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Resident Evil Village vs Grand Theft Auto V

info General Information
Release Date
May 7, 2021 Sep 17, 2013
Developer
Capcom Rockstar North
Publisher
Capcom Rockstar Games
Genre(s)
Survival Horror, First-Person Shooter, Action Action-Adventure, Open World, Third-Person Shooter, First-Person Shooter, Heist
Engine
RE Engine RAGE (Rockstar Advanced Game Engine) with Euphoria and Bullet Physics
stars Ratings & Price
Content Rating
Mature 17+ Mature 17+
Avg. User Rating
4.5 / 5.0 4.7 / 5.0
Current Price (USD)
$39.99 $29.99
tune Key Specs
Quick Highlights
  • Perspective: First-Person (Third-Person Mode available in Winters' Expansion)
  • Multiplayer: Single-Player Campaign. The Mercenaries mode is single-player. (RE:Verse was a separate bundled multiplayer game).
  • Setting: Isolated Eastern European Village & Surrounding Areas (Castle, Factory, etc.)
  • Platforms: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch (Cloud Version), macOS, iOS
  • Unique Feature: Four Distinct Lord Domains with Unique Horror Themes, Memorable Antagonists (Lady Dimitrescu), Inventory Management & Crafting, First-Person Immersive Horror, Winters' Expansion (Shadows of Rose, Third-Person Mode).
  • Perspective: Third-Person (Default), First-Person (Optional since PS4/XB1/PC versions)
  • Multiplayer: Grand Theft Auto Online (Persistent Open World, Co-op Heists & Missions, PvP Modes, Businesses, Extensive Customization)
  • Setting: Los Santos & Blaine County, San Andreas (Fictionalized Southern California)
  • Platforms: PC, PlayStation 3, PlayStation 4, PlayStation 5, Xbox 360, Xbox One, Xbox Series X|S
  • Unique Feature: Three Playable Protagonists (Switchable), Complex Heist Missions, Detailed Open World Satire, Extensive Vehicle Customization, Robust Online Component (GTA Online).
sports_esports Gameplay & Mechanics
Companions/Followers
  • None (Ethan Winters - Gameplay): For the vast majority of his playable sections, Ethan Winters fights alone. He does not have persistent AI companions that follow him or can be commanded in combat during his main story segments.
  • Hound Wolf Squad Members (Chris Redfield's Section - Temporary AI): During Chris Redfield's playable segment, he is accompanied by members of his Hound Wolf Squad (e.g., Canine, Lobo, Night Howl, Umber Eyes). They are AI-controlled and provide significant combat support with military-grade weaponry and tactics during these specific missions.
    Human (BSAA Elite Soldiers)
  • Mia Winters & Rosemary Winters (Narrative Context): While central to Ethan's motivations, Mia and Rosemary do not act as gameplay companions for Ethan. Rosemary is an infant, and Mia's active role is primarily at the beginning and end of the game.
    Human
  • Michael (Shadows of Rose DLC - Temporary Guide/Entity): In the 'Shadows of Rose' DLC, Rose is guided by a mysterious entity calling itself 'Michael,' which communicates through text appearing on surfaces. It provides hints and narrative direction but is not a physical companion.
    Mysterious Entity (Megamycete Construct)
  • Playable Protagonists (Michael, Franklin, Trevor): Players can switch between the three protagonists nearly at any time when not on a mission. During certain missions, two or all three protagonists work together, with the player switching between them to perform specific roles or utilize their unique special abilities (Michael's bullet time, Franklin's driving slow-mo, Trevor's rage mode).
    Human
  • Chop (Franklin's Dog): Franklin's pet dog. Chop can accompany Franklin on walks, play fetch, and can be used to track down targets or find collectibles using the iFruit app (companion app functionality). He can also attack enemies if commanded or if Franklin is attacked.
    Canis familiaris (Rottweiler)
  • Heist Crew Members (Temporary AI): For major heists, players select a crew (gunman, driver, hacker) from a pool of available NPCs. Each crew member has a skill level and takes a percentage cut of the heist's score. Their performance depends on their skill; less skilled members are cheaper but might make mistakes. Using them on heists can improve their skills for future jobs.
    Human
  • Other Gang Members / Associates (Contextual AI): Characters like Lamar Davis, Ron Jakowski, Wade Hebert, and members of The Families or Trevor Philips Industries often accompany the protagonists on specific missions, providing combat support and dialogue. They are AI-controlled and mission-specific.
    Human
Key Collectibles
  • Files (Notes, Diaries, Documents, Reports): Numerous readable documents found throughout all areas. They provide rich backstory on the village's history, the Four Lords, Mother Miranda's experiments, the BSAA's involvement, Ethan and Mia's past, and general lore about the Resident Evil universe. Essential for understanding the full narrative.
  • Goats of Warding: 20 small, wooden goat effigies hidden in various locations across the village and its surrounding areas. They make a distinct clicking sound when nearby. Destroying all of them unlocks an achievement/trophy and Challenge Points for the Extra Content Shop.
  • Treasures (Crystal Fragments, Wooden Animals, Combineable Treasures, etc.): Valuable items that can be found hidden in the environment, dropped by certain enemies, or in locked areas. These can be sold to The Duke for Lei (in-game currency). Some treasures consist of multiple parts that can be combined to create a more valuable item (e.g., Dimitrescu's Necklace, Moreau's Hidden Weapon).
  • Weapon Parts (Attachments): Found in specific locations, often in locked cases or hidden areas, or purchased from The Duke. These attachments (e.g., scopes, stocks, extended magazines, compensators) can be equipped to weapons at The Duke's Emporium to improve their stats or functionality.
  • Cooked Meals Ingredients (Fish, Poultry, Meat - Quality Tiers): Animals like fish, chickens, pigs, and goats can be hunted in the village and surrounding areas. They drop different qualities of meat. These ingredients are given to The Duke to cook special meals that provide permanent upgrades to Ethan's maximum health, blocking defense, or movement speed.
  • Outhouse Puzzles (Hidden Items): Many outhouses in the village have a small item hidden inside, often requiring a lockpick or a specific angle to see and shoot down. These usually contain ammo or minor resources.
  • Labyrinth Puzzles & Balls: Each of the Four Lords' main areas (and the village) contains a Labyrinth Puzzle model. Ethan must find a corresponding metal ball (e.g., Crimson Skull, Black Goat) and guide it through the miniature labyrinth to obtain a valuable Crystal Treasure.
  • Spaceship Parts: 50 glowing alien spacecraft parts scattered across San Andreas. Collecting all of them for the 'Omega' stranger mission rewards Franklin with a unique dune buggy, the Space Docker.
  • Letter Scraps: 50 hidden scraps of a letter written by Leonora Johnson's killer. Finding all scraps reveals the killer's identity and unlocks a final confrontation mission for Franklin.
  • Hidden Packages (Underwater): 12 packages containing money, often found in underwater wrecks or hidden locations. Requires scuba gear or a submersible to reach some.
  • Nuclear Waste Barrels (GTA Online related, but accessible in Story Mode with Trackify): 30 barrels of toxic waste in the waters around San Andreas. Collecting them with a submersible for a specific property (Sonar Collections Dock) yields money.
  • Stunt Jumps: 50 specific ramps or environmental features designed for spectacular vehicle jumps. Completing them successfully (landing in a designated zone) contributes to 100% completion.
  • Under the Bridge Challenges: Fly an aircraft under 50 specific bridges throughout San Andreas.
  • Knife Flight Challenges: Fly an aircraft sideways between 15 specific narrow gaps between buildings.
  • Epsilon Tracts (Kifflom!): 10 religious tracts related to the Epsilon Program cult. Collecting them is part of Michael's Epsilon Program stranger mission storyline.
  • Monkey Mosaics (Enhanced Version PC/PS4/XB1+): 50 monkey street art mosaics to photograph as part of a stranger mission, unlocking monkey outfits and a special vehicle.
Key Themes
  • Survival Horror
  • Gothic Horror
  • Folk Horror
  • Body Horror
  • Family & Fatherhood
  • Desperation
  • Loss & Trauma
  • Cults & Fanaticism
  • Bio-Organic Weapons
  • Mystery & Conspiracy
  • The Nature of Evil
  • Crime & Heists
  • The American Dream (Corrupted)
  • Satire of Modern Society
  • Friendship & Betrayal
  • Family Dysfunction
  • Celebrity Culture
  • Government Corruption
  • Violence
  • Mid-Life Crisis
  • Ambition
colorize Combat & Gear
Weapons Overview
  • Handguns (LEMI, M1911, V61 Custom, S.T.A.K.E. Magnum, etc.): Pistol / Magnum
    Standard sidearms for general combat. Range from basic pistols to powerful magnums. Upgradable for damage, fire rate, capacity, etc. Some have unique properties or attachments.
  • Shotguns (M1897, W870 TAC, SYG-12): Shotgun (Pump-Action, Semi-Auto)
    Effective at close range, dealing high damage to unarmored or multiple enemies. Includes pump-action, tactical, and semi-automatic variants. Upgradable.
  • Rifles (FZ F2 Rifle, Dragoon - Chris Redfield Section): Sniper Rifle / Assault Rifle
    The FZ F2 is a bolt-action sniper rifle for long-range precision. During Chris Redfield's section, assault rifles like the Dragoon are used. Upgradable with scopes, stocks, etc.
  • Grenade Launcher (GM 79): Explosive / Utility Launcher
    Fires explosive rounds for area damage or flashbang rounds to stun enemies. Limited ammunition.
  • Knife: Melee (Utility/Last Resort)
    Ethan's standard melee weapon. Used for breaking crates, finishing downed enemies, or as a last resort in combat. Not very effective against most enemies on its own.
  • Mines & Pipe Bombs: Craftable Explosives
    Craftable throwable or deployable explosives. Pipe bombs are basic grenades, while mines can be set as traps.
  • Special/Story Weapons (e.g., specific weapons during boss fights or unique sections): Contextual / Unique
    Certain sections or boss encounters may provide Ethan (or other playable characters like Chris) with unique or powerful weapons temporarily.
  • Chris Redfield's Arsenal (Target Locator, WCX Assault Rifle, Karambit Knife - Playable Section): Military Grade Weaponry
    During Chris's playable segment, he has access to more advanced military weaponry, including an assault rifle with various attachments and a target locator for airstrikes.
  • Rose Winters' Powers (Shadows of Rose DLC - Not traditional weapons): Bio-Organic Abilities
    In the 'Shadows of Rose' DLC, Rose uses powers derived from the Mold to destroy Mold Cores, stun enemies, and clear obstacles, rather than conventional firearms for most of the DLC.
  • Pistols: Sidearm (Semi-Auto, Automatic)
    Variety of handguns including the Pistol, Combat Pistol, AP Pistol (fully automatic), SNS Pistol, Heavy Pistol, Pistol .50. Customizable with suppressors, extended magazines, flashlights, and tints. Some usable while driving.
  • Submachine Guns (SMGs): Automatic (Close to Medium Range)
    Includes the Micro SMG, SMG, Assault SMG, Combat PDW, Gusenberg Sweeper. High rate of fire, effective in close quarters and from vehicles. Customizable.
  • Assault Rifles: Automatic/Semi-Auto (Versatile)
    Staple rifles like the Carbine Rifle, Assault Rifle, Special Carbine, Bullpup Rifle, Advanced Rifle. Good all-rounders, customizable with scopes, grips, suppressors, extended mags, etc. Many have Mk II variants in GTA Online with further upgrades.
  • Shotguns: Close Quarters (High Damage)
    Pump Shotgun, Sawed-Off Shotgun, Assault Shotgun (fully automatic), Bullpup Shotgun, Heavy Shotgun. Devastating at close range. Some have Mk II variants.
  • Sniper Rifles: Long Range (Precision)
    Sniper Rifle, Heavy Sniper (can damage vehicles). Customizable with advanced scopes, suppressors. Heavy Sniper Mk II can use explosive/incendiary rounds in GTA Online.
  • Machine Guns (LMGs): Automatic (Suppressive Fire)
    MG, Combat MG. Large magazine capacity for sustained fire. Combat MG Mk II offers significant upgrades in GTA Online.
  • Heavy Weapons: Explosive/High Power
    Grenade Launcher, RPG, Minigun, Homing Launcher, Railgun (PC/PS4/XB1+), Compact Grenade Launcher. Used for anti-vehicle, anti-personnel (area effect), or heavy destruction.
  • Melee Weapons: Close Quarters (Silent/Brutal)
    Fists, Knife, Nightstick, Baseball Bat, Crowbar, Golf Club, Hammer, Axe, Machete, Switchblade, Pool Cue, Pipe Wrench, Broken Bottle, Knuckle Dusters, etc. Wide variety for silent takedowns or brawling.
  • Throwables: Tactical/Explosive/Utility
    Grenades, Sticky Bombs (C4), Proximity Mines, Pipe Bombs, Molotov Cocktails, Tear Gas, Jerry Can (can be ignited).
  • Special & GTA Online Weapons: Unique/Advanced
    Many additional weapons have been added to GTA Online over time, including futuristic weapons (Widowmaker, Unholy Hellbringer), Marksman Rifle, Compact Rifle, Double Action Revolver, Navy Revolver, Stone Hatchet, and numerous Mk II weapon variants with specialized ammo types (FMJ, armor-piercing, incendiary, explosive, hollow point).
Armor / Gear Sets
  • No Equipable Armor System (Ethan Winters): Ethan Winters does not have an equipable armor system where players can find or upgrade different pieces of armor for direct stat boosts. His survivability is based on his base health (which can be permanently increased by eating specific cooked meals from The Duke's Kitchen), player skill in combat (blocking, dodging), and the use of healing items (First Aid Meds). Clothing changes are story-dictated and purely cosmetic.
  • Defensive Upgrades (The Duke's Kitchen): By providing The Duke with specific quantities of Fish, Poultry, and Meat obtained from hunting animals in the village, Ethan can have meals cooked that provide permanent upgrades to his maximum health, blocking defense, or movement speed. This is the primary way to increase his resilience.
  • Blocking Mechanic: Ethan can block incoming attacks with his arms or equipped weapon, significantly reducing damage taken. A well-timed block can sometimes stagger enemies. This is a core defensive skill.
  • Body Armor Vests: Purchasable from Ammu-Nation stores in various strengths (Super Light, Light, Standard, Heavy, Super Heavy). Provides a blue armor bar over the health bar that absorbs damage. Does not visually change character model significantly beyond a subtle vest outline under clothing for some types. Needs to be replenished after taking damage.
  • Bulletproof Helmets (GTA Online): In GTA Online, certain helmets offer a degree of protection against headshots, though this functionality has varied with updates. Primarily cosmetic in Story Mode.
  • Clothing Layers (Implied Protection): While not a direct armor stat, wearing more layers of clothing (e.g., jackets over shirts) is sometimes perceived by players to offer minuscule, unquantified damage resistance, though this is not an official mechanic. Primarily for cosmetic and role-playing purposes.
Outfits/Customization
  • Ethan Winters' Attire: Ethan wears a consistent outfit throughout the main game (winter jacket, pants, etc.), which becomes progressively more tattered and bloodied as he endures hardships. There are no direct clothing customization options for Ethan in the story mode beyond these contextual changes. The Third-Person Mode added in the Winters' Expansion shows his full character model.
  • Chris Redfield's Attire: During his playable segment, Chris wears his signature Hound Wolf Squad tactical gear. This is fixed for his section.
  • Rose Winters' Attire (Shadows of Rose DLC): In the 'Shadows of Rose' DLC, teenage Rose wears a distinct outfit. Her appearance is fixed for her storyline.
  • Character Costumes (The Mercenaries Additional Orders / Unlockables): The Mercenaries mode and potentially other unlockable content (like through completing challenges or as part of Deluxe/Gold editions) may offer alternate cosmetic costumes for playable characters in those specific modes (e.g., different outfits for Chris, Lady Dimitrescu, Heisenberg in Mercenaries).
  • Tops (Shirts, T-Shirts, Jackets, Hoodies, Vests, etc.): A vast selection of upper body wear available in different styles, colors, and brands from various clothing stores (Binco, Suburban, Ponsonbys, Discount Store).
  • Bottoms (Pants, Jeans, Shorts, Trackpants, etc.): Wide range of lower body wear, including different fits, materials, and colors.
  • Shoes (Sneakers, Boots, Dress Shoes, Sandals, etc.): Extensive footwear options to match any outfit, from casual to formal.
  • Accessories (Hats, Glasses, Watches, Chains, Earrings, Masks, Gloves, Scarves, Ties): Numerous accessories to personalize each protagonist's look. Masks are particularly important for heists and anonymity.
  • Outfits (Suits, Tuxedos, Casual Sets, Workwear, etc.): Pre-set outfits available for purchase, often for specific occasions or roles (e.g., business suits, security uniforms, biker leathers).
  • Haircuts & Beards: Players can visit barbershops to change each protagonist's hairstyle and facial hair (for Michael and Trevor, Franklin has limited facial hair options). Hair and beards grow over time for Michael and Trevor if not maintained.
  • Tattoos: Tattoo parlors offer a wide selection of tattoos that can be applied to various parts of the protagonists' bodies.
trending_up Progression & Upgrades
Skills & Progression
N/A

Each of the three protagonists has unique special abilities: Michael can slow down time in combat (like bullet time); Franklin can slow down time while driving; Trevor can enter a rage mode, dealing more damage and taking less. Player stats (Stamina, Shooting, Strength, Stealth, Flying, Driving, Lung Capacity) improve through repeated use of related actions. Weapons can be customized with attachments (scopes, suppressors, extended mags, grips, tints). Vehicles can be extensively modified at Los Santos Customs shops (performance upgrades, cosmetic changes). Properties can be purchased to generate income and provide safe houses.

public World & Exploration
World & Level Design
N/A

The game world is one of the largest and most detailed ever created by Rockstar. Los Santos is a vast, meticulously crafted urban metropolis with diverse districts (Vinewood, Downtown, Rockford Hills, South Los Santos). Blaine County offers contrasting environments like the Alamo Sea (Salton Sea analogue), Mount Chiliad, Sandy Shores (desert town), Paleto Bay (coastal town), and dense forests. The map is filled with activities, landmarks, and dynamic events.

Playable Vehicles
  • Tractor (Briefly, Cutscene/Scripted): Agricultural Land Vehicle
    Ethan briefly uses a tractor during an escape sequence early in the game, but it is a scripted event rather than a freely controllable vehicle.
  • Boat (Moreau's Reservoir): Small Motorboat / Watercraft
    Used by Ethan to navigate the flooded areas of Moreau's Reservoir while being pursued by the transformed Salvatore Moreau. Control is primarily for navigation and evasion during this specific segment.
  • Makeshift Tank / Vehicle (Heisenberg's Factory - Boss Fight): Improvised Combat Vehicle
    During the boss fight against Karl Heisenberg, Ethan pilots a makeshift, heavily armed vehicle created by Chris Redfield to counter Heisenberg's metallic form. Control is specific to this boss encounter.
  • Traversal on Foot (Walking, Running, Sprinting, Crouching): Player Locomotion
    Primary mode of movement. Ethan can walk, run (limited by stamina that isn't explicitly shown but implied by breathlessness), sprint for short bursts, and crouch for stealth or navigating low passages.
  • Cars (Sedans, Coupes, Muscle, Sports, Super, SUVs, Off-Road, Compacts, Vans, Utility): Land Vehicle (Wheeled)
    An enormous variety of cars representing numerous real-world inspired designs across all classes. Extensively customizable at Los Santos Customs shops (performance, armor, paint, wheels, body kits, etc.).
  • Motorcycles (Street, Chopper, Dirt Bike, Sport Bike, ATV): Land Vehicle (Two/Four Wheeled)
    A wide range of motorcycles and ATVs for fast and agile traversal. Also customizable.
  • Aircraft (Planes, Helicopters, Jets): Air Vehicle
    Includes propeller planes (Duster, Mallard), private jets (Luxor, Shamal), fighter jets (P-996 LAZER, Hydra VTOL in GTA Online), various helicopters (Maverick, Buzzard Attack Chopper, Cargobob, Annihilator), and blimps. Storable in hangars.
  • Boats & Watercraft (Speedboats, Sailboats, Dinghies, Submersibles, Jet Skis): Water Vehicle
    Various watercraft for navigating oceans, rivers, and lakes. Includes fast speedboats, fishing boats, personal watercraft (Seashark), and even a submersible for underwater exploration. Storable in marinas.
  • Bicycles (BMX, Cruiser, Mountain Bike, Road Bike): Land Vehicle (Pedal)
    Various types of bicycles for leisurely travel or stunt riding. Can be used to improve stamina.
  • Commercial & Industrial Vehicles (Trucks, Semis, Buses, Taxis, Construction, Emergency): Land Vehicle (Utility/Service)
    Includes large semi-trucks (with trailers), buses, taxis, tow trucks, garbage trucks, fire trucks, ambulances, police cars. Many can be driven by the player.
  • Military Vehicles (GTA Online Focused, some in Story Mode): Land/Air Vehicle (Armored/Weaponized)
    Tanks (Rhino), armored personnel carriers (Insurgent, Barracks), weaponized aircraft (Hydra, Savage), and various other weaponized vehicles heavily featured in GTA Online updates, with limited appearances or accessibility in Story Mode without mods.
Notable Fauna/Mounts
N/A
  • Dogs (Rottweiler, Labrador, Poodle, Pug, Husky, Terrier, etc.): Canis familiaris
    Domesticated (Chop - Franklin's dog, other pet dogs), Stray, Some can be hostile (guard dogs)
  • Deer & Elk: Cervidae
    Prey, Hunting (in Blaine County), Ambient Wildlife
  • Coyotes & Boars: Canidae / Suidae
    Ambient Wildlife (Blaine County), Can be startled/defensive, Hunting
  • Cougars (Mountain Lions): Puma concolor
    Hostile Predator (primarily in Blaine County wilderness areas)
  • Sharks (Great White, Hammerhead): Selachimorpha
    Hostile Marine Predator (in deeper ocean waters)
  • Birds (Pigeons, Seagulls, Crows, Hawks, Chickens): Aves (Various)
    Ambient Wildlife, Pigeons are a collectible
  • Cats (Domestic): Felis catus
    Ambient Domesticated/Stray Wildlife
  • Rabbits, Squirrels, Rats: Various Small Mammals
    Ambient Wildlife
  • Cows, Pigs, Chickens (Farm Animals): Various Domestic Livestock
    Ambient Farm Wildlife
  • Fish (Various types in GTA Online): Pisces (Various)
    Aquatic Wildlife (more prominent in GTA Online with fishing)
  • Peyote Plants (Transformative): Lophophora williamsii (Fictionalized)
    Collectible that, when consumed by a protagonist in Story Mode, causes a hallucination where they transform into a random animal (bird, dog, cougar, fish, etc.) temporarily.
book Story & Characters
Main Characters
  • Ethan Winters: Protagonist
    The returning protagonist from Resident Evil 7: Biohazard. A civilian desperately searching for his kidnapped infant daughter, Rosemary, which leads him to a mysterious and hostile village in Eastern Europe. He endures immense physical and psychological trauma throughout his ordeal.
  • Mia Winters: Supporting Character / Ethan's Wife
    Ethan's wife and Rosemary's mother. Her apparent death at the beginning of the game sets Ethan on his quest. Her past connections to The Connections and bioweapons are relevant.
  • Rosemary 'Rose' Winters: Key Character / Ethan's Daughter / Playable in 'Shadows of Rose' DLC
    Ethan and Mia's infant daughter, who possesses unique abilities due to her parents' exposure to the Mold. She is kidnapped by Chris Redfield, and her rescue is Ethan's primary motivation. Playable as a teenager in the 'Shadows of Rose' DLC.
  • Chris Redfield: Supporting Character / Antagonist Figure (Initially) / BSAA Operative
    A recurring hero from the Resident Evil series. He appears to act antagonistically at the start of Village, but his true motives and mission are gradually revealed. Leads the Hound Wolf Squad. Playable in a short segment of the main game and as a character in The Mercenaries.
  • The Duke: Ally / Merchant
    An enigmatic and surprisingly jovial, obese merchant who appears in various locations throughout the village. He sells weapons, ammunition, crafting recipes, weapon upgrades, and cooks meals for Ethan that provide permanent stat boosts. Offers cryptic advice and assistance.
  • Mother Miranda: Main Antagonist / Village Cult Leader
    The supreme leader of the village and the Four Lords. A powerful bioweapon researcher who seeks to use Rosemary to resurrect her own deceased daughter, Eva. She is the source of the Mold and the mutations in the region.
  • Lady Alcina Dimitrescu: Antagonist / One of the Four Lords
    The towering, aristocratic mistress of Castle Dimitrescu. A vampiric figure with immense strength and retractable claws, she rules her domain with her three daughters. Became a viral sensation due to her height and design.
  • Karl Heisenberg: Antagonist / One of the Four Lords / Potential Rebel
    A charismatic and rebellious lord with the power to manipulate metal (ferrokinesis). He operates a factory producing cybernetic soldiers (Soldats). He has his own agenda and offers Ethan a chance to join him against Miranda.
  • Donna Beneviento & Angie: Antagonist / One of the Four Lords
    A reclusive doll maker who communicates through her sentient puppet, Angie. Her domain, House Beneviento, focuses on psychological horror, hallucinations, and puzzles rather than direct combat.
  • Salvatore Moreau: Antagonist / One of the Four Lords
    A grotesque, fish-like mutant lord with low self-esteem, desperate for Miranda's approval. He controls a reservoir and can transform into a colossal aquatic monster.
  • Elena & Leonardo Lupu: Supporting Characters / Villagers
    Survivors Ethan encounters in the village. Elena tries to help Ethan but faces tragic circumstances with her father, Leonardo.
  • The Hag (Old Crone): Supporting Character / Narrator Figure
    An elderly, mysterious villager who appears at various points, offering cryptic warnings, lore, and seemingly observing Ethan's journey.
  • Michael De Santa (Townley): Protagonist
    A former successful bank robber in his 40s, living under a FIB witness protection deal in a luxury mansion in Rockford Hills. He is married to Amanda and has two teenage children, Tracey and Jimmy, with whom he has a dysfunctional relationship. Bored with his retired life, he is drawn back into crime.
  • Franklin Clinton: Protagonist
    A young African-American man in his 20s from South Los Santos, working as a repo man for a luxury car dealership. He aspires to escape the gangbanging lifestyle and make something of himself, seeing an opportunity when he meets Michael.
  • Trevor Philips: Protagonist
    A psychopathic, violent, and unpredictable Canadian former bank robber and Michael's ex-partner, now living in a trailer in Sandy Shores, Blaine County. He runs Trevor Philips Industries, dealing in drugs and weapons. Known for his extreme temper and loyalty to those he considers friends.
  • Lester Crest: Supporting Character / Heist Planner
    A brilliant but physically disabled criminal mastermind and hacker. He plans many of the major heists for Michael, Franklin, and Trevor, and provides them with intel and assassination contracts (for Franklin).
  • Lamar Davis: Supporting Character / Franklin's Best Friend
    Franklin's best friend and fellow member of The Families street gang. He is charismatic but often reckless and gets Franklin into trouble. Provides comic relief and several mission lines.
  • Dave Norton: Supporting Character / Corrupt FIB Agent
    An FIB agent who made the deal with Michael for his witness protection. He frequently uses Michael for his own corrupt schemes and to advance his career.
  • Steve Haines: Antagonist / Corrupt FIB Agent
    Dave Norton's superior at the FIB, even more corrupt and ambitious. He forces Michael, Franklin, and Trevor to carry out dangerous operations to undermine the IAA (GTA's CIA analogue).
  • Devin Weston: Antagonist / Billionaire Magnate
    A narcissistic and powerful billionaire investor who initially hires the protagonists but later becomes a major antagonist, double-crossing them.
  • Amanda De Santa, Tracey De Santa, Jimmy De Santa: Supporting Characters / Michael's Family
    Michael's estranged wife and two spoiled, problematic children. Their dysfunctional family life is a major source of Michael's stress and a recurring theme.
  • Ron Jakowski & Wade Hebert: Supporting Characters / Trevor's Associates
    Ron is Trevor's paranoid, conspiracy theorist neighbor and business associate. Wade is a dim-witted but loyal follower of Trevor.
  • Various Heist Crew Members (Packie McReary, Chef, gunman, drivers, hackers): Recruitable NPCs
    For major heists, players can recruit various specialists with different skill levels and cut percentages. Using them improves their skills for future heists. Some are familiar faces from past GTA games.
Example Missions
  • Main Story Campaign (Ethan's Search for Rose)
    A series of interconnected chapters following Ethan Winters' desperate journey through the titular village and the domains of the Four Lords (Castle Dimitrescu, House Beneviento, Moreau's Reservoir, Heisenberg's Factory) to rescue his kidnapped daughter, Rosemary, and confront Mother Miranda. Involves exploration, puzzle-solving, intense combat encounters, and boss battles.
  • Chris Redfield's Section
    A segment of the main campaign where players take control of Chris Redfield as he leads his Hound Wolf Squad on a mission related to Mother Miranda and the Megamycete, showcasing more action-oriented gameplay with military weaponry.
  • Puzzle Solving (Key Items, Environmental Puzzles)
    Throughout the game, Ethan must find key items (e.g., specific keys, crests, tools like the Well Wheel or Crank) and solve environmental puzzles to progress, unlock new areas, or access valuable loot. This includes tasks like finding mask fragments in Castle Dimitrescu or navigating the non-combat horror sequences in House Beneviento.
  • Boss Battles (Four Lords, Miranda, Mini-Bosses)
    Confront and defeat the unique and often multi-phase bosses that guard the end of each major area or serve as significant story encounters. This includes fighting each of the Four Lords in their transformed states and ultimately Mother Miranda.
  • Optional Exploration & Treasure Hunting
    Explore optional paths, hidden rooms, and side areas within the main locations to find valuable treasures (which can be sold to The Duke), weapon parts, crafting resources, files, and Goats of Warding. Some treasures require solving small puzzles or finding combineable parts.
  • The Duke's Kitchen (Hunting & Upgrades)
    Hunt animals (fish, poultry, meat) found in the village and surrounding areas. Bring the ingredients to The Duke, who can cook special meals that provide permanent upgrades to Ethan's maximum health, blocking defense, or movement speed.
  • Shadows of Rose Story Campaign (DLC)
    A new narrative campaign played as a teenage Rosemary Winters. She enters the Megamycete's consciousness to find a way to rid herself of her powers, facing surreal environments, new enemies (Face Eaters, Molded), and exploring her connection to the Mold. Played entirely in third-person.
  • The Mercenaries / The Mercenaries Additional Orders (Game Mode)
    An arcade-style score attack mode. Players choose a character (Ethan, Chris, Lady Dimitrescu, Heisenberg) and fight through waves of enemies across various stages within a time limit, aiming for high scores by chaining kills and utilizing character-specific abilities and weapons. Unlocks new stages and potentially in-game rewards.
  • Story Missions (Michael, Franklin, Trevor)
    A long series of interconnected missions that advance the main narrative, involving each of the three protagonists individually and often together. These range from character introductions and personal storylines to elaborate heists, assassinations, and confrontations with rival factions and law enforcement.
  • Heist Missions (Setup & Finale)
    Major multi-part missions that are central to the game. Players plan the heist by choosing an approach (e.g., 'Subtle' or 'Obvious'), selecting a crew with varying skills and cut percentages, completing prerequisite setup missions (e.g., acquiring getaway vehicles, equipment), and then executing the main heist finale.
  • Strangers and Freaks Missions
    Optional side missions initiated by unique, often eccentric, 'Stranger' characters encountered throughout the world. Each stranger offers a distinct storyline or series of tasks for one or more of the protagonists (e.g., Tonya's towing missions for Franklin, Maude's bounty hunting for Trevor, Epsilon Program for Michael).
  • Assassination Missions (Lester for Franklin)
    A series of missions given to Franklin by Lester Crest, where Franklin must assassinate specific corporate targets. These missions can significantly impact the in-game stock market, allowing players to earn large amounts of money by investing before and after the assassinations.
  • Random Events
    Dynamic, unscripted events that occur as players explore Los Santos and Blaine County. These can include stopping muggings, helping stranded motorists, participating in impromptu street races, finding lost items, or dealing with altercations. Completing these often rewards small amounts of cash or stat increases.
  • Property Management Missions
    After purchasing certain businesses (e.g., Los Santos Customs, Taxi Co., Sonar Collections Dock), players may receive occasional missions or tasks related to managing that property, which can generate weekly income.
  • Activities & Hobbies (Golf, Tennis, Triathlons, Street Races, Flight School, Shooting Range, etc.)
    Various recreational activities available throughout the world. Participating and succeeding in these can improve character stats, earn money, or contribute to 100% game completion.
  • Bail Bond Missions (Trevor & Maude)
    Trevor can undertake bounty hunting missions for Maude Eccles, tracking down and capturing bail jumpers in Blaine County, either dead or alive (alive yields a higher reward).
people Multiplayer
Multiplayer Details

The base game of Resident Evil Village is single-player only. 'The Mercenaries' is an arcade-style, single-player score attack mode. The multiplayer game 'Resident Evil RE:Verse' was intended to launch alongside Village as a free pack-in but was delayed and released later as a separate entity.

N/A
extension Editions & DLC
Available Editions

Available in Standard Edition, Deluxe Edition (Trauma Pack with 'Samurai Edge' weapon, Mr. Everywhere weapon charm, found footage filter, save room music, additional difficulty mode 'Village of Shadows'), Collector's Edition (Deluxe content + Chris Redfield statue, SteelBook, artbook, cloth map, Trauma Pack). A 'Gold Edition' was released later, bundling the base game with the 'Winters' Expansion' (Shadows of Rose DLC, Third-Person Mode for main campaign, The Mercenaries Additional Orders).

Originally released on PS3/Xbox 360. Later enhanced versions released for PC, PS4, and Xbox One, and further enhanced versions for PS5 and Xbox Series X|S. Various editions included: Standard, Special Edition (SteelBook, blueprint map, stunt plane trials, bonus outfits, tattoos, special ability boost, additional weapons), Collector's Edition (Special Edition content + security deposit bag, GTA V cap, characters for GTA Online). The Premium Online Edition bundles the base game with the Criminal Enterprise Starter Pack for GTA Online.

Post-Launch Content / DLC

The 'Winters' Expansion' was the major post-launch DLC. It includes: 'Shadows of Rose' (a new story chapter playing as a teenage Rose Winters with unique powers), Third-Person Mode for the main campaign, and 'The Mercenaries Additional Orders' (new characters like Chris, Heisenberg, Lady Dimitrescu, and stages for the arcade mode).

The primary post-launch support has been for Grand Theft Auto Online, which has received a massive amount of free content updates over the years. These include new heists, businesses (CEO, Biker, Gunrunning, Nightclub, Arcade, etc.), vehicles, weapons, clothing, game modes, properties, and story-driven contact missions. No single-player story DLC was released for GTA V.

help_outline FAQ
Frequently Asked Questions
  • Q: Is Resident Evil Village a direct sequel to Resident Evil 7: Biohazard?
    A: Yes, Resident Evil Village directly continues the story of Ethan Winters and his wife Mia, set a few years after the events of Resident Evil 7.
  • Q: Do I need to play Resident Evil 7 before Village?
    A: It is highly recommended. Village heavily references characters, events, and themes from RE7. While there's a brief recap, playing RE7 first provides crucial context for Ethan's motivations and the overarching story.
  • Q: Is Resident Evil Village in first-person or third-person?
    A: The main campaign of Resident Evil Village is played in first-person. However, the 'Winters' Expansion' DLC added an optional Third-Person Mode for the main story, allowing players to experience it from an over-the-shoulder perspective.
  • Q: Who are the Four Lords?
    A: The Four Lords are a group of mutated individuals who rule different territories surrounding the village, all serving Mother Miranda. They are Lady Alcina Dimitrescu (vampiric mistress of a castle), Karl Heisenberg (engineer with magnetic powers and a factory), Donna Beneviento (reclusive doll maker controlling hallucinations), and Salvatore Moreau (grotesque fish-like creature controlling a reservoir).
  • Q: What is The Mercenaries mode?
    A: The Mercenaries is an arcade-style, score-based bonus mode unlocked after completing the main story. Players choose a character and must defeat waves of enemies across various stages within a time limit, chaining combos and utilizing character-specific abilities to achieve high scores and unlock rewards. The 'Additional Orders' DLC added more characters and stages.
  • Q: What is 'Shadows of Rose'?
    A: 'Shadows of Rose' is a story DLC included in the 'Winters' Expansion'. It is set 16 years after the main game and follows a teenage Rosemary Winters as she delves into the consciousness of the Megamycete to find a way to remove her unwanted powers. It is played in third-person.
  • Q: How many playable characters are in GTA V?
    A: There are three playable protagonists in the main story mode: Michael De Santa, Franklin Clinton, and Trevor Philips. Players can switch between them freely outside of missions.
  • Q: Is GTA V's Los Santos the same as in GTA: San Andreas?
    A: Yes, Grand Theft Auto V is set in a reimagined, high-definition version of Los Santos and the surrounding state of San Andreas, which was first featured in Grand Theft Auto: San Andreas (2004). Many landmarks and areas are inspired by the older game but are significantly more detailed and expanded.
  • Q: What are Heists in GTA V Story Mode?
    A: Heists are complex, multi-stage missions that form the core of GTA V's storyline. They involve planning, choosing an approach (e.g., stealthy or aggressive), selecting a crew of specialists (gunman, driver, hacker), and executing the robbery. The success and payout of heists can be affected by player choices and crew skill.
  • Q: Can I play GTA V in first-person mode?
    A: Yes, the enhanced versions of GTA V (PC, PS4, Xbox One, and newer consoles) include a fully implemented first-person mode, allowing players to experience the entire game from this perspective. This mode can be toggled on or off at any time.
  • Q: Is Grand Theft Auto Online free if I own GTA V?
    A: Yes, Grand Theft Auto Online is included with the purchase of Grand Theft Auto V. However, it requires an internet connection and, on consoles, may require a subscription to PlayStation Plus or Xbox Game Pass Core/Ultimate for online play.
  • Q: Are there cheat codes in GTA V?
    A: Yes, Grand Theft Auto V features a variety of cheat codes for the single-player story mode that can be entered using button combinations (on consoles) or by typing them (on PC). Cheats can spawn vehicles, grant invincibility, change weather, etc., but using them typically disables achievements/trophies for that play session.
build Technical Details
Graphics & Visual Fidelity

Powered by Capcom's RE Engine, Resident Evil Village boasts stunning visuals with highly detailed environments, lifelike character models (especially the Four Lords), and advanced lighting and shadow effects. The game features distinct visual styles for each lord's domain, from the gothic opulence of Castle Dimitrescu to the grotesque organic horror of Moreau's Reservoir. Ray tracing options (Global Illumination, Reflections) are available on PC and current-gen consoles, significantly enhancing visual fidelity.

Utilizes the RAGE engine to deliver a highly detailed and realistic depiction of Los Santos and Blaine County. The game is known for its impressive draw distances, detailed textures, advanced lighting and shadow effects, realistic weather systems, and convincing character animations. Enhanced versions on PC, PS4/Xbox One, and PS5/Xbox Series X|S introduced higher resolutions, improved textures, denser traffic/pedestrians, and features like ray tracing on the latest consoles/PC.

Audio & Soundtrack

Original score composed by Shusaku Uchiyama, Nao Sato, and Marcin Przybyłowicz, featuring a blend of orchestral horror themes, tense ambient tracks, and folk-inspired melodies reflecting the Eastern European setting. Sound design is crucial for horror atmosfére, with distinct enemy vocalizations (Lycans' howls, Dimitrescu's pursuit), environmental creaks, and impactful weapon sounds. The game uses binaural audio for enhanced spatial awareness.

Features an extensive and diverse soundtrack across multiple in-game radio stations covering genres like rock, pop, hip-hop, country, electronic, reggae, Latin, and talk radio. Original score by Tangerine Dream, Woody Jackson, The Alchemist, and Oh No, which dynamically adapts to gameplay. Sound design is incredibly detailed, with distinct vehicle engine sounds, weapon effects, character dialogue, and ambient city/countryside noise creating an immersive soundscape.

User Interface (UI/UX)

Features a first-person HUD displaying health (electrocardiogram style), ammo count, and equipped item. Inventory management is grid-based, similar to Resident Evil 4, accessible in real-time (though the game often pauses when accessing the full inventory screen). A map helps with navigation, marking key items, save points (typewriters), and locked doors. Crafting is done via a dedicated menu.

Features a clean and functional HUD displaying a mini-map (with GPS), health, armor, ammo, and wanted level. A weapon wheel allows for quick selection. The in-game smartphone is used for contacts, missions, internet browsing, and accessing GTA Online. Each protagonist has a unique phone interface. Third-person and first-person views offer slightly different UI presentations.

Accessibility Options

Offers a range of accessibility options, including customizable controls (PC), extensive subtitle and caption customization, options for aim assist, display adjustments for brightness and contrast, options to reduce camera wobble, and various audio settings. A third-person mode was added in the Winters' Expansion, which can also be an accessibility aid for some players.

Includes options for customizable controls, subtitle display (size, background), aim assist options (full, partial, free aim), options to skip difficult mission sections after multiple failures (in story mode), colorblind-friendly HUD elements, and audio balancing. First-person mode can also aid some players.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (1080p ~60 FPS, Prioritize Graphics/High Preset, No Ray Tracing) (Prioritize Graphics Preset / High Settings, Ray Tracing OFF)
CPU: Recommended desktop CPU for 1080p/60FPS High settings.
CPU (Laptop): Estimated mid-range to high-end laptop CPUs.
GPU: Recommended desktop GPU for 1080p/60FPS High.
GPU (Laptop): Estimated performance-focused laptop GPUs. 6-8GB VRAM crucial.
RAM: 16GB RAM strongly recommended.
Storage: SSD strongly recommended.
memoryCPU: Intel Core i7-8700 or AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB VRAM) or AMD Radeon RX 5700 (8GB VRAM)
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB, High TGP) / RTX 3060 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile (High TGP) is a good target for 1080p High/Max 60FPS.**
layersRAM: 16 GB
saveStorage (Tier): 35 GB SSD
1080p (Full HD) - Minimum (1080p ~30 FPS, Low/Medium Preset) (Low to Medium Preset)
CPU: Minimum desktop CPU for playable framerates.
CPU (Laptop): Estimated laptop CPU equivalent. Modern i3/Ryzen 3 or better recommended.
GPU: Minimum desktop GPU.
GPU (Laptop): Estimated laptop GPUs. Game is less demanding by today's standards for these settings.
RAM: Minimum RAM requirement.
Storage: HDD is absolute minimum, expect long load times.
memoryCPU: Intel Core 2 Quad CPU Q6600 @ 2.40GHz (4 CPUs) or AMD Phenom 9850 Quad-Core Processor @ 2.5GHz (4 CPUs)
developer_boardGPU: NVIDIA GeForce 9800 GT (1GB) or AMD Radeon HD 4870 (1GB) (DX 10, 10.1, 11)
laptop_macCPU (L): Intel Core i5-2430M / AMD A8-3520M equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GT 540M / AMD Radeon HD 6570M or better. **Any modern integrated GPU (Intel Iris Xe, AMD Radeon Graphics) or entry-level dedicated GPU (RTX 3050 Mobile, etc.) will run this game at 1080p Medium/High comfortably.**
layersRAM: 4 GB
saveStorage (Tier): 72 GB HDD (Current installs often need more)
1080p (Full HD) - Minimum (1080p ~45-60 FPS, Prioritize Performance Preset, No Ray Tracing) (Prioritize Performance Preset / Low-Medium Settings, Ray Tracing OFF)
CPU: Minimum desktop CPU for playable framerates.
CPU (Laptop): Estimated laptop CPU equivalent. Newer i5/Ryzen 5 H-series recommended.
GPU: Minimum desktop GPU.
GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is a tight minimum.
RAM: Minimum RAM requirement.
Storage: HDD absolute minimum, SSD highly recommended.
memoryCPU: Intel Core i5-7500 or AMD Ryzen 3 1200
developer_boardGPU: NVIDIA GeForce GTX 1050 Ti (4GB VRAM) or AMD Radeon RX 560 (4GB VRAM)
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 2500U equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) or AMD Radeon RX 5500M. **An RTX 3050 Mobile or RTX 4050 Mobile would be significantly better for consistent framerates and higher settings.**
layersRAM: 8 GB
saveStorage (Tier): 35 GB HDD (SSD Recommended)
1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset) (High Preset)
CPU: Recommended desktop CPU for 1080p at 60 FPS.
CPU (Laptop): Estimated mid-range laptop CPUs.
GPU: Recommended desktop GPU for 1080p at 60 FPS on High.
GPU (Laptop): Estimated performance-focused laptop GPUs. 2GB VRAM is bare minimum, 4GB+ better.
RAM: Recommended RAM for smoother performance.
Storage: SSD strongly recommended.
memoryCPU: Intel Core i5-3470 @ 3.2GHz (4 CPUs) or AMD X8 FX-8350 @ 4GHz (8 CPUs)
developer_boardGPU: NVIDIA GeForce GTX 660 (2GB) or AMD Radeon HD 7870 (2GB)
laptop_macCPU (L): Intel Core i7-3610QM / AMD Ryzen 5 1400 (Laptop equivalent) or better. **Modern Intel Core i5 H-series / AMD Ryzen 5 H-series (e.g., i5-11400H, Ryzen 5 5600H) strongly recommended.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 960M (2GB) / GTX 1050 Mobile (2GB/4GB) or AMD Radeon R9 M385X / RX 560 Mobile. **An RTX 3050 Mobile or RTX 4050 Mobile will provide excellent 1080p High/Ultra 60FPS+ performance.**
layersRAM: 8 GB
saveStorage (Tier): 72 GB SSD (Current installs often need more)
1440p (QHD/2K) - High (1440p ~60 FPS, High/Very High Preset with Optimized Settings) (High/Very High Preset (Optimized, DLSS potentially useful))
CPU: Desktop CPU for 1440p at 60 FPS.
CPU (Laptop): Estimated high-end laptop CPUs.
GPU: Desktop GPU for 1440p at 60 FPS.
GPU (Laptop): Estimated high-performance laptop GPUs. 6GB+ VRAM essential, 8GB+ preferable.
RAM: 16GB RAM recommended for smoother experience.
Storage: NVMe SSD strongly recommended.
memoryCPU: Intel Core i7-4790K @ 4.0GHz or AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) / RTX 2060 (6GB) or AMD Radeon RX Vega 56 (8GB) / RX 5700 (8GB)
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 7 3750H or better. **Modern Intel Core i7 H-series / AMD Ryzen 7 H-series (e.g., i7-12700H, Ryzen 7 6800H) recommended.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP) or AMD Radeon RX 6600M/6700S. **An RTX 3070 Mobile or RTX 4060 Mobile provides a very smooth 1440p High experience.**
layersRAM: 16 GB
saveStorage (Tier): 72 GB NVMe SSD (Current installs often need more)
2160p (UHD/4K) - Ultra (2160p/4K ~30-60 FPS, Medium/High Preset with DLSS Balanced/Performance) (Medium/High Preset, DLSS Balanced/Performance (Native 4K High/Ultra 60FPS is very demanding))
CPU: Desktop CPU recommendation for 4K.
CPU (Laptop): High-end to top-tier laptop CPUs required.
GPU: Desktop GPU recommendation for a playable 4K experience, likely requiring DLSS.
GPU (Laptop): High-end to flagship laptop GPUs essential. 8GB VRAM is absolute minimum for 4K, 12GB+ strongly preferred.
RAM: 16GB minimum, 32GB strongly recommended for 4K.
Storage: NVMe SSD required.
memoryCPU: Intel Core i7-8700K @ 3.7GHz or AMD Ryzen 7 3700X @ 3.6GHz
developer_boardGPU: NVIDIA GeForce RTX 2080 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 6800 (16GB)
laptop_macCPU (L): Intel Core i7-10870H / AMD Ryzen 9 4900HS or better. **Modern flagship Intel Core i7/i9 HX / AMD Ryzen 7/9 HX series (e.g., 13900HX, 7945HX) recommended.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP) or AMD Radeon RX 6800M/6850M XT. **An RTX 3080 Mobile (16GB) / RTX 4080 Mobile (12GB) or higher is needed for a better 4K experience, heavily relying on DLSS. Even an RTX 4090 Mobile may need DLSS for Ultra 60FPS. A hypothetical next-gen flagship (RTX 50-series) would be the target for improved native 4K.**
layersRAM: 16 GB
saveStorage (Tier): 72 GB NVMe SSD (Current installs often need more)
save Overall Storage
Spec: Approx. 35 GB available space (SSD Recommended). Size may increase with DLC.
Note: An SSD is highly recommended for faster loading times and smoother transitions between areas.
Type: SSD
Spec: 72 GB available space (SSD Recommended). Initial release was smaller, but updates and GTA Online have increased the size. 90GB+ often cited for current installs.
Note: An SSD is highly recommended for faster loading and texture streaming, especially in GTA Online.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 (64-bit required)
Explanation: 64-bit Windows 10 or Windows 11 is required.
Spec: Windows Vista SP2, Windows 7 SP1, Windows 8/8.1, Windows 10 (64-bit)
Explanation: 64-bit OS required. Windows 10/11 64-bit recommended for best compatibility and performance.
gamepad DirectX Version
Spec: DirectX 12
Explanation: DirectX 12 API is required.
Spec: DirectX 10, 10.1, 11
Explanation: DirectX 10 compatible card minimum; DX11 recommended for best visuals.
info_outline Other Game Notes
  • Official PC system requirements from Capcom. Performance can vary depending on specific hardware, settings, areas in-game (especially with many enemies or detailed environments), and background applications. An SSD is recommended for optimal performance. Ray tracing features are demanding.
  • Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, high TGP (Total Graphics Power), and excellent cooling. **Resident Evil Village can be demanding, particularly with ray tracing enabled or at higher resolutions.**
  • Laptop Consideration: G P U T G P: Good TGP is important for consistent framerates, especially with RT.
  • Laptop Consideration: Cooling Thermals: Robust cooling is essential for sustained performance.
  • Laptop Consideration: C P U Power Limits: A decent CPU is needed for AI and physics.
  • Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM benefits performance.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended.
  • Optimization Detail: Upscaling Tech: Supports AMD FSR 1.0. Later versions of FSR or other upscalers like DLSS might be available via official patches or mods, especially with the Winters' Expansion.
  • Optimization Detail: Key Settings Impact: Ray Tracing (Global Illumination, Reflections), Shadow Quality, Texture Quality, Volumetric Lighting, Ambient Occlusion, and Screen Space Reflections heavily impact performance. The game offers FidelityFX CAS for sharpening.
  • Game Name: Resident Evil Village
  • Official system requirements from Rockstar Games (PC version). Performance can vary depending on specific hardware, settings, and background applications. An SSD is strongly recommended for optimal performance, especially for faster loading in both Story Mode and GTA Online.
  • Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable, but TGP (Total Graphics Power) and cooling are critical. **While an older title, maxing out GTA V on PC at high resolutions still requires decent hardware, especially with advanced graphics settings and mods.**
  • Laptop Consideration: G P U T G P: Good TGP is important for consistent performance.
  • Laptop Consideration: Cooling Thermals: Adequate cooling is necessary to prevent throttling during extended play sessions.
  • Laptop Consideration: C P U Power Limits: Decent sustained CPU power helps with the open world's demands.
  • Laptop Consideration: R A M Speed Dual Channel: Dual-channel RAM can provide a noticeable performance uplift.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended for optimal framerates.
  • Optimization Detail: Upscaling Tech: NVIDIA DLSS support was added in a later PC update. AMD FSR is not officially supported but might be achievable via mods.
  • Optimization Detail: Key Settings Impact: MSAA (very demanding), Grass Quality, Reflection Quality, Shadow Quality, Post FX (Depth of Field, Motion Blur), Extended Distance Scaling, and advanced graphics settings like High Resolution Shadows and High Detail Streaming While Flying significantly impact performance.
  • Game Name: Grand Theft Auto V
build Optimization Details
  • Upscaling Tech: Supports AMD FSR 1.0. Later versions of FSR or other upscalers like DLSS might be available via official patches or mods, especially with the Winters' Expansion.
  • Key Settings Impact: Ray Tracing (Global Illumination, Reflections), Shadow Quality, Texture Quality, Volumetric Lighting, Ambient Occlusion, and Screen Space Reflections heavily impact performance. The game offers FidelityFX CAS for sharpening.
  • Upscaling Tech: NVIDIA DLSS support was added in a later PC update. AMD FSR is not officially supported but might be achievable via mods.
  • Key Settings Impact: MSAA (very demanding), Grass Quality, Reflection Quality, Shadow Quality, Post FX (Depth of Field, Motion Blur), Extended Distance Scaling, and advanced graphics settings like High Resolution Shadows and High Detail Streaming While Flying significantly impact performance.
laptop Laptop Considerations
  • G P U T G P: Good TGP is important for consistent framerates, especially with RT.
  • Cooling Thermals: Robust cooling is essential for sustained performance.
  • C P U Power Limits: A decent CPU is needed for AI and physics.
  • R A M Speed Dual Channel: Fast dual-channel RAM benefits performance.
  • M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended.
  • G P U T G P: Good TGP is important for consistent performance.
  • Cooling Thermals: Adequate cooling is necessary to prevent throttling during extended play sessions.
  • C P U Power Limits: Decent sustained CPU power helps with the open world's demands.
  • R A M Speed Dual Channel: Dual-channel RAM can provide a noticeable performance uplift.
  • M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended for optimal framerates.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 540M
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 540M
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GT 540M
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB)
MSI Titan 18 HX AI (2025) with RTX 5080
MSI Titan 18 HX AI (2025) with RTX 5080
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)

For Grand Theft Auto V Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 540M
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 540M
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GT 540M
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GT 540M
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GT 540M
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GT 540M
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GT 540M
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GT 540M
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GT 540M
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GT 540M
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB)
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 960M (2GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB)
MSI Titan 18 HX AI (2025) with RTX 5080
MSI Titan 18 HX AI (2025) with RTX 5080
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB)
Lenovo Legion Pro 7i (2025) with RTX 5080
Lenovo Legion Pro 7i (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB)
GIGABYTE AORUS Master 16 (2025) with RTX 5080
GIGABYTE AORUS Master 16 (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB)
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB)
ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX
ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 Mobile (8GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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