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The Witcher IV vs Far Cry New Dawn

info General Information
Release Date
Oct 27, 2026 Feb 15, 2019
Developer
CD PROJEKT RED Ubisoft Montreal, Ubisoft Kyiv, Ubisoft Shanghai
Publisher
CD PROJEKT Ubisoft
Genre(s)
Action Role-Playing (Action RPG), Open World, Narrative-Driven Action-Adventure, Open World, First-Person Shooter, Post-Apocalyptic, RPG-lite
Engine
Unreal Engine 5 Dunia Engine (Modified CryEngine)
stars Ratings & Price
Content Rating
Rating Pending (Expected M - Mature 17+ by ESRB / Mature 17+
Avg. User Rating
0.0 / 5.0 3.7 / 5.0
Current Price (USD)
Free $39.99
tune Key Specs
Quick Highlights
  • Perspective: Third-Person
  • Multiplayer: Single-player Only
  • Setting: The Continent (Post-Witcher 3)
  • Platforms: PC (Windows), PlayStation 5, Xbox Series X/S
  • Expected Release: 2026-10-27 (Speculative)
  • Unique Feature: Start of a new Witcher saga, built on Unreal Engine 5; focus on a new generation of Witcher; signature mature storytelling with meaningful choices.
  • Perspective: First-Person
  • Multiplayer: Cooperative (2 player online for campaign and Expeditions)
  • Setting: Post-Apocalyptic Hope County, Montana, USA & various Expedition locations
  • Platforms: PC, PlayStation 4, Xbox One, Google Stadia
sports_esports Gameplay & Mechanics
Companions/Followers
  • Roach (Horse): The Witcher's trusty steed, essential for traversing the vast open world. Can be called at any time. Will likely feature customizable equipment like saddles and saddlebags that can increase inventory space or provide other minor benefits.
    Equine
  • Quest-Specific Companions: During various main and side quests, key characters (like Dandelion, Zoltan, or new allies) will join the protagonist, fighting alongside them and participating in the narrative for the duration of that specific mission or questline. They are not permanent controllable companions.
    Varies (Human, Dwarf, Elf, etc.)
  • Guns for Hire (Humans): Each human companion has two unique, unlockable abilities that enhance their combat effectiveness. Examples: Carmina Rye can throw multiple sticks of dynamite; The Judge shoots 3 arrows at once and his arrows track moving targets; Nana can see through smoke and shoot through cover; Pastor Jerome uses incendiary shotgun shells and blesses the player with reduced damage; Gina Guerra uses explosive rounds and never runs out of ammo for her LMG; Hurk Drubman Jr.'s rockets track vehicles more effectively and he reloads faster.
    Human
  • Fangs for Hire (Animals): Timber (dog) automatically tags enemies and nearby crafting materials, can dig for resources, fetch weapons from downed enemies, and scare off some hostile wildlife. Horatio (boar) is a powerful tank who charges enemies, shatters shields, draws enemy fire, and can self-revive once from being downed in combat, making him exceptionally resilient.
    Dog (Akita), Boar
Key Collectibles
  • Witcher Gear Schematics: Diagrams hidden across the world in monster lairs, ancient ruins, or as quest rewards. Required to craft powerful, upgradeable Witcher School gear (armor and swords).
  • Gwent Cards: A new collection of cards for an evolved version of the Gwent card game. Cards can be won from NPCs, purchased from merchants, or found as loot. Collecting a powerful deck is a major side activity.
  • Lore Books & Documents: Collectible books, scrolls, and letters that expand on the world's rich history, bestiary, character backstories, and the political state of the Continent after the Third Nilfgaardian War.
  • Places of Power: Ancient magical stones that, when activated, grant the player a temporary buff to a specific Witcher Sign and provide one Ability Point for character development. A recurring and important collectible for progression.
  • Monster Trophies: Obtained by defeating powerful, often unique, monsters from Witcher Contracts. These can sometimes be equipped to provide small passive bonuses or simply serve as proof of a successful hunt.
  • Hidden Treasure: Marked by clues on maps or notes found on corpses. These lead to guarded chests containing valuable loot, crafting materials, or unique items.
  • MP3 Players: Found in various locations throughout Hope County and on Expedition maps. Each one found unlocks a new music track that can be listened to via the in-game music player, adding to the player's auditory experience and world immersion.
  • Dear Photograph Locations: Specific viewpoints in Hope County. Interacting with them shows the player a pre-Collapse photograph of that exact location, highlighting the drastic changes over 17 years and providing a poignant narrative touch about what was lost.
  • Treasure Hunts: Marked locations on the map that involve solving environmental puzzles, navigating obstacles, or finding keys to access a hidden stash. Rewards typically include Perk Points, crafting materials (often rare), and sometimes unique weapon skins or Far Cry Credits.
Key Themes
  • Moral Ambiguity
  • Monster Hunting
  • Political Intrigue
  • Consequences of Choice
  • Folklore & Mythology
  • War's Aftermath
  • Legacy
  • Found Family
  • A New Generation
  • Post-Apocalypse (Vibrant 'Superbloom' aesthetic)
  • Survival & Scarcity
  • Rebuilding Civilization
  • Faction Warfare (Survivors vs. Highwaymen)
  • Hope vs. Desperation
  • Environmental Transformation & Reclamation by Nature
  • Found Family
  • The Legacy of Past Sins (Fallout from FC5 events)
colorize Combat & Gear
Weapons Overview
  • Witcher's Steel Sword: Primary Melee (vs. Humans/Non-Monsters)
    A masterfully crafted sword designed for fighting humanoids. Will feature various styles (e.g., from different Witcher schools or regions), stats, and rune slots for customization and upgrades.
  • Witcher's Silver Sword: Primary Melee (vs. Monsters)
    A silver-bladed sword essential for harming monsters and supernatural creatures. Like the steel sword, it will be craftable, upgradable, and come in many unique forms with slots for powerful enhancements.
  • Witcher Signs: Tactical Magic
    Simple but effective magical signs used in combat and for utility: Aard (telekinesis), Igni (fire), Quen (shield), Yrden (trap/magic field), and Axii (mind influence). The new engine may allow for more dynamic and powerful applications and combinations.
  • Crossbow: Ranged Weapon / Utility
    A ranged weapon used for bringing down flying creatures, fighting underwater, or applying special bolt effects like bleeding or poison.
  • Alchemical Bombs: Throwable Consumable (Craftable)
    Craftable bombs with various effects, such as Grapeshot (shrapnel), Samum (stunning), Dancing Star (incendiary), and Dimeritium Bomb (suppresses magic).
  • Potions & Decoctions: Buff Consumable (Craftable)
    Consumables that provide powerful temporary buffs to the Witcher's abilities, senses, or combat prowess. Decoctions, made from powerful monster mutagens, offer unique, long-lasting effects but have high toxicity.
  • Oils: Weapon Buff (Craftable)
    Blade coatings applied to steel or silver swords to deal significantly increased damage against specific classes of enemies (e.g., Necrophage Oil, Cursed Oil, Beast Oil).
  • Makeshift Firearms: Various (Pistols, Rifles, SMGs, Shotguns, Sniper Rifles, LMGs, Bows)
    A wide array of firearms with a distinct scavenged, jury-rigged aesthetic. Weapons are tiered from Rank I (grey), Rank II (blue), Rank III (purple), to Elite Rank (gold). Higher tiers feature significantly better damage, more mod slots, and often unique visual elements like colorful paint or added scrap metal. Ammo types are generally standard, with bows offering special arrows (piercing, explosive).
  • Saw Launchers: Special/Heavy
    Signature weapons of New Dawn. They fire sawblades that can ricochet off surfaces. Multiple variants exist, including ones that fire multiple blades or have enhanced damage, becoming increasingly devastating at higher ranks.
  • Melee Weapons: Melee (Blunt, Edged, Improvised)
    Crafted melee weapons like spiked baseball bats, reinforced pipes, makeshift spears, and sharpened blades. Also tiered, with higher ranks offering more damage and durability. Some can be thrown.
  • Explosives & Throwables: Gadget/Consumable
    Craftable grenades, dynamite, Molotov cocktails, C4, and proximity mines. Their appearance reflects the makeshift nature of the post-apocalypse. Upgrading the Explosives Lab in Prosperity unlocks more powerful versions.
  • Energy Weapons: Special (Elite Rank)
    Late-game weapons like the Blaster Rifle, which fire energy projectiles and are particularly effective against high-rank, armored Highwaymen.
Armor / Gear Sets
  • Witcher School Gear Sets (e.g., School of the Lynx): Craftable and upgradable sets of themed armor (Chest, Gauntlets, Trousers, Boots) belonging to different Witcher schools. Each set provides protection and passive bonuses that synergize with specific playstyles (e.g., combat, signs, alchemy). The new School of the Lynx is expected to be a primary set.
  • Heavy Armor: Armor sets providing high levels of protection and resistance to damage, at the cost of slower stamina regeneration. Suited for combat-focused, tank-like builds.
  • Medium Armor: Balanced armor providing moderate protection and stamina regeneration. The most versatile type, often enhancing both combat and Sign intensity.
  • Light Armor: Armor providing minimal protection but allowing for rapid stamina regeneration, ideal for Sign-intensive or agile, hit-and-run combat styles.
  • Relic & Magical Items: Unique pieces of armor or accessories found as loot or quest rewards, offering powerful and unique perks not found on standard gear.
  • Rune Slots: Swords and armor pieces will feature slots for Runestones and Glyphs, which provide smaller passive stat bonuses (e.g., increased attack power, Sign intensity, resistance to specific damage types).
  • Gear Sets & Pieces: Players craft and equip individual gear pieces for Head, Torso, Legs, Hands, and Feet. Each piece provides specific perks (e.g., reduced damage from melee, faster movement while crouched, increased ammo capacity for a weapon type). Gear is tiered (Rank I to Elite). Equipping multiple pieces from the same 'Set' (e.g., Highwaymen Set, Scout Set, Heavy Set) grants additional powerful set bonuses, encouraging players to tailor their gear to their preferred playstyle (stealth, run-and-gun, tank).
  • Cosmetic Outfits: Purely cosmetic full-body outfits that change the player character's appearance. These do not provide any stat bonuses or perks and are separate from the functional gear system. Many are unlocked through gameplay, challenges, or were part of special editions/packs.
Outfits/Customization
  • Witcher Gear Sets: Players will be able to craft and wear multiple pieces of Witcher armor, categorized as Chest, Trousers, Gauntlets, and Boots. These sets, belonging to various Witcher Schools (including the new School of the Lynx), will have distinct appearances and can be upgraded through several tiers (e.g., Basic, Enhanced, Superior, Mastercrafted, Grandmaster).
  • Common Armor & Clothing: A wide variety of non-Witcher armor and clothing pieces can be found or purchased, offering different visual styles and stats, reflecting the fashion of the various regions of the Continent.
  • Armor Dyes: A feature from The Witcher 3's 'Blood and Wine' expansion that is expected to return, allowing players to change the color of their equipped armor pieces for greater personalization.
  • Hairstyles & Beards (If custom character): If the protagonist is a custom character, players can expect options for customizing hairstyles and beards at barbershops found throughout the world, a popular feature from The Witcher 3.
  • Makeshift Gear Pieces: Players equip individual pieces of gear for head, torso, legs, hands, and feet. These items have a distinct post-apocalyptic, scavenged aesthetic, often incorporating scrap metal, leather, and repurposed materials. The visual design of gear often reflects its set type (e.g., Highwaymen gear looks aggressive and cobbled together, Scout gear looks lighter and more agile).
  • Cosmetic Outfits & Weapon Skins: A variety of full-body cosmetic outfits (e.g., 'Space Force' outfit, 'Retro Sci-Fi' outfit) and weapon skins allow players to change their visual appearance and weapon aesthetics without affecting gameplay stats. Many are unlocked through in-game progression, completing challenges, finding them in the world, or via special editions and microtransactions.
trending_up Progression & Upgrades
Skills & Progression

Players will develop their Witcher through deep skill trees focusing on Sword Combat (fast and strong attacks, parrying, new techniques), Signs (evolved versions of Aard, Igni, Quen, Yrden, Axii), and Alchemy (potions, decoctions, oils, bombs with a potentially more interactive crafting system). A new central progression system, possibly tied to the School of the Lynx, will offer unique abilities and character development paths. Gear (swords, armor) will be craftable, upgradable, and customizable with runes.

Progression is heavily tied to upgrading the Prosperity home base. Facilities like the Weapons Workbench, Garage, Training Camp, Infirmary, Explosives Lab, Healing Garden, and Cartography office can be upgraded using Ethanol, unlocking higher-tier weapon/vehicle crafting, increased health, stronger companions, faster fast travel, and revealed map locations. Players earn Perk Points from challenges, Treasure Hunts, and leveling up to unlock abilities in categories like Brawler, Covert, Survivor, and specific companion-enhancing perks. Crafting materials are diverse (Components, Duct Tape, Gears, Springs, Titanium, Carbon Fiber, Circuit Boards) and tiered, corresponding to weapon/vehicle ranks.

public World & Exploration
World & Level Design

Expected to feature a massive, next-generation open world that is even more dynamic and reactive than The Witcher 3's. The world will likely be comprised of several large regions, potentially including parts of northern kingdoms like Temeria or Redania, as well as new, unexplored territories. A key focus will be on creating dense, living environments, from bustling cities to monster-infested wilderness, with dynamic weather and ecosystems.

Hope County's map is a condensed and significantly altered version of Far Cry 5's, reflecting 17 years of post-nuclear transformation. Familiar landmarks are often overgrown or repurposed. Key areas include Prosperity (home base), Highwaymen outposts, and New Eden's territory. A major addition is 'Expeditions,' which take players to self-contained, off-map locations across the USA, such as a crashed I.S.S. space station in Louisiana, Alcatraz Island, a Navajo Bridge in Arizona, a Florida amusement park, and a government plane wreck. These offer unique environments and high-value resources.

Playable Vehicles
  • Roach (Horse): Primary Mount / Land Traversal
    The Witcher's trusty steed, essential for traversing the vast open world. Can be called at any time. Will likely feature customizable equipment like saddles and saddlebags that can increase inventory space or provide other minor benefits.
  • Boats & Skiffs: Water Traversal
    Small boats, skiffs, or sailboats for navigating rivers, lakes, and coastal waters between landmasses or islands.
  • Makeshift Cars, Trucks, ATVs, Motorcycles: Land Vehicle
    A wide variety of ground vehicles, all sporting a distinct post-apocalyptic, scavenged, and often armored or weaponized appearance. Vehicles are tiered (Rank I to Elite) and can be crafted at the Garage in Prosperity. Higher-tier vehicles offer better durability, speed, and mounted weaponry (e.g., machine guns, saw launchers). Examples include rusty sedans with plows, dune buggies with mounted MGs, and armored trikes.
  • Boats: Water Vehicle
    Basic watercraft like fan boats and small patrol boats, reflecting the makeshift theme. Useful for traversing Hope County's extensive river network. Some may have light mounted weapons at higher craftable tiers.
  • Helicopters: Air Vehicle
    Craftable and upgradable helicopters, crucial for rapid traversal of the map and providing air support. They also feature a scavenged look and can be equipped with weapons like machine guns or rockets at higher tiers. Essential for quickly reaching Expedition start points or out-of-the-way locations.
  • Unique & Special Vehicles: Land/Air Vehicle
    Includes special pre-order or Deluxe Edition vehicles (like the Unicorn Trike), and potentially some unique vehicles found or awarded through specific missions or Treasure Hunts. These often have distinct visual flair or slightly enhanced stats.
Notable Fauna/Mounts
N/A
  • Timber: Akita Dog
    Fangs for Hire (Scouting, Tagging, Resource Finding, Reviving, Defensive)
  • Horatio: Boar
    Fangs for Hire (Tank, Aggressive Combat, Shield Breaking, Self-Revive, Distraction)
  • Monstrous Wildlife: Mutated Bison, Bear, Cougar, Wolf, Boar, Snapping Turtle
    Hostile Elite Fauna. These are larger, tougher, and more aggressive versions of normal wildlife, often with unique visual mutations. They guard specific locations or roam certain areas and drop rare crafting materials (e.g., Monstrous Hides, Monstrous Bones) needed for high-tier upgrades.
  • Standard Wildlife: Deer, Skunk, Rabbit, Fish, Birds etc.
    Neutral Wildlife. Can be hunted for basic crafting materials (skins, meat for bait) and to complete hunting challenges. Some, like skunks or eagles, can be minor threats.
book Story & Characters
Main Characters
  • The Protagonist (e.g., a School of the Lynx Witcher or Ciri): Protagonist / Witcher
    The main playable character. This will be a new character to the saga, potentially a custom character from the new School of the Lynx, or a returning Ciri, now a full-fledged Witcheress navigating a changed world.
  • Ciri (Cirilla Fiona Elen Riannon): Major Supporting Character / Potential Protagonist
    The Lady of Space and Time and Geralt's adopted daughter. Depending on the narrative path, she could be the main protagonist or a major NPC and mentor figure, dealing with the legacy of her powers and her role in the world's future.
  • Geralt of Rivia (Likely Appearance): Mentor / Supporting Character / Legendary Witcher
    The legendary protagonist of the original saga. While his story is concluded, he is expected to appear in a supporting or mentor role, offering guidance to the new generation. His presence would connect the new saga to the old.
  • A New Antagonist: Main Antagonist
    A new, complex villain driving the central conflict. Could be a powerful mage from a clandestine organization, a ruthless monarch with expansionist ambitions, or a supernatural entity unlike any seen before.
  • Returning Friends & Allies (e.g., Dandelion, Zoltan Chivay, Triss Merigold, Yennefer of Vengerberg): Supporting Characters / Quest Givers
    Familiar faces from the original trilogy are likely to make appearances, providing side quests, story context, and connecting the new protagonist to the established world and its history.
  • New Faction Leaders: Major NPCs / Political Figures
    Leaders of various kingdoms, factions, or organizations (e.g., Nilfgaard, Redania, sorcerer lodges, non-human groups) who will play a role in the political intrigue of the post-war Continent.
  • The Captain of Security (Cap): Protagonist
    A customizable (male or female) silent protagonist. Arrives in Hope County with Thomas Rush's group, dedicated to helping settlements rebuild across the post-apocalyptic USA. Quickly becomes a key leader and fighter for Prosperity, known for their resourcefulness and combat prowess.
  • Mickey (Michelle): Main Antagonist (Co-leader of Highwaymen)
    The more calculating and seemingly level-headed of the twin sisters leading the Highwaymen. She dictates their strategy and philosophy of taking what they want by force, believing it's the only way to survive and thrive in the new world. Despite her pragmatism, she is utterly ruthless.
  • Lou (Louise): Main Antagonist (Co-leader of Highwaymen)
    The more volatile, aggressive, and sadistic of the Highwaymen twins. She revels in violence and destruction, often acting as the enforcer of their will. Her impulsiveness can sometimes clash with Mickey's plans, but her ferocity is undeniable.
  • Carmina Rye: Supporting Character / Gun for Hire
    Daughter of Nick and Kim Rye, born at the very end of Far Cry 5. Now a determined young woman, she is one of the first residents of Prosperity the player meets and fights alongside. She embodies the hope for a better future and is deeply committed to her community. As a Gun for Hire, she uses dynamite effectively.
  • Kim Rye (Kimiko Rye): Supporting Character (Leader of Prosperity)
    A key leader in Prosperity, Carmina's mother, and a returning character from Far Cry 5. She is resourceful and pragmatic, focused on the survival and growth of Prosperity. She tasks the player with many crucial upgrades for the home base.
  • Thomas Rush: Supporting Character
    The charismatic leader of a well-equipped group traveling America to help communities rebuild. He brings the player (his Captain of Security) to Hope County. His ideals and methods sometimes clash with the harsh realities of the wasteland.
  • The Judge: Companion (Gun for Hire)
    A silent, masked warrior from New Eden. Heavily implied to be the player's Junior Deputy character from Far Cry 5, having survived the nuclear blast and undergone a transformation under Joseph Seed. They are a master of stealth and the bow, and their presence is a constant reminder of the past.
  • Joseph Seed: Supporting Character / Former Antagonist
    The former leader of Project at Eden's Gate from Far Cry 5. He survived the Collapse and now leads the secluded community of New Eden, preaching a different, more nature-focused philosophy. His role is complex, offering cryptic guidance and posing moral questions.
  • Nana: Companion (Gun for Hire)
    An elderly woman who is a surprisingly skilled sniper. She's sharp-witted and deadly from a distance, providing excellent stealth and ranged support once recruited.
  • Pastor Jerome Jeffries: Companion (Gun for Hire)
    Returning from Far Cry 5, the resilient pastor now acts as a powerful close-to-mid-range fighter, wielding a shotgun and Molotov cocktails, still fiercely protective of his flock.
Example Missions
  • Main Story Quests
    A series of interconnected narrative quests forming the central storyline. This will involve investigating the game's primary conflict, making major decisions with far-reaching consequences, interacting with key political figures and factions, and confronting the main antagonist.
  • Secondary Questlines
    Multi-part, story-rich side quests that are not essential to the main plot but offer deep narratives, complex characters, and significant rewards. These are a hallmark of the series, often as compelling as the main story (e.g., the Bloody Baron questline in The Witcher 3).
  • Witcher Contracts
    Core Witcher gameplay. These missions involve taking a contract from a notice board or NPC to hunt down a specific, often powerful, monster. This requires investigation (examining the scene, talking to witnesses, tracking the beast) and preparation (alchemy, oils) before confronting and slaying the monster for a reward.
  • Treasure Hunts (Witcher Gear)
    Quests that involve following a series of clues from maps and notes to locate hidden schematics for powerful, upgradeable Witcher School gear (armor and swords).
  • Gwent Tournaments
    An expected side activity where players can participate in Gwent tournaments in major cities, challenging skilled players to win unique cards, money, and renown in the in-game card game.
  • Points of Interest (?)
    Exploring the open world to clear out Monster Nests, Bandit Camps, find Hidden Treasure, discover Abandoned Sites that can be repopulated, and activate Places of Power for ability points.
  • Companion & Character Quests
    Optional quests related to the personal stories of key supporting characters and allies, allowing the player to deepen their relationships and influence their fates.
  • Main Story Campaign (Prosperity vs. Highwaymen)
    A series of missions that guide the player through upgrading Prosperity, recruiting key specialists (like a doctor, explosives expert, etc.), weakening the Highwaymen's grip on Hope County, and ultimately confronting their leaders, Mickey and Lou. It also involves interacting with Joseph Seed and the community of New Eden.
  • Outpost Liberation & Scavenging
    Clear out Highwaymen-controlled Outposts to gain Ethanol (the primary resource for upgrading Prosperity facilities) and establish fast travel points. Once liberated, Outposts can be 'scavenged,' which returns them to Highwaymen control at a higher difficulty level (more alarms, tougher enemies) but offers significantly more Ethanol upon re-liberation. This forms a core repeatable gameplay loop for resource gathering.
  • Expeditions (Rank I to III)
    Travel to unique, self-contained maps outside Hope County to retrieve a package containing rare crafting materials (like Carbon Fiber, Titanium, Circuit Boards). Each Expedition has 3 difficulty tiers, with higher tiers offering better rewards but featuring more numerous and tougher enemies, and sometimes modified objectives or extraction points.
  • Specialist Recruitment & Loyalty Missions
    Side missions focused on finding and recruiting key specialists who provide unique upgrades to Prosperity's facilities (e.g., Bean for intel, Selene for healing garden). Some companions also have short loyalty missions that delve into their backstory or upgrade their abilities.
  • Treasure Hunts
    Self-contained environmental puzzles marked on the map. Players must decipher clues, navigate obstacles, or find keys to access hidden stashes. These reward Perk Points, valuable crafting materials, Far Cry Credits, and sometimes unique weapon skins or lore notes.
  • Story of Eden (New Eden Missions)
    A series of missions involving Joseph Seed and his community, New Eden. These often involve more mystical or introspective tasks, exploring Joseph's changed philosophy and the strange powers manifesting in the post-Collapse world.
people Multiplayer
Multiplayer Details

The Witcher IV is confirmed to be a single-player, story-driven open-world RPG. A separate, standalone Witcher multiplayer game codenamed 'Project Sirius' is in development by a different studio (The Molasses Flood), but 'Project Polaris' will not feature multiplayer.

The primary multiplayer offering is two-player online co-op for the main campaign and Expeditions. Players can tackle missions, explore the world, and fight the Highwaymen together. Co-op enhances tactical options and allows for reviving downed partners. There is no competitive multiplayer mode or a map editor like Far Cry Arcade from Far Cry 5.

extension Editions & DLC
Available Editions
N/A

Available in Standard Edition and Deluxe Edition. The Deluxe Edition included the Knight Pack (SVD Claymore variant and sidecar motorcycle skin), the Hurk Legacy Pack (Hurkling outfit, Hurk's Wrath M249 variant, and Hurk Legacy off-road vehicle skin), and the Retro Sci-Fi M133M shotgun skin and RAT4 rocket launcher skin. Pre-order bonuses often included a unique Unicorn Trike skin.

Post-Launch Content / DLC

CD PROJEKT RED has a reputation for substantial post-launch support. The new saga is planned as a trilogy. It is expected that this first game will receive at least two large, story-driven expansions similar in scale to 'Hearts of Stone' and 'Blood and Wine,' introducing new regions, quests, characters, and monsters. Regular free DLCs with smaller content like armor sets and side quests are also likely.

Post-launch support for Far Cry New Dawn was minimal compared to mainline titles. It primarily consisted of cosmetic item packs available for purchase (e.g., weapon skins, outfits) and some free Ubisoft Club rewards. No major narrative DLC expansions were released, as the game itself is a spin-off sequel.

help_outline FAQ
Frequently Asked Questions
  • Q: Is this game a direct sequel to The Witcher 3?
    A: It is the start of a new saga set in the same universe after the events of The Witcher 3, but it will not be a direct continuation of Geralt of Rivia's main story. It will feature a new protagonist, though familiar characters may return.
  • Q: Who is the main playable character in The Witcher 4?
    A: CD PROJEKT RED has not officially confirmed the protagonist. Speculation points towards either Ciri or a new, potentially customizable Witcher from the new School of the Lynx, which was teased.
  • Q: What engine is The Witcher 4 being built on?
    A: The game is being developed using Unreal Engine 5, a shift from CD PROJEKT RED's in-house REDengine used for previous titles. This is expected to bring significant visual and technological advancements.
  • Q: When is The Witcher 4 expected to be released?
    A: There is no official release date. Given the scale of development and that the game is the first in a new trilogy, a release date is not expected before 2026 at the earliest. The date listed in this data is purely speculative.
  • Q: Will The Witcher 4 have multiplayer?
    A: No, CD PROJEKT RED has confirmed that the next mainline Witcher game ('Project Polaris') will be a single-player, story-driven open-world RPG, following the tradition of the series. A separate Witcher game ('Project Sirius') is being developed with multiplayer elements.
  • Q: Will Gwent be in The Witcher 4?
    A: While not officially confirmed, the immense popularity of the Gwent card game in The Witcher 3 makes its return in some form highly likely, possibly with new decks, factions, and updated rules.
  • Q: Will my choices from The Witcher 3 carry over?
    A: It's unknown if a save-import feature will be implemented. If the story is set many years later with a new protagonist, the world state might be based on a default 'canon' outcome of The Witcher 3, or players may be able to set their previous choices via a narrative summary at the start of the game, similar to what was done for The Witcher 3.
  • Q: Is Far Cry New Dawn a full game or DLC for Far Cry 5?
    A: Far Cry New Dawn is a standalone, full-priced game. While it's a direct sequel to Far Cry 5 and reuses a modified version of its map, it does not require Far Cry 5 to play and has its own complete story and progression systems.
  • Q: Do I need to play Far Cry 5 before New Dawn to understand the story?
    A: It is highly recommended. New Dawn's narrative, characters (like Joseph Seed, the Ryes, Pastor Jerome), and the overall state of the world are direct consequences of Far Cry 5's ending. Playing FC5 first provides crucial context and emotional weight to New Dawn's events.
  • Q: Is there multiplayer in Far Cry New Dawn, and what can you do?
    A: Yes, Far Cry New Dawn supports two-player online cooperative multiplayer. Players can tackle the entire main campaign, liberate Outposts, and undertake Expeditions together. This allows for tactical coordination and mutual support.
  • Q: What are Expeditions, and why are they important?
    A: Expeditions are repeatable missions that take players to unique, self-contained locations outside of Hope County (e.g., Alcatraz, a crashed space station). Their primary purpose is to acquire rare, high-tier crafting materials essential for upgrading Elite Rank weapons and vehicles. They offer diverse environments and can be replayed at higher difficulty levels for increased rewards.
  • Q: How does the weapon and enemy tier system (RPG-lite mechanics) work?
    A: Both weapons and enemies are tiered (Rank I, II, III, Elite). Higher-ranked enemies are significantly tougher and deal more damage, often requiring weapons of a similar or higher rank to defeat effectively. This encourages players to constantly scavenge, craft, and upgrade their arsenal and home base (Prosperity) to keep pace with escalating threats.
  • Q: Can you still fish and hunt like in Far Cry 5?
    A: Yes, fishing and hunting are still present, though slightly de-emphasized compared to FC5. Hunting provides skins and bait, with Monstrous Wildlife offering rare pelts for high-end crafting. Fishing spots are available for catching different types of fish, which can be sold or used in trade.
build Technical Details
Graphics & Visual Fidelity

Being developed on Unreal Engine 5, the game is expected to set a new benchmark for visual fidelity in open-world RPGs. It will utilize UE5's Nanite technology for highly detailed environments and Lumen for dynamic global illumination and reflections, resulting in incredibly realistic lighting, shadows, and world detail.

Built on the Dunia Engine, New Dawn showcases a striking 'superbloom' post-apocalyptic aesthetic. Hope County is transformed with vibrant, almost alien-looking flora, vivid colors, and unique atmospheric effects like auroras. This contrasts sharply with Far Cry 5's pre-collapse realism. Environmental storytelling is strong, with remnants of the old world overgrown or repurposed by survivors and the Highwaymen. Character models and weapon designs reflect the scavenged, makeshift theme.

Audio & Soundtrack

The score will likely be composed by Marcin Przybyłowicz or composers in a similar style, featuring a blend of epic orchestral arrangements, Slavic folk music, and atmospheric soundscapes to create an immersive audio experience. Sound design will be crucial for monster encounters and environmental storytelling.

The original score by Tyler Bates and John Swihart captures the dual nature of the world – hopeful rebuilding mixed with brutal survival. Licensed tracks, often with a retro or folk vibe, feature on in-game radios. The Highwaymen have their own distinct, aggressive musical themes and radio broadcasts, contributing to their menacing presence. Sound design emphasizes the makeshift nature of weapons (clanky, jury-rigged) and the vibrant but dangerous wildlife.

User Interface (UI/UX)

Expected to feature a modern, clean UI with customizable elements. Key features will include a 3D world map, a detailed journal for quests and characters, an intuitive inventory and crafting screen, and a streamlined radial menu for selecting signs and items in combat.

The UI retains Far Cry's first-person HUD elements (compass, ammo, health) but with a distinct 'DIY' post-apocalyptic aesthetic. Health is represented by segmented bars that regenerate up to the last full segment. Enemy health bars and rank indicators are more prominent due to the RPG-lite tiered system. Crafting and upgrade menus are frequently accessed and crucial for progression.

Accessibility Options

Following industry trends and CDPR's recent efforts, the game is expected to have comprehensive accessibility options, including extensive subtitle customization, colorblind modes, remappable controls, audio cues for gameplay, and potentially adjustable difficulty and gameplay modifiers to cater to a wide range of players.

Far Cry New Dawn inherits many accessibility features from Far Cry 5, including customizable controls (key remapping, sensitivity), aim assist options, adjustable difficulty levels (Easy, Normal, Hard), and extensive subtitle customization (size, background opacity, speaker names). Colorblind modes are also available.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (Target: 1080p, 60 FPS, High Settings) (High Preset, Ray Tracing Low/Medium, Upscaling 'Quality')
CPU: Recommended desktop CPU for a smooth 1080p/60FPS experience with high fidelity.
CPU (Laptop): A strong, modern laptop CPU is needed to maintain 60 FPS in dense city areas.
GPU: Recommended desktop GPU for high-fidelity 1080p gaming with some ray tracing.
GPU (Laptop): A high-end laptop GPU with at least 8GB VRAM and high TGP will be needed for a quality 1080p experience.
RAM: 16GB RAM is recommended, 32GB would offer more headroom.
Storage: NVMe SSD is recommended for this tier.
memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) or AMD Radeon RX 6800 XT (16GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or newer high-performance CPUs.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Laptop GPU (16GB), NVIDIA GeForce RTX 4070 Laptop GPU (8GB, Max TGP).
layersRAM: 16 GB
saveStorage (Tier): 150 GB NVMe SSD
1080p (Full HD) - Minimum (Target: 1080p, 30 FPS, Low/Medium Settings) (Low/Medium Preset, Upscaling 'Performance' or 'Balanced')
CPU: Speculative minimum desktop CPU, representing a solid 8-core baseline from previous years.
CPU (Laptop): A modern 8-core performance laptop CPU will likely be the minimum entry point.
GPU: Speculative minimum desktop GPU, requiring at least 8GB VRAM and decent rasterization performance.
GPU (Laptop): A strong mid-to-high range laptop GPU from the previous generation will be necessary for a playable experience, likely relying on upscaling.
RAM: 16GB will likely be the absolute minimum RAM requirement.
Storage: SSD is mandatory, though a SATA SSD might suffice for minimum settings.
memoryCPU: Intel Core i7-9700K or AMD Ryzen 7 3700X
developer_boardGPU: NVIDIA GeForce RTX 2080 SUPER (8GB) or AMD Radeon RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop GPU (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop GPU (8GB, High TGP).
layersRAM: 16 GB
saveStorage (Tier): 150 GB SSD
1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset) (High Preset)
CPU: Recommended desktop CPU for 1080p at 60 FPS.
CPU (Laptop): Estimated mid-range laptop CPUs for smoother 1080p gameplay.
GPU: Recommended desktop GPU for 1080p at 60 FPS.
GPU (Laptop): Estimated performance-focused laptop GPUs for recommended 1080p.
RAM: Recommended RAM for smoother performance (16GB beneficial for higher settings/resolutions and modern systems).
Storage: SSD strongly recommended.
memoryCPU: Intel Core i7-4790 @ 3.6 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or equivalent
developer_boardGPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon R9 290X (4GB) or NVIDIA GeForce GTX 1060 (3GB/6GB) or AMD Radeon RX 480 (4GB)
laptop_macCPU (L): Intel Core i7-6700HQ / AMD Ryzen 5 2500U equivalent or better. **Modern laptop CPUs like Intel Core i5 11th gen+ / AMD Ryzen 5 5000 series+ are recommended for consistent performance with newer GPUs.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 1060 Mobile (3GB/6GB) / AMD Radeon RX 570 Mobile equivalent or better. **Modern laptop GPUs like the NVIDIA GeForce RTX 3050/3050 Ti Mobile, RTX 4050 Mobile, and above will comfortably achieve 1080p High/Ultra settings at high framerates (60 FPS++). An RTX 3060 Mobile or RTX 4060 Mobile will provide an exceptional 1080p Ultra experience.**
layersRAM: 8 GB
saveStorage (Tier): 30 GB HDD (SSD Recommended)
1080p (Full HD) - Minimum (720p ~30 FPS, Low Preset) (Low Preset)
CPU: Minimum desktop CPU for 720p at 30 FPS.
CPU (Laptop): Estimated laptop CPU equivalent for minimum performance. Modern entry-level laptop CPUs (e.g., Intel Core i3 11th gen+, AMD Ryzen 3 4000 series+) will exceed this.
GPU: Minimum desktop GPU for 720p at 30 FPS.
GPU (Laptop): Estimated laptop GPUs for minimum performance targets. Modern entry-level dedicated GPUs will be significantly better.
RAM: Minimum RAM requirement.
Storage: HDD is minimum.
memoryCPU: Intel Core i5-2400 @ 3.1 GHz or AMD FX-6350 @ 3.9 GHz or equivalent
developer_boardGPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270X (2GB) or equivalent
laptop_macCPU (L): Intel Core i5-4210H / AMD A10-7800 equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 860M (2GB) / GTX 950M (2GB) / AMD Radeon R9 M280X equivalent or better. **An NVIDIA GeForce RTX 3050 Mobile (even low TGP) or RTX 4050 Mobile will easily surpass this for 1080p Low/Medium and achieve high framerates.**
layersRAM: 8 GB
saveStorage (Tier): 30 GB HDD
1440p (QHD/2K) - High (Target: 1440p, 60 FPS, High/Ultra Settings) (High/Ultra Preset, Ray Tracing Medium/High, Upscaling 'Quality' or 'Balanced')
CPU: Strong modern desktop CPU for a high-refresh 1440p experience.
CPU (Laptop): A top-tier laptop CPU is necessary to prevent bottlenecks at 1440p.
GPU: High-end desktop GPU for an excellent 1440p experience with ray tracing.
GPU (Laptop): A flagship-class laptop GPU with high VRAM and maximum TGP will be required. Heavy reliance on DLSS/FSR Quality.
RAM: 32GB RAM is recommended for smooth 1440p gaming at high settings.
Storage: A fast NVMe SSD is mandatory.
memoryCPU: Intel Core i5-13600K or AMD Ryzen 7 7700X
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7845HX or newer flagship CPUs.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP). (A future RTX 5070 Laptop GPU would likely be the target for this tier).
layersRAM: 32 GB
saveStorage (Tier): 150 GB NVMe SSD
1440p (QHD/2K) - High (1440p ~60 FPS, High/Ultra Preset) (High/Ultra Preset)
CPU: Desktop CPU for 1440p at 60 FPS.
CPU (Laptop): Estimated high-end laptop CPUs suitable for 1440p.
GPU: Desktop GPU for 1440p at 60 FPS.
GPU (Laptop): Estimated performance laptop GPUs for 1440p.
RAM: 16GB RAM recommended.
Storage: SSD recommended.
memoryCPU: Intel Core i7-6700K @ 4.0 GHz or AMD Ryzen 7 1700X @ 3.4 GHz or equivalent
developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 7 3750H equivalent or better. **Modern laptop CPUs like Intel Core i7 11th gen+ / AMD Ryzen 7 5000 series+ are recommended.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 1070 Mobile (8GB) / RTX 2060 Mobile (6GB) / AMD Radeon RX 5700M equivalent or better. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will provide excellent performance at 1440p High/Ultra settings (60 FPS+). An RTX 3070 Mobile or RTX 4070 Mobile will deliver a very smooth 1440p Ultra experience.**
layersRAM: 16 GB
saveStorage (Tier): 30 GB SSD.
2160p (UHD/4K) - Ultra (Target: 4K, 60 FPS, High/Ultra Settings) (High/Ultra Preset, Ray Tracing enabled, Upscaling 'Performance')
CPU: Top-tier desktop CPU for a no-compromise 4K experience.
CPU (Laptop): Only the absolute best flagship laptop CPUs will handle this target.
GPU: Flagship desktop GPU for 4K gaming. Future generation flagships (e.g., RTX 5080/5090) would be ideal.
GPU (Laptop): The absolute best laptop GPU available at the time of release, heavily reliant on DLSS/FSR Performance mode to achieve 60 FPS at 4K with high settings.
RAM: 32GB of fast RAM is essential for 4K gaming.
Storage: A fast NVMe SSD is mandatory.
memoryCPU: Intel Core i9-13900K or AMD Ryzen 9 7950X3D
developer_boardGPU: NVIDIA GeForce RTX 4090 (24GB) or AMD Radeon RX 7900 XTX (24GB)
laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 (Future flagship model).
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP). (A future flagship RTX 5080/5090 Laptop GPU would be required for a native-like experience).
layersRAM: 32 GB
saveStorage (Tier): 150 GB NVMe SSD
2160p (UHD/4K) - Ultra 4K (~30-60 FPS, High/Ultra Preset) (High/Ultra Preset)
CPU: Desktop CPU recommendation for 4K.
CPU (Laptop): Estimated top-tier laptop CPUs for 4K, GPU is primary factor.
GPU: Original desktop GPU recommendation for 4K/60 often involved multi-GPU. A single powerful card is the modern approach.
GPU (Laptop): Estimated highest-end laptop GPUs (for the era) needed for 4K. Modern high-end laptop GPUs offer significantly better 4K performance.
RAM: 16GB RAM required, 32GB can offer smoother experience on modern 4K systems.
Storage: SSD required.
memoryCPU: Intel Core i7-6700K @ 4.0 GHz or AMD Ryzen 7 1700X @ 3.4 GHz or equivalent (or newer)
developer_boardGPU: NVIDIA GeForce GTX 1080 SLI / NVIDIA GeForce RTX 2070 SLI or AMD RX Vega 56 CFX (Official 4K60 targets often listed SLI/CFX for older games, a single powerful modern card is better). A single GTX 1080 Ti / RTX 2080 was more realistic for single card 4K/High.
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 7 4800H equivalent or better. **Modern high-performance laptop CPUs (Intel Core i7/i9 HX-series, AMD Ryzen 7/9 HS/HX-series) are recommended for 4K gaming.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080/Ti Mobile, RTX 4080/4090 Mobile) will comfortably run the game at 4K with High/Ultra settings, often achieving 60 FPS or more. An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile can achieve playable 4K at adjusted settings.**
layersRAM: 16 GB
saveStorage (Tier): 30 GB SSD.
save Overall Storage
Spec: 150 GB available space (NVMe SSD Mandatory)
Note: A fast NVMe SSD will be mandatory for the seamless world streaming and detailed textures expected from an Unreal Engine 5 title of this scale.
Type: NVMe
Spec: 30 GB available space (SSD Recommended).
Note: SSD is strongly recommended for faster load times, especially with frequent travel between Hope County and Expedition locations.
Type: SSD
desktop_windows Operating System
Spec: Windows 11 64-bit
Explanation: A 64-bit version of Windows 11 will likely be the recommended OS for a 2026 release to best utilize modern hardware and features like DirectStorage.
Spec: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
Explanation: Only 64-bit Windows 7 or newer is supported. Windows 10/11 64-bit recommended for modern hardware.
gamepad DirectX Version
Spec: DirectX 12 Ultimate
Explanation: DirectX 12 Ultimate will be required for advanced graphical features such as mesh shading, sampler feedback, and full ray tracing support (lumen and nanite).
Spec: DirectX 11
Explanation: DirectX 11 is required.
info_outline Other Game Notes
  • SPECULATIVE SYSTEM REQUIREMENTS for The Witcher IV (Project Polaris), a future AAA open-world RPG built on Unreal Engine 5, targeting a late 2026 release. These are estimations based on technology trends as of mid-2025 and are subject to change upon official announcement.
  • Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, which is heavily dependent on TGP (Total Graphics Power) and a robust cooling solution. **A high-end gaming laptop from 2025-2026 will be necessary for an optimal experience.**
  • Laptop Consideration: G P U T G P Impact: Maximum TGP for the laptop's GPU will be critical to achieve stable framerates at higher settings.
  • Laptop Consideration: Advanced Cooling Thermals: A high-performance cooling system (vapor chamber, multiple heat pipes, liquid metal) will be essential to prevent thermal throttling during demanding gameplay in the dense open world.
  • Laptop Consideration: C P U Performance Sustain: A flagship mobile CPU (e.g., future Intel Core i9 HX / AMD Ryzen 9 HX series) will be needed to handle the complex systems, AI, and world streaming of a next-gen Witcher game.
  • Laptop Consideration: R A M Configuration Speed: 32GB of fast DDR5/DDR6 RAM in a dual-channel configuration will likely be the recommended standard for a smooth experience.
  • Laptop Consideration: Display Panel G P U Pairing: A high-resolution (1440p+) and high-refresh-rate (120Hz+) display will require a top-tier mobile GPU and reliance on upscaling technologies to be fully utilized.
  • Laptop Consideration: M U X Switch Optimus: A MUX Switch or NVIDIA Advanced Optimus will be crucial for maximizing performance.
  • Laptop Consideration: Driver Updates O S Optimization: Game Ready drivers specifically optimized for this title upon release will be essential.
  • Optimization Detail: Upscaling Tech: Will feature support for the latest versions of NVIDIA DLSS, AMD FSR, and Intel XeSS with Frame Generation, which will be essential for achieving target framerates at high resolutions and with ray tracing enabled.
  • Optimization Detail: Key Settings Impact: Resolution, Ray Tracing Quality (Lumen/Shadows/Reflections), Nanite Geometry Detail, Virtual Shadow Map Quality, Global Illumination, and Texture Quality will be the most performance-intensive settings.
  • Game Name: The Witcher IV
  • Official system requirements from Ubisoft (as of game launch). Performance can vary depending on specific hardware, settings, and background applications. An SSD is strongly recommended for optimal performance. The game shares a similar performance profile to Far Cry 5, though the vibrant 'superbloom' aesthetic can sometimes be demanding in dense areas.
  • Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable. Performance on laptops is also heavily influenced by cooling and the GPU's Total Graphics Power (TGP). The estimated laptop specs below are approximate and reflect performance tiers for the game's original release period. **Modern laptop GPUs (NVIDIA RTX 30-series, RTX 40-series, and newer AMD equivalents) will significantly exceed these original recommendations and offer excellent performance across all resolutions, similar to Far Cry 5.**
  • Laptop Consideration: G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
  • Laptop Consideration: Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
  • Laptop Consideration: C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch (if available) or ensuring the dedicated GPU is prioritized over integrated graphics (via NVIDIA Control Panel/AMD Software) is recommended for optimal framerates.
  • Optimization Detail: Key Settings Impact: Texture Quality, Shadow Quality, Water Quality, Volumetric Fog, and Anti-Aliasing heavily impact performance. The game is graphically similar to Far Cry 5, but the post-apocalyptic environment features dense foliage and unique particle effects that can be demanding.
  • Game Name: Far Cry New Dawn
build Optimization Details
  • Upscaling Tech: Will feature support for the latest versions of NVIDIA DLSS, AMD FSR, and Intel XeSS with Frame Generation, which will be essential for achieving target framerates at high resolutions and with ray tracing enabled.
  • Key Settings Impact: Resolution, Ray Tracing Quality (Lumen/Shadows/Reflections), Nanite Geometry Detail, Virtual Shadow Map Quality, Global Illumination, and Texture Quality will be the most performance-intensive settings.
  • Key Settings Impact: Texture Quality, Shadow Quality, Water Quality, Volumetric Fog, and Anti-Aliasing heavily impact performance. The game is graphically similar to Far Cry 5, but the post-apocalyptic environment features dense foliage and unique particle effects that can be demanding.
laptop Laptop Considerations
  • G P U T G P Impact: Maximum TGP for the laptop's GPU will be critical to achieve stable framerates at higher settings.
  • Advanced Cooling Thermals: A high-performance cooling system (vapor chamber, multiple heat pipes, liquid metal) will be essential to prevent thermal throttling during demanding gameplay in the dense open world.
  • C P U Performance Sustain: A flagship mobile CPU (e.g., future Intel Core i9 HX / AMD Ryzen 9 HX series) will be needed to handle the complex systems, AI, and world streaming of a next-gen Witcher game.
  • R A M Configuration Speed: 32GB of fast DDR5/DDR6 RAM in a dual-channel configuration will likely be the recommended standard for a smooth experience.
  • Display Panel G P U Pairing: A high-resolution (1440p+) and high-refresh-rate (120Hz+) display will require a top-tier mobile GPU and reliance on upscaling technologies to be fully utilized.
  • M U X Switch Optimus: A MUX Switch or NVIDIA Advanced Optimus will be crucial for maximizing performance.
  • Driver Updates O S Optimization: Game Ready drivers specifically optimized for this title upon release will be essential.
  • G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
  • Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
  • C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
  • M U X Switch Optimus: Using a MUX switch (if available) or ensuring the dedicated GPU is prioritized over integrated graphics (via NVIDIA Control Panel/AMD Software) is recommended for optimal framerates.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop GPU (8GB, High TGP).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop GPU (8GB, High TGP).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop GPU (8GB, High TGP).
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
MSI Titan 18 HX AI (2025) with RTX 5080
MSI Titan 18 HX AI (2025) with RTX 5080
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080

For The Witcher IV Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop GPU (8GB, High TGP).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop GPU (8GB, High TGP).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop GPU (8GB, High TGP).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop GPU (8GB, High TGP).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop GPU (8GB, High TGP).
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop GPU (8GB, High TGP).
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop GPU (8GB, High TGP).
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop GPU (8GB, High TGP).
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop GPU (8GB, High TGP).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop GPU (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop GPU (8GB, High TGP).

For Far Cry New Dawn Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 Mobile (3GB
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 Mobile (3GB
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 Mobile (3GB
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 Mobile (3GB
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
MSI Titan 18 HX AI (2025) with RTX 5080
MSI Titan 18 HX AI (2025) with RTX 5080
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
Lenovo Legion Pro 7i (2025) with RTX 5080
Lenovo Legion Pro 7i (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
GIGABYTE AORUS Master 16 (2025) with RTX 5080
GIGABYTE AORUS Master 16 (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX
ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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