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Metro 2039 vs Dying Light: The Beast
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Nov 15, 2026 | Sep 19, 2025 |
| Developer | |
| 4A Games | Techland |
| Publisher | |
| Deep Silver | Techland |
| Genre(s) | |
| First-Person Shooter / Survival Horror | Action RPG, Survival Horror, Open World, First-Person |
| Engine | |
| 4A Engine | C-Engine |
| stars Ratings & Price | |
| Content Rating | |
| M | M (Mature 17+) |
| Avg. User Rating | |
| 4.5 / 5.0 | 4.9 / 5.0 |
| Current Price (USD) | |
| $69.99 | $59.99 |
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| tune Key Specs | |
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| sports_esports Gameplay & Mechanics | |
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| colorize Combat & Gear | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression in Metro 2039 eschews traditional RPG skill trees in favor of a highly tactile, diegetic equipment upgrade system that grounds the player in the desperate reality of the wasteland. The Stranger must scavenge raw materials, mechanical parts, and chemical components from the ruins to maintain and enhance his gear at makeshift workbenches scattered across the Metro. Every weapon can be stripped and rebuilt with various stocks, barrels, optics, and magazines, dynamically altering recoil, damage, and stealth viability. Gas masks can be reinforced with thicker glass or upgraded filter housings to extend surface survival time, while the signature bracer can be modified to include Geiger counters, compasses, or motion trackers. The game forces agonizing choices: do you spend your limited resources crafting precious military-grade ammunition for combat, or do you invest in sound-dampening materials for your boots to avoid detection by the terrifying new mutant variants patrolling the dark? |
Progression is divided between two distinct skill trees: Survivor and Beast. The Survivor tree enhances parkour, crafting, and combat finishers. The unique Beast tree allows players to unlock devastating abilities tied to Crane's infection, such as a ground slam and the ability to hurl large objects. The stamina system has also been reworked to allow for uninhibited parkour traversal outside of combat. |
| public World & Exploration | |
| World & Level Design | |
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Metro 2039 features a meticulously detailed, interconnected map structure that purposefully contrasts the claustrophobic, linear tunnels of the underground Metro with the somewhat more expansive, though utterly ruined, surface areas of Moscow. While explicitly stepping away from the fully open-world formula seen in Exodus to return to its roots, the regions are incredibly dense with environmental storytelling, hidden scavenger caches, and deadly radioactive anomalies. Players will carefully navigate through the heavily fortified infrastructure of the Novoreich strongholds, traverse irradiated surface ruins blanketed in dynamic, hazardous weather systems, and explore forgotten underground stations that have been completely reclaimed by aggressive mutant ecosystems. The newly emphasized verticality of the ruins adds a fresh layer to exploration, forcing players to obsessively manage their gas mask filters, pneumatic pressure, and ammunition reserves while plotting perilous routes through collapsed brutalist buildings, flooded subway lines, and treacherous, pitch-black mutant nests. |
The game is set in a new, handcrafted open-world location called Castor Woods. Inspired by the Swiss Alps, this sprawling valley features diverse biomes, including a tourist town, industrial areas, farmlands, murky swamps, and a national park. The rural setting offers a different parkour and survival experience compared to the dense cities of previous games. |
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| book Story & Characters | |
| Main Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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Staying true to the core identity of the Metro franchise, Metro 2039 features zero multiplayer modes. The developers at 4A Games have stated that implementing multiplayer would compromise the isolated, claustrophobic, and highly curated psychological horror atmosphere that defines the single-player campaign. All development resources have been poured into perfecting the solitary narrative experience. |
The entire game campaign is playable in four-player online co-op. The system features 'shared progression,' meaning all character development and mission completion carry over between solo and co-op sessions. |
| extension Editions & DLC | |
| Available Editions | |
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Deep Silver has announced three distinct editions for Metro 2039. The Standard Edition includes the base game and a pre-order bonus 'Ranger Survival Pack' featuring extra medical supplies and an exclusive weapon skin. The 'Novoreich Infiltrator Edition' adds a steelbook case, a physical map of the new Metro layout, a digital artbook, and immediate access to the 'Silent Assassin' silenced weapon pack. Finally, the premium 'Spartan Collector's Edition' comes packaged in a custom-designed, weathered ammunition crate, featuring a highly detailed 12-inch resin statue of The Stranger fighting off a Nosalis, a wearable replica of the signature Spartan dog tags, a physical lore book penned by Dmitry Glukhovsky, and the Expansion Pass which guarantees access to two massive narrative-driven DLC expansions planned for 2027. |
The game is available in a Standard Edition and a Deluxe Edition. The Deluxe Edition includes the Official Soundtrack, a digital artbook, a digital map, and the 'Castor Woods Prepper Bundle' of in-game cosmetic and weapon items. A 'Hero of Harran' bundle is available as a pre-order bonus. |
| Post-Launch Content / DLC | |
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4A Games has outlined a robust post-launch roadmap focused purely on expanding the single-player narrative. The 'Wasteland Chronicles' Expansion Pass will deliver two major story DLCs. The first, 'Ghosts of the Past', will delve into the backstory of The Stranger before his exile, featuring entirely new tunnel networks. The second, 'Surface Tension', promises a grueling, high-difficulty surface expedition with new mutant threats. Additionally, free updates will add a 'Ranger Hardcore' mode and a photo mode at launch. |
While 'The Beast' itself evolved from a DLC into a standalone game, Techland's history of long-term support suggests that post-launch content and updates are likely. |
| help_outline FAQ | |
| Frequently Asked Questions | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Built on the heavily upgraded 4A Engine, Metro 2039 is a visual powerhouse. It features fully hardware-accelerated path tracing, delivering breathtakingly realistic global illumination, pixel-perfect reflections in subterranean puddles, and dense, physically simulated volumetric fog that reacts to light sources and player movement. Character models feature highly complex facial animations, and weapons dynamically show wear, dirt, and grime as you traverse the harsh environments. |
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| Audio & Soundtrack | |
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Audio design is a critical pillar of Metro 2039's horror. The game utilizes advanced 3D spatial audio to render the terrifying echoes of mutants scurrying through ventilation shafts and the heavy, ragged breathing of The Stranger inside his gas mask. The haunting original score, composed with scrap metal percussion and melancholic string arrangements, dynamically shifts from mournful ambient tracks to panic-inducing crescendos during intense combat scenarios. |
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| User Interface (UI/UX) | |
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The user interface in Metro 2039 is famously diegetic, meaning almost all HUD elements exist physically within the game world to maximize immersion. Ammunition count is checked by physically looking at the weapon's magazine. Gas mask filter timers are tracked via the analog watch on The Stranger's wrist. Objectives are viewed by pulling out a physical clipboard and lighter. This design philosophy forces players to keep their eyes on the terrifying environments rather than immersion-breaking menus. |
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| Accessibility Options | |
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Despite its grueling reputation, Metro 2039 includes a wide array of accessibility options. These include deep subtitle customization (size, background, speaker indicators), colorblind modes affecting laser sights and UI prompts, toggleable aiming and crouching, a 'Story Mode' difficulty that drastically reduces mutant aggression and increases resource drops, and customizable field of view (FOV) sliders to prevent motion sickness. |
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| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Minimum (Low/Medium Preset, No Ray Tracing, 30 FPS) CPU: Sufficient for basic physics calculations and AI pathing in linear tunnel sections. CPU (Laptop): Adequate for entry-level performance at reduced visual fidelity. GPU: Provides enough VRAM and rasterization power for base settings. GPU (Laptop): Relies on Frame Generation to maintain a playable experience. RAM: The baseline for modern OS operations alongside the 4A Engine's memory footprint. Storage: Required to avoid extreme texture pop-in. | |
memoryCPU: Intel Core i5-10400 or AMD Ryzen 5 3600 developer_boardGPU: NVIDIA GeForce RTX 3060 6GB or AMD Radeon RX 6600 XT laptop_macCPU (L): Intel Core i7-11800H or AMD Ryzen 7 5800H laptop_windowsGPU (L): NVIDIA RTX 4050 (100W+) layersRAM: 16 GB saveStorage (Tier): 120GB PCIe Gen 3 SSD | — |
| 1080p (Full HD) - Minimum (1080p @ 30fps, LOW settings) (Low Preset.) CPU: The official minimum CPU required to play the game. CPU (Laptop): A modern performance-tier laptop CPU is the minimum. GPU: Official minimum desktop GPU. GPU (Laptop): A mid-range dedicated gaming laptop GPU is needed. RAM: 16GB RAM is the official minimum requirement. Storage: An SSD is required. | |
| — | memoryCPU: Intel Core i5-13400F or AMD Ryzen 7 5800X developer_boardGPU: NVIDIA GeForce GTX 1060 (6GB) or AMD Radeon RX 5500 XT (6GB) laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3050 Ti Laptop (4GB) or RTX 2060 Mobile (6GB). layersRAM: 16 GB saveStorage (Tier): 100 GB SSD |
| 1440p (QHD/2K) - Recommended (High Preset, Standard Ray Tracing, 60 FPS) CPU: Necessary for handling complex surface environments and dynamic weather. CPU (Laptop): High core counts help manage the heavy draw calls of the shattered Moscow ruins. GPU: Handles the dense global illumination and high-resolution textures comfortably. GPU (Laptop): A high-TGP laptop GPU is required to match desktop-class 1440p rendering. RAM: Allows maximum asset caching for seamless exploration. Storage: Ensures near-instant load times upon death. | |
memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti or AMD Radeon RX 7900 XT laptop_macCPU (L): Intel Core i9-13900HX or AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA RTX 4080 (175W) layersRAM: 32 GB saveStorage (Tier): 120GB PCIe Gen 4 SSD | — |
| 1440p (QHD/2K) - Recommended (1440p @ 60fps, MEDIUM settings) (Medium Preset.) CPU: The official recommended desktop CPU for a smooth experience. CPU (Laptop): A modern, high-performance laptop CPU is recommended for this tier. GPU: Official recommended desktop GPU for 1440p Medium settings at 60 FPS. GPU (Laptop): A powerful modern laptop GPU is needed for a high-quality 1440p experience. RAM: 16GB RAM is officially recommended for optimal performance. Storage: An SSD is required for this tier. | |
| — | memoryCPU: Intel Core i5-13400F or AMD Ryzen 7 7700 developer_boardGPU: NVIDIA GeForce RTX 3070 Ti (8GB) or AMD Radeon RX 6750 XT (8GB) laptop_macCPU (L): Intel Core i7-13700H / AMD Ryzen 7 7840HS or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Ti Laptop (8GB, High TGP) or RTX 4060 Laptop (8GB). layersRAM: 16 GB saveStorage (Tier): 100 GB SSD |
| 2160p (UHD/4K) - Ultra (Extreme Preset, Path Tracing Overdrive, 60 FPS (with Upscaling)) CPU: Ensures absolutely no bottlenecking occurs during physics-heavy mutant sieges. CPU (Laptop): The absolute peak of mobile processing power is required. GPU: Required for playable framerates with full path-traced lighting enabled. GPU (Laptop): Requires aggressive DLSS profiles to maintain 4K 60fps. RAM: Future-proofs the system for maximum texture resolution mods and headroom. Storage: Maximizes DirectStorage bandwidth. | |
memoryCPU: Intel Core i9-14900K or AMD Ryzen 9 7950X3D developer_boardGPU: NVIDIA GeForce RTX 5080 or NVIDIA GeForce RTX 4090 laptop_macCPU (L): Intel Core i9-14900HX laptop_windowsGPU (L): NVIDIA RTX 4090 (175W) layersRAM: 64 GB saveStorage (Tier): 120GB PCIe Gen 5 NVMe SSD | — |
| 2160p (UHD/4K) - High (4K @ 60fps, HIGH settings) (High Preset.) CPU: The official high-spec CPU. CPU (Laptop): A top-tier laptop CPU is required to pair with a high-end mobile GPU. GPU: The official high-spec GPU. GPU (Laptop): A flagship mobile GPU is required for playable 4K framerates. RAM: 32 GB RAM is the official high-spec requirement. Storage: An SSD is required. | |
| — | memoryCPU: Intel Core i7-13700K or AMD Ryzen 9 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 GRE (12GB) laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or newer. laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB) or higher. layersRAM: 32 GB saveStorage (Tier): 100 GB SSD |
| save Overall Storage | |
| Spec: 120GB NVMe SSD Note: SATA SSDs and HDDs are explicitly unsupported due to the asset streaming demands of the 4A Engine. Type: NVMe | Spec: 100 GB available space (SSD Required) Note: A fast SSD is a mandatory requirement to handle the streaming of the large, handcrafted open world. Type: SSD |
| desktop_windows Operating System | |
| Spec: Windows 11 64-bit Explanation: Required to leverage DirectStorage optimizations for seamless transitions between the Metro tunnels and surface ruins. | Spec: Windows 10 / 11 64-bit Explanation: A modern 64-bit OS is a firm requirement. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Ultimate Explanation: Mandatory for the game's bespoke hardware-accelerated ray-tracing and mesh shader implementations. | Spec: DirectX 12 Ultimate Explanation: DirectX 12 Ultimate is required for next-gen features like Raytraced Global Illumination. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For Metro 2039 Specifically
For Dying Light: The Beast Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.