Far Cry New Dawn Gameplay Video
Far Cry New Dawn Key Specifications
Specification | Detail |
---|---|
Engine | Dunia Engine |
Genre | Action-Adventure, Open World, First-Person Shooter, Post-Apocalyptic, RPG-lite |
Initial Release | 2019-02-15 |
Developer | Ubisoft Montreal |
Publisher | Ubisoft |
Setting | Post-Apocalyptic Hope County, Montana, USA & various Expedition locations |
Perspective | First-Person |
Platforms | PC, PlayStation 4, Xbox One, Google Stadia |
Multiplayer | Cooperative (2 player online for campaign and Expeditions) |
Far Cry New Dawn System Requirements
1080p
tune Minimum (720p ~30 FPS, Low Preset) – Low Preset
tune Recommended (1080p ~60 FPS, High Preset) – High Preset
1440p
tune High (1440p ~60 FPS, High/Ultra Preset) – High/Ultra Preset
2160p
tune Ultra 4K (~30-60 FPS, High/Ultra Preset) – High/Ultra Preset
Far Cry New Dawn Laptop Recommendations
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Core Requirements
- desktop_windowsOperating System: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
Only 64-bit Windows 7 or newer is supported. Windows 10/11 64-bit recommended for modern hardware.
- memoryDirectX: DirectX 11
DirectX 11 is required.
- save_altStorage Note: 30 GB available space (SSD Recommended).
SSD is strongly recommended for faster load times, especially with frequent travel between Hope County and Expedition locations.
settings_applications Optimization Notes:
Key Settings: Texture Quality, Shadow Quality, Water Quality, Volumetric Fog, and Anti-Aliasing heavily impact performance. The game is graphically similar to Far Cry 5, but the post-apocalyptic environment features dense foliage and unique particle effects that can be demanding.
Far Cry New Dawn: Map Size and Regions
Hope County's map is a condensed and significantly altered version of Far Cry 5's, reflecting 17 years of post-nuclear transformation. Familiar landmarks are often overgrown or repurposed. Key areas include Prosperity (home base), Highwaymen outposts, and New Eden's territory. A major addition is 'Expeditions,' which take players to self-contained, off-map locations across the USA, such as a crashed I.S.S. space station in Louisiana, Alcatraz Island, a Navajo Bridge in Arizona, a Florida amusement park, and a government plane wreck. These offer unique environments and high-value resources.
Far Cry New Dawn: Post-Launch Content / DLC
Post-launch support for Far Cry New Dawn was minimal compared to mainline titles. It primarily consisted of cosmetic item packs available for purchase (e.g., weapon skins, outfits) and some free Ubisoft Club rewards. No major narrative DLC expansions were released, as the game itself is a spin-off sequel.
Far Cry New Dawn Skills & Upgrades Overview
Progression is heavily tied to upgrading the Prosperity home base. Facilities like the Weapons Workbench, Garage, Training Camp, Infirmary, Explosives Lab, Healing Garden, and Cartography office can be upgraded using Ethanol, unlocking higher-tier weapon/vehicle crafting, increased health, stronger companions, faster fast travel, and revealed map locations. Players earn Perk Points from challenges, Treasure Hunts, and leveling up to unlock abilities in categories like Brawler, Covert, Survivor, and specific companion-enhancing perks. Crafting materials are diverse (Components, Duct Tape, Gears, Springs, Titanium, Carbon Fiber, Circuit Boards) and tiered, corresponding to weapon/vehicle ranks.
Far Cry New Dawn: Game Editions
Available in Standard Edition and Deluxe Edition. The Deluxe Edition included the Knight Pack (SVD Claymore variant and sidecar motorcycle skin), the Hurk Legacy Pack (Hurkling outfit, Hurk's Wrath M249 variant, and Hurk Legacy off-road vehicle skin), and the Retro Sci-Fi M133M shotgun skin and RAT4 rocket launcher skin. Pre-order bonuses often included a unique Unicorn Trike skin.
Far Cry New Dawn: Cross-Platform / Crossplay
Supports two-player online cooperative multiplayer for the main campaign story missions, Outpost liberation, and Expeditions. Player 2 joins the host's world. Progression for the host is saved, while the guest player retains their character progression (perks, inventory, resources) but not world state progression. No cross-platform play between PC, Xbox, and PlayStation families.
Far Cry New Dawn: Top 5 Weapons (Subjective)
- 1. Saw Launcher V.T. (Elite Rank): Iconic for its unique ricocheting sawblade projectiles, excellent for crowd control and dealing damage around cover. 2. Blaster Rifle (Elite Rank): A powerful energy-based assault rifle, effective against tougher, higher-ranked enemies. 3. Makeshift AK-MS (upgradable to Elite): A reliable and versatile assault rifle, good all-rounder from early to late game. 4. Optimized Bow (upgradable to Elite): Essential for stealth playthroughs, with craftable special arrows (e.g., piercing, explosive). 5. 'Lucky Shot' Compound Bow (Unique): A powerful pre-modded bow found through a Treasure Hunt.
Far Cry New Dawn Specific Game Elements
Far Cry New Dawn Weapons
- securityEnergy Weapons (Special (Elite Rank))
Late-game weapons like the Blaster Rifle, which fire energy projectiles and are particularly effective against high-rank, armored Highwaymen.
- securityExplosives & Throwables (Gadget/Consumable)
Craftable grenades, dynamite, Molotov cocktails, C4, and proximity mines. Their appearance reflects the makeshift nature of the post-apocalypse. Upgrading the Explosives Lab in Prosperity unlocks more powerful versions.
- securityMakeshift Firearms (Various (Pistols, Rifles, SMGs, Shotguns, Sniper Rifles, LMGs, Bows))
A wide array of firearms with a distinct scavenged, jury-rigged aesthetic. Weapons are tiered from Rank I (grey), Rank II (blue), Rank III (purple), to Elite Rank (gold). Higher tiers feature significantly better damage, more mod slots, and often unique visual elements like colorful paint or added scrap metal. Ammo types are generally standard, with bows offering special arrows (piercing, explosive).
- securityMelee Weapons (Melee (Blunt, Edged, Improvised))
Crafted melee weapons like spiked baseball bats, reinforced pipes, makeshift spears, and sharpened blades. Also tiered, with higher ranks offering more damage and durability. Some can be thrown.
- securitySaw Launchers (Special/Heavy)
Signature weapons of New Dawn. They fire sawblades that can ricochet off surfaces. Multiple variants exist, including ones that fire multiple blades or have enhanced damage, becoming increasingly devastating at higher ranks.
Far Cry New Dawn Vehicles
- directions_carBoats (Water Vehicle)
Basic watercraft like fan boats and small patrol boats, reflecting the makeshift theme. Useful for traversing Hope County's extensive river network. Some may have light mounted weapons at higher craftable tiers.
- directions_carHelicopters (Air Vehicle)
Craftable and upgradable helicopters, crucial for rapid traversal of the map and providing air support. They also feature a scavenged look and can be equipped with weapons like machine guns or rockets at higher tiers. Essential for quickly reaching Expedition start points or out-of-the-way locations.
- directions_carMakeshift Cars, Trucks, ATVs, Motorcycles (Land Vehicle)
A wide variety of ground vehicles, all sporting a distinct post-apocalyptic, scavenged, and often armored or weaponized appearance. Vehicles are tiered (Rank I to Elite) and can be crafted at the Garage in Prosperity. Higher-tier vehicles offer better durability, speed, and mounted weaponry (e.g., machine guns, saw launchers). Examples include rusty sedans with plows, dune buggies with mounted MGs, and armored trikes.
- directions_carUnique & Special Vehicles (Land/Air Vehicle)
Includes special pre-order or Deluxe Edition vehicles (like the Unicorn Trike), and potentially some unique vehicles found or awarded through specific missions or Treasure Hunts. These often have distinct visual flair or slightly enhanced stats.
Far Cry New Dawn Animals / Creatures
- petsHoratio (Boar)
Role: Fangs for Hire (Tank, Aggressive Combat, Shield Breaking, Self-Revive, Distraction)
- petsMonstrous Wildlife (Mutated Bison, Bear, Cougar, Wolf, Boar, Snapping Turtle)
Role: Hostile Elite Fauna. These are larger, tougher, and more aggressive versions of normal wildlife, often with unique visual mutations. They guard specific locations or roam certain areas and drop rare crafting materials (e.g., Monstrous Hides, Monstrous Bones) needed for high-tier upgrades.
- petsStandard Wildlife (Deer, Skunk, Rabbit, Fish, Birds etc.)
Role: Neutral Wildlife. Can be hunted for basic crafting materials (skins, meat for bait) and to complete hunting challenges. Some, like skunks or eagles, can be minor threats.
- petsTimber (Akita Dog)
Role: Fangs for Hire (Scouting, Tagging, Resource Finding, Reviving, Defensive)
Far Cry New Dawn Characters
- personCarmina Rye - Supporting Character / Gun for Hire
Daughter of Nick and Kim Rye, born at the very end of Far Cry 5. Now a determined young woman, she is one of the first residents of Prosperity the player meets and fights alongside. She embodies the hope for a better future and is deeply committed to her community. As a Gun for Hire, she uses dynamite effectively.
- personJoseph Seed - Supporting Character / Former Antagonist
The former leader of Project at Eden's Gate from Far Cry 5. He survived the Collapse and now leads the secluded community of New Eden, preaching a different, more nature-focused philosophy. His role is complex, offering cryptic guidance and posing moral questions.
- personKim Rye (Kimiko Rye) - Supporting Character (Leader of Prosperity)
A key leader in Prosperity, Carmina's mother, and a returning character from Far Cry 5. She is resourceful and pragmatic, focused on the survival and growth of Prosperity. She tasks the player with many crucial upgrades for the home base.
- personLou (Louise) - Main Antagonist (Co-leader of Highwaymen)
The more volatile, aggressive, and sadistic of the Highwaymen twins. She revels in violence and destruction, often acting as the enforcer of their will. Her impulsiveness can sometimes clash with Mickey's plans, but her ferocity is undeniable.
- personMickey (Michelle) - Main Antagonist (Co-leader of Highwaymen)
The more calculating and seemingly level-headed of the twin sisters leading the Highwaymen. She dictates their strategy and philosophy of taking what they want by force, believing it's the only way to survive and thrive in the new world. Despite her pragmatism, she is utterly ruthless.
- personNana - Companion (Gun for Hire)
An elderly woman who is a surprisingly skilled sniper. She's sharp-witted and deadly from a distance, providing excellent stealth and ranged support once recruited.
- personPastor Jerome Jeffries - Companion (Gun for Hire)
Returning from Far Cry 5, the resilient pastor now acts as a powerful close-to-mid-range fighter, wielding a shotgun and Molotov cocktails, still fiercely protective of his flock.
- personThe Captain of Security (Cap) - Protagonist (playable)
A customizable (male or female) silent protagonist. Arrives in Hope County with Thomas Rush's group, dedicated to helping settlements rebuild across the post-apocalyptic USA. Quickly becomes a key leader and fighter for Prosperity, known for their resourcefulness and combat prowess.
- personThe Judge - Companion (Gun for Hire)
A silent, masked warrior from New Eden. Heavily implied to be the player's Junior Deputy character from Far Cry 5, having survived the nuclear blast and undergone a transformation under Joseph Seed. They are a master of stealth and the bow, and their presence is a constant reminder of the past.
- personThomas Rush - Supporting Character
The charismatic leader of a well-equipped group traveling America to help communities rebuild. He brings the player (his Captain of Security) to Hope County. His ideals and methods sometimes clash with the harsh realities of the wasteland.
Top 3 Characters:
& Lou (The Twins): Charismatic and brutal antagonists who embody the ruthlessness of the new world, providing a strong driving force for the conflict. 2. Carmina Rye: Represents the new generation born after the Collapse, her optimism and determination are central to Prosperity's spirit. 3. The Judge: A silent, enigmatic companion heavily implied to be Far Cry 5's protagonist, offering a unique and powerful link to the previous game for returning players.
Far Cry New Dawn Missions / Objectives
- flagExpeditions (Rank I to III)
Objective: Travel to unique, self-contained maps outside Hope County to retrieve a package containing rare crafting materials (like Carbon Fiber, Titanium, Circuit Boards). Each Expedition has 3 difficulty tiers, with higher tiers offering better rewards but featuring more numerous and tougher enemies, and sometimes modified objectives or extraction points.
- flagMain Story Campaign (Prosperity vs. Highwaymen)
Objective: A series of missions that guide the player through upgrading Prosperity, recruiting key specialists (like a doctor, explosives expert, etc.), weakening the Highwaymen's grip on Hope County, and ultimately confronting their leaders, Mickey and Lou. It also involves interacting with Joseph Seed and the community of New Eden.
- flagOutpost Liberation & Scavenging
Objective: Clear out Highwaymen-controlled Outposts to gain Ethanol (the primary resource for upgrading Prosperity facilities) and establish fast travel points. Once liberated, Outposts can be 'scavenged,' which returns them to Highwaymen control at a higher difficulty level (more alarms, tougher enemies) but offers significantly more Ethanol upon re-liberation. This forms a core repeatable gameplay loop for resource gathering.
- flagSpecialist Recruitment & Loyalty Missions
Objective: Side missions focused on finding and recruiting key specialists who provide unique upgrades to Prosperity's facilities (e.g., Bean for intel, Selene for healing garden). Some companions also have short loyalty missions that delve into their backstory or upgrade their abilities.
- flagStory of Eden (New Eden Missions)
Objective: A series of missions involving Joseph Seed and his community, New Eden. These often involve more mystical or introspective tasks, exploring Joseph's changed philosophy and the strange powers manifesting in the post-Collapse world.
- flagTreasure Hunts
Objective: Self-contained environmental puzzles marked on the map. Players must decipher clues, navigate obstacles, or find keys to access hidden stashes. These reward Perk Points, valuable crafting materials, Far Cry Credits, and sometimes unique weapon skins or lore notes.
Top 3 Missions/Objectives:
and Scavenging Outposts: Key to gaining Ethanol for Prosperity upgrades. Scavenging them resets them with higher difficulty and better rewards, creating a repeatable gameplay loop. 2. Completing Expeditions (at higher ranks): Essential for acquiring rare high-tier crafting materials needed for Elite weapons and vehicles, offering diverse environments and challenging encounters. 3. Story Missions involving New Eden and Joseph Seed: These missions delve into the fate of Far Cry 5's antagonist and his followers, providing crucial narrative links and moral quandaries.
Far Cry New Dawn Companions / Summons
- groupFangs for Hire (Animals) (Dog (Akita), Boar)
Ability: Timber (dog) automatically tags enemies and nearby crafting materials, can dig for resources, fetch weapons from downed enemies, and scare off some hostile wildlife. Horatio (boar) is a powerful tank who charges enemies, shatters shields, draws enemy fire, and can self-revive once from being downed in combat, making him exceptionally resilient.
- groupGuns for Hire (Humans) (Human)
Ability: Each human companion has two unique, unlockable abilities that enhance their combat effectiveness. Examples: Carmina Rye can throw multiple sticks of dynamite; The Judge shoots 3 arrows at once and his arrows track moving targets; Nana can see through smoke and shoot through cover; Pastor Jerome uses incendiary shotgun shells and blesses the player with reduced damage; Gina Guerra uses explosive rounds and never runs out of ammo for her LMG; Hurk Drubman Jr.'s rockets track vehicles more effectively and he reloads faster.
Far Cry New Dawn Collectibles
- collections_bookmarkDear Photograph Locations
Location/Use: Specific viewpoints in Hope County. Interacting with them shows the player a pre-Collapse photograph of that exact location, highlighting the drastic changes over 17 years and providing a poignant narrative touch about what was lost.
- collections_bookmarkMP3 Players
Location/Use: Found in various locations throughout Hope County and on Expedition maps. Each one found unlocks a new music track that can be listened to via the in-game music player, adding to the player's auditory experience and world immersion.
- collections_bookmarkTreasure Hunts
Location/Use: Marked locations on the map that involve solving environmental puzzles, navigating obstacles, or finding keys to access a hidden stash. Rewards typically include Perk Points, crafting materials (often rare), and sometimes unique weapon skins or Far Cry Credits.
Top 3 Collectibles:
Players: Finding these unlocks new music tracks for the in-game music player, adding to the world's atmosphere. 2. Dear Photograph Locations: These provide poignant glimpses into Hope County before the 'Collapse' by showing a photo of the location's past self, offering narrative depth. 3. Treasure Hunts: These are environmental puzzles that lead to stashes of valuable resources, perk points, and sometimes unique weapons or vehicle skins, encouraging exploration and problem-solving.
Far Cry New Dawn Armor
- shieldCosmetic Outfits
Focus/Stats: Purely cosmetic full-body outfits that change the player character's appearance. These do not provide any stat bonuses or perks and are separate from the functional gear system. Many are unlocked through gameplay, challenges, or were part of special editions/packs.
- shieldGear Sets & Pieces
Focus/Stats: Players craft and equip individual gear pieces for Head, Torso, Legs, Hands, and Feet. Each piece provides specific perks (e.g., reduced damage from melee, faster movement while crouched, increased ammo capacity for a weapon type). Gear is tiered (Rank I to Elite). Equipping multiple pieces from the same 'Set' (e.g., Highwaymen Set, Scout Set, Heavy Set) grants additional powerful set bonuses, encouraging players to tailor their gear to their preferred playstyle (stealth, run-and-gun, tank).
Far Cry New Dawn Clothing / Appearance
- checkroomCosmetic Outfits & Weapon Skins
Details: A variety of full-body cosmetic outfits (e.g., 'Space Force' outfit, 'Retro Sci-Fi' outfit) and weapon skins allow players to change their visual appearance and weapon aesthetics without affecting gameplay stats. Many are unlocked through in-game progression, completing challenges, finding them in the world, or via special editions and microtransactions.
- checkroomMakeshift Gear Pieces
Details: Players equip individual pieces of gear for head, torso, legs, hands, and feet. These items have a distinct post-apocalyptic, scavenged aesthetic, often incorporating scrap metal, leather, and repurposed materials. The visual design of gear often reflects its set type (e.g., Highwaymen gear looks aggressive and cobbled together, Scout gear looks lighter and more agile).
Far Cry New Dawn Other Features & Info
- labelMultiplayer Modes
The primary multiplayer offering is two-player online co-op for the main campaign and Expeditions. Players can tackle missions, explore the world, and fight the Highwaymen together. Co-op enhances tactical options and allows for reviving downed partners. There is no competitive multiplayer mode or a map editor like Far Cry Arcade from Far Cry 5.
- labelUser Interface
The UI retains Far Cry's first-person HUD elements (compass, ammo, health) but with a distinct 'DIY' post-apocalyptic aesthetic. Health is represented by segmented bars that regenerate up to the last full segment. Enemy health bars and rank indicators are more prominent due to the RPG-lite tiered system. Crafting and upgrade menus are frequently accessed and crucial for progression.
- labelSound and Music
The original score by Tyler Bates and John Swihart captures the dual nature of the world – hopeful rebuilding mixed with brutal survival. Licensed tracks, often with a retro or folk vibe, feature on in-game radios. The Highwaymen have their own distinct, aggressive musical themes and radio broadcasts, contributing to their menacing presence. Sound design emphasizes the makeshift nature of weapons (clanky, jury-rigged) and the vibrant but dangerous wildlife.
- labelGraphics and Visuals
Built on the Dunia Engine, New Dawn showcases a striking 'superbloom' post-apocalyptic aesthetic. Hope County is transformed with vibrant, almost alien-looking flora, vivid colors, and unique atmospheric effects like auroras. This contrasts sharply with Far Cry 5's pre-collapse realism. Environmental storytelling is strong, with remnants of the old world overgrown or repurposed by survivors and the Highwaymen. Character models and weapon designs reflect the scavenged, makeshift theme.
- labelAccessibility Features
Far Cry New Dawn inherits many accessibility features from Far Cry 5, including customizable controls (key remapping, sensitivity), aim assist options, adjustable difficulty levels (Easy, Normal, Hard), and extensive subtitle customization (size, background opacity, speaker names). Colorblind modes are also available.
- labelStory and Setting
Set 17 years after Far Cry 5's nuclear ending in a visually transformed Hope County, characterized by a vibrant 'superbloom' of flora. Players control the 'Captain of Security,' a customizable silent protagonist who arrives with Thomas Rush's group to help settlements like Prosperity. The main antagonists are the twin sisters Mickey (the brains) and Lou (the brawn), who lead the brutal Highwaymen scavengers. The narrative explores themes of rebuilding society, confronting the past (Joseph Seed and New Eden return), and the cyclical nature of violence. Carmina Rye, daughter of Nick and Kim Rye from FC5, plays a pivotal role as a young survivor embodying hope.
- labelTop 3 Guns/Fangs for Hire (Companions)
- 1. Timber (Akita dog): Excellent for scouting, automatically tags enemies and crafting materials, can dig for resources, and even fetch weapons. 2. Horatio (Boar): A powerful tank companion who charges enemies, breaks shields, and can revive himself after being downed, making him incredibly durable in fights. 3. Nana (Elderly sniper): Provides excellent long-range support with her sniper rifle, capable of silent takedowns and shooting through cover once upgraded.
Far Cry New Dawn Frequently Asked Questions
- help_outline Is Far Cry New Dawn a full game or DLC for Far Cry 5?Far Cry New Dawn is a standalone, full-priced game. While it's a direct sequel to Far Cry 5 and reuses a modified version of its map, it does not require Far Cry 5 to play and has its own complete story and progression systems.
- help_outline Do I need to play Far Cry 5 before New Dawn to understand the story?It is highly recommended. New Dawn's narrative, characters (like Joseph Seed, the Ryes, Pastor Jerome), and the overall state of the world are direct consequences of Far Cry 5's ending. Playing FC5 first provides crucial context and emotional weight to New Dawn's events.
- help_outline Is there multiplayer in Far Cry New Dawn, and what can you do?Yes, Far Cry New Dawn supports two-player online cooperative multiplayer. Players can tackle the entire main campaign, liberate Outposts, and undertake Expeditions together. This allows for tactical coordination and mutual support.
- help_outline What are Expeditions, and why are they important?Expeditions are repeatable missions that take players to unique, self-contained locations outside of Hope County (e.g., Alcatraz, a crashed space station). Their primary purpose is to acquire rare, high-tier crafting materials essential for upgrading Elite Rank weapons and vehicles. They offer diverse environments and can be replayed at higher difficulty levels for increased rewards.
- help_outline How does the weapon and enemy tier system (RPG-lite mechanics) work?Both weapons and enemies are tiered (Rank I, II, III, Elite). Higher-ranked enemies are significantly tougher and deal more damage, often requiring weapons of a similar or higher rank to defeat effectively. This encourages players to constantly scavenge, craft, and upgrade their arsenal and home base (Prosperity) to keep pace with escalating threats.
- help_outline Can you still fish and hunt like in Far Cry 5?Yes, fishing and hunting are still present, though slightly de-emphasized compared to FC5. Hunting provides skins and bait, with Monstrous Wildlife offering rare pelts for high-end crafting. Fishing spots are available for catching different types of fish, which can be sold or used in trade.