Swords of Legends Cover Art

Swords of Legends

Action Role-Playing (Action RPG), Adventure

star_borderstar_borderstar_borderstar_borderstar_border(11 Ratings)

$69.99

Swords of Legends is a new, premium single-player action RPG and the official sequel in the acclaimed Gujian franchise. Set in a breathtaking world steeped in magical Chinese underworld mythology, players take on the role of Si Pan, an Underworld Enforcer who is 'dead yet reborn'. Si Pan's primary duty is to guide departed souls, a task that often involves confronting supernatural horrors drawn from legendary works like the 'Classic of Mountains and Seas'. The game features a fast-paced combat system, a 'wide linear' structure that balances focused storytelling with exploration, and a deep narrative of myth, destiny, and discovery. This marks the first global launch for the Gujian series, offering a standalone adventure accessible to newcomers and series veterans alike.

Swords of Legends

Swords of Legends Thumbnail
star_borderstar_borderstar_borderstar_borderstar_border(11 Ratings)$69.99Action Role-Playing (Action RPG), Adventure

Swords of Legends is a new, premium single-player action RPG and the official sequel in the acclaimed Gujian franchise. Set in a breathtaking world steeped in magical Chinese underworld mythology, players take on the role of Si Pan, an Underworld Enforcer who is 'dead yet reborn'. Si Pan's primary duty is to guide departed souls, a task that often involves confronting supernatural horrors drawn from legendary works like the 'Classic of Mountains and Seas'. The game features a fast-paced combat system, a 'wide linear' structure that balances focused storytelling with exploration, and a deep narrative of myth, destiny, and discovery. This marks the first global launch for the Gujian series, offering a standalone adventure accessible to newcomers and series veterans alike.

business Dev: Aurogon Shanghaiprint Pub: Wangyuan Shengtangevent Rel: update Upd:

Themes

Chinese MythologyFantasyAction RPGUnderworldStory RichExplorationSoulslike-adjacent
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Swords of Legends Key Specifications

Key Specifications for Swords of Legends
SpecificationDetail
EngineUnreal Engine 5
GenreAction RPG
Release WindowTBA (Estimated 2026 or 2027)
DeveloperAurogon Shanghai
PublisherWangyuan Shengtang
SettingChinese Underworld Mythology
PerspectiveThird-Person
PlatformsPC, PlayStation 5, and other unspecified consoles
MultiplayerSingle-Player Only
Unique FeatureA story-driven, single-player action RPG based on the acclaimed Chinese 'Gujian' franchise, featuring a unique Soul Summoning combat mechanic.

info_outline Note: SPECULATIVE PC SYSTEM REQUIREMENTS. As official specs were not provided, these are hypothetical projections for a next-generation title built on Unreal Engine 5.

laptop_windows Laptop Performance Note: A title like this would demand a high-performance gaming laptop. Actual performance would vary significantly based on the final game's optimization and the laptop's specific hardware configuration.

info_outline GPU TGP: Maximum TGP for the laptop's GPU would be essential to handle the advanced graphical features of Unreal Engine 5.

info_outline Cooling Thermals: The game's visually rich world and effects-heavy combat will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.

info_outline CPU Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex AI and physics of a detailed world.

info_outline MUX Switch Optimus: A MUX switch or NVIDIA Advanced Optimus would be a critical feature for reducing latency and ensuring the best possible performance in the fast-paced combat.

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Swords of Legends System Requirements

1080p

tune Minimum (Speculative - Target: 1080p, 60 FPS, Low/Medium Preset) – Low/Medium Preset, Upscaling (DLSS/FSR 'Performance') likely required.

memory
CPU: Intel Core i5-12600K or AMD Ryzen 5 7600 (Hypothetical minimum CPU for a next-gen, CPU-heavy title.)
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Laptop CPU: Intel Core i7-12700H / AMD Ryzen 7 6800H or better. (A modern performance-tier laptop CPU would be the minimum.)
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GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB) (A GPU with a large VRAM buffer would be necessary even at minimum settings.)
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Laptop GPU: NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP). (A solid mid-range laptop GPU from the current generation.)
storage
RAM: 16 GB (16GB would be the absolute minimum RAM requirement.)
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Storage: 100 GB NVMe SSD (A fast NVMe SSD would be required.)

1440p

tune Recommended (Speculative - Target: 1440p, 60 FPS, High Preset) – High Preset, Upscaling (DLSS/FSR 'Quality' or 'Balanced') recommended.

memory
CPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D (A powerful modern CPU would be recommended for a stable high-framerate experience.)
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Laptop CPU: Intel Core i9-13900HX / AMD Ryzen 9 7945HX or better. (A high-end enthusiast laptop CPU would be needed for this tier.)
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GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB) (A high-end current-gen GPU would be the likely recommendation.)
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Laptop GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP). (A high-end laptop GPU would be necessary for a quality 1440p experience.)
storage
RAM: 32 GB (32GB RAM is expected to be the recommendation for future AAA titles.)
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Storage: 100 GB NVMe SSD (A fast NVMe SSD is recommended for this tier.)

laptop_mac

Swords of Legends Laptop Recommendations

MSI Pulse GL66 with RTX 3070 and i7 12th Gen more_vert

memory Intel Core I7 12700 H

developer_board NVIDIA RTX 3070 140W

storage 32GB DDR4-3200MHz

1349

Details close

Model: MSI Pulse GL66 with RTX 3070 and i7 12th Gen

memory CPU: Intel Core I7 12700 H (Score: 900)

developer_board GPU: NVIDIA RTX 3070 (Score: 6600) @ 140W TGP

storage RAM: 32GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

Acer Nitro V with RTX 4060 and i9 13th Gen more_vert

memory Intel Core I9 13900 H

developer_board NVIDIA RTX 4060 140W

storage 16GB DDR5-5200MHz

999

Details close

Model: Acer Nitro V with RTX 4060 and i9 13th Gen

memory CPU: Intel Core I9 13900 H (Score: 1058)

developer_board GPU: NVIDIA RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 16GB DDR5-5200MHz

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

Lenovo Legion Pro 5i (i9-14900HX, RTX 4060) more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4060 140W

storage 32GB DDR5-5600MHz

1749

Details close

Model: Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen more_vert

memory Intel Core I9 12900 H

developer_board NVIDIA RTX 3070 TI 150W

storage 16GB DDR5-4800MHz

1397

Details close

Model: Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen

memory CPU: Intel Core I9 12900 H (Score: 1030)

developer_board GPU: NVIDIA RTX 3070 TI (Score: 7100) @ 150W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

ASUS TUF A15 with RTX 3050 and Ryzen 7 more_vert

memory AMD Ryzen 7 7435 HS

developer_board NVIDIA RTX 3050 75W

storage 32GB DDR5-4800MHz

799

Details close

Model: ASUS TUF A15 with RTX 3050 and Ryzen 7

memory CPU: AMD Ryzen 7 7435 HS (Score: 1655)

developer_board GPU: NVIDIA RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

MSI Creator M16 HX with RTX 4070 more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4070

storage 32GB DDR5-5600MHz

1699

Details close

Model: MSI Creator M16 HX with RTX 4070

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4070 (Score: 8700)

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (QHD+)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

ASUS ROG Strix G16 with RTX 4070 more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4070

storage 16GB DDR5-5600MHz

1615

Details close

Model: ASUS ROG Strix G16 with RTX 4070

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4070 (Score: 8700)

storage RAM: 16GB DDR5-5600MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1600 (QHD+)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

HP Omen 16 (RTX 5060 & Ryzen 9 8940HX) more_vert

memory AMD Ryzen 9 8940 HX

developer_board NVIDIA RTX 5060 115W

storage 32GB DDR5-5200MHz

1689

Details close

Model: HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)

memory CPU: AMD Ryzen 9 8940 HX (Score: 2225)

developer_board GPU: NVIDIA RTX 5060 (Score: 9000) @ 115W TGP

storage RAM: 32GB DDR5-5200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1200 (WUXGA / FHD+)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9 more_vert

memory Intel Core I9 12950 H

developer_board NVIDIA RTX 3080 TI 175W

storage 32GB DDR5-4800MHz

2499

Details close

Model: ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9

memory CPU: Intel Core I9 12950 H (Score: 1054)

developer_board GPU: NVIDIA RTX 3080 TI (Score: 9100) @ 175W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

HP OMEN 16 with RTX 4080 and intel i9 14th Gen more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4080

storage 64 GB DDR5-5600MHz

2699

Details close

Model: HP OMEN 16 with RTX 4080 and intel i9 14th Gen

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4080 (Score: 10500)

storage RAM: 64 GB DDR5-5600MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

  • Core Requirements

  • desktop_windowsOperating System: Windows 11 64-bit

    A modern 64-bit OS would be a firm requirement.

  • memoryDirectX: DirectX 12 Ultimate

    DirectX 12 Ultimate would be required for next-gen features.

  • save_altStorage Note: 100 GB available space (NVMe SSD Required)

    A fast NVMe SSD would be mandatory to handle the increased asset quality and the streaming of a large, detailed world built in UE5.

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Swords of Legends: Map Size and Regions

The game features a 'wide linear' structure. It is not a fully open-world game, but consists of large, explorable zones that balance focused storytelling with the freedom to explore at the player's own pace. The world is an undead realm filled with enchanting and unsettling locations.

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Swords of Legends: Post-Launch Content / DLC

Plans for post-launch content or DLC have not yet been announced by Aurogon Shanghai.

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Swords of Legends Skills & Upgrades Overview

Progression is focused on growing stronger through a flexible weapon-skill loadout system. Players can combine a wide variety of weapons, equipment, and spells to create unique combat styles. The core combat mechanic of 'Soul Summoning' allows players to capture defeated monsters and use them as allies in future battles, enabling powerful cooperative combos.

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Swords of Legends: Game Editions

Details on different game editions are yet to be announced. The game is confirmed to be a premium, single-purchase title, not a free-to-play live service game.

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Swords of Legends: Cross-Platform / Crossplay

Swords of Legends is a single-player game, so cross-platform play is not applicable.

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Swords of Legends Specific Game Elements

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Swords of Legends Weapons

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    Binding Wrappings (Crowd Control)

    A mythical tool used to ensnare and immobilize enemies.

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    Explosive Umbrella (Area-of-Effect)

    A unique divine artifact used to unleash powerful area-of-effect attacks.

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    Mystical Techniques (Varies (Swords, etc.))

    Si Pan wields a variety of powerful weapons, enhanced by mystical abilities, to combat otherworldly horrors.

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    Spiritual Seals (Crowd Control)

    Magical seals that can be used to bind enemies in place, offering tactical control over the battlefield.

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Swords of Legends Vehicles

  • directions_car
    Boat (Watercraft)

    Players can traverse certain areas, such as lotus ponds, by rowing a small boat.

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Swords of Legends Characters

  • person
    Horse-Face Guardian - Companion

    Another iconic guardian from Chinese mythology who will travel with and assist the protagonist.

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    Ox-Head Guardian - Companion

    A famous guardian of the Chinese underworld (Diyu) who will accompany Si Pan on his journey.

  • person
    Si Pan - Playable Protagonist (playable)

    An Underworld Enforcer who is 'dead yet reborn'. His duty is to guide departed souls, often through combat, and help them resolve their regrets.

Top 3 Characters:

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Si Pan: The protagonist, an Underworld Enforcer who is 'dead yet reborn' and tasked with guiding lost souls. 2. Ox-Head Guardian: A familiar figure from Chinese mythology who will accompany Si Pan on his journey. 3. Horse-Face Guardian: Another mythological guardian who will serve as a companion to the protagonist.
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Swords of Legends Missions / Objectives

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    Main Story Quests

    Objective: A cinematic, story-driven campaign that follows Si Pan's journey through the undead realm as he guides lost souls and confronts supernatural horrors.

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    Side Quests (Resolving Regrets)

    Objective: Optional quests focused on delving into the personal backstories of individual lost souls, helping them find peace before they can move on.

Top 3 Missions/Objectives:

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Guide

the Departed Souls: The core narrative objective where Si Pan must confront reluctant souls and help them resolve their lingering regrets to move on to the afterlife. 2. Defeat Supernatural Horrors: A recurring objective involving combat against mythical creatures and spectral beings from Chinese folklore. 3. Explore the Undead Realm: A key objective focused on discovering the secrets of the game's enchanting but dangerous world.

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Swords of Legends Companions / Summons

  • group
    Mythological Guardians (Divine)

    Ability: Iconic figures from Chinese mythology, such as the Ox-Head and Horse-Face guardians, will join Si Pan on his quest, providing assistance and narrative context.

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    Summoned Souls (Varies (Monster, Spectral))

    Ability: A core combat mechanic where Si Pan can capture the souls of certain defeated enemies and summon them to fight alongside him, enabling powerful combo attacks.

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Swords of Legends Collectibles

  • collections_bookmark
    Lost Souls

    Location/Use: Encountered throughout the world. Each lost soul has a unique backstory and personal regret that the player must help resolve.

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    Mythical Creature Parts

    Location/Use: Harvested from defeated supernatural horrors. These are likely used in a crafting system to upgrade weapons and armor.

Top 3 Collectibles:

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Monster

Souls: The souls of certain defeated monsters that can be captured and summoned as allies. 2. Divine Artifacts: Powerful mythological items that grant unique abilities in combat. 3. Utility Items: Consumables and tools found through exploration that can aid the player in battle.

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Swords of Legends Armor

  • shield
    Enforcer's Attire

    Focus/Stats: Players will be able to equip different sets of armor inspired by Chinese mythology. These sets will likely provide defensive stats and passive bonuses that complement different combat styles.

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Swords of Legends Clothing / Appearance

  • checkroom
    Functional Armor Sets

    Details: Customization is primarily functional through the equipping of different armor sets. Each set will have a unique appearance reflecting the game's mythological Eastern aesthetic.

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Swords of Legends Other Features & Info

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    Multiplayer Modes

    The game is a strictly single-player experience and does not have any multiplayer or co-operative modes.

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    Story and Setting

    The game is set in an original fantasy world inspired by Chinese underworld mythology and legendary works like the 'Classic of Mountains and Seas'. Players control Si Pan, an Underworld Enforcer whose role is to guide departed souls by confronting supernatural horrors and helping them resolve their lingering regrets in the mortal realm.

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    Top 3 Gameplay Mechanics
    1. 1. Soul Summoning: A core combat mechanic where players can capture the souls of certain defeated monsters and then summon them as spectral allies in future fights, even enabling powerful cooperative combo attacks. 2. Flexible Weapon-Skill Loadouts: A highly adaptable combat system allowing players to combine a wide variety of weapons (like an Explosive Umbrella), spells, and divine artifacts to create unique and strategic combat styles. 3. Wide Linear World Design: A gameplay structure that blends the focused narrative of a linear game with the exploratory freedom of larger zones, allowing players to progress the story at their own pace.
help_outline

Swords of Legends Frequently Asked Questions

  • help_outline What is Swords of Legends?
    It is a new, premium single-player action RPG from Aurogon Shanghai. It is the fourth main game in the acclaimed Chinese 'Gujian' series but features a standalone story that is accessible to newcomers.
  • help_outline Is this the same as Swords of Legends Online?
    No. While part of the same franchise, this is a completely separate, single-player action RPG, not an MMO.
  • help_outline What makes the gameplay unique?
    The gameplay features a fast-paced, accessible combat system with a unique 'Soul Summoning' mechanic, allowing players to capture and use defeated monsters as allies in battle.
  • help_outline When will it be released?
    No specific release date has been announced, but the game has entered mass production. Industry observers estimate a potential release in 2026 or 2027.