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ARK: Survival Ascended vs VEIN
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| shopping_cart Where to Buy | |
| info General Information | |
| Release Date | |
| Oct 25, 2023 | Oct 24, 2025 |
| Developer | |
| Studio Wildcard | Ramjet Studios |
| Publisher | |
| Snail Games USA | Ramjet Studios |
| Genre(s) | |
| Action-Adventure, Sandbox Survival, Massively Multiplayer Online (MMO), RPG | Survival, Sandbox, First-Person Shooter, Action RPG, Multiplayer |
| Engine | |
| Unreal Engine 5 | Unreal Engine 5 |
| stars Ratings & Price | |
| Content Rating | |
| Teen | M (Mature 17+) |
| Avg. User Rating | |
| 3.0 / 5.0 | 4.1 / 5.0 |
| Current Price (USD) | |
| $44.99 | $19.99 |
| tune Key Specs | |
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| colorize Combat & Gear | |
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| trending_up Progression & Upgrades | |
| Skills & Progression | |
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Progression in ARK relies on an RPG leveling system where survivors earn experience over time and through actions like crafting, hunting, and harvesting. Leveling up grants Engram Points, which are used to unlock crafting recipes ranging from primitive stone tools to advanced sci-fi Tek armor and laser rifles. Players can invest points into core stats such as Health, Stamina, Oxygen, Weight Capacity, Melee Damage, and Movement Speed. Tamed creatures also level up and possess unique skill trees, allowing players to breed generations of dinosaurs with mutated, super-powered stats for specialized roles like tanking, resource gathering, or aerial combat. |
VEIN features a full RPG system where skills (e.g., Construction, Driving, Medical, Lockpicking) improve through repeated action ('practice makes perfect'). The skill cap is currently 100. Players earn perk points to spend on bonuses like increased max health, extra carry capacity, or reduced injury chance. A full list of 20+ skills is available, allowing for specialized builds (Thief gets +15 Lockpicking). |
| public World & Exploration | |
| World & Level Design | |
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The iconic base map, 'The Island,' features approximately 48 square kilometers of traversable terrain, meticulously remastered in Unreal Engine 5. It features distinct biomes ranging from dense tropical jungles, redwood forests with massive climbable trees, deadly irradiated swamplands, and freezing, snow-capped mountains. The map also includes complex underwater ecosystems and deep, hazardous cave systems filled with rare artifacts, leading to massive instanced boss arenas. Future DLC maps scale even larger, offering distinct environmental hazards like volcanic eruptions and aberrant radiation. |
The Early Access map is a playable area of about 4x4 kilometers, encompassing four towns. The final map size is planned to be expanded to 14x14 kilometers. Key points of interest include maximum security prisons (like Clinton Correctional Facility), military crash sites, power substations, and industrial areas. |
| Playable Vehicles | |
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| book Story & Characters | |
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| people Multiplayer | |
| Multiplayer Details | |
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The core experience is defined by Massively Multiplayer Online (MMO) servers holding up to 70-100 players. These servers are split strictly into Player vs. Environment (PvE), where tribes cooperate to build and defeat bosses without fear of raiding, and ruthless Player vs. Player (PvP), where massive wars are fought over territory, resources, and alpha status. Players can also host private dedicated servers, run non-dedicated co-op sessions with friends, or play entirely offline in single-player mode. |
The core mode is a persistent online PvPvE survival sandbox where players can fight each other (PvP) and the environment/zombies (PvE). Toggles allow for customized experiences, including player-versus-player combat, base raiding, and structure decay. |
| extension Editions & DLC | |
| Available Editions | |
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ARK: Survival Ascended launched into Early Access in late 2023 on PC, PS5, and Xbox Series X/S. The base purchase serves as a complete package that entitles players to all previously released DLC content (such as Scorched Earth, Aberration, Extinction, and Genesis) as they are visually overhauled and released into the UE5 ecosystem over time. Additional optional paid content exists in the form of 'Bob's Tall Tales' and specific 'Fantastic Tames' creature packs which introduce new story-driven missions, structures, and mythical beasts. |
The game is available as a single standard edition ($19.99 USD) with a temporary 10% introductory discount. The price is planned to increase as the game progresses through its five-year Early Access development cycle. |
| Post-Launch Content / DLC | |
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The game follows a massive content roadmap, systematically recreating and releasing all expansion maps from the original game (Scorched Earth, Aberration, Extinction, Genesis 1 & 2, plus community maps like Ragnarok and The Center) for free to owners of Ascended. Alongside these massive map drops, the developers introduce entirely new DLCs such as 'Bob's Tall Tales', providing narrative-driven missions voiced by Karl Urban, and premium creature packs that add unique fantasy and utility tames into the wild. |
The game is planned for approximately five years of development in Early Access. Key planned features include the addition of NPCs, raiders, full settlements, trading systems, and continued expansion of the map to 14x14 kilometers. |
| help_outline FAQ | |
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| build Technical Details | |
| Graphics & Visual Fidelity | |
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Visually, ARK: Survival Ascended is a generational leap. Powered by Unreal Engine 5, it utilizes Nanite to render millions of polygons for incredibly detailed rocks, trees, and dinosaur scales without traditional LOD pop-in. Lumen global illumination provides realistic lighting that dynamically bounces off water and reacts to the changing day/night cycle. Water simulation physics realistically deform as massive creatures wade through rivers, and dense, interactive foliage parts realistically as players run through the brush. |
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| Audio & Soundtrack | |
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The soundscape is a major component of survival. The audio engine has been overhauled to provide realistic directional audio, meaning players can hear the terrifying, heavy footsteps of an approaching Tyrannosaurus Rex echoing through the jungle canopy before they see it. The game features an iconic, soaring orchestral soundtrack composed by Gareth Coker, which dynamically swells during intense combat encounters or when sunrise breaks over the prehistoric horizon. |
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| User Interface (UI/UX) | |
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The UI received a significant modernization in Ascended, moving away from the clunky menus of the original game to a sleek, transparent, and highly customizable HUD. It features a hotbar for quick item access, dynamic crosshairs, and cleaner inventory management systems that make sorting thousands of resources significantly easier. The tracking menu for tamed dinosaurs has been vastly improved, allowing players to set waypoints, track lost tames via a map UI, and easily manage massive breeding operations. |
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| Accessibility Options | |
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The game includes various accessibility options such as scalable UI elements, fully customizable keybinds and controller layouts, adjustable field of view (FOV), and toggles for head bobbing and camera shake to prevent motion sickness. Additionally, players can heavily modify server settings in single-player or private servers, allowing them to drastically increase taming speeds, harvest rates, or decrease difficulty, tailoring the gruelling survival experience to their personal preferences. |
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| video_library Media Links | |
| Gameplay Video | |
| launchWatch | launchWatch |
| Walkthrough/Guide | |
| launchView | launchView |
| settings_applications System Requirements | |
| 1080p (Full HD) - Recommended (Medium/High Preset, 1080p (60 FPS Target with Upscaling)) CPU: Higher IPC 6-core processors that provide better frame pacing during dense jungle exploration and base rendering. CPU (Laptop): Ensures smooth AI interactions and consistent frame delivery when riding fast mounts across the terrain. GPU: High-end GPUs that provide the necessary VRAM (10GB+) and compute power to utilize Lumen global illumination at 1080p. GPU (Laptop): Excellent balance of power for 1080p, utilizing Frame Generation to keep performance locked around 60 FPS in dense bases. RAM: Highly recommended for preventing micro-stutters when rendering massive player-built megabases or highly populated tribe servers. Storage: Required for smooth texture streaming. | |
memoryCPU: AMD Ryzen 5 3600X / Intel Core i5-10600K developer_boardGPU: AMD Radeon RX 6800 / NVIDIA GeForce RTX 3080 laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Mobile layersRAM: 32 GB saveStorage (Tier): 70 GB NVMe SSD | memoryCPU: 64-bit processor required developer_boardGPU: NVIDIA RTX 3080 or equivalent laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 4070 Laptop (8GB, High TGP). layersRAM: 24 GB saveStorage (Tier): 100 GB SSD |
| 1080p (Full HD) - Minimum (Low Preset, 1080p (30-45 FPS with Upscaling)) CPU: Entry-level 6-core processors necessary to handle the baseline AI pathfinding for herds of dinosaurs and basic game logic. CPU (Laptop): Mid-tier mobile CPUs that can sustain the minimum logic threads required to run the game without immediate bottlenecking. GPU: Provides the absolute bare minimum 6GB VRAM needed to render the island at low settings without out-of-memory errors. GPU (Laptop): Sufficient to push 1080p on lower graphics presets; utilizing DLSS/FSR is strictly required for playable framerates. RAM: The absolute bare minimum required to load the massive open-world map and entity data into active memory. Storage: Essential for functional loading times. | |
memoryCPU: AMD Ryzen 5 2600X / Intel Core i7-6800K developer_boardGPU: AMD Radeon RX 5600 XT / NVIDIA GeForce GTX 1080 laptop_macCPU (L): Intel Core i5-11400H / AMD Ryzen 5 5600H laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Mobile / RTX 4050 Mobile layersRAM: 16 GB saveStorage (Tier): 70 GB SSD | memoryCPU: 64-bit processor required developer_boardGPU: NVIDIA RTX 2060 or equivalent laptop_macCPU (L): Intel Core i5-10400H / AMD Ryzen 5 4600H or better. laptop_windowsGPU (L): NVIDIA GeForce RTX 3060 Laptop (6GB, High TGP). layersRAM: 12 GB saveStorage (Tier): 60 GB HDD |
| 1440p (QHD/2K) - Enthusiast (High/Epic Preset, 1440p (60+ FPS Target with Upscaling)) CPU: Top-tier processors with large caches that excel at streaming in dense world geometry and managing hundreds of active dino AIs. CPU (Laptop): Desktop-class mobile processors ensuring maximum stability. GPU: Easily tackles the increased pixel count of 1440p while maintaining sharp textures, fluid water physics, and dense foliage. GPU (Laptop): The high VRAM and compute capabilities ensure a smooth 1440p survival experience on mobile screens. RAM: Optimal for zero hitching during heavy combat scenarios with multiple particle effects. Storage: Fastest load times and minimal pop-in. | |
memoryCPU: AMD Ryzen 7 5800X3D / Intel Core i5-13600K developer_boardGPU: NVIDIA GeForce RTX 4070 Ti / AMD Radeon RX 7900 XT laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Mobile layersRAM: 32 GB saveStorage (Tier): 70 GB PCIe Gen4 NVMe SSD | — |
| 2160p (UHD/4K) - Ultra (Epic Preset, 4K (60 FPS with Upscaling)) CPU: Uncompromised performance to feed maximum frames into the GPU without causing logic delays. CPU (Laptop): Maximum mobile processing power required. GPU: The only GPUs capable of powering the extreme demands of full Lumen and Nanite features in Unreal Engine 5 at true 4K. GPU (Laptop): A fully powered flagship mobile GPU is strictly required for playable 4K framerates. RAM: Massive headroom for maximum stability during marathon tribe wars and boss fights. Storage: Essential for instantaneous asset loading. | |
memoryCPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D developer_boardGPU: NVIDIA GeForce RTX 4090 / AMD Radeon RX 7900 XTX laptop_macCPU (L): Intel Core i9-14900HX laptop_windowsGPU (L): NVIDIA GeForce RTX 4090 Mobile (175W) layersRAM: 32 GB saveStorage (Tier): 70 GB PCIe Gen4/Gen5 NVMe SSD | — |
| save Overall Storage | |
Spec: 70 GB available space (Solid State Drive Required) Note: An NVMe SSD is strictly required to stream high-resolution textures, complex base structures, and seamless map loading without devastating hitches or crashes. Type: SSD | Spec: 60 GB available space Note: An SSD is strongly recommended for faster loading times. Type: Unknown |
| desktop_windows Operating System | |
Spec: Windows 10 / Windows 11 (64-bit) with latest updates Explanation: Requires a 64-bit OS for modern memory management and DirectX 12 API support, which is the backbone for UE5's advanced rendering features. | Spec: Windows 10 64-bit Explanation: A 64-bit operating system is required. |
| gamepad DirectX Version | |
| Spec: DirectX 12 Explanation: Mandatory for Unreal Engine 5 features such as Lumen and Nanite, enabling highly detailed meshes and dynamic lighting. | Spec: Version 12 Explanation: DirectX 12 is recommended. |
| info_outline Other Game Notes | |
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| build Optimization Details | |
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| laptop Laptop Considerations | |
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info_outline Feature details based on available data. System requirements and performance estimates may vary.
laptop_chromebook Laptop Recommendations
Common Recommendations (Handles All Compared Games)
For ARK: Survival Ascended Specifically
For VEIN Specifically
info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.