Bodycam Gameplay Video
Bodycam Key Specifications
| Specification | Detail |
|---|---|
| Engine | Unreal Engine 5 |
| Genre | Multiplayer FPS / Tactical Sim |
| Early Access Release | 2024-06-07 |
| Developer | Reissad Studio (Independent French Team) |
| Publisher | Reissad Studio |
| Setting | Photorealistic Urban/Industrial Ruins |
| Perspective | Body-Mounted Camera (First-Person) |
| Platforms | PC (Steam) |
| Multiplayer | Online PvP (5v5 and FFA) |
| Unique Feature | The first ultra-realistic body-camera FPS created using UE5 and Megascans technology. |
Bodycam System Requirements
1080p
tune Minimum – Low/Medium Preset, 1080p
tune Recommended – High Preset, 1080p
Bodycam Laptop Recommendations
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Core Requirements
- desktop_windowsOperating System: Windows 10/11 (64-bit)
Modern 64-bit OS required for advanced rendering features.
- memoryDirectX: Version 12
Required for Unreal Engine 5 feature set.
- save_altStorage Note: 50 GB (SSD Recommended)
SSD is critical for streaming high-fidelity Megascans assets.
settings_applications Optimization Notes:
Upscaling: Supports FSR and DLSS. These are highly recommended to maintain 60+ FPS on mid-range hardware.
Key Settings: Global Illumination, Reflections, and Anti-Aliasing are the primary performance drivers.
Bodycam: Map Size and Regions
Maps are designed for dense, close-quarters combat (CQC). Locations are intentionally tight to force frequent engagements and punish sloppy movement. Distinct zones like 'Kitchen,' 'Stairs,' and 'Backyard' are critical for tactical callouts. Seasonal event maps, such as specialized horror-themed zones for the Zombies mode, are periodically released.
Bodycam: Post-Launch Content / DLC
Reissad Studio follows an active roadmap driven by Discord community feedback. Planned content includes new maps, improved server stability, weapon balancing, and expanded game modes like a deeper Zombies experience and enhanced Hardpoint missions.
Bodycam Skills & Upgrades Overview
The game does not feature traditional RPG skill trees. Progression is player-skill based, focusing on recoil management, positioning, and 'clutch' ability. In-game currency earned from matches can be used to unlock cosmetic items and different weapon models. Future updates plan for a deeper progression system to reward long-term players.
Bodycam: Game Editions
Standard Edition (Early Access) available on Steam. Pricing is subject to change as the game moves toward its full 1.0 release. The 'BodyCamera Shooter' title on PS5/Epic is a separate, lower-rated single-player game and should not be confused with Reissad Studio's title.
Bodycam: Cross-Platform / Crossplay
Bodycam is currently a PC-exclusive title on Steam. There is no official crossplay support with consoles, as the PlayStation title 'BodyCamera Shooter' is a different product by a different developer.
Bodycam Specific Game Elements
Bodycam Weapons
- security
Assault Rifles (Primary)
Standard tactical rifles with significant recoil that requires disciplined firing patterns.
- security
Pistols (Sidearm)
Used as a last resort in 'clutch' situations or during weapon cycling modes.
- security
Shotguns (Close Quarters)
Devastating in tight corridors but limited by reload speed and range.
Bodycam Vehicles
- directions_car
None (N/A)
The game focuses entirely on infantry-based tactical movement and close-quarters infantry combat.
Bodycam Characters
- person
Tactical Operator - Playable Character (playable)
A nameless combatant customized by the player for competitive multiplayer matches.
Top 3 Characters:
Operator: The player-controlled character defined by their tactical loadout. 2. Enemy Combatants: Opposing players in the raw 5v5 multiplayer landscape. 3. Undead Hordes: The primary threat in the specialized Zombies mode.
Bodycam Missions / Objectives
- flag
Competitive Ladder (PvP)
Objective: Win matches in Body Bomb and Team Deathmatch to rise through the community rankings.
Top 3 Missions/Objectives:
The core objective of 'Body Bomb' requiring coordinated team infiltration. 2. Territory Control: Capturing and holding positions in 'Hardpoint'. 3. Survival: Staying alive through lethal, one-tap firefights where checking corners is the primary survival tactic.
Bodycam Companions / Summons
- group
Teammates (Human (Player))
Ability: Crucial for callouts and coordinating the clearing of complex multi-staircase structures.
Bodycam Collectibles
- collections_bookmark
In-Game Credits
Location/Use: Post-match Rewards
Top 3 Collectibles:
Skins: Earned through match participation. 2. Tactical Gear Cosmetics: Customizing the operator's appearance. 3. Achievement Badges: Representing rank and competitive standing within the community.
Bodycam Armor
- shield
Tactical Vests
Focus/Stats: Visual armor representation; protection is minimized to maintain the high-lethality 'one-tap' gameplay meta.
Bodycam Clothing / Appearance
- checkroom
Operator Gear
Details: Various tactical uniforms, helmets, and patches that can be customized with match-earned currency.
Bodycam Other Features & Info
- labelMultiplayer Modes
1. Body Bomb: Tactical 5v5 mode where teamwork is essential. 2. Team Deathmatch: Competitive 5v5 mode. 3. Deathmatch: 10-player free-for-all. 4. Gun Game: Progressive weapon cycling. 5. Zombies: Survival mode against undead waves.
- labelStory and Setting
Bodycam is a pure tactical simulation without a traditional narrative campaign. The setting focuses on photorealistic 'layered' environments such as abandoned buildings, forests, and industrial zones. The atmosphere is designed to be raw and unsettling, mimicking the grainy, high-contrast look of real-life body-camera footage found in police or military archives.
- labelTop 3 Gameplay Mechanics
- 1. Body-Camera Perspective: A unique lens-based FOV that tilt and sways, affecting how players read environments and corners. 2. Lethal Gunplay: High-stakes combat where players can be killed instantly ('one-tapped'), emphasizing sound management and timing. 3. Environmental Realism: Interactive visual effects like snow or blood on the camera lens that can partially obscure vision during combat.
Bodycam Frequently Asked Questions
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help_outline What is the difference between Bodycam and BodyCamera Shooter?Bodycam (by Reissad Studio) is a high-end multiplayer tactical shooter built in UE5 for PC. BodyCamera Shooter (by Pine Games/Dezvolt) is a lower-budget, single-player title available on PS5 and Epic Games Store.
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help_outline Is Bodycam coming to consoles?As of early 2026, Reissad Studio is focusing primarily on the PC version to ensure stability and performance in Unreal Engine 5.
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help_outline Why is the FOV so narrow?The narrow field of view and distorted lens effects are intentional design choices to simulate the specific look of a physical body-camera.



