Select Games to Compare

search close
search close

Select up to 2 games to compare side-by-side.

💻
Mobile Hardware & Thermal Intelligence (2026)
Gaming on a Laptop? Check Real-World Compatibility

Benchmark your exact mobile GPU wattage (TGP), battery throttling drops, and cooling pad requirements for these games.

Test Laptop Specs → ⚖️ Compare Laptops

Terminal War vs Mafia: The Old Country

close close
info General Information
Release Date
Nov 15, 2026 Aug 8, 2025
Developer
Albatross Interactive LLC Hangar 13
Publisher
Albatross Interactive LLC 2K Games
Genre(s)
Tactical Third-Person Shooter Action-Adventure, Third-Person Shooter, Narrative-Driven, Period Drama
Engine
Unreal Engine 5.7 Unreal Engine 5
stars Ratings & Price
Content Rating
M M (Mature 17+)
Avg. User Rating
4.5 / 5.0 4.0 / 5.0
Current Price (USD)
$29.99 $49.99
tune Key Specs
Quick Highlights
  • Perspective: Third-Person
  • Setting: Alternative 1999 (Post-WWIII)
  • Monetization: Premium One-Time Purchase (No P2W)
  • Player Count: 4v4 (8 Players Total)
  • Perspective: Third-Person
  • Multiplayer: Single-Player Only
  • Setting: Sicily, Italy (Early 20th Century)
  • Platforms: PC, PlayStation 5, Xbox Series X|S
  • Unique Feature: A prequel story exploring the origins of the Mafia in a highly authentic, early 20th-century Sicilian setting, with a deliberate focus on linear, cinematic storytelling.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Human Squadmate 1: Provides essential covering fire, resource sharing, and coordinated tactical breaches.
    Human
  • Human Squadmate 2: Executes synchronized flanking maneuvers and vital enemy callouts.
    Human
  • Family Members: The game is a single-player experience. Key members of the Teresi crime family, like Luca or Enzo's best friend Chesare, will accompany him on specific missions, providing fire support and narrative dialogue.
    Human (AI)
Key Collectibles
  • FEDCON Directives: Scattered inside abandoned FMF military trenches and command tents.
  • Salt Lake Broadcast Transcripts: Hidden near old radio equipment in the ruined rural towns.
  • Pre-War Family Photos: Found inside the decaying master bedrooms of the Suburbs map.
  • Rosary Charms: Collectible items that can provide minor gameplay buffs.
  • Currency: Found in the world, particularly in the separate Explore Mode. Used to purchase weapons, horses, and cars.
Key Themes
  • Post-Apocalyptic
  • Alternate History 1990s
  • Geopolitical Warfare
  • Survival Tactics
  • Resource Scarcity
  • Organized Crime
  • Mafia
  • Early 20th Century
  • Sicily
  • Prequel
  • Narrative-Driven
  • Honor & Betrayal
  • Period Drama
  • Revenge
colorize Combat & Gear
Weapons Overview
  • Heavy .357 Revolver: Handgun
    Massive stopping power with a punishingly slow reload time, demanding precise aim and trigger discipline.
  • 12-Gauge Pump-Action: Shotgun
    Devastating in close-quarters suburban interiors, but heavily reliant on scarce ammunition drops.
  • Bolt-Action Hunting Rifle: Sniper/Rifle
    High damage area-denial weapon effective down long sightlines, but easily countered by dense fog weather conditions.
  • Revolvers: Sidearms
    The standard sidearm of the era, providing reliable damage with a slow rate of fire.
  • Repeater Rifles: Long Guns
    Lever-action rifles that offer good accuracy and power at medium to long range.
  • Shotguns: Close-Quarters
    Includes double-barreled and sawed-off 'Lupara' variants, which are devastatingly powerful at point-blank range.
  • Knives: Melee Weapon
    Used in the new one-on-one knife fight duel system. Different knives can be acquired that offer unique buffs, but their durability must be maintained with consumable wet stones.
  • Fuse Bombs: Throwable
    The game's equivalent of grenades, used for clearing enemies out of cover.
Armor / Gear Sets
  • FMF Standard Kevlar: Moderate ballistic protection, highly visible military styling.
  • LSUC Scavenged Plate: Heavy, cobbled-together protection that slightly dampens movement speed.
  • Banshee Minimalist Rig: Low protection, designed purely for carrying concealed ammunition and preserving stealth.
  • None: The game does not feature an armor system. Player durability is based on their base health, and protection comes from using the game's cover mechanics effectively during firefights.
Outfits/Customization
  • FMF Tactical Uniform: Strictly regulated military camos, authentic 90s tactical webbing.
  • Banshee Plainclothes: Civilian jackets, jeans, and flannel; entirely designed to blend in and complicate target identification.
  • LSUC Survivor Gear: Mismatched surplus gear, weather-beaten coats, and practical survival accessories.
  • Period-Accurate Attire: Players can change Enzo's outfits. The clothing is authentic to early 20th-century Italy, ranging from the simple, rugged clothes of a mine worker to the sharp suits of a mafioso.
trending_up Progression & Upgrades
Skills & Progression

Terminal War fundamentally rejects traditional RPG skill trees or fast-paced movement abilities like sliding or wall-running in favor of a minimalist, loadout-based specialization system. Players are granted the ability to customize their loadouts tailored to specific team-based playstyles, but the entire system is strictly governed by a heavy scarcity economy. Progression is not based on unlocking magical abilities, but rather on mastering distinct analog roles within a four-person squad. A player opting for a heavier weapon, such as a pump-action shotgun, naturally takes on a breach-and-clear enforcer role, while a player utilizing a bolt-action rifle acts as an area-denial overwatch. Because resources and ammunition are incredibly restricted on the battlefield, these distinct squad roles become absolutely vital to survival. A highly coordinated team will actively diversify their loadouts and skill focus so they are not competing for the exact same scarce ammunition types scattered across the map. Tactical upgrades revolve entirely around raw weapon handling, scavenging efficiency, and mastering the brutal, contextual melee execution system.

N/A
public World & Exploration
World & Level Design

The map architecture deeply reflects the societal collapse dictated by the game's brutal lore. Confirmed playable environments include war-torn city centers, forgotten rural towns, deep military trenches, and overgrown, abandoned residential suburbs. By strictly limiting the player count to an intimate 4v4 format, map dimensions are meticulously controlled and inherently claustrophobic. This specific scale funnels intense gunfights into high-tension chokepoints while simultaneously providing just enough negative space for stealth approaches, flanking maneuvers, and tactical repositioning. A highly praised aspect of the environmental design is the integration of realistic verticality and interaction with 'Smart Objects'. The map geometry is not static; players can dynamically vault over shipping containers, navigate through the shattered and decayed interiors of 1990s suburban homes, and utilize dynamic cover to systematically outmaneuver opponents. Heavy integration of dynamic weather—such as dense fog, blinding snow, and heavy rain—further alters the physical parameters of these regions from match to match, fundamentally shifting sightlines and demanding constant tactical adaptation.

N/A
Playable Vehicles
  • Abandoned Humvee: Military Transport
    A rusted, static relic of the early war used purely as dynamic, bullet-penetrating cover in street engagements.
  • Ruined 90s Sedan: Civilian Car
    Littered throughout the Suburbs map, providing critical vaulting geometry and sightline obstruction.
  • Early 20th Century Automobiles: Car
    Players can drive a variety of authentic cars from the Edwardian era. The driving mechanics are grounded in realism, with a 'simulation' mode available. Car chases are a key feature.
  • Horses: Mount
    Reflecting the time period, horses and horse-drawn carriages are a common mode of transportation and can be used in thrilling chases.
Notable Fauna/Mounts
  • Carrion Crow: Corvus
    Environmental Ambient (Reacts to gunfire, giving away player positions)
  • Stray Dog: Canine
    Environmental Audio (Distant howling to enhance atmospheric tension)
N/A
book Story & Characters
Main Characters
  • FMF Assaulter: Area Control / Frontline
    A highly regimented soldier from Raven Rock, utilizing standardized weaponry to enforce FEDCON.
  • LSUC Defender: Defensive Support
    A hardened survivor from Salt Lake City, prioritizing resource hoarding and defensive chokepoints.
  • Banshee Saboteur: Stealth / Ambush
    An anonymous militiaman aiming to dismantle society, utilizing plain clothes to confuse enemy squads.
  • Enzo Favara: Playable Protagonist
    A young Sicilian who escapes the sulfur mines to join the Teresi crime family, seeking a life of freedom and respect.
  • Don Bernardo Teresi: Head of the Teresi Family
    The soft-spoken but powerful Don who takes Enzo in. Voiced by Johnny Santgo.
  • Tino: Consigliere
    The cynical and chilling advisor to Don Teresi. Voiced by Anthony Scorty.
  • Luca: Mentor
    A member of the Teresi family who acts as Enzo's kindly mentor, guiding him through his new life in the Mafia.
  • Isabella: Love Interest
    Don Teresi's daughter and a forbidden love interest for Enzo, adding personal stakes and conflict to the narrative.
  • Don Ruggero Spadaro: Antagonist
    The ruthless head of the rival Spadaro crime family who controls the sulfur mines.
Example Missions
  • Suburban Supply Run: Resource Scavenge
    Scavenge critical ammunition from abandoned homes while surviving hostile encounters.
  • Trench Line Hold: Area Denial
    Maintain control of a strategic chokepoint against an aggressive FMF push.
  • Banshee Decapitation: Tactical Elimination
    Identify and execute a high-value Banshee Militia target operating in plain sight.
  • Main Story Chapters
    A cinematic, chapter-based story that follows Enzo Favara's rise and disillusionment within the Teresi crime family, featuring dramatic set pieces, betrayals, and high-stakes shootouts.
  • Explore Mode
    An optional mode separate from the main narrative that allows players to freely roam the hub world and find collectibles. It is planned to receive more content via post-launch updates.
people Multiplayer
Multiplayer Details

Terminal War is unapologetically built around a singular, masterfully crafted core multiplayer experience: 4v4 tactical elimination and resource scavenging. The game outright rejects massive 100-player battle royale lobbies in favor of deeply intimate, high-tension squad combat. The core loop revolves around an unforgiving scarcity economy where players spawn with heavily limited armaments and must actively scavenge the environment mid-firefight. This economic mechanic fundamentally alters standard multiplayer pacing; laying down suppressive fire is an enormous economic investment, making every single missed shot a potentially fatal error for the entire squad. The focus is entirely on intense triage, psychological warfare, rigorous friend-or-foe identification (especially when fighting the plainclothes Banshee Militia), and brutal, physical melee executions when ammunition inevitably runs completely dry.

The game is a strictly single-player experience and does not have any multiplayer or co-operative modes.

extension Editions & DLC
Available Editions

Albatross Interactive is adopting an incredibly consumer-friendly approach to market entry, releasing Terminal War strictly via a premium, one-time purchase Early Access model on Steam. Unlike contemporary AAA titles, there are no sprawling, confusing tiers of digital deluxe or ultimate editions artificially gating gameplay content or forcing early access windows. During the Early Access phase, the game will be offered at a significantly lower baseline price to explicitly reward early adopters and community playtesters who help refine the game's core balance. Upon reaching version 1.0, the base price will see a standard increase. The developers have firmly committed to absolute cosmetic purity, guaranteeing that while standard cosmetic packs may eventually be sold, they will strictly adhere to the grim 1990s aesthetic and never provide any pay-to-win advantages or immersion-breaking pop-culture crossover skins.

The game is available in a Standard Edition ($49.99) and a Deluxe Edition ($59.99).

Post-Launch Content / DLC

In a direct ideological opposition to the exhaustive 'live-service fatigue' gripping the industry, Terminal War currently has no plans for paid map packs or premium battle passes. The developers are laser-focused on finalizing the core 4v4 tactical loop during the 12 to 18-month Early Access runway. While a sprawling 'metagame'—similar to keeping a survivor clan alive in TLOU Factions—cannot be implemented at launch due to indie budget constraints, the studio has explicitly teased a 'pretty unique spin' on the metagame concept for future updates. Fans remain highly vocal about supporting the game long-term, hoping that Early Access success will organically fund the studio to release free gameplay expansions, new dynamic maps, and potentially explore highly requested PvE co-op elements far down the development pipeline.

N/A
help_outline FAQ
Frequently Asked Questions
  • Q: Is Terminal War a live-service game loaded with microtransactions?
    A: No. Albatross Interactive has positioned the game in direct opposition to live-service models. It is a one-time premium purchase. While cosmetics may be added later, the developers guarantee they will strictly adhere to the grounded 1990s art direction and will absolutely never impact gameplay.
  • Q: Are there zombies or infected enemies in the game?
    A: No. Despite structural similarities to The Last of Us Factions, Terminal War features zero supernatural or biological threats. It is a strictly human-versus-human tactical shooter focusing entirely on geopolitical warfare and survival.
  • Q: Will there be crossplay between PC and consoles?
    A: The game is launching in Early Access exclusively on PC first. While console ports (PS5, Xbox Series X|S) are planned, developers are heavily considering community requests for 'console-only' crossplay to protect console players from PC-based cheats.
  • Q: What engine is Terminal War built on, and what are the system requirements?
    A: The game is built from the ground up on Unreal Engine 5.7, heavily utilizing Nanite and Lumen. Because of this, it requires modern hardware, including a mandatory NVMe SSD and a GPU capable of hardware-accelerated ray tracing.
  • Q: Is there a single-player campaign or offline bots?
    A: Terminal War is being developed exclusively as a competitive 4v4 multiplayer experience. Due to the small indie team size, there is no single-player campaign, and while players have requested PvE elements, PvP remains the studio's singular focus at launch.
  • Q: What is Mafia: The Old Country?
    A: It is a new, standalone prequel to the Mafia series, set in early 1900s Sicily. It is a linear, story-driven action-adventure game focused on cinematic storytelling.
  • Q: Is it open world like Mafia 3?
    A: No. While it is set in a large world, the game structure is linear like the original Mafia. The world serves as a backdrop for the story missions rather than a sandbox for player-driven activities.
  • Q: How long is the game?
    A: The main story is approximately 8 to 12 hours long, and up to 20 hours for 100% completion. Replayability is limited.
  • Q: Is there a crime system like in GTA?
    A: No, the game does not feature a police response or 'wanted' system, which is a departure from previous Mafia titles but is considered historically accurate for the setting.
build Technical Details
Graphics & Visual Fidelity

Terminal War serves as a breathtaking benchmark for what independent micro-studios can achieve using Unreal Engine 5.7. The visual fidelity directly rivals AAA productions through the aggressive implementation of Lumen global illumination and Nanite virtualized micro-polygon geometry. This technology allows for terrifyingly realistic lighting conditions, casting deep, revealing shadows during harsh sunlight or obscuring sightlines with volumetric fog and blinding snowstorms. The environmental storytelling is incredibly dense; maps are littered with the detritus of a collapsed society—rusted sedans, overgrown suburban lawns, and hastily abandoned military checkpoints. The highly praised execution animations and the AGLS v2.0 weapon handling system ensure that the combat is visually visceral, heavy, and firmly grounded in reality, entirely devoid of flashy, arcade-style particle effects.

N/A
Audio & Soundtrack

Audio design in Terminal War is not merely ambient; it is a critical, highly functional gameplay mechanic. Due to the lack of modern radar technology in the 1999 setting, players must rely almost exclusively on high-fidelity directional audio to survive. The crunch of boots on glass, the heavy, mechanical racking of a pump-action shotgun, and the suppressed whispers of enemy comms are all rendered with pinpoint spatial accuracy. Dynamic weather systems dramatically alter the audioscape; heavy rain dampens footstep audibility, favoring stealthy flanking maneuvers, while dense snow creates an eerie, muffled silence right before a brutal ambush. The overarching musical score, heavily featured in cinematic trailers, is oppressive, somber, and deeply melancholic, perfectly underscoring the grim reality of a fractured America violently consuming itself.

N/A
User Interface (UI/UX)

Matching its minimalist mechanical philosophy, the User Interface of Terminal War is designed to be as highly diegetic and unobtrusive as possible. Bypassing cluttered minimaps, enemy spotting indicators, and excessive hit markers, the HUD relies on the player's raw intuition, map knowledge, and spatial awareness. Ammunition counts are subtly displayed, reinforcing the anxiety of resource scarcity. Crucially, the community has passionately requested an in-game proxy voice chat system to facilitate organic squad communications, terrifying psychological warfare, and proximity-based threat detection. The UI also aims to seamlessly support the AGLS v2.0 weapon system, ensuring that looting mechanics, inventory management, and tactical reloading are completely frictionless and do not distract from the heavy, deliberate pacing of the combat loop.

N/A
Accessibility Options

While specific, granular accessibility toggles have not been fully outlined prior to the Early Access launch, standard UE5 features are expected. Given the game's intense reliance on visual identification and auditory cues, community members anticipate robust colorblind support modes to ensure fair friend-or-foe identification, especially concerning the uniquely plain-clothed Banshee Militia faction. Additionally, customizable subtitle systems, distinct audio equalization sliders to isolate crucial footstep frequencies, and highly configurable key-binding and controller mapping are standard industry expectations that Albatross Interactive is likely to implement to ensure this hardcore tactical experience remains functionally accessible to a dedicated PC audience.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Recommended (High preset, Hardware Lumen, 60 FPS)
CPU: Excellent single-core performance ensures zero bottlenecking during intense close-quarters melee combat calculations.
CPU (Laptop): Provides massive multi-core headroom, keeping thermal throttling at bay during extended play sessions.
GPU: Provides the necessary VRAM and raw rasterization power to run Hardware-accelerated Lumen smoothly.
GPU (Laptop): Leverages Frame Generation and superior power efficiency to deliver desktop-like 1080p performance.
RAM: Dual-channel memory is critical for CPU-bound tasks like bullet penetration physics.
Storage: Gen3 or Gen4 NVMe completely eliminates asset streaming micro-stutters.
memoryCPU: Intel Core i5-12400F or AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3060 Ti or AMD Radeon RX 6700 XT
laptop_macCPU (L): Intel Core i7-12700H or Ryzen 7 6800H
laptop_windowsGPU (L): RTX 4060 Mobile (115W+)
layersRAM: 16 GB
saveStorage (Tier): 50 GB NVMe SSD
1080p (Full HD) - Minimum (Targets 1080p, Medium settings) (Medium Preset, 1920x1080 resolution, with DLSS/FSR set to 'Balanced' as per official notes.)
CPU: Official minimum desktop CPU requirement. This is a high baseline, indicating a demanding game.
CPU (Laptop): A strong mobile CPU is required even for the minimum playable experience.
GPU: Official minimum desktop GPU. An 8GB VRAM card is the starting point.
GPU (Laptop): Estimated laptop GPUs for minimum settings. An RTX 3060 Laptop should provide a solid starting experience with DLSS.
RAM: 16GB RAM is the official minimum requirement.
Storage: An SSD is officially required for minimum playability.
memoryCPU: Intel Core i7-9700K or AMD Ryzen 7 2700X
developer_boardGPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 5700 XT (8GB)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H or better.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB), RTX 4050 Laptop (6GB). (Future-proof: RTX 5050 Laptop)
layersRAM: 16 GB
saveStorage (Tier): 55 GB SSD
1080p (Full HD) - Minimum (Low preset, Lumen Software Tracing, 60 FPS)
CPU: Provides sufficient base threads to handle the AGLS weapon ballistics and player movement networking.
CPU (Laptop): Entry-level gaming laptop CPUs can manage the simulation, though thermal limits may cause 1% low frame dips.
GPU: The absolute baseline for handling UE5's rendering pipeline natively without aggressive upscaling artifacting.
GPU (Laptop): DLSS 'Balanced' is required to maintain a playable 60fps framerate in complex scenes like the overgrown Suburbs.
RAM: UE5 asset streaming will quickly consume 12-14GB of system RAM alongside the OS overhead.
Storage: NVMe preferred to prevent stutter during map loading and dynamic weather transitions.
memoryCPU: Intel Core i5-8400 or AMD Ryzen 5 2600
developer_boardGPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5700
laptop_macCPU (L): Intel Core i5-10300H or Ryzen 5 4600H
laptop_windowsGPU (L): RTX 3050 Ti Mobile (85W+)
layersRAM: 16 GB
saveStorage (Tier): 50 GB SSD
1440p (QHD/2K) - Recommended (High preset, Hardware Lumen, DLSS/FSR Quality, 60-80 FPS)
CPU: The massive L3 cache on the X3D chips dramatically improves 1% low framerates in highly detailed UE5 environments.
CPU (Laptop): Top-tier mobile silicon guarantees stable networking and physics threads under high GPU load.
GPU: Easily handles the increased pixel count of 1440p while maintaining complex global illumination calculations.
GPU (Laptop): Pushes high framerates at 1440p, allowing competitive players a smoother, lower-latency input experience.
RAM: Higher resolution textures in UE5 scale up system RAM usage; 32GB provides absolute stability.
Storage: Gen4 speeds ensure flawless transitions during sudden dynamic weather shifts like blinding snowstorms.
memoryCPU: Intel Core i5-13600K or AMD Ryzen 7 5800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT
laptop_macCPU (L): Intel Core i9-13900H or Ryzen 9 7940HS
laptop_windowsGPU (L): RTX 4080 Mobile (150W+)
layersRAM: 32 GB
saveStorage (Tier): 50 GB Gen4 NVMe SSD
1440p (QHD/2K) - Recommended (Targets 1440p, High settings) (High Preset, 2560x1440 resolution, with DLSS/FSR set to 'Quality' as per official notes.)
CPU: Official recommended desktop CPU for a high-quality 1440p experience.
CPU (Laptop): High-performance laptop CPUs are essential for a consistent 1440p experience.
GPU: Official recommended desktop GPUs, indicating very high demand for 1440p High settings.
GPU (Laptop): High-end laptop GPUs are required for a smooth 1440p experience. A future RTX 5070 Laptop would be ideal.
RAM: 32GB RAM is officially recommended, a significant requirement for modern gaming.
Storage: An SSD is officially required for the recommended experience.
memoryCPU: Intel Core i7-12700K or AMD Ryzen 7 5800X
developer_boardGPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 6950 XT (16GB)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or newer.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Laptop (16GB), RTX 4070 Laptop (8GB). (Future-proof: RTX 5070 Laptop)
layersRAM: 32 GB
saveStorage (Tier): 55 GB SSD
2160p (UHD/4K) - Enthusiast (Epic preset, Hardware Lumen, DLSS/FSR Balanced, 60+ FPS)
CPU: The current pinnacle of gaming CPUs ensures the engine is entirely GPU-bound at 4K resolution.
CPU (Laptop): Desktop-class performance crammed into a chassis, necessary for driving 4K UE5 titles.
GPU: Mandatory raw processing power and VRAM (16GB+) to push Nanite meshes and Lumen at true 4K without buckling.
GPU (Laptop): The absolute maximum mobile graphical power available, requiring DLSS to maintain 60fps at max 4K settings.
RAM: High bandwidth DDR5 feeds the CPU data fast enough to keep up with the massive GPU workload.
Storage: Premium storage required for streaming ultra-high-resolution textures into memory seamlessly.
memoryCPU: Intel Core i7-14700K or AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-14900HX or Ryzen 9 7945HX3D
laptop_windowsGPU (L): RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 50 GB Gen4 NVMe SSD
2160p (UHD/4K) - Epic (Targets 4K, Epic settings) (Epic Preset, 2880x1620 (75% of 4K) internal resolution with DLSS/FSR 'Quality', as per official notes.)
CPU: Official 'Epic' tier desktop CPU, representing the highest-end consumer processors.
CPU (Laptop): The absolute highest-end laptop CPUs are needed to pair with flagship GPUs for the best 4K experience.
GPU: Official 'Epic' tier desktop GPUs. Note that this target is for an upscaled 4K resolution.
GPU (Laptop): Flagship laptop GPUs are required for a playable 4K experience, which will be heavily dependent on upscaling. A future RTX 5080 Laptop would be a better target for native 4K.
RAM: 32GB of fast RAM is highly recommended to provide sufficient headroom for 4K assets.
Storage: A fast NVMe SSD is highly recommended for the best 4K gaming experience.
memoryCPU: Intel Core i7-14700K or AMD Ryzen 7 9700X
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 9070 XT
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or newer.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB), RTX 4090 Laptop (16GB). (Future-proof: RTX 5080 Laptop)
layersRAM: 32 GB
saveStorage (Tier): 55 GB NVMe SSD
save Overall Storage
Spec: 50 GB NVMe SSD
Note: SATA SSDs will function but may cause minor texture pop-in. Mechanical HDDs are strictly unsupported and will result in fatal streaming timeouts.
Type: NVMe
Spec: 55 GB available space (SSD Required)
Note: An SSD is listed as a mandatory requirement for all tiers. This is critical for loading the high-fidelity assets and large open-world areas of the game.
Type: SSD
desktop_windows Operating System
Spec: Windows 10 64-bit (Version 21H2 or newer) / Windows 11
Explanation: Required to properly support DirectX 12 Agility SDK and advanced memory management features utilized by Unreal Engine 5.
Spec: Windows 10 / Windows 11 (64-bit Required)
Explanation: A 64-bit version of Windows 10 is the minimum requirement. Windows 11 is fully supported and recommended for newer hardware.
gamepad DirectX Version
Spec: DirectX 12 Ultimate
Explanation: Hardware-accelerated ray tracing capabilities are heavily leveraged by the Lumen lighting engine to render dynamic time-of-day and weather lighting.
Spec: DirectX 12
Explanation: The official requirement is DirectX 12. As an Unreal Engine 5 title, it relies on DX12 for its advanced rendering features like Lumen and Nanite.
info_outline Other Game Notes
  • Terminal War is built exclusively on Unreal Engine 5.7, heavily utilizing Nanite and Lumen. A modern SSD is absolutely mandatory to stream high-fidelity assets without catastrophic stuttering.
  • Laptop Performance Note: Laptops will require aggressive cooling and high-TGP dedicated GPUs. Integrated graphics are fundamentally unsupported. Ensure your laptop is plugged in to avoid aggressive battery-saving downclocks.
  • Laptop Consideration: G P U T G P: Minimum 85W TGP required for stable 60fps at 1080p Low/Medium. 130W+ recommended for optimal performance.
  • Laptop Consideration: Cooling Thermals: UE5's Lumen pushes sustained GPU workloads. Thermal throttling will severely impact hit-registration and input latency in high-stakes multiplayer engagements.
  • Laptop Consideration: C P U Power Limits: PL1/PL2 limits should be uncapped where safely possible, as the physics engine and AGLS v2.0 weapon systems heavily stress multi-core operations.
  • Laptop Consideration: M U X Switch Optimus: A MUX Switch is highly recommended to bypass Optimus, significantly reducing input latency crucial for this slow-paced tactical shooter.
  • Optimization Detail: Upscaling Tech: DLSS 3, FSR 3.1, and XeSS are fully supported. Use 'Quality' mode for best visibility in dense fog/snow maps.
  • Optimization Detail: Key Settings Impact: Lowering Global Illumination from 'Epic' to 'High' yields a 20% performance boost with minimal visual degradation.
  • Game Name: Terminal War
  • OFFICIAL AND EXTRAPOLATED SYSTEM REQUIREMENTS for Mafia: The Old Country. This information is based on the official PC specifications from developer Hangar 13, adapted to the requested JSON structure. As a visually ambitious title built on Unreal Engine 5, the requirements are significant, especially for higher settings and resolutions. Laptop and future-generation GPU listings are extrapolated based on performance benchmarks.
  • Laptop Performance Note: Laptop versions of the listed desktop GPUs require comparable performance, which is highly dependent on the laptop's TGP (Total Graphics Power) and thermal design. For a narrative-driven, open-world game like Mafia: The Old Country, a well-cooled laptop with a powerful CPU and a high-TGP GPU is crucial for a stable and immersive experience.
  • Laptop Consideration: G P U T G P: A high TGP is essential to prevent GPU throttling and maintain a consistent framerate while rendering the detailed Sicilian environments.
  • Laptop Consideration: Cooling Thermals: Unreal Engine 5 can heavily tax both the CPU and GPU. A robust cooling system is necessary to prevent thermal throttling during long gameplay sessions and in graphically dense areas.
  • Laptop Consideration: C P U Power Limits: A strong CPU with good power delivery is important for handling the game's world streaming, physics, and AI without creating a bottleneck for the GPU.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is highly recommended to minimize system latency and ensure the smoothest possible gameplay experience.
  • Optimization Detail: Upscaling Tech: The game supports a full suite of upscaling technologies, including NVIDIA DLSS, AMD FSR, and Intel XeSS, with Frame Generation available on supported hardware. The official specs note that these technologies are used to achieve target performance levels.
  • Optimization Detail: Key Settings Impact: As a UE5 title, performance will be most affected by settings like Global Illumination (Lumen), Shadows, and View Distance. The 'Epic' preset is noted to be extremely demanding.
  • Game Name: Mafia: The Old Country
build Optimization Details
  • Upscaling Tech: DLSS 3, FSR 3.1, and XeSS are fully supported. Use 'Quality' mode for best visibility in dense fog/snow maps.
  • Key Settings Impact: Lowering Global Illumination from 'Epic' to 'High' yields a 20% performance boost with minimal visual degradation.
  • Upscaling Tech: The game supports a full suite of upscaling technologies, including NVIDIA DLSS, AMD FSR, and Intel XeSS, with Frame Generation available on supported hardware. The official specs note that these technologies are used to achieve target performance levels.
  • Key Settings Impact: As a UE5 title, performance will be most affected by settings like Global Illumination (Lumen), Shadows, and View Distance. The 'Epic' preset is noted to be extremely demanding.
laptop Laptop Considerations
  • G P U T G P: Minimum 85W TGP required for stable 60fps at 1080p Low/Medium. 130W+ recommended for optimal performance.
  • Cooling Thermals: UE5's Lumen pushes sustained GPU workloads. Thermal throttling will severely impact hit-registration and input latency in high-stakes multiplayer engagements.
  • C P U Power Limits: PL1/PL2 limits should be uncapped where safely possible, as the physics engine and AGLS v2.0 weapon systems heavily stress multi-core operations.
  • M U X Switch Optimus: A MUX Switch is highly recommended to bypass Optimus, significantly reducing input latency crucial for this slow-paced tactical shooter.
  • G P U T G P: A high TGP is essential to prevent GPU throttling and maintain a consistent framerate while rendering the detailed Sicilian environments.
  • Cooling Thermals: Unreal Engine 5 can heavily tax both the CPU and GPU. A robust cooling system is necessary to prevent thermal throttling during long gameplay sessions and in graphically dense areas.
  • C P U Power Limits: A strong CPU with good power delivery is important for handling the game's world streaming, physics, and AI without creating a bottleneck for the GPU.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is highly recommended to minimize system latency and ensure the smoothest possible gameplay experience.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: RTX 3050 Ti Mobile (85W+)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: RTX 3050 Ti Mobile (85W+)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: RTX 3050 Ti Mobile (85W+)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: RTX 4080 Mobile (150W+)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: RTX 4080 Mobile (150W+)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: RTX 4080 Mobile (150W+)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Laptop (16GB), RTX 4070 Laptop (8GB). (Future-proof: RTX 5070 Laptop)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Laptop (16GB), RTX 4070 Laptop (8GB). (Future-proof: RTX 5070 Laptop)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti Laptop (16GB), RTX 4070 Laptop (8GB). (Future-proof: RTX 5070 Laptop)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: RTX 4090 Mobile (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: RTX 4090 Mobile (175W)
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: RTX 4090 Mobile (175W)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB), RTX 4090 Laptop (16GB). (Future-proof: RTX 5080 Laptop)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB), RTX 4090 Laptop (16GB). (Future-proof: RTX 5080 Laptop)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB), RTX 4090 Laptop (16GB). (Future-proof: RTX 5080 Laptop)

For Terminal War Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5700
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5700
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5700
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5700
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5700
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5700
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5700
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5700
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5700
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5700
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti or AMD Radeon RX 6700 XT
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti or AMD Radeon RX 6700 XT
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti or AMD Radeon RX 6700 XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti or AMD Radeon RX 6700 XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti or AMD Radeon RX 6700 XT
check_circle_outline Recommended based on listed requirements for QHD (1440p).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 or AMD Radeon RX 7800 XT
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
  • memory AMD Ryzen 9 9955HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX
MSI Titan 18 HX AI (2025) with RTX 5080
MSI Titan 18 HX AI (2025) with RTX 5080
  • memory Intel Core Ultra 9 285HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX
Lenovo Legion Pro 7i (2025) with RTX 5080
Lenovo Legion Pro 7i (2025) with RTX 5080
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5080
  • layers 32GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Super or AMD Radeon RX 7900 XTX

For Mafia: The Old Country Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 5700 XT (8GB)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 5700 XT (8GB)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 5700 XT (8GB)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 5700 XT (8GB)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 5700 XT (8GB)
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 5700 XT (8GB)
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 5700 XT (8GB)
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 5700 XT (8GB)
Alienware M18 with RTX 4070
Alienware M18 with RTX 4070
  • memory Intel Core i7-14700HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 5700 XT (8GB)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2070 (8GB) or AMD Radeon RX 5700 XT (8GB)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 6950 XT (16GB)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 6950 XT (16GB)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 6950 XT (16GB)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 6950 XT (16GB)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 6950 XT (16GB)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 6950 XT (16GB)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 6950 XT (16GB)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 6950 XT (16GB)
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
Lenovo Legion Pro 7 Gaming Laptop with RTX 4080 and Ryzen 9
  • memory AMD Ryzen 9 7945HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 6950 XT (16GB)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3080 Ti (12GB) or AMD Radeon RX 6950 XT (16GB)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 9070 XT
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 9070 XT
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 9070 XT
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 9070 XT
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 9070 XT
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 9070 XT
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 9070 XT
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 9070 XT
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 9070 XT
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 9070 XT

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

Processing...