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Elden Ring vs Far Cry New Dawn

info General Information
Release Date
Feb 25, 2022 Feb 15, 2019
Developer
FromSoftware Inc. Ubisoft Montreal, Ubisoft Kyiv, Ubisoft Shanghai
Publisher
Bandai Namco Entertainment (International), FromSoftware (Japan) Ubisoft
Genre(s)
Action RPG, Open World, Souls-like, Dark Fantasy Action-Adventure, Open World, First-Person Shooter, Post-Apocalyptic, RPG-lite
Engine
Proprietary (FromSoftware's in-house engine, evolved from Dark Souls/Bloodborne) Dunia Engine (Modified CryEngine)
stars Ratings & Price
Content Rating
Mature 17+ Mature 17+
Avg. User Rating
4.8 / 5.0 3.7 / 5.0
Current Price (USD)
$59.99 $39.99
tune Key Specs
Quick Highlights
  • Perspective: Third-Person
  • Multiplayer: Cooperative (Summon Phantoms), PvP (Invasions, Duels, Colosseum)
  • Setting: The Lands Between
  • Platforms: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S
  • Unique Feature: Vast Open World Design by FromSoftware, George R. R. Martin Worldbuilding, Challenging Combat, Deep Lore, Ashes of War System, Spirit Ash Summons, Mounted Combat (Torrent).
  • Perspective: First-Person
  • Multiplayer: Cooperative (2 player online for campaign and Expeditions)
  • Setting: Post-Apocalyptic Hope County, Montana, USA & various Expedition locations
  • Platforms: PC, PlayStation 4, Xbox One, Google Stadia
sports_esports Gameplay & Mechanics
Companions/Followers
  • Spirit Ashes (Summonable AI): The Tarnished can collect and upgrade numerous Spirit Ashes to summon spectral allies in combat. These range from packs of wolves or demi-humans to powerful individual knights, sorcerers, archers, or unique creatures (e.g., Mimic Tear, Black Knife Tiche, Lhutel the Headless). They require FP to summon and can only be used near Rebirth Monuments (common in boss arenas and difficult areas). They act independently, drawing aggro, dealing damage, or providing support.
    Various (Spectral Humans, Beasts, Monsters, Demi-Humans)
  • Melina (Narrative/Level Up): While not a direct combat companion, Melina appears at Sites of Grace to allow the Tarnished to level up by converting Runes into strength. She also provides significant lore exposition and drives parts of the main narrative. She can be summoned for one specific late-game boss fight.
    Spectral Maiden (Nature Unknown)
  • Torrent (Spectral Steed): The Tarnished's loyal spectral steed, summoned with the Spectral Steed Whistle. Allows for fast traversal across the vast open world of the Lands Between. Torrent can double jump using Spiritsprings (whirlwinds), gallop quickly, and is essential for mounted combat against certain enemies and bosses. Cannot be used inside most dungeons or Legacy Dungeons.
    Spectral Horse
  • Cooperative Phantoms (Online Players): Using online multiplayer features, players can summon up to two other Tarnished (phantoms) into their world to assist with difficult areas or boss fights. Summoned players have reduced flask charges and are returned to their world upon defeating the area boss or if the host dies.
    Human (Other Tarnished Players)
  • NPC Questline Summons (Temporary AI): During specific NPC questlines or before certain boss fights related to those quests, the player can often summon that NPC as an AI-controlled ally to help in the fight. Their presence is temporary and tied to that specific encounter or quest step.
    Humanoid (Various NPCs like Blaidd, Alexander, Millicent, Nepheli Loux, etc.)
  • Guns for Hire (Humans): Each human companion has two unique, unlockable abilities that enhance their combat effectiveness. Examples: Carmina Rye can throw multiple sticks of dynamite; The Judge shoots 3 arrows at once and his arrows track moving targets; Nana can see through smoke and shoot through cover; Pastor Jerome uses incendiary shotgun shells and blesses the player with reduced damage; Gina Guerra uses explosive rounds and never runs out of ammo for her LMG; Hurk Drubman Jr.'s rockets track vehicles more effectively and he reloads faster.
    Human
  • Fangs for Hire (Animals): Timber (dog) automatically tags enemies and nearby crafting materials, can dig for resources, fetch weapons from downed enemies, and scare off some hostile wildlife. Horatio (boar) is a powerful tank who charges enemies, shatters shields, draws enemy fire, and can self-revive once from being downed in combat, making him exceptionally resilient.
    Dog (Akita), Boar
Key Collectibles
  • Great Runes: Obtained by defeating major Shardbearer Demigod bosses. Must be activated at a corresponding Divine Tower. Once activated, can be equipped at a Site of Grace and its powerful passive effect (e.g., increased stats, HP on kill) is enabled by consuming a Rune Arc.
  • Golden Seeds: Found at the base of illusory Minor Erdtrees glowing with golden light. Used at Sites of Grace to increase the maximum number of charges for the Flask of Crimson Tears (HP) and Flask of Cerulean Tears (FP).
  • Sacred Tears: Found in churches scattered throughout the Lands Between, usually before a statue of Queen Marika. Used at Sites of Grace to increase the potency (amount restored per charge) of the Flask of Crimson Tears and Flask of Cerulean Tears.
  • Talismans: Found in chests, dropped by enemies/bosses, sold by merchants, or received as quest rewards. Equippable accessories that provide a wide variety of passive buffs, such as increased stats, damage negation, enhanced weapon abilities, or improved resource regeneration. Many are hidden.
  • Ashes of War: Found in chests, dropped by Teardrop Scarabs, specific enemies/bosses, or sold by merchants. Items that can be applied to most standard weapons to grant them a new weapon skill and change their damage scaling affinity (e.g., Heavy, Keen, Quality, Magic, Fire, Sacred).
  • Spirit Ashes: Found in chests, dropped by enemies, or as quest rewards. Consumable items that allow the Tarnished to summon spectral allies (ranging from basic creatures to powerful knights or sorcerers) to aid in combat, particularly against bosses. Require FP to summon and can only be used near Rebirth Monuments. Upgraded with Grave/Ghost Gloveworts.
  • Cookbooks & Crafting Recipes: Found or purchased from merchants. Unlock new recipes for crafting consumable items like Arrows/Bolts, Greases (weapon buffs), Pots (throwable bombs), Cured Meats (status resistance buffs), and more, using materials gathered from the world.
  • Crystal Tears (for Flask of Wondrous Physick): Dropped by Erdtree Avatars or found at Minor Erdtrees. Two Crystal Tears can be mixed in the Flask of Wondrous Physick at a Site of Grace to create a custom, single-use potion with powerful temporary effects (e.g., massive stat boost, temporary invincibility, FP cost negation).
  • Stonesword Keys: Consumable keys found or purchased. Used to open Imp Statue Seals, which block off optional areas, dungeons, or rooms containing valuable loot, often requiring one or two keys per seal.
  • Memory Stones: Found in specific towers or as quest rewards. Permanently increase the number of memory slots available for attuning Sorceries and Incantations.
  • Paintings (Puzzles): Paintings found in various locations. Interacting with a painting shows an artist's depiction of a scene. The player must then find that exact location in the game world to find a 'ghost' of the artist, who drops a reward (often a unique item or Ash of War).
  • MP3 Players: Found in various locations throughout Hope County and on Expedition maps. Each one found unlocks a new music track that can be listened to via the in-game music player, adding to the player's auditory experience and world immersion.
  • Dear Photograph Locations: Specific viewpoints in Hope County. Interacting with them shows the player a pre-Collapse photograph of that exact location, highlighting the drastic changes over 17 years and providing a poignant narrative touch about what was lost.
  • Treasure Hunts: Marked locations on the map that involve solving environmental puzzles, navigating obstacles, or finding keys to access a hidden stash. Rewards typically include Perk Points, crafting materials (often rare), and sometimes unique weapon skins or Far Cry Credits.
Key Themes
  • Dark Fantasy
  • Shattered World
  • Demigods & Power
  • The Tarnished & Exile
  • Grace & Guidance
  • Cycles of Death & Rebirth
  • Ambition & Corruption
  • Cosmic Horror (Subtle)
  • Hidden Lore & Environmental Storytelling
  • The Quest for Lordship
  • Post-Apocalypse (Vibrant 'Superbloom' aesthetic)
  • Survival & Scarcity
  • Rebuilding Civilization
  • Faction Warfare (Survivors vs. Highwaymen)
  • Hope vs. Desperation
  • Environmental Transformation & Reclamation by Nature
  • Found Family
  • The Legacy of Past Sins (Fallout from FC5 events)
colorize Combat & Gear
Weapons Overview
  • Straight Swords, Greatswords, Colossal Swords: Sword (Various Sizes)
    A wide variety of swords offering different attack speeds, ranges, and damage scaling. From nimble short swords to massive, two-handed colossal swords. Can be infused with Ashes of War.
  • Curved Swords, Curved Greatswords, Katanas: Slashing Blade (Often Dexterity Focused)
    Weapons emphasizing fast slashes, often causing bleed buildup (especially Katanas). Curved Greatswords offer a balance of speed and power.
  • Thrusting Swords, Heavy Thrusting Swords: Piercing Blade (Often Dexterity/Counter Focused)
    Weapons designed for piercing attacks, effective against armored foes or for counter-attacks. Heavy Thrusting Swords offer more reach and stagger.
  • Axes, Greataxes, Halberds: Chopping/Cleaving (Often Strength Focused)
    Weapons that deal significant physical damage, often with good stagger potential. Halberds offer reach and sweeping attacks.
  • Hammers, Great Hammers, Colossal Weapons (Blunt): Blunt/Strike Damage (Often Strength Focused)
    Weapons that deal strike damage, effective against heavily armored or crystalline enemies. Colossal weapons are slow but devastating.
  • Spears, Great Spears, Twinblades: Piercing/Slashing (Reach/Agility)
    Spears offer excellent reach for thrusting attacks. Great Spears are heavier versions. Twinblades are agile weapons that hit multiple times with spinning attacks.
  • Daggers, Claws, Fists: Light Melee (Fast/Status Effects)
    Fast-attacking weapons, often used for applying status effects like bleed or poison quickly, or for critical hits (daggers). Can be dual-wielded effectively.
  • Whips, Flails: Flexible Melee (Unique Properties)
    Whips offer range and can bypass shields. Flails deal strike damage and their charged attacks cannot be parried.
  • Bows, Greatbows, Crossbows, Ballistas: Ranged (Physical Projectile)
    Various ranged weapons using arrows or bolts. Bows scale with stats, crossbows typically do not but can be used with lower stat investment. Greatbows and Ballistas are heavy artillery.
  • Glintstone Staves: Magic Catalyst (Sorcery)
    Used to cast Glintstone Sorceries. Different staves scale with Intelligence and boost specific types of sorceries.
  • Sacred Seals: Magic Catalyst (Incantation)
    Used to cast Incantations. Different seals scale with Faith (and sometimes Strength/Arcane) and boost specific types of incantations.
  • Shields (Small, Medium, Greatshields): Defensive
    Used to block incoming attacks. Offer varying degrees of damage negation and guard boost (stamina reduction on block). Small shields are better for parrying, greatshields for absorbing heavy hits. Can be infused with Ashes of War for special abilities.
  • Torches: Utility/Light Melee
    Provide light in dark areas. Some have unique properties like repelling certain enemies or dealing minor fire damage.
  • Makeshift Firearms: Various (Pistols, Rifles, SMGs, Shotguns, Sniper Rifles, LMGs, Bows)
    A wide array of firearms with a distinct scavenged, jury-rigged aesthetic. Weapons are tiered from Rank I (grey), Rank II (blue), Rank III (purple), to Elite Rank (gold). Higher tiers feature significantly better damage, more mod slots, and often unique visual elements like colorful paint or added scrap metal. Ammo types are generally standard, with bows offering special arrows (piercing, explosive).
  • Saw Launchers: Special/Heavy
    Signature weapons of New Dawn. They fire sawblades that can ricochet off surfaces. Multiple variants exist, including ones that fire multiple blades or have enhanced damage, becoming increasingly devastating at higher ranks.
  • Melee Weapons: Melee (Blunt, Edged, Improvised)
    Crafted melee weapons like spiked baseball bats, reinforced pipes, makeshift spears, and sharpened blades. Also tiered, with higher ranks offering more damage and durability. Some can be thrown.
  • Explosives & Throwables: Gadget/Consumable
    Craftable grenades, dynamite, Molotov cocktails, C4, and proximity mines. Their appearance reflects the makeshift nature of the post-apocalypse. Upgrading the Explosives Lab in Prosperity unlocks more powerful versions.
  • Energy Weapons: Special (Elite Rank)
    Late-game weapons like the Blaster Rifle, which fire energy projectiles and are particularly effective against high-rank, armored Highwaymen.
Armor / Gear Sets
  • Armor Sets (Head, Chest, Gauntlets, Leggings): Players can equip four pieces of armor: Head, Chest, Gauntlets (Arms), and Leggings (Legs). Each piece provides defensive stats (Physical, Strike, Slash, Pierce, Magic, Fire, Lightning, Holy negation) and Poise (resistance to being staggered). Armor sets often have a cohesive visual style and can be mixed and matched. Some pieces or sets offer special passive effects (e.g., boosting a specific stat or spell type). Armor has weight, affecting equip load and roll speed.
  • Light, Medium, Heavy Armor Categories: Armor pieces generally fall into light, medium, or heavy categories, influencing their defensive values, poise, and weight. Heavier armor offers more protection but requires higher Endurance for equip load to maintain faster roll speeds (Light, Medium, Heavy roll).
  • Alter Garments Option: At Sites of Grace (with a specific item), some armor pieces can be 'Altered' to remove or change certain cosmetic elements (e.g., removing a cape), which might slightly alter weight and sometimes (rarely) stats.
  • Gear Sets & Pieces: Players craft and equip individual gear pieces for Head, Torso, Legs, Hands, and Feet. Each piece provides specific perks (e.g., reduced damage from melee, faster movement while crouched, increased ammo capacity for a weapon type). Gear is tiered (Rank I to Elite). Equipping multiple pieces from the same 'Set' (e.g., Highwaymen Set, Scout Set, Heavy Set) grants additional powerful set bonuses, encouraging players to tailor their gear to their preferred playstyle (stealth, run-and-gun, tank).
  • Cosmetic Outfits: Purely cosmetic full-body outfits that change the player character's appearance. These do not provide any stat bonuses or perks and are separate from the functional gear system. Many are unlocked through gameplay, challenges, or were part of special editions/packs.
Outfits/Customization
  • Armor Sets (Full): Hundreds of full armor sets, each consisting of a Helm, Chest Armor, Gauntlets, and Leg Armor. Sets provide a cohesive visual style (e.g., Knight Set, Sorcerer Set, Vagabond Set, various faction armors like Carian Knight, Godrick Soldier, Cleanrot Knight) and offer varying levels of protection, poise, and weight. Some sets have unique passive effects when multiple pieces are worn, though this is less common than individual piece perks.
  • Individual Armor Pieces (Mix & Match): Players can freely mix and match Helms, Chest Armor, Gauntlets, and Leg Armor from different sets to optimize stats (defense, poise, weight for desired roll speed) and achieve a unique fashion statement ('Fashion Souls').
  • Alter Garments Feature: At Sites of Grace, using a Sewing Needle and Tailoring Tools, players can alter certain chest armor pieces to change their appearance, typically by removing a cape or other cosmetic flourish. This can slightly reduce the armor's weight and sometimes marginally affect stats.
  • Talismans (Accessory Slots): While not 'clothing,' Talismans are equipped in dedicated slots and are crucial for character builds, providing significant passive bonuses. They have unique visual icons but do not change the character's outward appearance.
  • Makeshift Gear Pieces: Players equip individual pieces of gear for head, torso, legs, hands, and feet. These items have a distinct post-apocalyptic, scavenged aesthetic, often incorporating scrap metal, leather, and repurposed materials. The visual design of gear often reflects its set type (e.g., Highwaymen gear looks aggressive and cobbled together, Scout gear looks lighter and more agile).
  • Cosmetic Outfits & Weapon Skins: A variety of full-body cosmetic outfits (e.g., 'Space Force' outfit, 'Retro Sci-Fi' outfit) and weapon skins allow players to change their visual appearance and weapon aesthetics without affecting gameplay stats. Many are unlocked through in-game progression, completing challenges, finding them in the world, or via special editions and microtransactions.
trending_up Progression & Upgrades
Skills & Progression
N/A

Progression is heavily tied to upgrading the Prosperity home base. Facilities like the Weapons Workbench, Garage, Training Camp, Infirmary, Explosives Lab, Healing Garden, and Cartography office can be upgraded using Ethanol, unlocking higher-tier weapon/vehicle crafting, increased health, stronger companions, faster fast travel, and revealed map locations. Players earn Perk Points from challenges, Treasure Hunts, and leveling up to unlock abilities in categories like Brawler, Covert, Survivor, and specific companion-enhancing perks. Crafting materials are diverse (Components, Duct Tape, Gears, Springs, Titanium, Carbon Fiber, Circuit Boards) and tiered, corresponding to weapon/vehicle ranks.

public World & Exploration
World & Level Design

Elden Ring features a massive open world, the Lands Between, composed of six major regions, each ruled by a Shardbearer demigod: Limgrave (temperate, introductory region), Liurnia of the Lakes (vast wetlands and magical academy), Caelid (scarlet rot-infested wasteland), Altus Plateau (golden, autumnal highlands leading to the capital), Mt. Gelmir (volcanic region home to Rykard), and Mountaintops of the Giants (snowy, desolate peaks). There are also extensive underground areas like Siofra River, Ainsel River, and Deeproot Depths, as well as Leyndell, Royal Capital. The world is seamlessly interconnected with numerous dungeons, caves, catacombs, castles, and points of interest. Map size is estimated to be very large, significantly exceeding previous FromSoftware titles (e.g., comparisons suggest around 70-80 sq km for the main overworld, with substantial underground areas adding to this).

Hope County's map is a condensed and significantly altered version of Far Cry 5's, reflecting 17 years of post-nuclear transformation. Familiar landmarks are often overgrown or repurposed. Key areas include Prosperity (home base), Highwaymen outposts, and New Eden's territory. A major addition is 'Expeditions,' which take players to self-contained, off-map locations across the USA, such as a crashed I.S.S. space station in Louisiana, Alcatraz Island, a Navajo Bridge in Arizona, a Florida amusement park, and a government plane wreck. These offer unique environments and high-value resources.

Playable Vehicles
  • Torrent (Spectral Steed): Mount / Exploration Tool
    The Tarnished's loyal spectral steed, summoned with the Spectral Steed Whistle. Allows for fast traversal across the vast open world of the Lands Between. Torrent can double jump using Spiritsprings (whirlwinds), gallop quickly, and is essential for mounted combat against certain enemies and bosses. Cannot be used inside most dungeons or Legacy Dungeons.
  • Lifts & Elevators (Various): Mechanical Traversal
    Numerous mechanical lifts and elevators are found within Legacy Dungeons, caves, and other structures, providing vertical traversal and often leading to new areas or shortcuts.
  • Teleporters & Waygates: Magical Traversal
    Fixed teleporters or waygates are found in specific locations, allowing for instant travel between two linked points, sometimes across vast distances or to secret areas.
  • Spiritsprings: Environmental Traversal Aid
    Natural whirlwinds of air found in the open world. Riding Torrent into a Spiritspring allows for a massive vertical jump, enabling access to high cliffs and plateaus.
  • Makeshift Cars, Trucks, ATVs, Motorcycles: Land Vehicle
    A wide variety of ground vehicles, all sporting a distinct post-apocalyptic, scavenged, and often armored or weaponized appearance. Vehicles are tiered (Rank I to Elite) and can be crafted at the Garage in Prosperity. Higher-tier vehicles offer better durability, speed, and mounted weaponry (e.g., machine guns, saw launchers). Examples include rusty sedans with plows, dune buggies with mounted MGs, and armored trikes.
  • Boats: Water Vehicle
    Basic watercraft like fan boats and small patrol boats, reflecting the makeshift theme. Useful for traversing Hope County's extensive river network. Some may have light mounted weapons at higher craftable tiers.
  • Helicopters: Air Vehicle
    Craftable and upgradable helicopters, crucial for rapid traversal of the map and providing air support. They also feature a scavenged look and can be equipped with weapons like machine guns or rockets at higher tiers. Essential for quickly reaching Expedition start points or out-of-the-way locations.
  • Unique & Special Vehicles: Land/Air Vehicle
    Includes special pre-order or Deluxe Edition vehicles (like the Unicorn Trike), and potentially some unique vehicles found or awarded through specific missions or Treasure Hunts. These often have distinct visual flair or slightly enhanced stats.
Notable Fauna/Mounts
N/A
  • Timber: Akita Dog
    Fangs for Hire (Scouting, Tagging, Resource Finding, Reviving, Defensive)
  • Horatio: Boar
    Fangs for Hire (Tank, Aggressive Combat, Shield Breaking, Self-Revive, Distraction)
  • Monstrous Wildlife: Mutated Bison, Bear, Cougar, Wolf, Boar, Snapping Turtle
    Hostile Elite Fauna. These are larger, tougher, and more aggressive versions of normal wildlife, often with unique visual mutations. They guard specific locations or roam certain areas and drop rare crafting materials (e.g., Monstrous Hides, Monstrous Bones) needed for high-tier upgrades.
  • Standard Wildlife: Deer, Skunk, Rabbit, Fish, Birds etc.
    Neutral Wildlife. Can be hunted for basic crafting materials (skins, meat for bait) and to complete hunting challenges. Some, like skunks or eagles, can be minor threats.
book Story & Characters
Main Characters
  • The Tarnished: Protagonist
    The player-customizable character. An individual of a group exiled from the Lands Between long ago, now summoned back by the call of lost Grace after The Shattering, to seek the Elden Ring and become the Elden Lord. Their specific origin class is chosen at character creation.
  • Melina: Ally / Spectral Maiden / Guide
    A mysterious spectral maiden who offers the Tarnished an accord: she will act as their Finger Maiden (allowing them to turn Runes into strength) in exchange for being taken to the foot of the Erdtree. She provides guidance, lore, and is central to the main storyline.
  • Ranni the Witch (Lunar Princess Ranni): Key NPC / Empyrean Demigod / Quest Giver
    An enigmatic demigod with four arms and a spectral face, who cast aside her Great Rune and her Empyrean flesh. She initiates one of the game's largest and most popular questlines, offering the Tarnished a chance to usher in a new age, the 'Age of Stars.'
  • Blaidd the Half-Wolf: Ally / Ranni's Shadow
    A loyal and powerful half-wolf warrior bound to serve Ranni. He assists the Tarnished during Ranni's questline and has his own distinct character arc.
  • War Counselor Iji: Ally / Ranni's Counselor / Blacksmith
    A giant, gentle troll blacksmith and Ranni's wise counselor. Provides advice and smithing services.
  • Preceptor Seluvis: NPC / Carian Sorcerer / Schemer
    A sorcerer in Ranni's service, but with his own manipulative and sinister agenda involving puppets. Offers sorceries and a morally questionable questline.
  • Iron Fist Alexander (Warrior Jar): Ally / Living Jar Warrior
    A large, sentient jar filled with the remains of warriors. He is a jovial and honorable character seeking glorious battle and travels the Lands Between. Assists the Tarnished in several boss fights.
  • Fia, the Deathbed Companion: Key NPC / Quest Giver
    A companion who offers to hold the Tarnished, granting a temporary HP buff (Baldachin's Blessing) at the cost of a slight max HP debuff. Her questline involves Those Who Live in Death and leads to an alternate ending.
  • D, Hunter of the Dead: NPC / Golden Order Fundamentalist
    A warrior dedicated to hunting Those Who Live in Death, associated with Gurranq and the Golden Order.
  • White Mask Varré: NPC / Follower of Mohg, Lord of Blood
    One of the first NPCs the Tarnished meets, guiding them towards Mohgwyn Palace and PvP activities.
  • Patches the Untethered: NPC / Recurring FromSoftware Character / Trickster Merchant
    The infamous trickster from previous FromSoftware games. Appears as a mini-boss and later a merchant, always up to no good but sometimes offering unique items.
  • Shardbearer Demigods (Godrick, Rennala, Radahn, Rykard, Morgott, Mohg, Malenia): Main Bosses / Antagonists
    The children and descendants of Queen Marika who claimed shards of the Elden Ring (Great Runes) after The Shattering, plunging the Lands Between into war. They are the primary bosses the Tarnished must defeat.
  • Queen Marika the Eternal / Radagon of the Golden Order: Central Lore Figure / Ruler of the Lands Between
    The vessel of the Elden Ring and eternal queen of the Lands Between. Her shattering of the Elden Ring initiated the game's conflict. Radagon is her other half/consort, a champion of the Golden Order.
  • The Captain of Security (Cap): Protagonist
    A customizable (male or female) silent protagonist. Arrives in Hope County with Thomas Rush's group, dedicated to helping settlements rebuild across the post-apocalyptic USA. Quickly becomes a key leader and fighter for Prosperity, known for their resourcefulness and combat prowess.
  • Mickey (Michelle): Main Antagonist (Co-leader of Highwaymen)
    The more calculating and seemingly level-headed of the twin sisters leading the Highwaymen. She dictates their strategy and philosophy of taking what they want by force, believing it's the only way to survive and thrive in the new world. Despite her pragmatism, she is utterly ruthless.
  • Lou (Louise): Main Antagonist (Co-leader of Highwaymen)
    The more volatile, aggressive, and sadistic of the Highwaymen twins. She revels in violence and destruction, often acting as the enforcer of their will. Her impulsiveness can sometimes clash with Mickey's plans, but her ferocity is undeniable.
  • Carmina Rye: Supporting Character / Gun for Hire
    Daughter of Nick and Kim Rye, born at the very end of Far Cry 5. Now a determined young woman, she is one of the first residents of Prosperity the player meets and fights alongside. She embodies the hope for a better future and is deeply committed to her community. As a Gun for Hire, she uses dynamite effectively.
  • Kim Rye (Kimiko Rye): Supporting Character (Leader of Prosperity)
    A key leader in Prosperity, Carmina's mother, and a returning character from Far Cry 5. She is resourceful and pragmatic, focused on the survival and growth of Prosperity. She tasks the player with many crucial upgrades for the home base.
  • Thomas Rush: Supporting Character
    The charismatic leader of a well-equipped group traveling America to help communities rebuild. He brings the player (his Captain of Security) to Hope County. His ideals and methods sometimes clash with the harsh realities of the wasteland.
  • The Judge: Companion (Gun for Hire)
    A silent, masked warrior from New Eden. Heavily implied to be the player's Junior Deputy character from Far Cry 5, having survived the nuclear blast and undergone a transformation under Joseph Seed. They are a master of stealth and the bow, and their presence is a constant reminder of the past.
  • Joseph Seed: Supporting Character / Former Antagonist
    The former leader of Project at Eden's Gate from Far Cry 5. He survived the Collapse and now leads the secluded community of New Eden, preaching a different, more nature-focused philosophy. His role is complex, offering cryptic guidance and posing moral questions.
  • Nana: Companion (Gun for Hire)
    An elderly woman who is a surprisingly skilled sniper. She's sharp-witted and deadly from a distance, providing excellent stealth and ranged support once recruited.
  • Pastor Jerome Jeffries: Companion (Gun for Hire)
    Returning from Far Cry 5, the resilient pastor now acts as a powerful close-to-mid-range fighter, wielding a shotgun and Molotov cocktails, still fiercely protective of his flock.
Example Missions
  • Main Story Path (Becoming Elden Lord / Other Endings)
    The overarching goal is to gather Great Runes by defeating Shardbearer Demigods, gain access to the Erdtree, and ultimately mend or replace the Elden Ring to become the Elden Lord. The specific steps and requirements vary based on player choices and progression through key Legacy Dungeons and boss encounters (e.g., defeat Godrick, Rennala, Radahn, Morgott, Rykard, Mohg, Malenia - though not all are strictly mandatory for every ending). This path involves interactions with Melina and other key NPCs.
  • Legacy Dungeons (e.g., Stormveil Castle, Academy of Raya Lucaria, Volcano Manor, Leyndell Royal Capital, Crumbling Farum Azula, Elphael Brace of the Haligtree)
    Explore large, intricate, multi-layered dungeon environments filled with powerful enemies, traps, shortcuts, secrets, mini-bosses, and culminating in a major Shardbearer or story-critical boss fight. These are key progression points.
  • Major NPC Questlines (Ranni, Fia, Millicent, Alexander, Blaidd, Nepheli Loux, Dung Eater, Goldmask & Brother Corhyn, etc.)
    Optional but often extensive and rewarding storylines involving key characters. Completing these questlines can lead to unique items, spells, Spirit Ashes, alternate game endings (especially Ranni's and Fia's), and deeper understanding of the lore. These often require specific actions, finding items, or defeating certain enemies across multiple regions.
  • Minor Dungeons (Caves, Catacombs, Tunnels, Ruins)
    Smaller, optional dungeons found throughout the open world. Each typically contains a mini-boss at the end and rewards valuable items like Talismans, Spirit Ashes, Ashes of War, crafting materials, or upgrade materials.
  • World Bosses & Field Bosses (Tree Sentinels, Night's Cavalry, Erdtree Avatars, Dragons, Death Rite Birds, Tibia Mariners, etc.)
    Powerful, often optional, bosses found roaming the open world or guarding specific locations. Defeating them usually yields unique weapons, Ashes of War, Sorceries/Incantations, or significant amounts of Runes.
  • Clearing Evergaols
    Circular stone platforms that transport the Tarnished to an arena to fight a unique boss. Rewards often include powerful Ashes of War, weapons, or spells.
  • Activating Great Runes
    After defeating a Shardbearer Demigod and obtaining their Great Rune, the Tarnished must find and ascend the corresponding Divine Tower to restore its power, allowing it to be equipped at a Site of Grace (requires a Rune Arc to activate its effect).
  • Shadow of the Erdtree DLC Campaign (Expansion)
    A new major storyline set in the Land of Shadow, accessed by touching Miquella's withered arm in Mohgwyn Palace. Involves following in Miquella's footsteps, uncovering new lore, facing new demigods and enemies, and exploring a vast new map. (Details based on pre-release info)
  • Main Story Campaign (Prosperity vs. Highwaymen)
    A series of missions that guide the player through upgrading Prosperity, recruiting key specialists (like a doctor, explosives expert, etc.), weakening the Highwaymen's grip on Hope County, and ultimately confronting their leaders, Mickey and Lou. It also involves interacting with Joseph Seed and the community of New Eden.
  • Outpost Liberation & Scavenging
    Clear out Highwaymen-controlled Outposts to gain Ethanol (the primary resource for upgrading Prosperity facilities) and establish fast travel points. Once liberated, Outposts can be 'scavenged,' which returns them to Highwaymen control at a higher difficulty level (more alarms, tougher enemies) but offers significantly more Ethanol upon re-liberation. This forms a core repeatable gameplay loop for resource gathering.
  • Expeditions (Rank I to III)
    Travel to unique, self-contained maps outside Hope County to retrieve a package containing rare crafting materials (like Carbon Fiber, Titanium, Circuit Boards). Each Expedition has 3 difficulty tiers, with higher tiers offering better rewards but featuring more numerous and tougher enemies, and sometimes modified objectives or extraction points.
  • Specialist Recruitment & Loyalty Missions
    Side missions focused on finding and recruiting key specialists who provide unique upgrades to Prosperity's facilities (e.g., Bean for intel, Selene for healing garden). Some companions also have short loyalty missions that delve into their backstory or upgrade their abilities.
  • Treasure Hunts
    Self-contained environmental puzzles marked on the map. Players must decipher clues, navigate obstacles, or find keys to access hidden stashes. These reward Perk Points, valuable crafting materials, Far Cry Credits, and sometimes unique weapon skins or lore notes.
  • Story of Eden (New Eden Missions)
    A series of missions involving Joseph Seed and his community, New Eden. These often involve more mystical or introspective tasks, exploring Joseph's changed philosophy and the strange powers manifesting in the post-Collapse world.
people Multiplayer
Multiplayer Details

1. Cooperative Play: Players can summon up to two other players (phantoms) into their world to help with exploration, defeating enemies, and tackling bosses. Requires consumables like Furlcalling Finger Remedy. 2. Invasion (PvP): Players can invade other players' worlds as hostile Red Phantoms to engage in combat. 3. Duels: Players can summon others specifically for duels using red summon signs or participate in organized PvP in the Colosseums. 4. Hunter/Blue Sentinels: Players can be automatically summoned to help a host who has been invaded.

The primary multiplayer offering is two-player online co-op for the main campaign and Expeditions. Players can tackle missions, explore the world, and fight the Highwaymen together. Co-op enhances tactical options and allows for reviving downed partners. There is no competitive multiplayer mode or a map editor like Far Cry Arcade from Far Cry 5.

extension Editions & DLC
Available Editions

Available in Standard Edition, Deluxe Edition (digital artbook & soundtrack), Collector's Edition (Statue of Malenia, SteelBook, artbook, digital soundtrack), and Premium Collector's Edition (Collector's Edition content + 1:1 Malenia helmet replica). The 'Shadow of the Erdtree' expansion is a major paid DLC.

Available in Standard Edition and Deluxe Edition. The Deluxe Edition included the Knight Pack (SVD Claymore variant and sidecar motorcycle skin), the Hurk Legacy Pack (Hurkling outfit, Hurk's Wrath M249 variant, and Hurk Legacy off-road vehicle skin), and the Retro Sci-Fi M133M shotgun skin and RAT4 rocket launcher skin. Pre-order bonuses often included a unique Unicorn Trike skin.

Post-Launch Content / DLC

A major expansion, 'Shadow of the Erdtree,' is set to release in June 2024, promising a new large area, new story, bosses, weapons, and spells. The game has also received free updates including a Colosseum PvP mode and various balance patches.

Post-launch support for Far Cry New Dawn was minimal compared to mainline titles. It primarily consisted of cosmetic item packs available for purchase (e.g., weapon skins, outfits) and some free Ubisoft Club rewards. No major narrative DLC expansions were released, as the game itself is a spin-off sequel.

help_outline FAQ
Frequently Asked Questions
  • Q: Is Elden Ring made by the same developers as Dark Souls?
    A: Yes, Elden Ring is developed by FromSoftware, the same studio renowned for the Dark Souls series, Bloodborne, and Sekiro: Shadows Die Twice. It shares many gameplay philosophies and mechanics with these titles.
  • Q: Is George R. R. Martin's involvement significant in Elden Ring?
    A: George R. R. Martin, author of 'A Song of Ice and Fire' (Game of Thrones), collaborated with Hidetaka Miyazaki to create the foundational lore, mythology, and history of the Lands Between and its characters. He primarily contributed to the worldbuilding that existed before The Shattering, while FromSoftware developed the main game narrative and events within that established history.
  • Q: Is Elden Ring an open-world game?
    A: Yes, Elden Ring features a vast, seamless open world called the Lands Between, which players can explore freely. This is a significant departure from the more interconnected but less 'open' level design of previous Souls games. It also includes large, intricate 'Legacy Dungeons' which are more akin to traditional Souls levels.
  • Q: How does multiplayer work in Elden Ring?
    A: Elden Ring features both cooperative and competitive (PvP) multiplayer. Players can summon others to help with bosses and exploration, be invaded by hostile players, or engage in duels. This is done through various in-game items and systems like summon signs and the Colosseums.
  • Q: What are Ashes of War?
    A: Ashes of War are equippable items that grant weapons new special skills (weapon arts) and can change their damage scaling properties (affinities like Heavy, Keen, Magic, etc.). They allow for extensive customization of weapon movesets and build crafting.
  • Q: What are Spirit Ashes?
    A: Spirit Ashes are consumable items that allow the player to summon spectral allies (ranging from animals to warriors) to aid them in combat. They require FP (Focus Points) to summon and can only be used in areas with a Rebirth Monument. They can be upgraded to become more powerful.
  • Q: Is Elden Ring very difficult?
    A: Elden Ring maintains FromSoftware's reputation for challenging gameplay, particularly its boss fights. However, the open-world structure, the ability to explore and level up elsewhere if stuck, and powerful tools like Spirit Ashes and Ashes of War provide players with more options to overcome challenges compared to some previous titles, making it potentially more accessible to a wider audience while still offering deep difficulty for veterans.
  • Q: Is Far Cry New Dawn a full game or DLC for Far Cry 5?
    A: Far Cry New Dawn is a standalone, full-priced game. While it's a direct sequel to Far Cry 5 and reuses a modified version of its map, it does not require Far Cry 5 to play and has its own complete story and progression systems.
  • Q: Do I need to play Far Cry 5 before New Dawn to understand the story?
    A: It is highly recommended. New Dawn's narrative, characters (like Joseph Seed, the Ryes, Pastor Jerome), and the overall state of the world are direct consequences of Far Cry 5's ending. Playing FC5 first provides crucial context and emotional weight to New Dawn's events.
  • Q: Is there multiplayer in Far Cry New Dawn, and what can you do?
    A: Yes, Far Cry New Dawn supports two-player online cooperative multiplayer. Players can tackle the entire main campaign, liberate Outposts, and undertake Expeditions together. This allows for tactical coordination and mutual support.
  • Q: What are Expeditions, and why are they important?
    A: Expeditions are repeatable missions that take players to unique, self-contained locations outside of Hope County (e.g., Alcatraz, a crashed space station). Their primary purpose is to acquire rare, high-tier crafting materials essential for upgrading Elite Rank weapons and vehicles. They offer diverse environments and can be replayed at higher difficulty levels for increased rewards.
  • Q: How does the weapon and enemy tier system (RPG-lite mechanics) work?
    A: Both weapons and enemies are tiered (Rank I, II, III, Elite). Higher-ranked enemies are significantly tougher and deal more damage, often requiring weapons of a similar or higher rank to defeat effectively. This encourages players to constantly scavenge, craft, and upgrade their arsenal and home base (Prosperity) to keep pace with escalating threats.
  • Q: Can you still fish and hunt like in Far Cry 5?
    A: Yes, fishing and hunting are still present, though slightly de-emphasized compared to FC5. Hunting provides skins and bait, with Monstrous Wildlife offering rare pelts for high-end crafting. Fishing spots are available for catching different types of fish, which can be sold or used in trade.
build Technical Details
Graphics & Visual Fidelity

Powered by FromSoftware's proprietary engine, Elden Ring presents a breathtaking and artistically stunning open world. It features diverse landscapes from lush forests and crumbling castles to fetid swamps and celestial realms. Known for its grand scale, intricate environmental details, imaginative enemy and boss designs, and atmospheric lighting. Ray tracing (shadows and ambient occlusion) was added post-launch on PC and current-gen consoles, enhancing visual depth.

Built on the Dunia Engine, New Dawn showcases a striking 'superbloom' post-apocalyptic aesthetic. Hope County is transformed with vibrant, almost alien-looking flora, vivid colors, and unique atmospheric effects like auroras. This contrasts sharply with Far Cry 5's pre-collapse realism. Environmental storytelling is strong, with remnants of the old world overgrown or repurposed by survivors and the Highwaymen. Character models and weapon designs reflect the scavenged, makeshift theme.

Audio & Soundtrack

Original score primarily composed by Yuka Kitamura, Tsukasa Saitoh, Shoi Miyazawa, Yoshimi Kudo, and Tai Tomisawa. Features epic orchestral themes for boss battles, melancholic ambient pieces for exploration, and ethereal choral music for significant locations. Sound design is crucial for combat cues (enemy attacks, parry windows) and creating atmosphere in the diverse biomes and dungeons.

The original score by Tyler Bates and John Swihart captures the dual nature of the world – hopeful rebuilding mixed with brutal survival. Licensed tracks, often with a retro or folk vibe, feature on in-game radios. The Highwaymen have their own distinct, aggressive musical themes and radio broadcasts, contributing to their menacing presence. Sound design emphasizes the makeshift nature of weapons (clanky, jury-rigged) and the vibrant but dangerous wildlife.

User Interface (UI/UX)

Features a minimalistic HUD displaying health (red), FP (blue), and stamina (green) bars. Equipped items (weapons, spells, consumables) are shown in quick slots. A compass at the top of the screen aids navigation. Menus for inventory, equipment, stats, map, and system settings are accessible. Status effects and buffs are shown with icons. Sites of Grace act as checkpoints and hubs for leveling/upgrading.

The UI retains Far Cry's first-person HUD elements (compass, ammo, health) but with a distinct 'DIY' post-apocalyptic aesthetic. Health is represented by segmented bars that regenerate up to the last full segment. Enemy health bars and rank indicators are more prominent due to the RPG-lite tiered system. Crafting and upgrade menus are frequently accessed and crucial for progression.

Accessibility Options

Accessibility options are more limited compared to some modern AAA titles but include control remapping (extensive on PC), subtitle customization (size, background), options to disable camera auto-rotation, and some UI adjustments. The game's core difficulty remains a key design pillar, but Spirit Ashes and co-op can significantly aid players.

Far Cry New Dawn inherits many accessibility features from Far Cry 5, including customizable controls (key remapping, sensitivity), aim assist options, adjustable difficulty levels (Easy, Normal, Hard), and extensive subtitle customization (size, background opacity, speaker names). Colorblind modes are also available.

Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset, No Ray Tracing) (High Preset, Ray Tracing OFF)
CPU: Recommended desktop CPU for 1080p/60FPS High.
CPU (Laptop): Estimated mid-range to high-end laptop CPUs.
GPU: Recommended desktop GPU for 1080p/60FPS High.
GPU (Laptop): Estimated performance-focused laptop GPUs. 6-8GB VRAM crucial.
RAM: 16GB RAM strongly recommended.
Storage: SSD strongly recommended, NVMe preferred.
memoryCPU: Intel Core i7-8700K or AMD Ryzen 5 3600X
developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) / RTX 2060 (6GB) or AMD Radeon RX Vega 56 (8GB) / RX 5700 (8GB)
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile (High TGP) is a good target for 1080p High 60FPS.**
layersRAM: 16 GB
saveStorage (Tier): 60 GB SSD
1080p (Full HD) - Recommended (1080p ~60 FPS, High Preset) (High Preset)
CPU: Recommended desktop CPU for 1080p at 60 FPS.
CPU (Laptop): Estimated mid-range laptop CPUs for smoother 1080p gameplay.
GPU: Recommended desktop GPU for 1080p at 60 FPS.
GPU (Laptop): Estimated performance-focused laptop GPUs for recommended 1080p.
RAM: Recommended RAM for smoother performance (16GB beneficial for higher settings/resolutions and modern systems).
Storage: SSD strongly recommended.
memoryCPU: Intel Core i7-4790 @ 3.6 GHz or AMD Ryzen 5 1600 @ 3.2 GHz or equivalent
developer_boardGPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon R9 290X (4GB) or NVIDIA GeForce GTX 1060 (3GB/6GB) or AMD Radeon RX 480 (4GB)
laptop_macCPU (L): Intel Core i7-6700HQ / AMD Ryzen 5 2500U equivalent or better. **Modern laptop CPUs like Intel Core i5 11th gen+ / AMD Ryzen 5 5000 series+ are recommended for consistent performance with newer GPUs.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 1060 Mobile (3GB/6GB) / AMD Radeon RX 570 Mobile equivalent or better. **Modern laptop GPUs like the NVIDIA GeForce RTX 3050/3050 Ti Mobile, RTX 4050 Mobile, and above will comfortably achieve 1080p High/Ultra settings at high framerates (60 FPS++). An RTX 3060 Mobile or RTX 4060 Mobile will provide an exceptional 1080p Ultra experience.**
layersRAM: 8 GB
saveStorage (Tier): 30 GB HDD (SSD Recommended)
1080p (Full HD) - Minimum (1080p ~30-45 FPS, Low/Medium Preset, No Ray Tracing) (Low to Medium Preset, Ray Tracing OFF)
CPU: Minimum desktop CPU for playable framerates.
CPU (Laptop): Estimated laptop CPU equivalent. Newer i5/Ryzen 5 H-series recommended for better consistency.
GPU: Minimum desktop GPU.
GPU (Laptop): Estimated laptop GPUs. 4GB VRAM is tight.
RAM: Minimum RAM requirement.
Storage: SSD is strongly recommended (often listed as required).
memoryCPU: Intel Core i5-8400 or AMD Ryzen 3 3300X
developer_boardGPU: NVIDIA GeForce GTX 1060 (3GB) or AMD Radeon RX 580 (4GB)
laptop_macCPU (L): Intel Core i5-9300H / AMD Ryzen 5 3550H equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB) or AMD Radeon RX 5500M. **An RTX 3050 Mobile or RTX 4050 Mobile would be a much better entry point for stable 1080p Medium.**
layersRAM: 12 GB
saveStorage (Tier): 60 GB SSD
1080p (Full HD) - Minimum (720p ~30 FPS, Low Preset) (Low Preset)
CPU: Minimum desktop CPU for 720p at 30 FPS.
CPU (Laptop): Estimated laptop CPU equivalent for minimum performance. Modern entry-level laptop CPUs (e.g., Intel Core i3 11th gen+, AMD Ryzen 3 4000 series+) will exceed this.
GPU: Minimum desktop GPU for 720p at 30 FPS.
GPU (Laptop): Estimated laptop GPUs for minimum performance targets. Modern entry-level dedicated GPUs will be significantly better.
RAM: Minimum RAM requirement.
Storage: HDD is minimum.
memoryCPU: Intel Core i5-2400 @ 3.1 GHz or AMD FX-6350 @ 3.9 GHz or equivalent
developer_boardGPU: NVIDIA GeForce GTX 670 (2GB) or AMD Radeon R9 270X (2GB) or equivalent
laptop_macCPU (L): Intel Core i5-4210H / AMD A10-7800 equivalent or better
laptop_windowsGPU (L): NVIDIA GeForce GTX 860M (2GB) / GTX 950M (2GB) / AMD Radeon R9 M280X equivalent or better. **An NVIDIA GeForce RTX 3050 Mobile (even low TGP) or RTX 4050 Mobile will easily surpass this for 1080p Low/Medium and achieve high framerates.**
layersRAM: 8 GB
saveStorage (Tier): 30 GB HDD
1440p (QHD/2K) - High (1440p ~60 FPS, High/Max Preset, No Ray Tracing) (High/Max Preset (Optimized), Ray Tracing OFF)
CPU: CPU for 1440p/60FPS High/Max.
CPU (Laptop): High-end laptop CPU.
GPU: Desktop GPU for 1440p/60FPS High/Max.
GPU (Laptop): High-end laptop GPUs. 8GB+ VRAM critical.
RAM: 16GB RAM essential, 32GB beneficial.
Storage: NVMe SSD required.
memoryCPU: Intel Core i7-10700K or AMD Ryzen 7 5800X
developer_boardGPU: NVIDIA GeForce RTX 2080 Super (8GB) / RTX 3070 (8GB) or AMD Radeon RX 6700 XT (12GB) / RX 6800 (16GB)
laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or better. **Modern i7/Ryzen 7 H/HX series.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 3080 Mobile or RTX 4080 Mobile would provide a more consistent 1440p Max experience.**
layersRAM: 16 GB
saveStorage (Tier): 60 GB NVMe SSD
1440p (QHD/2K) - High (1440p ~60 FPS, High/Ultra Preset) (High/Ultra Preset)
CPU: Desktop CPU for 1440p at 60 FPS.
CPU (Laptop): Estimated high-end laptop CPUs suitable for 1440p.
GPU: Desktop GPU for 1440p at 60 FPS.
GPU (Laptop): Estimated performance laptop GPUs for 1440p.
RAM: 16GB RAM recommended.
Storage: SSD recommended.
memoryCPU: Intel Core i7-6700K @ 4.0 GHz or AMD Ryzen 7 1700X @ 3.4 GHz or equivalent
developer_boardGPU: NVIDIA GeForce GTX 1070 (8GB) or AMD RX Vega 56 (8GB)
laptop_macCPU (L): Intel Core i7-7700HQ / AMD Ryzen 7 3750H equivalent or better. **Modern laptop CPUs like Intel Core i7 11th gen+ / AMD Ryzen 7 5000 series+ are recommended.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 1070 Mobile (8GB) / RTX 2060 Mobile (6GB) / AMD Radeon RX 5700M equivalent or better. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will provide excellent performance at 1440p High/Ultra settings (60 FPS+). An RTX 3070 Mobile or RTX 4070 Mobile will deliver a very smooth 1440p Ultra experience.**
layersRAM: 16 GB
saveStorage (Tier): 30 GB SSD.
2160p (UHD/4K) - Ultra (2160p/4K ~45-60 FPS, High/Max Preset, No Ray Tracing) (High/Max Preset (Optimized), Ray Tracing OFF)
CPU: Flagship CPU for attempting 4K/60FPS.
CPU (Laptop): Absolute top-tier laptop CPUs.
GPU: Flagship desktop GPU for 4K, may require some setting tweaks for stable 60FPS.
GPU (Laptop): Flagship laptop GPUs. 12GB+ VRAM essential.
RAM: 32GB RAM highly recommended for 4K.
Storage: NVMe SSD required.
memoryCPU: Intel Core i9-10900K or AMD Ryzen 9 5900X
developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB) / RTX 4070 Ti (12GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB)
laptop_macCPU (L): Intel Core i9-11980HK / AMD Ryzen 9 5900HX or better. **Modern flagship Intel/AMD HX series (e.g., 13980HX, 7945HX).**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Mobile (16GB, Max TGP) / RTX 4080 Mobile (12GB, Max TGP). **An RTX 4090 Mobile would be better for 4K. A hypothetical next-gen flagship (RTX 50-series) would be targeted for more comfortable native 4K high framerates.**
layersRAM: 16 GB
saveStorage (Tier): 60 GB NVMe SSD
2160p (UHD/4K) - Ultra 4K (~30-60 FPS, High/Ultra Preset) (High/Ultra Preset)
CPU: Desktop CPU recommendation for 4K.
CPU (Laptop): Estimated top-tier laptop CPUs for 4K, GPU is primary factor.
GPU: Original desktop GPU recommendation for 4K/60 often involved multi-GPU. A single powerful card is the modern approach.
GPU (Laptop): Estimated highest-end laptop GPUs (for the era) needed for 4K. Modern high-end laptop GPUs offer significantly better 4K performance.
RAM: 16GB RAM required, 32GB can offer smoother experience on modern 4K systems.
Storage: SSD required.
memoryCPU: Intel Core i7-6700K @ 4.0 GHz or AMD Ryzen 7 1700X @ 3.4 GHz or equivalent (or newer)
developer_boardGPU: NVIDIA GeForce GTX 1080 SLI / NVIDIA GeForce RTX 2070 SLI or AMD RX Vega 56 CFX (Official 4K60 targets often listed SLI/CFX for older games, a single powerful modern card is better). A single GTX 1080 Ti / RTX 2080 was more realistic for single card 4K/High.
laptop_macCPU (L): Intel Core i7-8750H / AMD Ryzen 7 4800H equivalent or better. **Modern high-performance laptop CPUs (Intel Core i7/i9 HX-series, AMD Ryzen 7/9 HS/HX-series) are recommended for 4K gaming.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080/Ti Mobile, RTX 4080/4090 Mobile) will comfortably run the game at 4K with High/Ultra settings, often achieving 60 FPS or more. An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile can achieve playable 4K at adjusted settings.**
layersRAM: 16 GB
saveStorage (Tier): 30 GB SSD.
save Overall Storage
Spec: 60 GB available space (SSD Recommended). Size may increase with DLC like 'Shadow of the Erdtree'.
Note: An NVMe SSD is highly recommended for the best experience, minimizing load times and improving asset streaming in the large open world.
Type: SSD
Spec: 30 GB available space (SSD Recommended).
Note: SSD is strongly recommended for faster load times, especially with frequent travel between Hope County and Expedition locations.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 (64-bit)
Explanation: 64-bit Windows 10 or Windows 11 is required.
Spec: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
Explanation: Only 64-bit Windows 7 or newer is supported. Windows 10/11 64-bit recommended for modern hardware.
gamepad DirectX Version
Spec: DirectX 12 (Feature Level 12_0)
Explanation: DirectX 12 API is required.
Spec: DirectX 11
Explanation: DirectX 11 is required.
info_outline Other Game Notes
  • Official PC system requirements from FromSoftware/Bandai Namco. Performance can vary significantly depending on specific hardware, settings, areas in-game (especially with many effects or enemies), and background applications. An SSD is strongly recommended for optimal performance and to reduce stuttering/loading times.
  • Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, high TGP (Total Graphics Power), and excellent cooling. **Elden Ring, while scalable, can be demanding at higher settings and resolutions, particularly with its detailed environments and complex enemy encounters.**
  • Laptop Consideration: G P U T G P: Good TGP is important for consistent framerates.
  • Laptop Consideration: Cooling Thermals: Robust cooling is essential to prevent thermal throttling during intense boss fights or exploration.
  • Laptop Consideration: C P U Power Limits: Laptops with good sustained CPU power will benefit, especially in areas with complex geometry or many NPCs/enemies.
  • Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM can provide a noticeable performance uplift.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended for optimal framerates.
  • Optimization Detail: Upscaling Tech: The game does not natively support DLSS or FSR in its initial releases, but this can vary with patches or be achievable via mods on PC. Ray tracing was added in a post-launch patch for PC (shadows and ambient occlusion).
  • Optimization Detail: Key Settings Impact: Texture Quality, Shadow Quality, Antialiasing Quality, SSAO (Screen Space Ambient Occlusion), Grass Quality, Volumetric Quality, and Reflection Quality heavily impact performance. Ray Tracing features are very demanding.
  • Game Name: Elden Ring
  • Official system requirements from Ubisoft (as of game launch). Performance can vary depending on specific hardware, settings, and background applications. An SSD is strongly recommended for optimal performance. The game shares a similar performance profile to Far Cry 5, though the vibrant 'superbloom' aesthetic can sometimes be demanding in dense areas.
  • Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable. Performance on laptops is also heavily influenced by cooling and the GPU's Total Graphics Power (TGP). The estimated laptop specs below are approximate and reflect performance tiers for the game's original release period. **Modern laptop GPUs (NVIDIA RTX 30-series, RTX 40-series, and newer AMD equivalents) will significantly exceed these original recommendations and offer excellent performance across all resolutions, similar to Far Cry 5.**
  • Laptop Consideration: G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
  • Laptop Consideration: Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
  • Laptop Consideration: C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
  • Laptop Consideration: M U X Switch Optimus: Using a MUX switch (if available) or ensuring the dedicated GPU is prioritized over integrated graphics (via NVIDIA Control Panel/AMD Software) is recommended for optimal framerates.
  • Optimization Detail: Key Settings Impact: Texture Quality, Shadow Quality, Water Quality, Volumetric Fog, and Anti-Aliasing heavily impact performance. The game is graphically similar to Far Cry 5, but the post-apocalyptic environment features dense foliage and unique particle effects that can be demanding.
  • Game Name: Far Cry New Dawn
build Optimization Details
  • Upscaling Tech: The game does not natively support DLSS or FSR in its initial releases, but this can vary with patches or be achievable via mods on PC. Ray tracing was added in a post-launch patch for PC (shadows and ambient occlusion).
  • Key Settings Impact: Texture Quality, Shadow Quality, Antialiasing Quality, SSAO (Screen Space Ambient Occlusion), Grass Quality, Volumetric Quality, and Reflection Quality heavily impact performance. Ray Tracing features are very demanding.
  • Key Settings Impact: Texture Quality, Shadow Quality, Water Quality, Volumetric Fog, and Anti-Aliasing heavily impact performance. The game is graphically similar to Far Cry 5, but the post-apocalyptic environment features dense foliage and unique particle effects that can be demanding.
laptop Laptop Considerations
  • G P U T G P: Good TGP is important for consistent framerates.
  • Cooling Thermals: Robust cooling is essential to prevent thermal throttling during intense boss fights or exploration.
  • C P U Power Limits: Laptops with good sustained CPU power will benefit, especially in areas with complex geometry or many NPCs/enemies.
  • R A M Speed Dual Channel: Fast dual-channel RAM can provide a noticeable performance uplift.
  • M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended for optimal framerates.
  • G P U T G P: Higher TGP in a laptop GPU generally correlates with better sustained performance.
  • Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.
  • C P U Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.
  • M U X Switch Optimus: Using a MUX switch (if available) or ensuring the dedicated GPU is prioritized over integrated graphics (via NVIDIA Control Panel/AMD Software) is recommended for optimal framerates.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
MSI Titan 18 HX AI (2025) with RTX 5080
MSI Titan 18 HX AI (2025) with RTX 5080
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080

For Far Cry New Dawn Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 860M (2GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 Mobile (3GB
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 Mobile (3GB
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 Mobile (3GB
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1060 Mobile (3GB
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1070 Mobile (8GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
MSI Titan 18 HX AI (2025) with RTX 5080
MSI Titan 18 HX AI (2025) with RTX 5080
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
Lenovo Legion Pro 7i (2025) with RTX 5080
Lenovo Legion Pro 7i (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
GIGABYTE AORUS Master 16 (2025) with RTX 5080
GIGABYTE AORUS Master 16 (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
MSI Raider 18 HX AI with RTX 5090 and Intel U9-285HX
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080
ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX
ASUS Strix Scar 16 (2025) with RTX 5090 and Intel Core Ultra 9 275HX
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2080 Mobile (8GB). **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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