Onimusha: Way of the Sword Cover Art

Onimusha: Way of the Sword

Action-Adventure, Hack and Slash, Samurai, Action RPG

star_borderstar_borderstar_borderstar_borderstar_border(2 Ratings)

$69.99

Onimusha: Way of the Sword is the next-generation revival of Capcom's classic samurai action series. Set in a dark fantasy reimagining of Kyoto during the Edo period, the game follows the legendary swordsman Miyamoto Musashi. After the world is overrun by demonic invaders known as Genma, Musashi is thrust into a struggle for survival and redemption, armed with his blade and the mysterious Oni Gauntlet. This artifact allows him to absorb the souls of his enemies to fuel powerful abilities. The game features a modern third-person combat system, a 'wide linear' world design, and a deep, cinematic narrative inspired by classic samurai cinema, blending historical authenticity with supernatural horror.

Onimusha: Way of the Sword

Onimusha: Way of the Sword Thumbnail
star_borderstar_borderstar_borderstar_borderstar_border(2 Ratings)$69.99Action-Adventure, Hack and Slash, Samurai, Action RPG

Onimusha: Way of the Sword is the next-generation revival of Capcom's classic samurai action series. Set in a dark fantasy reimagining of Kyoto during the Edo period, the game follows the legendary swordsman Miyamoto Musashi. After the world is overrun by demonic invaders known as Genma, Musashi is thrust into a struggle for survival and redemption, armed with his blade and the mysterious Oni Gauntlet. This artifact allows him to absorb the souls of his enemies to fuel powerful abilities. The game features a modern third-person combat system, a 'wide linear' world design, and a deep, cinematic narrative inspired by classic samurai cinema, blending historical authenticity with supernatural horror.

business Dev: Capcomprint Pub: Capcomevent Rel: update Upd:

Themes

SamuraiFeudal Japan (Edo Period)Supernatural HorrorDemonic InvasionMythologyAction-Adventure
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Onimusha: Way of the Sword Key Specifications

Key Specifications for Onimusha: Way of the Sword
SpecificationDetail
EngineRE Engine
GenreAction-Adventure, Hack and Slash, Samurai
Release Window2026
DeveloperCapcom
PublisherCapcom
SettingFeudal Japan (Edo Period)
PerspectiveThird-Person
PlatformsPC, PlayStation 5, Xbox Series X|S
MultiplayerSingle-Player Only
Unique FeatureA modern revival of the classic Onimusha series, blending cinematic samurai action with a deep, deliberate combat system and the iconic soul absorption mechanic.

info_outline Note: SPECULATIVE PC SYSTEM REQUIREMENTS. As official specs were not provided, these are hypothetical projections for a next-generation title built on the RE Engine.

laptop_windows Laptop Performance Note: A title like this would demand a high-performance gaming laptop for the best experience. Actual performance would vary significantly based on the final game's optimization and the laptop's specific hardware configuration.

info_outline GPU TGP: Maximum TGP for the laptop's GPU would be essential to handle the advanced graphical features of the RE Engine, including ray tracing.

info_outline Cooling Thermals: The game's visually rich world and intense, effects-heavy combat will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.

info_outline CPU Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex enemy AI and physics-based combat.

info_outline MUX Switch Optimus: A MUX switch or NVIDIA Advanced Optimus would be a critical feature for reducing latency and ensuring the best possible performance in the timing-based combat.

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Onimusha: Way of the Sword System Requirements

1080p

tune Minimum (Speculative - Target: 1080p, 60 FPS, Low/Medium Preset) – Low/Medium Preset, Upscaling (DLSS/FSR 'Performance') likely required.

memory
CPU: Intel Core i5-12600K or AMD Ryzen 5 7600 (Hypothetical minimum CPU for a next-gen, CPU-heavy title.)
laptop_mac
Laptop CPU: Intel Core i7-12700H / AMD Ryzen 7 6800H or better. (A modern performance-tier laptop CPU would be the minimum.)
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GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB) (A GPU with a large VRAM buffer would be necessary even at minimum settings.)
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Laptop GPU: NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP). (A solid mid-range laptop GPU from the current generation.)
storage
RAM: 16 GB (16GB would be the absolute minimum RAM requirement.)
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Storage: 100 GB NVMe SSD (A fast NVMe SSD would be required.)

1440p

tune Recommended (Speculative - Target: 1440p, 60+ FPS, High Preset) – High Preset, Upscaling (DLSS/FSR 'Quality' or 'Balanced') recommended.

memory
CPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D (A powerful modern CPU would be recommended for a stable high-framerate experience.)
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Laptop CPU: Intel Core i9-13900HX / AMD Ryzen 9 7945HX or better. (A high-end enthusiast laptop CPU would be needed for this tier.)
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GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB) (A high-end current-gen GPU would be the likely recommendation.)
laptop_mac
Laptop GPU: NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP). (A high-end laptop GPU would be necessary for a quality 1440p experience.)
storage
RAM: 32 GB (32GB RAM is expected to be the recommendation for future AAA titles.)
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Storage: 100 GB NVMe SSD (A fast NVMe SSD is recommended for this tier.)

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Onimusha: Way of the Sword Laptop Recommendations

MSI Pulse GL66 with RTX 3070 and i7 12th Gen more_vert

memory Intel Core I7 12700 H

developer_board NVIDIA RTX 3070 140W

storage 32GB DDR4-3200MHz

1349

Details close

Model: MSI Pulse GL66 with RTX 3070 and i7 12th Gen

memory CPU: Intel Core I7 12700 H (Score: 900)

developer_board GPU: NVIDIA RTX 3070 (Score: 6600) @ 140W TGP

storage RAM: 32GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

Acer Nitro V with RTX 4060 and i9 13th Gen more_vert

memory Intel Core I9 13900 H

developer_board NVIDIA RTX 4060 140W

storage 16GB DDR5-5200MHz

999

Details close

Model: Acer Nitro V with RTX 4060 and i9 13th Gen

memory CPU: Intel Core I9 13900 H (Score: 1058)

developer_board GPU: NVIDIA RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 16GB DDR5-5200MHz

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

Lenovo Legion Pro 5i (i9-14900HX, RTX 4060) more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4060 140W

storage 32GB DDR5-5600MHz

1749

Details close

Model: Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen more_vert

memory Intel Core I9 12900 H

developer_board NVIDIA RTX 3070 TI 150W

storage 16GB DDR5-4800MHz

1397

Details close

Model: Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen

memory CPU: Intel Core I9 12900 H (Score: 1030)

developer_board GPU: NVIDIA RTX 3070 TI (Score: 7100) @ 150W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

ASUS TUF A15 with RTX 3050 and Ryzen 7 more_vert

memory AMD Ryzen 7 7435 HS

developer_board NVIDIA RTX 3050 75W

storage 32GB DDR5-4800MHz

799

Details close

Model: ASUS TUF A15 with RTX 3050 and Ryzen 7

memory CPU: AMD Ryzen 7 7435 HS (Score: 1655)

developer_board GPU: NVIDIA RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

MSI Creator M16 HX with RTX 4070 more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4070

storage 32GB DDR5-5600MHz

1699

Details close

Model: MSI Creator M16 HX with RTX 4070

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4070 (Score: 8700)

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (QHD+)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

ASUS ROG Strix G16 with RTX 4070 more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4070

storage 16GB DDR5-5600MHz

1615

Details close

Model: ASUS ROG Strix G16 with RTX 4070

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4070 (Score: 8700)

storage RAM: 16GB DDR5-5600MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1600 (QHD+)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

HP Omen 16 (RTX 5060 & Ryzen 9 8940HX) more_vert

memory AMD Ryzen 9 8940 HX

developer_board NVIDIA RTX 5060 115W

storage 32GB DDR5-5200MHz

1689

Details close

Model: HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)

memory CPU: AMD Ryzen 9 8940 HX (Score: 2225)

developer_board GPU: NVIDIA RTX 5060 (Score: 9000) @ 115W TGP

storage RAM: 32GB DDR5-5200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1200 (WUXGA / FHD+)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9 more_vert

memory Intel Core I9 12950 H

developer_board NVIDIA RTX 3080 TI 175W

storage 32GB DDR5-4800MHz

2499

Details close

Model: ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9

memory CPU: Intel Core I9 12950 H (Score: 1054)

developer_board GPU: NVIDIA RTX 3080 TI (Score: 9100) @ 175W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

HP OMEN 16 with RTX 4080 and intel i9 14th Gen more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4080

storage 64 GB DDR5-5600MHz

2699

Details close

Model: HP OMEN 16 with RTX 4080 and intel i9 14th Gen

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4080 (Score: 10500)

storage RAM: 64 GB DDR5-5600MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low/Medium Preset, Upscaling likely required.).

  • Core Requirements

  • desktop_windowsOperating System: Windows 11 64-bit

    A modern 64-bit OS would be a firm requirement.

  • memoryDirectX: DirectX 12 Ultimate

    DirectX 12 Ultimate would be required for next-gen features like mesh shaders and advanced ray tracing.

  • save_altStorage Note: 100 GB available space (NVMe SSD Required)

    A fast NVMe SSD would be mandatory to handle the increased asset quality and fast loading times.

map

Onimusha: Way of the Sword: Map Size and Regions

The game features a 'wide linear' world design, not a full open world. It consists of large, explorable zones with secret paths and optional sidequests, which are interspersed with more linear, story-focused segments. The design balances exploration with a well-paced narrative.

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Onimusha: Way of the Sword Skills & Upgrades Overview

Progression is centered on the Oni Gauntlet. Players absorb colored souls from defeated enemies: red souls are used at shrines to purchase permanent upgrades for weapons and abilities; blue souls fill the 'Oni Power' gauge for special attacks; and yellow souls provide healing. The game also features classic experience-driven stat boosts and new moves unlocked through progression.

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Onimusha: Way of the Sword: Game Editions

Details on different game editions are yet to be announced.

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Onimusha: Way of the Sword: Cross-Platform / Crossplay

Onimusha: Way of the Sword is a single-player game, so cross-platform play is not applicable.

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Onimusha: Way of the Sword Specific Game Elements

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Onimusha: Way of the Sword Weapons

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    Katana (Primary Melee)

    Musashi's primary weapon, used for a deliberate system of light attacks, heavy attacks, parries, and ripostes.

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    Oni Gauntlet Powers (Supernatural Abilities)

    Special attacks fueled by the blue soul gauge, allowing for area-of-effect strikes, crowd control, and other powerful abilities.

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    Two Celestials (Twin Daggers)

    A unique weapon that enables special strategies, integrating with the soul system for cyclical healing and damage.

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Onimusha: Way of the Sword Vehicles

  • directions_car
    None (N/A)

    The game is focused on on-foot exploration and combat. There are no controllable player vehicles.

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Onimusha: Way of the Sword Characters

  • person
    Miyamoto Musashi - Playable Protagonist (playable)

    The legendary real-world swordsman, reimagined as a warrior fighting back against a demonic invasion with the help of the supernatural Oni Gauntlet.

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    Oni Gauntlet (Voice) - Companion / Guide

    The sentient artifact bound to Musashi's arm. It provides guidance, exposition, and banter throughout the journey.

  • person
    Sasaki Ganryu - Antagonist / Rival

    Musashi's historical nemesis, who also wields an Oni Gauntlet. Their complex rivalry is a central part of the story.

Top 3 Characters:

person
Miyamoto

Musashi: The playable protagonist, a legendary real-world swordsman reimagined as a demon-slaying hero. 2. Sasaki Ganryu: Musashi's iconic rival and nemesis, who also possesses the power of an Oni Gauntlet. 3. The Oni Gauntlet (Voice): A sentient artifact bound to Musashi's arm that provides banter, exposition, and unlocks his supernatural powers.

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Onimusha: Way of the Sword Missions / Objectives

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    Main Campaign

    Objective: A cinematic, story-driven campaign following Miyamoto Musashi's quest to fight the demonic Genma, confront his rival Sasaki Ganryu, and unravel the mysteries of his Oni Gauntlet.

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    Side Quests

    Objective: Optional quests found in towns or through exploration using 'Oni Vision'. These offer new gear, lore, and unique mini-boss encounters.

Top 3 Missions/Objectives:

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Defeat

the Genma: The core objective of fighting back against the demonic invaders from the underworld. 2. Confront Sasaki Ganryu: The main narrative objective revolving around the rivalry and shared history between Musashi and his nemesis. 3. Master the Blade: A gameplay-focused objective of learning the new, deliberate combat system, including parries, reversals, and the cinematic 'Break Issen' finishers.

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Onimusha: Way of the Sword Companions / Summons

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    Oni Gauntlet (Voice) (Artifact / Spirit)

    Ability: The game is a single-player experience. The sentient gauntlet on Musashi's arm serves as his constant companion, providing dialogue, lore, and access to his supernatural powers.

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Onimusha: Way of the Sword Collectibles

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    Hidden Scrolls

    Location/Use: Found through exploration, these scrolls likely unlock new weapon techniques or provide deeper lore about the Genma and the Oni.

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    Souls (Red, Blue, Yellow)

    Location/Use: Absorbed from every defeated enemy. They are the primary resource for upgrades (Red), special abilities (Blue), and healing (Yellow).

Top 3 Collectibles:

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Red

Souls: The primary currency for progression, absorbed from defeated Genma and used for all upgrades. 2. Hidden Weapons: Secret weapons, such as the 'Two Celestials' twin daggers, found through exploration that offer unique combat styles and strategies. 3. Lore Scrolls: Items found in the world that provide deeper insight into the Genma, the Oni Gauntlet, and the game's reimagined historical setting.

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Onimusha: Way of the Sword Armor

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    Samurai Armor

    Focus/Stats: Players can likely find and equip various sets of samurai armor. Progression is primarily tied to upgrading weapons and abilities through the soul system, rather than frequent armor changes.

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Onimusha: Way of the Sword Clothing / Appearance

  • checkroom
    Functional Armor Sets

    Details: Customization is likely functional through the equipping of different armor sets. Each set will have a unique appearance reflecting the game's historical and mythological Edo-period aesthetic. Unlockable costumes are also a staple of the series.

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Onimusha: Way of the Sword Other Features & Info

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    Multiplayer Modes

    The game is a strictly single-player experience and does not have any multiplayer or co-operative modes.

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    Story and Character Development

    The narrative follows the legendary swordsman Miyamoto Musashi in a dark fantasy version of Edo-era Kyoto. His personal journey of vendetta, loyalty, and atonement is intertwined with the demonic Genma invasion. He is joined by the voice in his Oni Gauntlet and must confront his rival, Sasaki Ganryu, who also wields an Oni Gauntlet.

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    Top 3 Gameplay Mechanics
    1. 1. Soul Absorption: The series' signature mechanic. Players must manually absorb colored souls from defeated enemies using the Oni Gauntlet to heal, power special moves, and purchase upgrades. 2. Deliberate, Skillful Combat: A modernized combat system that moves away from simple hack-and-slash to a more deliberate, tactical flow emphasizing precise timing for parries, dodges, and exploiting enemy weaknesses. 3. 'Oni Vision': A detective-style ability that allows Musashi to see into the spirit world, revealing hidden paths, triggering ghostly memories for environmental storytelling, and finding secrets.
help_outline

Onimusha: Way of the Sword Frequently Asked Questions

  • help_outline What is Onimusha: Way of the Sword?
    It is a modern revival of Capcom's classic samurai action series, Onimusha. It is a single-player, third-person action-adventure set in a dark fantasy version of feudal Japan.
  • help_outline Is it a remake or a new story?
    It is a brand-new game with a new story, featuring the historical swordsman Miyamoto Musashi as the protagonist.
  • help_outline How is the combat different from the originals?
    The game moves away from the old 'tank controls' to a modern, fluid third-person system. It is more deliberate and tactical than a typical hack-and-slash, with a strong emphasis on timing-based parries, dodges, and special 'Break Issen' finishers.
  • help_outline Is it a Soulslike game?
    While it shares some elements like challenging combat and bonfire-like shrines, the developers have stated it is tuned to be more accessible than a typical Soulslike, with a forgiving parry system and fair progression.