Exterminauts Cover Art

Exterminauts

Cooperative PvE Extraction Shooter

starstarstarstarstar_half(3 Ratings)

$39.99

Exterminauts is an ambitious, three-player cooperative PvE extraction shooter developed by Behaviour Interactive and published globally by Level Infinite in partnership with TEAM SHOOTER & CREATIVE. Built utilizing the cutting-edge capabilities of Unreal Engine 5, the game deliberately abandons traditional hyper-militaristic sci-fi tropes in favor of a gritty, highly stylized, blue-collar corporate aesthetic. Players are cast as underpaid, overworked corporate exterminators deployed to the deeply hostile, living alien ecosystem of planet TIAN. Your primary objective during these high-stress 'shifts' is to repair failing industrial infrastructure, secure highly volatile Polymorphic Plasma, and survive brutal waves of adapting extraterrestrial pests. Armed with repurposed, weaponized industrial power tools rather than conventional firearms, squads must rely on elemental synergies, strict cooperative interdependence, and a localized resource management tool known as the OVERDRIVE system. Through intense 20-to-30-minute shifts, players face adaptive AI swarms, navigate complex logic-based repair minigames, and ultimately confront a thrilling extraction phase that pits cooperative survival against competitive corporate greed for maximum bonus payouts.

Exterminauts

Exterminauts Thumbnail
starstarstarstarstar_half(3 Ratings)$39.99Cooperative PvE Extraction Shooter

Exterminauts is an ambitious, three-player cooperative PvE extraction shooter developed by Behaviour Interactive and published globally by Level Infinite in partnership with TEAM SHOOTER & CREATIVE. Built utilizing the cutting-edge capabilities of Unreal Engine 5, the game deliberately abandons traditional hyper-militaristic sci-fi tropes in favor of a gritty, highly stylized, blue-collar corporate aesthetic. Players are cast as underpaid, overworked corporate exterminators deployed to the deeply hostile, living alien ecosystem of planet TIAN. Your primary objective during these high-stress 'shifts' is to repair failing industrial infrastructure, secure highly volatile Polymorphic Plasma, and survive brutal waves of adapting extraterrestrial pests. Armed with repurposed, weaponized industrial power tools rather than conventional firearms, squads must rely on elemental synergies, strict cooperative interdependence, and a localized resource management tool known as the OVERDRIVE system. Through intense 20-to-30-minute shifts, players face adaptive AI swarms, navigate complex logic-based repair minigames, and ultimately confront a thrilling extraction phase that pits cooperative survival against competitive corporate greed for maximum bonus payouts.

business Dev: Behaviour Interactiveprint Pub: Level Infinite / TEAM SHOOTER & CREATIVEevent Rel: update Upd:
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Themes

Blue-Collar Sci-FiCorporate SatireAlien Ecosystem SurvivalCooperative Tension
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Exterminauts Key Specifications

Key Specifications for Exterminauts
Specification Detail
Engine Unreal Engine 5 (Nanite & Niagara)
Perspective Third-Person
Squad Size Strict 3-Player Co-op
Anti-Cheat Anti-Cheat Expert (ACE) - Kernel Level
Progression Model 6-Week Earnable Battle Pass Cycles

info_outline Note: Exterminauts utilizes Unreal Engine 5's Nanite and Niagara systems heavily, meaning high geometry processing and particle VFX handling are strictly required for stable framerates during dense swarm encounters.

laptop_windows Laptop Performance Note: Laptop users must monitor thermal throttling closely. The dynamic nature of the game's alien fluid physics (acid, ice, foam) will cause severe CPU and GPU spikes, demanding adequate cooling solutions.

info_outline GPU TGP: Requires a high Total Graphics Power (TGP) configuration. A minimum of 100W on an RTX 4060 laptop GPU is advised to prevent severe dynamic resolution scaling.

info_outline Cooling Thermals: Dual-fan vapor chamber cooling is highly recommended to sustain boost clocks over 30-minute extraction shifts.

info_outline CPU Power Limits: Ensure PL1 and PL2 limits are configured for sustained multi-core loads, as the AI director heavily taxes the processor.

info_outline MUX Switch Optimus: A direct MUX switch connection to the discrete GPU is mandatory to mitigate latency during high-stakes repair minigames and swarms.

build Optimization Note: NVIDIA DLSS 3 / AMD FSR 3.1 Volumetric Fog and Niagara Particle Density will have the highest performance impact during combat. Lowering these maintains stable 60fps.

computer

Exterminauts System Requirements

1080p

tune Minimum – Low-Medium Preset, 60fps (DLSS/FSR Balanced)

memory
CPU: AMD Ryzen 5 3600 / Intel Core i5-10400F (Provides baseline threading to handle the adaptive AI director and basic physics.)
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Laptop CPU: AMD Ryzen 5 5600H / Intel Core i5-11400H (Maintains adequate clocks during initial deployment, though extraction phases may dip below 60fps.)
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GPU: NVIDIA GeForce RTX 3060 / AMD Radeon RX 6600 (Sufficient VRAM (8GB recommended) to handle 1080p Nanite geometry processing.)
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Laptop GPU: NVIDIA GeForce RTX 3060 (115W) / RTX 4050 (90W+) (A high-wattage 3060 or 4050 is necessary to maintain frame stability during intense particle effects.)
storage
RAM: 16 GB DDR4-3200 (Essential baseline; 8GB will result in severe system pagefile thrashing and crashes.)
save_alt
Storage: SSD Mandatory (Prevents catastrophic loading stalls during rapid environment traversal.)

1440p

tune Recommended – High Preset, 60fps+ (DLSS/FSR Quality)

memory
CPU: AMD Ryzen 7 5800X3D / Intel Core i7-12700K (The massive L3 cache on X3D chips directly mitigates UE5 traversal stutter and heavy AI computations.)
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Laptop CPU: AMD Ryzen 9 6900HX / Intel Core i7-13700H (Strong multi-core performance sustains the intense physics calculations of elemental combos.)
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GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT (Delivers the necessary rasterization overhead to maintain smooth pacing when utilizing foam and acid environmental AoE.)
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Laptop GPU: NVIDIA GeForce RTX 4070 (140W) / RTX 3080 Ti (150W+) (Maximized TGP variants are required to push 1440p pixels without throttling mid-mission.)
storage
RAM: 32 GB DDR5-6000 (Allows maximum texture pooling and reduces micro-stutters in expansive worksites.)
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Storage: NVMe SSD (Gen4) (Ensures instantaneous asset streaming for seamless transition between zones.)

2160p

tune Ultra – Epic Preset, 60fps (DLSS/FSR Performance)

memory
CPU: AMD Ryzen 7 7800X3D / Intel Core i9-13900K (The absolute pinnacle of gaming CPU performance required to prevent botttlenecks at extreme resolutions.)
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Laptop CPU: AMD Ryzen 9 7945HX / Intel Core i9-13980HX (Desktop-class laptop processors are mandatory for sustained 4K output without compromising physics calculations.)
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GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX (Unrestricted rasterization and tensor core power needed for pure 4K visual fidelity alongside dense VFX.)
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Laptop GPU: NVIDIA GeForce RTX 4090 (175W) (Only the highest-tier mobile flagship GPU can properly render Exterminauts' chaotic extraction phases at native 4K.)
storage
RAM: 32 GB DDR5-6000+ (Critical for maintaining 1% low frametimes in completely maxed-out scenarios.)
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Storage: NVMe SSD (Gen4/Gen5) (Provides optimal bandwidth for DirectStorage APIs if implemented.)

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Exterminauts Laptop Recommendations

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ASUS ROG Strix G15 with RTX 3060 and Ryzen 7 more_vert

memory AMD Ryzen 7 6800H

developer_board NVIDIA GeForce RTX 3060 140W

storage 16GB DDR5-4800MHz

US $1299

Details close

Model: ASUS ROG Strix G15 with RTX 3060 and Ryzen 7

memory CPU: AMD Ryzen 7 6800H (Score: 880)

developer_board GPU: NVIDIA GeForce RTX 3060 (Score: 7448) @ 140W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low-Medium Preset, 60fps).

ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9 more_vert

memory AMD Ryzen 9 5900HS

developer_board NVIDIA GeForce RTX 3080 100W

storage 16GB DDR4-3200MHz

US $1489

Details close

Model: ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9

memory CPU: AMD Ryzen 9 5900HS (Score: 820)

developer_board GPU: NVIDIA GeForce RTX 3080 (Score: 7904) @ 100W TGP

storage RAM: 16GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low-Medium Preset, 60fps). (TGP 100W < 115W suggested)

MSI Katana 15 with RTX 4070 more_vert

memory Intel Core i7-13620H

developer_board NVIDIA GeForce RTX 4070

storage 16GB DDR5-4800MHz

US $1350

Details close

Model: MSI Katana 15 with RTX 4070

memory CPU: Intel Core i7-13620H (Score: 843)

developer_board GPU: NVIDIA GeForce RTX 4070 (Score: 8700)

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low-Medium Preset, 60fps). (TGP unknown; 115W+ suggested)

Alienware M18 with RTX 4070 more_vert

memory Intel Core i7-14700HX

developer_board NVIDIA GeForce RTX 4070

storage 16GB DDR5-5600MHz

US $1899

Details close

Model: Alienware M18 with RTX 4070

memory CPU: Intel Core i7-14700HX (Score: 860)

developer_board GPU: NVIDIA GeForce RTX 4070 (Score: 8700)

storage RAM: 16GB DDR5-5600MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1600 (QHD+)

Meets criteria for tier: 1080p - Minimum (Low-Medium Preset, 60fps). (TGP unknown; 115W+ suggested)

MSI Creator M16 HX with RTX 4070 more_vert

memory Intel Core i9-14900HX

developer_board NVIDIA GeForce RTX 4070

storage 32GB DDR5-5600MHz

US $1699

Details close

Model: MSI Creator M16 HX with RTX 4070

memory CPU: Intel Core i9-14900HX (Score: 1200)

developer_board GPU: NVIDIA GeForce RTX 4070 (Score: 8700)

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (QHD+)

Meets criteria for tier: 1080p - Minimum (Low-Medium Preset, 60fps). (TGP unknown; 115W+ suggested)

ASUS ROG Strix G16 with RTX 4070 more_vert

memory Intel Core i9-14900HX

developer_board NVIDIA GeForce RTX 4070

storage 16GB DDR5-5600MHz

US $1615

Details close

Model: ASUS ROG Strix G16 with RTX 4070

memory CPU: Intel Core i9-14900HX (Score: 1200)

developer_board GPU: NVIDIA GeForce RTX 4070 (Score: 8700)

storage RAM: 16GB DDR5-5600MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1600 (QHD+)

Meets criteria for tier: 1080p - Minimum (Low-Medium Preset, 60fps). (TGP unknown; 115W+ suggested)

MSI Cyborg 15 (RTX 5050 & Intel 7) more_vert

memory Intel Core Ultra 7 255H

developer_board NVIDIA GeForce RTX 5060 Laptop GPU 45W

storage 16GB DDR5-5600MHz (Dual-Channel)

US $1300

Details close

Model: MSI Cyborg 15 (RTX 5050 & Intel 7)

memory CPU: Intel Core Ultra 7 255H (Score: 1286)

developer_board GPU: NVIDIA GeForce RTX 5060 Laptop GPU (Score: 9000) @ 45W TGP

storage RAM: 16GB DDR5-5600MHz (Dual-Channel)

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low-Medium Preset, 60fps). (TGP 45W < 115W suggested)

HP Omen 16 (RTX 5060 & Ryzen 9 8940HX) more_vert

memory AMD Ryzen 9 8940HX Processor

developer_board NVIDIA GeForce RTX 5060 Laptop GPU 115W

storage 32GB DDR5-5200MHz

US $1689

Details close

Model: HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)

memory CPU: AMD Ryzen 9 8940HX Processor (Score: 2225)

developer_board GPU: NVIDIA GeForce RTX 5060 Laptop GPU (Score: 9000) @ 115W TGP

storage RAM: 32GB DDR5-5200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1200 (WUXGA / FHD+)

Meets criteria for tier: 1080p - Minimum (Low-Medium Preset, 60fps).

ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9 more_vert

memory Intel Core i9-12950HX

developer_board NVIDIA GeForce RTX 3080 Ti 175W

storage 32GB DDR5-4800MHz

US $2499

Details close

Model: ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9

memory CPU: Intel Core i9-12950HX (Score: 1054)

developer_board GPU: NVIDIA GeForce RTX 3080 Ti (Score: 9100) @ 175W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low-Medium Preset, 60fps).

HP Victus 15 (RTX 4050 & Ryzen 7) more_vert

memory AMD Ryzen 7 7445HS

developer_board NVIDIA GeForce RTX 4050 140W

storage 16GB (2x8GB) DDR5 5600MHz SO-DIMM

US $799

Details close

Model: HP Victus 15 (RTX 4050 & Ryzen 7)

memory CPU: AMD Ryzen 7 7445HS (Score: 1656)

developer_board GPU: NVIDIA GeForce RTX 4050 (Score: 9842) @ 140W TGP

storage RAM: 16GB (2x8GB) DDR5 5600MHz SO-DIMM

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1080 pixels

Meets criteria for tier: 1080p - Minimum (Low-Medium Preset, 60fps).

  • Core Requirements

  • desktop_windowsOperating System: Windows 10 / Windows 11 64-bit

    Required to support DirectX 12 Ultimate and kernel-level integration for the ACE anti-cheat architecture.

  • memoryDirectX: DirectX 12 Ultimate

    Mandatory for harnessing UE5 features like hardware-accelerated ray tracing (if applicable) and advanced mesh shading via Nanite.

  • save_altStorage Note: 80 GB NVMe SSD

    SATA SSDs may experience texture streaming stutter. A Gen4 NVMe drive is recommended to maintain the fluidity of kinetic traversal mechanics.

settings_applications Optimization Notes:

Upscaling: NVIDIA DLSS 3 / AMD FSR 3.1

Key Settings: Volumetric Fog and Niagara Particle Density will have the highest performance impact during combat. Lowering these maintains stable 60fps.

map

Exterminauts: Map Size and Regions

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public Open World Exploration layers Detailed Regions
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Exterminauts abandons fully open-world traversal in favor of dense, semi-procedural industrial sectors representing distinct corporate worksites scattered across planet TIAN.
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Maps are intricately designed to facilitate vertical traversal, utilizing UE5's Nanite system to render incredibly cluttered, brutalist corporate machinery overlapping with overgrown extraterrestrial flora and towering alien mushroom structures.
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These 20-to-30-minute operational zones emphasize kinetic movement, featuring environmental ziplines and vertical climb paths that force players to treat the architecture like a deadly jungle gym.
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The maps are inherently reactive; AI directors can compromise specific chokepoints, forcing squads to abandon established defensive lines and rapidly relocate through previously cleared corridors.
explore
This layout strategy demands constant spatial awareness and severely penalizes static, heavily entrenched camping strategies.
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Exterminauts: Post-Launch Content / DLC

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new_releases Expansions loyalty Post-Launch Content
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Exterminauts employs a highly aggressive, rapid 6-week live-service cycle for its 'Warbond-like' Battle Passes to combat mid-season player drop-off.
psychology
The first major wave of live content is deliberately staggered, scheduled to launch one month post-release.
shield
This strategic buffer allows the foundational player base to acclimate to the complex weapon modding synergies, stabilize server infrastructure, and understand the core economy before seasonal meta-shifts are introduced.
flash_on
Each Warbond cycle introduces new cosmetics, weaponized power tools, and impactful gameplay mods.
explore
Because these passes are funded through currency strictly earnable via in-game daily and weekly objectives, the post-launch DLC structure heavily rewards dedicated players, utilizing the paying minority to subsidize the content pipeline for the highly engaged free-to-play majority.
military_tech

Exterminauts: Skills & Upgrades Overview

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Progression in Exterminauts is completely detached from traditional, rigid hero-class systems.
psychology
Instead, players build their specific archetypes using a highly modular system of 'Emblems' and 'Badges.' These equippable items function as powerful passive abilities that dynamically alter combat physics.
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For example, a player utilizing an ice-focused Emblem will cause any enemy they freeze to violently detonate upon shattering, converting a simple crowd-control tool into a massive area-of-effect explosive trap.
flash_on
This fluid class system allows any of the three anonymous workers to assume the role of a tank, healer, or elemental damage dealer dynamically between shifts.
explore
Upgrades are purchased in the orbital hub using the competitive corporate bonuses earned during extraction phases, heavily incentivizing players to optimize their synergistic build-crafting to secure the highest possible payout at the end of every brutal mission.
inventory_2

Exterminauts: Game Editions

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sell Pricing & Tier Comparison card_giftcard Bonuses & Early Access
auto_awesome
While official pre-order details are pending, industry standards for live-service titles published by Level Infinite suggest a tiered release structure.
psychology
The Standard Edition will grant core access to the game and the orbital hub.
shield
A Deluxe or 'Corporate Executive' Edition is highly likely to include exclusive blue-collar cosmetic rigs, early access to premium Warbond tracks, and a starter cache of the earnable premium currency used to bypass early grind phases.
flash_on
Importantly, Behaviour Interactive has firmly committed to a monetization strategy where real-world payment for the 6-week Warbond Battle Passes is completely optional, as premium currency can be organically earned through daily and weekly work order objectives, maintaining a healthy, non-predatory player economy.
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Exterminauts: Cross-Platform / Crossplay

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devices Cross-Platform Support cloud_sync Cross-Progression
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Recognizing the critical importance of unified matchmaking pools for a live-service cooperative title, Level Infinite and Behaviour Interactive have engineered Exterminauts with native, seamless cross-platform play from day one.
psychology
Players across PC (Steam, Epic Games Store, Microsoft Store), PlayStation 5, and Xbox Series X|S can easily group together in the orbital depot.
shield
This feature is absolutely essential for long-term player retention, preventing localized matchmaking degradation and ensuring the rigid 3-player squad requirements can always be met rapidly.
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Furthermore, the inclusion of a comprehensive, non-verbal 'Ping Communication' system ensures that cross-platform squads can effectively coordinate complex infrastructure repairs and mark high-value targets without relying on disparate voice chat ecosystems or breaking language barriers.
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Exterminauts: Top 5 Weapons (Subjective/Iconic)

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bolt Meta Loadout Picks star Combat Efficiency
info
The arsenal in Exterminauts is characterized by weaponized industrial power tools rather than standard ballistic firearms, emphasizing status-effect-driven elemental combat.
looks_one Rank #1

The OVERDRIVE System

Not merely a weapon, but a heavy-duty tethered charging cable used for puzzle-solving, weapon buffing, and delivering lethal high-voltage melee finishers.

looks_two Rank #2

The Ice Cannon

The premier crowd-control tool, utilized to freeze alien swarms in their tracks and create physical barricades out of their frozen bodies.

looks_3 Rank #3

The Acid Foam Gun

An essential area-denial weapon that coats the ground in corrosive industrial foam, stripping alien armor and damaging pathing enemies over time.

looks_4 Rank #4

The Lightning Tool

Designed for chaining immense electrical damage across dense swarms or interrupting the attack animations of heavily armored targets.

looks_5 Rank #5

The Anti

Gravity Manipulator: A physics-based heavy tool capable of lifting formidable alien pests out of cover or grouping them together for devastating synchronized area-of-effect strikes.

category

Exterminauts: Specific Game Elements

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Explore in-depth equipment, cast, combat mechanics, and world collectibles documented for Exterminauts:

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Exterminauts Weapons

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Acid Foam Gun Area-Denial Tool

Sprays a highly corrosive industrial solvent to manage chokepoints, stripping alien armor and dealing significant damage-over-time to anything traversing it.

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Anti-Gravity Manipulator Physics-Based Tool

A heavy utility tool used to lift aggressive pests out of cover, neutralize their forward momentum, or group them tightly for devastating AoE strikes.

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Ice Cannon Elemental Power Tool

A heavy-duty industrial coolant system repurposed to freeze swarms in place, shattering pathfinding AI and creating physical barriers out of frozen hostiles.

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Lightning Tool Elemental Power Tool

An overloaded industrial arc welder that chains electrical damage across dense swarms and heavily stuns large, armored targets.

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OVERDRIVE Cable Utility / Melee Executioner

A heavy-duty charging cable tethered to the player's back; used for puzzle solving, weapon buffing, and discharging lethal high-voltage energy directly into an enemy as a desperate melee finisher.

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Exterminauts Vehicles

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Extraction Shuttle Exfiltration Transport

The heavily armed corporate aircraft that arrives during the climactic extraction phase to pull surviving workers off the planet's surface.

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Orbital Drop Pod Deployment Transport

Heavily armored, one-way insertion capsules that aggressively plunge the extermination crew from the orbital depot directly into the hazardous worksites on planet TIAN.

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Exterminauts Animals / Creatures

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pets
Extraterrestrial Pests TIAN Native Fauna

Role: Hyper-aggressive swarm enemies that adapt their pathing to avoid hazards and constantly assault corporate infrastructure.

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Exterminauts Characters

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Blue-Collar Exterminator Player Avatar

Expendable Field Technician

An underpaid, overworked employee of the MegaCorps tasked with clearing alien infestations and maintaining broken infrastructure just to earn a paycheck.

workspace_premium Top 3 Characters

info
Because Exterminauts intentionally avoids a rigid hero-shooter framework, there are no specific named 'heroes.' Instead, players inhabit the roles of anonymous, deeply expendable workers.
looks_one Rank #1

The Vanguard Technician

Utilizing heavy ice cannons and Overdrive shields, this archetype specializes in holding chokepoints and absorbing damage while teammates repair machinery.

looks_two Rank #2

The Hazardous Material Specialist

Focused on area denial, this build utilizes corrosive acid foams and anti-gravity manipulators to strip enemy armor and disrupt pathfinding AI.

looks_3 Rank #3

The High

Voltage Support: A build centered around the Lightning Tool and Overdrive battery management, chaining stuns across dense swarms and supplying emergency energy bursts to faltering defensive lines.

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Exterminauts Missions / Objectives

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Extraction Phase Climactic Exfiltration

Objective: Race to the exfiltration zone, hold out against an overwhelming final swarm, and compete against teammates for the highest kill count to secure a corporate pay bonus.

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Infrastructure Repair Mid-Mission Tension Phase

Objective: Engage in highly vulnerable logic minigames to fix sabotaged worksite architecture while teammates defend against the swarm.

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Shift Operations / Work Orders Primary Cooperative Loop

Objective: Deploy to the surface of TIAN to repair failing corporate machinery, gather Polymorphic Plasma, and survive the workday.

workspace_premium Top 3 Missions/Objectives

looks_one Rank #1

Infrastructure Repair

The core tension loop where players must interact with complex, 'Among Us-style' logic minigames to fix failing corporate machinery, entirely blinding them to the immediate physical threat and forcing squadmates to defend them.

looks_two Rank #2

Polymorphic Extraction

Establishing and defending heavy drilling equipment while it pulls plasma from the planet's surface, requiring extensive use of area-denial foams and ice walls to maintain a secure perimeter.

looks_3 Rank #3

The Extraction Phase

The ultimate climax of every shift; a frantic race to an exfiltration zone where the squad must survive an overwhelming final swarm while simultaneously competing against each other for the highest kill count to secure a selfish corporate pay bonus.

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Exterminauts Companions / Summons

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groups
Utility Drone Automated Machine

Ability: Assists with minor repairs, provides localized illumination, and scans for incoming subterranean swarms.

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Exterminauts Collectibles

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Corporate Datalogs

Location/Use: Hidden within decaying infrastructure and abandoned MegaCorp administrative sectors.

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Polymorphic Plasma

Location/Use: Mined from extraction rigs and harvested from high-tier enemies; heavily influences final payout.

workspace_premium Top 3 Collectibles

looks_one Rank #1

Polymorphic Plasma Shards

The highly volatile primary resource scattered across TIAN; gathering this directly impacts the squad's total payout and progression currency.

looks_two Rank #2

Corrupted Corporate Datalogs

Hidden environmental audio logs and text files that flesh out the dark satirical lore of the MegaCorps' failed colonization efforts and the exploitation of their blue-collar workers.

looks_3 Rank #3

Overdrive Battery Cores

Rare, single-use enhancements found behind locked doors that can instantly replenish or permanently expand a player's OVERDRIVE capacity for the duration of the current shift, radically shifting the tide of a difficult encounter.

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Exterminauts Armor

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Corporate Hazmat Rig

Focus/Stats: Medium Armor, High Chemical Resistance, Low Kinetic Deflection

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Heavy Engineering Suit

Focus/Stats: Heavy Armor, High Kinetic Deflection, Reduced Traversal Speed

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Exterminauts Clothing / Appearance

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MegaCorp Uniform

Options: Extensive cosmetic alterations unlocked via the 6-week Warbond cycles, featuring various neon accents, industrial warnings, and grime overlays.

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Exterminauts: Other Features & Info

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  • label
    Multiplayer Modes
    auto_awesome
    The multiplayer architecture of Exterminauts revolves entirely around a strict, uncompromising 3-player cooperative PvE format.
    psychology
    The developers have deliberately eschewed massive 4-player or 6-player raid setups to enforce severe interdependence.
    shield
    Losing a single teammate during a complex infrastructure repair minigame instantly slashes the squad's total DPS by 33%, forcing the remaining two players into a desperate, tightly knit vanguard formation.
    flash_on
    The only competitive element exists purely during the final 3-minute extraction phase, where players compete in a localized prisoner's dilemma: the player who secures the most kills during exfiltration receives a massive corporate pay bonus, brilliantly testing cooperative loyalty against individual greed in the face of an overwhelming alien swarm.
  • label
    User Interface
    auto_awesome
    The User Interface in Exterminauts is designed to perfectly reflect its gritty, corporate blue-collar aesthetic. Elements mirror cracked, industrial CRT monitors and high-visibility hazardous environment warnings.
    psychology
    During gameplay, the HUD emphasizes the status of the localized OVERDRIVE resource system and elemental synergist indicators.
    shield
    To combat the chaos of its neon-lit elemental combat, the UI implements a robust 'Ping Communication' radial menu, allowing players to instantly mark broken machinery, alien ambushes, and optimal defensive chokepoints on their squadmates' screens.
    flash_on
    Furthermore, deep accessibility options allow for the complete customization of subtitle size, interface coloration, and individual audio layer muting, ensuring the UI remains highly readable during visually overwhelming encounters.
  • label
    Sound and Music
    auto_awesome
    The auditory soundscape of Exterminauts is built to heighten the claustrophobia and sheer chaos of a hostile alien worksite.
    psychology
    Weapon sounds shun the sharp cracks of traditional military ballistics in favor of the heavy, mechanical whirring, grinding, and electrical snapping of overpowered industrial tools.
    shield
    The spatial audio engine is critical for survival, allowing players to hear the skittering of alien fauna on the metallic infrastructure above and behind them before they are visually acquired.
    flash_on
    The musical score likely relies heavily on tension-building, synth-heavy industrial tracks that dramatically escalate during repair minigames and reach a frenetic, adrenaline-pumping crescendo during the chaotic, highly competitive extraction phases as the swarm collapses on the exfiltration zone.
  • label
    Graphics and Visuals
    auto_awesome
    Leveraging the profound rendering capabilities of Unreal Engine 5, Exterminauts features a distinct visual identity that purposefully diverges from the grounded, grim-dark aesthetic of competitors.
    psychology
    The game embraces a 'bombastic' and highly stylized art direction characterized by vibrant, neon-lit elemental effects juxtaposed against brutalist, decaying corporate infrastructure.
    shield
    Utilizing UE5's Niagara VFX system, combat is a visually overwhelming display of blinding lightning arcs, massive crystalline ice bursts, and thick, pooling acid foams.
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    While this hyper-colorful sci-fi aesthetic has proven slightly divisive among hardcore tactical-sim purists, it successfully broadcasts the game's emphasis on arcade-style fun, physics-driven elemental combat, and chaotic status-effect synergies.
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    Accessibility Features
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    Behaviour Interactive has integrated a comprehensive suite of accessibility tools directly into the core design of Exterminauts, categorized strictly into control, audio, and communication features.
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    The game offers fully adjustable stick sensitivity and inversion toggles, and allows the entire experience to be played without requiring rapid button mashing, touch controls, or adaptive trigger resistance.
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    Audio accessibility includes robust mono audio support and granular volume sliders for distinct layers.
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    The most critical accessibility feature is the deep 'Quick Chat' and 'Ping Communication' system, which allows players with speech impediments, social anxiety, or language barriers to participate fully and flawlessly in high-level tactical coordination without ever utilizing traditional voice or text chat.
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    Story and Setting
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    The central theater of operations in Exterminauts is the hostile, living ecosystem of planet TIAN, a scarred world rich in a highly coveted and volatile resource known as Polymorphic Plasma.
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    Humanity's initial attempts to colonize TIAN failed miserably due to the aggressive extraterrestrial fauna, leaving behind massive automated mining facilities and extraction rigs operated by galactic MegaCorps.
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    The overarching narrative is steeped in dark corporate satire, framing players not as heroic space marines fighting for a noble cause, but as expendable, blue-collar field technicians simply trying to survive their shift.
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    This thematic positioning effectively lowers the emotional stakes from saving the universe to just surviving the workday, brilliantly justifying the repetitive nature of the extraction shooter loop.
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    Every bullet fired, asset destroyed, and equipment piece damaged is meticulously tracked and billed back to the corporation, reinforcing the dystopian, profit-driven atmosphere of your deployment.
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    Top 3 Mounts/Companions
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    While organic mounts or traditional pet companions do not fit the blue-collar industrial aesthetic, automated corporate assistance plays a role.
    looks_one Rank #1

    The 'BOSCO' Equivalent Repair Drone

    A heavily modified, corporate-issued hovering utility drone that can assist in minor infrastructure repairs or provide dim spotlighting in dark corridors, though highly fragile.

    looks_two Rank #2

    Automated Sentry Turrets

    Deployable defensive emplacements that players can carry and set up to lock down sightlines, requiring constant reloading and maintenance via the OVERDRIVE system.

    looks_3 Rank #3

    The Orbital Extraction Shuttle

    While not a traditional companion, the heavily armored drop ship acts as the ultimate mechanical savior, providing covering fire during the final chaotic seconds of exfiltration before dust-off.

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Exterminauts: Frequently Asked Questions

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  • help_outline When is Exterminauts scheduled to be released?
    Exterminauts is officially scheduled for a global commercial release in 2027 across PC, PlayStation 5, and Xbox Series X|S platforms.
  • help_outline How many players can be in a single Exterminauts squad?
    The game features a rigid 3-player cooperative squad dynamic. This intentionally restricts team size to enforce strict interdependence, making the temporary loss of a player during repair minigames highly punishing.
  • help_outline Does Exterminauts support cross-platform play?
    Yes, a foundational pillar of the game is its native integration of cross-platform multiplayer and cooperative play, unifying matchmaking pools across PC, PlayStation 5, and Xbox Series X|S.
  • help_outline Does Exterminauts feature a pay-to-win microtransaction model?
    No. Behaviour Interactive utilizes a play-to-earn Battle Pass economy where the premium currency required to unlock the 6-week Warbond cycles can be reliably earned through daily and weekly in-game objectives, making real-money purchases strictly optional.
  • help_outline What anti-cheat software does the PC version of Exterminauts use?
    The PC version utilizes Anti-Cheat Expert (ACE), a proprietary kernel-level anti-cheat solution associated with publisher Level Infinite. Players are required to accept a mandatory third-party EULA before playing.