Star Trek: Voyager - Across the Unknown Cover Art

Star Trek: Voyager - Across the Unknown

Rogue-lite Survival Strategy, Sci-Fi Starship Simulator, Tactical Management, Narrative RPG

starstarstarstarstar_border(11 Ratings)

$39.99

Star Trek: Voyager - Across the Unknown is an official story-driven rogue-lite survival strategy starship simulator developed by German developer Gamexcite and published by Daedalic Entertainment under license from Paramount and CBS Studios. Putting players directly into the captain's chair of the iconic Intrepid-class starship U.S.S. Voyager, the game thrusts players into the treacherous Delta Quadrant—70,000 light-years from Earth—following the catastrophic Caretaker event. With the starship crippled, resources dwindled, and half the original crew dead, players must navigate 12 procedurally generated stellar sectors on the perilous 75-year voyage home. Blending macro-level cross-sectional deck construction (rebuilding damaged decks, hydroponics bays, and engineering compartments) with micro-level crew roster management, tactical power redistribution during ship-to-ship combat, Away Team narrative skill checks, and high-stakes moral 'What If?' dilemmas, players chart an unpredictable course through hostile empires including the Kazon, Vidiians, Hirogen hunters, Species 8472, and the Borg Collective across multiple divergent narrative endings.

Star Trek: Voyager - Across the Unknown

Star Trek: Voyager - Across the Unknown Thumbnail
starstarstarstarstar_border(11 Ratings)$39.99Rogue-lite Survival Strategy, Sci-Fi Starship Simulator, Tactical Management, Narrative RPG

Star Trek: Voyager - Across the Unknown is an official story-driven rogue-lite survival strategy starship simulator developed by German developer Gamexcite and published by Daedalic Entertainment under license from Paramount and CBS Studios. Putting players directly into the captain's chair of the iconic Intrepid-class starship U.S.S. Voyager, the game thrusts players into the treacherous Delta Quadrant—70,000 light-years from Earth—following the catastrophic Caretaker event. With the starship crippled, resources dwindled, and half the original crew dead, players must navigate 12 procedurally generated stellar sectors on the perilous 75-year voyage home. Blending macro-level cross-sectional deck construction (rebuilding damaged decks, hydroponics bays, and engineering compartments) with micro-level crew roster management, tactical power redistribution during ship-to-ship combat, Away Team narrative skill checks, and high-stakes moral 'What If?' dilemmas, players chart an unpredictable course through hostile empires including the Kazon, Vidiians, Hirogen hunters, Species 8472, and the Borg Collective across multiple divergent narrative endings.

business Dev: Gamexciteprint Pub: Daedalic Entertainmentevent Rel: update Upd:
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Themes

Star Trek LoreDeep Space SurvivalDelta Quadrant ExplorationStarship Deck ManagementMoral ChoicesAlternate Timelines
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Star Trek: Voyager - Across the Unknown Key Specifications

Key Specifications for Star Trek: Voyager - Across the Unknown
Specification Detail
Engine Unreal Engine 5
Developer Gamexcite
Publisher Daedalic Entertainment
Release Date 2026-02-18 (Equinox DLC: October 1, 2026)
Platforms PC (Steam, Epic, Windows), PS5, Xbox Series X|S, Switch 2
Price $39.99 USD ($44.99 Deluxe Edition)

info_outline Note: Engineered in Unreal Engine 5 utilizing high-detail volumetric nebula rendering, dynamic ship hull damage tessellation, and complex multi-room deck management physics. Requires a 64-bit Windows 11 installation and DirectX 12 hardware. An SSD is recommended for rapid procedural sector generation and seamless away-mission load transitions.

laptop_windows Laptop Performance Note: Unreal Engine 5's internal lighting and volumetric particle effects during heavy tactical engagements with multiple capital ships put sustained demands on mobile GPUs and CPUs. Gaming laptops should maintain at least 75W to 110W TGP and run on elevated cooling stands to avoid thermal throttling during multi-stage space battles.

info_outline GPU TGP: Ensure mobile GeForce RTX or Radeon RX GPUs sustain at least 75W-105W TGP to prevent clock throttling when rendering volumetric particle storms and beam weapon arrays.

info_outline Cooling Thermals: Multi-threaded crew pathfinding and continuous starship power simulation demand sustained multi-core CPU throughput; active laptop cooling pads help preserve max boost clocks.

info_outline CPU Power Limits: Set Windows Power Delivery to High Performance to ensure continuous high instruction rates during chaotic multi-ship tactical skirmishes.

info_outline MUX Switch Optimus: Enabling discrete GPU mode via internal MUX switch minimizes latency and ensures smooth camera panning across Voyager's complex cross-sectional decks.

build Optimization Note: Supports AMD FSR 3, NVIDIA DLSS 2/3, Intel XeSS, and Unreal TSR temporal super-resolution. Volumetric Fog Density, Screen-Space Reflections, Dynamic Lighting Quality, and Particle FX have the most significant impact on rendering performance.

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Star Trek: Voyager - Across the Unknown System Requirements

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1080p

tune Minimum – Low/Medium Preset, 1080p (30-45 FPS Target with Upscaling)

memory
CPU: AMD Ryzen 5 2600 / Intel Core i5-8500 (Official baseline hexa-core desktop processors handling core starship simulation routines and background crew schedules.)
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Laptop CPU: Intel Core i5-9300H / AMD Ryzen 5 3550H (Entry-level quad-core mobile CPU delivering acceptable 30-40 FPS gameplay in standard sector navigation.)
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GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB) (Official minimum dedicated 6GB+ VRAM graphics cards providing stable 1080p rendering on low-to-medium presets.)
laptop_mac
Laptop GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB, 60W+) (Maintains playable 35-45 FPS on 1080p laptop displays with temporal upscaling enabled.)
storage
RAM: 16 GB RAM (Official minimum system memory required to hold high-resolution starship assets and procedural sector data.)
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Storage: 11 GB available space (SATA SSD) (Solid-state drive required to prevent sector transition delays and stuttering.)

tune Recommended – High Preset, 1080p (60-90 FPS Target)

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CPU: AMD Ryzen 7 7800X3D / Intel Core i5-14600K (Official recommended high-IPC desktop processors delivering fluid 60+ FPS during dense multi-vessel fleet skirmishes.)
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Laptop CPU: Intel Core i7-12700H / AMD Ryzen 7 6800H (High-performance mobile CPU sustaining locked 60+ FPS across all tactical combat scenarios.)
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GPU: NVIDIA GeForce RTX 3060 (12GB) / AMD Radeon RX 5700 XT (8GB) (Official recommended graphics cards delivering smooth 60-90 FPS at 1080p on High visual presets.)
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Laptop GPU: NVIDIA GeForce RTX 3060 Mobile (85W+) / RTX 4050 Mobile (75W+) (Delivers fluid 60-75 FPS on 1080p high-refresh laptop panels.)
storage
RAM: 16 GB Dual-Channel DDR4/DDR5 (Optimal memory bandwidth preventing micro-stutter when navigating complex multi-deck views.)
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Storage: 11 GB NVMe M.2 SSD (Near-instantaneous sector generation and mission loading.)

1440p

tune Enthusiast – Epic Preset, 1440p (90-120 FPS Target)

memory
CPU: AMD Ryzen 7 5800X3D / Intel Core i7-12700K (High L3-cache processor ensuring silky-smooth frame pacing during particle-heavy nebula anomalies.)
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Laptop CPU: Intel Core i7-13700HX / AMD Ryzen 7 7840HS (High-end mobile processor maintaining 90+ FPS on QHD laptop panels.)
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GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB) (Powers crisp 1440p resolution with maximum volumetric nebulae, shield bubble refractions, and dynamic ship shadow maps.)
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Laptop GPU: NVIDIA GeForce RTX 4070 Mobile (115W+) / RTX 3080 Mobile (130W) (Maintains locked 85-110 FPS on 1440p native laptop displays.)
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RAM: 32 GB Dual-Channel DDR4/DDR5 (Extensive memory headroom for uncompressed audio banks and multi-application multitasking.)
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Storage: 11 GB PCIe Gen4 NVMe M.2 SSD (Instantaneous map transitions and zero texture streaming latency.)

2160p

tune Ultra – Max Epic Preset, 4K (60-120 FPS with DLSS/FSR Quality)

memory
CPU: AMD Ryzen 7 7800X3D / Intel Core i7-14700K (Class-leading gaming CPU driving 4K high refresh rate monitors with zero frame pacing jitter.)
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Laptop CPU: Intel Core i9-14900HX / AMD Ryzen 9 7945HX (Desktop-replacement mobile processor delivering uncompromised 4K external output.)
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GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB) (Flagship 4K graphics rendering the intricate hull plating of Voyager, Borg Cubes, and cosmic phenomena in razor-sharp Ultra HD.)
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Laptop GPU: NVIDIA GeForce RTX 4090 Mobile (175W) (Premier mobile flagship GPU delivering locked 4K 60-90 FPS with Frame Generation.)
storage
RAM: 32 GB High-Speed DDR5 (Ultra-fast memory bandwidth eliminating all hardware bottlenecks.)
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Storage: 11 GB PCIe Gen4/Gen5 NVMe SSD (Peak NVMe transfer speeds ensuring instant game launch and map loading.)

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Star Trek: Voyager - Across the Unknown Laptop Recommendations

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MSI Pulse GL66 with RTX 3070 and i7 12th Gen more_vert

memory Intel Core i7-12700H

developer_board NVIDIA GeForce RTX 3070 140W

storage 32GB DDR4-3200MHz

US $1349

Details close

Model: MSI Pulse GL66 with RTX 3070 and i7 12th Gen

memory CPU: Intel Core i7-12700H (Score: 900)

developer_board GPU: NVIDIA GeForce RTX 3070 (Score: 6600) @ 140W TGP

storage RAM: 32GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, 1080p).

Acer Nitro V with RTX 4060 and i9 13th Gen more_vert

memory Intel Core i9-13900H

developer_board NVIDIA GeForce RTX 4060 140W

storage 16GB DDR5-5200MHz

US $999

Details close

Model: Acer Nitro V with RTX 4060 and i9 13th Gen

memory CPU: Intel Core i9-13900H (Score: 1058)

developer_board GPU: NVIDIA GeForce RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 16GB DDR5-5200MHz

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, 1080p).

Lenovo Legion Pro 5i (i9-14900HX, RTX 4060) more_vert

memory Intel Core i9-14900HX

developer_board NVIDIA GeForce RTX 4060 140W

storage 32GB DDR5-5600MHz

US $1749

Details close

Model: Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)

memory CPU: Intel Core i9-14900HX (Score: 1200)

developer_board GPU: NVIDIA GeForce RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, 1080p).

Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen more_vert

memory Intel Core i9-12900H

developer_board NVIDIA GeForce RTX 3070 Ti 150W

storage 16GB DDR5-4800MHz

US $1397

Details close

Model: Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen

memory CPU: Intel Core i9-12900H (Score: 1030)

developer_board GPU: NVIDIA GeForce RTX 3070 Ti (Score: 7100) @ 150W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, 1080p).

HP Victus 15 with RTX 3050 and i5 12th Gen more_vert

memory Intel Core i5-12450H

developer_board NVIDIA GeForce RTX 3050 75W

storage 16GB DDR4-3200MHz

US $645

Details close

Model: HP Victus 15 with RTX 3050 and i5 12th Gen

memory CPU: Intel Core i5-12450H (Score: 628)

developer_board GPU: NVIDIA GeForce RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 16GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, 1080p).

Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen more_vert

memory Intel Core i5-12500H

developer_board NVIDIA GeForce RTX 3050 Ti 80W

storage 16GB DDR4-3200MHz

US $710

Details close

Model: Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen

memory CPU: Intel Core i5-12500H (Score: 633)

developer_board GPU: NVIDIA GeForce RTX 3050 Ti (Score: 7220) @ 80W TGP

storage RAM: 16GB DDR4-3200MHz

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, 1080p).

ASUS TUF A15 with RTX 3050 and Ryzen 7 more_vert

memory AMD Ryzen 7 7435HS

developer_board NVIDIA GeForce RTX 3050 75W

storage 32GB DDR5-4800MHz

US $799

Details close

Model: ASUS TUF A15 with RTX 3050 and Ryzen 7

memory CPU: AMD Ryzen 7 7435HS (Score: 1655)

developer_board GPU: NVIDIA GeForce RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, 1080p).

ASUS ROG Strix G15 with RTX 3060 and Ryzen 7 more_vert

memory AMD Ryzen 7 6800H

developer_board NVIDIA GeForce RTX 3060 140W

storage 16GB DDR5-4800MHz

US $1299

Details close

Model: ASUS ROG Strix G15 with RTX 3060 and Ryzen 7

memory CPU: AMD Ryzen 7 6800H (Score: 880)

developer_board GPU: NVIDIA GeForce RTX 3060 (Score: 7448) @ 140W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, 1080p).

ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9 more_vert

memory AMD Ryzen 9 5900HS

developer_board NVIDIA GeForce RTX 3080 100W

storage 16GB DDR4-3200MHz

US $1489

Details close

Model: ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9

memory CPU: AMD Ryzen 9 5900HS (Score: 820)

developer_board GPU: NVIDIA GeForce RTX 3080 (Score: 7904) @ 100W TGP

storage RAM: 16GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, 1080p).

MSI Katana 15 with RTX 4070 more_vert

memory Intel Core i7-13620H

developer_board NVIDIA GeForce RTX 4070

storage 16GB DDR5-4800MHz

US $1350

Details close

Model: MSI Katana 15 with RTX 4070

memory CPU: Intel Core i7-13620H (Score: 843)

developer_board GPU: NVIDIA GeForce RTX 4070 (Score: 8700)

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, 1080p).

  • Core Requirements

  • desktop_windowsOperating System: Windows 11 64-bit

    Requires Windows 11 64-bit operating system supporting low-level DirectX 12 Agility SDK command execution and modern thread scheduling.

  • memoryDirectX: DirectX 12

    Utilizes DirectX 12 for efficient multi-threaded GPU draw calls, dynamic ship lighting, and realistic phaser/torpedo particle scattering.

  • save_altStorage Note: 11 GB available space (Solid State Drive Recommended)

    Solid-state storage is recommended to minimize loading times when transitioning between the stellar sector map, internal deck cross-sections, and away missions.

settings_applications Optimization Notes:

Upscaling: Supports AMD FSR 3, NVIDIA DLSS 2/3, Intel XeSS, and Unreal TSR temporal super-resolution.

Key Settings: Volumetric Fog Density, Screen-Space Reflections, Dynamic Lighting Quality, and Particle FX have the most significant impact on rendering performance.

map

Star Trek: Voyager - Across the Unknown: Map Size and Regions

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public Open World Exploration layers Detailed Regions
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The campaign takes place across 12 expansive, procedurally generated sectors spanning the Delta Quadrant.
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Major regions include the Badlands Border (where plasma cyclones and spatial rifts first stranded the ship), the Kazon Expanse (a barren, resource-depleted territory dominated by warring Kazon-Ogla and Kazon-Nistrim sects), the Vidiian Necro-Space (a grim expanse haunted by Vidiian Phage harvesters), the Hirogen Hunting Grounds (vast asteroid belts and sensor-blind nebulas used as hunting preserves), the Malon Void (a toxic expanse polluted by theta-radiation waste transports), and the dread Borg Space (a horrifying sector dominated by transwarp conduits, assimilation stations, and Borg Cubes).
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Star Trek: Voyager - Across the Unknown: Post-Launch Content / DLC

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new_releases Expansions loyalty Post-Launch Content
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Gamexcite and Daedalic have supported the game with continuous post-launch content.
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Released on October 1, 2026, the free 'Q Trials' update introduced a fast-paced, run-based roguelite mode featuring John de Lancie's Q, complete with meta-progression, customizable modifiers, and procedural challenges.
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Alongside it, the 'Equinox DLC' added the playable Nova-class U.S.S.
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Equinox, its crew (Captain Rudolph Ransom, Maxwell Burke, and Noah Lessing), and the exclusive 'Spirits of Good Fortune' narrative questline.
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Further planned DLC packs will explore alternate quadrant factions and experimental drive technologies.
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Star Trek: Voyager - Across the Unknown: Skills & Upgrades Overview

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Progression is split between crew specialization and starship engineering.
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Voyager's interior functions as a multi-deck cross-section where players clear debris, construct specialized rooms (Hydroponics, Astrometrics, Sickbay Bio-Beds, Torpedo Fabrication Bays, and Holodecks), and assign crew members based on their engineering, medical, tactical, and science proficiencies.
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Crew members possess unique Hero abilities: Janeway boosts tactical morale and command resolve, Tuvok grants precision targeting on sub-systems, B'Elanna Torres supercharges warp core efficiency and repairs hull breaches on the fly, Seven of Nine integrates Borg nanite upgrades for adaptive shields, and The Doctor deploys emergency medical protocols.
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Starship upgrades include regenerative shielding, bio-neural circuitry, quantum torpedo launchers, and ablative hull armor.
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Star Trek: Voyager - Across the Unknown: Game Editions

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sell Pricing & Tier Comparison card_giftcard Bonuses & Early Access
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The game is available in two main editions: The Standard Edition ($39.99 USD) contains the complete base campaign across 12 sectors, standard away missions, and the free 'Q Trials' roguelite update.
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The Deluxe Edition ($44.99 USD) bundles the base game with the 'Original Soundtrack' composed by Florian Bodenschatz, the digital concept art book, and unique bridge cosmetics.
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An Expansion Pass ($19.99 USD) grants access to all post-launch content, including the newly released 'Equinox DLC' ($9.99 USD standalone), which allows players to command Captain Rudolph Ransom's doomed Nova-class science vessel U.S.S.
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Equinox in Q Trials.
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Star Trek: Voyager - Across the Unknown: Cross-Platform / Crossplay

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devices Cross-Platform Support cloud_sync Cross-Progression
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Star Trek: Voyager - Across the Unknown is available across PC (Steam, Epic Games Store, Windows), PlayStation 5, Xbox Series X|S, and Nintendo Switch
looks_one Rank #1

As a single

player tactical survival experience, it features cross-platform cloud save synchronization via Daedalic account linking, allowing players to transfer their ongoing quadrant expedition between PC and handheld/console platforms seamlessly. Full Steam Deck verification guarantees 16:10 resolution and tailored controller layouts.

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Star Trek: Voyager - Across the Unknown: Top 5 Weapons (Subjective/Iconic)

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bolt Meta Loadout Picks star Combat Efficiency
looks_one Rank #1

Rank #1

Type X Phaser Array, Voyager's primary directed energy weapon, capable of pinpoint targeting on hostile engine nacelles, weapons systems, and shield emitters.

looks_two Rank #2

Rank #2

Photon Torpedo Bank, a classic Starfleet heavy ordnance launcher delivering high-yield matter-antimatter warheads that shred unshielded hulls.

looks_3 Rank #3

Quantum Torpedo Launcher, an advanced, high

cost tactical upgrade utilizing zero-point energy detonation to penetrate heavy Borg armor plating.

looks_4 Rank #4

Tricobalt Device, an apocalyptic high

yield warhead capable of tearing subspace fissures and obliterating entire hostile stations.

looks_5 Rank #5

Rank #5

Type II Hand Phaser and Compression Phaser Rifle, the standard Starfleet away-team small arms featuring variable stun and vaporization beam settings for planetary excursions.

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Star Trek: Voyager - Across the Unknown: Specific Game Elements

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Explore in-depth equipment, cast, combat mechanics, and world collectibles documented for Star Trek: Voyager - Across the Unknown:

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Star Trek: Voyager - Across the Unknown Weapons

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Compression Phaser Rifle Away Team Small Arm

Standard Starfleet infantry rifle firing pulse and continuous beam discharges with variable stun, thermal, and disintegration power settings.

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Photon Torpedoes Antimatter Heavy Ordnance

Standard matter-antimatter warheads fired from forward and aft tubes, delivering high-explosive concussive damage to unshielded enemy hulls.

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Quantum Torpedoes Zero-Point Energy Ordnance

Advanced tactical munitions utilizing zero-point vacuum energy detonation, penetrating fortified shields and armored bulkheads.

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Tricobalt Explosive Devices Subspace Warhead

Extremely high-yield warheads capable of tearing localized subspace tears, used sparingly against heavily fortified stationary space stations.

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Type X Phaser Array Ship-Mounted Directed Energy Weapon

Starfleet beam weapon mounted along the saucer and engineering hulls, capable of sustaining continuous thermal fire on hostile shielding.

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Star Trek: Voyager - Across the Unknown Vehicles

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The Delta Flyer Heavy Armored Shuttlecraft

Custom-designed high-performance shuttlecraft engineered by Tom Paris and B'Elanna Torres to withstand intense gravitational and hostile combat environments.

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U.S.S. Equinox (NCC-72381) Nova-Class Science Vessel (DLC)

A compact Starfleet planetary research vessel commanded by Captain Rudolph Ransom, playable in the Q Trials roguelite mode.

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U.S.S. Voyager (NCC-74656) Intrepid-Class Starship

Starfleet deep-space exploration vessel featuring variable-geometry warp nacelles, bio-neural circuitry, and 15 customizable interior decks.

pets

Star Trek: Voyager - Across the Unknown Animals / Creatures

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Delta Quadrant Plasma Jellyfish Spaceborne Energy Creature

Role: Non-sentient space-faring fauna that feeds on starship warp plasma conduits, requiring delicate evasive maneuvering.

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Kazon Hunting Vorn Predatory Reptilian Carnivore

Role: Savage trained hunting beast utilized by Kazon raiding parties to track down runaway slaves and away-team scouts in arid badlands.

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Species 8472 Bio-Ship Organism Extra-Dimensional Organic Entity

Role: Living, bioship organism made of dense biological tissue resistant to conventional phaser fire, capable of firing devastating planetary beams.

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Talaxian Swamp Strider Amphibious Delta Herbivore

Role: Docile tall-legged fauna found on swamp worlds, harvested by Neelix for nutritious culinary broth ingredients.

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Star Trek: Voyager - Across the Unknown Characters

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Captain Kathryn Janeway Bridge Officers / Starfleet Command

Commanding Officer, U.S.S. Voyager

Determined and principled Starfleet captain holding the disparate crew together on an impossible 70,000-light-year journey back home.

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Captain Rudolph Ransom U.S.S. Equinox (DLC Character)

Commanding Officer, U.S.S. Equinox

Desperate captain of the stranded Nova-class vessel whose moral compromises test the limits of Starfleet ethics in the Equinox DLC.

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Commander Chakotay Bridge Officers / Starfleet Command

First Officer

Former Maquis rebel leader whose spiritual grounding, tactical insight, and diplomatic leadership bridge Starfleet and Maquis factions.

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Seven of Nine Crew Specialists / Astrometrics

Astrometrics & Tactical Specialist

De-assimilated human Borg drone who uses cold mathematical efficiency and deep knowledge of collective technology to save Voyager.

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The Doctor (EMH) Medical Division

Chief Medical Officer

Emergency Medical Holographic Program Mark I who outgrew his programming to become the compassionate, artistic healer of the crew.

workspace_premium Top 3 Characters

looks_one Rank #1

Captain Kathryn Janeway, the resilient, coffee

fueled commander whose unyielding devotion to Starfleet principles and crew welfare steers Voyager through the impossible.

looks_two Rank #2

Rank #2

Seven of Nine, the liberated former Borg drone whose deep understanding of collective technology, cybernetics, and cold logic provides indispensable tactical advantages.

looks_3 Rank #3

Rank #3

Doctor (Emergency Medical Hologram), the witty, culturally ambitious artificial intelligence whose medical genius and expanding program keep the crew alive despite severe trauma.

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Star Trek: Voyager - Across the Unknown Missions / Objectives

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In the Lion's Den Diplomatic Away Mission

Objective: Conduct high-stakes diplomatic negotiations with a Kazon-Nistrim warlord to trade for clean water and deuterium without breaching the Prime Directive.

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The Caretaker's Legacy Prologue & Moral Dilemma

Objective: Survey the Ocampa subterranean homeworld, extract vital supplies before Kazon warships arrive, and determine the fate of the Caretaker's Array.

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The Scorpion Gambit Tactical Fleet Battle & Alliance

Objective: Forge a perilous tactical alliance with a damaged Borg Cube, coordinating phaser arrays to repel an extradimensional swarm from Species 8472.

workspace_premium Top 3 Missions/Objectives

looks_one Rank #1

Rank #1

'The Caretaker's Legacy,' the opening trial where Voyager must extract vital supplies from the decaying Ocampa underground city and decide whether to destroy the Caretaker's array or use it to return home immediately.

looks_two Rank #2

'In the Lion's Den,' a stealth

tinged diplomatic mission navigating a tense standoff between rival Kazon sects while attempting to negotiate water and food trades without violating the Prime Directive.

looks_3 Rank #3

'The Scorpion Gambit,' a climactic late

game gauntlet forging a perilous, temporary alliance with the Borg Collective to cross their space and fend off biological incursions from Species 8472.

groups

Star Trek: Voyager - Across the Unknown Companions / Summons

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Neelix (Morale Guide) Talaxian Native Guide

Ability: Serves morale-boosting alien meals in the mess hall and advises the captain on indigenous Delta Quadrant cultures and etiquette.

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PADD Holographic Assistant Computer Subroutine Entity

Ability: Analyzes planetary scan data in real-time, providing statistical success probabilities for upcoming Away Team skill checks.

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Star Trek: Voyager - Across the Unknown Collectibles

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Delta Quadrant Spatial Cartography Logs

Location/Use: Compiled from scanning uncharted nebulae and stellar rifts; unlocks navigation shortcuts that bypass dangerous enemy territory.

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Dilithium & Antimatter Canisters

Location/Use: Mined from deep asteroid fields or traded at trading posts; critical fuel resources needed to initiate warp travel and maintain life support.

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Starfleet Database Cylinders

Location/Use: Salvaged from derelict probe casings and ruined Starfleet beacons; unlocks advanced R&D technology blueprints at Astrometrics.

workspace_premium Top 3 Collectibles

looks_one Rank #1

Rank #1

are Starfleet Technical Database Cylinders, recovered memory modules from destroyed Federation probes and vessels that unlock advanced engineering blueprints at the astrometrics console.

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Rank #2

are Delta Quadrant Stellar Cartography Logs, detailed scan data gathered from uncharted spatial anomalies that award bonus research points and reveal shortcuts through hazardous sectors.

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Rank #3

are Rare Dilithium Crystals & Antimatter Pellets, scarce fuel isotopes mined from asteroids used to power warp jumps and emergency shields.

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Star Trek: Voyager - Across the Unknown Armor

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Ablative Hull Armor Plating

Focus/Stats: Hull Integrity +60%, Direct Energy Dissipation +40%; sacrificial layered titanium armor that vaporizes under fire to protect interior decks.

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Hazard Team Exosuit

Focus/Stats: Radiation Shielding +90%, Toxic Atmospheric Immunity +100%, Away Team Survival +30%; pressurized combat suit for extreme landing zones.

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Regenerative Deflector Shields

Focus/Stats: Shield Capacity +1000, Re-modulation Rate +35%; advanced energy barrier deflecting phased energy weapons and physical torpedo impacts.

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Star Trek: Voyager - Across the Unknown Clothing / Appearance

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Hazard Team Armored Uniform

Options: Reinforced ballistic combat fatigues featuring composite chest plating and magnetic utility clips for away-mission operations.

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Maquis Leather Combat Vest

Options: Rugged civilian leather vest adorned with utility webbings and customized weapon holsters worn by former freedom fighters.

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Starfleet 2370s Duty Uniform

Options: Classic black jumpsuit with departmental shoulder division colors (Command Red, Operations Gold, Sciences Teal) and rank pips.

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Star Trek: Voyager - Across the Unknown: Other Features & Info

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    Multiplayer Modes
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    The game is intentionally designed as a purely single-player strategic survival simulator.
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    Focus on solo play enables deep narrative branching, paused tactical decision-making, granular starship power management, and high-stakes ethical dilemmas where every crew member's life or death carries lasting emotional and operational weight throughout the 75-year journey.
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    User Interface
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    The user interface masterfully replicates the beloved LCARS (Library Computer Access and Retrieval System) aesthetic of 24th-century Star Trek.
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    Featuring iconic curved color-blocked layouts in pastel oranges, purples, and blues, players navigate star systems, power distribution schematics, and personnel rosters with intuitive keyboard, mouse, or gamepad radial wheels.
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    Clear warning indicators alert the bridge to hull breaches, plasma coolant leaks, crew exhaustion, and shield-facing depletion during real-time tactical combat.
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    Sound and Music
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    The game features an evocative musical score composed by Florian Bodenschatz, paying tribute to Jerry Goldsmith's triumphant Voyager theme while weaving somber, atmospheric synth chords reflecting the isolation of the Delta Quadrant.
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    Sound effects are meticulously authentic to the franchise: the gentle low-frequency hum of the warp core, the iconic red alert sirens, chirp badges, transporter dematerialization hums, and thunderous phaser beam discharges.
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    Official voice acting brings Captain Janeway and the bridge crew to life during key narrative cutscenes.
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    Graphics and Visuals
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    Built in Unreal Engine 5, the game renders the exterior of the U.S.S. Voyager and surrounding starships with exquisite fidelity.
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    Hull plating displays realistic scuffs, scorch marks, and physical hull breaches following torpedo strikes. Dynamic lighting illuminates planetary rings, glowing plasma storms, and the eerie green hue of Borg vessels.
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    Inside, the cutaway deck view provides charming animated dioramas of crew members working, sleeping in quarters, eating in the mess hall, or tending to injured officers in sickbay.
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    Accessibility Features
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    Gamexcite has implemented extensive accessibility options: multiple gameplay difficulty presets (ranging from an easy narrative-focused 'Cadet' mode to the unforgiving 'Fleet Captain' survival challenge), fully rebindable controls, adjustable text scaling and high-contrast LCARS colorblind themes (Protanopia, Deuteranopia, Tritanopia), toggleable active-pause during space combat, and comprehensive subtitle customization with speaker labels.
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    Story and Setting
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    Star Trek: Voyager - Across the Unknown faithfully recreates the iconic premise of the beloved television series. The Intrepid-class starship U.S.S.
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    Voyager, commanded by Captain Kathryn Janeway, is forcibly dragged 70,000 light-years into the unexplored Delta Quadrant by the Caretaker's displacement wave.
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    Stranded decades away from Federation space, the merged Starfleet and Maquis crew must navigate 12 vast, procedurally arranged sectors filled with cosmic anomalies, unknown civilizations, and hostile empires.
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    Players encounter moral crossroads that test the Prime Directive against raw survival: whether to forge alliances with unscrupulous warlords, harvest outlawed energy sources, or compromise Federation ideals to ensure the ship and crew survive the arduous journey back to Earth across five distinct story endings.
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    Top 3 Mounts/Companions
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    In a tactical starship simulator, auxiliary support vessels fill this role:
    looks_one Rank #1

    Delta Flyer, a custom

    engineered, heavy-duty shuttlecraft designed by Tom Paris and B'Elanna Torres featuring reinforced aerodynamic hulls and enhanced warp capabilities for dangerous away missions.

    looks_two Rank #2

    Rank #2

    Type 9 Standard Shuttlecraft, a versatile personnel and cargo runabout used for planetary landings and asteroid mineral extraction.

    looks_3 Rank #3

    Rank #3

    Aeroshuttle, the integrated atmospheric scout vessel docked into the ventral saucer of Voyager deployed for high-risk atmospheric reconnaissance.

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Star Trek: Voyager - Across the Unknown: Frequently Asked Questions

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  • help_outline What is Star Trek: Voyager - Across the Unknown?
    It is an official story-driven rogue-lite survival strategy starship simulator developed by Gamexcite and published by Daedalic Entertainment, putting players in command of the U.S.S. Voyager in the Delta Quadrant.
  • help_outline When was the game released?
    Star Trek: Voyager - Across the Unknown officially released on February 18, 2026, with the Equinox DLC and Q Trials update releasing on October 1, 2026.
  • help_outline What is the core gameplay loop?
    Players manage internal deck construction, allocate ship power systems during real-time tactical combat, navigate 12 procedurally generated sectors, and resolve away-mission dilemmas.
  • help_outline What is the 'Q Trials' game mode?
    Q Trials is a free, run-based roguelite mode hosted by the omnipotent entity Q, featuring fast-paced challenges, meta-progression, customizable modifiers, and unlocked technology trees.
  • help_outline What platforms can I play on?
    The game is available on PC (Steam, Epic Games Store, Windows), PlayStation 5, Xbox Series X|S, and Nintendo Switch 2.