Select Games to Compare

search close
search close

Select up to 2 games to compare side-by-side.

STAR WARS Jedi: Survivor vs Far Cry 6

info General Information
Release Date
Apr 28, 2023 Oct 7, 2021
Developer
Respawn Entertainment Ubisoft Toronto, Ubisoft Montreal, Ubisoft Kyiv, Ubisoft Shanghai, Ubisoft Berlin, Ubisoft Philippines, Ubisoft Bucharest, Ubisoft Pune, Ubisoft Odesa, Ubisoft Winnipeg, Ubisoft Montpellier, Ubisoft Quebec, Red Storm Entertainment
Publisher
Electronic Arts Ubisoft
Genre(s)
Action-Adventure, Souls-like (elements), Metroidvania, Third-Person Action-Adventure, Open World, First-Person Shooter
Engine
Unreal Engine 4 Dunia 2 Engine
stars Ratings & Price
Content Rating
Teen Mature 17+
Avg. User Rating
4.6 / 5.0 3.8 / 5.0
Current Price (USD)
$69.99 $59.99
tune Key Specs
Quick Highlights
  • Perspective: Third-Person
  • Multiplayer: None (Single-Player Only)
  • Setting: Various Planets in the Star Wars Galaxy (Koboh, Jedha, Coruscant, etc.), 9 BBY
  • Platforms: PC (Windows), PlayStation 5, Xbox Series X|S
  • Unique Feature: Five Lightsaber Stances, Expanded Force Abilities, Larger Semi-Open World Planets, Mounts, Deep Character Customization (Cal, Lightsaber, BD-1), High Republic Era Lore.
  • Perspective: First-Person (Third-Person in safe zones and during some Supers/cutscenes)
  • Multiplayer: Cooperative (2 player online for campaign and Special Operations)
  • Setting: Yara (Fictional Caribbean Island, inspired by Cuba)
  • Platforms: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Stadia, Amazon Luna
sports_esports Gameplay & Mechanics
Companions/Followers
  • BD-1: Cal's constant and indispensable companion. BD-1 provides healing via Stim Canisters, projects a holographic map, hacks terminals and droids, fires electro-darts, uses a Koboh Grinder to clear paths, slices certain enemy types, provides ziplines, and collects scans for the Databank. Highly customizable cosmetically.
    BD Unit Droid
  • Merrin (Temporary AI): Joins Cal as an AI-controlled combat companion during specific story missions and exploration segments. Uses powerful Nightsister magick for AoE attacks, traversal assistance (creating green bridges/paths), and can turn invisible to perform takedowns.
    Human (Nightsister from Dathomir)
  • Bode Akuna (Temporary AI): Accompanies Cal on several missions as an AI companion. Fights effectively with blasters and jetpack maneuvers, provides covering fire, and assists with co-op actions like opening heavy doors.
    Human (Mercenary)
  • Other Temporary Story Allies (e.g., Cere Junda, Greez Dritus - contextual): In specific narrative moments or combat encounters, characters like Cere or Greez might offer direct or indirect assistance, though they don't typically function as persistent combat companions in the field like Merrin or Bode.
    Human, Latero
  • Amigos: Provide combat support (attacking enemies, drawing fire), stealth assistance (distraction, silent takedowns), scouting (tagging resources/enemies), and fetching. Each Amigo has a unique main ability and unlockable perks.
    Various Animals (Dog, Alligator, Rooster, Panther, Robot Dog)
Key Collectibles
  • Priorite Shards: Shiny crystal shards found primarily on Koboh. Used as currency at Doma's Outpost Commodities shop in Rambler's Reach to purchase cosmetic items (outfits, BD-1 parts, lightsaber parts, music tracks) and other goods.
  • Jedha Scrolls: Ancient scrolls found in ruins and settlements on Jedha. Used as currency with specific vendors on Jedha (like Eno Cordova's contact) for unique items or lore.
  • Datadiscs: Data storage devices often found in High Republic era ruins or Imperial facilities, particularly on the Shattered Moon of Koboh. Can be traded to Zee at Pyloon's Saloon for Perks.
  • Treasures (Chests): Numerous chests scattered throughout all planets. Contain cosmetic items for Cal (outfit components, hairstyles, beard styles), BD-1 components, lightsaber parts, blaster parts, new material colors, or occasionally stim canister upgrades or perk slots.
  • Databank Entries (Force Echoes & BD-1 Scans): Interactable objects, terminals, or specific locations that trigger a Force Echo (revealing past events) or allow BD-1 to scan for information. These entries provide lore about the world, characters, creatures, factions, and the High Republic era, collected in Cal's databank.
  • Seed Pods (for Garden): Found by interacting with specific plants across various planets. These seeds can be given to Pili Walde on Koboh to grow in the garden atop Pyloon's Saloon, eventually yielding more plants for harvesting or cosmetic changes to the garden.
  • Fish (for Aquarium - Skoova Stev): Skoova Stev, a fisherman NPC, can be found at various fishing spots. Talking to him will have him catch a unique fish for the aquarium in Pyloon's Saloon. Each new fish adds to the aquarium's display.
  • Bounty Pucks (from Haxion Brood Bounties): Dropped by defeated Haxion Brood bounty hunters. These pucks can be turned in to Caij Vanda at Pyloon's Saloon to unlock new bounty targets, earn rewards (weapon/BD-1 parts), and progress her side quest.
  • Perks: Found in Jedi Meditation Chambers, as quest rewards, or purchased from Zee. Equippable items that provide significant passive gameplay bonuses. Cal has a limited number of perk slots, which can be increased.
  • Music Tracks: Can be purchased from Doma's shop or found in some chests. Unlocks new music tracks that can be played by the Cantina band or on the jukebox in Pyloon's Saloon.
  • USB Sticks: Found throughout Yara.
  • Criptograma Chests: Chests are found throughout the world; they require finding two matching Criptograma Charts in the vicinity to unlock.
  • Roosters: Found in specific locations or acquired as quest rewards.
  • Lore Items (Notes, Journals, Posters): Scattered throughout the world in homes, bases, camps, etc.
Key Themes
  • Survival Against the Empire
  • Jedi Identity & Burden
  • Found Family & Trust
  • The Scars of the Past
  • Hope & Despair
  • Ancient Mysteries (High Republic)
  • The Dark Side's Lure
  • Rebellion
  • Exploration & Discovery
  • Dictatorship
  • Revolution
  • Guerrilla Warfare
  • Tropical
  • Political
  • Oppression
  • Freedom
  • Resistance
colorize Combat & Gear
Weapons Overview
  • Lightsaber (Single Blade Stance): Energy Sword (Versatile Melee)
    Cal's primary weapon. The standard single blade stance offers a balance of attack speed, damage, and defense. Customizable with various emitters, switches, grips, and pommels (cosmetic) and blade colors.
  • Lightsaber (Double-Bladed Stance): Energy Sword (Crowd Control Melee)
    Transforms the lightsaber into a double-bladed staff, excellent for fending off multiple enemies with wide, sweeping attacks. Good for defensive maneuvers.
  • Lightsaber (Dual Wield Stance): Energy Swords (Fast Melee, Offensive)
    Cal wields two lightsabers (his own and a shoto, or Cere's lightsaber temporarily). This stance focuses on rapid attacks and aggressive combos, allowing for quick follow-ups but often sacrificing some defense. Can cancel out of attacks into a parry.
  • Lightsaber (Blaster Stance): Energy Sword & Blaster Pistol (Hybrid Melee/Ranged)
    A new stance where Cal combines lightsaber attacks with a blaster pistol for ranged shots. Allows for unique combos integrating both melee and ranged pressure. The blaster has limited, recharging ammo.
  • Lightsaber (Crossguard Stance): Energy Sword (Heavy Melee, High Damage)
    A new stance where Cal uses a lightsaber with a crossguard (similar to Kylo Ren's), focusing on powerful, deliberate, and heavy-hitting attacks that can break enemy guards. Slower attack speed but high damage output.
  • Force Powers (Push, Pull, Slow, Lift, Slam, Confusion, Tame): Telekinetic/Mental Abilities
    Cal's connection to the Force allows him to manipulate objects and enemies. Push and Pull are used for combat and puzzles. Slow temporarily freezes enemies or objects. Lift and Slam are powerful AoE attacks. Confusion can turn enemies against each other. Tame allows Cal to pacify and ride certain creatures.
  • BD-1's Gadgets (Stim Canisters, Electro-Dart, Grinder, Koboh Grinder, Hacking Droids): Droid Utility/Support
    Cal's droid companion, BD-1, can be upgraded to deploy stim canisters for healing, fire electro-darts to power conduits or stun enemies, hack enemy droids to fight for Cal, and use a grinder to clear obstacles or create paths.
  • Standard Firearms: Various (Pistols, Rifles, SMGs, Shotguns, Sniper Rifles, LMGs)
    Conventional weapons found and used by both FND and guerrilla forces. Extensive customization with mods, scopes, and ammo types (Soft-Target, Armor-Piercing, etc.).
  • Resolver Weapons: Unique/Gadget
    Improvised weapons with powerful, often unique functions. Examples: Tostador (Flamethrower), Zeusito (EMP), Discos Locos (CD Launcher). Crafted at workbenches using Uranium.
  • Supremo Backpacks: Gadget/Ability (Ultimate)
    Backpacks granting powerful, tactical ultimate abilities on a cooldown. Examples: Exterminador (Homing Rockets), Volta (EMP Shockwave), Triador (See through walls and allow La Varita to shoot through). Each has custom gadget slots and mods.
  • Bows: Ranged (Stealth)
    Silent ranged weapons ideal for stealthy takedowns. Different arrow types (standard, explosive) can be crafted and used.
  • Melee Weapons: Melee
    Used for close-quarters combat and stealth takedowns. Often tied to gear perks.
Armor / Gear Sets
  • Outfits (Jacket, Shirt, Pants - Cosmetic Sets): Cal Kestis can equip various cosmetic clothing items. These are typically unlocked as full sets (Jacket, Shirt, Pants) or individual pieces found in chests or purchased from vendors. Examples include the 'Survivor' outfit, 'Jedi' robes, 'Bandolier' set, etc. These are purely cosmetic and do not provide stat bonuses. Colors and materials can often be customized.
  • Ponchos (Removed as primary cosmetic, some outfit components resemble them): While the dedicated poncho slot from Fallen Order is gone, some jacket or shirt components in Survivor have a poncho-like aesthetic.
  • Hairstyles & Beards: Cal's hairstyle and beard can be customized at specific interaction points (e.g., mirror in the Mantis or Pyloon's Saloon) or when finding new styles. These are purely cosmetic.
  • BD-1 Components (Head, Body, Legs, Photoreceptors, Audio Sensors): BD-1's appearance can be customized with various components found in chests or as rewards. These are purely cosmetic.
  • Lightsaber Components (Emitter, Switch, Grip, Pommel, Materials, Colors): Extensive cosmetic customization for Cal's lightsaber(s) at workbenches. Players can collect numerous parts and materials to create a unique look. Blade color can also be changed.
  • Blaster Components (Barrel, Body, Grip - for Blaster Stance): Cosmetic customization for the blaster pistol used in the Blaster Stance. Parts are found or purchased.
  • Perks (Equippable): While not 'armor,' Perks function similarly to Talismans in other RPGs. Cal can find and equip a limited number of Perks that provide significant passive gameplay bonuses (e.g., increased lightsaber damage, more health from stims, faster Force regeneration). Perk slots are unlocked by finding specific characters or completing Jedi Meditation Chambers.
  • Gear Pieces: [object Object]
  • Outfits: [object Object]
Outfits/Customization
  • Outfits (Jacket, Shirt, Pants Components): Cal can equip various cosmetic clothing items, typically divided into Jacket, Shirt, and Pants slots. These are found in chests, purchased from vendors, or earned as rewards. Examples include the 'Survivor' set (default), 'Jedi' robes, 'Outlaw' attire, 'Commander' uniform, and many more. Color palettes for each component can often be changed.
  • Hairstyles & Beards: Cal's hairstyle and facial hair can be customized at specific interaction points (e.g., mirror in the Mantis or Pyloon's Saloon) or when new styles are found as collectibles. Options range from short cuts and stubble to longer hair and full beards.
  • BD-1 Customization (Components & Materials): BD-1's appearance is highly customizable. Players can find or purchase different components for BD-1's Head, Body, and Legs, as well as various material sets (paints/textures) to apply to these components.
  • Lightsaber Customization (Emitters, Switches, Grips, Pommels, Materials, Blade Colors): Extensive cosmetic customization for Cal's lightsaber(s) at workbenches. Players can collect numerous parts for each section of the lightsaber hilt and choose from various metal or material types. Multiple lightsaber blade colors (blue, green, purple, yellow, orange, white, magenta, cyan, indigo - red unlocked in NG+) are available.
  • Blaster Customization (Barrel, Body, Grip - for Blaster Stance): Cosmetic customization for the blaster pistol used in the Blaster Stance. Players can find or purchase different barrels, bodies, and grips, and apply various material finishes.
  • Gear Outfits: Modular system where players equip headwear, upper body, lower body, foot, and wrist gear pieces. Appearance of each piece is distinct and contributes to the overall look. Full gear sets offer themed appearances.
  • Cosmetic Outfits: Full body outfits that change Dani's appearance completely. Do not affect gear stats or perks. Acquired through editions, progression, or store.
trending_up Progression & Upgrades
Skills & Progression
N/A

Ability progression is tied to collected Gear pieces and weapon modifications rather than traditional skill trees tied to player XP. Players increase their rank by earning XP, which unlocks access to better gear and weapons from vendors. Resolver weapons and Supremo backpacks provide unique, powerful active abilities and are crafted/upgraded at workbenches using gathered resources like Depleted Uranium.

public World & Exploration
World & Level Design
N/A

Yara is the largest Far Cry setting to date, a vast open world featuring diverse environments: jungles, beaches, rural areas, and the urban capital city of Esperanza. The world is divided into main regions, each controlled by a member of Castillo's regime and containing various activities like FND bases (outposts), checkpoints, and treasure hunts.

Playable Vehicles
  • Mantis (Starship): Primary Interplanetary Transport / Mobile Hub
    Cal Kestis's starship, piloted by Greez Dritus. Used to travel between the different planets in the game. Serves as a mobile hub where Cal can rest, customize his lightsaber and appearance, interact with his crew, and access the galaxy map.
  • Nekko (Mount)
  • Spamel (Mount)
  • Relter (Gliding Creature)
  • Ascension Cable (Grappling Hook): Traversal Tool (Personal Gear)
    A wrist-mounted grappling hook that allows Cal to latch onto specific points to swing across gaps, pull himself towards ledges, or quickly ascend vertical surfaces. Essential for navigating complex environments.
  • Ziplines & Wall-Running Surfaces: Fixed Traversal Elements
    Environmental elements used for quick traversal. Ziplines allow for rapid movement between points. Specific surfaces allow Cal to perform wall-runs, often in sequence with jumps and Force abilities.
  • Cars, Trucks, ATVs: Land Vehicle
    Various civilian and militarized ground vehicles for traversal and combat. Some can be equipped with weapons. Custom rides can be stored and summoned.
  • Boats and Watercraft: Water Vehicle
    Used for traversing Yara's coastal areas and rivers. Includes fast patrol boats and other watercraft. Some are armed.
  • Aircraft (Helicopters, Planes): Air Vehicle
    Includes various types of helicopters (gunships, transport) and planes (propeller, potentially jets). Used for fast travel, combat, and accessing certain areas.
  • Horses: Land (Animal Mount)
    Can be ridden for faster traversal across land, especially in rural and jungle areas. Provide a quieter means of approach compared to vehicles.
Notable Fauna/Mounts
N/A
  • Guapo: Alligator
    Amigo (Combat/Tank)
  • Chorizo: Dachshund
    Amigo (Stealth/Distraction)
  • Boom Boom: Dog
    Amigo (Scouting/Resource)
  • Oluso: Black Panther
    Amigo (Stealth/Combat)
  • Chicharrón: Rooster
    Amigo (Aggressive Combat)
book Story & Characters
Main Characters
  • Cal Kestis: Protagonist / Jedi Knight
    The main playable character. Five years after Fallen Order, Cal is a more experienced Jedi Knight still fighting the Empire. He seeks a safe haven (Tanalorr) and grapples with the temptation of the dark side and the responsibilities of a leader.
  • BD-1: Companion / BD Unit Droid
    Cal's loyal and resourceful droid companion. BD-1 assists with hacking, scanning, deploying stim canisters for healing, projecting holographic maps, and providing emotional support. Highly customizable cosmetically.
  • Cere Junda: Ally / Former Jedi Master / Anchorite Leader
    Cal's former mentor. She has established a hidden archive on Jedha dedicated to preserving Jedi knowledge and aiding those persecuted by the Empire. A powerful Force user and guiding figure.
  • Greez Dritus: Ally / Latero Pilot / Saloon Owner
    The four-armed Latero pilot of the Mantis starship and owner of Pyloon's Saloon on Koboh. Provides transport, comic relief, and a home base for Cal's crew.
  • Merrin: Ally / Nightsister / Potential Romantic Interest
    A Nightsister from Dathomir who joined Cal's crew in Fallen Order. Her magick abilities have grown, and she plays a crucial role in assisting Cal, offering a unique perspective and becoming a potential romantic interest.
  • Bode Akuna: Ally (Initially) / Antagonist / Mercenary with a Secret
    A new character who initially presents himself as a gun-for-hire fighting the Empire alongside Cal. He has a daughter, Kata, and his motivations and allegiances are slowly revealed, leading to a significant and tragic antagonistic role.
  • Dagan Gera: Antagonist / Fallen High Republic Jedi Master
    A Jedi Master from the High Republic era who was betrayed and left in stasis. Freed by Cal, he is consumed by bitterness and a desire to reclaim Tanalorr, becoming a formidable Force-wielding antagonist.
  • Rayvis: Antagonist / Gen'Dai Warlord / Leader of Bedlam Raiders
    An ancient and incredibly durable Gen'Dai warrior, leader of the Bedlam Raiders on Koboh, and Dagan Gera's enforcer. He seeks a worthy death in battle.
  • Ninth Sister (Masana Tide - Mentioned/Holocron): Antagonist (Imperial Inquisitor - from Fallen Order)
    While defeated in Fallen Order, her presence and the threat of other Inquisitors still loom.
  • Various supporting characters on Koboh & Jedha: Quest Givers, Merchants, Civilians
    Includes characters like Zee (High Republic droid), Caij Vanda (bounty puck missions), Mosey (saloon regular), Skoova Stev (fisherman), and members of the Anchorites and various prospectors.
  • Dani Rojas: Protagonist
    A Yaran native, either male or female (chosen by the player), who becomes a key guerrilla fighter in the revolution against Castillo's regime. Fully voiced and has a personal stake in the conflict.
  • Antón Castillo: Main Antagonist
    "El Presidente" of Yara, a brutal dictator portrayed by Giancarlo Esposito. He rules with an iron fist, attempting to restore Yara's past glory through brutal exploitation and training his son Diego to succeed him.
  • Diego Castillo: Supporting Antagonist / Pivotal Figure
    Antón's teenage son, who is torn between following his father's footsteps and a potential different path. His relationship with Antón and role in the regime's future are central to the story.
  • Clara Garcia: Supporting Character
    The passionate and strategic leader of Libertad, the main guerrilla movement players align with. Aims to free Yara and establish a true democracy.
  • Juan Cortez: Supporting Character
    A former KGB spy and the Libertad's eccentric spymaster and weapons expert. He supplies Dani with Resolver weapons, Supremos, and gadgets, believing the revolution needs overwhelming firepower and ingenuity.
  • Various Regional Leaders (Guerrillas / Antagonists): Supporting Characters / Antagonists
    Characters leading guerrilla factions in different regions of Yara (Madrugada, Valle de Oro, El Este) or acting as sub-commanders within Castillo's regime. Dani interacts with them to unite forces against Antón.
Example Missions
  • Main Story Quests (Cal's Journey for Tanalorr)
    A series of narrative-driven quests following Cal Kestis's efforts to find the hidden planet of Tanalorr, a potential safe haven from the Empire. This involves reuniting with his crew, exploring ancient High Republic ruins, confronting Dagan Gera and the Bedlam Raiders, dealing with Imperial forces, and making difficult choices regarding his path and the dark side.
  • Rumors (Major Side Quests & Character Arcs)
    Optional multi-part questlines often initiated by talking to NPCs in Pyloon's Saloon or other settlements. These 'Rumors' delve deeper into the lore of planets like Koboh and Jedha, explore the backstories of supporting characters, or lead to valuable rewards like Perks, Stim Canisters, or unique encounters (e.g., investigating missing prospectors, helping Zee with High Republic research, Caij Vanda's bounty hunter missions).
  • Jedi Meditation Chambers (High Republic Puzzles)
    Optional puzzle dungeons hidden throughout Koboh and Jedha, created by Jedi of the High Republic era. Solving the environmental and Force-based puzzles within rewards Cal with a new Perk or other valuable upgrades.
  • Bounty Hunting (Caij Vanda's Missions)
    After meeting Caij Vanda, Cal can track down and defeat numerous Haxion Brood bounty hunters scattered across the galaxy. Each successful bounty rewards a Bounty Puck, which can be exchanged with Caij for blaster parts, weapon materials, or new bounty targets.
  • Force Tears (Combat & Traversal Challenges)
    Small, instanced challenges found throughout the galaxy, accessed through tears in the Force. These test Cal's combat skills against specific enemy waves or his platforming/traversal abilities. Completing them rewards XP and sometimes skill points.
  • Recruiting for Pyloon's Saloon
    Find and recruit various NPCs scattered across Koboh to become residents or patrons of Greez's saloon, Pyloon's. This can unlock new shop items, mini-games (like Holotactics), or add more life to the hub area.
  • Legendary Enemy Hunts (Optional Bosses)
    Track down and defeat unique, powerful versions of native creatures or particularly strong raiders/droids. These often guard valuable loot or are part of rumors.
  • Holotactics Mini-Game
    A holographic strategy game playable in Pyloon's Saloon against various NPC opponents. Players collect scannable enemy data to unlock units for their Holotactics roster and battle for rewards.
  • Du or Die: main
    Complete this early main story mission on Isla Santuario to escape the initial area and unlock Resolver weapons, Supremo backpacks, and cooperative multiplayer.
  • Operation Libertad: main
    Main story missions focusing on uniting the disparate guerrilla factions across Yara and working towards the eventual confrontation with Antón Castillo.
  • Special Operations
    Separate, replayable cooperative missions launched from guerrilla camps. These are distinct from the main campaign and offer unique challenges and rewards.
  • Yaran Stories (Side Quests): side
    Numerous side quests received from characters throughout Yara, involving various objectives like sabotaging FND operations, helping civilians, or discovering secrets.
  • Treasure Hunts
    Environmental puzzles and platforming challenges leading to hidden caches with valuable loot, often including unique weapons or gear.
  • DLC: Vaas: Insanity, Pagan: Control, Joseph: Collapse
    Story expansions accessible from the main menu, where players delve into the minds and pasts of iconic Far Cry villains in a roguelite-inspired format.
  • DLC: Lost Between Worlds
    A standalone expansion with a unique story and gameplay, focusing on Dani exploring mysterious fractured dimensions after stumbling upon an alien artifact.
people Multiplayer
Multiplayer Details

STAR WARS Jedi: Survivor is a purely single-player experience. There are no multiplayer modes.

Features a two-player online cooperative mode for the main campaign and separate cooperative Special Operations missions accessible from camps.

extension Editions & DLC
Available Editions

Available in Standard Edition and Deluxe Edition. Deluxe Edition included cosmetic items: 'Galactic Hero' Cosmetic Pack (Scoundrel outfit, Rugged BD-1 skin, DL-44 Blaster set) and 'New Hero' Cosmetic Pack (Rebel Hero outfit, BD-Astro BD-1 skin, Rebel Hero Lightsaber set). Pre-order bonuses often included 'Jedi Survival' Cosmetic Pack.

Available in Standard, Deluxe, Gold, and Game of the Year Editions. Deluxe includes the Ultimate Pack (cosmetic items). Gold includes the Season Pass (3 villain DLCs and Far Cry 3: Blood Dragon Classic Edition). Game of the Year includes the base game, Season Pass, Ultimate Pack, and the Lost Between Worlds expansion.

Post-Launch Content / DLC

As of mid-2024, no major story DLC or expansions have been announced. Post-launch support has focused on patches for performance improvements, bug fixes, and adding features like New Game+ and accessibility options.

Post-launch support includes a Season Pass with three major DLCs focused on past Far Cry villains (Vaas: Insanity, Pagan: Control, Joseph: Collapse). A standalone expansion, 'Lost Between Worlds', was also released, adding a new storyline and area. Free updates added Special Operations, crossover missions (e.g., Danny Trejo, Stranger Things, Rambo), New Game Plus, and other features.

help_outline FAQ
Frequently Asked Questions
  • Q: Is STAR WARS Jedi: Survivor a direct sequel to Jedi: Fallen Order?
    A: Yes, STAR WARS Jedi: Survivor is a direct sequel, taking place five years after the events of STAR WARS Jedi: Fallen Order and continuing the story of Cal Kestis and his crew.
  • Q: Do I need to play Jedi: Fallen Order before Jedi: Survivor?
    A: It is highly recommended. Jedi: Survivor heavily builds upon the characters, relationships, and plot threads established in Fallen Order. While there's a recap option, playing the first game provides crucial context and significantly enhances the emotional impact and understanding of the sequel.
  • Q: How many lightsaber stances are there in Jedi: Survivor?
    A: There are five distinct lightsaber stances that Cal can master and switch between: Single Blade, Double-Bladed, Dual Wield, Blaster Stance (lightsaber and blaster pistol), and Crossguard Stance (heavy, powerful attacks).
  • Q: Is Jedi: Survivor an open-world game?
    A: Jedi: Survivor features several large, semi-open world planets that players can explore. These areas are significantly more expansive than in Fallen Order, with more side content and freedom of movement, but the game still guides players through a main narrative path across these planets. It's more 'wide-linear' with large explorable hubs rather than a completely seamless single open world like some other titles.
  • Q: Are there mounts in Jedi: Survivor?
    A: Yes, Cal can tame and ride certain native creatures on planets like Koboh (e.g., Nekko, Spamel) for faster ground traversal and accessing new areas.
  • Q: Does Jedi: Survivor have fast travel?
    A: Yes, players can fast travel between discovered Meditation Points within a planet and also use the Mantis to travel between different planets. Some planets also have specific fast travel networks (like Relter glides on Koboh).
  • Q: Is Far Cry 6 open world?
    A: Yes, Far Cry 6 features a large open world called Yara, the largest in the series to date.
  • Q: Can I play as a female character?
    A: Yes, players can choose to play as either a male or female Dani Rojas at the start of the game.
  • Q: Is there multiplayer in Far Cry 6?
    A: Yes, it supports two-player online cooperative multiplayer for the main campaign and Special Operations. There is no competitive multiplayer beyond Arcade maps (if applicable to this version/mode) or local co-op.
  • Q: Does Far Cry 6 have ray tracing?
    A: Yes, the PC version supports DirectX Raytracing for enhanced shadows and reflections.
  • Q: Are there different animal companions (Amigos) in the game?
    A: Yes, players can recruit several different animal Amigos, each with unique abilities that assist in gameplay.
  • Q: Does Far Cry 6's story relate to previous games?
    A: Far Cry 6 features thematic connections and Easter eggs related to previous games, particularly regarding its villains (through DLC). While there are fan theories (e.g., about Diego and Vaas), the main story of Far Cry 6 is standalone, set after FC5/New Dawn.
  • Q: Can I free the entire map in co-op?
    A: Yes, the full main campaign and world activities (like liberating FND bases) can be played in two-player online co-op. Story progress is saved for the host only, but guests keep acquired items and progression.
build Technical Details
Graphics & Visual Fidelity

Developed on Unreal Engine 4, the game showcases stunning visuals with highly detailed character models, diverse and lush planetary environments, advanced lighting, and spectacular Force effects. Features significant improvements in scope and fidelity over Fallen Order. Ray tracing options are available on PC and current-gen consoles, enhancing reflections and shadows.

Utilizes the Dunia 2 engine to render a visually rich open world with dense vegetation, urban environments, dynamic weather, and lighting. Supports DirectX Raytracing for enhanced shadows and reflections on PC. Features detailed character models and animations.

Audio & Soundtrack

Original score composed by Stephen Barton and Gordy Haab, featuring epic orchestral themes in the classic Star Wars tradition, with motifs for characters, locations, and emotional beats. Sound design is immersive, with iconic lightsaber sounds, blaster effects, distinct creature vocalizations, and rich environmental audio.

Features an original score composed by Pedro Bromfman. Includes in-game radio stations with a variety of Latin music genres. Sound design emphasizes the environment and dynamic shifts during combat or stealth.

User Interface (UI/UX)

Features a third-person HUD displaying health, Force meter, stim canister count, and equipped lightsaber stance. Enemy health and stagger bars are shown. BD-1 provides a holographic map and access to menus for skills, customization, database, and objectives. Navigation often relies on environmental cues and BD-1's map.

Standard first-person HUD showing health, ammo, mini-map, and objectives. Includes menus for inventory, map, gear loadouts, crafting, and abilities. Designed to provide essential information without being overly cluttered during intense action.

Accessibility Options

Offers a robust suite of accessibility options, including customizable controls (full remapping on PC), extensive subtitle and caption customization, options to simplify QTEs and button holds, navigation assist (ping system), combat accessibility (slow-motion during combat puzzles, auto-target), colorblind modes, audio cues, and various gameplay difficulty modifiers.

Includes customizable controls (remapping, aim assist), adjustable difficulty settings, and various subtitle options (size, background).

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset, FSR/DLSS Quality likely needed) (High Preset (FSR/DLSS Quality often needed for consistent 60 FPS))
CPU: Recommended desktop CPU for 1080p/60FPS High settings.
CPU (Laptop): High-end laptop CPUs due to CPU intensity and open areas.
GPU: Recommended desktop GPU for 1080p/60FPS High.
GPU (Laptop): Performance-focused laptop GPUs. 8GB VRAM crucial.
RAM: 16GB RAM strongly recommended.
Storage: NVMe SSD strongly recommended.
memoryCPU: Intel Core i5-11600K (6 core/12 thread) or AMD Ryzen 5 5600X (6 core/12 thread)
developer_boardGPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better. **Modern Intel Core i7/i9 H/HX / AMD Ryzen 7/9 HS/HX series are ideal.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4060 Mobile (8GB, High TGP). **An RTX 3070 Ti Mobile or RTX 4070 Mobile would offer a more consistent experience.**
layersRAM: 16 GB
saveStorage (Tier): 155 GB NVMe SSD
1080p (Full HD) - Minimum (1080p ~30 FPS, Low Preset, FSR may be needed) (Low Preset, FSR possibly needed)
CPU: Minimum desktop CPU for lower settings.
CPU (Laptop): Estimated laptop CPU equivalent. Stronger CPU recommended.
GPU: Minimum desktop GPU for lower settings.
GPU (Laptop): Estimated laptop GPUs. 8GB VRAM is ideal even for minimum.
RAM: 8GB absolute minimum, but 16GB strongly stated as recommended by developers.
Storage: SSD is mandatory.
memoryCPU: Intel Core i7-7700 (4 core/8 thread) or AMD Ryzen 5 1400 (4 core/8 thread)
developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) or AMD Radeon RX 580 (8GB)
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 5 3600 (Laptop equivalent) or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 2060 Mobile (6GB). **An RTX 3050 Ti Mobile or RTX 4050 Mobile (High TGP) would be a better starting point.**
layersRAM: 8 GB
saveStorage (Tier): 155 GB SSD
1080p (Full HD) - Recommended (~60 FPS, High Preset) (High Preset, DirectX Raytracing Off)
CPU: Recommended desktop CPU for 1080p at 60 FPS.
CPU (Laptop): Estimated mid-range to high-end laptop CPUs for smoother 1080p gameplay. Modern laptop CPUs will easily exceed this.
GPU: Recommended desktop GPU for 1080p at 60 FPS.
GPU (Laptop): Estimated performance-focused laptop GPUs for recommended 1080p. Modern RTX 3060/4060 Mobile at high TGPs will perform at or above this level.
RAM: Recommended RAM for smoother performance.
Storage: SSD strongly recommended.
memoryCPU: AMD Ryzen 5 3600X @ 3.8 GHz or Intel Core i7-7700 @ 3.6 GHz
developer_boardGPU: AMD RX Vega 64 (8 GB) or NVIDIA GeForce GTX 1080 (8 GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (High TGP) / RTX 3060 Mobile (6-8GB, High TGP) / AMD Radeon RX 5700M equivalent or better
layersRAM: 16 GB
saveStorage (Tier): 60 GB HDD (SSD Recommended)
1080p (Full HD) - Minimum (~30 FPS, Low Preset) (Low Preset, DirectX Raytracing Off)
CPU: Minimum desktop CPU for 1080p at 30 FPS.
CPU (Laptop): Estimated laptop CPU equivalent for minimum 1080p performance. Performance varies.
GPU: Minimum desktop GPU for 1080p at 30 FPS.
GPU (Laptop): Estimated laptop GPUs for minimum performance targets. Performance depends on TGP.
RAM: Minimum RAM requirement.
Storage: HDD is minimum, SSD recommended.
memoryCPU: AMD Ryzen 3 1200 @ 3.1 GHz or Intel Core i5-4460 @ 3.2 GHz
developer_boardGPU: AMD RX 460 (4 GB) or NVIDIA GeForce GTX 960 (4 GB)
laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 3 3300U equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB) / GTX 1650 Mobile / AMD Radeon RX 560M equivalent or better
layersRAM: 8 GB
saveStorage (Tier): 60 GB HDD (SSD Recommended)
1440p (QHD/2K) - High Performance (Estimated 1440p ~60 FPS, High/Ultra Preset, No RT, Upscaling Quality/Balanced) (High/Ultra Preset, Ray Tracing OFF, Upscaling Quality or Balanced)
CPU: CPU for 1440p/60FPS High/Ultra without RT.
CPU (Laptop): Top-tier laptop CPU.
GPU: Desktop GPU for 1440p/60FPS High/Ultra. Upscaling essential.
GPU (Laptop): Flagship laptop GPUs. 12GB+ VRAM critical.
RAM: 32GB RAM essential for smoother 1440p high settings.
Storage: NVMe SSD required.
memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D (Estimated)
developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB) (Estimated)
laptop_macCPU (L): Intel Core i9-12900H / AMD Ryzen 9 6900HS/HX or better (Estimated)
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP). **An RTX 4090 Mobile would be better.**
layersRAM: 16 GB
saveStorage (Tier): 155 GB NVMe SSD
1440p (QHD/2K) - Recommended 1440p (~60 FPS, High Preset, RT On) (High Preset, DirectX Raytracing On)
CPU: Desktop CPU recommendation for 1440p with RT.
CPU (Laptop): Estimated high-performance laptop CPUs for 1440p RT.
GPU: Desktop GPU recommendation for 1440p with RT.
GPU (Laptop): Estimated high-end laptop GPUs for 1440p RT. Performance will depend heavily on RT settings and TGP. RTX 3080 Mobile and 4080 Mobile offer good performance in this tier.
RAM: 16GB RAM required.
Storage: SSD recommended. HD textures require extra space and higher VRAM.
memoryCPU: AMD Ryzen 5 5600X @ 3.7 GHz or Intel Core i5-10600 @ 4.1 GHz
developer_boardGPU: AMD RX 6900 XT (16 GB) or NVIDIA RTX 3070 (8 GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 9 6900HS/HX equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (8-16GB, High TGP) / RTX 4080 Mobile (12GB, High TGP) / AMD Radeon RX 6800M (12GB) equivalent or better
layersRAM: 16 GB
saveStorage (Tier): 60 GB HDD (SSD Recommended) + 37 GB for HD textures (optional)
1440p (QHD/2K) - Recommended 1440p (~60 FPS, Ultra Preset, No RT) (Ultra Preset, DirectX Raytracing Off)
CPU: Recommended desktop CPU for 1440p at 60 FPS.
CPU (Laptop): Estimated high-end laptop CPUs suitable for 1440p. Modern laptop CPUs will comfortably handle this.
GPU: Recommended desktop GPU for 1440p at 60 FPS.
GPU (Laptop): Estimated performance laptop GPUs for 1440p Ultra. Modern RTX 3070/4070 Mobile at sufficient TGPs will perform around or better than this.
RAM: 16GB RAM required.
Storage: SSD recommended. HD textures require extra space and higher VRAM.
memoryCPU: AMD Ryzen 5 3600X @ 3.8 GHz or Intel Core i7-9700 @ 3.6 GHz
developer_boardGPU: AMD RX 5700 XT (8 GB) or NVIDIA RTX 2070 SUPER (8 GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 SUPER Mobile (High TGP) / RTX 3070 Mobile (8GB, High TGP) / RTX 4070 Mobile (8GB, High TGP) / AMD Radeon RX 6800M equivalent or better
layersRAM: 16 GB
saveStorage (Tier): 60 GB HDD (SSD Recommended) + 37 GB for HD textures (optional)
2160p (UHD/4K) - Ultimate RT (Estimated 2160p/4K ~60 FPS, High/Ultra Preset, RT On, Aggressive Upscaling + Frame Gen Required) (High/Ultra Preset, Ray Tracing ON, Upscaling (DLSS/FSR Performance/Ultra Performance + Frame Generation))
CPU: Flagship CPU for attempting 4K/60FPS Ultimate RT.
CPU (Laptop): Absolute flagship laptop CPUs.
GPU: Flagship desktop GPU for 4K Ultimate RT, heavily reliant on DLSS/FSR with Frame Generation.
GPU (Laptop): The absolute best laptop GPU, will be pushed to its limits. Aggressive upscaling mandatory.
RAM: 32GB RAM highly recommended for 4K Ultimate RT.
Storage: NVMe SSD required.
memoryCPU: Intel Core i9-13900K or AMD Ryzen 9 7950X3D (Estimated)
developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) or AMD Radeon RX 7900 XTX (24GB) (Estimated)
laptop_macCPU (L): Intel Core i9-13980HX/14900HX / AMD Ryzen 9 7945HX3D (Estimated)
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will be extremely challenged. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be the target for a more comfortable 4K experience with high RT settings. (Highly Speculative)**
layersRAM: 32 GB
saveStorage (Tier): 155 GB NVMe SSD
2160p (UHD/4K) - Ultra 4K (~30 FPS, Ultra Preset, RT On) (Ultra Preset, DirectX Raytracing On)
CPU: Desktop CPU recommendation for 4K with RT.
CPU (Laptop): Estimated top-tier laptop CPUs for 4K, though GPU is the primary factor.
GPU: Desktop GPU recommendation for 4K with RT.
GPU (Laptop): Estimated highest-end laptop GPUs needed for 4K with RT, performance highly dependent on settings and TGP. RTX 3080 Mobile and 4080 Mobile with max VRAM will perform well here.
RAM: 16GB RAM required.
Storage: SSD recommended. HD textures require extra space and 12GB+ VRAM.
memoryCPU: AMD Ryzen 7 3700X @ 3.7 GHZ or Intel Core i7-9700K @ 3.6 GHz
developer_boardGPU: AMD RX 6800 (16 GB) or NVIDIA RTX 3080 (10 GB)
laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6980HX equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (16GB, High TGP) / RTX 4080 Mobile (12GB, High TGP)
layersRAM: 16 GB
saveStorage (Tier): 60 GB HDD (SSD Recommended) + 37 GB for HD textures (optional)
2160p (UHD/4K) - Ultra 4K (~60 FPS, Ultra Preset, RT On, HD Textures) (Ultra Preset, DirectX Raytracing On, HD Textures Enabled)
CPU: Higher-end desktop CPU recommended for 4K/60 FPS with RT and HD textures.
CPU (Laptop): Top-tier laptop CPUs for 4K/60 FPS, though GPU is the primary factor.
GPU: Desktop GPU recommendation for 4K/60 FPS with RT and HD textures. Note VRAM requirement. RTX 3080 Ti/3090/4080/4090 or RX 6900 XT/7900XT/7900XTX are better suited for consistent 4K/60 RT+HD. [4, 6]
GPU (Laptop): Highest-end laptop GPUs required for targeting 4K/60 FPS with RT and HD textures. Requires high TGP and sufficient VRAM (12GB+ for HD Textures at 4K).
RAM: 16GB RAM required.
Storage: SSD required for HD Texture Pack.
memoryCPU: AMD Ryzen 7 5800X @ 3.8 GHz or Intel Core i7-10700K @ 3.8 GHz
developer_boardGPU: AMD RX 6800 (16 GB) or NVIDIA RTX 3080 (10 GB) - VRAM NOTE: 16GB VRAM is needed for 4K HD Textures. RTX 3090 (24GB) / RX 7900XT (20GB) recommended for best experience.
laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6980HX or higher
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, High TGP) / RTX 4080 Mobile (12GB+ VRAM models) / RTX 4090 Mobile (16GB, High TGP)
layersRAM: 16 GB
saveStorage (Tier): 170 GB SSD
save Overall Storage
Spec: 155 GB available space (SSD Required).
Note: An NVMe SSD is strongly recommended for the best experience, minimizing load times and improving asset streaming in the large, detailed worlds.
Type: SSD
Spec: 60 GB available space (SSD Recommended). 170 GB for HD Texture Pack.
Note: SSD is recommended. The optional HD Texture Pack requires significantly more space and a higher VRAM GPU.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 64-bit
Explanation: 64-bit Windows 10 or Windows 11 is required.
Spec: Windows 10 (20H1 version or newer, 64-bit versions)
Explanation: Only 64-bit Windows 10 or newer is supported.
gamepad DirectX Version
Spec: DirectX 12
Explanation: DirectX 12 API is required.
Spec: DirectX 12
Explanation: DirectX 12 is required.
info_outline Other Game Notes
  • Official PC system requirements from Respawn Entertainment/EA. Performance can vary significantly depending on specific hardware, settings, areas in-game (especially dense environments or large combat encounters), and background applications. An SSD is MANDATORY. The game is known to be CPU and GPU intensive, particularly at higher settings or with ray tracing.
  • Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, high TGP (Total Graphics Power), and excellent cooling. **STAR WARS Jedi: Survivor is a demanding title on PC; high-end laptop hardware is necessary for higher resolutions and settings, especially to maintain smooth framerates with ray tracing enabled.**
  • Laptop Consideration: G P U T G P: Maximum TGP is crucial for performance.
  • Laptop Consideration: Cooling Thermals: Robust cooling is essential to prevent thermal throttling in this graphically intensive game.
  • Laptop Consideration: C P U Power Limits: Laptops with sustained high CPU power limits and good single/multi-core performance will benefit.
  • Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM (DDR5 preferred for newer systems) is highly beneficial.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal framerates.
  • Optimization Detail: Upscaling Tech: Supports AMD FSR 2. NVIDIA DLSS support was not native at launch but may have been added via patches or is achievable via mods for some users. Ray tracing is available and very demanding.
  • Optimization Detail: Key Settings Impact: Ray Tracing (Global Illumination, Reflections, Ambient Occlusion), Shadow Quality, View Distance, Texture Quality, Effects Quality, Foliage Detail, and Post Processing Quality heavily impact performance. Using upscaling is highly recommended for higher resolutions/settings, especially with ray tracing.
  • Game Name: STAR WARS Jedi: Survivor
  • Official system requirements from Ubisoft. Performance can vary depending on specific hardware, settings, and background applications. An SSD is strongly recommended for optimal performance, especially with the HD Texture Pack, which requires 12GB of VRAM. For 4K configurations, 16GB of VRAM is recommended.
  • Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable. Performance on laptops is also heavily influenced by cooling and the GPU's TGP. The estimated laptop specs below are approximate and reflect performance tiers. Modern laptop GPUs (RTX 30/40 Series and beyond) will comfortably exceed the original recommended desktop specs.
  • Laptop Consideration: G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
  • Laptop Consideration: Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
  • Laptop Consideration: C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch or ensuring the dedicated GPU is active is recommended for better framerates.
  • Optimization Detail: Upscaling Tech: Supports AMD FidelityFX Super Resolution (FSR).
  • Optimization Detail: Key Settings Impact: Texture Quality, Shadow Quality, Volumetric Clouds, and Environmental Detail, as well as Ray Tracing, heavily impact performance.
  • Game Name: Far Cry 6
build Optimization Details
  • Upscaling Tech: Supports AMD FSR 2. NVIDIA DLSS support was not native at launch but may have been added via patches or is achievable via mods for some users. Ray tracing is available and very demanding.
  • Key Settings Impact: Ray Tracing (Global Illumination, Reflections, Ambient Occlusion), Shadow Quality, View Distance, Texture Quality, Effects Quality, Foliage Detail, and Post Processing Quality heavily impact performance. Using upscaling is highly recommended for higher resolutions/settings, especially with ray tracing.
  • Upscaling Tech: Supports AMD FidelityFX Super Resolution (FSR).
  • Key Settings Impact: Texture Quality, Shadow Quality, Volumetric Clouds, and Environmental Detail, as well as Ray Tracing, heavily impact performance.
laptop Laptop Considerations
  • G P U T G P: Maximum TGP is crucial for performance.
  • Cooling Thermals: Robust cooling is essential to prevent thermal throttling in this graphically intensive game.
  • C P U Power Limits: Laptops with sustained high CPU power limits and good single/multi-core performance will benefit.
  • R A M Speed Dual Channel: Fast dual-channel RAM (DDR5 preferred for newer systems) is highly beneficial.
  • M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal framerates.
  • G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
  • Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
  • C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
  • M U X Switch Optimus: Using a MUX switch or ensuring the dedicated GPU is active is recommended for better framerates.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
MSI Titan 18 HX AI (2025) with RTX 5080
MSI Titan 18 HX AI (2025) with RTX 5080
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)

For STAR WARS Jedi: Survivor Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
MSI Titan 18 HX AI (2025) with RTX 5080
MSI Titan 18 HX AI (2025) with RTX 5080
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
Lenovo Legion Pro 7i (2025) with RTX 5080
Lenovo Legion Pro 7i (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
GIGABYTE AORUS Master 16 (2025) with RTX 5080
GIGABYTE AORUS Master 16 (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
ASUS ROG Strix Scar 18 G835 (RTX 5090 & Intel Ultra 9 275HX)
ASUS ROG Strix Scar 18 G835 (RTX 5090 & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX
ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP)

For Far Cry 6 Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Mobile (4GB)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (High TGP)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (High TGP)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (High TGP)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (High TGP)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (High TGP)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (High TGP)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 Mobile (High TGP)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 SUPER Mobile (High TGP)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 SUPER Mobile (High TGP)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 SUPER Mobile (High TGP)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 SUPER Mobile (High TGP)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 SUPER Mobile (High TGP)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 SUPER Mobile (High TGP)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 SUPER Mobile (High TGP)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 SUPER Mobile (High TGP)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 SUPER Mobile (High TGP)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 SUPER Mobile (High TGP)
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (16GB, High TGP)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (16GB, High TGP)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (16GB, High TGP)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (16GB, High TGP)
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (16GB, High TGP)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (16GB, High TGP)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (16GB, High TGP)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (16GB, High TGP)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (16GB, High TGP)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Mobile (16GB, High TGP)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

Processing...