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Project Spectrum vs Bodycam
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Oct 21, 2025 | Jun 7, 2024 |
| Developer | |
| Team Jade (TiMi Studio Group) | Reissad Studio |
| Publisher | |
| TiMi Studio Group | Reissad Studio |
| Genre(s) | |
| Tactical Shooter, First-Person Shooter, Horror, Extraction, PvPvE | Action, First-Person Shooter, Simulation, Tactical |
| Engine | |
| Unreal Engine 5 | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| Rating Pending (Expected M - Mature 17+) | Mature 17+ |
| Avg. User Rating | |
| 0.0 / 5.0 | 3.6 / 5.0 |
| Current Price (USD) | |
| $59.99 | $30.00 |
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| tune Key Specs | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression is persistent between extraction runs. Players choose from multiple Operator archetypes (Assault, Recon, Infiltrator, Medic, Technician), each with a deep upgrade tree. Loot and XP earned from successful extractions are used to unlock new gadgets, abilities, cosmetics, and rare weapons. |
The game does not feature traditional RPG skill trees. Progression is player-skill based, focusing on recoil management, positioning, and 'clutch' ability. In-game currency earned from matches can be used to unlock cosmetic items and different weapon models. Future updates plan for a deeper progression system to reward long-term players. |
| public World & Exploration | |
| World & Level Design | |
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The game features procedurally scrambled maps within the 'Ember Zones'. Key locations, objectives, and extraction points shift with every playthrough, ensuring high replayability. The environments are dynamic, with hazards like acid rain, gas clouds, and low gravity appearing unpredictably. |
Maps are designed for dense, close-quarters combat (CQC). Locations are intentionally tight to force frequent engagements and punish sloppy movement. Distinct zones like 'Kitchen,' 'Stairs,' and 'Backyard' are critical for tactical callouts. Seasonal event maps, such as specialized horror-themed zones for the Zombies mode, are periodically released. |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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The core gameplay is a session-based, asymmetric PvPvE extraction shooter where multiple squads of 3-4 players compete on the same map. A key feature is the ability for some players to take direct control of powerful monsters to hunt the human Operators. |
1. Body Bomb: Tactical 5v5 mode where teamwork is essential. 2. Team Deathmatch: Competitive 5v5 mode. 3. Deathmatch: 10-player free-for-all. 4. Gun Game: Progressive weapon cycling. 5. Zombies: Survival mode against undead waves. |
| extension Editions & DLC | |
| Available Editions | |
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Details on different game editions are yet to be announced. The game is expected to follow a seasonal model with a Battle Pass. |
Standard Edition (Early Access) available on Steam. Pricing is subject to change as the game moves toward its full 1.0 release. The 'BodyCamera Shooter' title on PS5/Epic is a separate, lower-rated single-player game and should not be confused with Reissad Studio's title. |
| Post-Launch Content / DLC | |
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The game is designed as a live service title. Each season is expected to bring new narrative arcs, playable Operators, monster types, and unique global events to expand the world and gameplay. |
Reissad Studio follows an active roadmap driven by Discord community feedback. Planned content includes new maps, improved server stability, weapon balancing, and expanded game modes like a deeper Zombies experience and enhanced Hardpoint missions. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Preset, 1080p) CPU: Ensures stable frame rates during intense firefights and explosions. CPU (Laptop): High-performance mobile processors. GPU: Optimal VRAM and processing power for photorealistic textures. GPU (Laptop): Strong mid-range mobile performance. RAM: Standard for modern tactical shooters. Storage: Mandatory for recommended performance. | |
| — | memoryCPU: AMD Ryzen 7 3800X / Intel Core i7-10700K developer_boardGPU: AMD Radeon RX 6600 XT / NVIDIA GeForce RTX 3060 (12 GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Laptop / RTX 4060 Laptop (High TGP). layersRAM: 16 GB saveStorage (Tier): 50 GB SSD |
| 1080p (Full HD) - Minimum (Speculative - Target: 1080p, 60 FPS, Low/Medium Preset) (Low/Medium Preset, Upscaling (DLSS/FSR 'Performance') likely required.) CPU: Hypothetical minimum CPU for a next-gen, CPU-heavy title. CPU (Laptop): A modern performance-tier laptop CPU would be the minimum. GPU: A GPU with a large VRAM buffer would be necessary even at minimum settings. GPU (Laptop): A solid mid-range laptop GPU from the current generation. RAM: 16GB would be the absolute minimum RAM requirement. Storage: A fast NVMe SSD would be required. | |
memoryCPU: Intel Core i5-12600K or AMD Ryzen 5 7600 developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP). layersRAM: 16 GB saveStorage (Tier): 100 GB NVMe SSD | — |
| 1080p (Full HD) - Minimum (Low/Medium Preset, 1080p) CPU: Minimum required to handle high AI/player counts and environmental physics. CPU (Laptop): Standard mid-range mobile CPUs. GPU: Baseline for hardware-accelerated ray tracing and high-fidelity rendering. GPU (Laptop): Entry-level modern mobile GPUs. RAM: Absolute minimum; 16GB is strongly suggested for stability. Storage: Standard storage space. | |
| — | memoryCPU: AMD Ryzen 7 3700X / Intel Core i7-9700K developer_boardGPU: AMD Radeon RX 5700 / NVIDIA GeForce RTX 2070 laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile (High TGP) / RTX 4050 Mobile. layersRAM: 8 GB saveStorage (Tier): 50 GB HDD/SSD |
| 1440p (QHD/2K) - Recommended (Speculative - Target: 1440p, 60+ FPS, High Preset) (High Preset, Upscaling (DLSS/FSR 'Quality' or 'Balanced') recommended.) CPU: A powerful modern CPU would be recommended for a stable high-framerate experience. CPU (Laptop): A high-end enthusiast laptop CPU would be needed for this tier. GPU: A high-end current-gen GPU would be the likely recommendation. GPU (Laptop): A high-end laptop GPU would be necessary for a quality 1440p experience. RAM: 32GB RAM is expected to be the recommendation for future AAA titles. Storage: A fast NVMe SSD is recommended for this tier. | |
memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP). layersRAM: 32 GB saveStorage (Tier): 100 GB NVMe SSD | — |
| save Overall Storage | |
| Spec: 100 GB available space (NVMe SSD Required) Note: A fast NVMe SSD would be mandatory to handle the increased asset quality and the streaming of procedurally generated maps. Type: NVMe | Spec: 50 GB (SSD Recommended) Note: SSD is critical for streaming high-fidelity Megascans assets. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 11 64-bit Explanation: A modern 64-bit OS would be a firm requirement. | Spec: Windows 10/11 (64-bit) Explanation: Modern 64-bit OS required for advanced rendering features. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Ultimate Explanation: DirectX 12 Ultimate would be required for next-gen features. | Spec: Version 12 Explanation: Required for Unreal Engine 5 feature set. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Project Spectrum Specifically
For Bodycam Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.