Project Spectrum Cover Art

Project Spectrum

Tactical Shooter, First-Person Shooter, Horror, Extraction, PvPvE

star_borderstar_borderstar_borderstar_borderstar_border(9 Ratings)

$59.99

Project Spectrum is a next-generation, asymmetric PvPvE tactical horror shooter. Set in a post-apocalyptic near-future, the world has been shattered by the 'Ember Phenomenon,' a mysterious force that creates shifting, reality-warping quarantine zones. Players take on the role of elite Operators who must infiltrate these 'Ember Zones' on high-stakes missions to retrieve valuable artifacts, rescue VIPs, and hunt supernatural horrors. The game is a tense, session-based extraction shooter where multiple squads of players compete against each other and a host of AI-controlled monsters in procedurally generated environments. With a deep Operator class system, a unique Sanity mechanic, and the ability for players to take control of monstrous entities, Project Spectrum offers a unique blend of tactical gunplay and psychological horror.

Project Spectrum

Project Spectrum Thumbnail
star_borderstar_borderstar_borderstar_borderstar_border(9 Ratings)$59.99Tactical Shooter, First-Person Shooter, Horror, Extraction, PvPvE

Project Spectrum is a next-generation, asymmetric PvPvE tactical horror shooter. Set in a post-apocalyptic near-future, the world has been shattered by the 'Ember Phenomenon,' a mysterious force that creates shifting, reality-warping quarantine zones. Players take on the role of elite Operators who must infiltrate these 'Ember Zones' on high-stakes missions to retrieve valuable artifacts, rescue VIPs, and hunt supernatural horrors. The game is a tense, session-based extraction shooter where multiple squads of players compete against each other and a host of AI-controlled monsters in procedurally generated environments. With a deep Operator class system, a unique Sanity mechanic, and the ability for players to take control of monstrous entities, Project Spectrum offers a unique blend of tactical gunplay and psychological horror.

business Dev: Team Jade (TiMi Studio Group)print Pub: TiMi Studio Groupevent Rel: update Upd:

Themes

Supernatural HorrorTactical ShooterExtractionPvPvEPost-ApocalypticPsychological HorrorSci-Fi
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Project Spectrum Key Specifications

Key Specifications for Project Spectrum
SpecificationDetail
EngineUnreal Engine 5
GenreTactical Shooter, Horror, Extraction
Release Window2025
DeveloperTeam Jade (TiMi Studio Group)
PublisherTiMi Studio Group
SettingNear-Future, Post-Apocalyptic
PerspectiveFirst-Person
PlatformsPC and Consoles
MultiplayerSquad-based PvPvE
Unique FeatureA unique blend of tactical extraction shooter gameplay with a deep sanity and psychological horror mechanic, and asymmetric monster-vs-human PvP.

info_outline Note: SPECULATIVE PC SYSTEM REQUIREMENTS. As official specs were not provided, these are hypothetical projections for a next-generation title built on Unreal Engine 5.

laptop_windows Laptop Performance Note: A title like this would demand a high-performance gaming laptop for the best experience. Actual performance would vary significantly based on the final game's optimization and the laptop's specific hardware configuration.

info_outline GPU TGP: Maximum TGP for the laptop's GPU would be essential to handle the advanced graphical features, heavy particle effects, and dynamic environments.

info_outline Cooling Thermals: The game's visually rich and often chaotic encounters will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.

info_outline CPU Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex AI of both monsters and human enemies, as well as the procedural map generation.

info_outline MUX Switch Optimus: A MUX switch or NVIDIA Advanced Optimus would be a critical feature for reducing latency and ensuring the best possible performance and responsiveness in a competitive shooter.

computer

Project Spectrum System Requirements

1080p

tune Minimum (Speculative - Target: 1080p, 60 FPS, Low/Medium Preset) – Low/Medium Preset, Upscaling (DLSS/FSR 'Performance') likely required.

memory
CPU: Intel Core i5-12600K or AMD Ryzen 5 7600 (Hypothetical minimum CPU for a next-gen, CPU-heavy title.)
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Laptop CPU: Intel Core i7-12700H / AMD Ryzen 7 6800H or better. (A modern performance-tier laptop CPU would be the minimum.)
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GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB) (A GPU with a large VRAM buffer would be necessary even at minimum settings.)
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Laptop GPU: NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP). (A solid mid-range laptop GPU from the current generation.)
storage
RAM: 16 GB (16GB would be the absolute minimum RAM requirement.)
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Storage: 100 GB NVMe SSD (A fast NVMe SSD would be required.)

1440p

tune Recommended (Speculative - Target: 1440p, 60+ FPS, High Preset) – High Preset, Upscaling (DLSS/FSR 'Quality' or 'Balanced') recommended.

memory
CPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D (A powerful modern CPU would be recommended for a stable high-framerate experience.)
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Laptop CPU: Intel Core i9-13900HX / AMD Ryzen 9 7945HX or better. (A high-end enthusiast laptop CPU would be needed for this tier.)
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GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB) (A high-end current-gen GPU would be the likely recommendation.)
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Laptop GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP). (A high-end laptop GPU would be necessary for a quality 1440p experience.)
storage
RAM: 32 GB (32GB RAM is expected to be the recommendation for future AAA titles.)
save_alt
Storage: 100 GB NVMe SSD (A fast NVMe SSD is recommended for this tier.)

laptop_mac

Project Spectrum Laptop Recommendations

MSI Pulse GL66 with RTX 3070 and i7 12th Gen more_vert

memory Intel Core I7 12700 H

developer_board NVIDIA RTX 3070 140W

storage 32GB DDR4-3200MHz

1349

Details close

Model: MSI Pulse GL66 with RTX 3070 and i7 12th Gen

memory CPU: Intel Core I7 12700 H (Score: 900)

developer_board GPU: NVIDIA RTX 3070 (Score: 6600) @ 140W TGP

storage RAM: 32GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

Acer Nitro V with RTX 4060 and i9 13th Gen more_vert

memory Intel Core I9 13900 H

developer_board NVIDIA RTX 4060 140W

storage 16GB DDR5-5200MHz

999

Details close

Model: Acer Nitro V with RTX 4060 and i9 13th Gen

memory CPU: Intel Core I9 13900 H (Score: 1058)

developer_board GPU: NVIDIA RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 16GB DDR5-5200MHz

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

Lenovo Legion Pro 5i (i9-14900HX, RTX 4060) more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4060 140W

storage 32GB DDR5-5600MHz

1749

Details close

Model: Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen more_vert

memory Intel Core I9 12900 H

developer_board NVIDIA RTX 3070 TI 150W

storage 16GB DDR5-4800MHz

1397

Details close

Model: Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen

memory CPU: Intel Core I9 12900 H (Score: 1030)

developer_board GPU: NVIDIA RTX 3070 TI (Score: 7100) @ 150W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

ASUS TUF A15 with RTX 3050 and Ryzen 7 more_vert

memory AMD Ryzen 7 7435 HS

developer_board NVIDIA RTX 3050 75W

storage 32GB DDR5-4800MHz

799

Details close

Model: ASUS TUF A15 with RTX 3050 and Ryzen 7

memory CPU: AMD Ryzen 7 7435 HS (Score: 1655)

developer_board GPU: NVIDIA RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

MSI Creator M16 HX with RTX 4070 more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4070

storage 32GB DDR5-5600MHz

1699

Details close

Model: MSI Creator M16 HX with RTX 4070

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4070 (Score: 8700)

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (QHD+)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

ASUS ROG Strix G16 with RTX 4070 more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4070

storage 16GB DDR5-5600MHz

1615

Details close

Model: ASUS ROG Strix G16 with RTX 4070

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4070 (Score: 8700)

storage RAM: 16GB DDR5-5600MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1600 (QHD+)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

HP Omen 16 (RTX 5060 & Ryzen 9 8940HX) more_vert

memory AMD Ryzen 9 8940 HX

developer_board NVIDIA RTX 5060 115W

storage 32GB DDR5-5200MHz

1689

Details close

Model: HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)

memory CPU: AMD Ryzen 9 8940 HX (Score: 2225)

developer_board GPU: NVIDIA RTX 5060 (Score: 9000) @ 115W TGP

storage RAM: 32GB DDR5-5200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1200 (WUXGA / FHD+)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9 more_vert

memory Intel Core I9 12950 H

developer_board NVIDIA RTX 3080 TI 175W

storage 32GB DDR5-4800MHz

2499

Details close

Model: ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9

memory CPU: Intel Core I9 12950 H (Score: 1054)

developer_board GPU: NVIDIA RTX 3080 TI (Score: 9100) @ 175W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

HP OMEN 16 with RTX 4080 and intel i9 14th Gen more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4080

storage 64 GB DDR5-5600MHz

2699

Details close

Model: HP OMEN 16 with RTX 4080 and intel i9 14th Gen

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4080 (Score: 10500)

storage RAM: 64 GB DDR5-5600MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

  • Core Requirements

  • desktop_windowsOperating System: Windows 11 64-bit

    A modern 64-bit OS would be a firm requirement.

  • memoryDirectX: DirectX 12 Ultimate

    DirectX 12 Ultimate would be required for next-gen features.

  • save_altStorage Note: 100 GB available space (NVMe SSD Required)

    A fast NVMe SSD would be mandatory to handle the increased asset quality and the streaming of procedurally generated maps.

map

Project Spectrum: Map Size and Regions

The game features procedurally scrambled maps within the 'Ember Zones'. Key locations, objectives, and extraction points shift with every playthrough, ensuring high replayability. The environments are dynamic, with hazards like acid rain, gas clouds, and low gravity appearing unpredictably.

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Project Spectrum: Post-Launch Content / DLC

The game is designed as a live service title. Each season is expected to bring new narrative arcs, playable Operators, monster types, and unique global events to expand the world and gameplay.

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Project Spectrum Skills & Upgrades Overview

Progression is persistent between extraction runs. Players choose from multiple Operator archetypes (Assault, Recon, Infiltrator, Medic, Technician), each with a deep upgrade tree. Loot and XP earned from successful extractions are used to unlock new gadgets, abilities, cosmetics, and rare weapons.

collections

Project Spectrum: Game Editions

Details on different game editions are yet to be announced. The game is expected to follow a seasonal model with a Battle Pass.

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Project Spectrum: Cross-Platform / Crossplay

Details regarding cross-platform play have not yet been announced, but it is expected for a modern multiplayer shooter.

category

Project Spectrum Specific Game Elements

security

Project Spectrum Weapons

  • security
    Firearms (Varies (Assault Rifles, Shotguns, Prototypes))

    A diverse arsenal of modifiable firearms. Ammunition is scarce, making resource management critical.

  • security
    Improvised Tools (Traps and Gadgets)

    Players can craft items on-the-fly, such as tripmines, motion sensors, and toxin grenades, to gain a tactical advantage.

  • security
    Melee Weapons (Axes, Crowbars, Makeshift Blades)

    Last-resort weapons for desperate close-quarters encounters when ammunition runs out.

directions_car

Project Spectrum Vehicles

  • directions_car
    None (N/A)

    The game is focused on on-foot, squad-based tactical gameplay. There are no controllable player vehicles.

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Project Spectrum Characters

  • person
    Executioner - Playable Monster Character (playable)

    A player-controlled monster with unique powers, tasked with hunting down the human Operator squads.

  • person
    Operator - Playable Human Character (playable)

    Players choose from a roster of Operator archetypes (Assault, Recon, Infiltrator, Medic, Technician), each with unique gadgets and upgrade trees.

Top 3 Characters:

person
The

Operator (Player): A customizable soldier from a specific class (Assault, Recon, etc.), whose gear and upgrades are persistent. 2. The Executioner (Playable Monster): A player-controlled monster tasked with hunting the human Operator teams. 3. Spectral Entities (AI): A diverse roster of AI-controlled monsters, from fast-moving Stalkers to massive Aberrants, that pose a constant environmental threat.

flag

Project Spectrum Missions / Objectives

  • flag
    Extraction Runs

    Objective: The main gameplay mode where squads infiltrate an Ember Zone with a specific goal (e.g., retrieve an artifact, rescue a VIP). The primary objective is to complete the mission and successfully extract while surviving threats from other players and the environment.

Top 3 Missions/Objectives:

flag
Standard

Extraction: The primary mode where competing teams vie to achieve mission goals and extract before being eliminated by monsters, anomalies, or each other. 2. Boss Hunt: A mode where multiple teams can choose to cooperate (and then betray each other) to bring down unique zone bosses for powerful loot. 3. Spectrum Storm: A rare, rotating event where the entire map becomes highly erratic, forcing rapid adaptation to survive and extract.

group

Project Spectrum Companions / Summons

  • group
    Squad Mates (Human (Player))

    Ability: The game is built around squad-based teamwork. A squad consists of several players who must coordinate their Operator abilities to survive and complete objectives against both monsters and other player-controlled squads.

collections_bookmark

Project Spectrum Collectibles

  • collections_bookmark
    Dangerous Tech/Artifacts

    Location/Use: Rare, high-value loot items that provide significant progression or unlock unique story elements.

  • collections_bookmark
    Ember Samples

    Location/Use: A key objective item that must be successfully extracted for major rewards.

Top 3 Collectibles:

collections_bookmark
Ember

Samples: A key objective item that must be successfully extracted for major rewards. 2. Dangerous Tech/Artifacts: Rare, high-value loot items that provide significant progression or unlock unique story elements. 3. Crafting Materials: Scavenged junk like batteries and chemicals used for on-the-fly crafting of improvised tools and traps.

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Project Spectrum Armor

  • shield
    Operator Armor

    Focus/Stats: Players can equip different armor sets, likely tied to their chosen class (e.g., heavy armor for Assault, lighter gear for Recon). Armor can be customized with mods and cosmetic items.

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Project Spectrum Clothing / Appearance

  • checkroom
    Operator Cosmetics

    Details: Players can customize their Operators with a variety of cosmetic items, including different armor looks, helmets, and voice lines. These are likely unlocked through a seasonal Battle Pass and in-game store.

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Project Spectrum Other Features & Info

  • label
    Multiplayer Modes

    The core gameplay is a session-based, asymmetric PvPvE extraction shooter where multiple squads of 3-4 players compete on the same map. A key feature is the ability for some players to take direct control of powerful monsters to hunt the human Operators.

  • label
    Story and Setting

    The game is set in a near-future world shattered by the 'Ember Phenomenon,' a reality-warping force creating quarantined 'Ember Zones'. Players are elite Operators sent into these zones on high-risk missions to retrieve artifacts, rescue VIPs, and investigate supernatural occurrences while battling rival squads and horrific 'Spectral Entities'.

  • label
    Top 3 Gameplay Mechanics
    1. 1. Asymmetrical PvPvE: The core design where multiple squads of human Operators not only fight each other (PvP) but also a host of AI-controlled monsters (PvE). Asymmetry is deepened by allowing some players to control powerful monster characters. 2. Sanity Meter & Psychological Horror: A unique mechanic where exposure to the zone's horrors drains an Operator's sanity, causing audio-visual hallucinations and even temporary loss of player control, making tension a constant factor. 3. Procedural Extraction Loop: The game is built on replayability. Maps, objectives, enemy spawns, and extraction points are procedurally generated or scrambled each session, ensuring no two runs are identical.
help_outline

Project Spectrum Frequently Asked Questions

  • help_outline What is Project Spectrum?
    Project Spectrum is an upcoming asymmetric PvPvE tactical horror shooter. Multiple squads of players enter a monster-infested, procedurally generated zone to complete objectives and extract, all while hunting each other.
  • help_outline What does 'asymmetric' mean for this game?
    It means the teams are not equal. Not only do human squads fight each other (PvP) and AI monsters (PvE), but some players can also take on the role of powerful monster characters to hunt the human players.
  • help_outline How does the Sanity system work?
    Witnessing horrors and spending time in the Ember Zone drains your Sanity. As it drops, you experience audio-visual hallucinations that can impact gameplay, and at critical levels, you can even temporarily lose control of your character.
  • help_outline When will it be released?
    The game is expected to be released in 2025, but a specific date has not yet been announced.