Metal Gear Solid Delta: Snake Eater Cover Art

Metal Gear Solid Delta: Snake Eater

Action-Adventure, Stealth, Third-Person Shooter

starstarstarstarstar_half(14 Ratings)

$69.99

Metal Gear Solid Delta: Snake Eater is a faithful, ground-up remake of the beloved 2004 stealth-action classic. Set in 1964 at the height of the Cold War, the game tells the origin story of the legendary soldier who would become Big Boss. As a young operative codenamed Naked Snake, players are sent on a covert mission into a dense Soviet jungle to rescue a defecting scientist, destroy a superweapon of mass destruction, and assassinate his former mentor, the legendary hero known as The Boss. Rebuilt in Unreal Engine 5, this remake features breathtaking new visuals, a modernized control scheme, and an evolution of the series' signature tactical espionage action. It preserves the original, iconic story and voice performances while enhancing the gameplay with new features like a persistent battle damage system.

Metal Gear Solid Delta: Snake Eater

Metal Gear Solid Delta: Snake Eater Thumbnail
starstarstarstarstar_half(14 Ratings)$69.99Action-Adventure, Stealth, Third-Person Shooter

Metal Gear Solid Delta: Snake Eater is a faithful, ground-up remake of the beloved 2004 stealth-action classic. Set in 1964 at the height of the Cold War, the game tells the origin story of the legendary soldier who would become Big Boss. As a young operative codenamed Naked Snake, players are sent on a covert mission into a dense Soviet jungle to rescue a defecting scientist, destroy a superweapon of mass destruction, and assassinate his former mentor, the legendary hero known as The Boss. Rebuilt in Unreal Engine 5, this remake features breathtaking new visuals, a modernized control scheme, and an evolution of the series' signature tactical espionage action. It preserves the original, iconic story and voice performances while enhancing the gameplay with new features like a persistent battle damage system.

business Dev: Konami Digital Entertainment, Virtuosprint Pub: Konamievent Rel: update Upd:

Themes

StealthEspionageCold WarJungle SurvivalBetrayalPatriotismNuclear Deterrence
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Metal Gear Solid Delta: Snake Eater Key Specifications

Key Specifications for Metal Gear Solid Delta: Snake Eater
SpecificationDetail
EngineUnreal Engine 5
GenreStealth, Action-Adventure
Initial Release2025-03-11
DeveloperKonami, Virtuos
PublisherKonami
Setting1964 Soviet Jungle (Cold War)
PerspectiveThird-Person
PlatformsPC, PlayStation 5, Xbox Series X|S
MultiplayerSingle-Player Only
Unique FeatureA faithful, ground-up remake of a classic, preserving the original story and voice work while completely overhauling the visuals in Unreal Engine 5 and modernizing the controls.

info_outline Note: OFFICIAL AND EXTRAPOLATED SYSTEM REQUIREMENTS for Metal Gear Solid Delta: Snake Eater. This information is based on the official PC specifications from Konami, adapted to the requested JSON structure. As a ground-up remake in Unreal Engine 5, the requirements are significant, particularly the GPU, with an RTX card being the minimum. Laptop and future-generation GPU listings are extrapolated based on performance benchmarks.

laptop_windows Laptop Performance Note: Laptop versions of the listed desktop GPUs require comparable performance, which is highly dependent on the laptop's TGP (Total Graphics Power) and thermal design. For a visually dense game like MGS Delta, a laptop with a powerful CPU and a well-cooled, high-TGP GPU is crucial for a stable and immersive experience in the jungle environments.

info_outline GPU TGP: A high TGP is essential to prevent GPU throttling and maintain a consistent framerate while rendering the detailed foliage, lighting, and effects of the Unreal Engine 5 world.

info_outline Cooling Thermals: Unreal Engine 5 can heavily tax both the CPU and GPU. A robust cooling system is necessary to prevent thermal throttling during long gameplay sessions and graphically demanding cutscenes.

info_outline CPU Power Limits: A strong CPU with good power delivery is important for handling the game's world streaming, physics, and AI without creating a bottleneck for the GPU.

info_outline MUX Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is highly recommended to minimize system latency and ensure the smoothest possible gameplay, which is important for the game's stealth and CQC mechanics.

build Optimization Note: As a modern Unreal Engine 5 title, the game is expected to support the latest versions of NVIDIA DLSS, AMD FSR, and Intel XeSS to help achieve higher framerates, especially at 1440p and 4K resolutions. Performance will be heavily impacted by settings related to Unreal Engine 5's features, such as Lumen (Global Illumination and Reflections), Nanite (virtualized geometry), and Virtual Shadow Maps. The dense jungle environment will be particularly demanding.

computer

Metal Gear Solid Delta: Snake Eater System Requirements

1080p

tune Minimum (Targets 1080p, Medium settings, ~30-60 FPS) – Medium Preset, 1080p resolution. This tier aims for a baseline playable framerate.

memory
CPU: Intel Core i5-8600 or AMD Ryzen 5 3600 (Official minimum desktop CPU requirement.)
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Laptop CPU: Intel Core i7-9750H / AMD Ryzen 5 4600H or better. (Estimated mid-range laptop CPUs for minimum playability.)
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GPU: NVIDIA GeForce RTX 2060 Super (8GB) (Official minimum desktop GPU. An RTX-class card with 8GB of VRAM is the required starting point.)
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Laptop GPU: NVIDIA GeForce RTX 3060 Laptop (6GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop) (Estimated laptop GPUs for minimum settings. An RTX 3060 Laptop or better is recommended for a good experience with DLSS.)
storage
RAM: 16 GB (16GB RAM is the official minimum requirement.)
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Storage: 100 GB (Minimum storage requirement. An SSD is highly recommended.)

tune Recommended (Targets 1080p, High settings, ~60 FPS) – High Preset, 1080p resolution, aiming for a consistent 60 FPS.

memory
CPU: Intel Core i7-8700K or AMD Ryzen 5 3600 (Official recommended desktop CPU for a solid 1080p/60FPS experience.)
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Laptop CPU: Intel Core i7-10750H / AMD Ryzen 7 4800H or better. (A strong mobile CPU is needed to maintain a stable framerate.)
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GPU: NVIDIA GeForce RTX 3080 (Official recommended desktop GPU. This is a very high recommendation for 1080p, suggesting the game is extremely demanding at high settings.)
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Laptop GPU: NVIDIA GeForce RTX 3070 Ti Laptop (8GB), RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop) (Good laptop GPUs for a solid 1080p experience. The RTX 4060 Laptop with DLSS 3 would be an excellent choice for high refresh rates.)
storage
RAM: 16 GB (16GB RAM is officially recommended for this tier.)
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Storage: 100 GB SSD (An SSD is strongly recommended for this tier to ensure fast loading.)

1440p

tune High (Targets 1440p, High settings, ~60 FPS) – High Preset, 1440p resolution, aiming for 60 FPS. Upscaling (DLSS/FSR Quality) is highly recommended.

memory
CPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D (A powerful modern CPU is crucial to avoid bottlenecks and maintain high framerates at 1440p.)
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Laptop CPU: Intel Core i7-12700H / AMD Ryzen 7 6800H or newer. (High-performance laptop CPUs are essential for a consistent 1440p experience in a demanding UE5 title.)
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GPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 7800 XT (16GB). (Future-proof: RTX 4070 Super / RTX 5070) (Desktop GPUs capable of a strong 1440p/60FPS experience, especially with upscaling. A future RTX 5070 would likely be very well-suited for this tier.)
laptop_mac
Laptop GPU: NVIDIA GeForce RTX 3080 Ti Laptop (16GB), RTX 4070 Laptop (8GB). (Future-proof: RTX 5070 Laptop) (A high-TGP RTX 4070 or RTX 3080 Ti Laptop is the ideal target for 1440p. A future RTX 5070 Laptop would offer an even better experience.)
storage
RAM: 16 GB (32GB Recommended) (16GB RAM is the minimum for smooth 1440p gaming; 32GB can help reduce stutters in demanding situations.)
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Storage: 100 GB NVMe SSD (A fast NVMe SSD is recommended for the best loading times and performance at 1440p.)

2160p

tune 4K Ultra Settings (Targets 2160p/4K, High/Ultra settings, ~60 FPS) – High/Ultra Preset, 2160p (4K) resolution, aiming for 60 FPS. Upscaling (DLSS/FSR Performance) is essential.

memory
CPU: Intel Core i9-13900K or AMD Ryzen 7 7800X3D (A top-tier desktop CPU with the best possible gaming performance is recommended to minimize CPU bottlenecks at 4K.)
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Laptop CPU: Intel Core i9-13900HX / AMD Ryzen 9 7945HX or newer. (The highest-end laptop CPUs are needed to pair with flagship GPUs for the most stable 4K experience possible.)
developer_board
GPU: NVIDIA GeForce RTX 4080 SUPER (16GB) or AMD Radeon RX 7900 XTX (24GB). (Future-proof: RTX 5080) (High-end 40-series desktop GPUs are needed for a chance at a stable 4K/60FPS experience, relying heavily on DLSS/FSR Performance mode. A future RTX 5080 would be a much better target.)
laptop_mac
Laptop GPU: NVIDIA GeForce RTX 4080 Laptop (12GB), RTX 4090 Laptop (16GB). (Future-proof: RTX 5080 Laptop) (Flagship laptop GPUs are required for a playable 4K experience, which will be heavily dependent on upscaling for a consistent 60 FPS.)
storage
RAM: 32 GB (32GB of fast RAM is highly recommended to provide sufficient headroom and minimize stuttering at 4K.)
save_alt
Storage: 100 GB NVMe SSD (A fast NVMe SSD is essential for the best possible experience at 4K.)

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Metal Gear Solid Delta: Snake Eater Laptop Recommendations

ASUS TUF A15 with RTX 3050 and Ryzen 7 more_vert

memory AMD Ryzen 7 7435 HS

developer_board NVIDIA RTX 3050 75W

storage 32GB DDR5-4800MHz

799

Details close

Model: ASUS TUF A15 with RTX 3050 and Ryzen 7

memory CPU: AMD Ryzen 7 7435 HS (Score: 1655)

developer_board GPU: NVIDIA RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Medium Preset, 1080p resolution. This tier aims for a baseline playable framerate.).

HP Omen 16 (RTX 5060 & Ryzen 9 8940HX) more_vert

memory AMD Ryzen 9 8940 HX

developer_board NVIDIA RTX 5060 115W

storage 32GB DDR5-5200MHz

1689

Details close

Model: HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)

memory CPU: AMD Ryzen 9 8940 HX (Score: 2225)

developer_board GPU: NVIDIA RTX 5060 (Score: 9000) @ 115W TGP

storage RAM: 32GB DDR5-5200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1200 (WUXGA / FHD+)

Meets criteria for tier: 1080p - Minimum (Medium Preset, 1080p resolution. This tier aims for a baseline playable framerate.).

Dell Alienware M16 Gaming Laptop with RTX 4080 more_vert

memory AMD Ryzen 9 7845 HX

developer_board NVIDIA RTX 4080

storage Up to 64GB DDR5

2799

Details close

Model: Dell Alienware M16 Gaming Laptop with RTX 4080

memory CPU: AMD Ryzen 9 7845 HX (Score: 2078)

developer_board GPU: NVIDIA RTX 4080 (Score: 12500)

storage RAM: Up to 64GB DDR5

save Storage: 4000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: 1080p - Minimum (Medium Preset, 1080p resolution. This tier aims for a baseline playable framerate.).

  • Core Requirements

  • desktop_windowsOperating System: Windows 10 / Windows 11 (64-bit Required)

    A 64-bit version of Windows 10 is the minimum requirement. Windows 11 is fully supported and recommended for newer hardware.

  • memoryDirectX: DirectX 12

    The official requirement is DirectX 12. As an Unreal Engine 5 title, it relies on DX12 for its advanced rendering features like Lumen and Nanite.

  • save_altStorage Note: 100 GB available space (SSD Recommended)

    The game requires a large 100 GB of storage space. An SSD is strongly recommended to ensure fast loading times for levels and to prevent asset streaming stutter.

settings_applications Optimization Notes:

Upscaling: As a modern Unreal Engine 5 title, the game is expected to support the latest versions of NVIDIA DLSS, AMD FSR, and Intel XeSS to help achieve higher framerates, especially at 1440p and 4K resolutions.

Key Settings: Performance will be heavily impacted by settings related to Unreal Engine 5's features, such as Lumen (Global Illumination and Reflections), Nanite (virtualized geometry), and Virtual Shadow Maps. The dense jungle environment will be particularly demanding.

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Metal Gear Solid Delta: Snake Eater: Cross-Platform / Crossplay

Metal Gear Solid Delta: Snake Eater is a single-player game, so cross-platform play is not applicable.

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Metal Gear Solid Delta: Snake Eater Specific Game Elements

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Metal Gear Solid Delta: Snake Eater Weapons

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    AK-47 (Assault Rifle)

    A common assault rifle carried by Soviet soldiers in the region. Effective in open combat but noisy, compromising stealth.

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    CQC Knife (Melee Weapon)

    An integral part of the Close Quarters Combat system, used for silent takedowns, interrogations, and as a last resort in combat.

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    M1911A1 (Pistol)

    Snake's customized .45 caliber pistol. A reliable and powerful sidearm for both lethal and non-lethal (via tranquilizer darts) engagements.

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    RPG-7 (Rocket Launcher)

    A powerful anti-tank rocket launcher, essential for destroying the Shagohod superweapon and other armored targets.

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    SVD Dragunov (Sniper Rifle)

    A semi-automatic sniper rifle used for long-range engagements, particularly against enemy sentries and during certain boss fights.

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Metal Gear Solid Delta: Snake Eater Vehicles

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    Motorcycle (Ground Vehicle)

    EVA's motorcycle is featured in several high-speed chase sequences where Snake must ride in the sidecar and fend off pursuers.

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Metal Gear Solid Delta: Snake Eater Characters

  • person
    Colonel Volgin - Antagonist

    A sadistic GRU colonel with the ability to control electricity. He is the primary antagonist driving the development of the Shagohod.

  • person
    EVA - Ally / Femme Fatale

    A fellow American spy sent to assist Snake, though her true motives are unclear. She is a skilled operative and motorcycle rider.

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    Naked Snake - Playable Protagonist (playable)

    A former Green Beret and operative of the elite FOX unit. This mission is the defining moment that sets him on the path to becoming Big Boss.

  • person
    Revolver Ocelot - Rival

    A young, ambitious major in the GRU and commander of the Ocelot Unit. He develops a fierce rivalry with Snake throughout the game.

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    The Boss - Antagonist / Mentor

    A legendary soldier who mentored Snake. Her defection and leadership of the Cobra Unit is the central mystery of the game.

Top 3 Characters:

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Naked

Snake (Big Boss): The protagonist. A legendary operative and the man who will later become the iconic Big Boss. His mission in Snake Eater is the crucible that forges his identity. 2. The Boss: Snake's mentor, a legendary soldier known as the mother of special forces. Her defection to the Soviet Union is the catalyst for the entire story. 3. Revolver Ocelot: A young, flamboyant operative in the GRU who becomes Snake's recurring rival throughout the mission, known for his incredible skill with revolvers.

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Metal Gear Solid Delta: Snake Eater Missions / Objectives

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    Operation Snake Eater

    Objective: The main campaign. After the Virtuous Mission ends in failure, Snake is sent back in one week later to finish the job: destroy the Shagohod superweapon and eliminate The Boss and her Cobra Unit.

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    Virtuous Mission

    Objective: The prologue mission where Snake makes his first HALO jump into the Soviet jungle to locate and extract the defecting scientist, Nikolai Sokolov.

Top 3 Missions/Objectives:

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Virtuous

Mission: The prologue mission where Snake is first sent to rescue the scientist Sokolov, which ends in disaster and sets the stage for the main operation. 2. Operation Snake Eater: The main, game-spanning mission to re-infiltrate the jungle, eliminate the Cobra Unit, destroy the Shagohod, and kill The Boss. 3. The Ladder: An iconic, minimalist sequence where Snake must climb an incredibly long ladder while the game's main theme song plays, serving as a moment of quiet reflection amidst the chaos.

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Metal Gear Solid Delta: Snake Eater Companions / Summons

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    None (N/A)

    Ability: The game is a solo stealth experience focused on Snake's solitary infiltration mission. He interacts with allies via radio but operates alone in the field.

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Metal Gear Solid Delta: Snake Eater Collectibles

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    Food (Fauna)

    Location/Use: The jungle is filled with various animals (snakes, frogs, birds, fish) that Snake can hunt and eat to restore his stamina gauge.

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    Kerotan Frogs

    Location/Use: Small, green toy frogs hidden in every single area of the game. Finding and shooting all 64 of them unlocks a special reward like the Stealth Camo.

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    Medical Plants & Fungi

    Location/Use: Flora found throughout the jungle that can be collected and used to craft medical supplies to treat specific injuries like cuts, broken bones, and burns.

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Metal Gear Solid Delta: Snake Eater Armor

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    Camouflage Uniforms

    Focus/Stats: Instead of armor, Snake's defense is his stealth. Players collect a variety of camouflage uniforms (e.g., Tiger Stripe, Leaf, Water) that must be equipped to match the current environment, increasing the 'Camo Index' and making Snake harder to see.

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Metal Gear Solid Delta: Snake Eater Clothing / Appearance

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    Camouflage Uniforms

    Details: A key gameplay mechanic. Players can access a menu at any time to switch Snake's uniform to match their surroundings (trees, grass, rock, water) to increase their stealth effectiveness.

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    Face Paint

    Details: Similar to uniforms, players can apply various face paints (e.g., Black, Splitter, Woodland) to further increase their Camo Index.

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Metal Gear Solid Delta: Snake Eater Other Features & Info

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    Multiplayer Modes

    The game is a strictly single-player experience and does not include the 'Metal Gear Online' component that was present in some versions of the original game.

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    Story and Setting

    The game is a one-to-one remake of the original Metal Gear Solid 3's story. It takes place in 1964 and follows FOX operative Naked Snake on Operation Snake Eater. His mission is to infiltrate the Soviet jungle, rescue a rocket scientist, destroy the Shagohod superweapon, and eliminate his defecting mentor, The Boss, and her Cobra Unit.

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    Remake Philosophy

    Konami has stated this is a 'faithful remake'. This means the original story, level design, and iconic voice performances from the 2004 game are being preserved. The primary focus is on a complete visual and audio overhaul in Unreal Engine 5, and modernizing the gameplay controls and camera systems to be in line with modern third-person action games.

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    Gameplay Enhancements

    The remake introduces a modern, third-person camera and control scheme as the default, similar to MGSV. However, players can optionally switch to the original's fixed-camera 'Legacy' style. A new, persistent battle damage system has been added, where injuries like cuts and bullet holes will leave permanent scars on Snake's character model throughout the playthrough.

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    Top 3 Gameplay Mechanics
    1. 1. Camouflage & Survival: The core of the stealth gameplay. Players must use camouflage face paints and uniforms to blend in with the environment, increasing their 'Camo Index' to avoid detection. A deep survival system requires Snake to hunt and eat local wildlife to maintain his stamina. 2. Close Quarters Combat (CQC): A revolutionary hand-to-hand combat system that allows players to perform a wide variety of grabs, throws, and interrogations, providing a deep set of non-lethal and lethal options. 3. Iconic Boss Battles: The game is famous for its creative and memorable boss fights against the members of the Cobra Unit, each of whom possesses a unique supernatural ability tied to their emotions in battle (The Pain, The Fear, The End, The Fury, The Sorrow, and The Joy/The Boss).
help_outline

Metal Gear Solid Delta: Snake Eater Frequently Asked Questions

  • help_outline Is Metal Gear Solid Delta a new story?
    No, it is a faithful remake of the 2004 game Metal Gear Solid 3: Snake Eater. It features the same story, characters, and level layouts, but with completely new graphics, audio, and modernized gameplay options.
  • help_outline Are they re-recording the voice lines?
    No, Konami has confirmed they are using the original voice actor performances from the 2004 game to preserve the iconic performances of actors like David Hayter (Snake) and Lori Alan (The Boss).
  • help_outline Do I need to play other Metal Gear games first?
    No. Since this story is the very first chronologically in the Metal Gear saga, it is the perfect starting point for newcomers to the series.
  • help_outline Can I play with the old controls and camera?
    Yes, the game will feature a modern third-person control scheme by default, but players will have the option to switch to the 'Legacy Style' which emulates the original's fixed camera perspectives.