WARDOGS Cover Art

WARDOGS

Tactical First-Person Shooter

starstarstarstarstar_half(5 Ratings)

$39.99

WARDOGS is a revolutionary tactical first-person shooter that effectively bridges the gap between massive combined-arms combat and hyper-punishing extraction shooter mechanics. Developed by the British studio BULKHEAD and published by Team17, this ambitious title launched into a highly anticipated Steam Early Access phase in September 2026. Set within the sprawling, war-torn regions of Eastern Europe, WARDOGS drops 100 players onto a massive 256-square-kilometer battlefield to fight in a relentless tug-of-war for territorial control. What truly separates this game from traditional shooters is its persistent microeconomic system. Every player begins with a finite bankroll, and every piece of equipment—from basic assault rifles and high-tier optics to medical supplies and heavily armored tanks—must be explicitly purchased upon deployment. This "Cash is King" philosophy ensures that every engagement, tactical decision, and logistical supply run carries immense, persistent risk, organically punishing reckless gameplay while rewarding cohesive squad communication and strategic planning. Powered by Unreal Engine 5, the game features dynamic destructibility, allowing players to reshape the battlefield organically using heavy ordnance.

WARDOGS

WARDOGS Thumbnail
starstarstarstarstar_half(5 Ratings)$39.99Tactical First-Person Shooter

WARDOGS is a revolutionary tactical first-person shooter that effectively bridges the gap between massive combined-arms combat and hyper-punishing extraction shooter mechanics. Developed by the British studio BULKHEAD and published by Team17, this ambitious title launched into a highly anticipated Steam Early Access phase in September 2026. Set within the sprawling, war-torn regions of Eastern Europe, WARDOGS drops 100 players onto a massive 256-square-kilometer battlefield to fight in a relentless tug-of-war for territorial control. What truly separates this game from traditional shooters is its persistent microeconomic system. Every player begins with a finite bankroll, and every piece of equipment—from basic assault rifles and high-tier optics to medical supplies and heavily armored tanks—must be explicitly purchased upon deployment. This "Cash is King" philosophy ensures that every engagement, tactical decision, and logistical supply run carries immense, persistent risk, organically punishing reckless gameplay while rewarding cohesive squad communication and strategic planning. Powered by Unreal Engine 5, the game features dynamic destructibility, allowing players to reshape the battlefield organically using heavy ordnance.

business Dev: BULKHEADprint Pub: Team17event Rel: update Upd:
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Themes

Combined-arms warfaremicroeconomic progressionpersistent riskalternate historylarge-scale sandbox
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WARDOGS Key Specifications

Key Specifications for WARDOGS
Specification Detail
Concurrent Player Peak (Beta) 162,488 CCU
Map Size 256 Square Kilometers
Lobby Size 100 Players
Faction Count 3 (Lonestar, Valkyra, Manticore)
Starting Economy $10,000 Starting Bankroll

info_outline Note: WARDOGS relies heavily on CPU power to track thousands of dynamic physics objects, ballistic trajectories, and large-scale 100-player interactions. An SSD is strictly mandatory for texture streaming.

laptop_windows Laptop Performance Note: Laptop users will experience severe thermal throttling if attempting to push high framerates on native resolutions. Relying on DLSS or FSR upscaling is practically mandatory for mobile GPUs to maintain playable competitive framerates during chaotic 100-player firefights.

info_outline GPU TGP: Mobile GPUs must operate at a minimum of 85W TGP to prevent severe stuttering during heavy environmental destruction.

info_outline Cooling Thermals: Sustained CPU loads will cause thermal spikes; aggressive cooling pad usage is recommended.

info_outline CPU Power Limits: PL1 limits should be adjusted to allow sustained 45W+ delivery to prevent bottlenecking the physics engine.

info_outline MUX Switch Optimus: A MUX Switch bypassing Optimus is highly recommended to reduce input latency in competitive engagements.

build Optimization Note: Native support for NVIDIA DLSS 4.5, Ray Reconstruction, and Dynamic Multi Frame Generation. Lowering Global Illumination and Physics Quality significantly improves CPU headroom during heavy artillery barrages.

computer

WARDOGS System Requirements

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Test your exact mobile GPU wattage, CPU clock limits, RAM capacity & battery throttling with instant diagnostics.

1080p

tune Minimum – Low Preset, DLSS Performance

memory
CPU: Intel Core i5 8600 / AMD Ryzen 5 3500 (Absolute minimum core count needed to handle server object tracking and Easy Anti-Cheat overhead.)
laptop_mac
Laptop CPU: Intel Core i5-10300H / AMD Ryzen 5 4600H (Mobile 4-core/6-core chips will struggle during high-density Hot Zone engagements.)
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GPU: NVIDIA GTX 1660 / AMD Radeon RX 590 (Base VRAM requirements for UE5 texture streaming at low settings.)
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Laptop GPU: NVIDIA RTX 3050 Ti Mobile (75W+) (Entry-level mobile GPUs must rely heavily on upscaling to achieve a stable 60fps.)
storage
RAM: 16 GB DDR4 (Standard memory capacity for modern UE5 titles.)
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Storage: 50 GB SSD (SATA SSD minimum, NVMe strongly preferred.)

tune Recommended – Medium Preset, DLSS Quality

memory
CPU: Intel Core i7 12700k / AMD Ryzen 7 5700x (High core clocks allow for smooth frame pacing during intense vehicular combat and building destruction.)
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Laptop CPU: Intel Core i7-12700H / AMD Ryzen 7 6800H (Robust mobile processors capable of maintaining high physics calculations.)
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GPU: NVIDIA RTX 3070 / AMD Radeon RX 6700 XT (Provides enough graphical horsepower and VRAM to maintain 90+ fps in competitive environments.)
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Laptop GPU: NVIDIA RTX 4060 Mobile (115W TGP) (High wattage 4060 mobile can utilize Frame Generation to ensure incredibly smooth competitive play.)
storage
RAM: 16 GB DDR4/DDR5 (Fast RAM improves 1% low framerates.)
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Storage: 50 GB NVMe SSD (Rapid asset streaming.)

1440p

tune Recommended – High Preset, Native or DLSS Quality

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CPU: Intel Core i7 13700k / AMD Ryzen 7 7800X3D (The massive 3D V-Cache on AMD CPUs specifically excels at processing WARDOGS' complex ballistic trajectories.)
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Laptop CPU: Intel Core i9-13900HX / AMD Ryzen 9 7945HX (Desktop-class mobile CPUs required for sustained high-refresh 1440p gaming.)
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GPU: NVIDIA RTX 4070 / AMD Radeon RX 7800 XT (Excellent rasterization performance for dense foliage and explosive particle effects.)
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Laptop GPU: NVIDIA RTX 4080 Mobile (175W TGP) (Premium mobile GPU necessary for 1440p at ultra-wide or high-refresh configurations.)
storage
RAM: 32 GB DDR5 (Highly recommended to prevent memory leaks during extended 3-hour continuous server sessions.)
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Storage: 50 GB PCIe Gen4 NVMe (Maximum bandwidth storage.)

2160p

tune Ultra – Ultra Preset, DLSS Balanced

memory
CPU: Intel Core i9 14900k / AMD Ryzen 7 7800X3D (Top-tier processing required to feed the GPU at 4K resolution without physics bottlenecks.)
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Laptop CPU: Intel Core i9-14900HX (The highest end mobile chips only.)
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GPU: NVIDIA RTX 4090 / AMD Radeon RX 7900 XTX (Absolute maximum performance required to render Kolchia's 256 sq km at 4K.)
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Laptop GPU: NVIDIA RTX 4090 Mobile (175W TGP) (Only flagship laptop GPUs can manage WARDOGS at 4K with acceptable framerates.)
storage
RAM: 32 GB DDR5 6000MHz+ (Essential for 4K asset management.)
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Storage: 50 GB PCIe Gen4 NVMe (Mandatory.)

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laptop_mac

WARDOGS Laptop Recommendations

☁️
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cloud 1080p / 4K 60FPS

flash_on Zero Install / Storage

devices Any Laptop or Phone

Instant Access

MSI Pulse GL66 with RTX 3070 and i7 12th Gen more_vert

memory Intel Core i7-12700H

developer_board NVIDIA GeForce RTX 3070 140W

storage 32GB DDR4-3200MHz

US $1349

Details close

Model: MSI Pulse GL66 with RTX 3070 and i7 12th Gen

memory CPU: Intel Core i7-12700H (Score: 900)

developer_board GPU: NVIDIA GeForce RTX 3070 (Score: 6600) @ 140W TGP

storage RAM: 32GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low Preset, DLSS Performance).

Acer Nitro V with RTX 4060 and i9 13th Gen more_vert

memory Intel Core i9-13900H

developer_board NVIDIA GeForce RTX 4060 140W

storage 16GB DDR5-5200MHz

US $999

Details close

Model: Acer Nitro V with RTX 4060 and i9 13th Gen

memory CPU: Intel Core i9-13900H (Score: 1058)

developer_board GPU: NVIDIA GeForce RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 16GB DDR5-5200MHz

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low Preset, DLSS Performance).

Lenovo Legion Pro 5i (i9-14900HX, RTX 4060) more_vert

memory Intel Core i9-14900HX

developer_board NVIDIA GeForce RTX 4060 140W

storage 32GB DDR5-5600MHz

US $1749

Details close

Model: Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)

memory CPU: Intel Core i9-14900HX (Score: 1200)

developer_board GPU: NVIDIA GeForce RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: 1080p - Minimum (Low Preset, DLSS Performance).

Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen more_vert

memory Intel Core i9-12900H

developer_board NVIDIA GeForce RTX 3070 Ti 150W

storage 16GB DDR5-4800MHz

US $1397

Details close

Model: Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen

memory CPU: Intel Core i9-12900H (Score: 1030)

developer_board GPU: NVIDIA GeForce RTX 3070 Ti (Score: 7100) @ 150W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low Preset, DLSS Performance).

HP Victus 15 with RTX 3050 and i5 12th Gen more_vert

memory Intel Core i5-12450H

developer_board NVIDIA GeForce RTX 3050 75W

storage 16GB DDR4-3200MHz

US $645

Details close

Model: HP Victus 15 with RTX 3050 and i5 12th Gen

memory CPU: Intel Core i5-12450H (Score: 628)

developer_board GPU: NVIDIA GeForce RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 16GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low Preset, DLSS Performance).

Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen more_vert

memory Intel Core i5-12500H

developer_board NVIDIA GeForce RTX 3050 Ti 80W

storage 16GB DDR4-3200MHz

US $710

Details close

Model: Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen

memory CPU: Intel Core i5-12500H (Score: 633)

developer_board GPU: NVIDIA GeForce RTX 3050 Ti (Score: 7220) @ 80W TGP

storage RAM: 16GB DDR4-3200MHz

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low Preset, DLSS Performance).

ASUS TUF A15 with RTX 3050 and Ryzen 7 more_vert

memory AMD Ryzen 7 7435HS

developer_board NVIDIA GeForce RTX 3050 75W

storage 32GB DDR5-4800MHz

US $799

Details close

Model: ASUS TUF A15 with RTX 3050 and Ryzen 7

memory CPU: AMD Ryzen 7 7435HS (Score: 1655)

developer_board GPU: NVIDIA GeForce RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low Preset, DLSS Performance).

ASUS ROG Strix G15 with RTX 3060 and Ryzen 7 more_vert

memory AMD Ryzen 7 6800H

developer_board NVIDIA GeForce RTX 3060 140W

storage 16GB DDR5-4800MHz

US $1299

Details close

Model: ASUS ROG Strix G15 with RTX 3060 and Ryzen 7

memory CPU: AMD Ryzen 7 6800H (Score: 880)

developer_board GPU: NVIDIA GeForce RTX 3060 (Score: 7448) @ 140W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low Preset, DLSS Performance).

ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9 more_vert

memory AMD Ryzen 9 5900HS

developer_board NVIDIA GeForce RTX 3080 100W

storage 16GB DDR4-3200MHz

US $1489

Details close

Model: ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9

memory CPU: AMD Ryzen 9 5900HS (Score: 820)

developer_board GPU: NVIDIA GeForce RTX 3080 (Score: 7904) @ 100W TGP

storage RAM: 16GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low Preset, DLSS Performance).

MSI Katana 15 with RTX 4070 more_vert

memory Intel Core i7-13620H

developer_board NVIDIA GeForce RTX 4070

storage 16GB DDR5-4800MHz

US $1350

Details close

Model: MSI Katana 15 with RTX 4070

memory CPU: Intel Core i7-13620H (Score: 843)

developer_board GPU: NVIDIA GeForce RTX 4070 (Score: 8700)

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low Preset, DLSS Performance).

  • Core Requirements

  • desktop_windowsOperating System: Windows 10 / 11 64-bit

    Strict hardware-level Easy Anti-Cheat (EAC) implementation requires Secure Boot and TPM 2.0. Linux and Steam Deck environments are currently blocked from official servers.

  • memoryDirectX: DirectX 12 Ultimate

    Required for Unreal Engine 5's Nanite virtualized geometry and Lumen lighting systems.

  • save_altStorage Note: 50 GB NVMe SSD

    High-speed SSD required to prevent stuttering while streaming high-resolution environment assets across the 256-square-kilometer map.

settings_applications Optimization Notes:

Upscaling: Native support for NVIDIA DLSS 4.5, Ray Reconstruction, and Dynamic Multi Frame Generation.

Key Settings: Lowering Global Illumination and Physics Quality significantly improves CPU headroom during heavy artillery barrages.

map

WARDOGS: Map Size and Regions

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public Open World Exploration layers Detailed Regions
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The scale of WARDOGS is truly staggering, boasting a meticulously hand-crafted 256-square-kilometer sandbox map known as Kolchia.
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The terrain is highly varied, transitioning from dense alpine forests and sprawling industrial complexes to dilapidated urban centers like Bakurani, Ozeti, and Zestafona.
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Instead of forcing players into a shrinking circle like traditional battle royales, the map features a dynamic 'Control Zone'—a massive 2x2 kilometer sector where the primary tug-of-war occurs.
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Embedded within this area is the highly lethal 'Hot Zone', a micro-objective that yields double cash and capture points, turning specific city blocks or rural farms into meat grinders.
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Furthermore, the map is dotted with eleven distinct Communication Towers.
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Highly coordinated infantry squads can physically assault these towers, hack the localized terminals to retrieve sequential code digits, and manually enter a master sequence to artificially drag the Hot Zone directly to their custom-built Forward Operating Bases, completely manipulating the server's flow.
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WARDOGS: Post-Launch Content / DLC

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new_releases Expansions loyalty Post-Launch Content
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The Early Access roadmap for WARDOGS is deeply focused on stabilizing its unique macroeconomic structure rather than simply flooding the game with new cosmetic DLC.
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The most critical post-launch initiative is addressing the controversial 'Leg Meta', where players use cheap Hollow Point ammunition to bypass expensive Level 4 chest armor, entirely breaking the game's risk-reward economy.
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The developers plan to introduce expansive balancing patches that may alter armor hitbox coverage. Furthermore, the game will operate on a seasonal wipe schedule to prevent veteran hyper-inflation.
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A massive post-launch content pillar involves the Gold Market; excess cash converted to Gold Bars is expected to persist across wipes, creating a complex meta-economy of speculation.
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Alongside the $100,000 community clip contest designed to drive streaming engagement, BULKHEAD intends to slowly introduce new armored vehicles, aerial assets, and dynamic weather events throughout the Early Access period leading up to the targeted 2028 full 1.0 release.
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WARDOGS: Skills & Upgrades Overview

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Progression in WARDOGS heavily deviates from rigid, traditional class systems in favor of an organic, action-based leveling architecture.
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Players dictate their operational capabilities entirely by the equipment they purchase and how they behave in the field. There are six primary Role Tracks: Assault, Medic, Recon, Support, Driver, and Pilot.
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Using medical gear and reviving teammates levels up the Medic track, unlocking access to advanced SMGs and instant-revive Defibrillators.
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Conversely, ferrying troops to the Hot Zone in a Humvee levels the Driver track, eventually allowing a player to purchase devastating armored assets like the L2A6 main battle tank.
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These individual tracks aggregate into a player's overall 'Wardog Level'.
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Reaching high Wardog Levels is strictly mandatory to unlock the privilege of purchasing top-tier heavy armor, massive Halftrack backpacks, and specialized tactical equipment from the in-game market.
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This system ensures that players must actively contribute to logistics and support, not just secure kills, to access the best military hardware.
inventory_2

WARDOGS: Game Editions

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sell Pricing & Tier Comparison card_giftcard Bonuses & Early Access
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BULKHEAD has adopted an aggressively consumer-friendly monetization strategy to foster early adoption and goodwill within the PC gaming community.
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The base game is priced at a highly competitive $39.99 for its Early Access launch.
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The developers have explicitly guaranteed that WARDOGS will feature zero microtransactions, no premium battle passes, and absolutely no pay-to-win currency purchasing mechanics.
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The only alternative purchase option is a $49.99 Supporter Pack. This optional tier functions purely as a developer donation, providing early backers with a suite of exclusive, non-combat-altering cosmetic items.
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Purchasers receive the Valkyra Branded A-91 Rifle Camo, the Lonestar Branded Bushmaster Camo, the Manticore Branded KH-2002 Camo, a highly visible 'Taxi' pattern for the Littlebird transport helicopter, and unique bobblehead account icons.
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This rigid stance against predatory monetization has been heavily praised by the community and serves as a core marketing pillar against its heavily monetized AAA competitors.
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WARDOGS: Cross-Platform / Crossplay

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devices Cross-Platform Support cloud_sync Cross-Progression
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As of its September 2026 Early Access launch, WARDOGS is strictly a PC-exclusive title available exclusively via the Steam platform.
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Cross-platform play is currently non-existent, but the technical implementations on PC have sparked significant industry debate.
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The game utilizes Easy Anti-Cheat (EAC) tightly integrated with hardware-level Secure Boot and TPM 2.0 mandates.
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This uncompromising security architecture has effectively blocked all Linux and Steam Deck users from accessing the game, a controversial decision meant to protect the persistent economy from hackers.
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Looking toward the future, datamined files and developer Q&A sessions indicate a strong institutional desire to eventually port the title to the PlayStation 5 and Xbox Series X/S consoles.
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However, due to the extreme CPU demands required to calculate 100-player physics and complex ballistics within Unreal Engine 5, console ports are not expected until the PC build reaches full 1.0 maturity, likely in 2028.
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WARDOGS: Top 5 Weapons (Subjective/Iconic)

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bolt Meta Loadout Picks star Combat Efficiency
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The arsenal in WARDOGS requires immense financial calculation, making certain weapons highly iconic based on their cost-to-performance ratio.
looks_one Rank #1

The T

21 Assault Rifle ($

looks_two Rank #2

Rank #2

legendary among the player base; it is the absolute most cost-effective fully automatic weapon, dominating the early game economy.

looks_3 Rank #3

Rank #3

The AMR 50 Sniper Rifle ($8,

looks_4 Rank #4

pinnacle of anti

materiel devastation; while cripplingly expensive and extremely heavy, it can disable light vehicles in a single shot.

looks_5 Rank #5

Rank #5

The M249 SAW ($3,

looks_6 Rank #6

Rank #6

staple for the Support class, offering terrifying suppressive capabilities necessary for locking down the Hot Zone.

looks_6 Rank #7

The RPG

7 ($2,

looks_6 Rank #8

Rank #8

represents the ultimate equalizer, allowing a cheap infantry unit to completely annihilate a multi-million dollar armored push if deployed correctly.

star Rank #9

Rank #9

The Bushmaster M17S ($

star Rank #10

Rank #10

free starting rifle for the Lonestar faction; despite being restricted to semi-automatic fire, its absolute zero financial risk makes it the most utilized weapon for bankrupt players trying to rebuild their economy.

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WARDOGS: Specific Game Elements

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Explore in-depth equipment, cast, combat mechanics, and world collectibles documented for WARDOGS:

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WARDOGS Weapons

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AMR 50 Sniper Rifle

Peak anti-materiel ordnance costing an exorbitant $8,800. Carries a massive weight penalty but destroys light armor instantly.

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Bushmaster M17S Assault Rifle

A free starting rifle for the Lonestar faction, restricted to semi/burst fire. Vital for players recovering from bankruptcy.

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M249 SAW Light Machine Gun

Costing $3,200, this LMG provides extreme suppressive fire capability necessary for the Support class to lock down objectives.

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RPG-7 Launcher

A $2,000 explosive launcher essential for infantry pushing heavily fortified FOBs or defending against mechanized armor assaults.

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T-21 Assault Rifle

Costing $600 with a 750 RPM fire rate, it is the most cost-effective full-auto upgrade heavily utilized in the early game economy.

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WARDOGS Vehicles

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Flakpanzer Gepard Anti-Air Tank

An $8,000 specialized armored unit designed to clear the skies of enemy gunships and transport helicopters.

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L2A6 Tank Heavy Armor

A massive $14,000 main battle tank requiring Wardog Level 35, devastating to enemy infantry lines but highly reliant on mechanical support.

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MH-6 Littlebird Light Helicopter

A nimble, unarmored helicopter primarily used as an aerial taxi to quickly deploy squads directly onto the Hot Zone.

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Ural Defender Logistics Transport

Costing $6,000, this heavily armored truck is essential for surviving ambushes while delivering supply pallets to FOBs.

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WARDOGS Characters

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Lonestar Faction

Private Military Contractor Faction

A massive PMC grounded in Texas-tough grit, acting as the corporate, westernized side of the conflict.

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Manticore Faction

Shadow Army Faction

The wealthy, highly westernized shadow army of the Kingdom of Persia, operating deniable black-ops.

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Valkyra Faction

Restorationist Army Faction

An ideological and military force dedicated to returning the Soviet People's Republic to global dominance.

workspace_premium Top 3 Characters

info
WARDOGS abandons individual hero characters in favor of massive, faceless military organizations that act as the narrative protagonists of the Kolchia conflict.
looks_one Rank #1

Lonestar (The Blue Faction)

Representing the ultimate privatization of war. Lonestar is a massively funded, Texas-based Private Military Contractor. They act with ruthless corporate efficiency, utilizing Western military hardware and projecting a gritty, rugged aesthetic.

looks_two Rank #2

Valkyra (The Red Faction)

An ideological juggernaut representing a timeline where the Soviet Union never fell. Operating as the vanguard of the 'Soviet People's Republic', they field brutalist, heavy-hitting weaponry and seek to restore their iron-fisted dominance over Eastern Europe.

looks_3 Rank #3

Manticore (The Green Faction)

The highly trained, incredibly wealthy shadow army of the Kingdom of Persia. Stemming from a reality where the 1979 Iranian Revolution never happened, Manticore utilizes advanced, westernized black-ops tactics to secure the invaluable PV-1 resources for their sovereign monarch, acting as a highly lethal wildcard.

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WARDOGS Missions / Objectives

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Capture the Control Zone Primary Server Objective

Objective: Maintain a higher numerical infantry presence inside the 2x2 kilometer territory to accumulate 100 points for the faction.

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Dominate the Hot Zone Dynamic High-Value Target

Objective: Locate and occupy the yellow micro-objective circle to generate double capture points and double cash payouts.

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Hack the Communication Towers Tactical Sub-Objective

Objective: Assault the map's towers, retrieve sequential code digits, and input them to forcefully drag the Hot Zone to a strategic location.

workspace_premium Top 3 Missions/Objectives

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The operational flow of WARDOGS is defined by three overlapping, critical objectives that every squad must balance.
looks_one Rank #1

The Control Zone Capture

The macro-objective of every match. A massive 2x2 kilometer territory where factions earn points simply by maintaining overwhelming infantry presence. Reaching 100 points wins the game, forcing massive combined-arms clashes.

looks_two Rank #2

Dominating the Hot Zone

A micro-objective embedded within the Control Zone. Designated by a yellow circle, physically standing in this highly lethal area counts a player as two bodies for macro-capture purposes while generating double the standard cash payout, making it the most blood-soaked objective on the map.

looks_3 Rank #3

FOB Construction and Logistics

A dynamic, player-driven mission. Support engineers must purchase a $2,500 FOB kit, establish a perimeter, and rely on transport drivers to deliver Build, Ammo, Fuel, and Mechanical supplies. Successfully building an impregnable base with a Drill Rig forces the enemy to assault your fortified position.

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WARDOGS Collectibles

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Gold Bars

Location/Use: Converted via the in-game market from excess standard cash.

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Sequential Code Digits

Location/Use: Hacked from the 11 Communication Towers scattered across Kolchia.

workspace_premium Top 3 Collectibles

info
Collectibles in WARDOGS serve dual purposes, acting as both lore elements and vital economic drivers.
looks_one Rank #1

Gold Bars

The ultimate economic collectible. Players who amass massive fortunes can convert standard cash into Gold Bars on a fluctuating market. These bars are hoarded because they are speculated to survive the brutal seasonal server wipes, offering veteran players a highly coveted baseline of wealth.

looks_two Rank #2

Communication Tower Terminals

Scattered across the 11 map towers, these interactive terminals are critical operational collectibles. Hacking them requires significant time and provides sequential code digits. Collecting all the digits allows a squad to rewrite the game's parameters, forcefully dragging the Hot Zone to their location.

looks_3 Rank #3

PV

1 Resource Nodes: Dispersed throughout the industrial sectors, these highly volatile elements tie directly into the alternate-history lore. Securing them provides massive faction-wide points and cash infusions, serving as miniature, highly contested flashpoints outside of the main Control Zone.

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WARDOGS Armor

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Level 1 Body Armor

Focus/Stats: Basic upper torso protection against low-caliber FMJ rounds. Minimal movement penalty.

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Level 4 Body Armor

Focus/Stats: Maximum chest protection against Armor Piercing rounds. Imposes up to a 20% sprint speed penalty. Completely ignores lower extremity damage.

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WARDOGS Clothing / Appearance

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Halftrack Backpack

Options: A massive $15,000 inventory upgrade maximizing the grid slots available for carrying loose ammo and medical supplies.

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Supporter Pack Camos

Options: Includes the Valkyra A-91, Lonestar Bushmaster, Manticore KH-2002, and Littlebird Taxi visual overrides.

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WARDOGS: Other Features & Info

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  • label
    Multiplayer Modes
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    Unlike modern shooters that fragment their player base across dozens of niche playlists, WARDOGS focuses its entire community into a singular, masterfully designed game mode.
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    Every match is a massive 100-player combined-arms tug-of-war. The server is evenly split into three 33-player factions that battle simultaneously for territorial dominance over a shifting 2x2 kilometer Control Zone.
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    Points tick upward based on the sheer volume of infantry a faction maintains inside the zone, pushing the server toward a 100-point victory condition.
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    Within this mode lies the Hot Zone mechanic, a chaotic micro-objective that provides double capture points and double cash generation for any soldier brave enough to stand inside it.
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    Additionally, the game features a highly unique integrated Wager System, allowing players to actively gamble their hard-earned in-game cash on the overarching outcome of the match or specific tactical engagements, effectively turning the warzone into a high-stakes betting parlor.
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    User Interface
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    The User Interface in WARDOGS is highly utilitarian, designed to simulate the complex logistical management of a military quartermaster.
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    When a player dies, they are presented with the Deployment screen, which functions as a high-stakes financial market.
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    The UI forces players to play 'inventory tetris', managing grid spaces in their purchased backpacks.
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    Every magazine must be manually accounted for; players can buy cheap loose ammunition boxes to save cash, but the UI requires them to manually drag and drop rounds into empty magazines during combat downtime.
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    Purchasing attachments via the UI is equally granular—optics, suppressors, and foregrips must be bought individually and snapped onto weapon models.
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    The HUD during live gameplay is intentionally minimalist to maintain immersion, lacking traditional mini-maps or excessive enemy spotting icons.
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    Instead, players rely on physical rangefinders, compass bearings, and localized pings to navigate the massive terrain and communicate enemy armor movements.
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    Sound and Music
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    Audio engineering is considered a foundational tactical pillar in WARDOGS, heavily utilizing the Steam Audio SDK to render an incredibly realistic soundscape.
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    The game features highly advanced spatial acoustic rendering, meaning that gunfire, distant artillery explosions, and the roar of a tank engine are subject to complex distance-based fading and environmental occlusion.
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    If an enemy fires a weapon inside a concrete bunker, the sound naturally muffles and echoes differently than a shot taken in an open forest.
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    More importantly, communication is handled via a robust proximity Voice Over IP (VOIP) system alongside secure squad radio channels.
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    Enemy players can hear your proximity chat if they are close enough, leading to tense, immersive standoffs and organic psychological warfare.
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    The criticality of the audio design was proven during the beta when a temporary VOIP outage entirely collapsed player coordination, transforming strategic combined-arms assaults into chaotic, uncoordinated skirmishes.
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    Graphics and Visuals
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    Built natively on Unreal Engine 5, WARDOGS pushes the absolute boundaries of large-scale visual fidelity in multiplayer shooters.
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    The game utilizes Nanite virtualized geometry to render the massive 256-square-kilometer environment of Kolchia with zero visible draw-distance pop-in, allowing snipers to genuinely engage targets at extreme ranges.
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    The true star of the visual presentation is the dynamic, physicalized destruction engine.
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    Heavy armored vehicles like the L2A6 tank realistically crush rural fences and tear through light structures, while explosive ordnance from RPGs and C4 charges can systematically level apartment blocks, permanently altering the map's geometry and sightlines.
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    To manage the immense computational load of rendering 100 players, massive explosions, and dynamic lighting via Lumen, the game natively supports NVIDIA DLSS 4.5, Ray Reconstruction, and Frame Generation.
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    Aesthetically, the three factions feature distinct visual motifs, with Lonestar sporting PMC tactical gear, Valkyra using heavy Soviet-era brutalist armor, and Manticore employing sleek, westernized spec-ops aesthetics.
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    Accessibility Features
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    Due to its hardcore, MilSim-inspired design and uncompromising security architecture, WARDOGS presents a steep barrier to entry regarding traditional accessibility.
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    The strict Secure Boot and TPM mandates prevent users on alternative operating systems from playing entirely.
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    However, mechanically, the game offers a unique form of gameplay accessibility by decentralizing twitch-reflex gunplay.
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    Players who struggle with the hyper-fast aiming required in arcade shooters can absolutely dominate the game's economy and leaderboards by embracing logistical roles.
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    Operating as a dedicated Pilot ferrying troops, driving a Ural supply truck to deliver construction materials to a Forward Operating Base, or utilizing the Support class to construct defensive sandbags and heavy machine-gun emplacements generates massive amounts of XP and cash.
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    The game fundamentally rewards strategic planning, spatial awareness, and consistent communication, allowing diverse player archetypes to contribute meaningfully to the faction's victory without ever firing a bullet at an enemy combatant.
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    Story and Setting
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    WARDOGS operates within an incredibly rich, alternate-history lore universe that provides narrative context for the endless bloodshed.
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    The theater of operations is Kolchia, a massive 256-square-kilometer region of derelict industrial mountains located in Eastern Europe.
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    The environment was meticulously designed based on reference trips to the Republic of Georgia, resulting in a stark, brutalist aesthetic.
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    The conflict centers around three massive factions fighting a proxy war over 'PV-1', a mysterious and highly volatile resource that has fueled global conflict for decades.
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    The lore diverges from reality by positing that the Soviet Union never collapsed, resulting in the Valkyra faction acting as a massively funded restorationist army.
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    Concurrently, the 1979 Iranian Revolution never occurred, giving rise to Manticore, the wealthy shadow army of a westernized Persian monarchy.
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    These state actors clash directly with Lonestar, a brutal Texas-based private military contractor, creating a uniquely tense atmospheric identity for the game's brutal combat loop.
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    Top 3 Mounts/Companions
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    In the modern theater of WARDOGS, highly complex military vehicles serve as the player's 'mounts', requiring immense skill and financial investment to operate.
    looks_one Rank #1

    The MH

    6 Littlebird: The quintessential aerial mount. Nimble, extremely fast, and completely unarmored, it serves as the game's ultimate taxi service, allowing highly skilled pilots to thread the needle through city streets to drop infantry directly onto the Hot Zone.

    looks_two Rank #2

    The Ural Defender

    The logistical backbone of the war effort. Costing $6,000 and requiring Driver Level 30, this heavily armored transport truck is vital for surviving ambushes while ferrying crucial construction pallets to Forward Operating Bases.

    looks_3 Rank #3

    The L2A6 Main Battle Tank

    The apex predator of the battlefield. Requiring a massive $14,000 investment and a Wardog Level of 35, deploying this beast requires a dedicated crew and constant logistical support from mechanics. If properly supported, it can single-handedly shatter an enemy faction's defensive line.

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WARDOGS: Frequently Asked Questions

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  • help_outline Is WARDOGS a traditional Battle Royale or Extraction Shooter?
    No. The developer explicitly markets WARDOGS as an 'anti-battle royale' and 'anti-extraction shooter'. While it features a persistent economy where you lose purchased gear upon death, matches revolve around a 100-player combined-arms tug-of-war for a Control Zone rather than extracting loot.
  • help_outline Does WARDOGS feature pay-to-win mechanics or microtransactions?
    Absolutely not. BULKHEAD has guaranteed that there will be no microtransactions, battle passes, or direct purchasing of in-game currency. The only post-purchase monetization is an optional $49.99 Supporter Pack that provides exclusive, non-combat-altering cosmetic skins.
  • help_outline What is the 'Leg Meta' controversy?
    During beta testing, players discovered that heavy Level 4 body armor only protected the chest and head. Because armor severely slowed players down, the meta shifted to buying cheap Hollow Point (HP) ammunition and exclusively shooting heavily armored players in their unprotected legs, resulting in incredibly fast, cost-effective kills.
  • help_outline Can I play WARDOGS on Linux or Steam Deck?
    Currently, no. The game utilizes strict hardware-level Easy Anti-Cheat (EAC) enforcement that requires Secure Boot and a Trusted Platform Module (TPM). This effectively blocks Linux operating systems and the Steam Deck from accessing official servers to prevent economic hacking.
  • help_outline How do Forward Operating Bases (FOBs) work?
    Players utilizing the Support class can buy a FOB kit for $2,500. Once deployed, construction requires Hammer tools and physical supply pallets (Build, Ammo, Fuel, Mechanical) delivered by transport vehicles. A fully supplied FOB can field automated defenses, mortars, and even manipulate the map's main objective.