Fragmentary Order Cover Art

Fragmentary Order

Hardcore Tactical Sci-Fi Combat Simulator

starstarstarstarstar_half(6 Ratings)

$59.99

Fragmentary Order represents a massively ambitious leap into the hardcore science-fiction domain, setting an entirely new paradigm for remote-driven tactical economies and combat simulation. Developed by Rant Gaming under the visionary leadership of Nikita Buyanov, this title deliberately dismantles the conventional, timer-based extraction shooter formula. Set in the year 2251, players operate as Replicated Entity (RepEnt) controllers from the safety of remote bunkers, deploying biological clone assets known as Freels across hyper-detailed, massive extraterrestrial landscapes such as Blue Mars and Venus. Built natively on Unreal Engine 5 with a strategic NVIDIA partnership, it integrates advanced vehicular traversal, dynamic AI ecosystems, and a brutal meta-economy where permanent loot loss and long-term session survival dictate absolute tactical mastery.

Fragmentary Order

Fragmentary Order Thumbnail
starstarstarstarstar_half(6 Ratings)$59.99Hardcore Tactical Sci-Fi Combat Simulator

Fragmentary Order represents a massively ambitious leap into the hardcore science-fiction domain, setting an entirely new paradigm for remote-driven tactical economies and combat simulation. Developed by Rant Gaming under the visionary leadership of Nikita Buyanov, this title deliberately dismantles the conventional, timer-based extraction shooter formula. Set in the year 2251, players operate as Replicated Entity (RepEnt) controllers from the safety of remote bunkers, deploying biological clone assets known as Freels across hyper-detailed, massive extraterrestrial landscapes such as Blue Mars and Venus. Built natively on Unreal Engine 5 with a strategic NVIDIA partnership, it integrates advanced vehicular traversal, dynamic AI ecosystems, and a brutal meta-economy where permanent loot loss and long-term session survival dictate absolute tactical mastery.

business Dev: Rant Gamingprint Pub: Cor3 (COR3)event Rel: update Upd:
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Themes

Hardcore Sci-FiCyberneticsPost-Apocalyptic Corporate DystopiaTactical RealismMulti-Planetary Conflict
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Fragmentary Order Key Specifications

Key Specifications for Fragmentary Order
Specification Detail
Engine Unreal Engine 5 (Nanite, Lumen)
Perspective First-Person Shooter (FPS)
Game Structure Persistent 1-2 Hour Session-Based Sandbox
Core Mechanic Remote-Controlled Biological Clone Assets (Freels)
Player Count Up to 50 Players per Map Instance

info_outline Note: Fragmentary Order utilizes state-of-the-art Unreal Engine 5 features, including Nanite virtualized geometry, Lumen global illumination, and Ray Reconstruction. It demands the absolute upper echelon of modern PC hardware for optimal performance, especially in 50-player PvPvE instances.

laptop_windows Laptop Performance Note: Laptop users must possess top-tier enthusiast machines. Severe thermal throttling will drastically impact ballistics calculations and frame generation, which are critical for survival in the punishing Freel deployment ecosystem.

info_outline GPU TGP: A minimum of 140W TGP is required for RTX 4070 or RTX 4080 laptop GPUs to maintain playable frame rates with DLSS 4.5 and Frame Generation activated.

info_outline Cooling Thermals: Sustained high-intensity CPU loads during massive 50-player firefights and complex AI pathing will push laptop thermals to the limit; liquid metal cooling solutions and max fan profiles are strongly advised.

info_outline CPU Power Limits: PL1/PL2 states should be aggressively maintained above 55W to prevent stuttering when rendering massive open-world sightlines on Blue Mars.

info_outline MUX Switch Optimus: A dedicated MUX switch is absolutely mandatory. Running the game through NVIDIA Advanced Optimus will introduce unacceptable latency in hardcore PvP engagements.

build Optimization Note: NVIDIA DLSS 4.5, AMD FSR 3.1, Intel XeSS Volumetric Clouds and Lumen reflections carry the heaviest performance tax. Utilizing DLSS Frame Generation is practically essential for maintaining 120+ FPS at 1440p and above.

computer

Fragmentary Order System Requirements

1080p

tune Minimum – Low-Medium Preset, DLSS/FSR Balanced

memory
CPU: Intel Core i5-12400F / AMD Ryzen 5 5600X (The baseline requirement to handle the complex AI routines of corporate military contractors and advanced ballistic physics across large map sectors.)
laptop_mac
Laptop CPU: Intel Core i7-12700H / AMD Ryzen 7 6800H (Mobile CPUs must have sufficient thermal headroom to prevent bottlenecking the physics simulation threads during intense firefights.)
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GPU: NVIDIA GeForce RTX 3060 12GB / AMD Radeon RX 6700 XT (The absolute minimum VRAM required to cache UE5's Nanite geometry without severe texture popping during rapid traversal.)
laptop_mac
Laptop GPU: NVIDIA GeForce RTX 4060 Laptop GPU (115W+ TGP) (Leverages Frame Generation to overcome the limited raw rasterization power of mid-range mobile silicon.)
storage
RAM: 16 GB DDR4-3200 (Bare minimum memory capacity; players may experience hitching when transitioning between distinct micro-biomes on Blue Mars.)
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Storage: NVMe SSD (Gen3 Minimum) (Essential for reasonable load times when deploying a new Freel asset into the persistent session.)

1440p

tune Recommended – High Preset, Lumen Enabled, DLSS Quality + Frame Generation

memory
CPU: Intel Core i7-13700K / AMD Ryzen 7 7800X3D (The massive L3 cache on X3D processors provides extraordinary benefits to minimum frame rates, smoothing out frame pacing in chaotic, 50-player combat zones.)
laptop_mac
Laptop CPU: Intel Core i9-13900HX / AMD Ryzen 9 7945HX (Top-tier mobile processors are necessary to ensure the GPU is fully fed during CPU-intensive physics and destruction rendering.)
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GPU: NVIDIA GeForce RTX 4070 Ti SUPER / AMD Radeon RX 7900 XT (Delivers the necessary rasterization overhead to manage Lumen global illumination while maintaining a competitive 100+ FPS threshold.)
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Laptop GPU: NVIDIA GeForce RTX 4080 Laptop GPU (175W TGP) (Required to maintain high frame rates at 1440p on laptops without drastically reducing visual fidelity and competitive visibility.)
storage
RAM: 32 GB DDR5-6000 (Highly recommended to prevent any memory-related bottlenecks and ensure perfectly smooth gameplay over multi-hour persistent sessions.)
save_alt
Storage: NVMe SSD (Gen4 Recommended) (Prevents traversal stutters when operating rapid mobility platforms like the PYOS-Delta quadruped across massive zones.)

2160p

tune Ultra / Enthusiast – Epic Preset, Ray Reconstruction, DLSS Performance + Frame Generation

memory
CPU: Intel Core i9-14900K / AMD Ryzen 9 7950X3D (Eliminates all system bottlenecks, ensuring that every planetary environment is rendered flawlessly with maximum simulation complexity.)
laptop_mac
Laptop CPU: Intel Core i9-14900HX (The absolute pinnacle of mobile processing power required to drive ultra-high-resolution textures and UE5 calculations.)
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GPU: NVIDIA GeForce RTX 4090 24GB (The only desktop GPU currently capable of pushing Fragmentary Order at maximum settings in 4K while maintaining a competitively viable frame rate.)
laptop_mac
Laptop GPU: NVIDIA GeForce RTX 4090 Laptop GPU (175W TGP) (Essential for attempting 4K gaming on a mobile platform, relying heavily on DLSS upscaling to maintain fluid motion.)
storage
RAM: 64 GB DDR5-6000+ (Total overkill for most, but guarantees zero page-file swapping during absolute peak memory saturation events in massive clan wars.)
save_alt
Storage: NVMe SSD Gen5 (Provides instantaneous asset loading and flawless data streaming, critical for preserving the immersion of the continuous simulation.)

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Fragmentary Order Laptop Recommendations

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MSI Pulse GL66 with RTX 3070 and i7 12th Gen more_vert

memory Intel Core i7-12700H

developer_board NVIDIA GeForce RTX 3070 140W

storage 32GB DDR4-3200MHz

US $1349

Details close

Model: MSI Pulse GL66 with RTX 3070 and i7 12th Gen

memory CPU: Intel Core i7-12700H (Score: 900)

developer_board GPU: NVIDIA GeForce RTX 3070 (Score: 6600) @ 140W TGP

storage RAM: 32GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low-Medium Preset, DLSS/FSR Balanced).

Acer Nitro V with RTX 4060 and i9 13th Gen more_vert

memory Intel Core i9-13900H

developer_board NVIDIA GeForce RTX 4060 140W

storage 16GB DDR5-5200MHz

US $999

Details close

Model: Acer Nitro V with RTX 4060 and i9 13th Gen

memory CPU: Intel Core i9-13900H (Score: 1058)

developer_board GPU: NVIDIA GeForce RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 16GB DDR5-5200MHz

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low-Medium Preset, DLSS/FSR Balanced).

Lenovo Legion Pro 5i (i9-14900HX, RTX 4060) more_vert

memory Intel Core i9-14900HX

developer_board NVIDIA GeForce RTX 4060 140W

storage 32GB DDR5-5600MHz

US $1749

Details close

Model: Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)

memory CPU: Intel Core i9-14900HX (Score: 1200)

developer_board GPU: NVIDIA GeForce RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: 1080p - Minimum (Low-Medium Preset, DLSS/FSR Balanced).

Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen more_vert

memory Intel Core i9-12900H

developer_board NVIDIA GeForce RTX 3070 Ti 150W

storage 16GB DDR5-4800MHz

US $1397

Details close

Model: Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen

memory CPU: Intel Core i9-12900H (Score: 1030)

developer_board GPU: NVIDIA GeForce RTX 3070 Ti (Score: 7100) @ 150W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low-Medium Preset, DLSS/FSR Balanced).

ASUS TUF A15 with RTX 3050 and Ryzen 7 more_vert

memory AMD Ryzen 7 7435HS

developer_board NVIDIA GeForce RTX 3050 75W

storage 32GB DDR5-4800MHz

US $799

Details close

Model: ASUS TUF A15 with RTX 3050 and Ryzen 7

memory CPU: AMD Ryzen 7 7435HS (Score: 1655)

developer_board GPU: NVIDIA GeForce RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low-Medium Preset, DLSS/FSR Balanced).

MSI Creator M16 HX with RTX 4070 more_vert

memory Intel Core i9-14900HX

developer_board NVIDIA GeForce RTX 4070

storage 32GB DDR5-5600MHz

US $1699

Details close

Model: MSI Creator M16 HX with RTX 4070

memory CPU: Intel Core i9-14900HX (Score: 1200)

developer_board GPU: NVIDIA GeForce RTX 4070 (Score: 8700)

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (QHD+)

Meets criteria for tier: 1080p - Minimum (Low-Medium Preset, DLSS/FSR Balanced).

ASUS ROG Strix G16 with RTX 4070 more_vert

memory Intel Core i9-14900HX

developer_board NVIDIA GeForce RTX 4070

storage 16GB DDR5-5600MHz

US $1615

Details close

Model: ASUS ROG Strix G16 with RTX 4070

memory CPU: Intel Core i9-14900HX (Score: 1200)

developer_board GPU: NVIDIA GeForce RTX 4070 (Score: 8700)

storage RAM: 16GB DDR5-5600MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1600 (QHD+)

Meets criteria for tier: 1080p - Minimum (Low-Medium Preset, DLSS/FSR Balanced).

MSI Cyborg 15 (RTX 5050 & Intel 7) more_vert

memory Intel Core Ultra 7 255H

developer_board NVIDIA GeForce RTX 5060 Laptop GPU 45W

storage 16GB DDR5-5600MHz (Dual-Channel)

US $1300

Details close

Model: MSI Cyborg 15 (RTX 5050 & Intel 7)

memory CPU: Intel Core Ultra 7 255H (Score: 1286)

developer_board GPU: NVIDIA GeForce RTX 5060 Laptop GPU (Score: 9000) @ 45W TGP

storage RAM: 16GB DDR5-5600MHz (Dual-Channel)

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low-Medium Preset, DLSS/FSR Balanced).

HP Omen 16 (RTX 5060 & Ryzen 9 8940HX) more_vert

memory AMD Ryzen 9 8940HX Processor

developer_board NVIDIA GeForce RTX 5060 Laptop GPU 115W

storage 32GB DDR5-5200MHz

US $1689

Details close

Model: HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)

memory CPU: AMD Ryzen 9 8940HX Processor (Score: 2225)

developer_board GPU: NVIDIA GeForce RTX 5060 Laptop GPU (Score: 9000) @ 115W TGP

storage RAM: 32GB DDR5-5200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1200 (WUXGA / FHD+)

Meets criteria for tier: 1080p - Minimum (Low-Medium Preset, DLSS/FSR Balanced).

ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9 more_vert

memory Intel Core i9-12950HX

developer_board NVIDIA GeForce RTX 3080 Ti 175W

storage 32GB DDR5-4800MHz

US $2499

Details close

Model: ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9

memory CPU: Intel Core i9-12950HX (Score: 1054)

developer_board GPU: NVIDIA GeForce RTX 3080 Ti (Score: 9100) @ 175W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low-Medium Preset, DLSS/FSR Balanced).

  • Core Requirements

  • desktop_windowsOperating System: Windows 11 64-bit (Version 23H2 or newer)

    Requires advanced thread scheduling capabilities inherent to Windows 11 to efficiently distribute Unreal Engine 5's massive CPU load across high-core-count processors.

  • memoryDirectX: DirectX 12 Ultimate

    Mandatory requirement to utilize hardware-accelerated ray tracing, Nanite virtual geometry rendering, and NVIDIA Ray Reconstruction technologies.

  • save_altStorage Note: 150 GB NVMe Gen4 SSD

    Traditional HDDs or SATA SSDs are entirely unsupported. Gen4 NVMe speeds are required to stream immense environmental textures and Nanite geometry without introducing traversal stutter.

settings_applications Optimization Notes:

Upscaling: NVIDIA DLSS 4.5, AMD FSR 3.1, Intel XeSS

Key Settings: Volumetric Clouds and Lumen reflections carry the heaviest performance tax. Utilizing DLSS Frame Generation is practically essential for maintaining 120+ FPS at 1440p and above.

map

Fragmentary Order: Map Size and Regions

The geographical scope of Fragmentary Order dramatically eclipses contemporary tactical shooters, presenting environments designed on an unprecedented, colossal scale. Rant Gaming developers have explicitly confirmed that standard operational maps are more than five times larger than a typical legacy extraction shooter location, completely altering the pacing, traversal requirements, and strategic map control methodologies. The primary early showcase, 'Blue Mars,' is a massive, partially terraformed post-apocalyptic landscape featuring sprawling canyons, intense dynamic weather systems, and the decaying corporate infrastructure of the abandoned Mariner City. Beyond the Martian surface, the developmental roadmap confirms several other vastly different biomes. These include the hostile, corrosive environments of Venus, which require specialized atmospheric shielding; the hyper-urban, decaying remnants of Earth's mega-cities; and claustrophobic orbital space stations where combat takes place entirely in zero-gravity or micro-gravity conditions, demanding completely different ballistic and traversal tactics.

extension

Fragmentary Order: Post-Launch Content / DLC

The post-launch roadmap for Fragmentary Order is designed to be a continuous, evolving virtual ecosystem rather than a series of disparate map packs. Because the game functions as a persistent simulator, DLC will focus heavily on expanding the macro-economy and corporate warfare narrative. Analysts project major updates introducing entirely new planetary biomes, such as the frozen oceans of Europa or the asteroid mining colonies of the Belt. Monetization is heavily expected to revolve around corporate asset packs, offering RepEnt controllers exclusive robotic loadouts, advanced clone genetics, or unique modular vehicle chassis licensed from entities like Rostov Dynamics. Furthermore, the COR3 browser terminal ARG is expected to remain permanently active, acting as a real-time narrative delivery system where players can collaboratively decrypt massive lore drops to unlock new global trade routes and weapon manufacturing blueprints for the entire community.

star

Fragmentary Order Skills & Upgrades Overview

Unlike traditional role-playing games with arbitrary experience points, progression in Fragmentary Order is deeply systemic, tied to the accumulation of real-world knowledge and massive in-game corporate capital. The core loop revolves around upgrading your personal Replicated Entity (RepEnt) bunker infrastructure, which acts as your primary staging ground. Players must meticulously manage credit flows to invest in superior biological cloning genetics, drastically improving the baseline stamina, trauma resistance, and neural response times of their expendable Freel assets. Additionally, systemic mastery plays a gigantic role; players can invest heavily in specialized cryptography and hacking protocols to decode heavily guarded corporate sectors and manipulate automated security drones. Weapon proficiency requires literal, mechanical understanding of the intricate, granular gunsmithing system, where every single optic, gas block, and modular receiver alters the ballistic physics, recoil impulse, and reliability of the firearm depending on planetary gravity and atmospheric conditions.

collections

Fragmentary Order: Game Editions

While official storefront details remain closely guarded, comprehensive leaks from grey-market key reseller platforms like GGSel, combined with the established mechanics of the COR3 Alternate Reality Game (ARG), strongly project a multi-tiered purchasing structure. The Standard Edition will likely grant base access to the RepEnt interface and standard Freel cloning vats. A higher-tier 'Corporate Elite Edition' is anticipated to include massive early-game economic injections, exclusive bunker cosmetics, and prioritized licensing agreements with major factions like Phasma and Farline. Most importantly, access to the highly coveted, initial wave Closed Alpha has been strictly gated behind immense participation in the browser-based ARG, rewarding a microscopic cohort of 500 elite puzzle-solvers with guaranteed entry and exclusive, permanent intellectual assets that will tangibly impact the macro-economy of the final game. The presence of 'Steam PC Gift AUTO DELIVERY' tags in leaks suggests an eventual, massive integration directly with the Valve ecosystem.

sync_alt

Fragmentary Order: Cross-Platform / Crossplay

Given the extreme hardware demands of rendering immense Unreal Engine 5 environments with highly complex physics and AI simulations simultaneously, Fragmentary Order is currently positioned exclusively as a top-tier PC experience. The deep technical partnership with NVIDIA to natively integrate DLSS 4.5, Ray Reconstruction, and Frame Generation firmly anchors the game's architecture to high-performance desktop and enthusiast laptop ecosystems. While leaks suggest Steam integration is guaranteed, porting the title to current-generation consoles (PlayStation 5 and Xbox Series X/S) presents massive technical hurdles regarding CPU bottlenecks and memory management. If console versions are eventually developed, crossplay will likely be highly controversial due to the extreme competitive advantage of mouse and keyboard inputs in a hardcore tactical simulator, potentially resulting in strictly segregated matchmaking pools to preserve competitive integrity for PC purists.

whatshot

Fragmentary Order: Top 5 Weapons (Subjective/Iconic)

  1. 1. KalashCorp Heavy Stubber: A brutal, gas-operated ballistic platform representing the ultimate, rugged evolution of 21st-century assault rifles, highly favored by PCF rebels for its reliability in Martian dust storms. 2. COR3 Directed Energy Rifle: A pinnacle of corporate military technology, this highly expensive platform fires concentrated plasma bursts capable of melting through standard modular armor plating, though it suffers from severe overheating issues in thin atmospheres. 3. Phasma Mag-Accelerator Carbine: Utilizing advanced magnetic rails, this weapon propels kinetic slugs at hypersonic velocities, making it the premier choice for extreme long-range engagements across massive open-world sightlines. 4. Farline Smart-Link SMG: A close-quarters submachine gun designed for zero-gravity orbital stations, featuring neural-link smart targeting that slightly curves bullet trajectories to track highly mobile targets. 5. Modified Mining Laser: A desperate, scavenged tool frequently utilized by bankrupt RepEnt controllers, repurposed from planetary extraction machinery to carve through flesh and heavy corporate vault doors alike.
category

Fragmentary Order Specific Game Elements

security

Fragmentary Order Weapons

  • security
    COR3 Directed Energy Rifle (Energy Weapon)

    High-tier corporate tech firing concentrated plasma capable of melting standard combat armor.

  • security
    Farline Mag-Accelerator (Sniper Rifle)

    Utilizes magnetic rails to propel kinetic slugs at hypersonic speeds across massive open environments.

  • security
    KalashCorp Heavy Stubber (Assault Rifle)

    A rugged, extremely reliable gas-operated ballistic weapon evolved over centuries to withstand Martian dust storms.

directions_car

Fragmentary Order Vehicles

  • directions_car
    Heavy Cargo Mule (Autonomous Tracked Transport)

    Slow, heavily armored vehicle required for extracting massive quantities of valuable planetary salvage.

  • directions_car
    Rostov Dynamics PYOS-Delta (Quadruped Terrain-Adaptive Unit)

    A highly modular robotic mount utilized for heavy payload transport and mobile fire support.

pets

Fragmentary Order Animals / Creatures

  • pets
    Feral Security Hound (Cybernetic Canine)

    Role: Highly aggressive pack-hunting security AI guarding abandoned corporate facilities.

  • pets
    Martian Scavenger Drone (Automated Robotics)

    Role: Environmental hazard and resource scavenger.

  • pets
    Venusian Bio-Filter Crawler (Genetically Engineered Organism)

    Role: Passive environmental entity engineered by COR3 to process toxic atmospheric gasses.

person

Fragmentary Order Characters

  • person
    Freel Asset - Biological Clone (Playable Entity)

    Expendable, biologically engineered bodies deployed into combat zones to execute the RepEnt's orders.

  • person
    RepEnt Controller - Player Avatar (Main Protagonist)

    The remote commander managing clone logistics and economic strategy from a secure bunker.

  • person
    Simon Webb - Missing Researcher (Lore Figure)

    A COR3 defector whose fragmented data files drive the primary lore mysteries of the ARG and main game.

Top 3 Characters:

person
The

RepEnt (Player Avatar): The central protagonist is not a frontline soldier, but a highly ambitious, economically driven Replicated Entity controller operating from the complete safety of a fortified bunker, risking vast amounts of corporate capital to deploy biological clones into lethal warzones. 2. Simon Webb: An enigmatic, heavily referenced researcher who vanished during the initial fracturing of the CORIE framework. His fragmented files drive much of the underlying narrative mystery and systemic cryptography puzzles. 3. Regional Faction Commanders: While currently unnamed in preliminary leaks, high-ranking corporate executives from Phasma and Farline, alongside ruthless warlords of the PCF uprising, serve as primary mission vendors, antagonists, and economic manipulators dictating the flow of the macro-war across the solar system.

flag

Fragmentary Order Missions / Objectives

  • flag
    Mariner City Supply Run (Logistical Scavenge)

    Objective: Scavenge 50 units of processed atmospheric filters and return them to the Repnode station.

  • flag
    Operation: Nutcracker Breach (High-Stakes Heist / PvPvE Event)

    Objective: Decrypt and access the central USOL CDC database inside the ruined corporate vault.

Top 3 Missions/Objectives:

flag
Mariner

City Infiltration: A complex, multi-stage operation requiring players to deploy onto the Martian surface, bypass perimeter automated security drones, and breach the central corporate vault of the ruined mega-city to secure highly classified COR3 assets before rival RepEnts or PCF forces intervene. 2. PCF Sabotage Campaign: A dynamic, emergent contract that requires a RepEnt to track down and systematically dismantle heavily fortified Martian rebel outposts. Players must utilize massive sightlines for sniper overwatch or deploy mechanized assets to crack open heavy defenses. 3. Orbital Station Zero-G Raid: An extremely lethal, close-quarters objective where players board a derelict space station. The mission fundamentally shifts the gameplay loop, forcing players to manage limited oxygen supplies, navigate floating debris, and master entirely new ballistic physics due to the complete lack of gravitational pull.

group

Fragmentary Order Companions / Summons

  • group
    Phasma Recon Drone (Aerial UAV)

    Ability: Paints enemy targets through walls but highly susceptible to electronic warfare.

  • group
    PYOS-Delta Quadruped (Mechanized Robot)

    Ability: Functions as mobile cover, heavy weapons platform, and advanced payload transport.

collections_bookmark

Fragmentary Order Collectibles

  • collections_bookmark
    Encrypted Nutcracker Drive

    Location/Use: Carried strictly by elite corporate security bosses in high-tier zones.

  • collections_bookmark
    Simon Webb Datashards

    Location/Use: Hidden inside heavily damaged COR3 server racks across Mariner City.

Top 3 Collectibles:

collections_bookmark
Simon

Webb Datashards: Remnants of a missing corporate researcher first introduced in the initial loops of the COR3 ARG. Collecting these fragmented, corrupted audio logs and decrypting them inside the bunker terminal reveals massive narrative secrets regarding the true nature of the Freel cloning process. 2. USOL CDC Blueprints: Highly classified corporate schematics scattered across high-security planetary zones. Securing these blueprints allows RepEnt controllers to manufacture restricted, military-grade optics and specialized atmospheric armor plating at a vastly reduced economic cost. 3. Encrypted Nutcracker Drives: Extremely rare, highly dangerous cryptographic drives that require immense systemic mastery to open. Successfully extracting and decoding these drives can trigger server-wide events, unlocking previously sealed sectors of Mariner City and granting the victorious player unprecedented corporate credit bounties.

shield

Fragmentary Order Armor

  • shield
    Modular Atmospheric Plating

    Focus/Stats: High Kinetic Resistance, Moderate Thermal Protection

  • shield
    PCF Scavenged Exoskeleton

    Focus/Stats: Low Kinetic Resistance, High Carry Capacity

  • shield
    Phasma Orbital Void Suit

    Focus/Stats: Zero Kinetic Resistance, Maximum Radiation and Vacuum Protection

checkroom

Fragmentary Order Clothing / Appearance

  • checkroom
    RepEnt Bunker Attire

    Details: High-end corporate luxury wear vs. gritty survivalist gear to display economic status.

  • checkroom
    Tactical Webbing

    Details: Modular pouch placement for specific ammo calibers and trauma kits.

more_horiz

Fragmentary Order Other Features & Info

  • label
    Multiplayer Modes

    Fragmentary Order entirely abandons the traditional, timer-restricted extraction format in favor of a massive, persistent session-based survival model. In the primary PvPvE mode, up to 50 RepEnt-controlled Freel assets can inhabit a single, dynamically shifting map instance for one to two uninterrupted hours. This allows for incredibly methodical pacing, deep reconnaissance, and the establishment of semi-permanent territorial footholds. Extraction is completely optional; players can choose to dominate an entire sector through superior firepower and fortification rather than fleeing to an arbitrary exit. Additionally, Rant Gaming has confirmed the immediate launch availability of a dedicated PvE-focused mode. This cooperative and solo experience is specifically engineered for players who wish to deeply explore the complex lore, master the hacking systems, and engage the highly sophisticated AI corporate security forces without the punishing, unpredictable threat of hyper-competitive human interference.

  • label
    User Interface

    The User Interface of Fragmentary Order is a masterclass in grounded, utilitarian design, masterminded by the exceptional art direction of Aaron Beck. When controlling a Freel asset, the on-screen HUD is remarkably minimalist, relying on in-world visual and audio cues rather than floating digital text. Crucial information is conveyed through neural-link visual overlays, physical weapon inspections, and functional wrist-mounted or tablet-based biometric monitors. Between deployments, players interact with their RepEnt bunker interface, which mimics the brutalist, text-heavy operating systems of the COR3 framework. This terminal interface requires players to manually route funds, manage deep storage logistics, and interact with complex corporate marketplaces, directly mirroring the complex decryption tasks and navigation loops established during the highly successful pre-release Alternate Reality Game.

  • label
    Sound and Music

    Acoustic modeling in Fragmentary Order represents a generational leap in audio simulation. The developers have engineered a proprietary audio engine that dynamically calculates sound propagation based heavily on the specific planetary environment. The concussive blast of a KalashCorp Heavy Stubber will sound drastically different in the incredibly thin, echoing atmosphere of Martian canyons compared to the muffled, terrifying silence of a breached orbital space station in micro-gravity. Directional audio is essential for survival, requiring players to accurately pinpoint mechanical whines from autonomous drones, the crunch of boots on extraterrestrial soil, and distant firefights across massive distances. The musical score is deliberately sparse during deployments to emphasize environmental tension, while the bunker menus feature deep, industrial synth tracks reflecting the oppressive, dystopian weight of the corporate Core Era.

  • label
    Graphics and Visuals

    Serving as a flagship showcase for Unreal Engine 5 and cutting-edge NVIDIA technology, the visual fidelity of Fragmentary Order is truly unparalleled. Under the visionary guidance of industry veterans Aaron Beck and Ben Mauro, the aesthetic perfectly captures a utilitarian, hyper-grounded military-industrial design. The environments utilize Nanite virtualized geometry to render mind-bending levels of micro-detail across sprawling Martian landscapes and crumbling concrete mega-cities without suffering from traditional polygon budget restrictions. The integration of Lumen global illumination and hardware-accelerated Ray Reconstruction ensures that shadows, ambient occlusion, and reflections are perfectly accurate—crucial for hardcore tactical gameplay where spotting a muzzle flash in pitch darkness or tracking a moving shadow can mean the difference between immense profit and devastating, permanent biological and financial loss.

  • label
    Accessibility Features

    Given the notoriously uncompromising nature of hardcore tactical simulators, Rant Gaming has surprisingly implemented several critical accessibility features to broaden the total addressable market without compromising the core vision. The inclusion of a dedicated PvE-only mode serves as the ultimate onboarding ramp, allowing players to learn complex ballistic physics, map layouts, and hacking mechanics at their own pace without the immense pressure of PvP loss. Visually, the game offers comprehensive UI scaling options for the text-heavy RepEnt terminal menus, alongside customizable colorblind profiles that adjust neural-link overlays and laser sight colors. The granular audio mixing allows players to isolate critical mechanical frequencies, ensuring that those with auditory processing difficulties can still effectively track the movement of hostile robotic assets and rival Freel clones.

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    Story and Setting

    Fragmentary Order takes place in the brutally grounded, highly structured sociological future of 2251, a period officially designated as the Core Era. Nearly two centuries prior, a monolithic super-corporation known as COR3 rescued humanity from the brink of total annihilation by implementing the CORIE framework—a ubiquitous global system that monetized and regulated every aspect of human existence. Under this absolute hegemony, warfare transitioned from chaotic geopolitical skirmishes to a heavily regulated, remote-driven economic industry. However, by 2251, the iron grip of COR3 has begun to fracture immensely. Rebel militant groups like the PCF have instigated violent uprisings on colonies such as Mars, severing critical supply chains. The solar system has been plunged back into an aggressive 'age of strife,' where rival trillion-dollar corporate factions, arms manufacturers like KalashCorp, and emerging tech giants like Phasma and Farline deploy ruthless proxy forces to battle for dwindling resources, technological supremacy, and absolute territorial control.

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    Top 3 Mounts/Companions
    1. 1. Rostov Dynamics PYOS-Delta: A highly advanced, modular terrain-adaptive quadruped robotic unit. Far more than a simple vehicle, it functions as a mobile weapons platform, heavily armored pack mule, and dynamic cover source that players must actively purchase, maintain, and upgrade. 2. Phasma Recon Drone: A lightweight, atmospheric-capable automated companion that can be deployed by a Freel asset to scout over canyon ridges and paint enemy targets, at the extreme risk of revealing the player's physical location via tracking its signal path. 3. Heavy Cargo Mule: A slow, heavily shielded autonomous tracked vehicle designed specifically for deep, multi-hour salvage operations. It is practically essential for hauling massive amounts of high-value corporate scrap out of combat zones, but requires constant defense against rival RepEnt controllers eager to hijack the payload.
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Fragmentary Order Frequently Asked Questions

  • help_outline What is the difference between a RepEnt and a Freel?
    You are the RepEnt (Replicated Entity) controller safely managing finances and logistics from a remote bunker. The Freel is the expendable biological clone body you purchase and deploy into combat. If the Freel dies, you lose the gear and the body, but your RepEnt survives to buy another one.
  • help_outline Is Fragmentary Order just another extraction shooter?
    No. The developers specifically reject the 'extraction shooter' label. The game operates on a persistent, long-term session-based survival model where extraction is optional, allowing players to occupy and dominate territory rather than being forced to leave before an arbitrary timer expires.
  • help_outline Do I have to extract before a timer runs out?
    No. Sessions can last 1 to 2 hours, and you can establish a semi-permanent foothold in the map. You extract when you choose to secure your scavenged resources, not because a ticking clock forces you out.
  • help_outline What happens if my Freel dies in combat?
    If your Freel is killed, all equipped weapons, armor, scavenged loot, and the highly expensive biological body itself are permanently lost. You must absorb the massive financial hit and deploy a new clone from your bunker.
  • help_outline Will there be a PvE-only mode?
    Yes. Rant Gaming has confirmed a dedicated PvE mode available at launch, allowing players to engage with the complex lore, hostile environments, AI security, and economic systems without the punishing threat of hyper-competitive PvP encounters.