Dying Light: The Beast Cover Art

Dying Light: The Beast

Action Role-Playing (Action RPG), Survival Horror, Open World, First-Person

star_borderstar_borderstar_borderstar_borderstar_border(15 Ratings)

$39.99

NOTE: This is a speculative entry. Dying Light: The Beast is not an officially announced game. This information is a hypothetical concept for a future installment.

Dying Light: The Beast is a standalone expansion to the acclaimed Dying Light 2, plunging players into a new, uncharted territory: the flooded and overgrown ruins of the Elysium district, a failed eco-project from before the fall. Years after the events in Villedor, a new and terrifying threat has emerged. A monstrously evolved Alpha Volatile, dubbed 'The Beast,' has created a hive mind, making the Infected smarter, more organized, and deadlier than ever. Players return as an older, more grizzled Aiden Caldwell, who must venture into Elysium to hunt this new apex predator. To survive, Aiden must push his own infection to its limits, unlocking dangerous new abilities that blur the line between human and monster, all while navigating a treacherous new environment and confronting survivors who either worship or fear the new dominant creature.

Dying Light: The Beast

Dying Light: The Beast Thumbnail
star_borderstar_borderstar_borderstar_borderstar_border(15 Ratings)$39.99Action Role-Playing (Action RPG), Survival Horror, Open World, First-Person

NOTE: This is a speculative entry. Dying Light: The Beast is not an officially announced game. This information is a hypothetical concept for a future installment.

Dying Light: The Beast is a standalone expansion to the acclaimed Dying Light 2, plunging players into a new, uncharted territory: the flooded and overgrown ruins of the Elysium district, a failed eco-project from before the fall. Years after the events in Villedor, a new and terrifying threat has emerged. A monstrously evolved Alpha Volatile, dubbed 'The Beast,' has created a hive mind, making the Infected smarter, more organized, and deadlier than ever. Players return as an older, more grizzled Aiden Caldwell, who must venture into Elysium to hunt this new apex predator. To survive, Aiden must push his own infection to its limits, unlocking dangerous new abilities that blur the line between human and monster, all while navigating a treacherous new environment and confronting survivors who either worship or fear the new dominant creature.

business Dev: Techlandprint Pub: Techlandevent Rel: update Upd:

Themes

Survival HorrorPost-ApocalypticParkourOpen WorldBody HorrorHive MindHunter vs. Hunted
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Dying Light: The Beast Key Specifications

Key Specifications for Dying Light: The Beast
SpecificationDetail
StatusFictional Concept / Unannounced
EngineC-Engine
DeveloperTechland
PublisherTechland
Expected PlatformsPC, PlayStation 5, Xbox Series X|S
Expected SettingNew, uncharted district (Elysium)
ProtagonistAiden Caldwell
MultiplayerExpected to retain 4-Player Online Co-op

info_outline Note: ENTIRELY SPECULATIVE SYSTEM REQUIREMENTS. These are hypothetical projections based on the requirements for Dying Light 2: Stay Human, with a slight increase to account for potential engine upgrades and more complex AI systems.

laptop_windows Laptop Performance Note: A future title like this would demand a high-performance gaming laptop. Actual performance would vary significantly based on the final game's optimization and the laptop's specific hardware configuration.

info_outline GPU TGP Impact: Maximum TGP for the laptop's GPU would be essential to handle advanced graphical features, ray tracing, and dense, overgrown environments.

info_outline Advanced Cooling Thermals: The game's fast-paced parkour and intense combat against organized hordes would require excellent cooling to prevent thermal throttling.

info_outline CPU Performance Sustain: A powerful multi-core mobile CPU would be critical for handling the advanced 'hive mind' AI of the infected, as well as complex physics interactions.

info_outline RAM Configuration Speed: 16GB would be the minimum, with 32GB recommended for a smooth experience in a dense, seamless new world.

info_outline Display Panel GPU Pairing: A high-refresh-rate display (120Hz+) would be ideal to fully appreciate the fluidity of the enhanced parkour and combat systems.

info_outline MUX Switch NVIDIA Advanced Optimus: This would remain a critical feature for reducing latency and ensuring the best possible performance and responsiveness for fast-paced first-person action.

info_outline Driver Updates OS Optimization: Regular driver updates and an optimized OS would be crucial.

computer

Dying Light: The Beast System Requirements

Minimum_1080p_60FPS_Low

tune Minimum (Speculative - Target: 1080p, 60 FPS, Low Preset) – Low Preset, Upscaling (DLSS/FSR 'Performance') likely required.

memory
CPU: Intel Core i5-8600K or AMD Ryzen 5 3600X (Hypothetical minimum CPU based on an evolution of Dying Light 2's requirements.)
laptop_mac
Laptop CPU: Intel Core i7-10750H / AMD Ryzen 7 4800H or better. (A solid mid-range laptop CPU would be the minimum.)
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GPU: NVIDIA GeForce RTX 2060 (6GB) or AMD Radeon RX Vega 56 (8GB) (A GPU capable of handling demanding open-world action.)
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Laptop GPU: NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP). (A good mid-range laptop GPU would be the target.)
storage
RAM: 16 GB (16GB would be the absolute minimum RAM requirement.)

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Dying Light: The Beast Laptop Recommendations

MSI Pulse GL66 with RTX 3070 and i7 12th Gen more_vert

memory Intel Core I7 12700 H

developer_board NVIDIA RTX 3070 140W

storage 32GB DDR4-3200MHz

1349

Details close

Model: MSI Pulse GL66 with RTX 3070 and i7 12th Gen

memory CPU: Intel Core I7 12700 H (Score: 900)

developer_board GPU: NVIDIA RTX 3070 (Score: 6600) @ 140W TGP

storage RAM: 32GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: Minimum_1080p_60FPS_Low - Minimum (Low Preset, Upscaling likely required.).

Acer Nitro V with RTX 4060 and i9 13th Gen more_vert

memory Intel Core I9 13900 H

developer_board NVIDIA RTX 4060 140W

storage 16GB DDR5-5200MHz

999

Details close

Model: Acer Nitro V with RTX 4060 and i9 13th Gen

memory CPU: Intel Core I9 13900 H (Score: 1058)

developer_board GPU: NVIDIA RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 16GB DDR5-5200MHz

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: Minimum_1080p_60FPS_Low - Minimum (Low Preset, Upscaling likely required.).

Lenovo Legion Pro 5i (i9-14900HX, RTX 4060) more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4060 140W

storage 32GB DDR5-5600MHz

1749

Details close

Model: Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: Minimum_1080p_60FPS_Low - Minimum (Low Preset, Upscaling likely required.).

Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen more_vert

memory Intel Core I9 12900 H

developer_board NVIDIA RTX 3070 TI 150W

storage 16GB DDR5-4800MHz

1397

Details close

Model: Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen

memory CPU: Intel Core I9 12900 H (Score: 1030)

developer_board GPU: NVIDIA RTX 3070 TI (Score: 7100) @ 150W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: Minimum_1080p_60FPS_Low - Minimum (Low Preset, Upscaling likely required.).

ASUS TUF A15 with RTX 3050 and Ryzen 7 more_vert

memory AMD Ryzen 7 7435 HS

developer_board NVIDIA RTX 3050 75W

storage 32GB DDR5-4800MHz

799

Details close

Model: ASUS TUF A15 with RTX 3050 and Ryzen 7

memory CPU: AMD Ryzen 7 7435 HS (Score: 1655)

developer_board GPU: NVIDIA RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: Minimum_1080p_60FPS_Low - Minimum (Low Preset, Upscaling likely required.).

ASUS ROG Strix G15 with RTX 3060 and Ryzen 7 more_vert

memory AMD Ryzen 7 680 H

developer_board NVIDIA RTX 3060 140W

storage 16GB DDR5-4800MHz

1299

Details close

Model: ASUS ROG Strix G15 with RTX 3060 and Ryzen 7

memory CPU: AMD Ryzen 7 680 H (Score: 880)

developer_board GPU: NVIDIA RTX 3060 (Score: 7448) @ 140W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: Minimum_1080p_60FPS_Low - Minimum (Low Preset, Upscaling likely required.).

ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9 more_vert

memory AMD Ryzen 9 590 HS

developer_board NVIDIA RTX 3080 100W

storage 16GB DDR4-3200MHz

1489

Details close

Model: ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9

memory CPU: AMD Ryzen 9 590 HS (Score: 820)

developer_board GPU: NVIDIA RTX 3080 (Score: 7904) @ 100W TGP

storage RAM: 16GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: Minimum_1080p_60FPS_Low - Minimum (Low Preset, Upscaling likely required.).

MSI Katana 15 with RTX 4070 more_vert

memory Intel Core I7 13620 H

developer_board NVIDIA RTX 4070

storage 16GB DDR5-4800MHz

1350

Details close

Model: MSI Katana 15 with RTX 4070

memory CPU: Intel Core I7 13620 H (Score: 843)

developer_board GPU: NVIDIA RTX 4070 (Score: 8700)

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: Minimum_1080p_60FPS_Low - Minimum (Low Preset, Upscaling likely required.).

Alienware M18 with RTX 4070 more_vert

memory Intel Core I7 14700 H

developer_board NVIDIA RTX 4070

storage 16GB DDR5-5600MHz

1899

Details close

Model: Alienware M18 with RTX 4070

memory CPU: Intel Core I7 14700 H (Score: 860)

developer_board GPU: NVIDIA RTX 4070 (Score: 8700)

storage RAM: 16GB DDR5-5600MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1600 (QHD+)

Meets criteria for tier: Minimum_1080p_60FPS_Low - Minimum (Low Preset, Upscaling likely required.).

MSI Creator M16 HX with RTX 4070 more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4070

storage 32GB DDR5-5600MHz

1699

Details close

Model: MSI Creator M16 HX with RTX 4070

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4070 (Score: 8700)

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (QHD+)

Meets criteria for tier: Minimum_1080p_60FPS_Low - Minimum (Low Preset, Upscaling likely required.).

  • Core Requirements

  • desktop_windowsOperating System: Windows 10/11 64-bit

    A modern 64-bit OS would be a firm requirement.

  • save_altStorage Note: 100 GB available space (NVMe SSD Required)

    A fast NVMe SSD would be mandatory to handle the increased asset quality and the streaming of a large, vertically complex new map.

category

Dying Light: The Beast Specific Game Elements

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Dying Light: The Beast Weapons

  • security
    Bows and Crossbows (Ranged Weapons)

    Silent ranged options for stealth takedowns. A new heavy crossbow could be introduced, capable of firing grappling lines to create new traversal paths.

  • security
    Improvised Melee Weapons (One-Handed, Two-Handed)

    The series' signature craftable weapons, built from scrap. This expansion would introduce new blueprints using local flora and fauna, like a 'Spore-Infused Axe' or 'Bioluminescent Mace'.

  • security
    Infected Weapons (Speculative) (Supernatural Ability)

    As Aiden embraces his infection, he could unlock the ability to temporarily manifest bio-weapons, like hardened bone claws for melee or a projectile acid spit, tied to his new skill tree.

directions_car

Dying Light: The Beast Vehicles

  • directions_car
    Skiffs / Airboats (Speculative) (Watercraft)

    Given the flooded nature of the conceptual 'Elysium' district, players would likely need to use small, craftable boats or airboats to navigate the swamps and waterways, similar to the buggy in 'The Following' DLC for the first game.

person

Dying Light: The Beast Characters

  • person
    Aiden Caldwell - Playable Protagonist (playable)

    Returns as the player character, more experienced but also struggling with the advancement of his own viral infection. His journey would be about controlling his inner beast to defeat an outer one.

Top 3 Characters (Speculative):

person
Aiden

Caldwell: The returning protagonist, now older and forced to confront the progression of his infection to combat a greater threat. 2. 'The Beast': The primary antagonist, an intelligent and colossal Alpha Volatile that acts as the nexus of the new infected hive mind. 3. 'The Shaman': The leader of a new survivor faction who worships The Beast, believing it to be the next stage of evolution. They would serve as a human antagonist with their own mutated followers.

flag

Dying Light: The Beast Missions / Objectives

  • flag
    Main Story Quests

    Objective: A cinematic campaign that would follow Aiden's hunt for 'The Beast' and his struggle to control his own infection while navigating the politics of the new survivor factions in the Elysium district.

Top 3 Missions/Objectives (Speculative):

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The

First Hunt: An early story mission where Aiden has his first terrifying, scripted encounter with The Beast, establishing it as an overwhelming threat that cannot be fought directly. 2. Sever the Synapses: A recurring objective to find and destroy smaller 'synapse nests' around the map to weaken The Beast's control over the infected in that region. 3. The Heart of the Hive: The final story mission, a multi-stage boss fight that would require players to use all of their parkour, combat, and new infected abilities to take down The Beast in its lair.

group

Dying Light: The Beast Companions / Summons

  • group
    Co-op Teammates (Human (Player))

    Ability: The game would be expected to retain the 4-player online co-op mode, allowing friends to explore the new map and take on the infected hive mind together.

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Dying Light: The Beast Collectibles

  • collections_bookmark
    Ecologist's Notes

    Location/Use: Research notes from the scientists who ran the Elysium eco-project before the fall, providing lore on the unique flora and fauna and hinting at the origins of The Beast.

  • collections_bookmark
    Hive Mind Samples

    Location/Use: Rare biological samples taken from powerful infected or hive nests. These could be used as a special crafting material for upgrading Aiden's infected abilities.

shield

Dying Light: The Beast Armor

  • shield
    Faction Gear

    Focus/Stats: Players would be able to acquire gear sets from the new factions in the Elysium district. Each set would provide bonuses tailored to a specific playstyle (e.g., 'Hunter' gear for stealth, 'Brawler' gear for melee, 'Survivor' gear for parkour efficiency).

checkroom

Dying Light: The Beast Clothing / Appearance

  • checkroom
    Cosmetic Outfits

    Details: A variety of cosmetic outfits would be available, allowing players to change Aiden's appearance. These would include outfits from the new factions, tactical gear, and potentially even a skin that shows his progressing infection.

more_horiz

Dying Light: The Beast Other Features & Info

  • label
    Official Status & Development

    This game is NOT officially announced. 'Dying Light: The Beast' is a hypothetical title for a future installment or expansion in the Dying Light universe. Techland is known for long-term support of their games, but has not revealed a project with this name. This entry is a creative concept based on the franchise's themes.

  • label
    Standalone Expansion Concept

    This concept envisions 'The Beast' as a large, standalone expansion similar in scope to 'The Following' for the original Dying Light. It would feature a new map, a self-contained story that continues Aiden Caldwell's journey, and evolve the core gameplay mechanics introduced in Dying Light 2.

  • label
    Evolved Gameplay (Speculative)

    The core gameplay would be enhanced with new features. An 'Infected Hive Mind' system would make enemies more coordinated, setting up ambushes and working together. Parkour would be expanded with new moves suited to the flooded, overgrown environment. A new 'Infected Powers' skill tree would allow Aiden to unlock volatile-like abilities, offering powerful new combat and traversal options at the cost of his humanity.

  • label
    Top 3 Gameplay Mechanics (Speculative)
    1. 1. Infected Hive Mind AI: A new enemy system where the infected are intelligently coordinated by the central 'Beast,' allowing them to flank, set traps, and react to the player as a cohesive unit. 2. Expanded Parkour & Traversal: New parkour moves designed for a swampy, overgrown environment, like vine swinging and water-based stealth. The grappling hook could be upgraded to have a 'pull' mechanic for environmental interaction. 3. Aiden's Infected Skill Tree: A new progression path that allows players to embrace Aiden's infection, unlocking powerful but risky abilities like a short-range pounce, enhanced night vision, or a terrifying combat roar.
help_outline

Dying Light: The Beast Frequently Asked Questions

  • help_outline Is Dying Light: The Beast a real game?
    No, as of August 2025, 'Dying Light: The Beast' is not an officially announced game or DLC from developer Techland. This entry is a fictional concept of what a future installment might be.
  • help_outline Would this be a sequel to Dying Light 2?
    This concept is designed as a standalone expansion, meaning it would be a new story that takes place after Dying Light 2 but would not require the base game to play. It would be similar to 'Far Cry: New Dawn' or 'Uncharted: The Lost Legacy'.
  • help_outline What is the 'Infected Hive Mind'?
    In this concept, it's a new gameplay system where a powerful Alpha Volatile, 'The Beast,' directs lesser infected with greater intelligence, allowing them to coordinate their attacks, set up ambushes, and react strategically to the player.