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VEIN Gameplay Video
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VEIN Key Specifications
| Specification | Detail |
|---|---|
| Engine | Unreal Engine 5 |
| Genre | Survival, Sandbox, First-Person Shooter |
| Early Access Release | 2025-10-24 |
| Developer | Ramjet Studios (Two-person team) |
| Publisher | Ramjet Studios |
| Setting | Post-Apocalyptic Champlain Valley, New York |
| Perspective | First-Person |
| Platforms | PC (Windows, Steam) |
| Multiplayer | Online Co-op & PvP (Persistent Sandbox) |
| Unique Feature | A hardcore, persistent survival experience blending Project Zomboid's depth with a first-person perspective and an unparalleled level of world interactivity ('Usable Everything'). |
VEIN System Requirements
1080p
tune Minimum – Low Preset, 1080p resolution.
tune Recommended – High Preset, 1080p resolution.
VEIN Laptop Recommendations
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Core Requirements
- desktop_windowsOperating System: Windows 10 64-bit
A 64-bit operating system is required.
- memoryDirectX: Version 12
DirectX 12 is recommended.
- save_altStorage Note: 60 GB available space
An SSD is strongly recommended for faster loading times.
VEIN: Map Size and Regions
The Early Access map is a playable area of about 4x4 kilometers, encompassing four towns. The final map size is planned to be expanded to 14x14 kilometers. Key points of interest include maximum security prisons (like Clinton Correctional Facility), military crash sites, power substations, and industrial areas.
VEIN: Post-Launch Content / DLC
The game is planned for approximately five years of development in Early Access. Key planned features include the addition of NPCs, raiders, full settlements, trading systems, and continued expansion of the map to 14x14 kilometers.
VEIN Skills & Upgrades Overview
VEIN features a full RPG system where skills (e.g., Construction, Driving, Medical, Lockpicking) improve through repeated action ('practice makes perfect'). The skill cap is currently 100. Players earn perk points to spend on bonuses like increased max health, extra carry capacity, or reduced injury chance. A full list of 20+ skills is available, allowing for specialized builds (Thief gets +15 Lockpicking).
VEIN: Game Editions
The game is available as a single standard edition ($19.99 USD) with a temporary 10% introductory discount. The price is planned to increase as the game progresses through its five-year Early Access development cycle.
VEIN: Cross-Platform / Crossplay
VEIN is currently a PC-only title. Future console releases are not confirmed, and cross-platform play is not applicable.
VEIN Specific Game Elements
VEIN Weapons
- securityFirearms (Rifles, Shotguns, Pistols)
Standard armaments (e.g., Mosen Naga, Sandwork SRG) that require careful ammunition conservation. Firing a gun is loud and attracts large numbers of zombies.
- securityMelee Weapons (Varies (Spiked Bat, Fire Axe, Crowbar))
Over 60 different melee weapons that can be crafted or found. Melee is a critical part of combat and defense.
- securityThrowables (Improvised)
Items like canned beans that can be thrown at zombies to distract or damage them.
VEIN Vehicles
- directions_carVarious Vehicles (Sedans, Trucks, RVs, Motorcycles)
Vehicles are crucial for long-distance travel and storage. They must be maintained with parts and refueled with gasoline. RVs can serve as mobile bases.
VEIN Characters
- personThe Survivor - Playable Protagonist (playable)
The player's highly customizable character. Their base stats and starting gear are determined by their chosen occupation (e.g., Chef, Doctor, Thief).
Top 3 Characters:
Survivor (Player): The customizable protagonist, whose appearance, occupation, and skills are chosen at creation. 2. The Zombies (Corrupted): The primary PvE threat. Their AI can see, hear, feel, and smell the player, and they come in terrifying variants like SWAT and military personnel. 3. Other Players (Raiders): The greatest threat, constantly looking to eliminate rivals and raid bases for loot.
VEIN Missions / Objectives
- flagConstruction and Fortification
Objective: A core gameplay objective to dismantle structures for resources and fortify an existing building using wood, metal, and specialized defenses.
- flagSurvival Loop
Objective: The main objective is open-ended: Survive the persistent world, manage hunger/thirst/stress, build a base, and progress through the technology tree without dying to zombies or other players.
Top 3 Missions/Objectives:
the Day-to-Day: The constant objective to manage multiple status effects (hunger, thirst, stress, pain, hypothermia, hygiene) and prevent permadeath. 2. Fortify a Base: The core gameplay loop of base defense, requiring players to build wooden walls and fences, board up windows, and place Utility Cabinets to claim and protect their base from raiders and zombies. 3. Sustain Resources: A long-term objective involving farming (tilling land, planting seeds), hunting, and maintaining vehicle and power infrastructure (generators, substations) for self-sufficiency.
VEIN Companions / Summons
- groupCo-op Teammates (Human (Player))
Ability: The game supports online co-op. Teammates are essential for base defense, large-scale raiding, and sharing the workload of scavenging and fortifying.
VEIN Collectibles
- collections_bookmarkSchematics
Location/Use: Found around the map. These unlock new crafting recipes for items like makeshift splints and industrial tools.
- collections_bookmarkVehicle Parts
Location/Use: Scavenged items like car batteries, engine assemblies, and tires, necessary to repair and upgrade vehicles for safe travel.
Top 3 Collectibles:
Essential tools like crosscut saws, industrial drivers, and welding supplies, required for high-tier crafting and fortifying. 2. Medical Supplies: Rare items like antibiotics, painkillers, and O+ blood bags, crucial for treating infection and injury. 3. Schematics: Found around the map, these unlock new crafting recipes for items like makeshift splints and bows.
VEIN Armor
- shieldHazmat Suits
Focus/Stats: Required to enter highly contaminated areas, such as quarantine centers, to prevent radiation sickness.
- shieldInsulated Clothing
Focus/Stats: Armor is tied to clothing insulation. Players must manage high insulation clothing (like firefighter gear) to prevent overheating, or conversely, wear layers to avoid hypothermia.
VEIN Clothing / Appearance
- checkroomLayered Clothing
Details: Players can layer clothing to manage body temperature and defend against the cold. Clothing also gets dirty and smelly, requiring hygiene management to avoid attracting zombies.
VEIN Other Features & Info
- labelMultiplayer Modes
The core mode is a persistent online PvPvE survival sandbox where players can fight each other (PvP) and the environment/zombies (PvE). Toggles allow for customized experiences, including player-versus-player combat, base raiding, and structure decay.
- labelStory and Setting
The game is set in the post-apocalyptic Champlain Valley region of New York, featuring a mix of rural towns, suburbs, and forests. The narrative is player-driven, focusing entirely on survival and the conflicts that arise between players and the environment in a persistent online world. Lore is primarily gathered through environmental details and scavenging.
- labelTop 3 Gameplay Mechanics
- 1. 'Usable Everything' Interactivity: A cornerstone of the design where nearly every object (faucets, mailboxes, tables, walls) can be interacted with, broken down for scrap, or utilized for crafting and defense. 2. Detailed Status Simulation: Survival relies on managing a complex, interconnected system of needs and afflictions, including temperature, hygiene, pain, and injury, where failing to maintain hygiene or temperature attracts zombies. 3. Persistent Infrastructure: The game simulates real-world power and water utilities that can be manipulated. Power grids and water flow can be shut off via substations, allowing players to use infrastructure manipulation as a tactical defense tool against other players.
VEIN Frequently Asked Questions
- help_outline What is VEIN?VEIN is a new first-person, open-world survival game in Early Access. It is a highly detailed, complex sandbox with RPG mechanics, permadeath, and a focus on player-driven conflict (PvPvE).
- help_outline Does it have a permadeath system?Yes. If the player dies, the current run is over, and they lose their character and all collected gear and items.
- help_outline How long will the game be in Early Access?The developers estimate the Early Access period will last approximately five years until the game is feature-complete, with continuous updates throughout that time.
- help_outline Can I play solo?Yes, but the game is a persistent online world. While you can play alone, you will always be subject to PvP raids and encounters with other players.

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