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Nivalis Nights vs Baldur Gate 3
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Sep 29, 2026 | Aug 3, 2023 |
| Developer | |
| ION LANDS | Larian Studios |
| Publisher | |
| 505 Games | Larian Studios |
| Genre(s) | |
| Cyberpunk Slice-of-Life Sim, Immersive Sim, Adventure, RPG, Business Management | RPG, CRPG, Turn-Based Strategy, Fantasy, Adventure |
| Engine | |
| Unity | Divinity 4.0 Engine (Larian's in-house engine) |
| stars Ratings & Price | |
| Content Rating | |
| Mature | Mature 17+ |
| Avg. User Rating | |
| 3.8 / 5.0 | 4.9 / 5.0 |
| Current Price (USD) | |
| $24.99 | $59.99 |
| tune Key Specs | |
| Quick Highlights | |
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| sports_esports Gameplay & Mechanics | |
| Companions/Followers | |
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| Key Themes | |
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| colorize Combat & Gear | |
| Weapons Overview | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Character progression is tied to practical life skills, culinary mastery, business management proficiencies, and social networking perks. Players enhance their Culinary Skill to unlock complex recipes, improve their Green Thumb through indoor hydroponics and roof farming, raise their Angling Expertise to reel in rare bioluminescent sea creatures, and develop Business Acumen to hire competent staff, optimize table turnover, and automate ingredient ordering. In addition, nocturnal stealth and security bypass skills allow players to sneak through competitor premises during curfew to pull off corporate sabotage. |
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| public World & Exploration | |
| World & Level Design | |
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The game features a massive, vertically multi-tiered cyberpunk city that players can navigate seamlessly on foot, by public transit, and by personal watercraft. Primary districts include The Docks (a gritty, wave-battered waterfront filled with fishermen, boat slips, and black-market wholesalers), Old Nivalis (a labyrinthine neon-lit canal quarter packed with ramen stalls and historic residential blocks), The Midtown Core (a bustling commercial sector dominated by neon billboards, corporate transit hubs, and upscale bistros), and The Cloud Spire Heights (exclusive high-altitude terraces inhabited by the city's wealthy elite and mega-club venues). |
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| book Story & Characters | |
| Main Characters | |
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| Example Missions | |
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| people Multiplayer | |
| Multiplayer Details | |
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Nivalis Nights is designed exclusively as an immersive single-player sandbox experience. Players interact with an extensive roster of fully voice-acted artificial intelligence NPCs with simulated daily schedules and emotional relationship meters. Asynchronous online features include global Steam Leaderboards for the Cyberpunk Chess Tournament and apartment showcase sharing via photo mode. |
Features online cooperative multiplayer for up to 4 players. Players can join a host's campaign, either creating a new custom character for that game or taking control of one of the host's unassigned origin companions. The entire story campaign can be played cooperatively. Split-screen local co-op is available on consoles (PS5/Xbox Series X|S) for 2 players. |
| extension Editions & DLC | |
| Available Editions | |
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Nivalis Nights is available on Steam for $24.99 USD, with a 10% introductory launch discount lowering it to $22.49 USD. A special digital bundle, the 'Nivalis Nights x Cloudpunk x Soundtrack Bundle,' is offered for $34.99 USD, featuring the complete base game, the original Cloudpunk game, and the extended Nivalis Nights official electronic synthwave soundtrack composed of atmospheric ambient and lo-fi retro-futuristic tracks. |
Available in Standard Edition and a Digital Deluxe Edition (included Divinity Bard Song Pack, Paintings from Rivellon, Adventurer's Pouch, Digital Artbook, Digital Character Sheets, Digital Soundtrack). A physical Collector's Edition included a Mind Flayer vs. Drow diorama statue, hardcover artbook, character sheets, cloth map, tadpole keyring, D20 die, Magic: The Gathering booster packs, and all Digital Deluxe content. |
| Post-Launch Content / DLC | |
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ION LANDS has outlined a community-driven post-launch development roadmap focusing on major performance optimizations, expanded decoration catalogs, additional romanceable characters, and new business types such as rooftop hydroponic cafes and bespoke synth-tailor boutiques. Subsequent seasonal updates plan to introduce new ocean fishing expeditions beyond the harbor walls and community-requested modding toolkits via Steam Workshop. |
Larian Studios has released numerous significant free patches post-launch, adding new content (like an extended epilogue), quality-of-life improvements, bug fixes, and performance enhancements. They have stated that they are not currently planning major paid expansions or DLC for Baldur's Gate 3, focusing instead on patches and potentially new projects. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Powered by a heavily customized Unity engine pipeline, Nivalis Nights marries micro-voxel geometry with cutting-edge modern lighting, screen-space reflections, volumetric rain, and thick sea fog. The visual aesthetic captures the neon-lit, melancholic romance of classic cyberpunk fiction, showcasing intricate shop interiors, realistic water physics in the canal ways, and towering voxel architectural monuments that stretch endlessly into the clouds. |
Powered by Larian's Divinity 4.0 Engine, Baldur's Gate 3 showcases highly detailed environments, expressive character models with realistic animations (especially facial animations during dialogue), and spectacular spell effects. Features advanced lighting, detailed textures, and diverse biomes from lush forests and underground caverns to bustling cityscapes. The game is renowned for its cinematic presentation and visual fidelity in the CRPG genre. |
| Audio & Soundtrack | |
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The soundscape immerses players in an acoustic noir tapestry: rain pattering on corrugated roofs, distant flying HOVA vehicles humming above, sizzling ramen broths, and the chatter of crowded night markets. The musical score consists of lush synthwave, chillwave, and dark ambient electronica that dynamically transitions between relaxing daytime shop management and tense, brooding nocturnal synthesizer chords during curfew infiltrations. |
Original score composed by Borislav Slavov, featuring sweeping orchestral themes, atmospheric ambient tracks, character motifs, and memorable songs (like 'Raphael's Final Act'). The music dynamically adapts to gameplay situations (exploration, combat, dialogue). Sound design is rich, with distinct spell effects, creature vocalizations, environmental sounds, and extensive, high-quality voice acting for all characters and narration. |
| User Interface (UI/UX) | |
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The game features a minimalist, diegetic cyberpunk HUD that mimics augmented reality optical implants. The player's smartphone / holo-pad serves as the central interface for banking, staff payroll, restaurant menu design, real-time recipe tracking, city map GPS navigation, and incoming text messages from friends and romantic partners. Visual indicators for active curfew hours and weather forecasts are subtly integrated into the screen periphery. |
Features a detailed UI typical of CRPGs. Includes character sheets, inventory management (grid-based, with weight considerations), spellbooks, quest logs, a world map with waypoints and journal entries, and a turn-based combat interface with a hotbar for actions, bonus actions, spells, and items. Dialogue choices are presented clearly. Extensive tooltips provide D&D rule explanations. |
| Accessibility Options | |
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Includes comprehensive accessibility options: fully remappable keyboard, mouse, and gamepad controls, customizable camera field-of-view (FOV) sliders, motion blur and head-bobbing toggles, adjustable font sizing and high-contrast subtitle backgrounds, scalable HUD elements, and adjustable mini-game difficulty toggles for fishing and chess. |
Offers a good range of accessibility options, including extensive subtitle and dialogue text customization (size, background, speaker color), options for colorblind modes, UI scaling, options to adjust camera shake and motion blur, customizable difficulty (Story, Explorer, Balanced, Tactician, Custom), and options for turn-based mode outside of combat for easier exploration for some. |
| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (High Preset, 1080p (60-75 FPS Target)) CPU: High single-core clock speeds ensure zero hitching when entering crowded night clubs or dense market plazas. CPU (Laptop): High-efficiency octa-core mobile CPU delivering steady 60 FPS performance. GPU: Provides ample rasterization headroom for volumetric neon lighting, dynamic reflections, and heavy rainfall. GPU (Laptop): Delivers fluid 60+ FPS on 1080p laptop displays with DLSS Quality enabled. RAM: Dual-channel memory configuration prevents frame stutter during rapid district boat travel. Storage: Near-instantaneous sector loading and seamless transition between street level and personal apartments. | |
memoryCPU: Intel Core i5-12600K / AMD Ryzen 5 5600X developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) / AMD Radeon RX 6700 XT (12GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Mobile (115W+) / RTX 4060 Mobile (100W+) layersRAM: 16 GB saveStorage (Tier): 42 GB NVMe M.2 SSD | — |
| 1080p (Full HD) - Minimum (Very Low Preset, 1080p (30 FPS Target, Native Resolution)) CPU: Modern hexa-core desktop processor required to process simulation cycles, NPC schedules, and urban ambient traffic. CPU (Laptop): Capable 6-core mobile processor delivering baseline simulation handling for low-tier settings. GPU: Minimum 6GB VRAM threshold required to load base city voxel buffers and lower-tier texture arrays. GPU (Laptop): Entry-level mobile graphics capable of running 1080p 30-40 FPS on low settings. RAM: Necessary memory pool to keep district assets, audio files, and inventory records active in RAM. Storage: Solid-state storage is required for fast loading of interior business layouts and urban blocks. | |
memoryCPU: Intel Core i5-11600K / AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce GTX 1660 SUPER (6GB) / RTX 3050 (6GB) / AMD Radeon RX 6600 (8GB) / Intel Arc A750 (8GB) laptop_macCPU (L): Intel Core i5-11400H / AMD Ryzen 5 5600H laptop_windowsGPU (L): NVIDIA GeForce RTX 4050 Mobile (6GB, 75W+) / RTX 3060 Mobile (6GB, 80W+) layersRAM: 16 GB saveStorage (Tier): 42 GB SATA SSD | — |
| 1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS) (High Preset, 1080p resolution. Vulkan or DX11.) CPU: Official recommended desktop CPU for a good 1080p/High experience. CPU (Laptop): Estimated mid-to-high range laptop CPUs for solid 1080p/High performance. GPU: Official recommended desktop GPU for 1080p High settings. 8GB VRAM is important. GPU (Laptop): Performance-focused laptop GPUs. Ensure high TGP for RTX 30/40 series. RTX 50 series mention is speculative. RAM: 16GB RAM is officially recommended for a smoother experience at high settings. Storage: NVMe SSD is recommended over SATA SSD for faster load times. | |
| — | memoryCPU: Intel Core i7-8700K or AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 2060 Super (8GB) or AMD Radeon RX 5700 XT (8GB) laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 5 5600H equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 2070 Mobile (8GB), RTX 3060 Laptop GPU (6GB, High TGP), RTX 4050 Laptop GPU (6GB, High TGP), RTX 4060 Laptop GPU (8GB). (A hypothetical future RTX 5050/5060 Laptop GPU would comfortably handle this). layersRAM: 16 GB saveStorage (Tier): 150 GB NVMe SSD |
| 1080p (Full HD) - Minimum (Targets 1080p, Low/Medium settings, ~30-60 FPS) (Low/Medium Preset, 1080p resolution. Vulkan or DX11.) CPU: Official minimum desktop CPU for Baldur's Gate 3. CPU (Laptop): Estimated laptop CPU for minimum playability. A more modern quad-core CPU is preferable. GPU: Official minimum desktop GPU. Requires 4GB VRAM. GPU (Laptop): Estimated laptop GPUs for minimum settings. Ensure 4GB VRAM and sufficient TGP. (Hypothetical entry-level RTX 50 series would exceed this). RAM: 8GB RAM is the official minimum. Dual-channel configuration is beneficial. Storage: SSD is mandatory. | |
| — | memoryCPU: Intel Core i5-4690 or AMD FX-8350 developer_boardGPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon RX 480 (4GB) laptop_macCPU (L): Intel Core i5-7300HQ / AMD Ryzen 3 3200G equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Mobile (4GB), RTX 3050 Laptop GPU (4GB/6GB, ensure adequate TGP). RTX 4050 Laptop GPU (6GB) would be a more capable modern minimum. layersRAM: 8 GB saveStorage (Tier): 150 GB SSD |
| 1440p (QHD/2K) - Enthusiast (High/Ultra Preset, 1440p (60 FPS Target)) CPU: Official recommended processor ensuring exceptional multi-threaded performance across complex urban AI simulations. CPU (Laptop): Enthusiast mobile CPU capable of driving native 1440p displays with optimal frame consistency. GPU: Official recommended hardware providing 12GB+ VRAM for high-res voxel tessellation and smooth 1440p 60 FPS gameplay. GPU (Laptop): Sustains rock-solid 60 FPS on QHD 1440p laptop panels with high settings. RAM: Expansive memory overhead ensuring zero memory leak slowdowns during long play sessions. Storage: High-throughput drive minimizing streaming wait times during rapid elevator and transit rides. | |
memoryCPU: Intel Core i5-13600K / AMD Ryzen 5 7600 developer_boardGPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB) laptop_macCPU (L): Intel Core i7-13700HX / AMD Ryzen 7 7840HS laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile (150W) / RTX 4070 Mobile (140W with DLSS) layersRAM: 32 GB saveStorage (Tier): 42 GB PCIe Gen4 NVMe SSD | — |
| 1440p (QHD/2K) - High (Targets 1440p, High/Ultra settings, ~60 FPS) (High/Ultra Preset, 1440p resolution (DLSS/FSR Quality recommended). Vulkan or DX11.) CPU: Strong desktop CPU for 1440p gaming, especially for maintaining framerates in Act 3. CPU (Laptop): High-performance laptop CPUs crucial for 1440p, especially in CPU-bound scenarios. GPU: Desktop GPU capable of delivering a solid 1440p experience. 8GB+ VRAM essential, 12GB ideal. GPU (Laptop): Upper mid-range to high-end laptop GPUs. Max TGP versions are important. Using DLSS/FSR is highly recommended. RTX 50 series mention is speculative. RAM: 16GB is generally fine, but 32GB is recommended for very high settings and a smoother experience in CPU/RAM intensive areas. Storage: NVMe SSD strongly recommended for optimal performance at 1440p. | |
| — | memoryCPU: Intel Core i7-10700K / AMD Ryzen 7 3700X or newer (e.g., Intel Core i5-12600K / AMD Ryzen 5 5600X3D/7600X) developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) / RTX 4060 Ti (8GB/16GB) or AMD Radeon RX 6700 XT (12GB) / RX 7700 XT (12GB) laptop_macCPU (L): Intel Core i7-11800H / AMD Ryzen 7 5800H or Intel Core i7-12700H / AMD Ryzen 7 6800H equivalent or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop GPU (8GB), RTX 3070 Ti Laptop GPU (8GB), RTX 4060 Laptop GPU (8GB, High TGP), RTX 4070 Laptop GPU (8GB). (A hypothetical future RTX 5060 Ti/5070 Laptop GPU would target this performance). layersRAM: 16 GB saveStorage (Tier): 150 GB NVMe SSD |
| 2160p (UHD/4K) - Ultra (Maximum Preset, 4K (60 FPS with DLSS/FSR Quality)) CPU: Premier gaming CPU maintaining peak instruction throughput across immense voxel draw distances and dynamic crowd simulations. CPU (Laptop): Desktop-replacement caliber mobile CPU powering 4K external monitors. GPU: Flagship compute power needed to render millions of individual illuminated voxels at 3840x2160 resolution. GPU (Laptop): Top-tier mobile GPU delivering smooth 4K gameplay using DLSS Quality mode. RAM: Ultra-fast memory bus providing seamless background caching for ultra-high-definition textures. Storage: Instantaneous asset streaming and immediate boot and checkpoint load times. | |
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB) laptop_macCPU (L): Intel Core i9-14900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 42 GB PCIe Gen4 M.2 NVMe SSD | — |
| 2160p (UHD/4K) - Ultra (Targets 2160p/4K, High/Ultra settings, ~60 FPS with DLSS/FSR Performance/Balanced) (High/Ultra Preset, 2160p (4K) resolution using DLSS/FSR Performance or Balanced mode. Vulkan or DX11.) CPU: High-end desktop CPU to support 4K gaming and minimize bottlenecks, critical for Act 3 at 4K. CPU (Laptop): Flagship or very high-end laptop CPUs required for attempting 4K on a laptop. GPU: Top-tier desktop GPUs. 10GB+ VRAM is critical, 12GB-16GB+ ideal for 4K. Heavy reliance on DLSS/FSR for 60 FPS. GPU (Laptop): The most powerful current (RTX 30/40 series) laptop GPUs are needed; 4K Ultra at 60FPS will require DLSS/FSR Performance. Hypothetical RTX 50 series laptop GPUs are speculative for future improvements. RAM: 32GB RAM is strongly recommended for a smooth 4K gaming experience, especially with high texture settings and complex scenes. Storage: A fast NVMe SSD (PCIe Gen4 or better) is highly recommended to handle the demands of 4K textures and fast loading for Baldur's Gate 3. | |
| — | memoryCPU: Intel Core i9-12900K / AMD Ryzen 9 5900X or newer (e.g., Intel Core i7-13700K / AMD Ryzen 7 7800X3D) developer_boardGPU: NVIDIA GeForce RTX 3080 (10GB/12GB) / RTX 4070 Ti (12GB) / RTX 4080 (16GB) or AMD Radeon RX 6800 XT (16GB) / RX 7900 XT (20GB) laptop_macCPU (L): Intel Core i9-12900HX / AMD Ryzen 9 6900HX or Intel Core i7-13700HX / AMD Ryzen 7 7840HS and above. laptop_windowsGPU (L): NVIDIA GeForce RTX 3080 Ti Laptop GPU (16GB), RTX 4080 Laptop GPU (12GB), RTX 4090 Laptop GPU (16GB, Max TGP). **(A hypothetical future flagship NVIDIA GeForce RTX 5080/5090 Laptop GPU would be targeted for a more comfortable 4K experience on laptops.)** layersRAM: 32 GB saveStorage (Tier): 150 GB NVMe SSD (High-speed Gen4 recommended) |
| save Overall Storage | |
Spec: 42 GB available space (Solid State Drive Strictly Required) Note: An SSD is mandatory to prevent severe micro-stuttering and texture pop-in when traversing between city districts via canal boat or metro. Type: SSD | Spec: 150 GB available space (SSD Mandatory) Note: An SSD with at least 150 GB of free space is mandatory for installing and running Baldur's Gate 3. Using an NVMe SSD is recommended for the best loading times and texture streaming. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 10 64-bit / Windows 11 64-bit Explanation: Requires 64-bit Windows OS to support modern memory addressing and low-overhead DirectX 11/12 graphics pipelines. | Spec: Windows 10 64-Bit or Windows 11 64-Bit Explanation: A 64-bit version of Windows 10 or Windows 11 is required. |
| gamepad DirectX Version | |
| Spec: DirectX 11 Explanation: Uses DirectX 11 for voxel shading, post-processing filters, and hardware particle acceleration. | Spec: DirectX 11 or Vulkan (Vulkan is default) Explanation: Requires a graphics card compatible with DirectX 11 or Vulkan. Vulkan is the default API. Ray tracing is not supported by the game. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Nivalis Nights Specifically
For Baldur Gate 3 Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.