Battle Beast possess Super Armor on certain moves, allowing them to absorb hits without being interrupted.
Outfits/Customization
  • Default Costumes: Each character appears in their iconic costume from the animated series. It is highly likely that alternate costumes and color palettes will be available as unlockables or cosmetic purchases.
  • Default Costumes: Each character appears in their iconic costume from the comics and animated series. It is likely that alternate costumes and color palettes will be available as unlockables or cosmetic purchases.
trending_up Progression & Upgrades
Skills & Progression

This is a fighting game with no traditional RPG progression. Player skill is based on mastering character movesets, the 'Flow System' for movement, and the strategic use of Support Characters. The game also features Combo Trials to help players learn.

This is a fighting game with no traditional RPG progression. Player skill is based on mastering the combo system, character movesets, and the 'Omni-Tag' system. The game features simplified controls for newcomers and classic motion inputs for veterans.

public World & Exploration
World & Level Design

The game features a variety of 2D stages based on iconic locations from Avatar: The Last Airbender and The Legend of Korra. The stages are arenas for 1v1 combat.

The game features a variety of 2D stages based on iconic locations from the comics and show. A key feature is the 'Arena Shift' mechanic, where a special attack can be used once per match to knock an opponent from one stage to another, such as from Chicago to the surface of the Moon, creating a dynamic and chaotic change of scenery.

Playable Vehicles
  • None
    The game is a 2D fighting game focused on hand-to-hand and elemental combat. There are no controllable player vehicles.
  • None
    The game is a 2D fighting game focused on hand-to-hand and superpower-based combat. There are no controllable player vehicles.
book Story & Characters
Main Characters
  • Aang: Playable Character
    The Avatar from The Last Airbender. He can use airbending and enter the powerful Avatar State.
  • Korra: Playable Character
    The Avatar from The Legend of Korra. She can wield all four elements and enter the Avatar State.
  • Katara: Playable Character
    A master waterbender from The Last Airbender, expected to have a flowing, dance-like moveset.
  • Toph Beifong: Playable Character
    A master earthbender from The Last Airbender, theorized to be a defensive 'charge' character.
  • Zuko: Playable Character
    The firebending prince from The Last Airbender, who can also fight with his dual swords as the Blue Spirit.
  • Sokka: Playable Character
    A non-bender from The Last Airbender, expected to be a 'zoner' who uses his boomerang to control space.
  • Azula: Playable Character
    A firebending prodigy and princess of the Fire Nation, expected to be an aggressive rushdown character.
  • Invincible (Mark Grayson): Playable Character (Balanced/Rushdown)
    The main hero of the series. A fast and dynamic fighter who excels at starting and extending combos.
  • Omni-Man (Nolan Grayson): Playable Character (Balance/Power)
    Invincible's Viltrumite father. A brutally fast and powerful character designed to deal raw damage.
  • Atom Eve (Samantha Eve Wilkins): Playable Character (Zoner)
    A powerful hero who can manipulate matter. She excels at controlling space and keeping opponents at a distance with ranged attacks.
  • Battle Beast (Thokk): Playable Character (Striker/Anchor)
    A bloodthirsty warrior who is slow but has incredible range and Super Armor, making him a dominant force up close.
  • Rex Splode (Rex Sloan): Playable Character (Ranged/Mobility)
    A hero who can make objects explode. He uses projectiles for zoning and setting traps.
Example Missions
  • Single-Player Campaign
    A dedicated story mode featuring a brand-new, original narrative set within the Avatar universe.
  • Arcade Mode
    A classic fighting game mode where players fight through a series of opponents to see their chosen character's ending.
  • Online Versus
    Competitive and casual multiplayer modes where players can test their skills against others globally in 1v1 battles.
  • Cinematic Story Mode
    An original, single-player narrative crafted with input from Invincible creator Robert Kirkman that plays like a special extended episode of the animated series.
  • Arcade Battles
    A classic single-player mode where players fight a series of opponents with their chosen team to unlock unique character story arcs.
  • Online Versus
    Competitive and casual multiplayer modes where players can test their skills against others globally in 3v3 tag battles.
people Multiplayer
Multiplayer Details

The game is built for 1v1 competitive play, with both local and online multiplayer modes. It supports ranked and casual online matches.

The game features a full suite of multiplayer options, including local and online versus modes for both casual and competitive (ranked) play. It is an Xbox Play Anywhere title and also supports online co-op, likely for team-based modes or training.

extension Editions & DLC
Available Editions

Details on different game editions are yet to be announced. The game is expected to be a premium, single-purchase title.

Details on different game editions are yet to be announced.

Post-Launch Content / DLC

The game will follow a seasonal model for post-launch content, with new playable characters being added over time to expand the initial roster of 12.

N/A
help_outline FAQ
Frequently Asked Questions
  • Q: What is Avatar Legends: The Fighting Game?
    A: It is a fast-paced, 1v1 2D fighting game set in the Avatar universe, featuring characters from both The Last Airbender and The Legend of Korra. It has a hand-drawn art style and is being developed by veterans of the fighting game genre.
  • Q: Is it a tag-team fighter like Marvel vs. Capcom?
    A: No, it is a 1v1 fighter. However, it does have a 'Support Character' system where you can call in an assist, similar to the striker system in The King of Fighters.
  • Q: Will the game have good online multiplayer?
    A: Yes, the developers have confirmed it will have 'Best in Class' rollback netcode and full cross-platform play, which are the gold standards for modern competitive fighting games.
  • Q: How many characters will be in the game?
    A: The game will launch with a roster of 12 playable characters. More characters will be added over time through a seasonal release model.
  • Q: What is Invincible VS?
    A: It's a 3v3 tag-team fighting game set in the universe of the Invincible comics and animated show. It is M-rated and features brutal, bloody combat true to the source material.
  • Q: Who is making the game?
    A: It is being developed by Quarter Up, a new studio founded by former core team members of the Killer Instinct (2013) development team, and published by Skybound Games.
  • Q: Is it a competitive fighting game?
    A: Yes. It is designed with competitive play in mind, featuring deep mechanics, rollback netcode for smooth online play, and cross-platform multiplayer. However, it also has simplified controls and autocombos to be accessible to newcomers.
  • Q: What is the 'Arena Shift' mechanic?
    A: It is a special, once-per-match attack that knocks the opponent into a completely different, randomized stage. This gives the attacker a significant but temporary advantage by locking out the opponent's assists and granting the attacker unlimited power boosts.
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High Preset, 1080p resolution, locked 60 FPS.)
CPU: The official recommended desktop CPU for a flawless 60 FPS.
CPU (Laptop): A strong modern laptop CPU is recommended for consistent performance.
GPU: Official recommended desktop GPU.
GPU (Laptop): A powerful modern laptop GPU is needed for a high-quality experience.
RAM: 16GB RAM is officially recommended for optimal performance.
Storage: An SSD is required for this tier.
memoryCPU: Intel Core i7-9700K or AMD Ryzen 7 3700X
developer_boardGPU: NVIDIA GeForce RTX 2070 Super or AMD Radeon RX 6700 XT
laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
layersRAM: 16 GB
saveStorage (Tier): 80 GB SSD
1080p (Full HD) - Minimum (Low Preset, 1080p resolution.)
CPU: The official minimum CPU required to play the game.
CPU (Laptop): A modest modern mobile CPU is more than sufficient.
GPU: Official minimum desktop GPU.
GPU (Laptop): An entry-level dedicated gaming laptop GPU will run the game well.
RAM: 8GB RAM is the official minimum requirement.
Storage: An HDD is supported.
memoryCPU: Intel Core i5-7500 or AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GeForce GTX 970 or AMD Radeon RX 570
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3600H or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
layersRAM: 8 GB
saveStorage (Tier): 3600 MB HDD
memoryCPU: Intel Core i5-8400 or AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GeForce GTX 1070 or AMD Radeon RX 590
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 3750H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB) or RTX 3050 Ti Laptop.
layersRAM: 8 GB
saveStorage (Tier): 80 GB HDD
save Overall Storage
Spec: 3600 MB available space
Note: The game has a very small storage footprint, making it easily accessible.
Type: Unknown
Spec: 80 GB available space (SSD Recommended)
Note: An SSD is strongly recommended for faster loading times between matches and in story mode.
Type: SSD
desktop_windows Operating System
Spec: Windows 7 (64bit) or later
Explanation: A 64-bit operating system is required. Note that Steam support for Windows 7 has ended, so Windows 10/11 is effectively required.
Spec: Windows 10 / 11 64-bit
Explanation: A modern 64-bit OS is a firm requirement.
gamepad DirectX Version
Spec: Version 11
Explanation: DirectX 11 is required.
Spec: Version 12
Explanation: DirectX 12 is required.
info_outline Other Game Notes
  • OFFICIAL PC SYSTEM REQUIREMENTS from the game's Steam page. These specifications are for a 2D fighting game and are relatively modest.
  • Laptop Performance Note: Laptop performance should be excellent on most modern hardware. For a competitive fighting game, maintaining a flawless, locked 60 FPS is absolutely critical.
  • Laptop Consideration: G P U T G P: Not a critical factor for this title, as it is not graphically intensive.
  • Laptop Consideration: Cooling Thermals: The game is not demanding enough to stress modern cooling systems, but good thermals are always beneficial for system health.
  • Laptop Consideration: C P U Power Limits: Any modern mobile CPU will handle the game with ease.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency, which is paramount in a competitive fighting game where every frame counts.
  • Game Name: Avatar Legends: The Fighting Game
  • OFFICIAL PC SYSTEM REQUIREMENTS. These specifications are for a modern, high-fidelity fighting game.
  • Laptop Performance Note: Laptop performance will vary based on the model's cooling and TGP. For a competitive fighting game, maintaining a flawless, locked 60 FPS is absolutely critical.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the high-fidelity visuals and particle effects without any frame drops.
  • Laptop Consideration: Cooling Thermals: The game's fast-paced action requires a laptop with a cutting-edge cooling solution to prevent thermal throttling, which could impact input timing.
  • Laptop Consideration: C P U Power Limits: A powerful multi-core mobile CPU is critical for handling the game's physics and ensuring a smooth experience, especially with rollback netcode.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency, which is paramount in a competitive fighting game where every frame counts.
  • Game Name: Invincible VS
laptop Laptop Considerations
  • G P U T G P: Not a critical factor for this title, as it is not graphically intensive.
  • Cooling Thermals: The game is not demanding enough to stress modern cooling systems, but good thermals are always beneficial for system health.
  • C P U Power Limits: Any modern mobile CPU will handle the game with ease.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency, which is paramount in a competitive fighting game where every frame counts.
  • G P U T G P: Maximum TGP for the laptop's GPU is essential to handle the high-fidelity visuals and particle effects without any frame drops.
  • Cooling Thermals: The game's fast-paced action requires a laptop with a cutting-edge cooling solution to prevent thermal throttling, which could impact input timing.
  • C P U Power Limits: A powerful multi-core mobile CPU is critical for handling the game's physics and ensuring a smooth experience, especially with rollback netcode.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency, which is paramount in a competitive fighting game where every frame counts.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).

For Avatar Legends: The Fighting Game Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
MSI Titan 18 HX AI (2025) with RTX 5080
MSI Titan 18 HX AI (2025) with RTX 5080
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
Lenovo Legion Pro 7i (2025) with RTX 5080
Lenovo Legion Pro 7i (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
GIGABYTE AORUS Master 16 (2025) with RTX 5080
GIGABYTE AORUS Master 16 (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.
ASUS ROG Strix Scar 18 G835 (RTX 5090 & Intel Ultra 9 275HX)
ASUS ROG Strix Scar 18 G835 (RTX 5090 & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Mobile (4GB) or better.

For Invincible VS Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (6GB) or RTX 3050 Ti Laptop.
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (6GB) or RTX 3050 Ti Laptop.
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (6GB) or RTX 3050 Ti Laptop.
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB).

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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