Action RPG, Open World, Historical Fiction, Stealth, Third-Person
Engine
Snowdrop Engine
AnvilNext 2.0
stars
Ratings & Price
Content Rating
Teen
Mature 17+
Avg. User Rating
3.8 / 5.0
4.1 / 5.0
Current Price (USD)
$69.99
$59.99
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Key Specs
Quick Highlights
Perspective: First-Person (Third-person when riding mounts)
Multiplayer: Cooperative (2 player online for entire campaign)
Setting: Pandora (Western Frontier)
Platforms: PC, PlayStation 5, Xbox Series X|S, Amazon Luna
Unique Feature: Ikran Flight, Na'vi Agility & Senses, Dual Combat System (Na'vi & RDA weapons), Deep Crafting & Cooking, Connection to Nature.
Perspective: Third-Person
Multiplayer: None (Primarily Single-Player with minor online social features)
Setting: Viking Age (873 CE) - Norway & Anglo-Saxon England (Mercia, East Anglia, Wessex, Northumbria), Mythical Realms (Asgard, Jotunheim), Ireland (DLC), Francia (DLC)
Platforms: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Google Stadia (discontinued), Amazon Luna
Unique Feature: Viking Raids & Settlement Building, Dual-Wielding Combat System, Extensive Skill Tree & Abilities, Exploration of Norse & Anglo-Saxon History/Mythology, Playable Male/Female Eivor with Shared Progression.
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Gameplay & Mechanics
Companions/Followers
Ikran (Mountain Banshee): The player's primary aerial mount after bonding with one. Essential for traversing Pandora's vast vertical landscapes. Can be directed to attack RDA aircraft or ground targets, perform barrel rolls, and use a speed boost. Customizable with gear and cosmetic patterns. Its stamina and health can be improved through skills and food.
Leonopteryxen (Banshee)
Direhorse (Pa'li): A swift six-legged ground mount, useful for quickly navigating flatter terrains like the Upper Plains. Can be called by the player. Its stamina can be improved. Less combat-focused than the Ikran but vital for land travel.
Equidirus (Direhorse)
Temporary Animal Allies (Pacified Wildlife): While not persistent companions, the player, using their Na'vi connection, can sometimes pacify or briefly guide certain wildlife. This is less about direct combat command and more about leveraging the environment or creating distractions.
Various Pandoran Fauna
Synin (Eivor's Raven): Eivor's raven companion, used for scouting from an aerial perspective (similar to Eagle Vision in previous AC games). Synin can spot enemies, identify points of interest, locate resources, track targets, and sometimes distract enemies. Not directly involved in combat but essential for reconnaissance.
Corvus corax (Raven)
Viking Crew (Jomsvikings for Raids & River Raids): Eivor leads a crew of Viking warriors (Jomsvikings) on their longship. During Raids on monasteries or settlements, the crew disembarks and fights alongside Eivor, helping to defeat enemies and open chests/doors. Players can customize their personal Jomsviking lieutenant, who can also be recruited by other players. For River Raids, a larger crew is assembled.
Human (Norse Warriors)
Story-Specific AI Companions (Sigurd, Basim, Ivarr, Ubba, etc.): During many main story quests and alliance arcs, key characters like Sigurd, Basim, or regional allies will temporarily join Eivor, fighting alongside them as AI-controlled companions. Their presence and combat abilities are scripted for those specific missions.
Human (Various)
Wolf Mount (Can be acquired): Besides horses, Eivor can acquire a wolf as a rideable mount through specific means (e.g., special editions, in-game store, or specific quests in DLCs like Dawn of Ragnarök). Functions similarly to a horse for traversal.
Canis lupus (Large Wolf)
Key Collectibles
Sarentu Totems: Ancient Sarentu clan totems found throughout the Western Frontier. Interacting with them often requires finding a specific vantage point to 'align' the totem, triggering a vision and sometimes rewarding an Ancestor Skill or skill points.
Windswept Kites & Dolls: Lost Na'vi kites or dolls, often caught in high, hard-to-reach places or hidden within environments. Collecting them typically grants Na'vi Favor with a specific clan and sometimes lore.
RDA Data Recorders / Audio Logs: Found primarily in or around RDA facilities and crash sites. These provide audio logs or text entries that offer insight into RDA operations, personnel, and their views on Pandora and the Na'vi.
Bellsprigs: Unique plants that, when touched, permanently increase the player's maximum health. Found in various hidden or guarded locations.
Aeolian Wind Flutes: Musical instruments that need to be played correctly (following a simple rhythm mini-game) to receive a reward, often Na'vi favor or a cosmetic item.
Wealth (Ingots, Gear, Cargo, Books of Knowledge, Abilities): Marked by golden icons on the map. Ingots (Carbon, Nickel, Tungsten) are used for upgrading gear quality. Gear icons represent new weapons or armor pieces. Cargo is raw materials used for building and upgrading settlement buildings in Ravensthorpe. Books of Knowledge unlock or upgrade Eivor's special combat Abilities.
Mysteries (World Events, Flyting Duels, Offering Altars, Standing Stone Puzzles, Treasures of Britain, Legendary Animals, Lost Drengr, Daughters of Lerion, Fly Agaric Hallucination Challenges, Animus Anomalies): Marked by blue icons. These encompass a wide variety of side activities: World Events are short, often quirky, narrative encounters. Flyting is a Viking rap battle. Offering Altars require specific items. Standing Stones are environmental perspective puzzles. Treasures of Britain lead to powerful Isu artifacts. Legendary Animals are tough boss fights. Lost Drengr are duels against old Viking warriors. Daughters of Lerion are mystical boss fights. Fly Agaric challenges are hallucinatory puzzles. Animus Anomalies are platforming puzzles in a glitchy modern-day simulation.
Artifacts (Roman Artifacts, Cursed Symbols, Flying Papers, Rigsogur Fragments, Treasure Hoard Maps, Isu Data Fragments - in Anomalies): Marked by white icons. Roman Artifacts can be traded for settlement decorations. Cursed Symbols are small environmental puzzles that must be destroyed to lift a curse from an area. Flying Papers are parkour challenges to catch a moving collectible. Rigsogur Fragments tell parts of a Norse saga. Treasure Hoard Maps provide clues to hidden wealth.
Opal: A premium-like currency found in small quantities throughout the world or earned from Reda's daily/weekly contracts. Used to purchase unique cosmetic items or gear from Reda's shop.
Order of the Ancients Medallions / Clues: Dropped by defeated Order members or found as clues. Collecting medallions and clues helps Eivor identify and track down other members of the Order, ultimately leading to the Grand Maegester.
Key Themes
Indigenous Culture
Environmentalism
Anti-Colonialism
Resistance
Connection to Nature
Identity
Bio-Luminescence
Alien Worlds
Corporate Greed
Warfare
Viking Expansion & Raiding
Settlement Building & Community
Norse Mythology & Paganism vs. Christianity
The Anglo-Saxon Kingdoms
Fate & Destiny (Wyrd)
Honor & Glory
Political Intrigue
The Hidden Ones (Assassins) vs. Order of the Ancients (Templars)
Family & Clan Loyalty
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Combat & Gear
Weapons Overview
Na'vi Bows (Shortbow, Longbow, Heavy Bow): Ranged (Stealth, Precision, Hunting)
Craftable bows with varying draw speeds, power, and effective ranges. Can use standard arrows, specialized arrows (e.g., explosive, electric, poison), and are crucial for hunting wildlife cleanly (for better resources) and stealth takedowns.
A powerful, short-to-mid-range weapon that launches heavy spears. Effective against armored RDA units, AMP suits, and large, aggressive fauna. Slower reload but high impact.
Na'vi Staff Sling: Ranged (Explosive, Utility)
Launches crafted grenades or proximity mines. Useful for area denial, destroying RDA equipment, and dealing with groups of enemies or vehicles.
Standard human firearms scavenged or looted from RDA forces. Offer sustained fire and are effective against RDA personnel and less armored targets. Can be modded.
RDA Shotguns: Firearm (Close Quarters, High Damage)
Powerful close-range firearms, ideal for breaching RDA interiors or dealing with charging enemies. Different types (pump-action, semi-auto) available.
A Na'vi tool used to hack RDA technology, disable security systems, override turrets, and gather intel. Can also be used to overload certain RDA weak points.
Iconic Viking weaponry. Bearded Axes are typically one-handed and fast. Dane Axes are powerful two-handed weapons with wide swings. Eivor can dual-wield axes or combine them with shields or other one-handed weapons.
Hammers (one or two-handed) deal significant stun and blunt damage, effective against armored foes. Flails are flexible weapons that can bypass shields to some extent.
Spears: Two-Handed Melee (Reach)
Long-reaching weapons ideal for keeping enemies at bay and performing thrusting or sweeping attacks. Good for crowd control.
Daggers: One-Handed Melee (Fast, Stealth)
Very fast attacking weapons, excellent for quick combos, applying status effects, or stealth takedowns. Can be dual-wielded for rapid attacks.
Shields (Light Shield, Heavy Shield): Defensive / Offensive (Off-Hand)
Used for blocking, parrying, and shield bashing. Light shields are quicker for parrying, while heavy shields offer better protection and can stagger enemies more easily. Can be equipped in the off-hand when dual-wielding or with a one-handed weapon.
Hunter Bows are versatile for mid-range. Light Bows offer rapid fire at shorter ranges. Predator Bows are for long-range sniping, allowing manual aiming and zoom. Various arrow types available (standard, fire, poison, explosive).
Powerful, named weapons often tied to Norse or Arthurian legends, possessing unique perks and visual effects. Typically acquired through completing difficult challenges, mysteries, or DLC content.
Hidden Blade: Stealth Melee (Assassination)
The iconic Assassin weapon, worn by Eivor on top of the wrist (Viking style). Used for stealth assassinations. Can be upgraded to perform chain assassinations or advanced assassinations on tougher targets.
Armor / Gear Sets
Na'vi Gear (Head, Chest, Waist, Arm, Leg pieces): Players craft and equip various pieces of Na'vi gear made from Pandoran flora, fauna, and scavenged RDA materials. Each gear piece provides health bonuses and specific perks (e.g., increased damage with bows, better stealth, resistance to elements, more resources from gathering). Gear has quality tiers and can be enhanced with mods (crafted or found). Different Na'vi clans offer unique gear designs and associated perks, encouraging players to earn Favor with them.
Cosmetic Customization: Beyond stat-boosting gear, players can customize their Na'vi's appearance with body paints, hairstyles, and decorative elements. Some gear pieces also have a strong visual identity tied to their clan of origin or purpose.
Armor Sets (Helm, Torso, Cloak, Bracers, Pants - Raven, Bear, Wolf Aligned): Eivor can equip five pieces of armor. Each piece provides defensive stats (Armor, Light Resistance, Heavy Resistance, Evasion) and belongs to one of three alignments: Raven (stealth/assassination focus), Bear (melee combat/durability focus), or Wolf (ranged combat/utility focus). Equipping multiple pieces from the same set often grants set bonuses that enhance the aligned playstyle. Armor is color-coded by quality (Fine to Mythical) and can be upgraded to improve stats and unlock rune slots.
Runes (Weapon & Armor): Enhancements that can be socketed into weapons and armor pieces with available slots. Provide various passive bonuses like increased critical chance, attack speed, elemental damage, health, armor, or resistance to specific damage types.
Cosmetic Customization (Tattoos, Hairstyles, Beard Styles, Warpaint, Ship & Settlement Decorations): Extensive cosmetic customization options for Eivor (tattoos, hair, beard, warpaint), their longship (hull, sail, shields, figurehead, tailpiece), and their settlement Ravensthorpe (various decorative items). These are primarily visual and do not offer direct stat bonuses, though some settlement decorations might provide minor passive buffs to feasts.
Transmogrification (Change Appearance): A system allowing players to change the visual appearance of any equipped weapon or armor piece to look like any other item of the same type that they have previously collected, while retaining the stats of the originally equipped item. This is done at the blacksmith in Ravensthorpe.
Outfits/Customization
Na'vi Gear & Outfits: Players can equip various pieces of Na'vi clothing for the head, chest, waist, arms, and legs. These are crafted from materials found on Pandora (animal hides, plant fibers, bones) and scavenged RDA tech. Gear provides stat bonuses (health) and perks. Appearance varies significantly based on the clan design (Aranahe, Zeswa, Kame'tire) and quality. Players can also apply different body paints, hairstyles, and adornments for further cosmetic customization.
Ikran & Direhorse Gear: Players can customize their Ikran and Direhorse with different saddles, decorative patterns, and streamers, which are mostly cosmetic but some might offer minor gameplay benefits or are tied to clan favor.
Armor Sets (Raven, Bear, Wolf Aligned): Eivor can equip five pieces of armor: Helmet, Torso, Cloak, Bracers, and Pants. Each piece is aligned with one of three skill tree philosophies: Raven (stealth, assassination), Bear (melee combat, brawling), or Wolf (archery, utility). Equipping multiple pieces from the same set (e.g., Hidden Ones' Set, Thegn's Set, Huntsman Set) provides synergistic set bonuses. Armor can be upgraded in quality (Fine to Mythical) and enhanced with runes.
Cosmetic Customization (Tattoos, Hairstyles, Beard Styles, Warpaint): Eivor's appearance can be heavily customized. Tattoo designs can be collected and applied at the tattoo shop in Ravensthorpe. Various hairstyles and beard styles (which can be changed and grow) are available. Warpaint can also be applied.
Transmogrification (Change Appearance): Players can change the visual appearance of any equipped armor piece or weapon to look like any other item of the same type they have collected, while retaining the stats of the originally equipped item. This is done via the blacksmith Gunnar in Ravensthorpe.
Longship Customization: Eivor's longship, the 'Nottfeigr' (or player-named), can be customized with different hull paints, sail designs, shields displayed along the sides, figureheads, and tailpieces. These are primarily cosmetic and unlocked through purchase, exploration, or as rewards.
Raven Customization (Synin): Eivor's raven companion, Synin, can have its appearance changed with different cosmetic skins unlocked through challenges or store purchases.
Settlement Decorations (Ravensthorpe): Players can find or purchase various decorative items to place around their settlement of Ravensthorpe, personalizing its appearance. Some specific decorations are tied to seasonal festivals or completing certain activities.
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Progression & Upgrades
Skills & Progression
Player progression involves earning Skill Points by completing quests and activities, which are spent across five skill trees: Survivor (health, stealth), Warrior (Na'vi weapon proficiency), Hunter (RDA weapon proficiency, gathering), Maker (crafting, cooking), and Rider (Ikran and Direhorse abilities). Ancestor Skills are powerful, unique abilities learned by connecting with Sarentu ancestors at specific locations. Gear (clothing, weapons) is crafted using resources gathered from Pandora's flora, fauna, and RDA tech, and can be improved with mods and designs from different Na'vi clans. Na'vi Favor with clans unlocks better gear and recipes.
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World & Exploration
World & Level Design
The Western Frontier is a vast, new continent on Pandora, divided into three primary regions: the Kinglor Forest (lush rainforests, home to the Aranahe clan), the Upper Plains (windswept grasslands, home to the nomadic Zeswa clan), and the Clouded Forest (misty, enigmatic woodlands, home to the secretive Kame'tire clan). Each region has distinct biomes, flora, fauna, and RDA facilities. The world is designed for vertical exploration, utilizing Ikran flight and Na'vi agility.
The game features a vast open world encompassing large swathes of England (Mercia, East Anglia, Wessex, Northumbria, etc.) and parts of Norway. Additionally, players can visit mythical realms like Asgard and Jotunheim through vision quests. DLCs added Ireland ('Wrath of the Druids') and Francia ('The Siege of Paris'). The total landmass is significant, with diverse biomes including rolling hills, dense forests, marshlands, snowy mountains, and fortified cities like Lunden (London), Jorvik (York), and Wincestre (Winchester). Map size estimations for England alone are often cited as over 120-140 sq km, with other regions adding substantial area.
Playable Vehicles
Ikran (Mountain Banshee): Na'vi Aerial Mount
The player's primary mode of aerial transportation after bonding with one. Allows for fast travel across Pandora's vast and vertical terrain, engaging in aerial combat with RDA aircraft, and accessing remote locations. Customizable.
Direhorse (Pa'li): Na'vi Ground Mount
A six-legged, horse-like creature used for swift ground travel, particularly effective in open plains and forests. Can be called by the player. Customizable.
RDA AMP Suit (Various models like 'Combat Exo'): RDA Mechanized Walker (Enemy/Occasional Player Use)
Armored Multi-Purpose suits used by RDA soldiers. Heavily armed and armored. While primarily enemies, there might be rare instances or specific mission contexts where the player can hijack or briefly utilize one, or parts of one.
RDA Samson / SA-2 Samson Tiltrotor: RDA Air Transport/Gunship (Enemy)
Twin-rotor aircraft used by the RDA for troop transport and air support. Common aerial threat.
Various wheeled vehicles used by the RDA for patrols, troop deployment, and resource transport. Often targets for Na'vi attacks.
Longship ('Nottfeigr' / Player Named): Primary Watercraft / Mobile Base for Raids
Eivor's Viking longship, used for navigating rivers and seas in England and Norway. Essential for initiating Raids on monasteries and settlements. Can be customized with different hull paints, sails, shields, figureheads, and tailpieces. The crew can sing sea shanties during travel.
Horse Mounts (Various Breeds/Skins): Primary Land Traversal
Eivor's primary means of land travel. Various horse breeds and cosmetic skins can be acquired from stables in Ravensthorpe or other settlements. Horses can be taught new skills (like swimming) by upgrading the stable. Can be called with a whistle.
Wolf Mount (Unlockable/Store): Alternate Land Traversal
A large wolf that Eivor can use as a mount. Functions similarly to a horse but with a different aesthetic. Often available through special editions, in-game store, or specific DLC content (like in Dawn of Ragnarök).
Small Boats / Rowboats: Minor Watercraft
Smaller boats found along rivers and coasts, useful for short-distance water travel or reaching areas inaccessible by longship.
Fast Travel (Synchronization Points & Docks): Map Traversal Mechanic
Eivor can synchronize high points (typically church towers or ancient ruins) to reveal map details and unlock them as fast travel locations. Docks for the longship also serve as fast travel points.
Large Herbivore, Territorial, Can be Hostile if Provoked, Hunting Resource
Viperwolf (Nantang): Caniferratus costatus
Hostile Pack Predator
Sturmbeest (Talioang): Bovindicum monocerii
Large Herbivore, Herd Animal, Hunting Resource, Can Stampede
Soundblast Colossus (Fwampop): Unknown, new creature
Large, possibly territorial creature, source of unique resources.
Various other Flora and Fauna: Numerous unique Pandoran species (e.g., Hexapede, Prolemuris, Stingbat, various fish and insects)
Ambient Wildlife, Hunting/Gathering Resources, Some may be hostile or defensive.
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Story & Characters
Main Characters
Player Character (Na'vi Protagonist): Protagonist (Sarentu Clan)
A young Na'vi of the lost Sarentu clan, abducted as a child by the RDA for 'The Ambassador Program' (TAP). Awakens 15 years later to a changed Pandora, must rediscover their heritage, master Na'vi skills, and unite the clans against the returning RDA threat. Customizable gender and appearance.
John Mercer: Main Antagonist (RDA Executive)
The head of the RDA's operations in the Western Frontier and the overseer of the TAP. A ruthless and cunning corporate leader focused on exploiting Pandora's resources at any cost, viewing the Na'vi as an obstacle.
Angela Harding (Alma): Supporting Character (Former RDA Scientist)
An RDA scientist who was part of TAP and had a more compassionate view of the Na'vi. She helps the player escape and later joins the Resistance, providing intel and a link to the human perspective.
So'lek: Supporting Character (Aranahe Warrior)
A skilled and stoic warrior of the Aranahe clan. Initially wary of the player (due to their RDA upbringing), he becomes a key ally and mentor, teaching them Na'vi ways and fighting alongside them.
Priya Chen: Supporting Character (Resistance Leader)
A leader within the human Resistance movement fighting against the RDA. Works with the Na'vi clans and provides the player with access to RDA weaponry and intelligence.
Various Clan Leaders & Members (Aranahe, Zeswa, Kame'tire): Supporting Characters
Leaders and notable members of the different Na'vi clans the player interacts with, each with their own culture, traditions, and perspectives on the RDA conflict and the player's role (e.g., Ka'nat of the Aranahe, Nesim of the Zeswa, Anufi of the Kame'tire).
The player-customizable protagonist (male or female options, voice acting changes accordingly). A fierce and respected Viking warrior who leads their clan from Norway to England to build a new home. Eivor is also revealed to be a reincarnation of Odin (Havi) and grapples with this divine connection throughout the story.
Eivor's ambitious and charismatic adoptive older brother, and the Jarl of their clan. He believes himself to be descended from the gods and seeks glory and a divine destiny, which often puts him at odds with Eivor and leads to conflict.
Basim Ibn Ishaq / Loki: Ally (Initially) / Antagonist / Hidden One Master
A Master Hidden One from Constantinople who travels to Norway with Sigurd. He mentors Eivor in the ways of the Hidden Ones and their conflict with the Order of the Ancients. His true identity as a reincarnation of the Norse god Loki is a major plot reveal, making him a complex antagonist with his own agenda.
Layla Hassan (Modern Day Protagonist): Modern Day Protagonist / Assassin
The modern-day protagonist using the Animus to relive Eivor's memories. Her story arc from previous games continues as she seeks to prevent another global catastrophe, interacting with other modern-day Assassins like Shaun Hastings and Rebecca Crane.
King Alfred the Great of Wessex: Antagonist / Historical Figure
The king of Wessex, the last major Saxon kingdom resisting Viking incursions. A pious, intelligent, and cunning ruler who also operates in the shadows as the Grand Maegester of the Order of the Ancients in England.
Sigurd's wife and the chief strategist for the Raven Clan in Ravensthorpe. Eivor consults with her at the Alliance Map to pledge to different regions in England. A potential romantic interest for Eivor.
Valka: Ally / Raven Clan Seer
The Raven Clan's seer (völva). She provides Eivor with potions that induce visions, allowing them to experience mythological events in Asgard and Jotunheim as Havi (Odin).
Hytham: Ally / Hidden One Apprentice
Basim's young apprentice in the Hidden Ones. He tasks Eivor with hunting down and eliminating members of the Order of the Ancients throughout England, managing the Hidden Ones Bureau in Ravensthorpe.
Various kings, ealdormen, jarls, and thegns Eivor interacts with and forms alliances with (or deposes) across the different shires of England. Their individual storylines form the regional story arcs.
Fulke: Antagonist / Order of the Ancients Agent
A sadistic and fanatical agent of the Order of the Ancients who plays a key role in Sigurd's capture and torment, believing him to be a divine being.
The Builder (Asgard Vision): Antagonist (Mythological)
A Jotun (giant) who tricks the Aesir gods in Asgard, encountered during Eivor's vision quests as Havi.
Example Missions
Main Story Campaign (The Sarentu Legacy)
A series of narrative missions following the player Na'vi's journey of rediscovering their lost Sarentu heritage, uniting the Na'vi clans of the Western Frontier (Aranahe, Zeswa, Kame'tire), and leading the resistance against the RDA's exploitation under John Mercer. Involves key story beats, character development, and major assaults on RDA strongholds.
Clan Contribution Quests (Na'vi Favor)
Side missions and activities undertaken for the various Na'vi clans. Completing these tasks (e.g., hunting specific animals, clearing RDA pollution, finding lost clan members, participating in rituals) earns Na'vi Favor, which unlocks access to better gear designs, recipes, resources, and progresses clan-specific storylines.
RDA Facility Sabotage & Liberation
Infiltrate and destroy various types of RDA industrial facilities (e.g., Gas Harvesters, Mining Operations, Hydro-Extractors). This typically involves disabling security systems, fighting RDA forces (including AMP suits and aircraft), and triggering a catastrophic sabotage. Destroying these facilities heals the surrounding Pandoran environment and weakens RDA presence.
Ancestor Skill Quests
Discover locations linked to powerful Sarentu ancestors. By connecting with these sites (often involving environmental puzzles or finding specific viewpoints via Sarentu Totems), the player unlocks unique and potent Ancestor Skills that provide significant gameplay advantages.
Exploration & Discovery Activities
Various activities focused on exploring Pandora, such as finding Bellsprigs (to increase max health), Sarentu Totems, Windswept Kites/Dolls, investigating RDA research stations, or discovering unique flora and fauna for the Hunter's Guide. These reward XP, skill points, resources, or lore.
Resistance Field Lab Quests
Missions given by Resistance scientists at field labs, often involving research, sample collection, or disrupting specific RDA technological operations. These can reward unique gear or crafting components.
Main Story Arcs (Norway, England Pledges, Asgard/Jotunheim Visions, Order of the Ancients Hunt, Modern Day)
The overarching narrative divided into several major arcs: Eivor's departure from Norway, establishing Ravensthorpe and forging alliances by pledging to various shires in England (each a self-contained regional storyline), experiencing mythological sagas as Havi in Asgard and Jotunheim, systematically hunting down members of the Order of the Ancients, and Layla Hassan's modern-day investigation into Isu mysteries and a looming global threat.
Raids
Lead Eivor's Viking crew on longship raids against monasteries, encampments, and fortresses along rivers in England to pillage Raw Materials and Supplies needed for upgrading the Ravensthorpe settlement. Involves combat and breaking open chests/doors with crew assistance.
Assaults (Large Scale Battles)
Major story-driven battles where Eivor and their allies (often from pledged regions) lay siege to large enemy fortresses or defend against significant attacks. These involve multiple stages, siege weapons, and fighting alongside numerous AI combatants.
World Events (Mysteries)
Short, often quirky, self-contained narrative encounters found throughout the world. These can range from helping a child find their pet, to resolving a dispute between villagers, or participating in a bizarre local custom. They offer XP and a glimpse into the lives of ordinary people.
Flyting Duels (Mysteries)
Engage in a battle of wits and rhyming insults with various NPCs. Winning requires choosing the correct responses that match the opponent's rhythm and theme, increasing Eivor's Charisma (which unlocks unique dialogue options).
Offering Altars (Mysteries)
Find altars that require a specific offering (e.g., a certain number of fish, animal parts, or silver) to appease local spirits or fulfill a request. Completing these rewards skill points.
Standing Stone Puzzles (Mysteries)
Environmental puzzles where Eivor must find the correct vantage point to align symbols carved on standing stones, revealing a larger pattern. Rewards skill points.
Treasures of Britain (Mysteries)
Explore dangerous, puzzle-filled Isu (First Civilization) vaults hidden across England to collect mysterious tablets. Collecting all of them unlocks the legendary weapon Excalibur.
Legendary Animal Hunts (Mysteries)
Track and defeat exceptionally powerful and unique animals found in specific locations. Rewards include XP, resources, and a trophy for the longhouse in Ravensthorpe.
Lost Drengr (Mysteries)
Challenge and defeat six legendary Viking warriors, former members of Ragnar Lothbrok's army, who seek a glorious death in battle. Each is a difficult duel.
Daughters of Lerion (Mysteries)
Defeat three powerful and mystical sisters who guard pieces of Thor's armor set. Each is a challenging boss fight with unique magical abilities.
Fly Agaric Hallucination Challenges (Mysteries)
Consume Fly Agaric mushrooms to enter a hallucinatory state and solve a short environmental puzzle or complete a bizarre task. Rewards skill points.
Animus Anomalies (Mysteries)
Modern-day data fragments manifested as glitched platforming puzzles in the historical simulation. Eivor (controlled by Layla) must navigate these unstable structures to retrieve Isu data. Rewards lore.
River Raids (Repeatable Game Mode)
A separate repeatable game mode where Eivor leads their Jomsvikings on raids along various rivers to find new gear, resources, and Books of Knowledge. Features unique river maps and upgradable Jomsviking barracks.
Tombs of the Fallen (Free DLC)
Explore hidden Isu tombs filled with environmental puzzles and platforming challenges to uncover powerful artifacts and lore.
DLC Story Campaigns (Wrath of the Druids, The Siege of Paris, Dawn of Ragnarök)
Major expansions with their own main questlines, new regions (Ireland, Francia, Svartalfheim), characters, enemies, gear, and abilities.
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Multiplayer
Multiplayer Details
Features seamless drop-in/drop-out two-player online cooperative play for the main story campaign and all open-world activities. Players can explore Pandora together, complete quests, attack RDA bases, and share progression. No competitive multiplayer modes.
Assassin's Creed Valhalla is primarily a single-player experience. It does not feature traditional cooperative or competitive multiplayer modes. Some online elements exist, such as sharing photos, avenging fallen players (community Jomsvikings), and the River Raids mode which allows recruiting other players' Jomsvikings for your crew.
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Editions & DLC
Available Editions
Available in Standard, Gold, and Ultimate Editions. Gold Edition includes the Season Pass (two story packs: 'The Sky Breaker' and 'Secrets of the Spires'). Ultimate Edition includes the Gold Edition content plus the Ultimate Pack (cosmetic items like the Sarentu Heritage cosmetic pack and Sarentu Hunter equipment pack) and a digital artbook/soundtrack.
Available in Standard, Gold (includes Season Pass), Ultimate (Gold content + Ultimate Pack with Berserker items, settlement pack, runes), and Collector's Edition (Ultimate content + Eivor statue, SteelBook, art prints, soundtrack, certificate). A Ragnarök Edition included the base game and the 'Dawn of Ragnarök' expansion. The Complete Edition bundles the base game and all major expansions.
Post-Launch Content / DLC
A Season Pass is available, promising two major story packs: 'The Sky Breaker' (Summer 2024) and 'Secrets of the Spires' (Fall 2024). Additional cosmetic packs and potentially free updates are also expected.
Valhalla received extensive post-launch support. This includes two major paid story expansions: 'Wrath of the Druids' (set in Ireland) and 'The Siege of Paris' (set in Francia). A third large expansion, 'Dawn of Ragnarök,' (mythological focus, playing as Odin/Havi) was also released. Numerous free updates added content like River Raids, Mastery Challenges, Tombs of the Fallen, seasonal festivals (Yule, Ostara, Sigrblot, Oskoreia), New Game+, transmog, and 'The Last Chapter' (a free story epilogue).
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FAQ
Frequently Asked Questions
Q: Is Avatar: Frontiers of Pandora connected to the James Cameron movies? A: Yes, it is set within the official Avatar canon, taking place in a new region of Pandora (the Western Frontier) roughly concurrent with the events of 'Avatar: The Way of Water.' While it features a new story and characters, it respects and expands upon the established lore, flora, fauna, and themes of the films.
Q: Do I need to have seen the Avatar movies to play the game? A: While familiarity with the movies will enhance appreciation of the world and lore, the game is designed to be accessible to newcomers, introducing key concepts about Pandora, the Na'vi, and the RDA through its narrative.
Q: Is the game first-person or third-person? A: The game is primarily played in first-person when on foot. However, it switches to a third-person perspective when riding mounts like the Ikran or Direhorse, and during certain cinematics or interactions.
Q: How does combat work? Can I only use Na'vi weapons? A: Combat features a dual system. Players can utilize traditional Na'vi weapons like bows, spear-throwers, and staff slings, which are often better for stealth and hunting. They can also use scavenged RDA firearms like assault rifles and shotguns, which are more effective against RDA technology and armored units. Players can switch between these styles fluidly.
Q: Is there crafting and gathering in the game? A: Yes, crafting and gathering are core gameplay mechanics. Players gather resources from Pandora's diverse flora and fauna, as well as scavenge RDA tech. These materials are used to craft and upgrade weapons, gear, ammunition, and cook food for temporary buffs. The quality of gathered materials can affect the stats of crafted items.
Q: Is Assassin's Creed Valhalla a traditional Assassin's Creed game? A: Valhalla blends traditional Assassin's Creed elements (stealth, assassinations with the Hidden Blade, conflict between Hidden Ones/Order of the Ancients, modern-day story) with significant action RPG mechanics (skill trees, gear upgrades, dialogue choices, large open world, settlement building). It leans more into the RPG aspects than earlier titles in the series.
Q: Can I play as a male or female Eivor? A: Yes, players can choose to play as either a male Eivor (Varinsson) or a female Eivor (Varinsdottir). The story and dialogue are largely the same for both, with voice acting being the primary difference. Players can also let the Animus choose, which sometimes switches between them at key moments (canonically, Eivor is female).
Q: What is Ravensthorpe, and how does settlement building work? A: Ravensthorpe is the Viking settlement Eivor establishes in England. Players can upgrade the settlement by constructing various buildings (e.g., blacksmith, barracks, trading post, hunter's hut, seer's hut, museum) using resources gathered from raids. Each building provides new services, quests, characters, or passive benefits for Eivor and their clan.
Q: Are there choices and consequences in Valhalla? A: Yes, Valhalla features numerous dialogue choices and decisions during quests that can impact character relationships, the outcome of regional story arcs, alliances, and even aspects of the main story's ending. Some choices have more significant long-term consequences than others.
Q: What are the Asgard and Jotunheim sequences? A: These are vision quests where Eivor, through Valka's potions, experiences events from Norse mythology as Havi (another name for Odin). These sequences feature unique mythical environments, characters (like Thor, Loki, Freya, Tyr), and storylines that tie into the Isu lore and Eivor's own destiny.
Q: Does Valhalla have naval combat like previous AC games? A: While Eivor has a longship for river and sea travel and for initiating raids, direct ship-to-ship naval combat with cannons and complex maneuvers (like in Black Flag or Odyssey) is not a primary feature. The longship is mainly for transport, raiding party deployment, and navigating waterways. Limited ranged combat from the ship is possible.
build
Technical Details
Graphics & Visual Fidelity
Powered by the latest iteration of the Snowdrop Engine, the game delivers stunning, highly detailed visuals of Pandora. It features dense, bioluminescent environments, realistic weather systems, incredibly detailed character and creature models, and advanced lighting and particle effects. Supports ray-traced global illumination, reflections, and shadows on PC and current-gen consoles for enhanced realism.
Powered by AnvilNext 2.0, Valhalla showcases detailed and expansive environments, from the fjords of Norway to the rolling hills and forests of England, and the mythical realms. It features impressive lighting, weather effects, and detailed character models. The game's art style captures the rugged beauty of the Viking Age and the distinct cultures of Norse and Anglo-Saxon societies.
Audio & Soundtrack
Original score composed by Pinar Toprak, capturing the wonder, danger, and cultural richness of Pandora, blending orchestral themes with tribal and ethereal elements. Sound design is critical, with rich ambient sounds of Pandora's unique flora and fauna, distinct weapon effects for both Na'vi and RDA tech, and immersive environmental audio. Features Na'vi language dialogue.
Original score composed by Jesper Kyd, Sarah Schachner, and Einar Selvik (of Wardruna). The music blends epic orchestral themes with authentic Norse folk instrumentation and vocals, creating a powerful and atmospheric soundscape. Features Viking chants, sea shanties sung by Eivor's crew, and ambient tracks reflecting the different regions. Sound design includes visceral combat sounds, distinct weapon effects, and immersive environmental audio.
User Interface (UI/UX)
Immersive first-person HUD with contextual information. Na'vi Senses highlight interactive objects, resources, enemy weaknesses, and trails. Menus for inventory, crafting, skills, map, and journal are intuitively designed. Minimalistic on-screen elements to enhance immersion in Pandora's world.
Features a customizable HUD with health, adrenaline, stamina, and equipped abilities/tools. A compass with objective markers aids navigation. The world map is extensive with filters for activities and collectibles. Menus for inventory, skills, abilities, quests, and settlement management are accessible. Eagle Vision (Odin's Sight) highlights enemies, loot, and points of interest.
Accessibility Options
Offers a wide range of accessibility options, including customizable controls (full remapping), various subtitle options (size, background, speaker names), colorblind modes, aim assist, adjustable difficulty, options to reduce motion sickness (e.g., reduce camera shake), audio cues, and more. Co-pilot mode allows two controllers to act as one.
Offers a wide range of accessibility options, including extensive control remapping, subtitle and caption customization (size, background, speaker names), options for QTEs (hold vs. tap), aim assist options, colorblind modes, options to reduce camera motion/screen effects, audio cues for important events, and adjustable text/icon sizes.
CPU: Recommended desktop CPU for 1080p at 60 FPS with upscaling.
CPU (Laptop): Estimated mid-range to high-end laptop CPUs.
GPU: Recommended desktop GPU for 1080p at 60 FPS with upscaling.
GPU (Laptop): Estimated performance-focused laptop GPUs. Higher VRAM (8GB+) is important.
RAM: Recommended RAM for smoother performance.
Storage: SSD required.
memoryCPU: AMD Ryzen 5 5600X or Intel Core i5-11600K
developer_boardGPU: AMD Radeon RX 6700 XT (12GB) or NVIDIA GeForce RTX 3060 Ti (8GB)
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Mobile (8GB, High TGP) / RTX 4060 Mobile (8GB) / AMD Radeon RX 6700M/6800S. **An RTX 3070 Ti Mobile or RTX 4070 Mobile would provide a more consistent 60 FPS+ experience at 1080p High.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Super Mobile (8GB) / RTX 3060 Mobile (6GB, High TGP). **An RTX 3070 Mobile or RTX 4060 Mobile (High TGP) will provide excellent 1080p High performance.**
layersRAM: 16 GB
saveStorage (Tier): 50 GB SSD (Current total size larger)
CPU: Minimum desktop CPU for 1080p at 30 FPS with upscaling.
CPU (Laptop): Estimated laptop CPU equivalent. Modern i7/Ryzen 7 H-series are preferable.
GPU: Minimum desktop GPU for 1080p at 30 FPS with upscaling.
GPU (Laptop): Estimated laptop GPUs. This game is demanding; higher VRAM is beneficial.
RAM: Minimum RAM requirement.
Storage: SSD required.
memoryCPU: AMD Ryzen 5 3600 or Intel Core i7-8700K
developer_boardGPU: AMD Radeon RX 5700 (8GB) or NVIDIA GeForce GTX 1070 (8GB) or Intel Arc A750 (8GB)
laptop_windowsGPU (L): NVIDIA GeForce RTX 2060 Mobile (6GB) / RTX 3050 Ti Mobile (4GB, High TGP) / AMD Radeon RX 6600M. **An RTX 3060 Mobile or RTX 4050 Mobile would be a more comfortable minimum for 1080p Low/Medium without heavy reliance on aggressive upscaling.**
laptop_windowsGPU (L): NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 2060 Mobile (6GB). **An RTX 3060 Mobile or RTX 4050 Mobile (High TGP) is a good target for 1080p High.**
layersRAM: 8 GB
saveStorage (Tier): 50 GB SSD (Current total size larger)
laptop_windowsGPU (L): NVIDIA GeForce GTX 1050 Ti Mobile (4GB) / GTX 1650 Mobile (4GB). **An RTX 3050 Mobile or RTX 4050 Mobile would be a much better entry point for stable 1080p Low/Medium.**
layersRAM: 8 GB
saveStorage (Tier): 50 GB HDD (SSD Recommended for base game, current total size larger)
1440p (QHD/2K) - Very High (1440p ~60 FPS, Very High Preset)(Very High Preset)
CPU: CPU for 1440p/60FPS Very High.
CPU (Laptop): High-end laptop CPU.
GPU: Desktop GPU for 1440p/60FPS Very High.
GPU (Laptop): High-end laptop GPUs. 8GB+ VRAM critical.
RAM: 16GB RAM essential.
Storage: NVMe SSD required.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (8GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 3080 Mobile or RTX 4080 Mobile would be better for consistent 1440p Very High/Ultra performance.**
layersRAM: 16 GB
saveStorage (Tier): 50 GB NVMe SSD (Current total size larger)
CPU: Desktop CPU for 1440p at 60 FPS with upscaling.
CPU (Laptop): Estimated high-end laptop CPUs.
GPU: Desktop GPU for 1440p at 60 FPS with upscaling.
GPU (Laptop): Estimated high-performance laptop GPUs. 10GB+ VRAM strongly recommended.
RAM: 16GB RAM required, 32GB can be beneficial.
Storage: NVMe SSD recommended.
memoryCPU: AMD Ryzen 7 5800X or Intel Core i7-12700K
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (10GB/16GB, High TGP) / RTX 4070 Mobile (8GB, High TGP) / AMD Radeon RX 6800M/6850M XT. **An RTX 3080 Ti Mobile or RTX 4080 Mobile would be ideal for a consistent 1440p High experience.**
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (12GB, Max TGP) / RTX 4090 Mobile (16GB, Max TGP). **Even with these top-tier laptop GPUs, achieving a consistent 60 FPS at native 4K Ultra will be challenging without DLSS/FSR Frame Generation.**
layersRAM: 16 GB
saveStorage (Tier): 90 GB NVMe SSD
—
2160p (UHD/4K) - Ultra (2160p/4K ~30 FPS, Ultra High Preset)(Ultra High Preset)
CPU: CPU for attempting 4K/30FPS Ultra.
CPU (Laptop): Top-tier laptop CPUs.
GPU: Desktop GPU for 4K Ultra at 30FPS.
GPU (Laptop): Flagship laptop GPUs. 10GB+ VRAM highly recommended.
RAM: 16GB minimum, 32GB highly recommended for 4K Ultra.
Storage: NVMe SSD required.
laptop_macCPU (L): Intel Core i9-10980HK / AMD Ryzen 9 5900HS or better. **Modern flagship Intel/AMD HX series (e.g., 13900HX, 7945HX).**
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Mobile (10GB/16GB, Max TGP) / RTX 4070 Mobile (8GB, Max TGP). **An RTX 4080 Mobile/RTX 4090 Mobile would be needed for higher FPS or more stable 4K. A hypothetical next-gen flagship (RTX 50-series) would target smoother 4K Ultra.**
layersRAM: 16 GB
saveStorage (Tier): 50 GB NVMe SSD (Current total size larger)
save Overall Storage
Spec: 90 GB available space (SSD Required). Note: An NVMe SSD is strongly recommended for the best experience due to asset streaming. Type: SSD
Spec: Approx. 130 GB for base game + all DLCs (SSD Recommended). Base game around 70-80GB. Note: An NVMe SSD is highly recommended for the best experience, minimizing load times and improving asset streaming. Type: SSD
desktop_windows Operating System
Spec: Windows 10, Windows 11 (64-bit versions only) Explanation: Only 64-bit Windows 10 or newer is supported.
Spec: Windows 10 (64-bit versions only) Explanation: 64-bit Windows 10 or Windows 11 is required.
gamepad DirectX Version
Spec: DirectX 12 Explanation: DirectX 12 is required.
Spec: DirectX 12 Explanation: DirectX 12 API is required.
info_outline Other Game Notes
Official system requirements from Ubisoft. Performance can vary depending on specific hardware, settings, and background applications. An SSD is required. The game supports AMD FSR and DLSS upscaling technologies. Ray tracing features (shadows and reflections) are available and demanding.
Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable, but TGP (Total Graphics Power) and cooling are critical. **Modern high-end laptop GPUs (NVIDIA RTX 3070 Mobile / RTX 4070 Mobile and above) are needed for enjoyable experiences at higher settings and resolutions. This is a demanding title.**
Laptop Consideration: G P U T G P: Maximum TGP is crucial for performance in demanding titles like this.
Laptop Consideration: Cooling Thermals: Excellent cooling is essential to prevent severe thermal throttling.
Laptop Consideration: C P U Power Limits: Laptops with sustained high CPU power limits will perform better.
Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal framerates.
Optimization Detail: Upscaling Tech: Supports AMD FidelityFX Super Resolution (FSR 2 and 3 with Frame Generation) and NVIDIA DLSS Super Resolution (DLSS 2 and 3 with Frame Generation).
Optimization Detail: Key Settings Impact: Ray Tracing Quality, Shadow Quality, Volumetric Clouds, Environmental Detail, and Texture Quality heavily impact performance. Using FSR/DLSS is recommended for higher resolutions/settings.
Game Name: Avatar: Frontiers of Pandora
Official PC system requirements from Ubisoft. Performance can vary significantly depending on specific hardware, settings, areas in-game (especially dense settlements or large battles), and background applications. An SSD is strongly recommended.
Laptop Performance Note: Laptop models of listed desktop GPUs will require comparable performance, high TGP (Total Graphics Power), and excellent cooling. **Assassin's Creed Valhalla is a demanding title, especially at higher resolutions or with maxed-out settings due to its large, detailed world.**
Laptop Consideration: G P U T G P: Good TGP is important for consistent framerates.
Laptop Consideration: Cooling Thermals: Robust cooling is essential for sustained performance during raids and exploration.
Laptop Consideration: C P U Power Limits: A strong CPU is needed for NPC simulation, large-scale battles, and world streaming.
Laptop Consideration: R A M Speed Dual Channel: Fast dual-channel RAM benefits performance.
Laptop Consideration: M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended.
Optimization Detail: Upscaling Tech: Supports AMD FSR 1.0 (later versions may require mods or specific game updates). DLSS support is not native but might be possible via mods on PC for some users.
Optimization Detail: Key Settings Impact: World Details, Clutter, Shadow Quality, Volumetric Clouds, Water Quality, Screen Space Reflections, Character Texture Quality, and Anti-Aliasing heavily impact performance. The game offers an adaptive quality setting.
Game Name: Assassin Creed Valhalla
build Optimization Details
Upscaling Tech: Supports AMD FidelityFX Super Resolution (FSR 2 and 3 with Frame Generation) and NVIDIA DLSS Super Resolution (DLSS 2 and 3 with Frame Generation).
Key Settings Impact: Ray Tracing Quality, Shadow Quality, Volumetric Clouds, Environmental Detail, and Texture Quality heavily impact performance. Using FSR/DLSS is recommended for higher resolutions/settings.
Upscaling Tech: Supports AMD FSR 1.0 (later versions may require mods or specific game updates). DLSS support is not native but might be possible via mods on PC for some users.
Key Settings Impact: World Details, Clutter, Shadow Quality, Volumetric Clouds, Water Quality, Screen Space Reflections, Character Texture Quality, and Anti-Aliasing heavily impact performance. The game offers an adaptive quality setting.
laptop Laptop Considerations
G P U T G P: Maximum TGP is crucial for performance in demanding titles like this.
Cooling Thermals: Excellent cooling is essential to prevent severe thermal throttling.
C P U Power Limits: Laptops with sustained high CPU power limits will perform better.
M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is highly recommended for optimal framerates.
G P U T G P: Good TGP is important for consistent framerates.
Cooling Thermals: Robust cooling is essential for sustained performance during raids and exploration.
C P U Power Limits: A strong CPU is needed for NPC simulation, large-scale battles, and world streaming.
R A M Speed Dual Channel: Fast dual-channel RAM benefits performance.
M U X Switch Optimus: Using a MUX switch or NVIDIA Advanced Optimus is recommended.
info_outline
Laptop recommendations are estimates based on available component benchmarks and game requirements.
Actual performance may vary depending on settings, drivers, cooling, power limits, etc.
Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.