Bodycam Cover Art

Bodycam

Action, First-Person Shooter, Simulation, Tactical

starstarstarstar_halfstar_border(15 Ratings)

$30.00

Bodycam is an ultra-realistic multiplayer first-person shooter that utilizes the latest technologies of Unreal Engine 5 to push the boundaries of photorealism. Designed to simulate a true body-camera perspective, the game immerses players in raw, intense close-quarters combat where every bullet and tactical decision counts. Developed by an independent French team, it features lethal gunplay, complex environments, and an emphasis on communication and coordination. Players engage in various modes including Team Deathmatch and the tactical 'Body Bomb' mode, all presented with a groundbreaking lens-based view that mimics the sway and tilt of a torso-mounted camera.

Bodycam

Bodycam Thumbnail
starstarstarstar_halfstar_border(15 Ratings)$30.00Action, First-Person Shooter, Simulation, Tactical

Bodycam is an ultra-realistic multiplayer first-person shooter that utilizes the latest technologies of Unreal Engine 5 to push the boundaries of photorealism. Designed to simulate a true body-camera perspective, the game immerses players in raw, intense close-quarters combat where every bullet and tactical decision counts. Developed by an independent French team, it features lethal gunplay, complex environments, and an emphasis on communication and coordination. Players engage in various modes including Team Deathmatch and the tactical 'Body Bomb' mode, all presented with a groundbreaking lens-based view that mimics the sway and tilt of a torso-mounted camera.

business Dev: Reissad Studioprint Pub: Reissad Studioevent Rel: update Upd:

Themes

MilitaryTacticalHyper-RealismClose-Quarters CombatBody-CamPhotorealisticCompetitive
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Bodycam Key Specifications

Key Specifications for Bodycam
Specification Detail
Engine Unreal Engine 5
Genre Multiplayer FPS / Tactical Sim
Early Access Release 2024-06-07
Developer Reissad Studio (Independent French Team)
Publisher Reissad Studio
Setting Photorealistic Urban/Industrial Ruins
Perspective Body-Mounted Camera (First-Person)
Platforms PC (Steam)
Multiplayer Online PvP (5v5 and FFA)
Unique Feature The first ultra-realistic body-camera FPS created using UE5 and Megascans technology.

info_outline Note: Official system requirements for Reissad Studio's Bodycam. Due to the heavy use of Unreal Engine 5 and Megascans, an SSD is highly recommended to prevent stuttering.

laptop_windows Laptop Performance Note: Laptop performance is heavily dependent on thermal management and GPU TGP. **High-end mobile GPUs (RTX 3070 Mobile / RTX 4060 Mobile and above) are required for a stable experience at high settings.**

info_outline GPU TGP: High TGP is essential to render the photorealistic lighting and high-resolution textures without frame drops.

info_outline Cooling Thermals: The heavy load from UE5's Nanite and Lumen systems will generate significant heat; robust cooling is a priority.

info_outline CPU Power Limits: A strong multi-core mobile CPU is needed to handle the complex audio occlusion and physics calculations.

info_outline MUX Switch Optimus: Recommended to minimize input latency in this high-lethality shooter.

build Optimization Note: Supports FSR and DLSS. These are highly recommended to maintain 60+ FPS on mid-range hardware. Global Illumination, Reflections, and Anti-Aliasing are the primary performance drivers.

computer

Bodycam System Requirements

1080p

tune Minimum – Low/Medium Preset, 1080p

memory
CPU: AMD Ryzen 7 3700X / Intel Core i7-9700K (Minimum required to handle high AI/player counts and environmental physics.)
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Laptop CPU: Intel Core i7-10750H / AMD Ryzen 7 4800H (Standard mid-range mobile CPUs.)
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GPU: AMD Radeon RX 5700 / NVIDIA GeForce RTX 2070 (Baseline for hardware-accelerated ray tracing and high-fidelity rendering.)
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Laptop GPU: NVIDIA GeForce RTX 3060 Mobile (High TGP) / RTX 4050 Mobile. (Entry-level modern mobile GPUs.)
storage
RAM: 8 GB (Absolute minimum; 16GB is strongly suggested for stability.)
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Storage: 50 GB HDD/SSD (Standard storage space.)

tune Recommended – High Preset, 1080p

memory
CPU: AMD Ryzen 7 3800X / Intel Core i7-10700K (Ensures stable frame rates during intense firefights and explosions.)
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Laptop CPU: Intel Core i7-12700H / AMD Ryzen 7 6800H (High-performance mobile processors.)
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GPU: AMD Radeon RX 6600 XT / NVIDIA GeForce RTX 3060 (12 GB) (Optimal VRAM and processing power for photorealistic textures.)
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Laptop GPU: NVIDIA GeForce RTX 3070 Ti Laptop / RTX 4060 Laptop (High TGP). (Strong mid-range mobile performance.)
storage
RAM: 16 GB (Standard for modern tactical shooters.)
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Storage: 50 GB SSD (Mandatory for recommended performance.)

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Bodycam Laptop Recommendations

MSI Pulse GL66 with RTX 3070 and i7 12th Gen more_vert

memory Intel Core i7-12700H

developer_board NVIDIA GeForce RTX 3070 140W

storage 32GB DDR4-3200MHz

1349

Details close

Model: MSI Pulse GL66 with RTX 3070 and i7 12th Gen

memory CPU: Intel Core i7-12700H (Score: 900)

developer_board GPU: NVIDIA GeForce RTX 3070 (Score: 6600) @ 140W TGP

storage RAM: 32GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, 1080p).

Acer Nitro V with RTX 4060 and i9 13th Gen more_vert

memory Intel Core i9-13900H

developer_board NVIDIA GeForce RTX 4060 140W

storage 16GB DDR5-5200MHz

999

Details close

Model: Acer Nitro V with RTX 4060 and i9 13th Gen

memory CPU: Intel Core i9-13900H (Score: 1058)

developer_board GPU: NVIDIA GeForce RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 16GB DDR5-5200MHz

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, 1080p).

Lenovo Legion Pro 5i (i9-14900HX, RTX 4060) more_vert

memory Intel Core i9-14900HX

developer_board NVIDIA GeForce RTX 4060 140W

storage 32GB DDR5-5600MHz

1749

Details close

Model: Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)

memory CPU: Intel Core i9-14900HX (Score: 1200)

developer_board GPU: NVIDIA GeForce RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, 1080p).

Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen more_vert

memory Intel Core i9-12900H

developer_board NVIDIA GeForce RTX 3070 Ti 150W

storage 16GB DDR5-4800MHz

1397

Details close

Model: Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen

memory CPU: Intel Core i9-12900H (Score: 1030)

developer_board GPU: NVIDIA GeForce RTX 3070 Ti (Score: 7100) @ 150W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, 1080p).

ASUS TUF A15 with RTX 3050 and Ryzen 7 more_vert

memory AMD Ryzen 7 7435HS

developer_board NVIDIA GeForce RTX 3050 75W

storage 32GB DDR5-4800MHz

799

Details close

Model: ASUS TUF A15 with RTX 3050 and Ryzen 7

memory CPU: AMD Ryzen 7 7435HS (Score: 1655)

developer_board GPU: NVIDIA GeForce RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, 1080p).

ASUS ROG Strix G15 with RTX 3060 and Ryzen 7 more_vert

memory AMD Ryzen 7 6800H

developer_board NVIDIA GeForce RTX 3060 140W

storage 16GB DDR5-4800MHz

1299

Details close

Model: ASUS ROG Strix G15 with RTX 3060 and Ryzen 7

memory CPU: AMD Ryzen 7 6800H (Score: 880)

developer_board GPU: NVIDIA GeForce RTX 3060 (Score: 7448) @ 140W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, 1080p).

ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9 more_vert

memory AMD Ryzen 9 5900HS

developer_board NVIDIA GeForce RTX 3080 100W

storage 16GB DDR4-3200MHz

1489

Details close

Model: ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9

memory CPU: AMD Ryzen 9 5900HS (Score: 820)

developer_board GPU: NVIDIA GeForce RTX 3080 (Score: 7904) @ 100W TGP

storage RAM: 16GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, 1080p).

MSI Katana 15 with RTX 4070 more_vert

memory Intel Core i7-13620H

developer_board NVIDIA GeForce RTX 4070

storage 16GB DDR5-4800MHz

1350

Details close

Model: MSI Katana 15 with RTX 4070

memory CPU: Intel Core i7-13620H (Score: 843)

developer_board GPU: NVIDIA GeForce RTX 4070 (Score: 8700)

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, 1080p).

Alienware M18 with RTX 4070 more_vert

memory Intel Core i7-14700HX

developer_board NVIDIA GeForce RTX 4070

storage 16GB DDR5-5600MHz

1899

Details close

Model: Alienware M18 with RTX 4070

memory CPU: Intel Core i7-14700HX (Score: 860)

developer_board GPU: NVIDIA GeForce RTX 4070 (Score: 8700)

storage RAM: 16GB DDR5-5600MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1600 (QHD+)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, 1080p).

MSI Creator M16 HX with RTX 4070 more_vert

memory Intel Core i9-14900HX

developer_board NVIDIA GeForce RTX 4070

storage 32GB DDR5-5600MHz

1699

Details close

Model: MSI Creator M16 HX with RTX 4070

memory CPU: Intel Core i9-14900HX (Score: 1200)

developer_board GPU: NVIDIA GeForce RTX 4070 (Score: 8700)

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (QHD+)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, 1080p).

  • Core Requirements

  • desktop_windowsOperating System: Windows 10/11 (64-bit)

    Modern 64-bit OS required for advanced rendering features.

  • memoryDirectX: Version 12

    Required for Unreal Engine 5 feature set.

  • save_altStorage Note: 50 GB (SSD Recommended)

    SSD is critical for streaming high-fidelity Megascans assets.

settings_applications Optimization Notes:

Upscaling: Supports FSR and DLSS. These are highly recommended to maintain 60+ FPS on mid-range hardware.

Key Settings: Global Illumination, Reflections, and Anti-Aliasing are the primary performance drivers.

map

Bodycam: Map Size and Regions

Maps are designed for dense, close-quarters combat (CQC). Locations are intentionally tight to force frequent engagements and punish sloppy movement. Distinct zones like 'Kitchen,' 'Stairs,' and 'Backyard' are critical for tactical callouts. Seasonal event maps, such as specialized horror-themed zones for the Zombies mode, are periodically released.

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Bodycam: Post-Launch Content / DLC

Reissad Studio follows an active roadmap driven by Discord community feedback. Planned content includes new maps, improved server stability, weapon balancing, and expanded game modes like a deeper Zombies experience and enhanced Hardpoint missions.

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Bodycam Skills & Upgrades Overview

The game does not feature traditional RPG skill trees. Progression is player-skill based, focusing on recoil management, positioning, and 'clutch' ability. In-game currency earned from matches can be used to unlock cosmetic items and different weapon models. Future updates plan for a deeper progression system to reward long-term players.

collections

Bodycam: Game Editions

Standard Edition (Early Access) available on Steam. Pricing is subject to change as the game moves toward its full 1.0 release. The 'BodyCamera Shooter' title on PS5/Epic is a separate, lower-rated single-player game and should not be confused with Reissad Studio's title.

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Bodycam: Cross-Platform / Crossplay

Bodycam is currently a PC-exclusive title on Steam. There is no official crossplay support with consoles, as the PlayStation title 'BodyCamera Shooter' is a different product by a different developer.

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Bodycam Specific Game Elements

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Bodycam Weapons

  • security
    Assault Rifles (Primary)

    Standard tactical rifles with significant recoil that requires disciplined firing patterns.

  • security
    Pistols (Sidearm)

    Used as a last resort in 'clutch' situations or during weapon cycling modes.

  • security
    Shotguns (Close Quarters)

    Devastating in tight corridors but limited by reload speed and range.

directions_car

Bodycam Vehicles

  • directions_car
    None (N/A)

    The game focuses entirely on infantry-based tactical movement and close-quarters infantry combat.

person

Bodycam Characters

  • person
    Tactical Operator - Playable Character (playable)

    A nameless combatant customized by the player for competitive multiplayer matches.

Top 3 Characters:

person
The

Operator: The player-controlled character defined by their tactical loadout. 2. Enemy Combatants: Opposing players in the raw 5v5 multiplayer landscape. 3. Undead Hordes: The primary threat in the specialized Zombies mode.

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Bodycam Missions / Objectives

  • flag
    Competitive Ladder (PvP)

    Objective: Win matches in Body Bomb and Team Deathmatch to rise through the community rankings.

Top 3 Missions/Objectives:

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Plant/Defuse

The core objective of 'Body Bomb' requiring coordinated team infiltration. 2. Territory Control: Capturing and holding positions in 'Hardpoint'. 3. Survival: Staying alive through lethal, one-tap firefights where checking corners is the primary survival tactic.

group

Bodycam Companions / Summons

  • group
    Teammates (Human (Player))

    Ability: Crucial for callouts and coordinating the clearing of complex multi-staircase structures.

collections_bookmark

Bodycam Collectibles

  • collections_bookmark
    In-Game Credits

    Location/Use: Post-match Rewards

Top 3 Collectibles:

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Weapon

Skins: Earned through match participation. 2. Tactical Gear Cosmetics: Customizing the operator's appearance. 3. Achievement Badges: Representing rank and competitive standing within the community.

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Bodycam Armor

  • shield
    Tactical Vests

    Focus/Stats: Visual armor representation; protection is minimized to maintain the high-lethality 'one-tap' gameplay meta.

checkroom

Bodycam Clothing / Appearance

  • checkroom
    Operator Gear

    Details: Various tactical uniforms, helmets, and patches that can be customized with match-earned currency.

more_horiz

Bodycam Other Features & Info

  • label
    Multiplayer Modes

    1. Body Bomb: Tactical 5v5 mode where teamwork is essential. 2. Team Deathmatch: Competitive 5v5 mode. 3. Deathmatch: 10-player free-for-all. 4. Gun Game: Progressive weapon cycling. 5. Zombies: Survival mode against undead waves.

  • label
    Story and Setting

    Bodycam is a pure tactical simulation without a traditional narrative campaign. The setting focuses on photorealistic 'layered' environments such as abandoned buildings, forests, and industrial zones. The atmosphere is designed to be raw and unsettling, mimicking the grainy, high-contrast look of real-life body-camera footage found in police or military archives.

  • label
    Top 3 Gameplay Mechanics
    1. 1. Body-Camera Perspective: A unique lens-based FOV that tilt and sways, affecting how players read environments and corners. 2. Lethal Gunplay: High-stakes combat where players can be killed instantly ('one-tapped'), emphasizing sound management and timing. 3. Environmental Realism: Interactive visual effects like snow or blood on the camera lens that can partially obscure vision during combat.
help_outline

Bodycam Frequently Asked Questions

  • help_outline What is the difference between Bodycam and BodyCamera Shooter?
    Bodycam (by Reissad Studio) is a high-end multiplayer tactical shooter built in UE5 for PC. BodyCamera Shooter (by Pine Games/Dezvolt) is a lower-budget, single-player title available on PS5 and Epic Games Store.
  • help_outline Is Bodycam coming to consoles?
    As of early 2026, Reissad Studio is focusing primarily on the PC version to ensure stability and performance in Unreal Engine 5.
  • help_outline Why is the FOV so narrow?
    The narrow field of view and distorted lens effects are intentional design choices to simulate the specific look of a physical body-camera.