Grand Theft Auto VI Cover Art

Grand Theft Auto VI

Action-Adventure, Open World

star_borderstar_borderstar_borderstar_borderstar_border(2 Ratings)

$69.99

Grand Theft Auto VI is set in the state of Leonida, a fictionalized version of Florida, featuring a return to the iconic, neon-soaked streets of Vice City and its surrounding areas. The game will feature dual protagonists: Lucia, the series' first female lead playable character in a modern entry, and her male partner, Jason, in a story reportedly inspired by criminal couples like Bonnie and Clyde. Following a robbery gone wrong, they are thrust into a dangerous criminal conspiracy. GTA VI aims to deliver the largest and most immersive evolution of the Grand Theft Auto series yet, pushing the limits of open-world gameplay with a new version of the RAGE engine promising advancements in graphics, physics, and AI.

Grand Theft Auto VI

Grand Theft Auto VI Thumbnail
star_borderstar_borderstar_borderstar_borderstar_border(2 Ratings)$69.99Action-Adventure, Open World

Grand Theft Auto VI is set in the state of Leonida, a fictionalized version of Florida, featuring a return to the iconic, neon-soaked streets of Vice City and its surrounding areas. The game will feature dual protagonists: Lucia, the series' first female lead playable character in a modern entry, and her male partner, Jason, in a story reportedly inspired by criminal couples like Bonnie and Clyde. Following a robbery gone wrong, they are thrust into a dangerous criminal conspiracy. GTA VI aims to deliver the largest and most immersive evolution of the Grand Theft Auto series yet, pushing the limits of open-world gameplay with a new version of the RAGE engine promising advancements in graphics, physics, and AI.

business Dev: Rockstar Gamesprint Pub: Rockstar Games (Published by Take-Two Interactive)event Rel: update Upd:

Themes

CrimeSatire of Modern American CultureAmbitionLoyaltyBetrayalDual Protagonist NarrativeHeists
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Grand Theft Auto VI Key Specifications

Key Specifications for Grand Theft Auto VI
SpecificationDetail
EngineRockstar Advanced Game Engine (RAGE) - New Iteration
GenreAction-Adventure, Open World
Expected Release (Consoles)2026-05-26
DeveloperRockstar Games
PublisherRockstar Games (Take-Two Interactive)
SettingState of Leonida (Fictional Florida), including Vice City
PerspectiveThird-Person (Likely with First-Person option)
Platforms (Initial Launch)PlayStation 5, Xbox Series X/S
PC ReleaseExpected at a later date (Not at initial console launch)
ProtagonistsDual Protagonists: Lucia and Jason
Online ModeNew iteration of GTA Online expected
Unique FeatureReturn to Vice City in a modern setting, first female playable protagonist in a modern GTA, dual protagonist narrative, next-generation RAGE engine capabilities.

info_outline Note: Official PC system requirements for 'Grand Theft Auto VI' have NOT been released by Rockstar Games. The PC version is expected to release AFTER the console versions (PS5, Xbox Series X/S - May 26, 2026). The following specifications are **speculative/expected** based on industry analysis, rumored engine capabilities (RAGE 9), and the demanding nature of previous Rockstar titles. These are subject to change significantly upon official announcement. An NVMe SSD will almost certainly be required for the PC version.

laptop_windows Laptop Performance Note: When official PC requirements are released, playing GTA VI on a laptop will demand a very high-end gaming laptop from the latest generations. Laptop GPUs and CPUs perform differently than their desktop counterparts due to power (TGP) and thermal constraints. **The estimations below are highly speculative and for a future PC release.** Users should always consult specific laptop model reviews and official game requirements once available.

info_outline GPU TGP Impact: Total Graphics Power (TGP) will be paramount. High TGP variants of any mobile GPU will be essential for playable framerates.

info_outline Advanced Cooling Thermals: Exceptional cooling solutions (vapor chambers, liquid metal, multiple high-CFM fans) will be necessary to prevent severe thermal throttling in such a demanding title.

info_outline CPU Performance Sustain: A flagship mobile CPU (e.g., future Intel Core i9 HX or AMD Ryzen 9 HX series) capable of sustained high performance will be required to avoid bottlenecks.

info_outline RAM Configuration Speed: 32GB of fast DDR5 RAM (or newer standards by release) in dual-channel will likely be the recommended minimum for a smooth experience on PC, and thus for high-end laptops.

info_outline Display Panel GPU Pairing: Matching a high-resolution (1440p+) and high-refresh-rate (120Hz+) laptop display with a top-tier mobile GPU will be key, with reliance on upscaling technologies.

info_outline MUX Switch NVIDIA Advanced Optimus: Essential for maximizing performance from the dedicated GPU.

info_outline Driver Updates OS Optimization: Crucial for any demanding PC title, especially on laptops.

build Optimization Note: Support for latest versions of NVIDIA DLSS, AMD FSR, and Intel XeSS is expected and will be crucial for achieving playable framerates at higher resolutions and settings on PC, especially laptops. Resolution, Texture Quality, Draw Distance, Population Density, Shadow Quality, Water Physics, Ray Tracing (if implemented) will heavily impact performance.

computer

Grand Theft Auto VI System Requirements

Expected_Minimum_PC_1080p_Low_Speculative

tune Expected Minimum for PC (Target: 1080p, Low settings, ~30-60 FPS - Highly Speculative) – Low Preset, Aggressive Upscaling (DLSS/FSR 'Performance/Ultra Performance')

memory
CPU: Intel Core i7-8700K / AMD Ryzen 5 3600 (or future equivalent) (Speculative baseline desktop CPU.)
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Laptop CPU: Intel Core i7-10870H / AMD Ryzen 7 4800H or newer performance mobile CPUs. (Highly speculative laptop CPU. Will depend on final game optimization.)
developer_board
GPU: NVIDIA GeForce GTX 1080 Ti (11GB) / AMD Radeon RX 5700 XT (8GB) (or future equivalent with more VRAM) (Speculative baseline desktop GPU. VRAM will be critical.)
laptop_mac
Laptop GPU: NVIDIA GeForce RTX 3070 Laptop (8GB, High TGP) / RTX 4060 Laptop (8GB, High TGP); OR AMD Radeon RX 6700M (10GB). (Highly speculative. Targets playable framerates at 1080p Low with significant upscaling. 8GB VRAM absolute minimum for laptop GPU.)
storage
RAM: 16 GB (32GB Recommended - Speculative) (16GB might be an absolute minimum; 32GB RAM likely recommended for PC.)

laptop_mac

Grand Theft Auto VI Laptop Recommendations

MSI Pulse GL66 with RTX 3070 and i7 12th Gen more_vert

memory Intel Core I7 12700 H

developer_board NVIDIA RTX 3070 140W

storage 32GB DDR4-3200MHz

1349

Details close

Model: MSI Pulse GL66 with RTX 3070 and i7 12th Gen

memory CPU: Intel Core I7 12700 H (Score: 900)

developer_board GPU: NVIDIA RTX 3070 (Score: 6600) @ 140W TGP

storage RAM: 32GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: Expected_Minimum_PC_1080p_Low_Speculative - Expected Minimum for PC (Low Preset, Aggressive Upscaling).

Acer Nitro V with RTX 4060 and i9 13th Gen more_vert

memory Intel Core I9 13900 H

developer_board NVIDIA RTX 4060 140W

storage 16GB DDR5-5200MHz

999

Details close

Model: Acer Nitro V with RTX 4060 and i9 13th Gen

memory CPU: Intel Core I9 13900 H (Score: 1058)

developer_board GPU: NVIDIA RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 16GB DDR5-5200MHz

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: Expected_Minimum_PC_1080p_Low_Speculative - Expected Minimum for PC (Low Preset, Aggressive Upscaling).

Lenovo Legion Pro 5i (i9-14900HX, RTX 4060) more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4060 140W

storage 32GB DDR5-5600MHz

1749

Details close

Model: Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: Expected_Minimum_PC_1080p_Low_Speculative - Expected Minimum for PC (Low Preset, Aggressive Upscaling).

Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen more_vert

memory Intel Core I9 12900 H

developer_board NVIDIA RTX 3070 TI 150W

storage 16GB DDR5-4800MHz

1397

Details close

Model: Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen

memory CPU: Intel Core I9 12900 H (Score: 1030)

developer_board GPU: NVIDIA RTX 3070 TI (Score: 7100) @ 150W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: Expected_Minimum_PC_1080p_Low_Speculative - Expected Minimum for PC (Low Preset, Aggressive Upscaling).

ASUS TUF A15 with RTX 3050 and Ryzen 7 more_vert

memory AMD Ryzen 7 7435 HS

developer_board NVIDIA RTX 3050 75W

storage 32GB DDR5-4800MHz

799

Details close

Model: ASUS TUF A15 with RTX 3050 and Ryzen 7

memory CPU: AMD Ryzen 7 7435 HS (Score: 1655)

developer_board GPU: NVIDIA RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: Expected_Minimum_PC_1080p_Low_Speculative - Expected Minimum for PC (Low Preset, Aggressive Upscaling).

ASUS ROG Strix G15 with RTX 3060 and Ryzen 7 more_vert

memory AMD Ryzen 7 680 H

developer_board NVIDIA RTX 3060 140W

storage 16GB DDR5-4800MHz

1299

Details close

Model: ASUS ROG Strix G15 with RTX 3060 and Ryzen 7

memory CPU: AMD Ryzen 7 680 H (Score: 880)

developer_board GPU: NVIDIA RTX 3060 (Score: 7448) @ 140W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: Expected_Minimum_PC_1080p_Low_Speculative - Expected Minimum for PC (Low Preset, Aggressive Upscaling).

ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9 more_vert

memory AMD Ryzen 9 590 HS

developer_board NVIDIA RTX 3080 100W

storage 16GB DDR4-3200MHz

1489

Details close

Model: ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9

memory CPU: AMD Ryzen 9 590 HS (Score: 820)

developer_board GPU: NVIDIA RTX 3080 (Score: 7904) @ 100W TGP

storage RAM: 16GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: Expected_Minimum_PC_1080p_Low_Speculative - Expected Minimum for PC (Low Preset, Aggressive Upscaling).

MSI Katana 15 with RTX 4070 more_vert

memory Intel Core I7 13620 H

developer_board NVIDIA RTX 4070

storage 16GB DDR5-4800MHz

1350

Details close

Model: MSI Katana 15 with RTX 4070

memory CPU: Intel Core I7 13620 H (Score: 843)

developer_board GPU: NVIDIA RTX 4070 (Score: 8700)

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: Expected_Minimum_PC_1080p_Low_Speculative - Expected Minimum for PC (Low Preset, Aggressive Upscaling).

Alienware M18 with RTX 4070 more_vert

memory Intel Core I7 14700 H

developer_board NVIDIA RTX 4070

storage 16GB DDR5-5600MHz

1899

Details close

Model: Alienware M18 with RTX 4070

memory CPU: Intel Core I7 14700 H (Score: 860)

developer_board GPU: NVIDIA RTX 4070 (Score: 8700)

storage RAM: 16GB DDR5-5600MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1600 (QHD+)

Meets criteria for tier: Expected_Minimum_PC_1080p_Low_Speculative - Expected Minimum for PC (Low Preset, Aggressive Upscaling).

MSI Creator M16 HX with RTX 4070 more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4070

storage 32GB DDR5-5600MHz

1699

Details close

Model: MSI Creator M16 HX with RTX 4070

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4070 (Score: 8700)

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (QHD+)

Meets criteria for tier: Expected_Minimum_PC_1080p_Low_Speculative - Expected Minimum for PC (Low Preset, Aggressive Upscaling).

  • Core Requirements

  • desktop_windowsOperating System: Windows 11 64-bit (Speculative)

    A 64-bit version of Windows 11 is anticipated to be required or highly recommended for the future PC release.

  • save_altStorage Note: 150 GB - 200 GB available space (NVMe SSD Mandatory - Speculative)

    A fast NVMe SSD will undoubtedly be mandatory due to the expected scale and detail of the game world.

settings_applications Optimization Notes:

Upscaling: Support for latest versions of NVIDIA DLSS, AMD FSR, and Intel XeSS is expected and will be crucial for achieving playable framerates at higher resolutions and settings on PC, especially laptops.

Key Settings: Resolution, Texture Quality, Draw Distance, Population Density, Shadow Quality, Water Physics, Ray Tracing (if implemented) will heavily impact performance.

map

Grand Theft Auto VI: Map Size and Regions

GTA VI is expected to feature Rockstar's largest and most detailed open world to date, encompassing the diverse state of Leonida. Confirmed regions include Vice City (a reimagined Miami), alongside other areas like Grassrivers (potentially an Everglades-like area), Leonida Keys (Florida Keys analogue), Port Gellhorn (industrial/port area), Ambrosia, and Mount Kalaga. The map will feature urban sprawls, beaches, swamps, and rural countryside, offering a wide range of environments.

category

Grand Theft Auto VI Specific Game Elements

security

Grand Theft Auto VI Weapons

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    Assault Rifles (Firearm (Versatile Automatic))

    The workhorse firearms for many combat scenarios, offering a balance of range, power, and rate of fire. Extensive customization expected.

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    Handguns (Firearm (Sidearm))

    A variety of pistols and revolvers, standard for personal defense and close-quarters combat. Expected to be highly customizable.

  • security
    Heavy Weapons (Firearm (High Impact))

    Including LMGs, grenade launchers, and rocket launchers (RPG) for dealing with vehicles and heavily armored targets.

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    Melee Weapons (Hand-to-Hand Combat)

    A range of melee options from fists, knives, baseball bats, to more exotic choices, with potentially improved melee combat mechanics.

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    Shotguns (Firearm (Close Quarters))

    Devastating at close range, including pump-action and automatic variants. Essential for room clearing and heavy encounters.

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    Sniper Rifles (Firearm (Long Range))

    For taking out targets from a distance. Different models with varying scopes and power.

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    Submachine Guns (SMGs) (Firearm (Automatic))

    Compact automatic weapons suitable for drive-by shootings and medium-range engagements. High rate of fire.

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    Throwables (Explosive/Tactical)

    Grenades, Molotov cocktails, sticky bombs, tear gas, and other throwable items for area denial, damage, or tactical advantage.

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Grand Theft Auto VI Vehicles

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    Aircraft (Planes, Helicopters, Jets) (Air Vehicle)

    A selection of fixed-wing aircraft and helicopters for aerial travel, combat, and activities. May include private jets, seaplanes (given the Florida-like setting), and attack choppers.

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    Boats (Speedboats, Yachts, Fishing Boats, Personal Watercraft) (Water Vehicle)

    Diverse watercraft suitable for navigating Leonida's extensive waterways, including Vice City's coastline, rivers, swamps (Grassrivers), and the Leonida Keys. Expect improved water physics.

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    Cars (Sedans, Sports Cars, Muscle Cars, SUVs, Trucks, etc.) (Land Vehicle (Wheeled))

    A vast array of civilian, commercial, and high-performance cars with extensive customization options for performance and aesthetics. Improved driving physics and vehicle deformation expected.

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    Commercial & Utility Vehicles (Land Vehicle (Specialized))

    Trucks, vans, buses, taxis, emergency service vehicles (police, fire, ambulance), and other specialized vehicles that populate the world and can be commandeered by the player.

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    Motorcycles (Cruisers, Sport Bikes, Dirt Bikes, Choppers) (Land Vehicle (Two-Wheeled))

    Various types of motorcycles offering agile transportation and unique handling characteristics. Customizable.

  • directions_car
    Recreational Vehicles (Land/Water Vehicle)

    Likely to include vehicles for leisure activities such as ATVs, off-road buggies, bicycles, and potentially items like jet skis.

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Grand Theft Auto VI Characters

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    Jason - Protagonist (playable)

    The second main playable character, partnering with Lucia. His background is less detailed from initial trailers, but he is central to the dual-protagonist narrative and their criminal activities.

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    Law Enforcement - Antagonistic Force

    Police officers, SWAT teams, and potentially other government agencies that will react to the protagonists' criminal actions. Expected to have improved AI and tactics compared to previous GTA titles.

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    Lucia - Protagonist (playable)

    One of the two main playable characters. She is depicted as a Latina woman and is the first female lead protagonist in a modern Grand Theft Auto title. Trailer 1 shows her in a prison setting at one point, suggesting a complex backstory involving the criminal justice system. Forms a partnership with Jason.

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    Rival Gangs / Criminal Organizations - Antagonists / Factions

    Various criminal factions operating in Leonida, which Lucia and Jason will likely interact with, either as allies, rivals, or targets.

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    Supporting Criminal Figures (e.g., Boobie Ike, Dre'Quan Priest, Real Dimez, Cal Hampton, Raul Bautista) - Supporting Characters / Mission Givers / Antagonists

    A diverse cast of characters populating the criminal underworld and wider society of Leonida. Some names confirmed from official sources suggest involvement in various illicit activities like strip clubs, recording studios (potentially fronts), and street-level crime. They will likely offer missions, act as allies, or become rivals.

Top 3 Characters (Confirmed/Prominent):

person
Lucia

One of the dual protagonists, marking a significant first for a modern GTA title as a playable female lead. Appears to be driven and capable. 2. Jason: The second protagonist, partnering with Lucia in their criminal endeavors. 3. Supporting Criminal Figures (e.g., Boobie Ike, Dre'Quan Priest): Characters involved in Vice City's underworld, offering missions or acting as contacts.

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Grand Theft Auto VI Missions / Objectives

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    Dual Protagonist Story Campaign

    Objective: A series of narrative-driven missions following Lucia and Jason's journey through the criminal underworld of Leonida. Objectives will likely involve heists, robberies, dealing with rival factions, evading law enforcement, and unfolding a central conspiracy or personal vendetta. Missions may offer different approaches or be specific to one protagonist's skills.

  • flag
    GTA Online Missions & Modes (Future)

    Objective: The next iteration of GTA Online will feature its own set of cooperative missions, competitive game modes, heists, business management, races, and other player-driven activities within the shared open world of Leonida.

  • flag
    Heists (Major Robberies)

    Objective: Complex, multi-stage missions involving planning, crew recruitment (potentially), and execution of large-scale robberies targeting banks, armored transports, high-value locations, or other lucrative targets. These are a hallmark of the GTA series.

  • flag
    Side Missions & Activities

    Objective: A wide variety of optional missions and activities scattered throughout Leonida, such as street races, managing criminal enterprises (speculative), helping eccentric characters, bounty hunting, and engaging in recreational activities (e.g., sports, mini-games).

Top 3 Missions/Objectives (Conceptual based on trailers/premise):

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Elaborate

Heists: Complex, multi-stage robbery missions requiring planning and execution by Lucia and Jason. 2. Navigating the Criminal Underworld: Missions involving interactions with various factions, building a criminal enterprise, and dealing with rival gangs or law enforcement. 3. Character-Driven Story Missions: Exploring the backstories, relationship, and motivations of Lucia and Jason as they face escalating threats and make difficult choices.

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Grand Theft Auto VI Companions / Summons

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    Dual Protagonist Interaction (Human)

    Ability: Lucia and Jason are partners. While players control one at a time (with likely switching mechanics), they will interact extensively, undertake missions together, and their relationship will be a core part of the narrative. This is not a companion in the traditional AI-controlled sense, but rather two intertwined playable characters.

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    Mission-Specific Allies (Temporary) (Human)

    Ability: During certain missions or heists, Lucia and Jason will likely recruit or work alongside other AI-controlled characters with specific skills (e.g., hacker, gunman, driver), similar to heist crew members in GTA V. Their involvement would be scripted and temporary.

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Grand Theft Auto VI Collectibles

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    Hidden Packages / Briefcases

    Location/Use: Classic GTA collectible. Packages containing money, weapons, or lore, hidden throughout the vast map of Leonida.

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    Illegal Goods / Contraband (Mission-related or free-roam)

    Location/Use: Potentially related to criminal enterprises, finding and collecting stashes of drugs, weapons, or other illicit items for profit or missions.

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    Lore-Building Items (e.g., Epsilon Tracts, Letters Scraps equivalent)

    Location/Use: Collectibles that piece together side stories, conspiracy theories, or provide background on the world and its inhabitants.

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    Points of Interest / Landmarks

    Location/Use: Discoverable locations, photo opportunities, or interactive landmarks that encourage exploration and may provide small rewards or achievements.

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    Unique Stunt Jumps

    Location/Use: Designated ramps or locations for performing spectacular vehicle stunts, a staple in the GTA series.

Top 3 Collectibles (Speculative based on series):

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Hidden

Packages / Unique Stunt Jumps: Classic GTA collectibles scattered across the map. 2. Lore-based Items: Letters, audio logs, or environmental details that flesh out the world and its history. 3. Unique Vehicles / Weapons: Rare or hidden vehicles and weapons to find and acquire.

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Grand Theft Auto VI Armor

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    Body Armor (Purchasable)

    Focus/Stats: Players will likely be able to purchase different levels of body armor (e.g., light, medium, heavy) to absorb damage from gunfire. This typically acts as a secondary health bar and is depleted before health.

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    Clothing with Minor Protection (Speculative)

    Focus/Stats: Certain heavy clothing items (e.g., biker jackets, tactical vests as part of outfits) might offer very minor damage resistance or cosmetic armor appearance, though the primary protection comes from dedicated body armor pickups/purchases.

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Grand Theft Auto VI Clothing / Appearance

  • checkroom
    Extensive Wardrobe Options

    Details: Players will be able to customize Lucia's and Jason's appearance with a vast array of clothing items including tops, bottoms, outerwear, footwear, headwear, and accessories. Clothing stores will be present throughout Leonida.

  • checkroom
    Hair & Tattoos

    Details: Barbershops and tattoo parlors are expected to return, allowing for detailed customization of hairstyles, facial hair (for Jason), and body art for both protagonists.

  • checkroom
    Outfits for Activities/Missions

    Details: Specific outfits may be required for certain missions or provide minor gameplay benefits (e.g., a uniform for infiltration), or simply allow players to role-play different scenarios.

  • checkroom
    Style Categories

    Details: Likely to include various styles reflecting the Vice City/Florida setting: beachwear, casual wear, formal attire, street style, tactical gear for heists, and more.

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Grand Theft Auto VI Other Features & Info

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    User Interface

    Expected to be a refined version of GTA V's UI, with a modern aesthetic, intuitive weapon/item selection wheel, GPS navigation, and seamless integration of smartphone functionalities. Enhanced for current-gen consoles with potentially faster menu navigation.

  • label
    Sound and Music

    A diverse range of licensed music across multiple radio stations, reflecting the cultural melting pot of Vice City/Leonida and contemporary sounds. Original score for missions and dynamic moments. High-fidelity sound design for vehicles, weapons, and environmental ambience, taking advantage of new engine capabilities.

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    Graphics and Visuals

    Powered by a new version of the Rockstar Advanced Game Engine (RAGE), GTA VI aims for a new benchmark in visual fidelity for open-world games. Features expected include significantly improved graphics, realistic lighting, advanced weather systems, real-time water physics, more detailed character models and animations, increased NPC density and AI sophistication, and enhanced environmental detail and destructibility. Ray tracing support is highly anticipated on consoles and PC.

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    Story and Setting

    Set in the modern-day state of Leonida (Rockstar's version of Florida), prominently featuring a return to Vice City. The story revolves around dual protagonists, Lucia and Jason, a couple involved in criminal activities, with a narrative arc suggested to be inspired by duos like Bonnie and Clyde. Their journey begins after a robbery takes an unexpected turn, embroiling them in a larger criminal conspiracy across the vibrant and dangerous state.

  • label
    Skills and Upgrades Overview (Speculative)

    While specific skill trees are unconfirmed, players can expect character progression for both Lucia and Jason, likely involving improvements to core attributes (health, stamina, shooting accuracy, driving), unique abilities for each protagonist reflecting their backgrounds and roles (e.g., Lucia might have skills related to stealth or specific criminal enterprises, Jason might have different combat or physical prowess). Weapon and vehicle customization and upgrades are also highly anticipated to return and be expanded.

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    Game Editions (Speculative)

    Official editions have not yet been announced (as of May 2025). Based on previous Rockstar releases, expect a Standard Edition, a Special Edition with additional single-player content, and potentially an Ultimate/Collector's Edition with physical collectibles and more digital bonuses for both single-player and the next iteration of GTA Online. Pricing is speculated to be around $69.99 - $99.99 USD for standard/special editions.

  • label
    Top 5 Weapons/Tools (Expected based on series)
    1. 1. Variety of Firearms: Pistols, SMGs, shotguns, assault rifles, sniper rifles with customization. 2. Explosives: Grenades, sticky bombs, rocket launchers. 3. Melee Weapons: Knives, bats, etc. 4. Advanced Heist Equipment: Specialized gear for complex robberies and missions. 5. Smartphones: For communication, accessing the internet, mission interactions, and mini-games.
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    Cross-Platform / Crossplay (Speculative for Online)

    Single-player will not have cross-platform save transfers unless via Rockstar Social Club for a potential future PC version. For the next iteration of GTA Online, cross-play between consoles (PS5, Xbox Series X/S) is a possibility but unconfirmed. Cross-progression for Online via Rockstar Social Club is highly likely.

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    Post-Launch Content / DLC (Speculative)

    Rockstar Games has a strong history of extensive post-launch support for GTA Online. Expect a robust roadmap of free content updates for the new GTA Online experience, including new vehicles, weapons, properties, game modes, and story missions. Single-player DLC is less common for modern GTA titles but not entirely ruled out.

  • label
    Multiplayer Modes (GTA Online Next Iteration)

    A significant new iteration of Grand Theft Auto Online is expected to launch with or shortly after GTA VI. It will likely build upon the foundations of GTA Online, offering a vast multiplayer open world with co-op missions, competitive modes, heists, businesses, character customization, and a player-driven economy, all set within the new Leonida map.

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    Accessibility Features (Expected)

    Rockstar typically includes a good range of accessibility options. Expect customizable controls, subtitle and caption options, visual aids (e.g., adjustable UI size, colorblind modes), audio settings, and gameplay assists (e.g., aim assist options, configurable difficulty elements).

  • label
    Top 3 Gameplay Mechanics (Confirmed/Highly Expected)
    1. 1. Dual Protagonist System: Seamlessly switching between Lucia and Jason, potentially each with unique skills, missions, and perspectives. 2. Open World Exploration & Activities: Freedom to explore the vast state of Leonida, engaging in a wide array of activities, side missions, and dynamic events. 3. Vehicle Gameplay: Driving, flying, and boating with a vast selection of customizable vehicles featuring improved physics and deformation.
help_outline

Grand Theft Auto VI Frequently Asked Questions

  • help_outline When will Grand Theft Auto VI be released?
    Rockstar Games has officially announced that Grand Theft Auto VI is scheduled for release on May 26, 2026, for PlayStation 5 and Xbox Series X/S.
  • help_outline Will GTA VI be available on PC at launch?
    No, Rockstar Games has indicated that the PC version of GTA VI will be released at a later date, following the console launch. A specific PC release window has not yet been announced.
  • help_outline Who are the main characters in GTA VI?
    GTA VI will feature two protagonists: Lucia, a Latina woman, and her male partner, Jason. Their story is reportedly inspired by criminal couples like Bonnie and Clyde.
  • help_outline Where is GTA VI set?
    The game is set in the fictional state of Leonida, which is Rockstar's version of Florida, and will prominently feature a return to Vice City, a reimagined version of Miami.
  • help_outline What new gameplay features are expected in GTA VI?
    While full details are pending, GTA VI is expected to feature a dual protagonist system, the largest and most detailed open world in the series, advanced AI for NPCs and law enforcement, improved physics (including water simulation and vehicle deformation), and potentially enhanced stealth and melee mechanics, all powered by a new version of the RAGE engine.
  • help_outline Will GTA VI have an online mode?
    Yes, a new iteration of Grand Theft Auto Online is expected to accompany GTA VI, offering a vast multiplayer experience within the new Leonida map.
  • help_outline How much will GTA VI cost?
    Official pricing has not been fully detailed for all regions and editions (as of May 2025). However, it is expected to be priced as a premium AAA title, likely around $69.99 USD for the standard edition, with more expensive special/collector's editions.