STAR WARS Jedi: Survivor Cover Art

STAR WARS Jedi: Survivor

Action-Adventure, Souls-like (elements), Metroidvania, Third-Person

starstarstarstarstar_half(4 Ratings)

$69.99

STAR WARS Jedi: Survivor picks up five years after the events of STAR WARS Jedi: Fallen Order. Cal Kestis, now a more experienced Jedi Knight, continues his fight against the Galactic Empire while grappling with the burden of being one of the last remaining Jedi. Accompanied by his loyal droid companion BD-1, Cal must explore new planets and revisit familiar ones across the galaxy, seeking a safe haven beyond the Empire's reach. He forges new alliances and reunites with old friends like Cere Junda, Greez Dritus, and Merrin. The game features expanded combat with five distinct lightsaber stances, new Force abilities, larger and more open explorable areas with mounts, deeper character customization, and a compelling narrative that tests Cal's resolve and pushes him to his limits as he confronts new Imperial threats and mysterious figures from the High Republic era.

STAR WARS Jedi: Survivor

STAR WARS Jedi: Survivor Thumbnail
starstarstarstarstar_half(4 Ratings)$69.99Action-Adventure, Souls-like (elements), Metroidvania, Third-Person

STAR WARS Jedi: Survivor picks up five years after the events of STAR WARS Jedi: Fallen Order. Cal Kestis, now a more experienced Jedi Knight, continues his fight against the Galactic Empire while grappling with the burden of being one of the last remaining Jedi. Accompanied by his loyal droid companion BD-1, Cal must explore new planets and revisit familiar ones across the galaxy, seeking a safe haven beyond the Empire's reach. He forges new alliances and reunites with old friends like Cere Junda, Greez Dritus, and Merrin. The game features expanded combat with five distinct lightsaber stances, new Force abilities, larger and more open explorable areas with mounts, deeper character customization, and a compelling narrative that tests Cal's resolve and pushes him to his limits as he confronts new Imperial threats and mysterious figures from the High Republic era.

business Dev: Respawn Entertainmentprint Pub: Electronic Artsevent Rel: update Upd:

Themes

Survival Against the EmpireJedi Identity & BurdenFound Family & TrustThe Scars of the PastHope & DespairAncient Mysteries (High Republic)The Dark Side's Lure
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STAR WARS Jedi: Survivor Key Specifications

Key Specifications for STAR WARS Jedi: Survivor
SpecificationDetail
EngineUnreal Engine 4
GenreAction-Adventure, Souls-like (elements), Metroidvania, Third-Person
Initial Release2023-04-28
DeveloperRespawn Entertainment
PublisherElectronic Arts
SettingVarious Planets in the Star Wars Galaxy (Koboh, Jedha, Coruscant, etc.), 9 BBY
PerspectiveThird-Person
PlatformsPC (Windows), PlayStation 5, Xbox Series X|S
MultiplayerNone (Single-Player Only)
Unique FeatureFive Lightsaber Stances, Expanded Force Abilities, Larger Semi-Open World Planets, Mounts, Deep Character Customization (Cal, Lightsaber, BD-1), High Republic Era Lore.

info_outline Note: Official PC system requirements from Respawn Entertainment/EA. Performance can vary significantly depending on specific hardware, settings, areas in-game (especially dense environments or large combat encounters), and background applications. An SSD is MANDATORY. The game is known to be CPU and GPU intensive, particularly at higher settings or with ray tracing.

laptop_windows Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, high TGP (Total Graphics Power), and excellent cooling. **STAR WARS Jedi: Survivor is a demanding title on PC; high-end laptop hardware is necessary for higher resolutions and settings, especially to maintain smooth framerates with ray tracing enabled.**

info_outline GPU TGP: Maximum TGP is crucial for performance.

info_outline Cooling Thermals: Robust cooling is essential to prevent thermal throttling in this graphically intensive game.

info_outline CPU Power Limits: Laptops with sustained high CPU power limits and good single/multi-core performance will benefit.

info_outline RAM Speed Dual Channel: Fast dual-channel RAM (DDR5 preferred for newer systems) is highly beneficial.

info_outline MUX Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal framerates.

build Optimization Note: Supports AMD FSR 2. NVIDIA DLSS support was not native at launch but may have been added via patches or is achievable via mods for some users. Ray tracing is available and very demanding. Ray Tracing (Global Illumination, Reflections, Ambient Occlusion), Shadow Quality, View Distance, Texture Quality, Effects Quality, Foliage Detail, and Post Processing Quality heavily impact performance. Using upscaling is highly recommended for higher resolutions/settings, especially with ray tracing.

computer

STAR WARS Jedi: Survivor System Requirements

1080p_Low_30FPS

tune Minimum (1080p ~30 FPS, Low Preset, FSR may be needed) – Low Preset, FSR possibly needed

memory
CPU: Intel Core i7-7700 (4 core/8 thread) or AMD Ryzen 5 1400 (4 core/8 thread) (Minimum desktop CPU for lower settings.)
laptop_mac
Laptop CPU: Intel Core i7-8750H / AMD Ryzen 5 3600 (Laptop equivalent) or better (Estimated laptop CPU equivalent. Stronger CPU recommended.)
developer_board
GPU: NVIDIA GeForce GTX 1070 (8GB) or AMD Radeon RX 580 (8GB) (Minimum desktop GPU for lower settings.)
laptop_mac
Laptop GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 2060 Mobile (6GB). **An RTX 3050 Ti Mobile or RTX 4050 Mobile (High TGP) would be a better starting point.** (Estimated laptop GPUs. 8GB VRAM is ideal even for minimum.)
storage
RAM: 8 GB (16 GB Recommended) (8GB absolute minimum, but 16GB strongly stated as recommended by developers.)
save_alt
Storage: 155 GB SSD (SSD is mandatory.)

1080p_High_60FPS

tune Recommended (1080p ~60 FPS, High Preset, FSR/DLSS Quality likely needed) – High Preset (FSR/DLSS Quality often needed for consistent 60 FPS)

memory
CPU: Intel Core i5-11600K (6 core/12 thread) or AMD Ryzen 5 5600X (6 core/12 thread) (Recommended desktop CPU for 1080p/60FPS High settings.)
laptop_mac
Laptop CPU: Intel Core i7-11800H / AMD Ryzen 7 5800H or better. **Modern Intel Core i7/i9 H/HX / AMD Ryzen 7/9 HS/HX series are ideal.** (High-end laptop CPUs due to CPU intensity and open areas.)
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GPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 6700 XT (12GB) (Recommended desktop GPU for 1080p/60FPS High.)
laptop_mac
Laptop GPU: NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4060 Mobile (8GB, High TGP). **An RTX 3070 Ti Mobile or RTX 4070 Mobile would offer a more consistent experience.** (Performance-focused laptop GPUs. 8GB VRAM crucial.)
storage
RAM: 16 GB (16GB RAM strongly recommended.)
save_alt
Storage: 155 GB NVMe SSD (NVMe SSD strongly recommended.)

1440p_High_Ultra_60FPS_No_RT

tune High Performance (Estimated 1440p ~60 FPS, High/Ultra Preset, No RT, Upscaling Quality/Balanced) – High/Ultra Preset, Ray Tracing OFF, Upscaling Quality or Balanced

memory
CPU: Intel Core i7-12700K or AMD Ryzen 7 5800X3D (Estimated) (CPU for 1440p/60FPS High/Ultra without RT.)
laptop_mac
Laptop CPU: Intel Core i9-12900H / AMD Ryzen 9 6900HS/HX or better (Estimated) (Top-tier laptop CPU.)
developer_board
GPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB) (Estimated) (Desktop GPU for 1440p/60FPS High/Ultra. Upscaling essential.)
laptop_mac
Laptop GPU: NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP). **An RTX 4090 Mobile would be better.** (Flagship laptop GPUs. 12GB+ VRAM critical.)
storage
RAM: 16 GB (32GB Strongly Recommended) (32GB RAM essential for smoother 1440p high settings.)
save_alt
Storage: 155 GB NVMe SSD (NVMe SSD required.)

4K_Ultra_With_RT_And_Upscaling

tune Ultimate RT (Estimated 2160p/4K ~60 FPS, High/Ultra Preset, RT On, Aggressive Upscaling + Frame Gen Required) – High/Ultra Preset, Ray Tracing ON, Upscaling (DLSS/FSR Performance/Ultra Performance + Frame Generation)

memory
CPU: Intel Core i9-13900K or AMD Ryzen 9 7950X3D (Estimated) (Flagship CPU for attempting 4K/60FPS Ultimate RT.)
laptop_mac
Laptop CPU: Intel Core i9-13980HX/14900HX / AMD Ryzen 9 7945HX3D (Estimated) (Absolute flagship laptop CPUs.)
developer_board
GPU: NVIDIA GeForce RTX 4080 (16GB) / RTX 4090 (24GB) or AMD Radeon RX 7900 XTX (24GB) (Estimated) (Flagship desktop GPU for 4K Ultimate RT, heavily reliant on DLSS/FSR with Frame Generation.)
laptop_mac
Laptop GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will be extremely challenged. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be the target for a more comfortable 4K experience with high RT settings. (Highly Speculative)** (The absolute best laptop GPU, will be pushed to its limits. Aggressive upscaling mandatory.)
storage
RAM: 32 GB (32GB RAM highly recommended for 4K Ultimate RT.)
save_alt
Storage: 155 GB NVMe SSD (NVMe SSD required.)

laptop_mac

STAR WARS Jedi: Survivor Laptop Recommendations

ASUS TUF A15 with RTX 3050 and Ryzen 7 more_vert

memory AMD Ryzen 7 7435 HS

developer_board NVIDIA RTX 3050 75W

storage 32GB DDR5-4800MHz

799

Details close

Model: ASUS TUF A15 with RTX 3050 and Ryzen 7

memory CPU: AMD Ryzen 7 7435 HS (Score: 1655)

developer_board GPU: NVIDIA RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p_Low_30FPS - Minimum (Low Preset, FSR possibly needed).

Dell Alienware M16 Gaming Laptop with RTX 4080 more_vert

memory AMD Ryzen 9 7845 HX

developer_board NVIDIA RTX 4080

storage Up to 64GB DDR5

2799

Details close

Model: Dell Alienware M16 Gaming Laptop with RTX 4080

memory CPU: AMD Ryzen 9 7845 HX (Score: 2078)

developer_board GPU: NVIDIA RTX 4080 (Score: 12500)

storage RAM: Up to 64GB DDR5

save Storage: 4000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: 1080p_Low_30FPS - Minimum (Low Preset, FSR possibly needed).

MSI Titan 18 HX AI (2025) with RTX 5080 more_vert

memory Intel Core ULTRA 9 2285 H

developer_board NVIDIA RTX 5080 175W

storage 64GB DDR5-5600MHz

3999

Details close

Model: MSI Titan 18 HX AI (2025) with RTX 5080

memory CPU: Intel Core ULTRA 9 2285 H (Score: 1497)

developer_board GPU: NVIDIA RTX 5080 (Score: 17000) @ 175W TGP

storage RAM: 64GB DDR5-5600MHz

save Storage: 6000GB NVMe

desktop_windows Display: 3840 x 2400 (UHD+)

Meets criteria for tier: 1080p_Low_30FPS - Minimum (Low Preset, FSR possibly needed).

Lenovo Legion Pro 7i (2025) with RTX 5080 more_vert

memory Intel Core ULTRA 9 2275 H

developer_board NVIDIA RTX 5080

storage 32GB DDR5-6400MHz

3999

Details close

Model: Lenovo Legion Pro 7i (2025) with RTX 5080

memory CPU: Intel Core ULTRA 9 2275 H (Score: 1497)

developer_board GPU: NVIDIA RTX 5080 (Score: 17000)

storage RAM: 32GB DDR5-6400MHz

save Storage: 3000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: 1080p_Low_30FPS - Minimum (Low Preset, FSR possibly needed).

GIGABYTE AORUS Master 16 (2025) with RTX 5080 more_vert

memory Intel Core ULTRA 9 2275 H

developer_board NVIDIA RTX 5080 175W

storage 32GB DDR5-5600MHz

3999

Details close

Model: GIGABYTE AORUS Master 16 (2025) with RTX 5080

memory CPU: Intel Core ULTRA 9 2275 H (Score: 1497)

developer_board GPU: NVIDIA RTX 5080 (Score: 17000) @ 175W TGP

storage RAM: 32GB DDR5-5600MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: 1080p_Low_30FPS - Minimum (Low Preset, FSR possibly needed).

MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX more_vert

memory Intel Core ULTRA 9 2285 H

developer_board NVIDIA RTX 5090

storage 64GB DDR5-6400MHz

5499

Details close

Model: MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX

memory CPU: Intel Core ULTRA 9 2285 H (Score: 1497)

developer_board GPU: NVIDIA RTX 5090 (Score: 22000)

storage RAM: 64GB DDR5-6400MHz

save Storage: 2000GB NVMe

desktop_windows Display: 3840 x 2400 (UHD+)

Meets criteria for tier: 1080p_Low_30FPS - Minimum (Low Preset, FSR possibly needed).

ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX more_vert

memory Intel Core ULTRA 9 2275 H

developer_board NVIDIA RTX 5090

storage 32GB DDR5-5600MHz

3999

Details close

Model: ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX

memory CPU: Intel Core ULTRA 9 2275 H (Score: 1497)

developer_board GPU: NVIDIA RTX 5090 (Score: 22000)

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (2.5K)

Meets criteria for tier: 1080p_Low_30FPS - Minimum (Low Preset, FSR possibly needed).

  • Core Requirements

  • desktop_windowsOperating System: Windows 10 64-bit

    64-bit Windows 10 or Windows 11 is required.

  • memoryDirectX: DirectX 12

    DirectX 12 API is required.

  • save_altStorage Note: 155 GB available space (SSD Required).

    An NVMe SSD is strongly recommended for the best experience, minimizing load times and improving asset streaming in the large, detailed worlds.

settings_applications Optimization Notes:

Upscaling: Supports AMD FSR 2. NVIDIA DLSS support was not native at launch but may have been added via patches or is achievable via mods for some users. Ray tracing is available and very demanding.

Key Settings: Ray Tracing (Global Illumination, Reflections, Ambient Occlusion), Shadow Quality, View Distance, Texture Quality, Effects Quality, Foliage Detail, and Post Processing Quality heavily impact performance. Using upscaling is highly recommended for higher resolutions/settings, especially with ray tracing.

extension

STAR WARS Jedi: Survivor: Post-Launch Content / DLC

As of mid-2024, no major story DLC or expansions have been announced. Post-launch support has focused on patches for performance improvements, bug fixes, and adding features like New Game+ and accessibility options.

collections

STAR WARS Jedi: Survivor: Game Editions

Available in Standard Edition and Deluxe Edition. Deluxe Edition included cosmetic items: 'Galactic Hero' Cosmetic Pack (Scoundrel outfit, Rugged BD-1 skin, DL-44 Blaster set) and 'New Hero' Cosmetic Pack (Rebel Hero outfit, BD-Astro BD-1 skin, Rebel Hero Lightsaber set). Pre-order bonuses often included 'Jedi Survival' Cosmetic Pack.

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STAR WARS Jedi: Survivor: Cross-Platform / Crossplay

STAR WARS Jedi: Survivor is a single-player game and does not feature any multiplayer modes, therefore no cross-platform play or cross-progression.

category

STAR WARS Jedi: Survivor Specific Game Elements

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STAR WARS Jedi: Survivor Weapons

  • security
    BD-1's Gadgets (Stim Canisters, Electro-Dart, Grinder, Koboh Grinder, Hacking Droids) (Droid Utility/Support)

    Cal's droid companion, BD-1, can be upgraded to deploy stim canisters for healing, fire electro-darts to power conduits or stun enemies, hack enemy droids to fight for Cal, and use a grinder to clear obstacles or create paths.

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    Force Powers (Push, Pull, Slow, Lift, Slam, Confusion, Tame) (Telekinetic/Mental Abilities)

    Cal's connection to the Force allows him to manipulate objects and enemies. Push and Pull are used for combat and puzzles. Slow temporarily freezes enemies or objects. Lift and Slam are powerful AoE attacks. Confusion can turn enemies against each other. Tame allows Cal to pacify and ride certain creatures.

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    Lightsaber (Blaster Stance) (Energy Sword & Blaster Pistol (Hybrid Melee/Ranged))

    A new stance where Cal combines lightsaber attacks with a blaster pistol for ranged shots. Allows for unique combos integrating both melee and ranged pressure. The blaster has limited, recharging ammo.

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    Lightsaber (Crossguard Stance) (Energy Sword (Heavy Melee, High Damage))

    A new stance where Cal uses a lightsaber with a crossguard (similar to Kylo Ren's), focusing on powerful, deliberate, and heavy-hitting attacks that can break enemy guards. Slower attack speed but high damage output.

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    Lightsaber (Double-Bladed Stance) (Energy Sword (Crowd Control Melee))

    Transforms the lightsaber into a double-bladed staff, excellent for fending off multiple enemies with wide, sweeping attacks. Good for defensive maneuvers.

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    Lightsaber (Dual Wield Stance) (Energy Swords (Fast Melee, Offensive))

    Cal wields two lightsabers (his own and a shoto, or Cere's lightsaber temporarily). This stance focuses on rapid attacks and aggressive combos, allowing for quick follow-ups but often sacrificing some defense. Can cancel out of attacks into a parry.

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    Lightsaber (Single Blade Stance) (Energy Sword (Versatile Melee))

    Cal's primary weapon. The standard single blade stance offers a balance of attack speed, damage, and defense. Customizable with various emitters, switches, grips, and pommels (cosmetic) and blade colors.

directions_car

STAR WARS Jedi: Survivor Vehicles

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    Ascension Cable (Grappling Hook) (Traversal Tool (Personal Gear))

    A wrist-mounted grappling hook that allows Cal to latch onto specific points to swing across gaps, pull himself towards ledges, or quickly ascend vertical surfaces. Essential for navigating complex environments.

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    Mantis (Starship) (Primary Interplanetary Transport / Mobile Hub)

    Cal Kestis's starship, piloted by Greez Dritus. Used to travel between the different planets in the game. Serves as a mobile hub where Cal can rest, customize his lightsaber and appearance, interact with his crew, and access the galaxy map.

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    Nekko (Mount)
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    Relter (Gliding Creature)
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    Spamel (Mount)
  • directions_car
    Ziplines & Wall-Running Surfaces (Fixed Traversal Elements)

    Environmental elements used for quick traversal. Ziplines allow for rapid movement between points. Specific surfaces allow Cal to perform wall-runs, often in sequence with jumps and Force abilities.

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STAR WARS Jedi: Survivor Characters

  • person
    BD-1 - Companion / BD Unit Droid

    Cal's loyal and resourceful droid companion. BD-1 assists with hacking, scanning, deploying stim canisters for healing, projecting holographic maps, and providing emotional support. Highly customizable cosmetically.

  • person
    Bode Akuna - Ally (Initially) / Antagonist / Mercenary with a Secret

    A new character who initially presents himself as a gun-for-hire fighting the Empire alongside Cal. He has a daughter, Kata, and his motivations and allegiances are slowly revealed, leading to a significant and tragic antagonistic role.

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    Cal Kestis - Protagonist / Jedi Knight (playable)

    The main playable character. Five years after Fallen Order, Cal is a more experienced Jedi Knight still fighting the Empire. He seeks a safe haven (Tanalorr) and grapples with the temptation of the dark side and the responsibilities of a leader.

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    Cere Junda - Ally / Former Jedi Master / Anchorite Leader

    Cal's former mentor. She has established a hidden archive on Jedha dedicated to preserving Jedi knowledge and aiding those persecuted by the Empire. A powerful Force user and guiding figure.

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    Dagan Gera - Antagonist / Fallen High Republic Jedi Master

    A Jedi Master from the High Republic era who was betrayed and left in stasis. Freed by Cal, he is consumed by bitterness and a desire to reclaim Tanalorr, becoming a formidable Force-wielding antagonist.

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    Greez Dritus - Ally / Latero Pilot / Saloon Owner

    The four-armed Latero pilot of the Mantis starship and owner of Pyloon's Saloon on Koboh. Provides transport, comic relief, and a home base for Cal's crew.

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    Merrin - Ally / Nightsister / Potential Romantic Interest

    A Nightsister from Dathomir who joined Cal's crew in Fallen Order. Her magick abilities have grown, and she plays a crucial role in assisting Cal, offering a unique perspective and becoming a potential romantic interest.

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    Ninth Sister (Masana Tide - Mentioned/Holocron) - Antagonist (Imperial Inquisitor - from Fallen Order)

    While defeated in Fallen Order, her presence and the threat of other Inquisitors still loom.

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    Rayvis - Antagonist / Gen'Dai Warlord / Leader of Bedlam Raiders

    An ancient and incredibly durable Gen'Dai warrior, leader of the Bedlam Raiders on Koboh, and Dagan Gera's enforcer. He seeks a worthy death in battle.

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    Various supporting characters on Koboh & Jedha - Quest Givers, Merchants, Civilians

    Includes characters like Zee (High Republic droid), Caij Vanda (bounty puck missions), Mosey (saloon regular), Skoova Stev (fisherman), and members of the Anchorites and various prospectors.

Top 3 Characters (Subjective):

person
Cal

Kestis: The protagonist, showing significant growth in his Jedi abilities and maturity while grappling with the dark side and the weight of his past. 2. BD-1: Cal's loyal and indispensable droid companion, crucial for exploration, puzzle-solving, healing, and providing emotional support. 3. Merrin: A Nightsister from Dathomir and member of Cal's crew. Her powers and unique perspective become increasingly important, and her relationship with Cal develops further.

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STAR WARS Jedi: Survivor Missions / Objectives

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    Bounty Hunting (Caij Vanda's Missions)

    Objective: After meeting Caij Vanda, Cal can track down and defeat numerous Haxion Brood bounty hunters scattered across the galaxy. Each successful bounty rewards a Bounty Puck, which can be exchanged with Caij for blaster parts, weapon materials, or new bounty targets.

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    Force Tears (Combat & Traversal Challenges)

    Objective: Small, instanced challenges found throughout the galaxy, accessed through tears in the Force. These test Cal's combat skills against specific enemy waves or his platforming/traversal abilities. Completing them rewards XP and sometimes skill points.

  • flag
    Holotactics Mini-Game

    Objective: A holographic strategy game playable in Pyloon's Saloon against various NPC opponents. Players collect scannable enemy data to unlock units for their Holotactics roster and battle for rewards.

  • flag
    Jedi Meditation Chambers (High Republic Puzzles)

    Objective: Optional puzzle dungeons hidden throughout Koboh and Jedha, created by Jedi of the High Republic era. Solving the environmental and Force-based puzzles within rewards Cal with a new Perk or other valuable upgrades.

  • flag
    Legendary Enemy Hunts (Optional Bosses)

    Objective: Track down and defeat unique, powerful versions of native creatures or particularly strong raiders/droids. These often guard valuable loot or are part of rumors.

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    Main Story Quests (Cal's Journey for Tanalorr)

    Objective: A series of narrative-driven quests following Cal Kestis's efforts to find the hidden planet of Tanalorr, a potential safe haven from the Empire. This involves reuniting with his crew, exploring ancient High Republic ruins, confronting Dagan Gera and the Bedlam Raiders, dealing with Imperial forces, and making difficult choices regarding his path and the dark side.

  • flag
    Recruiting for Pyloon's Saloon

    Objective: Find and recruit various NPCs scattered across Koboh to become residents or patrons of Greez's saloon, Pyloon's. This can unlock new shop items, mini-games (like Holotactics), or add more life to the hub area.

  • flag
    Rumors (Major Side Quests & Character Arcs)

    Objective: Optional multi-part questlines often initiated by talking to NPCs in Pyloon's Saloon or other settlements. These 'Rumors' delve deeper into the lore of planets like Koboh and Jedha, explore the backstories of supporting characters, or lead to valuable rewards like Perks, Stim Canisters, or unique encounters (e.g., investigating missing prospectors, helping Zee with High Republic research, Caij Vanda's bounty hunter missions).

Top 3 Missions/Objectives (Subjective):

flag
Rescuing

Cere Junda on Jedha / Defending the Archive: A major story arc involving intense combat, exploration of ancient Jedi ruins, and significant character moments. 2. Exploring the High Republic Era Chambers (Jedi Meditation Chambers): Optional puzzle-focused dungeons scattered across Koboh, revealing secrets of the High Republic and rewarding perks or upgrades. 3. Confrontations with Key Antagonists (e.g., Dagan Gera, Rayvis, final Imperial encounters): Challenging boss fights that test Cal's mastery of different lightsaber stances and Force powers.

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STAR WARS Jedi: Survivor Companions / Summons

  • group
    BD-1 (BD Unit Droid)

    Ability: Cal's constant and indispensable companion. BD-1 provides healing via Stim Canisters, projects a holographic map, hacks terminals and droids, fires electro-darts, uses a Koboh Grinder to clear paths, slices certain enemy types, provides ziplines, and collects scans for the Databank. Highly customizable cosmetically.

  • group
    Bode Akuna (Temporary AI) (Human (Mercenary))

    Ability: Accompanies Cal on several missions as an AI companion. Fights effectively with blasters and jetpack maneuvers, provides covering fire, and assists with co-op actions like opening heavy doors.

  • group
    Merrin (Temporary AI) (Human (Nightsister from Dathomir))

    Ability: Joins Cal as an AI-controlled combat companion during specific story missions and exploration segments. Uses powerful Nightsister magick for AoE attacks, traversal assistance (creating green bridges/paths), and can turn invisible to perform takedowns.

  • group
    Other Temporary Story Allies (e.g., Cere Junda, Greez Dritus - contextual) (Human, Latero)

    Ability: In specific narrative moments or combat encounters, characters like Cere or Greez might offer direct or indirect assistance, though they don't typically function as persistent combat companions in the field like Merrin or Bode.

collections_bookmark

STAR WARS Jedi: Survivor Collectibles

  • collections_bookmark
    Bounty Pucks (from Haxion Brood Bounties)

    Location/Use: Dropped by defeated Haxion Brood bounty hunters. These pucks can be turned in to Caij Vanda at Pyloon's Saloon to unlock new bounty targets, earn rewards (weapon/BD-1 parts), and progress her side quest.

  • collections_bookmark
    Databank Entries (Force Echoes & BD-1 Scans)

    Location/Use: Interactable objects, terminals, or specific locations that trigger a Force Echo (revealing past events) or allow BD-1 to scan for information. These entries provide lore about the world, characters, creatures, factions, and the High Republic era, collected in Cal's databank.

  • collections_bookmark
    Datadiscs

    Location/Use: Data storage devices often found in High Republic era ruins or Imperial facilities, particularly on the Shattered Moon of Koboh. Can be traded to Zee at Pyloon's Saloon for Perks.

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    Fish (for Aquarium - Skoova Stev)

    Location/Use: Skoova Stev, a fisherman NPC, can be found at various fishing spots. Talking to him will have him catch a unique fish for the aquarium in Pyloon's Saloon. Each new fish adds to the aquarium's display.

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    Jedha Scrolls

    Location/Use: Ancient scrolls found in ruins and settlements on Jedha. Used as currency with specific vendors on Jedha (like Eno Cordova's contact) for unique items or lore.

  • collections_bookmark
    Music Tracks

    Location/Use: Can be purchased from Doma's shop or found in some chests. Unlocks new music tracks that can be played by the Cantina band or on the jukebox in Pyloon's Saloon.

  • collections_bookmark
    Perks

    Location/Use: Found in Jedi Meditation Chambers, as quest rewards, or purchased from Zee. Equippable items that provide significant passive gameplay bonuses. Cal has a limited number of perk slots, which can be increased.

  • collections_bookmark
    Priorite Shards

    Location/Use: Shiny crystal shards found primarily on Koboh. Used as currency at Doma's Outpost Commodities shop in Rambler's Reach to purchase cosmetic items (outfits, BD-1 parts, lightsaber parts, music tracks) and other goods.

  • collections_bookmark
    Seed Pods (for Garden)

    Location/Use: Found by interacting with specific plants across various planets. These seeds can be given to Pili Walde on Koboh to grow in the garden atop Pyloon's Saloon, eventually yielding more plants for harvesting or cosmetic changes to the garden.

  • collections_bookmark
    Treasures (Chests)

    Location/Use: Numerous chests scattered throughout all planets. Contain cosmetic items for Cal (outfit components, hairstyles, beard styles), BD-1 components, lightsaber parts, blaster parts, new material colors, or occasionally stim canister upgrades or perk slots.

Top 3 Collectibles:

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Priorite

Shards / Jedha Scrolls / Datadiscs: Currency-like collectibles specific to certain planets (Koboh, Jedha, Shattered Moon respectively), used to purchase cosmetic items, music tracks, or perk slots from vendors. 2. Chests: Contain cosmetic items for Cal (outfits, lightsaber parts, blaster parts), BD-1 components, or sometimes stim canister upgrades. 3. Databank Entries (Echoes & Scans): Interactable objects or Force Echoes that provide lore about the world, characters, creatures, and the High Republic era. BD-1 scans various items for database entries.

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STAR WARS Jedi: Survivor Armor

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    BD-1 Components (Head, Body, Legs, Photoreceptors, Audio Sensors)

    Focus/Stats: BD-1's appearance can be customized with various components found in chests or as rewards. These are purely cosmetic.

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    Blaster Components (Barrel, Body, Grip - for Blaster Stance)

    Focus/Stats: Cosmetic customization for the blaster pistol used in the Blaster Stance. Parts are found or purchased.

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    Hairstyles & Beards

    Focus/Stats: Cal's hairstyle and beard can be customized at specific interaction points (e.g., mirror in the Mantis or Pyloon's Saloon) or when finding new styles. These are purely cosmetic.

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    Lightsaber Components (Emitter, Switch, Grip, Pommel, Materials, Colors)

    Focus/Stats: Extensive cosmetic customization for Cal's lightsaber(s) at workbenches. Players can collect numerous parts and materials to create a unique look. Blade color can also be changed.

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    Outfits (Jacket, Shirt, Pants - Cosmetic Sets)

    Focus/Stats: Cal Kestis can equip various cosmetic clothing items. These are typically unlocked as full sets (Jacket, Shirt, Pants) or individual pieces found in chests or purchased from vendors. Examples include the 'Survivor' outfit, 'Jedi' robes, 'Bandolier' set, etc. These are purely cosmetic and do not provide stat bonuses. Colors and materials can often be customized.

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    Perks (Equippable)

    Focus/Stats: While not 'armor,' Perks function similarly to Talismans in other RPGs. Cal can find and equip a limited number of Perks that provide significant passive gameplay bonuses (e.g., increased lightsaber damage, more health from stims, faster Force regeneration). Perk slots are unlocked by finding specific characters or completing Jedi Meditation Chambers.

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    Ponchos (Removed as primary cosmetic, some outfit components resemble them)

    Focus/Stats: While the dedicated poncho slot from Fallen Order is gone, some jacket or shirt components in Survivor have a poncho-like aesthetic.

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STAR WARS Jedi: Survivor Clothing / Appearance

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    BD-1 Customization (Components & Materials)

    Details: BD-1's appearance is highly customizable. Players can find or purchase different components for BD-1's Head, Body, and Legs, as well as various material sets (paints/textures) to apply to these components.

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    Blaster Customization (Barrel, Body, Grip - for Blaster Stance)

    Details: Cosmetic customization for the blaster pistol used in the Blaster Stance. Players can find or purchase different barrels, bodies, and grips, and apply various material finishes.

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    Hairstyles & Beards

    Details: Cal's hairstyle and facial hair can be customized at specific interaction points (e.g., mirror in the Mantis or Pyloon's Saloon) or when new styles are found as collectibles. Options range from short cuts and stubble to longer hair and full beards.

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    Lightsaber Customization (Emitters, Switches, Grips, Pommels, Materials, Blade Colors)

    Details: Extensive cosmetic customization for Cal's lightsaber(s) at workbenches. Players can collect numerous parts for each section of the lightsaber hilt and choose from various metal or material types. Multiple lightsaber blade colors (blue, green, purple, yellow, orange, white, magenta, cyan, indigo - red unlocked in NG+) are available.

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    Outfits (Jacket, Shirt, Pants Components)

    Details: Cal can equip various cosmetic clothing items, typically divided into Jacket, Shirt, and Pants slots. These are found in chests, purchased from vendors, or earned as rewards. Examples include the 'Survivor' set (default), 'Jedi' robes, 'Outlaw' attire, 'Commander' uniform, and many more. Color palettes for each component can often be changed.

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STAR WARS Jedi: Survivor Other Features & Info

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    Multiplayer Modes

    STAR WARS Jedi: Survivor is a purely single-player experience. There are no multiplayer modes.

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    User Interface

    Features a third-person HUD displaying health, Force meter, stim canister count, and equipped lightsaber stance. Enemy health and stagger bars are shown. BD-1 provides a holographic map and access to menus for skills, customization, database, and objectives. Navigation often relies on environmental cues and BD-1's map.

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    Sound and Music

    Original score composed by Stephen Barton and Gordy Haab, featuring epic orchestral themes in the classic Star Wars tradition, with motifs for characters, locations, and emotional beats. Sound design is immersive, with iconic lightsaber sounds, blaster effects, distinct creature vocalizations, and rich environmental audio.

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    Graphics and Visuals

    Developed on Unreal Engine 4, the game showcases stunning visuals with highly detailed character models, diverse and lush planetary environments, advanced lighting, and spectacular Force effects. Features significant improvements in scope and fidelity over Fallen Order. Ray tracing options are available on PC and current-gen consoles, enhancing reflections and shadows.

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    Accessibility Features

    Offers a robust suite of accessibility options, including customizable controls (full remapping on PC), extensive subtitle and caption customization, options to simplify QTEs and button holds, navigation assist (ping system), combat accessibility (slow-motion during combat puzzles, auto-target), colorblind modes, audio cues, and various gameplay difficulty modifiers.

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    Story and Setting

    Set five years after STAR WARS Jedi: Fallen Order, during the reign of the Galactic Empire (circa 9 BBY). Cal Kestis, now a more seasoned Jedi Knight, continues his efforts to resist the Empire and find a safe place for those sensitive to the Force. His crew (Greez, Cere, Merrin) has scattered, but circumstances bring them back together. Cal uncovers a mystery related to the High Republic era and a hidden planet called Tanalorr, believed to be a sanctuary beyond the Empire's reach. He faces new Imperial threats, including advanced Purge Troopers and commanders, as well as bounty hunters from the Haxion Brood and the Bedlam Raiders led by Rayvis. The story explores Cal's growth, his internal struggles with the dark side, and the meaning of survival and family.

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    Map Size and Regions (Planets)

    The game features several large, semi-open world planets that are significantly more expansive and explorable than those in Fallen Order. Key planets include: Koboh (a rugged frontier world with diverse biomes like swamps, mountains, plains, and a central settlement, Rambler's Reach), Jedha (a desert moon sacred to the Jedi, featuring ancient ruins and hidden temples), Coruscant (a brief but impactful visit to the Imperial capital), Shattered Moon of Koboh (a research facility), and Tanalorr (a mythical hidden planet). Each planet offers distinct environments, extensive exploration, side quests, and collectibles. Traversal between planets is done via the Mantis starship.

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    Skills and Upgrades Overview (Skill Trees, Lightsaber Stances, Force Powers)

    Cal earns Skill Points by defeating enemies and completing objectives. These are invested in three main skill trees: Survival (health, Force meter, healing), Lightsaber (unlocking new moves and enhancements for five distinct lightsaber stances: Single Blade, Double-Bladed, Dual Wield, Blaster Stance, Crossguard Stance), and Force (improving existing Force powers like Push, Pull, Slow, and unlocking new ones like Lift, Slam, Confusion). Lightsaber components (emitter, switch, grip, pommel) are cosmetic customizations. BD-1 can be upgraded with new abilities (e.g., hacking, deploying stims, electro-darts). Perks can be equipped for passive bonuses. Stim canister capacity can be upgraded.

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    Top 5 Weapons/Abilities (Subjective/Iconic)
    1. 1. Lightsaber (All Stances): Cal's primary weapon, with five distinct combat stances offering varied playstyles (e.g., Dual Wield for fast attacks, Crossguard for heavy hits). 2. Force Push / Pull: Core Force abilities for manipulating enemies and the environment. 3. Blaster Stance: A new stance combining lightsaber combat with a blaster pistol for ranged attacks and unique combos. 4. BD-1's Electro-Dart / Hacking: BD-1's utility for solving puzzles, opening paths, and stunning droids. 5. Force Lift / Slam: New powerful Force abilities for crowd control and environmental damage.
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    Top 3 Gameplay Mechanics
    1. 1. Five Lightsaber Stances: Players can switch between five distinct lightsaber combat stances (Single Blade, Double-Bladed, Dual Wield, Blaster, Crossguard), each with unique movesets, strengths, and weaknesses, allowing for diverse combat approaches. 2. Expanded Traversal & Exploration: Larger, more open environments with new traversal tools like the Ascension Cable (grappling hook), mounts (Nekko, Spamel), and improved Force abilities for navigating complex terrain. 3. Jedi Meditation Chambers: Optional puzzle dungeons that test Cal's Force powers and platforming skills, rewarding perks and other upgrades.
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STAR WARS Jedi: Survivor Frequently Asked Questions

  • help_outline Is STAR WARS Jedi: Survivor a direct sequel to Jedi: Fallen Order?
    Yes, STAR WARS Jedi: Survivor is a direct sequel, taking place five years after the events of STAR WARS Jedi: Fallen Order and continuing the story of Cal Kestis and his crew.
  • help_outline Do I need to play Jedi: Fallen Order before Jedi: Survivor?
    It is highly recommended. Jedi: Survivor heavily builds upon the characters, relationships, and plot threads established in Fallen Order. While there's a recap option, playing the first game provides crucial context and significantly enhances the emotional impact and understanding of the sequel.
  • help_outline How many lightsaber stances are there in Jedi: Survivor?
    There are five distinct lightsaber stances that Cal can master and switch between: Single Blade, Double-Bladed, Dual Wield, Blaster Stance (lightsaber and blaster pistol), and Crossguard Stance (heavy, powerful attacks).
  • help_outline Is Jedi: Survivor an open-world game?
    Jedi: Survivor features several large, semi-open world planets that players can explore. These areas are significantly more expansive than in Fallen Order, with more side content and freedom of movement, but the game still guides players through a main narrative path across these planets. It's more 'wide-linear' with large explorable hubs rather than a completely seamless single open world like some other titles.
  • help_outline Are there mounts in Jedi: Survivor?
    Yes, Cal can tame and ride certain native creatures on planets like Koboh (e.g., Nekko, Spamel) for faster ground traversal and accessing new areas.
  • help_outline Does Jedi: Survivor have fast travel?
    Yes, players can fast travel between discovered Meditation Points within a planet and also use the Mantis to travel between different planets. Some planets also have specific fast travel networks (like Relter glides on Koboh).