Where to Buy Hell is Us
Hell is Us Gameplay Video
Hell is Us Key Specifications
Specification | Detail |
---|---|
Status | In Development (Unannounced Release Date) |
Engine | Unreal Engine 5 |
Developer | Rogue Factor |
Publisher | Nacon |
Expected Platforms | PC, PlayStation 5, Xbox Series X|S |
Creative Director | Jonathan Jacques-Belletête |
Core Concept | A third-person action-adventure with a 'no hand-holding' exploration philosophy. |
Multiplayer | Expected to be Single-Player Only |
Hell is Us System Requirements
1080p
tune Minimum (Targets 1080p, Medium settings, ~30 FPS with Upscaling) – Medium Preset, 1080p resolution, targeting 30 FPS with upscaling enabled, as per official notes.
tune Recommended (Targets 1080p, High settings, ~60 FPS with Upscaling) – High Preset, 1080p resolution, targeting 60 FPS with upscaling enabled, as per official notes.
1440p
tune High (Targets 1440p, High settings, ~60 FPS with Upscaling) – High Preset, 1440p resolution, aiming for 60 FPS with upscaling enabled, as per official notes.
2160p
tune Ultra (Targets 4K, Ultra settings, ~30 FPS with Upscaling) – Ultra Preset, 4K resolution, targeting 30 FPS with upscaling enabled, as per official notes.
Hell is Us Laptop Recommendations
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Core Requirements
- desktop_windowsOperating System: Windows 10 / Windows 11 (64-bit Required)
A 64-bit version of Windows 10 is the minimum requirement. Windows 11 is fully supported and recommended for newer hardware.
- memoryDirectX: DirectX 12
The official requirement is DirectX 12. As an Unreal Engine 5 title, it relies on DX12 for its advanced rendering features like Lumen and Nanite.
- save_altStorage Note: 30 GB available space (SSD Required)
An SSD is listed as a mandatory requirement for all tiers. This is critical for loading the high-fidelity assets and reducing texture streaming issues.
settings_applications Optimization Notes:
Upscaling: The game supports a full suite of upscaling technologies, including NVIDIA DLSS, AMD FSR, Intel XeSS, and Unreal's native TSR. The developers have explicitly stated that the official system requirements were determined with these features enabled.
Key Settings: As a UE5 title, performance will be most affected by settings like Global Illumination (Lumen), Shadows, and Reflections. The 'Ultra' preset is noted to be extremely demanding, targeting visual fidelity over high framerates.
Hell is Us Specific Game Elements
Hell is Us Weapons
- securityConventional Firearms (Speculative) (Sidearms / Rifles)
Given the civil war setting, players will likely be able to acquire conventional firearms from fallen soldiers, such as pistols and assault rifles, though these may be less effective against the supernatural entities.
- securityDrone/Sword Hybrid (Primary Weapon)
The protagonist's signature tool. It is a flying drone that can be used for exploration and as a ranged projectile. It can also be recalled and transformed into a powerful melee weapon for close-quarters combat.
Hell is Us Vehicles
- directions_carNone (N/A)
The game is focused on on-foot exploration. There are no controllable player vehicles announced.
Hell is Us Characters
- personThe Protagonist - Playable Character (playable)
The main character, who appears to have a special connection to the Calamity and is the only one who can effectively fight its creatures with his unique drone weapon.
Top 3 Characters/Entities (Speculative):
Protagonist: An unnamed main character with a mysterious connection to the Calamity, driven to understand its purpose. 2. The 'Entities': The primary supernatural foes. They are described as being reminiscent of modern art sculptures and are made of a strange, unknown substance. 3. The Warlord: A human antagonist who leads one of the factions in the civil war, attempting to weaponize the Calamity for his own gain.
Hell is Us Missions / Objectives
- flagMain Story Quests
Objective: The main narrative will likely revolve around the player's self-directed investigation into the Calamity, discovering new regions and piecing together the central mystery through exploration rather than following a linear quest log.
Top 3 Missions/Objectives (Speculative):
the Calamity's Origin: The main overarching quest to travel to the epicenter of the supernatural event and uncover its secrets. 2. Survive an Entity Encounter: Key story moments will revolve around tense, horror-filled encounters with the powerful and bizarre supernatural creatures. 3. Navigate the Civil War: Missions that will require the player to sneak through or fight across active battlefields, dealing with human soldiers who are just as dangerous as the monsters.
Hell is Us Companions / Summons
- groupThe Drone (Mechanical)
Ability: The protagonist's drone acts as a constant companion. It is the primary tool for interacting with the world, serving as a weapon, a reconnaissance tool, and potentially a key to solving puzzles.
Hell is Us Collectibles
- collections_bookmarkLore Items
Location/Use: Expected collectibles would include documents, journals, and environmental clues that help the player piece together the story and navigate the world without traditional quest markers.
Hell is Us Armor
- shieldProtagonist's Attire
Focus/Stats: The game does not appear to have a traditional armor system. The protagonist wears a practical, modern outfit. Upgrades are expected to be focused on the drone and character abilities rather than equippable armor pieces.
Hell is Us Clothing / Appearance
- checkroomDefault Outfit
Details: It is not yet known if character clothing will be customizable. The protagonist has a distinct, modern design with a hooded jacket.
Hell is Us Other Features & Info
- labelOfficial Status & Development
This game is officially confirmed to be in development by Rogue Factor, with Jonathan Jacques-Belletête (Art Director, Deus Ex: Human Revolution) as Creative Director. After missing its initial 2023 launch window, the game is now targeting a 2025 release. It is being built in Unreal Engine 5.
- label'No Hand-Holding' Exploration Philosophy
A core pillar of the game's design is to encourage true exploration and discovery. The developers have explicitly stated that the game will not feature a map, compass, quest log, or any waypoints. Players must navigate the world by observing landmarks, listening to NPC dialogue, and using their own intuition to figure out where to go and what to do next.
- labelStory and Setting
The game is set in a fictional country torn apart by a brutal civil war. This conflict is complicated by the arrival of 'the Calamity,' a supernatural event that unleashes bizarre, statue-like monsters that are hostile to all living things. The protagonist's main goal is to investigate and understand the origin of this otherworldly phenomenon.
- labelTop 3 Gameplay Mechanics (Revealed)
- 1. True Exploration: The complete lack of navigational aids (map, compass, markers) forces a unique and immersive approach to exploration, relying on environmental storytelling and player observation. 2. The Drone/Sword Hybrid Weapon: The protagonist's main weapon is a versatile drone that can be used for reconnaissance, as a projectile, and can also transform into a powerful melee blade for close-quarters combat. 3. Asymmetrical Threats: The gameplay will feature two distinct types of enemies: the conventional human soldiers of the civil war and the supernatural, monstrous 'Entities' spawned by the Calamity. These two threat types will require different tactics to overcome.
Hell is Us Frequently Asked Questions
- help_outline What is Hell is Us?It is an upcoming single-player, third-person action-adventure game set in a country torn by civil war and a supernatural event. It is known for its 'no hand-holding' design, meaning there will be no map, compass, or quest markers.
- help_outline When will it be released?As of August 2025, there is no official release date for Hell is Us, though the developer is targeting a 2025 release after being delayed from its original 2023 window.
- help_outline Who is making the game?The game is being developed by Rogue Factor and published by Nacon. The project is led by Creative Director Jonathan Jacques-Belletête, who was the art director for Deus Ex: Human Revolution and Mankind Divided.
- help_outline What makes the gameplay unique?The main unique feature is its exploration philosophy. By removing all traditional navigational aids, the game forces players to be truly observant and explore the world organically. The protagonist's drone that transforms into a melee weapon is also a key feature.