Action-Adventure, Hack and Slash, Third-Person Narrative
Engine
Dawn Engine (Modified Glacier Engine from Hitman series / IO Interactive)
Proprietary Engine (Santa Monica Studio Custom)
stars
Ratings & Price
Content Rating
Teen
M (Mature 17+) - ESRB Descriptors: Blood and Gore,
Avg. User Rating
4.5 / 5.0
4.6 / 5.0
Current Price (USD)
$59.99
$19.99
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Key Specs
Quick Highlights
Perspective: Third-Person
Multiplayer: None (Single-Player Only)
Setting: Various Planets & Locations in the Marvel Cosmos (e.g., Seknarf Nine, Knowhere, Maklu IV, Hala's Hope, Sacrosanct)
Platforms: PC (Windows), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch (Cloud Version)
Unique Feature: Play as Star-Lord leading the Guardians, Guardian Command System in Combat, Dialogue Choices Impacting Team Morale, Licensed 80s Mixtape Soundtrack, Strong Narrative Focus.
Setting: Ancient Norse Realms (Midgard, Alfheim, Helheim, etc.)
Platforms: PlayStation 4, Windows PC, PlayStation 5 (via Backward Compatibility with enhancements)
Initial PS4 Release: 2018-04-20
PC Release: 2022-01-14
Unique Feature: Reimagining of Kratos in Norse mythology, father-son dynamic with Atreus as an active companion, satisfying Leviathan Axe combat, seamless one-shot camera presentation.
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Gameplay & Mechanics
Companions/Followers
Gamora (AI): A highly skilled assassin and the 'Deadliest Woman in the Galaxy.' In combat, Star-Lord can command Gamora to use her sword for powerful single-target attacks (e.g., 'Deadly Strike') or wide-sweeping area-of-effect slashes. She is agile and focuses on high damage output. Outside of combat, she can use her sword to cut through obstacles like thick vines or cables.
Zehoberei
Drax the Destroyer (AI): A fierce warrior driven by a desire for vengeance. Star-Lord can command Drax to use his immense strength to stagger powerful enemies ('Destroy'), break their guard, or unleash area-of-effect ground pounds ('Katathian Charge'). He can also be commanded to pull down heavy, weakened structures or throw large objects.
Kylosian (Comics - Human in MCU generally)
Rocket Raccoon (AI): A brilliant weapons expert, tactician, and pilot. Star-Lord can command Rocket to deploy various gadgets, such as his 'Cluster Flark Bomb' for area damage, a 'Gravistack Grenade' to pull enemies together, or focused fire from his custom blasters. He can also be commanded to hack terminals or squeeze into small spaces to retrieve items.
Genetically Engineered Raccoon
Groot (AI): A sentient, tree-like being with immense strength and the ability to regenerate and manipulate his wooden body. Star-Lord can command Groot to use abilities like 'Entangling Roots' to immobilize groups of enemies, 'Gift of the Florae' to revive all downed Guardians (including Star-Lord), or 'Groot Slam' for an area-of-effect attack. He can also create bridges or platforms for traversal when prompted.
Flora Colossus
Mantis (Temporary AI - Narrative): Joins the Guardians later in the story. While her primary role is narrative and using her empathic abilities to influence events or characters, she might offer minor support or unique interactions during specific sequences, though not a consistently commandable combat companion like the core four.
Celestial Madonna (Comics - various origins)
Atreus: Kratos's son and constant companion. Atreus actively participates in combat by firing arrows from his Talon Bow (Light Arrows for stun/utility, Shock Arrows for electrical damage), choking enemies, providing warnings, and using Runic Summons (spectral animals). He can read Norse runes, helping solve puzzles and understand lore. His abilities and gear are upgradable. He also revives Kratos if he falls in combat (limited). His dialogue and interactions are crucial to the narrative and world-building.
Human/God/Jötunn Hybrid
Mimir (Head): After being reanimated by Freya, Mimir's head is carried by Kratos at his belt. Mimir provides extensive lore, tells stories of Norse mythology during travel (especially in the boat), offers contextual advice, can translate ancient languages, and acts as a guide through the Nine Realms. He also provides humorous commentary.
Aesir (formerly), Reanimated Head
Key Collectibles
Guardian Collectibles (Items specific to each Guardian): 3 items specific to each of the five Guardians (Star-Lord, Gamora, Drax, Rocket, Groot), totaling 15. These are objects found in the environment that hold personal significance for that character. Finding one triggers a unique dialogue sequence on the Milano starship where the Guardian shares a story or memory related to the item, providing character development and backstory.
Archives (Lore Entries): Data logs, messages, historical records, and other readable/listenable lore items found by scanning objects with Star-Lord's visor or interacting with terminals. These provide extensive backstory on the game's universe, factions (Universal Church of Truth, Nova Corps, Chitauri), planets, characters, and the galactic war. Collected in Star-Lord's journal.
Outfits (Cosmetic Skins): Hidden in distinctive pink chests found throughout every level. Each chest contains a new cosmetic outfit for one of the five Guardians (Star-Lord, Gamora, Drax, Rocket, or Groot). These outfits are often references to their comic book appearances or other Marvel media.
Components (Basic & Advanced): Scattered throughout levels in small piles or containers, and dropped by defeated enemies. Used at workbenches by Rocket to craft Perks for Star-Lord.
Compendium Entries (Scannable Objects, Enemies, Characters): Star-Lord can use his visor to scan various elements in the environment, including new enemy types, notable characters, flora, fauna, and technology. This adds entries to the in-game Compendium, providing lore and sometimes gameplay tips (like enemy weaknesses).
Odin's Ravens: Spectral green ravens sent by Odin to spy on the Nine Realms. There are 51 to find and destroy with the Leviathan Axe, scattered across various locations. Destroying them contributes to a Labor and rewards XP.
Jötnar Shrines: Ornate wooden shrines depicting stories of the Jötnar (Giants) and their history. There are 11 to find, each revealing a piece of lore when Atreus reads them. Collecting all contributes to a Labor.
Artifact Sets: Various sets of themed artifacts (e.g., 'Lost and Found' toys in Midgard, 'Faces of Magic' masks in The River Pass, 'Spoils of War' for Carja in Alfheim). Each realm/region has its own set. Collecting and selling complete sets to Brok or Sindri yields Hacksilver and XP.
Lore Markers & Rune Reads: Stone tablets, runestones, or scrolls containing Norse lore, stories, and historical information. Atreus can read these to Kratos, adding entries to the Codex and providing XP.
Nornir Chests (Rune-Locked Chests): Special chests locked by three Norse runes. To open them, Kratos must find and activate (e.g., hit with axe, ring bells) the corresponding runes in the nearby environment within a time limit or specific order. They contain Idunn Apples (to increase maximum Health) or Horns of Blood Mead (to increase maximum Rage).
Legendary Chests: Ornate chests containing valuable loot, such as Runic Attacks (Light or Heavy for Axe/Blades), Talismans, rare resources, or Enchantments.
Treasure Maps & Buried Treasure: Players can find Treasure Maps which are sketches leading to buried treasure (Hacksilver, resources, Enchantments) in a specific location described by the map's riddle or drawing.
Language Ciphers (Niflheim & Muspelheim): Four Niflheim language ciphers and four Muspelheim language ciphers are hidden in purple cipher chests throughout Midgard and other accessible realms. Collecting four of each unlocks travel to the respective optional realms of Niflheim and Muspelheim.
Valkyrie Helms (after defeating Valkyries): Defeating each of the eight optional Valkyrie bosses and the Valkyrie Queen yields their helms, which are then placed in the Council of Valkyries chamber.
Key Themes
Found Family & Teamwork
Leadership & Responsibility
Dealing with Past Trauma
Humor & Banter
Space Opera Adventure
Cosmic Threats
Redemption
Choice & Consequence (Dialogue)
80s Music & Pop Culture
Fatherhood
Grief & Loss
Mentorship
Cycle of Violence
Redemption
Norse Mythology
Controlling Rage
New Beginnings
Family Legacy
Coming-of-Age (Atreus)
Deicide
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Combat & Gear
Weapons Overview
Star-Lord's Element Guns (Kree Submachine Guns): Dual Pistols (Elemental Damage)
Peter Quill's signature dual blasters. Can be imbued with four different elemental powers unlocked through story progression: Ice (freezes enemies, creates platforms), Lightning (stuns, powers conduits), Wind (pulls enemies, interacts with vents), and Plasma (deals damage over time, melts specific materials). Standard rapid fire is also available.
Star-Lord's Melee Attacks: Close Quarters Combat
Star-Lord can perform basic punches and kicks, often integrated with his jet boot assisted dodges and slides. Primarily used for staggering weaker enemies or as part of combo finishers.
When commanded, Gamora uses her sword for powerful single-target attacks, area-of-effect slashes, or to quickly dispatch specific enemy types. Her abilities focus on high damage output.
When commanded, Drax uses his knives for brutal attacks that can stagger powerful enemies, break guards, or deal significant damage to single targets. His abilities often focus on crowd control or stunning.
When commanded, Rocket uses various custom-built guns and explosives, such as his Cluster Flark Bomb (AoE damage), Gravistack Grenade (pulls enemies together), or focused blaster fire. He can target multiple enemies or specific weak points.
When commanded, Groot uses his ability to manipulate his wooden body for attacks (e.g., slamming branches, creating AoE spikes), defense (e.g., creating a protective barrier), or utility (e.g., creating bridges, lifting platforms). His 'Gift of the Florae' ability can revive downed Guardians.
Call to Action / Guardian Abilities (Command Wheel): Team-Based Special Attacks
Star-Lord can direct each Guardian to use one of their specific, powerful abilities via a radial command wheel. These abilities have cooldowns and are crucial for controlling the battlefield, exploiting enemy weaknesses, and dealing burst damage.
Players can shoot explosive objects in the environment or use Guardian abilities (like Drax throwing an explosive barrel) to damage enemies or alter the battlefield.
Kratos's main weapon for a significant portion of the game. A magical battle axe imbued with ice elemental magic. It can be used for close-quarters combat (light and heavy attacks, combos), thrown at enemies, and magically summoned back to Kratos's hand. It can freeze enemies and environmental objects. Features two slots for Runic Attacks (light and heavy) and can be upgraded with Pommels and Frozen Flames.
Blades of Chaos: Primary Melee Weapon (Fire Elemental)
Kratos's iconic double-chained blades from his past, infused with fire elemental magic. They are unlocked later in the game and offer a faster, wider-reaching combat style compared to the axe. Also feature two slots for Runic Attacks and can be upgraded.
Guardian Shield: Defensive & Offensive Tool
A retractable shield on Kratos's left forearm. Used for blocking incoming attacks, parrying (which can open enemies to counter-attacks), and performing shield bash attacks. Can be upgraded through skills.
Spartan Rage: Special Ability / Combat Mode
A rage meter that builds up during combat. When activated, Kratos enters a frenzied state, becoming temporarily invulnerable and unleashing powerful bare-handed attacks that can also restore some health. Can be upgraded with skills.
Bare-Handed Combat: Melee (Stun Focused)
When the Leviathan Axe is thrown or Kratos chooses to, he can fight bare-handed. These attacks deal more stun damage, making enemies susceptible to finishers (R3 prompts).
Atreus's Talon Bow: Companion Ranged Weapon (Support)
Atreus wields the Talon Bow and assists Kratos in combat. He can fire Light Arrows (can stun enemies, activate light crystals for puzzles) and later Shock Arrows (electric damage, chains between enemies). His quiver capacity and arrow types can be upgraded. He can also be directed to fire at specific targets.
Atreus's Runic Summons: Companion Special Ability
Atreus can equip Runic Summons that allow him to call upon spectral animals (e.g., wolves, squirrels, stags) to attack or distract enemies. These summons have cooldowns and can be upgraded.
Armor / Gear Sets
Star-Lord's Outfits (Default, Sun-Lord, City-Lord, Throwback, etc.): Peter Quill (Star-Lord) can unlock and equip various cosmetic outfits. These are primarily visual and do not provide direct stat bonuses for Star-Lord himself. Outfits are found in hidden chests, earned as pre-order/deluxe edition bonuses, or unlocked via game progression. His health and shields are universal stats.
Guardian Outfits (Gamora, Drax, Rocket, Groot): Similarly, each of the other four Guardians (Gamora, Drax, Rocket, Groot) has multiple unlockable cosmetic outfits inspired by their comic book appearances or original designs for the game. These are found in hidden chests and are purely visual, not affecting their combat performance or stats, which improve via Star-Lord's ability point allocation.
Perks (Craftable/Unlockable): Star-Lord can craft and equip a limited number of Perks at workbenches using components found in the environment. These Perks provide passive bonuses, such as increased shield regeneration, more health from pickups, faster ability cooldowns for Guardians, increased elemental damage, or improved chances of staggering enemies. This is the primary way to 'armor' or enhance Star-Lord's and the team's capabilities beyond direct ability unlocks.
Kratos's Armor Sets (Various): Players can craft and upgrade numerous armor sets for Kratos, divided into Chest, Wrist, and Waist pieces. Each set offers different base stats (Strength, Runic, Defense, Vitality, Luck, Cooldown) and unique perks (e.g., increasing elemental damage, reducing stun duration, chance to grant buffs). Armor sets are categorized by rarity and can be upgraded multiple times using Hacksilver and resources. Examples include the 'Traveler Armor Set' (high defense), 'Ancient Armor Set' (elemental resistance), 'Valkyrie Armor Set' (powerful perks, high stats).
Atreus's Tunics/Armor: Atreus can also be equipped with different outfits/tunics that provide passive bonuses, such as increasing his arrow damage, improving his revival speed for Kratos, or enhancing his elemental arrow effects. These are also craftable and upgradable.
Enchantments (Socketable Gems): Armor pieces and some Talismans have enchantment sockets. Enchantments provide further stat boosts or unique passive perks when equipped. They come in various rarities and types, allowing for build customization.
Talismans: Equippable items that provide unique active abilities (with cooldowns) or powerful passive perks. Examples include Talisman of Unyielding Fury (grants Spartan Rage burst) or Amulet of Kvasir (slows time on last-second dodges).
Axe Pommels & Blades Grips: Attachments for the Leviathan Axe and Blades of Chaos respectively. These change the appearance of the weapon's handle and provide passive stat boosts or unique combat perks (e.g., chance to trigger elemental explosions, increased stun).
Shield Skins: Cosmetic variations for Kratos's Guardian Shield. Some were pre-order bonuses or unlocked in New Game Plus (e.g., Exile's Guardian Shield Skin).
Outfits/Customization
Guardian Outfits (Star-Lord, Gamora, Drax, Rocket, Groot): Each of the five playable Guardians (Star-Lord is primary, others are AI controlled but their appearance changes) has multiple unlockable cosmetic outfits. These are found in hidden pink chests throughout the game's levels or are given as pre-order/Deluxe Edition bonuses. Outfits are often inspired by their various comic book appearances (e.g., Star-Lord's Annihilation Conquest suit, Gamora's classic green attire, Drax's various comic looks, Rocket's different uniforms, Groot's different 'growth' stages/designs). These outfits are purely cosmetic and do not affect stats or abilities.
Star-Lord's Walkman & Headphones: While not clothing, Star-Lord's iconic Walkman and headphones are a constant part of his visual design and the source of the game's licensed 80s music. The appearance of the Walkman itself is not customizable.
Kratos's Armor Sets: Players can craft, purchase, and upgrade numerous armor sets for Kratos. These are divided into Chest, Wrist, and Waist pieces. Each set provides different stat distributions (Strength, Runic, Defense, Vitality, Luck, Cooldown) and unique perks. Examples: Traveler Set (tanky), Ancient Set (elemental resistance), Deadly Mist Set (Niflheim rewards), Valkyrie Set (end-game). Armor sets also change Kratos's appearance significantly.
Atreus's Tunics: Atreus can be equipped with different tunics that offer various passive bonuses, such as improving his arrow damage, healthstone recovery, or reducing summon cooldowns. These also alter his appearance.
Death's Vow Armor Set (Digital Deluxe): An exclusive cosmetic armor set for both Kratos and Atreus, included in the Digital Deluxe Edition of the game.
New Game Plus Armor Sets: New Game Plus mode introduces new, more powerful 'Perfect' rarity versions of existing armor sets and some unique NG+ exclusive sets (like the 'Cod of War' armor) that can be crafted using Skap Slag.
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World & Exploration
Playable Vehicles
The Milano (Starship): Primary Interplanetary Transport / Mobile Hub
The Guardians' signature starship, captained by Peter Quill (with Rocket often co-piloting). Used for traveling between different planets and star systems in the galaxy via a warp drive. Serves as a central hub between missions where players can interact with the crew, listen to music, craft perks, review collectibles, and initiate new chapters. Players do not directly pilot the Milano in free-flight combat; travel is generally menu-based or cinematic.
Star-Lord's Jet Boots: Personal Traversal Gear
Peter Quill is equipped with jet boots that allow him to perform short aerial dashes, double jumps, and hover for a limited time. Essential for platforming, evading attacks, and navigating vertical environments.
Environmental Traversal Aids (e.g., Groot's Bridges, Rocket's Hacking for Platforms): Contextual / Companion-Assisted
While not vehicles, certain traversal challenges are overcome by commanding companions: Groot can extend his branches to form bridges, and Rocket can hack terminals to activate moving platforms or open new pathways. These are scripted interactions within levels.
Sliding Sections: Scripted Traversal Sequence
Certain levels feature long, often high-speed, sliding sections down slopes or through tunnels, requiring player input to steer Star-Lord and avoid obstacles. These are cinematic, on-rails style traversal moments.
Rowboat: Water Traversal
Kratos and Atreus primarily use a rowboat to navigate the Lake of Nine in Midgard and other accessible waterways in different realms. The boat is also a setting for conversations and stories told by Mimir.
Mystic Gateways (Fast Travel): Realm Traversal System
Not a vehicle, but the primary method for fast travel between discovered Mystic Gateway locations within and between the Nine Realms, using the World Tree (Yggdrasil) network via Brok and Sindri's shops or the Realm Travel Room.
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Story & Characters
Main Characters
Peter Quill / Star-Lord: Protagonist / Leader of the Guardians
The main playable character. The charismatic (if sometimes bumbling) leader of the Guardians of theGalaxy. Wields his signature Element Guns and uses his jet boots for mobility. Player choices in dialogue often reflect his leadership style.
Gamora: Companion / Deadliest Woman in the Galaxy
A highly skilled assassin and member of the Guardians. Known for her deadly swordplay and agility. Star-Lord can command her to perform powerful single-target attacks or AoE slashes.
Drax the Destroyer: Companion / The Destroyer
A fierce warrior driven by the loss of his family, known for his literal-mindedness and immense strength. Star-Lord can command him to stagger enemies, break guards, or unleash powerful AoE attacks.
Rocket Raccoon: Companion / Weapons & Tech Expert
A genetically engineered raccoon, a master tactician, and explosives expert. Star-Lord can command him to deploy various gadgets like cluster bombs or gravity grenades, and to target multiple enemies.
Groot: Companion / Flora Colossus
A sentient, tree-like being and Rocket's best friend. Capable of immense strength and regeneration. Star-Lord can command him to use abilities like entangling roots to immobilize enemies, create protective barriers, or create platforms for traversal. He can also revive downed Guardians.
Mantis: Supporting Character / Empath
A celestial Madonna with empathic abilities, capable of sensing and influencing emotions. She joins the Guardians later in the story and plays a crucial role in understanding and countering the game's main threat.
Grand Unifier Raker: Main Antagonist / Leader of the Universal Church of Truth
The charismatic and fanatical leader of the Universal Church of Truth, dedicated to spreading 'The Promise' across the galaxy under the direction of Magus.
Magus (Adam Warlock's Dark Persona): Main Antagonist / Cosmic Entity
The powerful and malevolent entity behind the Universal Church of Truth and 'The Promise.' The ultimate threat the Guardians must face.
Lady Hellbender: Antagonist (Initially) / Monster Collector
The formidable ruler of Seknarf Nine, a collector of rare and dangerous monsters. The Guardians attempt a con on her, leading to a chaotic encounter.
Nikki Gold: Supporting Character / Potential Future Guardian
A young girl with a mysterious past encountered by the Guardians. She is revealed to be Ko-Rel's daughter and plays a significant role in the latter half of the story, potentially joining the Guardians in the future.
Ko-Rel: Supporting Character / Nova Corps Centurion
A high-ranking Nova Corps officer and Peter Quill's former romantic partner. She is Nikki's mother and becomes involved when the Guardians' actions attract Nova Corps attention.
Cosmo the Spacedog: Ally / Chief of Security on Knowhere
A telepathic Soviet space dog who is the head of security on Knowhere. He assists the Guardians with information and guidance. Has a litter of puppies.
Adam Warlock (Mentioned/Post-Credits): Cosmic Being / Potential Future Character
A powerful, artificially created cosmic being whose cocoon is seen, and who is intrinsically linked to Magus. His full appearance is teased for potential future stories.
Kratos: Protagonist / Former Greek God of War
The main playable character. Years after destroying the Greek pantheon, he lives a quieter life in the Norse realm of Midgard with his son Atreus, trying to control his immense rage and be a better father following the death of his wife, Faye.
Atreus: Deuteragonist / Kratos's Son / Archer
Kratos's young son, who accompanies him on their journey. He assists in combat with his Talon Bow, can read Norse runes, and is central to the game's narrative and Kratos's character development. He is unaware of his and Kratos's true divine nature for much of the game.
A Frost Giant (Jötunn) and Kratos's second wife. Her death and last wish to have her ashes scattered from the highest peak in all realms sets the main story in motion. Her true nature is a mystery for much of the game.
Mimir: Ally / The Smartest Man Alive (Decapitated Head)
An ancient being of immense knowledge, formerly Odin's advisor. Kratos reanimates his severed head with Freya's help. Mimir serves as a guide, storyteller, and provides lore and context about the Norse realms and mythology. Hangs from Kratos's belt.
Freya (The Witch of the Woods / Former Valkyrie Queen): Ally / Powerful Vanir Goddess
A mysterious witch who aids Kratos and Atreus. She is later revealed to be the Vanir goddess Freya, former wife of Odin and mother of Baldur. She is a powerful magic user and former Queen of the Valkyries.
Baldur (The Stranger): Primary Antagonist / Aesir God
An Aesir god, son of Odin and Freya, who feels no pain due to a spell cast by his mother. He relentlessly pursues Kratos and Atreus for unknown reasons at the start, serving as a primary antagonist and recurring boss.
Brok and Sindri (Huldra Brothers): Allies / Dwarven Blacksmiths
Two estranged dwarven brothers renowned for their smithing skills. They crafted the Leviathan Axe and Mjölnir. They serve as shopkeepers, upgrading Kratos and Atreus's gear and providing comic relief.
Magni and Modi: Antagonists / Aesir Gods / Sons of Thor
Two sons of Thor who serve Odin and confront Kratos and Atreus during their journey.
The Valkyries (Optional Bosses): Optional Antagonists / Corrupted Warriors
Nine powerful warriors, Odin's former elite, whose physical forms were corrupted by a curse. Defeating them is a challenging series of optional boss fights.
Example Missions
Story Chapters (Approximately 16 Chapters + Prologue)
A series of linear, narrative-driven chapters that take the Guardians across various planets and locations. Each chapter involves exploration, environmental puzzle-solving (often requiring teamwork with other Guardians' abilities), combat encounters, dialogue choices, and cinematic cutscenes that advance the main plot of stopping the Universal Church of Truth and Magus.
Finding Guardian Collectibles
Explore levels to find hidden items specific to each Guardian (Star-Lord, Gamora, Drax, Rocket, Groot). Picking these up triggers unique conversations aboard the Milano starship, revealing more about their backstories, personalities, and relationships.
Locating Outfits (Cosmetic Skins)
Discover hidden pink chests throughout the game's levels. Each chest contains a new cosmetic outfit for one of the five Guardians, often inspired by their comic book appearances.
Crafting Perks at Workbenches
Gather Basic and Advanced Components from the environment and defeated enemies. Use these components at workbenches (found on the Milano or in levels) to craft and equip Perks for Star-Lord, providing passive bonuses to his combat, survival, or utility skills.
Scanning for Archives & Compendium Entries
Use Star-Lord's visor to scan various objects, enemies, characters, and points of interest in the environment. This adds lore entries to the Archives (for world-building) and data to the Compendium (for enemy weaknesses and character bios).
Navigating Environmental Puzzles
Solve puzzles that require using Star-Lord's elemental blasters (ice to freeze water, lightning to power conduits, wind to move objects, plasma to melt) and commanding other Guardians to use their unique abilities (e.g., Groot to create bridges, Rocket to hack terminals or enter small spaces, Gamora to cut cables, Drax to move heavy objects).
Boss Battles (e.g., Dweller-in-Darkness, Blood Brothers, Grand Unifier Raker, Magus)
Confront and defeat powerful, often multi-phase, boss enemies that serve as climactic encounters at the end of chapters or major story arcs. These require utilizing all Guardian abilities, exploiting weak points, and understanding boss attack patterns.
The Journey (Main Story Quests)
A series of interconnected narrative quests following Kratos and Atreus as they embark on a journey to scatter Faye's ashes from the highest peak in all Nine Realms. This involves traveling through various Norse realms, solving environmental puzzles, battling gods and monsters, and uncovering secrets about their family and the world.
Favors (Side Quests)
Optional quests given by various characters Kratos and Atreus meet, such as Brok, Sindri, spirits, or wayward souls. These often involve exploring specific areas, defeating mini-bosses, finding items, or helping characters with their problems, rewarding XP, Hacksilver, resources, and unique gear or enchantments.
Labors (Combat & Exploration Challenges)
A list of ongoing challenges related to combat (e.g., kill X enemies with a specific attack), exploration (e.g., find X collectibles), or skill usage. Completing Labors rewards XP.
Realm Exploration & Realm Tears
Exploring the Nine Realms (Midgard, Alfheim, Helheim, Muspelheim, Niflheim, Jötunheim). This includes finding Mystic Gateways for fast travel, closing Realm Tears (which often spawn challenging enemies), and discovering hidden areas and collectibles.
Muspelheim Trials (Optional Realm)
A series of increasingly difficult combat challenges in the fiery realm of Muspelheim. Completing these trials rewards unique resources, armor sets, and enchantments. There are six main trials, each with normal and hard versions, plus a final set of impossible challenges.
Niflheim's Maze (Optional Realm)
Navigating a procedurally generated, mist-filled workshop maze in Niflheim. Players must collect Mist Echoes to craft and upgrade unique armor and open chests, all while a deadly mist timer ticks down. Also involves defeating enemies and traps.
Defeating the Valkyries (Optional Bosses)
Finding and defeating eight corrupted Valkyries hidden in various realms, followed by a final battle against the Valkyrie Queen, Sigrún. These are some of the most challenging combat encounters in the game, rewarding powerful gear.
Freeing the Dragons (Optional Side Quest Chain)
Finding and freeing three trapped dragons (Fáfnir, Otr, Reginn) in Midgard by destroying their shrines and breaking their chains. Rewards a unique Dragon Tear and XP.
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Multiplayer
Multiplayer Details
Marvel's Guardians of the Galaxy is a purely single-player experience. There are no multiplayer modes.
God of War (2018) is a strictly single-player narrative-driven experience and does not feature any multiplayer modes.
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Editions & DLC
Available Editions
Available in Standard Edition and Cosmic Deluxe Edition. The Cosmic Deluxe Edition included the Sun-Lord Outfit for Star-Lord, City-Lord Outfit for Star-Lord, digital artbook, and digital original game soundtrack. Pre-order bonuses often included throwback Guardian outfits.
Standard Edition (base game). Digital Deluxe Edition (includes Death's Vow Armor Set for Kratos and Atreus, Exile's Guardian Shield Skin, God of War Digital Comic #0 by Dark Horse, God of War Digital Mini Artbook by Dark Horse, and a PS4 Dynamic Theme). Collector's Edition (included a 9-inch Kratos & Atreus statue, Steelbook case, 2” Huldra Brothers carvings, exclusive lithograph, cloth map, and digital content from Deluxe). Stone Mason Edition (included items from Collector's Edition plus Stone Mason's ring, Mimir's head talking keychain, 2” horse and troll carvings).
Post-Launch Content / DLC
No major story DLC or expansions were released for Marvel's Guardians of the Galaxy. Post-launch support primarily consisted of patches for bug fixes, performance improvements, and adding features like ray tracing on supported platforms. Some cosmetic outfits were available through deluxe editions or pre-orders.
God of War (2018) did not receive any story-based DLC expansions. Post-launch updates included a New Game Plus mode (allowing players to restart with gear and abilities, facing tougher enemies and new upgrade tiers for equipment - Skap Slag resource), and a Photo Mode.
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FAQ
Frequently Asked Questions
Q: Is Marvel's Guardians of the Galaxy connected to the MCU movies or comics? A: The game features its own original story and unique interpretations of the characters, distinct from the Marvel Cinematic Universe (MCU) films or specific comic book storylines. However, it draws heavy inspiration from various comic book runs of Guardians of the Galaxy for character designs, personalities, and lore elements.
Q: Can I play as other Guardians besides Star-Lord? A: No, players exclusively control Peter Quill / Star-Lord throughout the game. However, a core gameplay mechanic involves issuing commands to the other four Guardians (Gamora, Drax, Rocket, Groot) in combat, making teamwork essential.
Q: How do dialogue choices affect the game? A: Dialogue choices primarily affect team morale, the banter between characters, and can lead to slightly different short-term outcomes in conversations or minor gameplay sequences. While they add flavor and depth to relationships, they do not drastically alter the main plot trajectory or lead to multiple major endings for the core story.
Q: What is the 'Huddle Up' mechanic? A: During combat, Star-Lord can initiate a 'Huddle Up.' The other Guardians will share their thoughts on how the fight is going. Star-Lord must then choose a dialogue option to give a pep talk. If successful (based on matching the team's sentiment), a licensed 80s song from his Walkman will play, and the entire team (including Star-Lord) will receive a temporary combat buff (e.g., faster ability cooldowns, damage boost, or reviving downed members).
Q: Is Marvel's Guardians of the Galaxy an open-world game? A: No, it is a linear, narrative-driven action-adventure game. While levels are often large and offer some room for exploration to find collectibles and resources, players progress through a defined series of chapters and locations rather than a fully open world.
Q: Are there microtransactions in the game? A: No, Marvel's Guardians of the Galaxy is a single-player game with no microtransactions or online service elements. All outfits and content are unlockable through gameplay or included in deluxe/pre-order editions.
Q: When was God of War (2018) released? A: God of War was released for PlayStation 4 on April 20, 2018, and for PC (Windows) on January 14, 2022.
Q: Is God of War (2018) a reboot or a sequel? A: It is a soft reboot and a sequel to God of War III. It continues Kratos's story but shifts the setting from Greek to Norse mythology and significantly changes the gameplay and tone.
Q: Who is Atreus? A: Atreus is Kratos's young son and his companion throughout the game. He assists in combat with his bow and arrows, helps solve puzzles by reading runes, and his relationship with Kratos is central to the story.
Q: What is the main weapon Kratos uses? A: Kratos's primary weapon for much of the game is the Leviathan Axe, a magical axe imbued with ice elemental properties that can be thrown and recalled. He later regains his iconic Blades of Chaos, which have fire elemental properties.
Q: Is God of War (2018) an open-world game? A: It features a semi-open world design. While not a fully seamless open world like some RPGs, it has large, interconnected areas and realms (like Midgard's Lake of Nine) that players can explore, with new sections opening up as the story progresses or new abilities are acquired. There are also optional realms like Muspelheim and Niflheim.
Q: Does God of War (2018) have multiplayer? A: No, God of War (2018) is a purely single-player experience and does not have any multiplayer modes.
Q: Is there any DLC for God of War (2018)? A: No story-based DLC expansions were released. However, a significant free post-launch update added a New Game Plus mode and a Photo Mode.
build
Technical Details
Graphics & Visual Fidelity
Developed on Eidos-Montréal's Dawn Engine (a modified version of IO Interactive's Glacier Engine), the game showcases stunning visuals with highly detailed character models (especially facial animations), vibrant and diverse alien worlds, and spectacular cosmic environments. It features advanced lighting, particle effects for abilities and explosions, and impressive cinematic presentation. Ray-traced reflections and transparent reflections are available on PC and current-gen consoles.
Utilizes a proprietary engine by Santa Monica Studio, renowned for its stunning visual fidelity on PS4 and further enhanced for the PC release. Features highly detailed character models, breathtaking Norse-inspired environments, impressive lighting and particle effects, and a seamless 'one-shot' camera presentation with no cuts or loading screens during gameplay.
Audio & Soundtrack
Original score composed by Richard Jacques, featuring epic orchestral themes and character motifs fitting a cosmic adventure. A significant feature is the licensed 80s pop and rock soundtrack (e.g., Starship, KISS, Wham!, Blondie, Mötley Crüe), which Star-Lord plays on his Walkman and is integrated into gameplay via the 'Huddle Up' mechanic. Sound design includes distinct blaster effects, alien creature sounds, and ship ambience. The game is also lauded for its excellent voice acting and witty team banter.
The critically acclaimed original score, composed by Bear McCreary, features powerful orchestral themes, Norse-inspired instrumentation (like the nyckelharpa and hurdy-gurdy), and choir. Sound design is impactful, especially for combat and environmental ambience. Features excellent voice acting, particularly Christopher Judge as Kratos and Sunny Suljic as Atreus.
User Interface (UI/UX)
Features a third-person HUD displaying Star-Lord's health, shield, elemental blaster charge, and Guardian ability cooldowns. Enemy health bars and stagger meters are shown. A compass and objective markers guide players. The Guardian command wheel is a key UI element for directing teammates in combat. Dialogue choices are presented clearly. Star-Lord's visor can be used to scan the environment for points of interest, collectibles, and enemy weaknesses.
Features an immersive, minimalist UI with an over-the-shoulder camera. Health and rage meters for Kratos, Atreus's arrow count and summon cooldowns are displayed. A compass aids navigation. Menus for inventory, skills, map, and codex (lore entries, bestiary).
Accessibility Options
Offers a good range of accessibility options, including customizable controls (PC), extensive subtitle and caption customization (size, background, speaker names), options to change QTEs to holds or auto-complete, aim assist options, adjustable difficulty levels (including a story mode), colorblind modes, and options to reduce camera motion/head bob.
CPU: Minimum desktop CPU.
CPU (Laptop): Estimated laptop CPU. Performance depends on specific model and cooling.
GPU: Minimum desktop GPU with 4GB VRAM.
GPU (Laptop): Targets ~30 FPS at 720p Low. **4GB VRAM is essential for laptops at this tier.** DLSS/FSR can help if supported by these older cards (FSR more likely).
RAM: Minimum RAM, dual-channel configuration recommended.
laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 3 3200U or newer equivalent mobile CPUs with at least 4 cores.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
layersRAM: 8 GB
saveStorage (Tier): 70 GB available space (SSD Recommended)
1080p (Full HD) - High (Target: 1080p, 60 FPS, Original PS4 Preset)(Original Preset.)
CPU: Desktop CPU for 1080p/60FPS Original.
CPU (Laptop): Performance laptop CPU needed for stable 1080p/60FPS.
GPU: Desktop GPU for 1080p/60FPS Original.
GPU (Laptop): Targets ~60 FPS at 1080p Original/High. **Ensure adequate TGP for NVIDIA cards.** 6GB VRAM minimum, 8GB recommended. DLSS/FSR can push to higher quality settings.
RAM: 8GB is listed, but 16GB dual-channel RAM is highly recommended for smoother 60FPS.
laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB) / RTX 3050 Ti Mobile (4GB, High TGP). **An RTX 3060 Mobile or RTX 4060 Mobile (High TGP) is a good target for 1080p High.**
layersRAM: 16 GB
saveStorage (Tier): 80 GB SSD
—
1080p (Full HD) - Recommended (Target: 1080p, 30 FPS, Original PS4 Preset)(Original Preset (comparable to PS4 quality).)
CPU: Recommended desktop CPU for PS4-like experience.
CPU (Laptop): Recommended laptop CPU for a stable 1080p/30FPS at original settings.
GPU: Recommended desktop GPU for 1080p/30FPS Original.
GPU (Laptop): Targets ~30 FPS at 1080p Original settings. **4GB VRAM is a minimum, 6GB preferred for laptops.** DLSS/FSR helpful.
RAM: 8GB RAM in dual-channel.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / GTX 1650 Mobile (4GB). **An RTX 3050 Mobile would be a much better entry point for stable 1080p Low/Medium.**
1440p (QHD/2K) - High Performance (1440p ~60 FPS High No RT / 1080p ~60 FPS High RT On, DLSS Quality)(High Preset, Ray Tracing OFF (for 1440p) or ON (for 1080p with DLSS Quality))
CPU: CPU for 1440p High No RT / 1080p High RT.
CPU (Laptop): High-end laptop CPU.
GPU: Desktop GPU for these targets. DLSS essential for RT.
GPU (Laptop): High-end RT capable laptop GPUs. 8GB+ VRAM crucial.
RAM: 16GB RAM essential.
Storage: NVMe SSD required.
memoryCPU: Intel Core i7-8700K or AMD Ryzen 7 2700X
developer_boardGPU: NVIDIA GeForce RTX 2070 (8GB) / RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB)
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4060 Mobile (8GB, High TGP). **An RTX 3070 Ti Mobile or RTX 4070 Mobile would provide better consistency.**
layersRAM: 16 GB
saveStorage (Tier): 80 GB NVMe SSD
—
1440p (QHD/2K) - Performance (Target: 1440p, 60 FPS, High Preset)(High Preset, Upscaling (DLSS/FSR 'Quality' or 'Balanced') likely needed.)
CPU: Desktop CPU for 1440p/60FPS High.
CPU (Laptop): High-performance laptop CPU to avoid bottlenecks at 1440p.
GPU: Desktop GPU for 1440p/60FPS High.
GPU (Laptop): Targets ~60 FPS at 1440p High. **Max TGP versions and good cooling are essential.** 8GB VRAM minimum. Upscaling (DLSS/FSR 'Balanced' or 'Performance') will likely be necessary.
RAM: 16GB RAM dual-channel.
laptop_macCPU (L): Intel Core i7-10870H / AMD Ryzen 7 4800H or newer high-performance mobile CPUs (e.g., Intel Core i7 11th gen H / AMD Ryzen 7 5000H series).
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), RX 6800S (8GB).
layersRAM: 16 GB
saveStorage (Tier): 70 GB available space (SSD Recommended)
2160p (UHD/4K) - Ultimate RT (Estimated 2160p/4K ~60 FPS, Ultra Preset, RT On, DLSS Performance + Frame Gen)(Ultra Preset, Ray Tracing ON, DLSS Performance + Frame Generation (if game/drivers support))
CPU: Flagship CPU for attempting 4K Ultra RT.
CPU (Laptop): Absolute top-tier laptop CPUs.
GPU: Flagship desktop GPU for 4K Ultra RT, heavily reliant on DLSS/FSR with Frame Generation.
GPU (Laptop): The absolute best laptop GPUs, will be pushed to its limits with 4K Ultra RT. Upscaling + Frame Gen mandatory.
RAM: 32GB RAM highly recommended for 4K Ultra RT.
Storage: NVMe SSD required.
memoryCPU: Intel Core i9-12900K or AMD Ryzen 9 5900X/7900X
laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or better. **Modern flagship Intel/AMD HX series (e.g., 13980HX, 7945HX).**
laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (16GB, Max TGP). **Even this will require aggressive DLSS settings including Frame Generation for playable 4K Ultra RT. A hypothetical next-gen flagship (e.g., RTX 5090 Mobile or AMD equivalent) would be targeted for a more robust experience. (Highly Speculative)**
CPU: High-end desktop CPU for 4K/60 Ultra.
CPU (Laptop): Flagship laptop CPUs required to support 4K gaming attempts without severe bottlenecks.
GPU: High-end desktop GPU for 4K/60 Ultra.
GPU (Laptop): Top-tier laptop GPUs needed. **Heavily reliant on aggressive upscaling (DLSS/FSR 'Performance' or 'Ultra Performance').** Native 4K at Ultra and 60 FPS is extremely demanding. 10GB+ VRAM essential.
RAM: 16GB RAM dual-channel (32GB would be safer for consistent 4K).
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 9 5900HX or newer flagship mobile CPUs (e.g., Intel 12th/13th Gen HX, AMD Ryzen 6000/7000 HX series).
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Laptop (16GB, Max TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, Max TGP - likely needs DLSS Performance for 4K), NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP); OR AMD Radeon RX 6850M XT (12GB), RX 7900M (16GB).
layersRAM: 16 GB
saveStorage (Tier): 70 GB available space (SSD Recommended)
save Overall Storage
Spec: Approx. 80 GB available space (SSD Recommended). Some sources state up to 150GB due to initial install footprint and patches. Note: An SSD is highly recommended for faster loading times between chapters and for smoother asset streaming. Type: SSD
Spec: 70 GB available space (SSD Recommended) Note: An SSD is highly recommended for faster loading times and smoother texture streaming. Type: SSD
desktop_windows Operating System
Spec: Windows 10 64-bit (Build 1803 or newer) Explanation: 64-bit Windows 10 (specified version or newer) or Windows 11 is required.
Spec: Windows 10 64-bit (version 1809 or newer) Explanation: A 64-bit version of Windows 10 (version 1809 or higher) or Windows 11 is required.
gamepad DirectX Version
Spec: DirectX 12 Explanation: DirectX 12 API is required.
N/A
info_outline Other Game Notes
Official PC system requirements from Eidos-Montréal/Square Enix. Performance can vary depending on specific hardware, settings, areas in-game (especially those with many particle effects or complex environments), and background applications. An SSD is strongly recommended.
Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, high TGP (Total Graphics Power), and good cooling. **Marvel's Guardians of the Galaxy can be demanding at higher settings, particularly with ray tracing enabled.**
Laptop Consideration: G P U T G P: Good TGP is important for consistent framerates, especially with RT.
Laptop Consideration: Cooling Thermals: Robust cooling is essential for sustained performance.
Laptop Consideration: C P U Power Limits: A decent CPU is needed for managing AI companions and environmental interactions.
Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM benefits performance.
Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended.
Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS. AMD FSR support may vary or require specific game versions/patches/mods.
Optimization Detail: Key Settings Impact: Ray Traced Reflections, Ray Traced Transparent Reflections, Shadow Quality, Texture Quality, Level of Detail, Volumetric Lighting, and Screen Space Reflections heavily impact performance. Using DLSS is recommended for higher settings/resolutions, especially with ray tracing.
Game Name: Marvel's Guardians of the Galaxy
Official PC system requirements for 'God of War' (2018 PC Port released in 2022). Performance will vary based on specific hardware, driver versions, and in-game settings. An SSD is recommended for optimal performance. The game supports NVIDIA DLSS and AMD FSR.
Laptop Performance Note: God of War on PC, while well-optimized, still benefits from a capable gaming laptop for the best experience, especially at higher settings. Laptop GPUs often perform differently than desktop counterparts due to TGP and thermal constraints. **Ensure your laptop meets or exceeds these estimated specs, paying close attention to GPU TGP and cooling capabilities.**
Laptop Consideration: G P U T G P Impact: Total Graphics Power (TGP) is a major factor in laptop GPU performance. Higher TGP variants of the same GPU model will perform better.
Laptop Consideration: Advanced Cooling Thermals: Effective cooling is crucial for sustained performance during graphically intensive gameplay to prevent thermal throttling.
Laptop Consideration: C P U Performance Sustain: A modern mobile CPU (Intel Core H-series, AMD Ryzen H/HS-series) capable of maintaining good clock speeds is important to avoid bottlenecking the GPU, especially in complex scenes.
Laptop Consideration: R A M Configuration Speed: 8GB is the minimum, but 16GB in dual-channel configuration is strongly recommended for smoother gameplay at higher settings.
Laptop Consideration: Display Panel G P U Pairing: Match the GPU's power to your laptop's display resolution (1080p, 1440p) and desired framerate. Upscaling technologies like DLSS/FSR are very helpful on laptops.
Laptop Consideration: M U X Switch N V I D I A Advanced Optimus: Laptops with a MUX switch or NVIDIA Advanced Optimus may offer improved performance by allowing the dedicated GPU to bypass integrated graphics.
Laptop Consideration: Driver Updates O S Optimization: Always use the latest official GPU drivers and ensure Windows is optimized for gaming.
Optimization Detail: Upscaling Tech: Supports NVIDIA DLSS and AMD FidelityFX Super Resolution (FSR). NVIDIA Reflex is also supported for low latency.
Optimization Detail: Key Settings Impact: Resolution, Model Quality, Shadows, Reflections, Atmospherics, Anisotropic Filtering, and Ambient Occlusion significantly impact performance.
Game Name: God of War
build Optimization Details
Upscaling Tech: Supports NVIDIA DLSS. AMD FSR support may vary or require specific game versions/patches/mods.
Key Settings Impact: Ray Traced Reflections, Ray Traced Transparent Reflections, Shadow Quality, Texture Quality, Level of Detail, Volumetric Lighting, and Screen Space Reflections heavily impact performance. Using DLSS is recommended for higher settings/resolutions, especially with ray tracing.
Upscaling Tech: Supports NVIDIA DLSS and AMD FidelityFX Super Resolution (FSR). NVIDIA Reflex is also supported for low latency.
Key Settings Impact: Resolution, Model Quality, Shadows, Reflections, Atmospherics, Anisotropic Filtering, and Ambient Occlusion significantly impact performance.
laptop Laptop Considerations
G P U T G P: Good TGP is important for consistent framerates, especially with RT.
Cooling Thermals: Robust cooling is essential for sustained performance.
C P U Power Limits: A decent CPU is needed for managing AI companions and environmental interactions.
R A M Speed Dual Channel: Fast dual-channel RAM benefits performance.
M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended.
G P U T G P Impact: Total Graphics Power (TGP) is a major factor in laptop GPU performance. Higher TGP variants of the same GPU model will perform better.
Advanced Cooling Thermals: Effective cooling is crucial for sustained performance during graphically intensive gameplay to prevent thermal throttling.
C P U Performance Sustain: A modern mobile CPU (Intel Core H-series, AMD Ryzen H/HS-series) capable of maintaining good clock speeds is important to avoid bottlenecking the GPU, especially in complex scenes.
R A M Configuration Speed: 8GB is the minimum, but 16GB in dual-channel configuration is strongly recommended for smoother gameplay at higher settings.
Display Panel G P U Pairing: Match the GPU's power to your laptop's display resolution (1080p, 1440p) and desired framerate. Upscaling technologies like DLSS/FSR are very helpful on laptops.
M U X Switch N V I D I A Advanced Optimus: Laptops with a MUX switch or NVIDIA Advanced Optimus may offer improved performance by allowing the dedicated GPU to bypass integrated graphics.
Driver Updates O S Optimization: Always use the latest official GPU drivers and ensure Windows is optimized for gaming.
check_circle_outline Recommended based on listed requirements for HD (720p).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
memoryIntel Core i9-14900HX
developer_boardNVIDIA GeForce RTX 4060
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
check_circle_outline Recommended based on listed requirements for HD (720p).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
memoryIntel Core i9-14900HX
developer_boardNVIDIA GeForce RTX 4060
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
memoryIntel Core i9-14900HX
developer_boardNVIDIA GeForce RTX 4080
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
memoryIntel Core i9-14900HX
developer_boardNVIDIA GeForce RTX 4080
layers32GB DDR5-5600MHz
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
track_changesTarget GPU: NVIDIA GeForce GTX 1050 Mobile (4GB), NVIDIA GeForce MX350 (GDDR5, 2GB - may struggle); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) would be a more comfortable minimum.
info_outline
Laptop recommendations are estimates based on available component benchmarks and game requirements.
Actual performance may vary depending on settings, drivers, cooling, power limits, etc.
Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.