Sony Interactive Entertainment (PlayStation), PlayStation Publishing LLC (PC)
Bethesda Softworks
Genre(s)
Action Role-Playing (Action RPG), Open World, Adventure
Action RPG, Open World, Sci-Fi, Space Exploration
Engine
Decima
Creation Engine 2
stars
Ratings & Price
Content Rating
T (Teen) - ESRB Descriptors: Blood, Drug Reference
Mature 17+
Avg. User Rating
4.3 / 5.0
3.7 / 5.0
Current Price (USD)
$49.99
$69.99
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Key Specs
Quick Highlights
Perspective: Third-Person
Multiplayer: Single-player Only
Setting: Post-Apocalyptic 31st Century Earth (Colorado, Utah, Wyoming)
Platforms: PlayStation 4, Windows PC, PlayStation 5 (via Backward Compatibility & Remaster)
Initial Release (PS4): 2017-02-28
PC Release (Complete Edition): 2020-08-07
Remastered Release (PS5, PC): 2024-10-31
Unique Feature: Unique post-apocalyptic world with robotic creatures, compelling story of Aloy, strategic machine combat by targeting weak points, machine overriding.
Setting: The Settled Systems (Approx. 50 light-years around Sol), Year 2330
Platforms: PC, Xbox Series X|S
Unique Feature: Extensive Spaceship Customization & Combat, Over 1000 Explorable Planets, Deep Character Creation & Skill System, Outpost Building, 'NASA-Punk' Aesthetic.
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Gameplay & Mechanics
Companions/Followers
Rost (Early Game Mentor): Aloy's adoptive father and mentor during her childhood and adolescence. He teaches her essential survival, hunting, and combat skills. He is not a persistent companion throughout the main journey but is a crucial character in her formative years.
Human (Nora Outcast)
Various Story Allies (Temporary): Throughout her journey, Aloy teams up with various individuals for specific quests or story segments (e.g., Erend, Sona, Varl, Talanah, Aratak & Ourea in The Frozen Wilds). These allies fight alongside her but are not permanent, controllable companions.
Human (Nora, Carja, Oseram, Banuk)
Overridden Machines (Temporary Mounts/Allies): Aloy can use her spear to override certain types of machines. Some (like Striders, Broadheads, Chargers) can be used as mounts for faster travel. Others might fight alongside her for a limited time if their combat protocols are enabled during the override.
Robotic Machines
Constellation Members (Sarah, Sam, Andreja, Barrett): Core companions who can follow the player, participate in combat, carry gear, and have unique dialogue and personal quests. Each has a set of skills that provide bonuses to the player or their ship when assigned as active companion or crew. Romance options are available with these four.
Human
Vasco: A loyal robot companion available early. Provides combat support and significant ship-based skill bonuses (Aneutronic Fusion, Shield Systems, EM Weapon Systems). Cannot be romanced.
Robot (Constellation Expeditionary Model)
Hirable Crew Members: Numerous NPCs can be hired from bars and spaceports across the Settled Systems to serve as crew on the player's ship or at outposts. Each has a unique set of skills (e.g., Piloting, Weapon Systems, Outpost Engineering, Gastronomy) that provide passive bonuses when assigned to relevant posts. Some named recruitable characters have more personality than generic hires.
Human (Various Backgrounds)
Adoring Fan (Trait-based): If the 'Hero Worshipped' trait is chosen during character creation, this overzealous NPC will randomly appear and offer to join the player's crew. He is enthusiastic, provides gifts, and has combat skills, but his constant adoration can be a humorous annoyance.
Human
Key Collectibles
Vantages: Datapoints found at scenic overlooks. When activated, Aloy's Focus reveals a glimpse of the Old World location as it once was, along with an audio log from a man who documented the fall of civilization. There are 12 in the base game.
Metal Flowers: Mysterious, artificial glowing flowers with intricate designs, found hidden throughout the world. Collecting sets of them unlocks rewards from a specific merchant in Meridian. There are 30 in the base game.
Banuk Figures (Arnak's Figures): Small wooden effigies of Banuk hunters and machines, often found in high, difficult-to-reach places, usually requiring climbing or precise jumps. There are 6 in the base game.
Ancient Vessels: Old World coffee mugs with various designs. Found in ancient ruins and can be traded to a collector in Meridian for special reward boxes. There are 12 in the base game.
Grazer Training Dummies: Training dummies set up by the Nora tribe in the Sacred Lands. Destroying all 23 of them grants a small reward and an achievement/trophy.
Power Cells (for Shield-Weaver Armor): Five rare Power Cells hidden in specific Old World ruins and main quest locations. Collecting all of them is required to unlock the Shield-Weaver outfit.
Animal Figurines (The Frozen Wilds DLC): Six animal-themed figurines hidden within 'The Cut,' the new region in The Frozen Wilds expansion. Part of a side quest.
Pigments (The Frozen Wilds DLC): Sets of colorful mineral pigments found in The Cut. Collecting these allows a Banuk shaman to create special dyes for Aloy's outfits and face paint.
Snow Globes (Earth Landmarks): Unique snow globes depicting famous landmarks from Old Earth (e.g., Empire State Building, Pyramids, London Shard). Finding them often requires reading specific books or notes that provide clues to their location across various planets.
Skill Magazines (Constellation Guides, Grunt Issue, Kryx's Journal, etc.): Magazines found throughout the Settled Systems. Each one picked up for the first time provides a permanent small buff to a specific skill or character stat (e.g., +5% pistol damage, better prices, increased carry capacity).
Antique Earth Relics: Various trinkets and items from Old Earth (e.g., antique guns, baseballs, vinyl records) that can be found and sold for credits or kept as mementos. Some are tied to specific points of interest or minor quests.
Unique Weapons & Armor Pieces: Named legendary items with unique appearances, stats, and powerful pre-set enchantments. Found as rewards for completing difficult quests, defeating powerful enemies, or hidden in high-level areas or locked containers.
Slates (Audio Logs & Notes): Data slates containing text logs, audio recordings, or notes that provide lore, backstory, environmental storytelling, or clues to quests and hidden items. Found extensively throughout all locations.
Key Themes
Post-Apocalyptic
Nature vs. Technology
Tribal Societies
Matriarchy
Mystery of the Past
Artificial Intelligence
Identity & Belonging
Survival
Environmentalism
Ancient Civilizations
Machine Ecology
Space Exploration
Discovery
Sci-Fi
The Future of Humanity
Mystery
Faction Politics
Colonization
Adventure
Hope
Existential Questions
Artifacts
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Combat & Gear
Weapons Overview
Spear (Lancer): Primary Melee Weapon
Aloy's versatile spear used for light and heavy melee attacks, critical strikes on downed machines, and prying open components. Can be upgraded with modifications.
Hunter Bow: Ranged (Versatile Bow)
A balanced bow capable of firing Hunter Arrows (basic damage), Fire Arrows (burning damage over time, igniting blaze canisters), and Hardpoint Arrows (high tear and damage).
Sharpshot Bow: Ranged (Precision Bow)
A long-range bow designed for high precision and damage. Fires Precision Arrows (high damage, good tear), Tearblast Arrows (removes machine components), and Harvest Arrows (increases resource drops from components).
War Bow: Ranged (Elemental Bow)
A bow specialized in delivering elemental damage. Fires Shock Arrows (stuns machines, detonates shock canisters), Freeze Arrows (makes machines brittle, increases impact damage), and Corruption Arrows (causes machines to attack anything nearby, including other machines).
Tripcaster: Tactical Trap Tool
Deploys tripwires between two points that trigger an effect when crossed by an enemy. Available wires include Shock Wires (stun), Blast Wires (explosive damage), and Fire Wires (burning).
Ropecaster: Tactical Immobilization Tool
Fires ropes that can tie down machines to the ground, immobilizing them temporarily for easier targeting of weak points or overriding. Can be upgraded for heavier ropes.
Sling: Ranged (Elemental Bombs)
Launches elemental bombs in an arc. Types include Freeze Bombs (area freeze effect), Shock Bombs (area shock effect), and Blast Bombs (area explosive damage).
Rattler: Ranged (Close-Quarters Bolts)
A rapid-fire bolt gun effective at close to medium range. Fires Metal Bolts (standard damage), Shock Bolts (shock damage), and Freeze Bolts (freeze damage).
A craftable weapon that fires compressed air blasts, highly effective at tearing off machine armor and components without dealing significant health damage.
Wide variety of conventional firearms using physical ammunition. Includes pistols (Eon, Sidestar), rifles (Grendel, Beowulf, Lawgiver), shotguns (Coachman, Pacifier), and heavy weapons. Can be modified extensively for different ammo types, barrels, stocks, sights, etc.
Energy Weapons (Laser Pistols, Laser Rifles): Firearm (Directed Energy)
Weapons firing laser beams, effective against robots and some enemy types. Includes pistols (Equinox, Solstice) and rifles. Use energy cells as ammunition. Modifiable.
Electromagnetic (EM) Weapons (EM Pistols, EM Rifles): Non-Lethal Firearm (Stunning/Disabling)
Weapons designed to incapacitate targets by dealing EM damage, draining their 'stun' meter rather than health. Useful for non-lethal takedowns or capturing ships. Includes Novalight pistol, Novablast Disruptor rifle.
High-tech weapons that deal both energy and physical damage simultaneously. Very effective against a wide range of targets. Includes Va'ruun Inflictor, Big Bang, Magshear, MagSniper. Uses specialized particle ammunition.
Various bladed and blunt weapons for close-quarters combat. Damage and speed vary by type. Some unique melee weapons have special properties.
Explosives (Grenades, Mines): Throwable/Deployable (Area of Effect)
Includes Frag Grenades, Incendiary Grenades, Impact Grenades, various types of Mines. Used for area denial, crowd control, or dealing heavy damage.
Unique & Legendary Weapons: Varied (Named Special Versions)
Special named versions of standard weapons with unique appearances and pre-set powerful enchantments (e.g., increased damage, elemental effects, special properties). Found as quest rewards, loot from powerful enemies, or in specific locations.
Armor / Gear Sets
Nora Brave Outfit (Starting Outfit): Aloy's initial outfit, offering basic protection. Multiple variants can be acquired, providing minor resistances or stealth benefits.
Carja Blazon Outfit: Ornate Carja attire, often providing resistance to fire damage. Available in light, medium, and heavy variants with increasing protection and modification slots.
Banuk Sickness Eater Outfit: Banuk tribal wear, typically offering resistance to freeze or corruption damage. Available in different tiers.
Oseram Arrow Breaker Outfit: Sturdy Oseram-made armor, primarily providing increased resistance to ranged projectile damage. Comes in light, medium, and heavy versions.
Nora Silent Hunter Outfit: Specialized Nora outfit designed to enhance stealth, making Aloy harder for enemies (humans and machines) to detect.
Shield-Weaver Outfit (Unique Ancient Armor): A highly sought-after ancient armor set that generates a rechargeable force field, absorbing a significant amount of damage before needing to recharge. Unlocked by finding all Power Cells.
Frozen Wilds Outfits (e.g., Banuk Chieftain, Carja Blazon Master): New outfits introduced in The Frozen Wilds DLC, often with unique perks or higher stats, tailored for the challenges of the new region. Many offer enhanced elemental resistances.
Modification Slots: All outfits have modification slots (number varies by rarity/tier) where 'Weaves' can be inserted to further boost resistances (melee, ranged, fire, freeze, shock, corruption) or enhance stealth.
Spacesuits: The primary protective gear. Provides physical, energy, and EM damage resistance, as well as protection against environmental hazards (thermal, corrosive, airborne, radiation). Spacesuits have various stats, mod slots, mass, and value. Tiered from common to legendary with special perks.
Packs (Boost Packs): Equipped alongside spacesuits. Provide additional damage resistances and environmental protection. Crucially, they enable boosted jumps and short bursts of flight (jetpack functionality), essential for traversal. Can be modded for different boost types and stats. Tiered.
Helmets: Complete the spacesuit ensemble. Offer damage resistances and environmental protection, particularly for airborne hazards. Can be modded. Tiered.
Apparel (Underneath Spacesuit): Clothing items worn under the spacesuit when in hazardous environments, or as standalone outfits in safe, breathable locations (cities, ships, outposts). Apparel items can offer minor stat boosts (e.g., +persuasion chance, +O2 capacity) or perks. Huge variety of styles.
Armor Tiers & Quality (Common, Calibrated, Refined, Advanced, Superior / Legendary Perks): Spacesuits, Packs, and Helmets come in different quality tiers (e.g., Common, Calibrated, Refined, Advanced, Superior for base stats) and can also have up to three legendary perks (e.g., Chameleon, Incendiary, Sentinel) that provide powerful passive effects.
Outfits/Customization
Nora Outfits (Brave, Protector, Silent Hunter, Survivor): Various outfits reflecting Nora tribal craftsmanship. Each set (often available in Light, Medium, Heavy variants) provides different resistances (e.g., melee, ranged, fire, freeze, shock, corruption) and can be enhanced with modifications (weaves).
Carja Outfits (Silks, Blazon, Shadow): Ornate and functional attire from the Carja Sundom. Typically offer good fire resistance or other combat/utility perks depending on the specific set. Available in tiered versions with modification slots.
Banuk Outfits (Sickness Eater, Ice Hunter, Chieftain - Frozen Wilds): Outfits adapted for the harsh, cold environments of the Banuk lands. Often provide high freeze resistance and unique perks related to survival or machine interaction. The Frozen Wilds DLC adds more advanced Banuk attire.
Oseram Outfits (Sparkworker, Arrow Breaker): Sturdy, practical gear crafted by the Oseram tribe, known for their metalworking. Often provide good melee or ranged damage protection.
Shadow Carja Outfits (Kestrel): Darker, more menacing attire associated with the Shadow Carja faction.
Shield-Weaver Outfit: A unique and powerful ancient armor that generates a rechargeable energy shield. Cannot be modified but provides exceptional protection. Unlocked via a specific side quest involving Power Cells.
Pre-order / Deluxe Edition Outfits (Nora Keeper, Carja Storm Ranger, Banuk Trailblazer): Cosmetic outfits that were part of pre-order bonuses or included in the Deluxe/Complete Editions of the game.
Apparel Sets (Outfits): Various complete outfits that can be worn in breathable environments (cities, ships, outposts). These range from casual wear (street clothes, corpo attire) to faction uniforms (UC SysDef, Freestar Ranger, Ryujin) and specialized clothing (miner gear, scientist outfits). Some provide minor perks or stat boosts.
Individual Apparel Pieces: While not as granular as some games, players can often find individual pieces like hats, glasses, or specific clothing items that can be mixed, though the primary 'armor' system revolves around the Spacesuit/Pack/Helmet combination.
Spacesuit Visuals: Different spacesuits, helmets, and packs have unique visual designs, reflecting their origin (e.g., UC Marine, Freestar Militia, Constellation, Pirate, Ecliptic Mercenary) or manufacturer. Players often choose these for their stats and perks, but aesthetics also play a role.
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Progression & Upgrades
Skills & Progression
N/A
Player progression uses a skill system divided into five trees: Physical, Social, Combat, Science, and Tech. Each skill has multiple ranks that are unlocked by spending skill points (earned by leveling up) and then completing in-game challenges related to that skill. Research projects at workbenches unlock new crafting recipes for weapon mods, suit/pack/helmet mods, outpost components, and chems/food. Powers, akin to space magic, are unlocked by finding and interacting with alien temples.
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World & Exploration
World & Level Design
Horizon Zero Dawn features a large open world divided into distinct ecological regions: the mountainous Sacred Lands of the Nora, the desert canyons and mesas of the Carja Sundom (including the capital Meridian and Sunfall), dense jungles, and the snowy, harsh northern territories of the Banuk (expanded in 'The Frozen Wilds' DLC with 'The Cut'). The map is traversed on foot or by overriding and riding certain machines. Tallnecks must be overridden to reveal sections of the map.
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Playable Vehicles
Overridden Machines (Mounts): Organic-Robotic Mount / Land Traversal
Aloy can learn to override certain machine types (e.g., Striders, Broadheads, Chargers) using her spear. Once overridden, these machines can be ridden as mounts for faster travel across the game's vast open world. Each mountable machine has slightly different speeds and handling.
While not vehicles, zip-lines are frequently used for quick descents across chasms or down cliffs. Rappel points allow for controlled descent from heights. These are fixed environmental interaction points.
Player Starships (Various Manufacturers & Classes): Customizable Spacecraft (Primary Vehicle)
The player's primary means of interstellar travel, combat, and mobile base. Ships come in various classes (A, B, C - determining module compatibility and reactor power) from manufacturers like Stroud-Eklund, Deimos, Nova Galactic, Taiyo Astroneering, HopeTech. Can be heavily customized with different weapons (lasers, ballistics, missiles, particle beams, EM), shields, engines, grav drives, reactors, cargo holds, hab modules, and cosmetic parts. Can be stolen, bought, or awarded.
Boost Pack (Jetpack): Personal Traversal Gear
Equipped as part of the 'Pack' armor slot. Allows for boosted jumps, short bursts of flight, and maneuvering in low-gravity environments. Different types of boost packs offer varying thrust, duration, and control.
Ground Traversal (On Foot): Player Locomotion
Primary means of exploring planetary surfaces. Player movement includes walking, running, sprinting (uses O2), jumping, and using the boost pack. There are no player-controlled ground vehicles like rovers or bikes in the base game for planetary exploration.
Enemy/NPC Starships: AI Controlled Spacecraft
Various starships piloted by factions (UC, Freestar, Crimson Fleet, Spacers, Ecliptic, Va'ruun), traders, and civilians. Encountered in space for combat, piracy, or peaceful interactions.
Notable Fauna/Mounts
N/A
Ashta (Akila): Canid-like Predator
Hostile Apex Predator on Akila, resembles a wolf/hyena hybrid.
Terrormorph: Apex Xenomorph
Extremely Hostile, Powerful, and Feared Alien Creature, central to a major faction questline.
Predatory creatures found on many planets, ranging from pack hunters to solitary apex threats. Their aggression and abilities vary widely.
Floating Gas Bags / Filter Critters (Generic Procedural Aerial/Aquatic Fauna): Various Procedurally Generated Aerial/Aquatic Life
Creatures found flying in atmospheres or swimming in bodies of water on different planets. Some may be passive, others defensive.
Unique Handcrafted Creatures (Planet Specific): Various Named Species
Specific, named alien creatures found on handcrafted planets or involved in quests, with unique designs and behaviors (e.g., Kreet Stalker, Sirens of Titan).
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Story & Characters
Main Characters
Aloy: Protagonist / Nora Huntress & Seeker
A skilled hunter, archer, and machine expert. Cast out from the Nora tribe at birth, she is curious, determined, and compassionate. Her journey is to uncover her origins and the secrets of the Old World. Voiced by Ashly Burch.
Rost: Aloy's Guardian / Nora Outcast
A stoic and skilled Nora warrior who was also an outcast. He raised and trained Aloy in the ways of survival and hunting. Plays a pivotal role in Aloy's early life.
Sylens: Mysterious Researcher / Reluctant Ally
An enigmatic and highly knowledgeable wanderer obsessed with uncovering the secrets of the Old Ones and the machines. He communicates with Aloy via her Focus, providing guidance but also pursuing his own agenda. Voiced by Lance Reddick.
High Matriarch Teersa: Nora High Matriarch / Spiritual Leader
One of the three High Matriarchs of the Nora tribe. She is more open-minded and sympathetic towards Aloy compared to the other Matriarchs.
Erend Vanguardsman: Oseram Warrior / Captain of the Vanguard
A boisterous but loyal Oseram warrior who becomes an ally to Aloy. He is investigating the death of his sister, Ersa.
Avad: Sun-King of the Carja
The current enlightened ruler of the Carja tribe, who overthrew his tyrannical father, the 'Mad Sun-King' Jiran. He seeks peace and reforms within the Carja Sundom.
Helis: Antagonist / Leader of the Eclipse
The fanatical leader of the Eclipse, a cult loyal to the Shadow Carja and the mysterious entity HADES. He is a formidable warrior and a primary antagonist.
GAIA: Ancient AI / Earth's Terraforming System
The primary AI of Project Zero Dawn, responsible for overseeing the terraforming of Earth and the reintroduction of life after the Faro Plague. Aloy's existence is directly linked to GAIA.
HADES: Antagonist / Subordinate Function of GAIA
One of GAIA's subordinate functions, designed as a last-resort extinction protocol. It becomes a rogue AI and the primary threat Aloy must stop.
Dr. Elisabet Sobeck: Creator of Project Zero Dawn / Key Figure from the Old World
A brilliant scientist from the 21st century who spearheaded Project Zero Dawn to save life on Earth from the Faro Plague. Aloy bears a striking resemblance to her.
Ted Faro: CEO of Faro Automated Solutions / Architect of the Faro Plague
The CEO of the corporation that created the self-replicating combat machines which caused the Faro Plague, ultimately leading to the end of the Old World. His actions had catastrophic consequences.
Player Character ('The Captain' / 'Dusty'): Protagonist / Member of Constellation
A customizable character (appearance, background, traits) who starts as a miner for Argos Extractors. After touching a mysterious alien artifact, they experience visions and are recruited into Constellation, an organization of explorers seeking to unravel the universe's greatest mysteries.
Sarah Morgan: Ally / Companion / Chair of Constellation
The dedicated and composed leader of Constellation. A former UC Navy officer and navigator, she is driven by exploration and the pursuit of knowledge. One of the first main companions available.
Sam Coe: Ally / Companion / Constellation Member
A former Freestar Ranger and descendant of Solomon Coe, the founder of Akila City. He's an adventurous space cowboy type, accompanied by his young daughter, Cora Coe. Offers piloting and rifle certification skills.
Andreja: Ally / Companion / Constellation Member
A mysterious Constellation operative with a shadowy past and connections to House Va'ruun. She is pragmatic, skilled in stealth, particle beams, and has a guarded personality. Offers stealth and particle weapons skills.
Barrett: Ally / Companion / Constellation Member
An adventurous and eccentric Constellation scientist and explorer who first encounters the player at Argos Extractors. Known for his witty banter and engineering skills. Offers starship engineering and particle beam weapon skills.
Vasco: Ally / Companion / Constellation Robot
A modified expeditionary robot belonging to Constellation, one of the earliest companions. Loyal and capable, providing combat support and ship system bonuses. Offers Aneutronic Fusion, Shield Systems, and EM Weapon Systems skills for the ship.
The Hunter: Antagonist / Starborn
A powerful and relentless Starborn who believes in a 'survival of the fittest' approach to acquiring artifacts and reaching the Unity. Serves as a recurring, formidable antagonist.
The Emissary: Antagonist/Neutral Figure / Starborn
Another powerful Starborn who represents a more ordered or controlled approach to the Unity and the artifacts, often clashing with The Hunter and the player. Their identity is a key reveal.
Walter Stroud: Ally / Financier of Constellation
The co-owner of Stroud-Eklund, one of the major starship manufacturers, and the primary financial backer of Constellation. A pragmatic businessman with a keen interest in their discoveries.
Vladimir Sall: Ally / Constellation Member / Former Crimson Fleet Pirate
Resides on 'The Eye,' Constellation's space station. He helps locate temples and artifacts and has a colorful past as a pirate.
Leader of UC SysDef, dedicated to eradicating the Crimson Fleet. The player can choose to work with him or against him during the Crimson Fleet questline.
Delgado (Crimson Fleet): Faction Leader / Potential Ally or Antagonist
Leader of the Crimson Fleet pirates. The player can choose to infiltrate or genuinely join his faction.
Example Missions
Main Quests (Aloy's Journey)
A series of narrative-driven quests that follow Aloy's personal journey to discover her origins, the truth about the Old World, the cause of the machine derangement, and the threat posed by HADES and the Eclipse cult. These missions span the entire game world and involve critical story revelations and boss encounters.
Side Quests
Optional quests given by various NPCs throughout the world. These often involve helping individuals or tribes with their problems, exploring specific locations, hunting particular machines, and provide more lore, XP, and rewards.
Errands
Simpler, shorter optional tasks, often involving fetching specific items or dealing with minor threats for NPCs.
Tallnecks
Climbing massive, giraffe-like communication machines (Tallnecks) and overriding them from their heads. This clears the fog of war from that section of the map, revealing points of interest, machine sites, and settlements.
Cauldrons
Infiltrating and navigating dangerous underground machine factories (Cauldrons). Successfully reaching the core and overriding it unlocks the ability for Aloy to override new types of machines in the open world. Each Cauldron features platforming, puzzles, and a boss fight.
Hunting Grounds
Designated arenas where Aloy can undertake timed trials that test her combat and trapping skills against specific machines under various conditions. Earning higher ranks (Half Sun, Full Sun, Blazing Sun) rewards XP and special items.
Bandit Camps
Clearing out encampments occupied by hostile human bandits. Usually involves defeating all bandits and their leader, and often freeing prisoners or recovering stolen goods.
Corrupted Zones
Areas where machines have become more aggressive and powerful due to corruption. Clearing these zones typically involves defeating all corrupted machines within the designated area.
The Frozen Wilds Main & Side Quests (DLC)
A new set of main and side quests within 'The Cut' region, focusing on the Banuk tribe, a new machine threat (the Daemon), and the mysteries of an ancient AI entity called the Spirit.
Main Questline (Constellation & The Artifacts)
A series of core story missions following the player's journey with Constellation to find and understand mysterious alien artifacts, leading to encounters with the Starborn and revelations about the universe and the Unity. This questline culminates in a major decision impacting the player's progression into New Game Plus.
Extensive, multi-part storylines associated with the major factions in the Settled Systems. Players can choose to join one or more of these factions (though some choices may have consequences for others). Each offers unique missions, characters, rewards, and moral dilemmas (e.g., UC Vanguard involves fighting Terrormorphs; Freestar Rangers act as space western lawmen; Ryujin Industries focuses on corporate espionage; Crimson Fleet involves piracy and a choice to betray or fully join them).
Companion Quests
Personal quests related to the four main Constellation companions (Sarah, Sam, Andreja, Barrett). Completing these deepens the relationship with the companion, reveals their backstory, and can lead to romance or commitment.
Side Missions (Activities & Miscellaneous Quests)
A vast number of smaller, optional quests found by exploring cities, settlements, space stations, or by overhearing conversations and reading slates. These range from simple fetch quests to more involved local stories, bounty hunting, or resolving minor conflicts.
Outpost Establishment & Resource Management
Missions or self-directed objectives related to building and managing outposts for resource extraction (mining minerals, harvesting flora/fauna, generating power) and crafting. This includes setting up cargo links between outposts.
Ship Combat & Bounty Hunting (Mission Board)
Engaging in space combat against pirates, spacers, or faction enemies. Players can take on bounty hunting missions from mission boards to track down and eliminate or capture wanted ships and individuals.
Planetary Survey & Exploration
Fully surveying planets by scanning all their unique flora, fauna, resources, and discovering all planetary traits. Survey data can be sold for credits. Exploration can also lead to finding hidden points of interest, caves, abandoned facilities, and unique encounters.
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Multiplayer
Multiplayer Details
Horizon Zero Dawn is a strictly single-player experience and does not feature any multiplayer or co-operative modes.
Starfield is a single-player only experience. It does not feature any cooperative or competitive multiplayer modes.
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Editions & DLC
Available Editions
Originally released with a Standard Edition. The 'Complete Edition' (for PS4 and PC) includes the base game, 'The Frozen Wilds' expansion, a digital art book, a PS4 dynamic theme, and several in-game item packs (Carja Storm Ranger Outfit and Mighty Bow, Carja Trader Pack, Banuk Trailblazer Outfit and Culling Bow, Banuk Traveller Pack, Nora Keeper Pack). A 'Remastered Edition' for PS5 and PC was released on October 31, 2024, featuring graphical enhancements and new features.
Available in Standard Edition, Premium Edition (included 'Shattered Space' story expansion upon release, Constellation Skin Pack, digital artbook & soundtrack, and 5 days early access), and the Constellation Edition (physical collector's edition with a SteelBook display case, Constellation patch, Chronomark watch & case, credit stick with game code, and all Premium Edition digital content).
Post-Launch Content / DLC
The major post-launch content is 'The Frozen Wilds,' a significant story expansion that adds a new northern region ('The Cut'), new characters, new machines (e.g., Frostclaws, Fireclaws), new weapons, new skills ('Traveler' skill tree), and a compelling storyline. This expansion is included in the Complete Edition and Remastered Edition.
The first major story expansion, 'Shattered Space,' is confirmed and included in the Premium/Constellation Editions, expected in Fall 2024. Bethesda has also stated plans for ongoing support with new content, features, and official mod support (Creations).
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FAQ
Frequently Asked Questions
Q: When was Horizon Zero Dawn originally released? A: Horizon Zero Dawn was first released for PlayStation 4 on February 28, 2017 (North America). The PC (Complete Edition) version was released on August 7, 2020. A Remastered Edition for PS5 and PC launched on October 31, 2024.
Q: What is the story of Horizon Zero Dawn about? A: It follows Aloy, an outcast hunter in a post-apocalyptic world overrun by robotic creatures, as she uncovers the secrets of her mysterious birth, the fate of the ancient human civilization (the 'Old Ones'), and the origin of the machines that now roam the Earth.
Q: What kind of game is Horizon Zero Dawn? A: It is an open-world action role-playing game (Action RPG) played from a third-person perspective. Gameplay focuses on combat against machines using bows, traps, and other tools, stealth, crafting, exploration, and a rich narrative.
Q: What is the Focus device Aloy uses? A: The Focus is an augmented reality device from the Old World that Aloy finds as a child. It allows her to scan machines to identify weak points and elemental vulnerabilities, track enemies and paths, analyze ancient data logs, and interact with Old World technology.
Q: Can you ride machines in Horizon Zero Dawn? A: Yes, Aloy can learn to override certain types of machines by completing Cauldrons. Once overridden, some machines like Striders, Broadheads, and Chargers can be used as mounts for faster travel across the open world.
Q: Is Horizon Zero Dawn a multiplayer game? A: No, Horizon Zero Dawn is a single-player only experience. It does not have any multiplayer or co-operative modes.
Q: What is 'The Frozen Wilds'? A: 'The Frozen Wilds' is a major story expansion for Horizon Zero Dawn. It adds a new icy northern region called 'The Cut,' a new storyline involving the Banuk tribe, new characters, dangerous new machines (like Frostclaws and Fireclaws), new weapons, and new skills. It's included in the Complete Edition and Remastered Edition of the game.
Q: How many planets are in Starfield? A: Starfield features over 1,000 planets and moons across approximately 100 star systems that players can explore.
Q: Is Starfield a direct sequel to Fallout or Elder Scrolls? A: No, Starfield is a completely new intellectual property (IP) from Bethesda Game Studios, set in its own unique universe, distinct from their Fallout and The Elder Scrolls series.
Q: Can I fly my spaceship seamlessly from space to planet surfaces? A: While you can fly in space and select landing spots on planets from orbit, the transition from space to being on the planet surface (and vice-versa) involves a short loading screen/cutscene. You cannot manually pilot your ship through a planet's atmosphere down to the ground in a seamless manner like in some other space games.
Q: Is there base building in Starfield? A: Yes, players can establish and build Outposts on many planets and moons. These outposts can be used for resource extraction, crafting, storage, and as player homes. They can be customized with various modules, defenses, and crew assignments.
Q: How does spaceship customization work? A: Starfield features an extensive ship builder. Players can buy pre-built ships or heavily customize existing ones by adding, removing, and modifying various modules like cockpits, engines, weapons, shields, cargo holds, habs (living quarters), and structural components. Ships can also be painted and decorated.
Q: Are there aliens to interact with besides hostile creatures? A: The game focuses on human factions and the mystery of alien artifacts. While there is abundant alien flora and fauna, and enigmatic precursor alien technology, there are no sentient, spacefaring alien civilizations to interact with in the traditional sense (like in Mass Effect) within the base game, aside from the Starborn.
build
Technical Details
Graphics & Visual Fidelity
Powered by the Decima engine, Horizon Zero Dawn is renowned for its breathtaking visuals, featuring lush and diverse environments, highly detailed machine designs, realistic weather effects, and a dynamic day/night cycle. The PC port and PS5 Remastered Edition offer enhanced graphical options, including higher resolutions, framerates, improved draw distances, and ultrawide support (PC).
Developed on Creation Engine 2, Starfield showcases Bethesda's 'NASA-Punk' art style, blending realistic near-future technology with rugged, functional designs. It features detailed planetary surfaces, diverse biomes, impressive lighting (especially in space and during sunrises/sets on planets), and detailed character/ship models. The scale of the universe and seamless transitions from space to planet (with a loading screen) are key visual aspects.
Audio & Soundtrack
The acclaimed original score, composed by Joris de Man, The Flight, Niels van der Leest, and Jonathan Williams, features a blend of orchestral, tribal, and electronic elements that perfectly capture the game's atmosphere. Sound design for machines is distinctive and crucial for identifying threats.
Original score composed by Inon Zur, featuring sweeping orchestral themes that evoke a sense of wonder, exploration, and epic adventure. Music is dynamic and adapts to gameplay situations. Sound design focuses on realistic weapon effects, spaceship sounds (engines, grav jumps, combat), and diverse alien creature vocalizations and environmental ambiances.
User Interface (UI/UX)
Features a clean and immersive UI with a compass, quest log, health/medicine indicators, weapon/ammo selection wheel, and contextual prompts. The Focus scan provides detailed information overlay about machines and the environment. A world map is used for navigation and tracking objectives.
Features a clean, sci-fi 'NASA-Punk' aesthetic HUD displaying health, oxygen, ammo, and a compass. Menus for inventory (grid-based), skills, ship management, starmap, and missions are navigated through a wrist-mounted device interface. Scanning mode highlights resources, flora, fauna, and points of interest.
Accessibility Options
Includes options for subtitle customization (size, background), remappable controls (PC), adjustable difficulty levels, aim assist, options to reduce camera shake, and audio cues. The Remastered version may include further enhancements.
Includes options for subtitle customization (size, background, speaker names), control remapping (PC), adjustable text size, aim assist toggle, options to change hold-to-activate to a toggle, large menu fonts, and various gameplay settings to tweak difficulty and visual effects like motion blur and film grain.
720p (HD) - Minimum (Remastered - Target: 720p, 30 FPS, Very Low Preset)(Very Low Preset. Upscaling may be needed.)
CPU: Minimum desktop CPU for Remastered.
CPU (Laptop): Estimated laptop CPU. Performance varies greatly by laptop thermals and power limits.
GPU: Minimum desktop GPU for Remastered.
GPU (Laptop): Targets ~30 FPS at 720p Very Low. **4GB VRAM is an absolute minimum for laptops and will likely require texture compromises and aggressive upscaling.** TGP and cooling are critical.
RAM: Minimum RAM for Remastered (original PC port listed 8GB min, 16GB rec).
memoryCPU: Intel Core i3-8100 or AMD Ryzen 3 1300X
laptop_macCPU (L): Intel Core i5-8250U (with good cooling) / AMD Ryzen 3 2200U or newer entry-level quad-core mobile CPUs. An Intel Core i3 H-series (10th gen+) or Ryzen 3 H-series (4000 series+) would be better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB), NVIDIA GeForce MX350/MX450 (GDDR6, 2GB - very low settings); OR AMD Radeon RX 560X Mobile (4GB). A GTX 1650 Laptop (4GB) is a more realistic minimum for laptops.
layersRAM: 16 GB
saveStorage (Tier): 135 GB available space (SSD Strongly Recommended for Remastered/Complete Edition)
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1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset, likely with FSR/DLSS Quality)(High Preset (FSR/DLSS Quality often needed for 60 FPS))
CPU: Recommended desktop CPU for 1080p at 60 FPS.
CPU (Laptop): Estimated mid-range to high-end laptop CPUs due to CPU intensity.
GPU: Recommended desktop GPU for 1080p at 60 FPS on High, often with upscaling.
GPU (Laptop): Estimated performance-focused laptop GPUs. 8GB VRAM is crucial.
RAM: 16GB RAM strongly recommended.
Storage: NVMe SSD strongly recommended.
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memoryCPU: AMD Ryzen 5 3600X or Intel Core i5-10600K
developer_boardGPU: AMD Radeon RX 6800 XT (16GB) or NVIDIA GeForce RTX 2080 (8GB) / RTX 3060 Ti (8GB)
laptop_macCPU (L): AMD Ryzen 7 5800H / Intel Core i7-11800H equivalent or better. **Modern Ryzen 7/9 HS/HX series or Intel Core i7/i9 H/HX series are ideal.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4060 Mobile (8GB, High TGP) or AMD Radeon RX 6700M/6800S. **An RTX 3070 Ti Mobile or RTX 4070 Mobile would offer a more consistent 60 FPS+ at 1080p High.**
layersRAM: 16 GB
saveStorage (Tier): 125 GB NVMe SSD
1080p (Full HD) - Recommended (Remastered - Target: 1080p, 60 FPS, Medium Preset)(Medium Preset. Upscaling (DLSS/FSR/XeSS 'Quality' or 'Balanced') recommended.)
CPU: Recommended desktop CPU for Remastered.
CPU (Laptop): Recommended laptop CPU for a good 1080p/60FPS experience at medium settings.
GPU: Recommended desktop GPU for Remastered 1080p/60 Medium.
GPU (Laptop): Targets ~60 FPS at 1080p Medium. **Ensure adequate TGP for NVIDIA cards.** 6GB VRAM is a good target, 8GB better. Upscaling technologies will significantly aid performance and visual quality.
RAM: 16GB RAM in dual-channel.
CPU: Minimum desktop CPU for 1080p at lower settings.
CPU (Laptop): Estimated laptop CPU equivalent. Game is very CPU heavy.
GPU: Minimum desktop GPU for 1080p at lower settings.
GPU (Laptop): Estimated laptop GPUs. 6GB+ VRAM highly recommended even at 1080p.
RAM: Minimum RAM requirement.
Storage: SSD is mandatory.
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memoryCPU: AMD Ryzen 5 2600X or Intel Core i7-6800K
developer_boardGPU: AMD Radeon RX 5700 (8GB) or NVIDIA GeForce GTX 1070 Ti (8GB)
laptop_macCPU (L): AMD Ryzen 5 4600H / Intel Core i5-10500H equivalent or better. **A Ryzen 5 5600H / i5-11400H would be a more realistic minimum due to CPU demands.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB) / RTX 3050 Ti Mobile (4GB, High TGP) or AMD Radeon RX 6600M. **An RTX 3060 Mobile or RTX 4050 Mobile (High TGP) is strongly advised for a more stable 1080p Low/Medium experience.**
layersRAM: 16 GB
saveStorage (Tier): 125 GB SSD
1440p (QHD/2K) - High (1440p ~60 FPS, High/Ultra Preset with FSR/DLSS Quality/Balanced)(High/Ultra Preset (FSR/DLSS Quality or Balanced recommended))
CPU: Desktop CPU for 1440p at 60 FPS.
CPU (Laptop): Estimated high-end laptop CPUs.
GPU: Desktop GPU for 1440p at 60 FPS, upscaling is key.
GPU (Laptop): Estimated high-performance laptop GPUs. 10GB+ VRAM strongly recommended, 8GB is absolute minimum with aggressive upscaling.
RAM: 16GB RAM required, 32GB strongly recommended for smoother 1440p.
Storage: NVMe SSD strongly recommended.
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memoryCPU: AMD Ryzen 7 5800X or Intel Core i7-12700K
laptop_macCPU (L): AMD Ryzen 7 6800HS/HX / Intel Core i7-12700H or better. **Modern Ryzen 9 HS/HX series or Intel Core i9 H/HX series are optimal.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (10GB/16GB, High TGP) / RTX 4070 Mobile (8GB, High TGP) or AMD Radeon RX 6800M/6850M XT. **An RTX 3080 Ti Mobile or RTX 4080 Mobile (12GB+) would provide a much smoother 1440p High/Ultra experience.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP) / RTX 4090 Mobile (16GB, Max TGP). **Even the RTX 4090 Mobile will rely heavily on DLSS (Performance/Ultra Performance) for 4K High settings at ~60FPS. A hypothetical next-gen flagship (e.g., RTX 5080/5090 Mobile or AMD equivalent) would be targeted for a more comfortable native 4K experience or higher framerates with advanced features. (Highly Speculative)**
layersRAM: 16 GB
saveStorage (Tier): 125 GB NVMe SSD
2160p (UHD/4K) - Very High (Remastered - Target: 4K @ 60 FPS, Very High Preset)(Very High Preset, Upscaling (DLSS/FSR/XeSS 'Performance' or 'Balanced') essential.)
CPU: High-end desktop CPU for 4K/60 Very High.
CPU (Laptop): Flagship laptop CPUs required for this demanding target.
GPU: Top-tier desktop GPU for 4K/60 Very High.
GPU (Laptop): Only the absolute top-tier laptop GPUs with maximum TGP and exceptional cooling can attempt 4K/60 at high/very high settings. **Heavily reliant on aggressive upscaling (DLSS/FSR 'Performance').** Native 4K at these settings is generally beyond current laptop capabilities for such visuals.
RAM: 32GB RAM strongly recommended for 4K gaming at high settings.
memoryCPU: Intel Core i7-11700 or AMD Ryzen 7 5700X
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB, Max TGP), NVIDIA GeForce RTX 4090 Laptop (16GB, Max TGP).
layersRAM: 16 GB
saveStorage (Tier): 135 GB available space (SSD Strongly Recommended for Remastered/Complete Edition)
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2160p (UHD/4K) - High (Remastered - Target: 1440p @ 60 FPS / 4K @ 30 FPS, High Preset)(High Preset, Upscaling (DLSS/FSR/XeSS 'Quality' for 1440p, 'Balanced' for 4K) recommended.)
CPU: Desktop CPU for 1440p/4K High.
CPU (Laptop): High-performance laptop CPU to avoid bottlenecks at higher resolutions.
GPU: Desktop GPU for 1440p60/4K30 High.
GPU (Laptop): Targets ~60 FPS at 1440p High or ~30 FPS at 4K High. **Max TGP versions and excellent cooling are crucial.** 8GB VRAM is minimum, 10GB+ ideal. Upscaling will be very important.
RAM: 16GB RAM dual-channel.
memoryCPU: Intel Core i7-9700 or AMD Ryzen 7 3700X
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or newer high-performance mobile CPUs.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP), NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB), RX 6800M (12GB).
layersRAM: 16 GB
saveStorage (Tier): 135 GB available space (SSD Strongly Recommended for Remastered/Complete Edition)
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save Overall Storage
Spec: 135 GB available space (SSD Strongly Recommended for Remastered/Complete Edition) Note: An SSD is highly recommended for faster load times, reduced texture pop-in, and a smoother overall experience. The original PC port required ~100GB. Type: SSD
Spec: 125 GB available space (SSD Required). Note: An NVMe SSD is strongly recommended for the best experience due to asset streaming and load times. Type: SSD
desktop_windows Operating System
Spec: Windows 10 64-bit (version 1909 or higher for Remastered) Explanation: A 64-bit version of Windows 10 (specified version or newer) or Windows 11 is required.
Spec: Windows 10 version 21H1 (10.0.19043) or Windows 11 Explanation: 64-bit Windows 10 (specified version or newer) or Windows 11 required.
gamepad DirectX Version
N/A
Spec: DirectX 12 Explanation: DirectX 12 API is required.
info_outline Other Game Notes
Official PC system requirements for 'Horizon Zero Dawn Remastered' (or Complete Edition on PC, which has similar demands). Performance can vary depending on specific hardware, driver versions, and in-game settings. An SSD is strongly recommended for optimal performance. The game supports various upscaling technologies.
Laptop Performance Note: Horizon Zero Dawn Remastered, while an older base game, can still be demanding on PC, especially at higher settings or resolutions. For a good laptop experience, a modern gaming laptop with a capable dedicated GPU, sufficient TGP, and good cooling is advised. **Actual performance can vary significantly based on the specific laptop model's TGP, cooling solution, CPU, RAM, and software configuration.** Always check reviews for specific laptop models.
Laptop Consideration: G P U T G P Impact: Total Graphics Power (TGP) is crucial for laptop GPU performance. Higher TGP variants of the same GPU model will perform better. Check manufacturer specs.
Laptop Consideration: Advanced Cooling Thermals: Effective cooling is essential to prevent thermal throttling and maintain consistent framerates during gameplay. Laptops with robust cooling solutions are preferred.
Laptop Consideration: C P U Performance Sustain: A modern mobile CPU (Intel Core H-series, AMD Ryzen H/HS-series) that can sustain good clock speeds is important to complement the GPU, especially in this open-world environment with complex machine AI.
Laptop Consideration: R A M Configuration Speed: 16GB in dual-channel configuration is recommended for smoother gameplay. RAM speed can also impact performance in certain scenarios.
Laptop Consideration: Display Panel G P U Pairing: Match the GPU's capability to the laptop's display resolution (1080p, 1440p) and refresh rate. Upscaling technologies can help bridge performance gaps.
Laptop Consideration: M U X Switch N V I D I A Advanced Optimus: Laptops with a MUX switch or NVIDIA Advanced Optimus can offer improved performance by directly connecting the dedicated GPU to the display.
Laptop Consideration: Driver Updates O S Optimization: Utilize the latest official GPU drivers and ensure Windows is optimized for gaming.
Optimization Detail: Upscaling Tech: The PC (Complete Edition/Remastered) supports NVIDIA DLSS (DLSS 3 for Remastered), AMD FSR (FSR 3.1 for Remastered), and Intel XeSS. These are highly recommended for improving performance at higher settings and resolutions.
Optimization Detail: Key Settings Impact: Resolution, Model Quality, Anisotropic Filtering, Shadows, Reflections, Clouds, Ambient Occlusion, and Anti-Aliasing significantly impact performance. The Remastered version also has enhanced graphics options.
Game Name: Horizon Zero Dawn
Official system requirements from Bethesda. Performance can vary significantly depending on specific hardware, settings, areas in-game, and background applications. An SSD is MANDATORY. The game is known to be CPU intensive.
Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable, but TGP (Total Graphics Power) and cooling are extremely critical for this demanding title. **Starfield is a very graphically and CPU intensive game; high-end laptop hardware is required for enjoyable experiences, especially at higher resolutions/settings. Upscaling is highly recommended.**
Laptop Consideration: G P U T G P: Maximum TGP is crucial for performance.
Laptop Consideration: Cooling Thermals: Excellent cooling is essential to prevent severe thermal throttling.
Laptop Consideration: C P U Power Limits: Laptops with sustained high CPU power limits will perform better, as Starfield is CPU-bound in many scenarios.
Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM (DDR5 preferred) significantly benefits performance.
Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal framerates.
Optimization Detail: Upscaling Tech: Supports AMD FidelityFX Super Resolution 2 (FSR 2). NVIDIA DLSS support was added via official patch; DLSS 3 Frame Generation is also supported if your GPU allows. Intel XeSS may be available via mod or future update.
Optimization Detail: Key Settings Impact: Shadow Quality, Volumetric Lighting, Crowd Density, GTAO Quality, Grass Quality, Motion Blur, and Dynamic Resolution (if not using fixed FSR/DLSS percentages) heavily impact performance. Render Resolution Scale is the primary tool for performance tuning.
Game Name: Starfield
build Optimization Details
Upscaling Tech: The PC (Complete Edition/Remastered) supports NVIDIA DLSS (DLSS 3 for Remastered), AMD FSR (FSR 3.1 for Remastered), and Intel XeSS. These are highly recommended for improving performance at higher settings and resolutions.
Key Settings Impact: Resolution, Model Quality, Anisotropic Filtering, Shadows, Reflections, Clouds, Ambient Occlusion, and Anti-Aliasing significantly impact performance. The Remastered version also has enhanced graphics options.
Upscaling Tech: Supports AMD FidelityFX Super Resolution 2 (FSR 2). NVIDIA DLSS support was added via official patch; DLSS 3 Frame Generation is also supported if your GPU allows. Intel XeSS may be available via mod or future update.
Key Settings Impact: Shadow Quality, Volumetric Lighting, Crowd Density, GTAO Quality, Grass Quality, Motion Blur, and Dynamic Resolution (if not using fixed FSR/DLSS percentages) heavily impact performance. Render Resolution Scale is the primary tool for performance tuning.
laptop Laptop Considerations
G P U T G P Impact: Total Graphics Power (TGP) is crucial for laptop GPU performance. Higher TGP variants of the same GPU model will perform better. Check manufacturer specs.
Advanced Cooling Thermals: Effective cooling is essential to prevent thermal throttling and maintain consistent framerates during gameplay. Laptops with robust cooling solutions are preferred.
C P U Performance Sustain: A modern mobile CPU (Intel Core H-series, AMD Ryzen H/HS-series) that can sustain good clock speeds is important to complement the GPU, especially in this open-world environment with complex machine AI.
R A M Configuration Speed: 16GB in dual-channel configuration is recommended for smoother gameplay. RAM speed can also impact performance in certain scenarios.
Display Panel G P U Pairing: Match the GPU's capability to the laptop's display resolution (1080p, 1440p) and refresh rate. Upscaling technologies can help bridge performance gaps.
M U X Switch N V I D I A Advanced Optimus: Laptops with a MUX switch or NVIDIA Advanced Optimus can offer improved performance by directly connecting the dedicated GPU to the display.
Driver Updates O S Optimization: Utilize the latest official GPU drivers and ensure Windows is optimized for gaming.
G P U T G P: Maximum TGP is crucial for performance.
Cooling Thermals: Excellent cooling is essential to prevent severe thermal throttling.
C P U Power Limits: Laptops with sustained high CPU power limits will perform better, as Starfield is CPU-bound in many scenarios.
R A M Speed Dual Channel: Fast dual-channel RAM (DDR5 preferred) significantly benefits performance.
M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal framerates.
info_outline
Laptop recommendations are estimates based on available component benchmarks and game requirements.
Actual performance may vary depending on settings, drivers, cooling, power limits, etc.
Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.