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Tides of Tomorrow vs ILL

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info General Information
Release Date
Apr 22, 2026 Apr 16, 2026
Developer
DigixArt Team Clout
Publisher
THQ Nordic Mundfish Powerhouse, Team Clout Inc.
Genre(s)
Narrative Adventure, Survival Survival Horror, First-Person Shooter, Action-Adventure
Engine
Unreal Engine 5 Unreal Engine 5
stars Ratings & Price
Content Rating
T for Teen (Blood, Language, Violence) M (Mature 17+)
Avg. User Rating
4.8 / 5.0 0.0 / 5.0
Current Price (USD)
$29.99 $59.99
tune Key Specs
Quick Highlights
  • Art Style: Impressionistic Plasticpunk
  • Minimum RAM: 16 GB (required for database synchronization)
  • Multiplayer Type: Asynchronous Online Story-Link
  • Primary Platform: PC, PS5, Xbox Series X|S
  • Release Date: April 22, 2026 (Global Earth Day)
  • Perspective: First-Person
  • Multiplayer: Single-Player Only
  • Setting: Post-Apocalyptic Eastern Europe
  • Platforms: PC, PlayStation 5, Xbox Series X|S, Xbox One
  • Release Window: To Be Announced
  • Unique Feature: An advanced, visceral, and unpredictable dismemberment system combined with a deep, physics-based interactive environment, all wrapped in a cinematic body horror experience.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Player Echoes: Navigational guidance and replay of previous player choices.
    Digital Ghost
  • None: The game is designed as a solo experience to emphasize the feeling of isolation and paranoia. There are no companion or follower systems.
Key Collectibles
  • Delta Fragments: Scattered across sunken ruins and Delta labs.
  • Echo Logs: Found at key narrative decision points.
  • Found Footage & Logs: Discovered throughout the environment. These are the primary means of delivering the fragmented, mysterious narrative.
  • Crafting Materials & Upgrades: Scavenged from the world. These are essential for maintaining and improving the player's arsenal of weapons.
Key Themes
  • Cli-Fi (Climate Fiction)
  • Ecological Collapse
  • Altruism vs. Individualism
  • Post-Apocalypse
  • Survival Horror
  • Body Horror
  • First-Person Shooter
  • Sci-Fi Horror
  • Post-Apocalyptic
  • Psychological Horror
colorize Combat & Gear
Weapons Overview
  • Harpoon Launcher: Ranged
    Standard survival tool used for defense against aquatic threats and Marauders.
  • Scrap-Cannon: Heavy
    A makeshift weapon firing compressed blocks of plastic waste.
  • Delta Shockwave: Ability/Tech
    Emits an energy pulse to disable electronic devices and repel groups of enemies.
  • Conventional Firearms: Varies (Shotgun, AK-47, Revolver, Sniper Rifle)
    A diverse arsenal of realistic weapons that feel heavy and physical. They are subject to malfunctions and require maintenance and upgrades.
  • Melee Weapons: Varies
    Close-quarters weapons for desperate situations when ammunition is scarce.
  • Crafty Weapons: Improvised
    The game will feature a variety of unique, player-crafted weapons.
Armor / Gear Sets
  • Tidewalker Suit: High Plastemia resistance; standard mobility.
  • Delta Agent Suit: Enhanced thermal regulation and improved durability (Pre-order bonus).
  • None: The game does not appear to feature a traditional armor system. The player character wears a standard outfit. Survival depends on skill, resource management, and tactical use of the environment.
Outfits/Customization
  • Reclaimer Rags: Vibrant colors, patchwork plastic textures.
  • Mystic Robes: Glow-in-the-dark 'oil-slick' patterns.
  • Default Outfit: It is not yet known if character clothing will be customizable. The protagonist has a distinct, grounded design.
trending_up Progression & Upgrades
Skills & Progression

The primary 'ability' is the Tides of Time, which allows players to manifest 'echoes' of previous Tidewalkers to solve puzzles and navigate hazards. Players can upgrade their boats (speed, durability) and their resistance to Plastemia. Narrative progression is tied to the 'Trait System,' which tracks worldviews (Humanity vs. Nature, Survival vs. Community) and unlocks specific dialogue paths and faction alliances based on the player's moral evolution.

Progression is based on survival and resource management. Players must scavenge for limited resources to craft items and upgrade their diverse arsenal of weapons at workbenches. Weapons require maintenance, including checking for malfunctions and installing modifications. There is no traditional leveling system; survival depends on player skill and gear.

public World & Exploration
World & Level Design

Elynd is a vast oceanic expanse featuring diverse hubs such as the chaotic 'Marketland,' the entertainment-focused 'Pleasureland,' and the mysterious 'Maelstrom'—a spiritual and physical center for the Mystics. Travel is conducted via customizable boats, with the world state dynamically shifting (ruined vs. thriving settlements) based on the specific 'Story-Link' seed a player is currently following.

The game features a linear but explorable structure with interconnected zones, not a full open world. The level design blends tight, claustrophobic corridors with larger, more open areas within the massive research fort and its strange, biomechanical surroundings.

Playable Vehicles
  • Standard Sloop: Boat
    The player's customizable primary vessel for navigating Elynd.
  • Delta Agent Boat: High-Speed Boat
    Advanced tech-vessel with superior speed and unique visual effects.
  • None
    The game is focused on on-foot exploration within its claustrophobic and detailed environments. There are no controllable player vehicles.
Notable Fauna/Mounts
  • Plastified Whales: Cetacean
    Atmospheric/Lore (Victims of Plastemia)
  • Gull-Bots: Mechanical/Avian
    Surveillance for the Marauders
N/A
book Story & Characters
Main Characters
  • Nahe: Guide
    Heiress of the Mystics; oversees the Online Story-Link system and bridges the player to the community.
  • Efod: Antagonist/Ally
    Nahe's brother and a scientist obsessed with ancient Delta technology, often compromising ethics for knowledge.
  • Obin: Faction Leader
    The ruthless leader of the Marauders who controls the medicine trade in Marketland.
  • The Survivor: Playable Protagonist
    An unnamed protagonist on a deeply personal mission within the infested research fortress.
  • The Aberrations: Enemies
    Horrific, parasite-driven monstrosities that were once human or other creatures. They feature procedural animations and can mutate when damaged.
Example Missions
  • Marketland Infiltration: Stealth/Combat
    Retrieve medicine from Obin's warehouse through stealth or force.
  • The Great Race: Racing
    Beat the previous player's time in the Pleasureland boat race.
  • Curing Nia: Exploration
    Locate rare biological samples to stop the early stages of Plastemia.
  • Main Story Campaign
    A cinematic, story-driven campaign that follows the protagonist's personal mission within the infested research fort, where the narrative is pieced together through environmental discovery.
people Multiplayer
Multiplayer Details

The game features a 'Asynchronous Multiplayer' framework called Online Story-Link. This is not a real-time co-op mode but a shared narrative experience. Players can compete against 'ghost' data in boat races, leave resource caches for others, and influence the global death rate from Plastemia based on whether they choose to hoard or share medicine.

The game is a strictly single-player experience and does not have any multiplayer or co-operative modes.

extension Editions & DLC
Available Editions

The Standard Edition is priced at $29.99/€29,99 and is available in both digital and physical retail formats. A pre-order bonus known as the 'Delta Agent DLC' includes a high-performance tactical outfit (Delta Agent Suit) and a high-speed vessel (Delta Agent Boat) equipped with advanced tech. While no massive 'Collector’s Edition' is currently confirmed, limited print runs are available through official publisher channels for physical media enthusiasts.

Details on different game editions are yet to be announced.

Post-Launch Content / DLC

Initial post-launch support is focused on maintaining the Story-Link servers and community events. The 'Delta Agent Pack' is the first major cosmetic/utility DLC. DigixArt has hinted at future 'Expansions' that may introduce new oceanic biomes and faction storylines depending on community engagement levels following the April 22 launch.

N/A
help_outline FAQ
Frequently Asked Questions
  • Q: Can I play Tides of Tomorrow completely offline?
    A: While the game is single-player, it requires an active internet connection to access the Online Story-Link system, which is the core of the experience. However, developers have stated solo-focused options are available for those who prefer to follow dev-created seeds.
  • Q: What happens if I am the 'very first' player?
    A: The development team and partnered streamers have already generated initial 'seeds,' ensuring that Day One players have a populated world to inherit.
  • Q: What is 'Plastemia'?
    A: It is a fictional disease in the game caused by microplastic pollution that 'plastifies' living organisms; the player's goal is often to find a cure or manage its impact.
  • Q: How does the Trait System prevent griefing?
    A: The system labels players based on their behavior (e.g., 'Troublemaker' or 'Restorer'). You can see these traits before selecting a seed, allowing you to choose whether you want to deal with a chaotic or helpful world state.
  • Q: Is there a VR mode?
    A: As of April 2026, no VR mode has been officially announced, though there is significant community demand for PSVR2 support.
  • Q: What is ILL?
    A: ILL is a realistic, first-person action survival horror game developed in Unreal Engine 5. It is known for its extreme focus on body horror, visceral dismemberment, and dynamic physics.
  • Q: Is it an open-world game?
    A: No, it features a linear but exploratory structure with interconnected zones, not a full open world.
  • Q: What makes the combat unique?
    A: The combat is defined by its advanced and unpredictable dismemberment system. Injuring an enemy can cause them to mutate or change their behavior dynamically. Even severed limbs can potentially become new threats.
  • Q: When will it be released?
    A: There is currently no official release date. The game is in heavy development for PC and current-gen consoles.
build Technical Details
Graphics & Visual Fidelity

Developed in Unreal Engine 5, the game uses a unique 'plasticpunk' aesthetic inspired by the impressionistic comic art of Thomas von Kummant. It features vibrant, high-contrast colors (oil-slick iridescence) to represent pollution and Story-Link connections, standing in stark contrast to the typical grit of post-apocalyptic games. On PS5 and Series X, it targets 4K at 60fps with DualSense haptic support on PlayStation.

N/A
Audio & Soundtrack

The soundtrack features a 'deeply melancholy' yet 'dramatically beautiful' score that evolves based on the player’s surroundings and moral traits. The soundscape utilizes shimmering, ethereal cues for the Tides of Time ability. Voice acting is provided in English, with full interface and subtitle support for 11 global languages.

N/A
User Interface (UI/UX)

The UI is designed to be diegetic and minimal, emphasizing the impressionistic art style. The 'Trait Menu' provides a high-level overview of the player's moral axis and its impact on the current world state. HUD elements for boat navigation and Plastemia infection levels are integrated into the Tidewalker's suit and vessel dashboard.

N/A
Accessibility Options

The game includes robust subtitle customization, colorblind modes specifically designed for the high-contrast 'plasticpunk' palette, remappable controls, and an 'Onboarding' system refined during the beta to assist players in understanding the complex Story-Link mechanics. Navigational echoes act as a built-in guide for players who struggle with spatial puzzles.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Minimum (Speculative - Target: 1080p, 60 FPS, Low/Medium Preset) (Low/Medium Preset.)
CPU: Hypothetical minimum CPU for a next-gen, CPU-heavy title.
CPU (Laptop): A modern performance-tier laptop CPU would be the minimum.
GPU: A GPU with a large VRAM buffer would be necessary even at minimum settings.
GPU (Laptop): A solid mid-range laptop GPU from the current generation.
RAM: 16GB would be the absolute minimum RAM requirement.
Storage: A fast NVMe SSD would be required.
memoryCPU: Intel Core i5-12600K or AMD Ryzen 5 7600
developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4060 Laptop (8GB, High TGP).
layersRAM: 16 GB
saveStorage (Tier): 80 GB NVMe SSD
1080p (Full HD) - Recommended (High / 60 FPS)
CPU: Solid hex-core performance for smooth 'Tides of Time' transitions.
CPU (Laptop): Modern high-performance mobile chips.
GPU: Enables stable performance with moderate ray-traced reflections.
GPU (Laptop): Mid-range mobile GPU for consistent 60fps.
RAM: Standard for modern high-fidelity narrative titles.
Storage: Fastest retrieval for communal consequence data.
memoryCPU: Intel i5 8600K / AMD Ryzen 5 3600XT
developer_boardGPU: NVIDIA RTX 2060 Super / RX 5700XT
laptop_macCPU (L): Intel i7-12700H / AMD Ryzen 7 6800H
laptop_windowsGPU (L): RTX 4060 Laptop (100W+)
layersRAM: 16 GB
saveStorage (Tier): 50 GB NVMe SSD
1080p (Full HD) - Minimum (Low-Medium / 30 FPS)
CPU: Entry-level quad-core for basic logic processing.
CPU (Laptop): Base H-series mobile processors.
GPU: Capable of handling the stylized aesthetic at lower resolutions.
GPU (Laptop): Standard entry-level mobile GPU.
RAM: Mandatory 'floor' to handle the Story-Link database overhead.
Storage: Ensures zero-latency asset streaming.
memoryCPU: Intel i5 4460 / AMD Ryzen 3 2300U
developer_boardGPU: NVIDIA GTX 1060 / AMD RX 5700
laptop_macCPU (L): Intel i5-10300H / AMD Ryzen 5 4600H
laptop_windowsGPU (L): RTX 3050 Laptop (60W)
layersRAM: 16 GB
saveStorage (Tier): 50 GB SSD
1440p (QHD/2K) - High Fidelity (Ultra / 60 FPS)
CPU: Handles dense NPC populations in Marketland hubs.
CPU (Laptop): Desktop-class mobile processors.
GPU: Required for 1440p native with high-quality global illumination.
GPU (Laptop): High-end mobile workstation performance.
RAM: Recommended for creators and multi-taskers.
Storage: Optimal for rapid fast travel across Elynd.
memoryCPU: Intel i7-12700K / AMD Ryzen 7 5800X
developer_boardGPU: NVIDIA RTX 3080 / AMD RX 6800 XT
laptop_macCPU (L): Intel i9-13980HX / AMD Ryzen 9 7945HX
laptop_windowsGPU (L): RTX 4080 Laptop (150W)
layersRAM: 32 GB
saveStorage (Tier): 50 GB Gen4 NVMe
1440p (QHD/2K) - Recommended (Speculative - Target: 1440p, 60+ FPS, High Preset) (High Preset, Upscaling (DLSS/FSR 'Quality') recommended.)
CPU: A powerful modern CPU would be recommended for a stable high-framerate experience.
CPU (Laptop): A high-end enthusiast laptop CPU would be needed for this tier.
GPU: A high-end current-gen GPU would be the likely recommendation.
GPU (Laptop): A high-end laptop GPU would be necessary for a quality 1440p experience.
RAM: 32GB RAM is expected to be the recommendation for future AAA titles.
Storage: A fast NVMe SSD is recommended for this tier.
memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB, High TGP).
layersRAM: 32 GB
saveStorage (Tier): 80 GB NVMe SSD
2160p (UHD/4K) - Fidelity-Plus (Epic / 60 FPS+)
CPU: Top-tier CPUs to eliminate bottlenecks in the Story-Link synchronization.
CPU (Laptop): The current peak of mobile processing.
GPU: Absolute requirement for native 4K at high frame rates.
GPU (Laptop): Maximum mobile graphics power available.
RAM: Ensures no overhead bottlenecks.
Storage: Premium storage for the best experience.
memoryCPU: Intel i9-14900K / AMD Ryzen 9 7950X3D
developer_boardGPU: NVIDIA RTX 4080/4090 / AMD RX 7900 XTX
laptop_macCPU (L): Intel i9-14900HX
laptop_windowsGPU (L): RTX 4090 Laptop (175W)
layersRAM: 32 GB
saveStorage (Tier): 50 GB Gen4 NVMe
save Overall Storage
Spec: SSD Required
Note: Mechanical drives will cause significant hitching when loading 'echo' recordings of other players.
Type: SSD
Spec: 80 GB available space (NVMe SSD Required)
Note: A fast NVMe SSD would be mandatory to handle the increased asset quality and the streaming of detailed environments.
Type: NVMe
desktop_windows Operating System
Spec: Windows 10/11 (64-bit)
Explanation: Required for DirectX 12 Agility SDK features and advanced cloud data synchronization.
Spec: Windows 10 / 11 64-bit
Explanation: A modern 64-bit OS would be a firm requirement.
gamepad DirectX Version
Spec: Version 12
Explanation: Critical for rendering the 'plasticpunk' iridescent lighting and fluid simulation.
Spec: DirectX 12 Ultimate
Explanation: DirectX 12 Ultimate would be required for next-gen features.
info_outline Other Game Notes
  • The game utilizes a high-end iteration of Unreal Engine optimized for current-gen hardware. An always-on internet connection is required for the Online Story-Link system.
  • Laptop Performance Note: Due to heavy asset streaming of oceanic environments and the asynchronous 'echo' data packets, laptop users should ensure high TGP on GPUs and avoid thermal throttling.
  • Laptop Consideration: G P U T G P: Minimum 80W+ recommended for stable 60fps.
  • Laptop Consideration: Cooling Thermals: Aggressive fan profiles suggested due to CPU-intensive procedural narrative logic.
  • Laptop Consideration: C P U Power Limits: High-performance mode required to prevent stuttering during 'Tides of Time' vision events.
  • Laptop Consideration: M U X Switch Optimus: Bypass Optimus for 10-15% performance gain in complex floating city hubs.
  • Optimization Detail: Upscaling Tech: Supports DLSS 3.5, FSR 3.1, and XeSS; PSSR supported on PS5 Pro.
  • Optimization Detail: Key Settings Impact: Ocean Reflection Quality and Echo Density have the highest impact on frame rates.
  • Game Name: Tides of Tomorrow
  • SPECULATIVE PC SYSTEM REQUIREMENTS. As official specs are not yet available, these are hypothetical projections for a next-generation horror title built on Unreal Engine 5.
  • Laptop Performance Note: A title like this would demand a high-performance gaming laptop for the best experience. The game's advanced physics and dismemberment systems can be very demanding.
  • Laptop Consideration: G P U T G P: Maximum TGP for the laptop's GPU would be essential to handle the advanced graphical features, ray tracing, and maintain a stable framerate.
  • Laptop Consideration: Cooling Thermals: The game's visually rich and often chaotic encounters will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • Laptop Consideration: C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex procedural animations, enemy AI, and physics-based interactions.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a fast-paced FPS.
  • Game Name: ILL
build Optimization Details
  • Upscaling Tech: Supports DLSS 3.5, FSR 3.1, and XeSS; PSSR supported on PS5 Pro.
  • Key Settings Impact: Ocean Reflection Quality and Echo Density have the highest impact on frame rates.
N/A
laptop Laptop Considerations
  • G P U T G P: Minimum 80W+ recommended for stable 60fps.
  • Cooling Thermals: Aggressive fan profiles suggested due to CPU-intensive procedural narrative logic.
  • C P U Power Limits: High-performance mode required to prevent stuttering during 'Tides of Time' vision events.
  • M U X Switch Optimus: Bypass Optimus for 10-15% performance gain in complex floating city hubs.
  • G P U T G P: Maximum TGP for the laptop's GPU would be essential to handle the advanced graphical features, ray tracing, and maintain a stable framerate.
  • Cooling Thermals: The game's visually rich and often chaotic encounters will require a laptop with a cutting-edge cooling solution to prevent thermal throttling.
  • C P U Power Limits: A powerful multi-core mobile CPU will be critical for handling the complex procedural animations, enemy AI, and physics-based interactions.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is a critical feature for reducing latency and ensuring the best possible performance in a fast-paced FPS.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: RTX 3050 Laptop (60W)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: RTX 3050 Laptop (60W)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: RTX 3050 Laptop (60W)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: RTX 4080 Laptop (150W)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: RTX 4080 Laptop (150W)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: RTX 4080 Laptop (150W)
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: RTX 4090 Laptop (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: RTX 4090 Laptop (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: RTX 4090 Laptop (175W)

For Tides of Tomorrow Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1060 / AMD RX 5700
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GTX 1060 / AMD RX 5700
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GTX 1060 / AMD RX 5700
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1060 / AMD RX 5700
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1060 / AMD RX 5700
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1060 / AMD RX 5700
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1060 / AMD RX 5700
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1060 / AMD RX 5700
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GTX 1060 / AMD RX 5700
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GTX 1060 / AMD RX 5700
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 2060 Super / RX 5700XT
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 2060 Super / RX 5700XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 2060 Super / RX 5700XT
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 6800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 6800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 6800 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 6800 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 6800 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 6800 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 6800 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 6800 XT
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 6800 XT
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA RTX 3080 / AMD RX 6800 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4080/4090 / AMD RX 7900 XTX
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4080/4090 / AMD RX 7900 XTX
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA RTX 4080/4090 / AMD RX 7900 XTX
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA RTX 4080/4090 / AMD RX 7900 XTX
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080/4090 / AMD RX 7900 XTX
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080/4090 / AMD RX 7900 XTX
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA RTX 4080/4090 / AMD RX 7900 XTX
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA RTX 4080/4090 / AMD RX 7900 XTX
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA RTX 4080/4090 / AMD RX 7900 XTX
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA RTX 4080/4090 / AMD RX 7900 XTX

For ILL Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

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