Action-Adventure, Open World, Superhero, Third-Person
Action RPG, Open World, Fantasy, Third-Person
Engine
Proprietary (Insomniac Games' in-house engine, evolved from previous Spider-Man titles)
Unreal Engine 4
stars
Ratings & Price
Content Rating
Teen
Teen
Avg. User Rating
4.8 / 5.0
4.3 / 5.0
Current Price (USD)
$69.99
$59.99
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Key Specs
Quick Highlights
Perspective: Third-Person
Multiplayer: None (Single-Player Only)
Setting: Marvel's New York City (Manhattan, Queens, Brooklyn)
Platforms: PlayStation 5
Unique Feature: Play as both Peter Parker & Miles Morales, Web Wings Traversal, Symbiote Powers, Expanded NYC Map, Seamless Character Switching.
Perspective: Third-Person
Multiplayer: None (Single-Player Only)
Setting: Wizarding World (Hogwarts, Hogsmeade, Scottish Highlands), Late 1800s
Platforms: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch
Unique Feature: Immersive Hogwarts Experience, Ancient Magic System, Extensive Spell List, Broom Flight, Magical Beast Taming & Care, Room of Requirement Customization.
sports_esports
Gameplay & Mechanics
Companions/Followers
Peter Parker / Spider-Man (AI - when playing as Miles): During certain missions or open-world encounters when the player is controlling Miles, Peter will fight alongside him as an AI-controlled companion, using his unique abilities, gadgets, and web-swinging.
Human (Superpowered)
Miles Morales / Spider-Man (AI - when playing as Peter): Similarly, when the player is controlling Peter, Miles will often assist as an AI companion, utilizing his Venom Powers, camouflage, and web-swinging.
Human (Superpowered)
Temporary Story Allies (e.g., Wraith, MJ, Ganke - contextual): In specific story missions, other characters like Wraith (Yuri Watanabe) might fight alongside the Spider-Men. MJ provides intel and participates in stealth/investigation segments. Ganke offers remote tech support.
Human
Natsai 'Natty' Onai (Temporary AI): A Gryffindor student. Accompanies the player on her specific relationship questline missions. Fights alongside the player using her own set of spells and courage. Can transform into an Animagus (gazelle).
Human (Witch)
Poppy Sweeting (Temporary AI): A Hufflepuff student. Joins the player during her relationship questline missions, which focus on magical beasts. She uses spells to help pacify or protect creatures and assists in combat against poachers.
Human (Witch)
Sebastian Sallow (Temporary AI): A Slytherin student. Accompanies the player throughout his extensive relationship questline, which delves into Dark Arts. He is a skilled duelist and uses a variety of spells, including potentially Unforgivable Curses depending on player choices and story progression.
Human (Wizard)
Professor Eleazar Fig (Temporary AI): The player's primary mentor. Accompanies the player on several key main story missions, providing combat support with his proficient spellcasting and offering guidance.
Human (Wizard)
Other Temporary Quest-Specific Allies: During various main and side quests, other characters like Lodgok (goblin), Sirona Ryan, or even specific professors might temporarily fight alongside the player or assist with specific tasks. Their abilities are scripted for those encounters.
Human (Witches/Wizards), Goblin, House-Elf
Key Collectibles
Spider-Bots: Small, spider-shaped robots hidden throughout all boroughs of New York City. Collecting them all unlocks a unique cutscene related to the Spider-Verse. They emit a pulsing signal when nearby.
Marko's Memories (Sandman Crystals): Orange crystals containing fragmented memories of Flint Marko (Sandman). Found in specific areas related to Sandman's past. Collecting them completes a side story about his attempts to reconcile with his daughter.
Photo Ops: Specific landmarks or scenes in New York City that Peter or Miles can photograph for a news/social media feed. Highlights iconic NYC locations and slice-of-life moments.
Prowler Stashes: Hidden caches of technology and resources left by Aaron Davis (The Prowler) for Miles. Each stash requires solving a light environmental puzzle or using specific traversal abilities to access.
EMF Experiments (Emily-May Foundation): Scientific research stations set up by the Emily-May Foundation (run by Harry Osborn). Peter must complete mini-games or tasks at each station, such as analyzing plant DNA, flying a drone through targets, or testing new technologies.
Unidentified Targets (Kraven's Drones): Kraven's hunter drones flying specific routes. Spider-Man must chase them down using Web Wings and perform an aerial takedown to retrieve their data.
Hunter Blinds & Bases: Kraven's hidden observation posts (Blinds) and larger fortified bases. Clearing these out involves defeating waves of hunters and destroying their equipment, weakening Kraven's presence in a district.
Tech Crates (Common & Rare): Chests containing Tech Parts (common) and Rare Tech Parts (rarer, often in more hidden or guarded locations). Used for upgrading gadgets and Suit Tech.
FNSM App Requests (Friendly Neighborhood Spider-Man App): Minor side activities and requests from citizens accessed via an in-game app, such as stopping petty crimes, rescuing civilians, or helping with small tasks.
Field Guide Pages: Found throughout Hogwarts, Hogsmeade, and the Highlands. Revealed by casting Revelio near specific objects, landmarks, or by catching flying pages with Accio. Provide lore, XP, and contribute to leveling up the Field Guide challenge.
Demiguise Statues / Moons: Small statues of Demiguises holding moons. These can only be collected at night. Turning the moons in to Gladwin Moon (the Hogwarts caretaker) is part of a side quest to upgrade the Alohomora spell, allowing the player to unlock higher-level locks (Level I, II, III).
Merlin Trials: 95 ancient puzzles created by Merlin, scattered throughout the Highlands. Activated by Mallowsweet Leaves. Solving each puzzle (which involves using various spells like Lumos, Accio, Depulso, Confringo, Flipendo to manipulate objects) rewards XP and contributes to increasing the player's maximum gear inventory capacity.
Ancient Magic Hotspots: Locations where traces of powerful Ancient Magic linger. Interacting with them often involves a small environmental puzzle or collecting motes of magic, and permanently increases the player's Ancient Magic meter capacity.
Collection Chests: Chests containing collectible items for the Room of Requirement (Conjuration spellcrafts for decoration/utility, Trait recipes for gear enchanting) or Wand Handles (cosmetic). Found in Hogwarts, Hogsmeade, hamlets, and dungeons.
Astronomy Tables: Specific locations with stone tables where the player, at night, can use a telescope to align stars and reveal a constellation. Rewards XP and cosmetic items.
Landing Platforms: Raised platforms found throughout the Highlands. Successfully landing a broom on each one contributes to a challenge and rewards XP.
Infamous Foes: Marked on the map, these are unique, named enemies (dark wizards, powerful beasts, etc.) that are tougher than their regular counterparts. Defeating all of them is a tracked challenge and rewards XP/gear.
Balloons (Over Highlands): Sets of five balloons floating in the air in various parts of the Highlands. Popping all five in a set with broom flight rewards XP.
Key Themes
Dual Protagonists
Symbiote Saga
Mentorship & Partnership
Responsibility
The Darkness Within
Hunter vs. Prey
Balancing Personal Life & Heroism
Legacy
Protecting New York City
Alien Threat
Wizarding World (1800s)
Ancient Magic
Good vs. Evil
Discovery & Exploration
Student Life at Hogwarts
Goblin Rebellion
Dark Arts
Magical Creatures
Choice & Consequence (Minor)
Legacy & Heritage
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Combat & Gear
Weapons Overview
Web-Shooters (Standard): Traversal/Utility/Combat
Core tool for web-swinging, zipping, and creating web lines. Used in combat to web up enemies, pull objects, or perform web strikes. Both Peter and Miles have them.
A variety of unlockable and upgradable gadgets shared by both Spider-Men. Examples: Web Grabber pulls multiple enemies together, Upshot launches enemies into the air, Ricochet Web bounces between targets.
Mechanical arms deployed from Peter's suit (inspired by Iron Spider). Used for powerful area-of-effect attacks, parrying heavy attacks, and extended melee combos.
When Peter is bonded with the Venom symbiote, he gains access to aggressive tendril-based attacks, enhanced strength, and a powerful 'Symbiote Surge' mode. These replace his Spider-Arm abilities while the suit is active.
Miles's unique bio-electric abilities. Used for stunning enemies, powerful area-of-effect attacks, enhanced jumps, and chain attacks. Consumes Venom Power meter, which recharges.
Miles can turn temporarily invisible, allowing him to perform stealth takedowns, escape combat, or reposition. Consumes Camouflage energy.
Fists & Feet (Melee Combat): Close Quarters
Both Spider-Men engage in acrobatic hand-to-hand combat, incorporating punches, kicks, dodges, and aerial attacks, often integrated with web abilities.
The player's primary tool for casting spells. While cosmetic aspects like wand handles can be changed, the core, wood, length, and flexibility chosen at Ollivanders (or found/awarded) are fixed but generally do not significantly impact gameplay stats beyond flavor. Spell effectiveness comes from learned spells and talents.
Spells used directly in combat. Damage spells (Confringo, Incendio, Diffindo), Control spells (Levioso, Glacius, Arresto Momentum), Force spells (Accio, Depulso, Flipendo). Can be chained into combos and upgraded via Talents.
Spells required for exploration, puzzle-solving, and interacting with the world. Includes Revelio, Lumos, Alohomora, Reparo, Wingardium Leviosa, Disillusionment Charm, and various Transfiguration spells for the Room of Requirement.
Dark Arts Spells (Unforgivable Curses - Optional): Forbidden Offensive Magic
Players can choose to learn and use the three Unforgivable Curses: Avada Kedavra (killing curse), Crucio (torture curse), and Imperio (control curse). These are very powerful but their use may have narrative or character implications (though direct game system punishment is minimal).
Ancient Magic (Throws & Finishers): Special Powerful Magic
The player's unique ability. Ancient Magic meter fills during combat, allowing for powerful environmental throws (using objects highlighted in blue) or devastating finisher moves on weakened enemies.
Brewed in the Room of Requirement or Potions class. Provide temporary buffs like increased defense (Edurus), increased spell damage (Maxima), reduced spell cooldowns (Focus), invisibility, or offensive AoE effects (Thunderbrew).
Grown in the Room of Requirement or Herbology class. Can be deployed in combat to attack, stun, or distract enemies automatically.
Armor / Gear Sets
Spider-Suits (Various for Peter & Miles): Players unlock and can equip a large variety of Spider-Suits for both Peter Parker and Miles Morales. In Marvel's Spider-Man 2, suits are primarily cosmetic. Suit Powers from the first game are now integrated as unlockable abilities or tied to Suit Tech upgrades. Many suits come with multiple 'Suit Styles' (color variants) that can be unlocked.
Suit Tech Upgrades (Health, Damage, Focus, Traversal): Players use Tech Parts and Rare Tech Parts to purchase universal Suit Tech upgrades. These upgrades are divided into categories (Health, Damage, Focus, Traversal) and provide passive stat boosts or enhancements that apply to whichever suit Peter or Miles is currently wearing. This system replaces individual suit powers from the first game.
Robes & Cloaks: The primary chest and outer layer clothing. Provide Offensive and Defensive stats. Various styles reflecting Hogwarts houses, wizarding fashion of the era, or specialized gear (e.g., Quidditch robes - though Quidditch isn't playable). Can have Trait slots.
Outfits (Full Sets): Some gear pieces form a named set (e.g., Dark Arts Set, Legendary Set). While there isn't a direct 'set bonus' for wearing all pieces, they often have a cohesive visual style and strong individual stats/traits.
Headwear (Hats, Helmets, Spectacles): Various types of headgear, from traditional wizarding hats and school beanies to more protective helmets or simple spectacles. Provide Offensive and Defensive stats and can have Trait slots.
Handwear (Gloves): Gloves that offer minor Offensive and Defensive stats and can have Trait slots.
Neckwear (Scarves, Necklaces): Scarves representing Hogwarts houses or other decorative neckwear. Provide Offensive and Defensive stats and can have Trait slots.
Facewear (Masks): Various masks, from simple to ornate. Provide Offensive and Defensive stats and can have Trait slots.
Traits (Gear Enchantments): Passive bonuses that can be applied to gear pieces with Trait slots at an Enchanted Loom in the Room of Requirement. Traits can increase damage of specific spell types, enhance defense against certain enemies, boost Ancient Magic generation, or provide other utility effects. Traits are learned by completing challenges or rescuing beasts.
Gear Quality (Well-Appointed, Superb, Extraordinary, Legendary): Gear items have different quality tiers, indicated by color (Green, Blue, Purple, Gold). Higher quality gear has better base stats (Offense/Defense) and more/higher-level Trait slots. Gear can be upgraded at the Enchanted Loom using materials from magical beasts.
Outfits/Customization
Peter Parker's Spider-Suits: A wide array of unlockable suits for Peter, including his Advanced Suit 2.0, Classic Suit, Symbiote Suit, Iron Spider-inspired suits, movie suits, and original designs. Most suits are cosmetic, with abilities tied to Suit Tech. Many have multiple unlockable Suit Styles (color variants).
Miles Morales's Spider-Suits: A diverse collection of unlockable suits for Miles, including his Upgraded Suit, Classic Suit, TRACK Suit, movie suits (Into the Spider-Verse, Across the Spider-Verse), and original designs. Like Peter's, these are primarily cosmetic with unlockable Suit Styles.
Suit Tech Upgrades: Universal passive upgrades for Health, Damage, Focus, and Traversal that apply to both Spider-Men regardless of the suit equipped. Purchased with Tech Parts and Rare Tech Parts.
Civilian Attire (Contextual): During certain story segments where Peter or Miles are not in their Spider-Man suits, they wear civilian clothing. This is not directly customizable by the player.
School Robes (Hogwarts House Specific): Players wear Hogwarts school robes, the appearance of which is determined by the House they are sorted into (Gryffindor, Hufflepuff, Ravenclaw, Slytherin). Various styles of robes can be acquired, from standard issue to more ornate versions.
Cloaks & Capes: A wide variety of cloaks and capes can be equipped over robes or other attire, offering different visual styles and contributing to Offense/Defense stats. Some are plain, others are intricately designed or faction-themed.
Outfits (Full Sets & Individual Pieces): Beyond school uniforms, players can equip various outfits suitable for different occasions or reflecting different wizarding fashions of the 1890s (e.g., formal wear, adventuring gear, Dark Arts attire). These are often found as sets (Headwear, Facewear, Handwear, Neckwear, Cloak/Robe, Outfit) but pieces can sometimes be mixed, though the game primarily uses full outfit slots for the body.
Headwear (Wizard Hats, Beanies, Helmets, Spectacles): A wide range of hats (pointed wizard hats, top hats, school beanies), helmets (for more protective looks), and spectacles. Provide Offense/Defense stats and Trait slots.
Facewear (Masks, Half-Masks): Various masks that can be equipped, from simple cloth masks to more elaborate ceremonial or protective ones. Provide Offense/Defense stats and Trait slots.
Handwear (Gloves): Different styles of gloves, from simple leather to more ornate or armored variants. Provide Offense/Defense stats and Trait slots.
Neckwear (Scarves, Amulets - cosmetic): Scarves (often house-themed) and other decorative neckwear. Provide Offense/Defense stats and Trait slots.
Transmogrification (Change Appearance): Players can change the visual appearance of any equipped gear piece to look like any other gear piece of the same type they have collected, while retaining the stats of the originally equipped item. This allows for fashion flexibility without sacrificing stats.
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World & Exploration
World & Level Design
Marvel's Spider-Man 2 features an expanded open-world New York City, roughly twice the size of the map in the first game. It includes all of Manhattan from the previous titles, plus two new boroughs: Queens (Peter's home borough, featuring residential areas like Astoria) and Brooklyn (Miles' home borough, featuring areas like Williamsburg and Coney Island). The map is incredibly detailed, with seamless transitions between boroughs via bridges or web-swinging/gliding. Traversal is significantly enhanced with the addition of Web Wings for gliding and Slingshot Launch for rapid forward momentum.
Hogwarts Legacy features a large open world encompassing Hogwarts castle itself (with its many iconic locations like the Great Hall, common rooms, classrooms, secret passages), Hogsmeade village, and the expansive surrounding Scottish Highlands. Key explorable regions in the Highlands include the Forbidden Forest, various hamlets (like Upper Hogsfield, Feldcroft, Irondale), vast lochs, coastal areas, and numerous ancient ruins, caves, and Merlin Trials. While not a 1:1 scale, the world is substantial and filled with detail. Travel between distinct major areas (like Hogwarts and Hogsmeade interiors vs. the open Highlands) often involves short loading transitions. The map size is estimated to be significant, offering many hours of exploration (e.g., comparisons place it around 7-10 sq km for the main Highlands overworld, plus the dense interiors of Hogwarts and Hogsmeade).
The core method of movement for both Spider-Men. Involves swinging on webs attached to buildings, web-zipping to points for bursts of speed, and point-launching for precise aerial maneuvers.
Web Wings: Aerial Gliding Traversal (Player Mechanics)
A new traversal tool allowing Peter and Miles to deploy glider-like wings to soar through the city, utilizing wind tunnels found between buildings for sustained flight and increased speed. Complements web-swinging.
Allows Spider-Man to create a web slingshot between two points and launch himself forward at high speed across large distances or up onto tall buildings.
The city is filled with civilian vehicles. While the Spider-Men don't typically drive them for extended periods (unlike GTA), they can land on them, use them as platforms, or interact with them during combat (e.g., webbing them up, throwing them with Symbiote powers).
Kraven's Hunters and other factions may use armored transports or other vehicles during specific missions or encounters. These are typically targets for Spider-Man to disable or destroy rather than pilot.
Broomsticks (Various Models): Primary Aerial Mount / Traversal
The player's primary means of fast aerial travel across the open world of the Highlands and around Hogwarts. Various broom models can be purchased from merchants in Hogsmeade, offering different visual styles (stats are generally uniform but can be upgraded for speed/acceleration via quests). Required for broom races and accessing some high locations.
Players can acquire and ride certain magical beasts as mounts. Hippogriffs (e.g., Highwing) and Thestrals (often from Deluxe/Pre-order editions) offer flight capabilities similar to brooms but with a different feel and appearance. The Graphorn is a powerful, armored ground mount acquired through a specific quest, capable of charging through obstacles. These mounts are summoned via the gear wheel.
A network of magical fireplaces (Floo Network) located throughout Hogwarts, Hogsmeade, and the Highlands. Once a Floo Flame location is discovered and activated, the player can use it (or any other activated Floo Flame) to instantly travel to any other known Floo Flame point on the map.
Traversal on Foot (Walking, Running, Sprinting, Climbing, Swimming): Player Locomotion
Standard on-foot movement for exploring interiors, navigating tight spaces, and engaging in combat. Includes basic climbing on ledges and swimming in bodies of water.
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Story & Characters
Main Characters
Peter Parker / Spider-Man: Protagonist
The original Spider-Man, now more experienced but struggling to balance his personal life, teaching career, and superhero duties. He gains and battles the influence of the Venom symbiote.
Miles Morales / Spider-Man: Protagonist
The newer Spider-Man, now more confident and skilled. He balances being a hero with his school life and family, and supports Peter while also dealing with his own unique challenges and powers.
Mary Jane 'MJ' Watson: Ally / Journalist / Peter's Partner
An investigative journalist at the Daily Bugle and Peter Parker's romantic partner. She is resourceful and often assists the Spider-Men with her reporting skills, also featuring in some playable stealth/investigation segments.
Harry Osborn: Supporting Character / Friend / Eventual Venom Host
Peter's childhood best friend, who returns after being away for experimental medical treatment for a terminal illness. He is seemingly cured by a symbiotic suit, which eventually leads to him becoming Venom.
Venom (Symbiote & Harry Osborn): Main Antagonist
The alien symbiote combined with Harry Osborn, driven by a desire to 'heal the world' through extreme measures, becoming a powerful and destructive force.
Kraven the Hunter (Sergei Kravinoff): Main Antagonist
A legendary and highly skilled hunter who comes to New York City seeking the ultimate challenge by hunting super-powered individuals, including both Spider-Men and various villains.
Dr. Curt Connors / The Lizard: Antagonist (Initially) / Supporting Character
A scientist who transforms into the monstrous Lizard. Kraven hunts him, and the Spider-Men try to cure and save him.
Ganke Lee: Ally / Miles's Best Friend / 'Guy in the Chair'
Miles's best friend and tech-savvy confidant who provides support and mission assistance from behind the scenes.
Rio Morales: Supporting Character / Miles's Mother
Miles's mother, a city councilwoman dedicated to her community. She is aware of Miles's identity as Spider-Man.
Norman Osborn: Supporting Character / CEO of Oscorp / Harry's Father
The influential and often morally ambiguous head of Oscorp, desperate to save his son Harry from his illness.
Yuri Watanabe / Wraith: Supporting Character / Vigilante
Former NYPD captain, now operating as the violent vigilante Wraith, seeking her own form of justice. Interacts with Spider-Man during 'The Flame' side story.
Various other supporting characters and minor villains: Cameos, Side Quest Characters, Civilian NPCs
Includes characters like J. Jonah Jameson (podcast host), Danika Hart (podcast host), Felicia Hardy/Black Cat, Tombstone, Flint Marko/Sandman (via memories), Martin Li/Mister Negative (briefly), and others who populate the city or feature in side content.
Player Character (Customizable): Protagonist / New Fifth-Year Hogwarts Student
A highly customizable character (appearance, voice, Hogwarts House - Gryffindor, Hufflepuff, Ravenclaw, Slytherin). Possesses a rare connection to Ancient Magic, making them a key figure in a brewing conflict involving goblins and dark wizards.
Professor Eleazar Fig: Ally / Mentor / Hogwarts Professor (Magical Theory)
A kind, knowledgeable, and adventurous Hogwarts professor who recognizes the player's unique abilities and acts as their primary mentor in investigating Ancient Magic and the looming threats. His wife, Miriam, was also researching Ancient Magic before her death.
Ranrok: Main Antagonist / Goblin Rebellion Leader
The ruthless and powerful leader of a goblin rebellion. He harbors a deep hatred for wizards and seeks to harness the power of Ancient Magic to overthrow wizardkind and claim what he believes is rightfully goblin property.
Victor Rookwood: Main Antagonist / Dark Wizard / Ashwinder Leader
A descendant of a notorious dark wizard family and leader of the Ashwinders, a gang of dark wizards and witches. He allies with Ranrok to exploit Ancient Magic for his own nefarious purposes.
Sebastian Sallow: Companion / Slytherin Student
A charismatic and ambitious Slytherin student who befriends the player. He is desperate to find a cure for his twin sister Anne, who is afflicted by a dark curse. His quest leads him to explore forbidden magic, presenting moral dilemmas for the player. His relationship questline is extensive.
A brave and principled Gryffindor student who transferred to Hogwarts from Uagadou, the largest wizarding school in Africa. She is skilled in Transfiguration and seeks to fight injustice. Her relationship questline involves dealing with poachers and dark wizards.
Poppy Sweeting: Companion / Hufflepuff Student
A kind-hearted and empathetic Hufflepuff student with a deep love and understanding of magical beasts. She is concerned about their mistreatment by poachers. Her relationship questline focuses on rescuing and protecting various magical creatures.
Professor Matilda Weasley: Ally / Deputy Headmistress / Transfiguration Professor
A stern but fair Gryffindor and the Deputy Headmistress of Hogwarts. She guides the player through their initial catch-up studies and introduces them to the Room of Requirement.
Professor Dinah Hecat: Ally / Defense Against the Dark Arts Professor
An experienced and no-nonsense DADA professor who provides the player with crucial combat spells and assignments.
Professor Abraham Ronen: Ally / Charms Professor
A jovial and enthusiastic Charms professor.
Professor Mirabel Garlick: Ally / Herbology Professor
A cheerful and passionate Herbology professor.
Professor Aesop Sharp: Ally / Potions Master
A stern and exacting former Auror who now teaches Potions.
Headmaster Phineas Nigellus Black: Neutral Figure / Headmaster of Hogwarts
The unpopular and largely disinterested Headmaster of Hogwarts, an ancestor of Sirius Black. Often more concerned with his status than the students' well-being.
Lodgok: Ally / Goblin Dissident
A goblin who once worked with Miriam Fig and disagrees with Ranrok's violent methods. He provides crucial information to the player.
Sirona Ryan: Ally / Owner of the Three Broomsticks
The welcoming transgender witch owner of the Three Broomsticks pub in Hogsmeade. A source of information and quests.
Deek: Ally / House-Elf
A helpful house-elf who assists the player in the Room of Requirement, guiding them in its use and customization, and in caring for magical beasts.
Example Missions
Main Story Missions (Peter & Miles)
A series of narrative-driven missions that progress the central storyline involving Kraven the Hunter's 'Great Hunt,' the emergence of the Lizard, and the arrival and impact of the Venom symbiote. Missions often involve playing as either Peter or Miles, and sometimes feature them working together. These include major boss battles and cinematic set pieces.
Short side activities and requests from citizens of New York, accessed via an in-game app. These can involve stopping petty crimes, rescuing civilians, helping with local problems, or unique character interactions. Contributes to district progress.
Hunter Blinds & Bases
Kraven's forces establish hidden Blinds (observation posts) and larger fortified Bases throughout the city. Spider-Man must locate these, defeat the hunters stationed there, and destroy their equipment to weaken Kraven's control over a district.
EMF Experiments (Emily-May Foundation)
Peter Parker helps Harry Osborn with scientific experiments for the Emily-May Foundation. These involve mini-games like analyzing plant DNA by splicing genes, flying a drone through targets to collect bee data, or testing new sustainable technologies. Rewards XP and Tech Parts.
Marko's Memories (Sandman Crystals)
Collect crystalized sand fragments containing memories of Flint Marko (Sandman). Piecing these memories together reveals a touching side story about his attempts to connect with his daughter. Rewards XP.
Photo Ops
Locate specific landmarks or scenes in New York City and take a photograph as either Peter or Miles. These highlight iconic NYC locations and moments of city life. Rewards XP and district progress.
Prowler Stashes (Miles Morales)
Miles discovers hidden caches of technology and resources left by his uncle, Aaron Davis (The Prowler). Accessing each stash requires solving a light environmental puzzle or using specific traversal abilities. Rewards Rare Tech Parts.
Unidentified Targets (Kraven's Drones)
Track and chase down Kraven's hunter drones using Web Wings and aerial maneuvers to perform an aerial takedown and retrieve their data. Rewards XP and Tech Parts.
Cultural Museum Missions (Miles Morales - Stolen History)
Miles helps recover stolen musical instruments and artifacts for the cultural museum in Harlem, learning about different cultures represented in New York.
The Flame Side Story (with Wraith)
A multi-part side story where Spider-Man (Peter or Miles) teams up with Yuri Watanabe, now the vigilante Wraith, to investigate and stop a dangerous pyromaniac cult known as The Flame.
Brooklyn Visions Academy Missions (Miles Morales)
Side quests related to Miles's school life at Brooklyn Visions Academy, often involving helping fellow students or dealing with issues on campus.
Symbiote Nests
After the symbiote invasion begins, nests appear throughout the city. Spider-Man must infiltrate these dangerous, pulsating areas, destroy symbiote hearts while fending off waves of symbiote enemies, and escape before the nest collapses.
Main Questline (Ancient Magic & Ranrok's Rebellion)
A series of core narrative quests following the player's journey as a new fifth-year student at Hogwarts, their discovery of a unique connection to Ancient Magic, and their efforts to uncover a dangerous conspiracy involving the goblin Ranrok, dark wizard Victor Rookwood, and the hidden repositories of this powerful magic. Involves attending classes, exploring ancient trials, and major confrontations.
Relationship Questlines (Natsai Onai, Poppy Sweeting, Sebastian Sallow)
Three extensive, multi-part optional storylines focusing on the player's friendship with one of three key Hogwarts classmates. Each questline delves into the companion's personal story, motivations, and challenges, often involving unique adventures, moral choices, and special rewards related to that companion (e.g., Natsai's involves fighting poachers and injustice, Poppy's focuses on magical beasts, Sebastian's explores Dark Arts and a family curse).
Assignments (Professor's Tasks)
Short tasks given by Hogwarts professors to teach the player new spells. These typically involve completing a prerequisite activity (e.g., using a specific potion, collecting ingredients) and then attending a brief lesson to learn the spell (e.g., Incendio, Disillusionment, Diffindo, Bombarda).
Side Quests (Found in Hogwarts, Hogsmeade, and Highlands)
Numerous optional quests given by various students, professors, residents of Hogsmeade, or inhabitants of the Highlands. These range from simple fetch quests and puzzle-solving to more involved local stories, investigations, or helping someone in need. Rewards typically include XP, Galleons, gear, or cosmetic items.
Merlin Trials (Mysteries)
Solve 95 environmental puzzles scattered throughout the Highlands, activated by Mallowsweet Leaves. Each trial requires using specific spells to manipulate objects (e.g., lighting braziers, moving spheres, destroying stone pillars, guiding moths). Completing sets of Merlin Trials increases the player's maximum gear inventory capacity.
Beast Rescuing & Care (Room of Requirement)
Find and rescue various magical beasts from poacher camps or the wild using the Nab-Sack. Rescued beasts can be brought to customizable Vivariums in the Room of Requirement, where they can be fed, brushed, and played with to gather valuable crafting materials (e.g., Puffskein Fur, Mooncalf Fur) for gear upgrades and traits.
Dungeon Exploration (Caves, Tombs, Ruins)
Explore optional underground areas or ancient ruins often containing enemies, puzzles, Collection Chests (with conjurations or wand handles), gear, and lore items.
A comprehensive list of in-game challenges tracked in the Field Guide. Completing these (e.g., defeat X enemies of a certain type, complete X side quests, collect X Field Guide Pages, brew X potions) rewards XP and unlocks cosmetic gear appearances.
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Multiplayer
Multiplayer Details
Marvel's Spider-Man 2 is a purely single-player experience. There are no multiplayer modes.
Hogwarts Legacy is a purely single-player experience. There are no multiplayer modes.
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Editions & DLC
Available Editions
Available in Standard Edition, Digital Deluxe Edition (10 unique suits - 5 for Peter, 5 for Miles, additional Photo Mode items, 2 skill points), and Collector's Edition (SteelBook display case, 19-inch statue featuring both Spider-Men battling Venom, all Digital Deluxe content).
Available in Standard Edition, Deluxe Edition (Dark Arts Pack with cosmetic set, Threstral mount, Dark Arts battle arena, 72 hours early access for digital), and Collector's Edition (Deluxe content + life-size floating ancient magic wand with book base, SteelBook case, Kelpie robe cosmetic).
Post-Launch Content / DLC
Insomniac Games has released free updates including New Game+, new suits, mission replay, and accessibility features. Larger story DLC or expansions have not been officially announced as of mid-2024, but are a possibility based on past Insomniac titles.
No major story expansions have been released or announced as of mid-2024. Post-launch support has primarily consisted of patches, quality-of-life updates (like Arachnophobia mode), and making previously platform-exclusive content available to all players. Some cosmetic DLC items were available via pre-orders or deluxe editions.
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FAQ
Frequently Asked Questions
Q: Can I switch between Peter Parker and Miles Morales freely? A: Yes, in the open world, players can seamlessly switch between controlling Peter Parker and Miles Morales via the FNSM app on their phone. Each character has their own set of specific story missions and some unique side activities, but many open-world tasks can be completed by either.
Q: What are Web Wings? A: Web Wings are a new traversal mechanic in Marvel's Spider-Man 2. Both Peter and Miles can deploy these glider-like wings while airborne to soar through the city, utilizing wind tunnels for increased speed and covering large distances much faster than just web-swinging.
Q: How do the Symbiote powers work for Peter? A: When Peter Parker acquires the Venom symbiote, he gains access to a new set of aggressive, tendril-based combat abilities and a 'Symbiote Surge' mode (similar to a rage mode) that significantly enhances his power. These abilities replace his Spider-Arm skills while the Symbiote Suit is active in the story.
Q: Are there different boroughs of New York City to explore? A: Yes, Marvel's Spider-Man 2 expands the map to include not only Manhattan (from previous games) but also Queens and Brooklyn, effectively doubling the size of the explorable open world.
Q: Does Marvel's Spider-Man 2 have multiplayer? A: No, Marvel's Spider-Man 2 is a single-player only experience, focusing on the individual stories and cooperative dynamic of Peter Parker and Miles Morales within the narrative.
Q: Will there be DLC for Marvel's Spider-Man 2? A: Insomniac Games has not officially announced major story DLC in the vein of 'The City That Never Sleeps' for the first game or 'Miles Morales' as a standalone. However, they have released free updates with new features and suits. Future content is possible but unconfirmed.
Q: Is Hogwarts Legacy set in the same timeline as Harry Potter? A: No, Hogwarts Legacy is set in the late 1800s (specifically starting in 1890), over a century before the events of the Harry Potter books and films. While it shares the same wizarding world, it features a new story and original characters, though some familiar names (like Weasley, Black) appear as ancestors.
Q: Can I choose my Hogwarts House? A: Yes, early in the game, the player character is sorted into one of the four Hogwarts Houses: Gryffindor, Hufflepuff, Ravenclaw, or Slytherin. The player can influence the Sorting Hat's decision or directly choose their preferred house. House choice affects common room access, some dialogue, and a house-specific questline.
Q: Is Quidditch playable in Hogwarts Legacy? A: No, Quidditch is not a playable mini-game in Hogwarts Legacy. Headmaster Black cancels the Quidditch season at the start of the school year in the game's narrative, though broom flight for exploration is a key feature.
Q: Can I learn and use Dark Arts / Unforgivable Curses? A: Yes, players have the option to learn and use Dark Arts, including the three Unforgivable Curses (Avada Kedavra, Crucio, Imperio), primarily through Sebastian Sallow's companion questline. Using them does not result in direct game system punishment (like a morality system), but characters may react to their use, and choosing to learn them is a player decision.
Q: What is the Room of Requirement used for? A: The Room of Requirement is a customizable personal hub space for the player within Hogwarts. Here, players can identify and upgrade gear at an Enchanted Loom, brew potions at Potion Stations, grow magical plants at Potting Tables, and set up Vivariums to care for and breed magical beasts rescued from the wild. The room's appearance can be heavily customized with various decorative and functional Conjuration spellcrafts.
Q: Are there romantic relationships in Hogwarts Legacy? A: While players can form strong friendships and complete extensive relationship questlines with companions like Natsai, Poppy, and Sebastian, there are no explicit romantic relationship mechanics or options in the game.
build
Technical Details
Graphics & Visual Fidelity
Powered by Insomniac Games' proprietary engine, Marvel's Spider-Man 2 showcases stunning visuals on the PlayStation 5. It features incredibly detailed character models, lifelike animations, a densely populated and realistic New York City, and advanced lighting and reflection effects (including extensive ray tracing options for reflections and shadows). Offers various graphics modes (Fidelity for max visuals/RT at 30FPS, Performance for 60FPS with dynamic resolution/less RT, and modes for 120Hz displays with VRR).
Developed on Unreal Engine 4, Hogwarts Legacy boasts highly detailed and atmospheric environments, particularly the intricate recreation of Hogwarts castle and Hogsmeade. It features impressive lighting, particle effects for spells, detailed character models, and diverse landscapes in the Scottish Highlands. Ray tracing options (Reflections, Shadows, Ambient Occlusion) are available on PC and current-gen consoles, enhancing visual fidelity.
Audio & Soundtrack
Original score composed by John Paesano, featuring heroic orchestral themes for both Spider-Men, intense action cues, and emotional character motifs. The soundtrack dynamically shifts with gameplay. Sound design is immersive, with distinct web-swinging sounds, impactful combat effects, unique sounds for Symbiote and Venom powers, and the bustling ambience of New York City.
Original score composed primarily by Peter Murray, J Scott Rakozy, and Chuck E. Myers, featuring enchanting orchestral themes that evoke the magical atmosphere of the wizarding world and Hogwarts, with distinct motifs for different locations and story beats. Sound design includes intricate magical spell effects, ambient sounds of Hogwarts and its surroundings, and creature vocalizations.
User Interface (UI/UX)
Features a clean and dynamic HUD displaying health, Focus meter (for finishers/healing), gadget/ability cooldowns, and contextual prompts. A mini-map aids navigation. The main menu provides access to the map, missions, character (skills, suits, gadgets), collectibles, and settings. The FNSM App is used for side activities and requests. Photo Mode is robust.
Features a clean HUD displaying health, Ancient Magic meter, equipped spells (spell diamonds), and a mini-map. Menus for gear, inventory, talents, map, quests, collections, and owl post are accessible. The Field Guide is a central codex tracking progress, collectibles, and lore. Spell casting uses a customizable diamond system for quick access.
Accessibility Options
Offers a wide range of accessibility options, building on Insomniac's previous efforts. Includes customizable controls, extensive subtitle and caption options, options to simplify QTEs, aim assist, options for puzzle timing, high contrast modes for shaders, audio cues for collectibles and combat, gameplay speed modifiers (slow down game speed), and more.
Offers a range of accessibility options, including customizable controls (PC), extensive subtitle and text customization, colorblind modes, options for aim assist/lock-on, options to change QTEs to holds, Arachnophobia mode (changes spider appearances), audio visualizer for important sound cues, and various gameplay settings for difficulty and visual comfort.
CPU: Minimum desktop CPU for lower settings.
CPU (Laptop): Estimated laptop CPU equivalent. Newer i5/Ryzen 5 H-series recommended.
GPU: Minimum desktop GPU for lower settings.
GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is absolute minimum.
RAM: Minimum RAM requirement (game is RAM intensive).
Storage: SSD is officially required; HDD only for bare minimum target.
CPU: Estimated recommended desktop CPU for 1080p/60FPS High on PC.
CPU (Laptop): High-end laptop CPUs for PC version.
GPU: Estimated recommended desktop GPU for 1080p/60FPS High on PC.
GPU (Laptop): High-performance laptop GPUs for PC version. 8GB VRAM crucial.
RAM: 16GB minimum, 32GB strongly recommended for PC.
Storage: NVMe SSD mandatory for PC.
memoryCPU: Intel Core i7-9700K or AMD Ryzen 7 3700X (Estimated for PC)
developer_boardGPU: NVIDIA GeForce RTX 2070 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB) (Estimated for PC)
laptop_macCPU (L): Intel Core i7-10875H / AMD Ryzen 7 5800H or better (Estimated for PC)
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4060 Mobile (8GB, High TGP). **An RTX 3070 Ti Mobile or RTX 4070 Mobile would be better.**
layersRAM: 16 GB
saveStorage (Tier): 100 GB NVMe SSD
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1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset, Upscaling Quality/Balanced possibly)(High Preset (Upscaling may be needed for consistent 60 FPS))
CPU: Recommended desktop CPU for 1080p/60FPS High settings.
CPU (Laptop): Estimated mid-range to high-end laptop CPUs.
GPU: Recommended desktop GPU for 1080p/60FPS High.
GPU (Laptop): Estimated performance-focused laptop GPUs. 6-8GB VRAM crucial.
RAM: 16GB RAM strongly recommended.
Storage: SSD strongly recommended, NVMe preferred.
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile (High TGP) is a good target for 1080p High 60FPS.**
CPU: CPU for 1440p/60FPS High/Ultra on PC.
CPU (Laptop): Top-tier laptop CPU for PC version.
GPU: Desktop GPU for 1440p/60FPS High/Ultra on PC. Upscaling essential.
GPU (Laptop): Flagship laptop GPUs for PC version. 12GB+ VRAM critical.
RAM: 32GB RAM essential for smoother 1440p high settings on PC.
Storage: NVMe SSD required for PC.
memoryCPU: Intel Core i7-11700K or AMD Ryzen 7 5800X3D (Estimated for PC)
developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6900 XT (16GB) / RX 7900 XT (20GB) (Estimated for PC)
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 3080 Mobile or RTX 4080 Mobile would provide a more consistent 1440p Ultra experience.**
CPU: Flagship CPU for attempting 4K/60FPS Ultimate on PC.
CPU (Laptop): Absolute flagship laptop CPUs for PC.
GPU: Flagship desktop GPU for 4K Ultimate on PC, heavily reliant on DLSS/FSR with Frame Generation.
GPU (Laptop): The absolute best laptop GPU, would be pushed to its limits. Aggressive upscaling mandatory for PC.
RAM: 32GB RAM highly recommended for 4K Ultimate on PC.
Storage: NVMe SSD required for PC.
memoryCPU: Intel Core i9-13900K or AMD Ryzen 9 7950X3D (Estimated for PC)
developer_boardGPU: NVIDIA GeForce RTX 4090 (24GB) or AMD Radeon RX 7900 XTX (24GB) (Estimated for PC)
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
layersRAM: 32 GB
saveStorage (Tier): 100 GB NVMe SSD
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2160p (UHD/4K) - Ultra RT (2160p/4K ~60 FPS, Ultra Preset, RT On, Upscaling Performance/Ultra Performance + Frame Gen)(Ultra Preset, Ray Tracing ON (All options), Upscaling Performance/Ultra Performance + Frame Generation)
CPU: Flagship CPU for attempting 4K/60FPS Ultra RT.
CPU (Laptop): Absolute top-tier laptop CPUs.
GPU: Flagship desktop GPU for 4K Ultra RT, heavily reliant on DLSS/FSR with Frame Generation.
GPU (Laptop): The absolute best laptop GPU, will be pushed to its limits with 4K Ultra RT. Upscaling + Frame Gen mandatory.
RAM: 32GB RAM highly recommended for 4K Ultra RT.
Storage: NVMe SSD required.
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memoryCPU: Intel Core i9-12900K or AMD Ryzen 9 5900X/7900X
laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or better. **Modern flagship Intel/AMD HX series (e.g., 13980HX, 7945HX3D).**
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will require aggressive DLSS/FSR settings including Frame Generation for playable 4K Ultra RT. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be targeted for a more robust experience. (Highly Speculative)**
layersRAM: 32 GB
saveStorage (Tier): 85 GB NVMe SSD
save Overall Storage
Spec: 98 GB minimum install size (PS5). PC version likely similar or larger (Speculative). NVMe SSD Required. Note: An NVMe SSD would be mandatory for the PC version for optimal performance and to leverage fast loading. Type: NVMe
Spec: 85 GB available space (SSD Required). Note: An NVMe SSD is highly recommended for the best experience, minimizing load times and improving texture streaming in the detailed world. Type: SSD
desktop_windows Operating System
Spec: Windows 10 64-bit (Version 1909 or newer) / Windows 11 (Speculative for PC) Explanation: 64-bit Windows 10/11 would be required for a PC port.
Spec: Windows 10 64-bit (Version 21H1 or newer) Explanation: 64-bit Windows 10 (specified version or newer) or Windows 11 is required.
gamepad DirectX Version
Spec: DirectX 12 Ultimate (Speculative for PC) Explanation: DX12 Ultimate would likely be required for advanced features like extensive ray tracing on PC.
Spec: DirectX 12 Explanation: DirectX 12 API is required.
info_outline Other Game Notes
CONSOLE EXCLUSIVE (PlayStation 5). PC System requirements are HIGHLY SPECULATIVE, assuming a future PC port similar in demand to other high-fidelity Sony exclusives. An NVMe SSD would be mandatory for a PC version.
Laptop Performance Note: If ported to PC, laptop models of listed desktop GPUs will require comparable performance, very high TGP (Total Graphics Power), and excellent cooling. **This would be an extremely demanding title on PC, requiring top-tier laptop hardware for high settings, especially with ray tracing.**
Laptop Consideration: G P U T G P: Maximum TGP will be absolutely crucial.
Laptop Consideration: Cooling Thermals: Exceptional cooling needed for demanding visuals and fast-paced action.
Laptop Consideration: C P U Power Limits: Strong CPU performance needed for the dense open world and fast traversal.
Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM (DDR5) would be essential.
Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus would be critical.
Optimization Detail: Upscaling Tech: PS5 supports various graphics modes (Fidelity/Performance). A PC port would likely include DLSS, FSR, and XeSS.
Optimization Detail: Key Settings Impact: Ray Tracing (Reflections, Shadows), Texture Quality, Level of Detail, Shadow Quality, Crowd/Traffic Density, and Hair Quality would heavily impact performance on PC. The game utilizes extensive ray tracing on PS5.
Game Name: Marvel's Spider-Man 2
Official PC system requirements from Avalanche Software/WB Games. Performance can vary significantly depending on specific hardware, settings, areas in-game (especially Hogwarts castle interiors and Hogsmeade), and background applications. An SSD is MANDATORY. Ray tracing features are very demanding.
Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, high TGP (Total Graphics Power), and excellent cooling. **Hogwarts Legacy is a demanding title on PC, particularly with ray tracing enabled or at higher resolutions. High-end laptop hardware is necessary for an optimal experience.**
Laptop Consideration: G P U T G P: Maximum TGP is crucial for performance, especially with RT.
Laptop Consideration: Cooling Thermals: Robust cooling is essential to prevent thermal throttling in detailed environments.
Laptop Consideration: C P U Power Limits: A strong CPU is needed for the detailed world, NPC simulation, and physics.
Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM benefits performance significantly.
Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended.
Optimization Detail: Key Settings Impact: Ray Tracing Quality (Reflections, Shadows, Ambient Occlusion), View Distance Quality, Shadow Quality, Texture Quality, Effects Quality, Foliage Quality, Population Density, and Post Processing Quality heavily impact performance. Using upscaling is highly recommended for higher resolutions/settings, especially with ray tracing.
Game Name: Hogwarts Legacy
build Optimization Details
Upscaling Tech: PS5 supports various graphics modes (Fidelity/Performance). A PC port would likely include DLSS, FSR, and XeSS.
Key Settings Impact: Ray Tracing (Reflections, Shadows), Texture Quality, Level of Detail, Shadow Quality, Crowd/Traffic Density, and Hair Quality would heavily impact performance on PC. The game utilizes extensive ray tracing on PS5.
Key Settings Impact: Ray Tracing Quality (Reflections, Shadows, Ambient Occlusion), View Distance Quality, Shadow Quality, Texture Quality, Effects Quality, Foliage Quality, Population Density, and Post Processing Quality heavily impact performance. Using upscaling is highly recommended for higher resolutions/settings, especially with ray tracing.
laptop Laptop Considerations
G P U T G P: Maximum TGP will be absolutely crucial.
Cooling Thermals: Exceptional cooling needed for demanding visuals and fast-paced action.
C P U Power Limits: Strong CPU performance needed for the dense open world and fast traversal.
R A M Speed Dual Channel: Fast dual-channel RAM (DDR5) would be essential.
M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus would be critical.
G P U T G P: Maximum TGP is crucial for performance, especially with RT.
Cooling Thermals: Robust cooling is essential to prevent thermal throttling in detailed environments.
C P U Power Limits: A strong CPU is needed for the detailed world, NPC simulation, and physics.
R A M Speed Dual Channel: Fast dual-channel RAM benefits performance significantly.
M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended.
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
memoryIntel Core i9-14900HX
developer_boardNVIDIA GeForce RTX 4090
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
MSI Vector 16 HX AI with RTX 5080 and Intel Ultra 9-275HX
memoryIntel Core Ultra 9-275HX
developer_boardNVIDIA GeForce RTX 5080
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
check_circle_outline Recommended based on listed requirements for UHD (4K).
MSI Vector 16 HX with RTX 5070 Ti
memoryIntel Ultra 7 255HX
developer_boardNVIDIA GeForce RTX 5070 Ti
layers32GB DDR5 5600MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
MSI Vector 16 HX AI with RTX 5080 and Intel Ultra 9-275HX
memoryIntel Core Ultra 9-275HX
developer_boardNVIDIA GeForce RTX 5080
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
memoryIntel Core Ultra 9 285HX
developer_boardNVIDIA GeForce RTX 5090
layers64GB DDR5-6400MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX
memoryIntel Core Ultra 9 275HX
developer_boardNVIDIA GeForce RTX 5090
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
memoryIntel Core i9-14900HX
developer_boardNVIDIA GeForce RTX 4080
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
track_changesTarget GPU: NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **This would be the target. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would aim for a more comfortable experience. (Highly Speculative for PC)**
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Laptop recommendations are estimates based on available component benchmarks and game requirements.
Actual performance may vary depending on settings, drivers, cooling, power limits, etc.
Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.