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Mimic Gameplay Video
Mimic Key Specifications
| Specification | Detail |
|---|---|
| Engine | Unreal Engine |
| Developer | Ryan Laley Games |
| Publisher | Ryan Laley Games |
| Release Date | October 27, 2026 |
| Platforms | PC (Steam); Planned for Epic Games Store, Xbox Series X/S, PlayStation 5 |
| Max Players | Up to 10 Players |
Mimic System Requirements
1080p
tune Minimum – Low/Medium Preset, 1080p (30-60 FPS)
tune Recommended – High Preset, 1080p (60+ FPS Target)
1440p
tune Enthusiast – Ultra Preset, 1440p (60+ FPS Target)
2160p
tune Ultra – Ultra Preset, 4K (60 FPS with Upscaling)
Hardware Below These Requirements?
Play Mimic on Boosteroid Cloud Gaming in 1080p or 4K 60FPS on any PC, Mac, or phone with zero hardware upgrades.
Mimic Laptop Recommendations
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Core Requirements
- desktop_windowsOperating System: Windows 10 / 11 (64-bit)
Required to handle DirectX 11/12 APIs and modern multithreaded task scheduling utilized by the engine.
- memoryDirectX: DirectX 11 / DirectX 12
DirectX 11 is supported for broader hardware compatibility, while DirectX 12 is recommended for optimized draw calls and better GPU utilization.
- save_altStorage Note: 10 GB available space (Solid State Drive Recommended)
While the footprint is small, an SSD is vital to ensure you load into the lobby in sync with other players, preventing early-game disadvantages.
settings_applications Optimization Notes:
Upscaling: Support for temporal upscaling techniques like DLSS or FSR is expected to help maintain high framerates in heavily shadowed environments.
Key Settings: Shadow Quality, Post-Processing (for film grain/horror effects), and Anti-Aliasing have the largest impact on GPU overhead.
Mimic: Map Size and Regions
Mimic: Post-Launch Content / DLC
Mimic: Skills & Upgrades Overview
Mimic: Game Editions
Rank #1
While specific premium editions have not yet been heavily detailed, the base game includes the full asymmetrical multiplayer suite, private custom lobbies for up to 8 players, and integrated Twitch chat features. The developer, Ryan Laley Games, plans to eventually bring the title to the Epic Games Store, PlayStation 5, and Xbox Series X/S.
Mimic: Cross-Platform / Crossplay
Mimic: Top 5 Weapons (Subjective/Iconic)
Rank #1
'The Vote', a UI tool where players throw suspicion on another, directing a lethal NPC Android to hunt them down.
Rank #2
'Proximity Voice Chat', used to sow discord, lie about alibis, and trick the Android.
Rank #3
are the 'Ventilation Shafts', utilized by the Mimic as a stealth ambush tool.
Rank #4
'Omen Poltergeist', an environmental sabotage tool used by dead players to trap survivors.
are 'Ship Affixes', host
selected custom rules like 'Permanent Fire' that can be weaponized against the opposition.
Mimic: Specific Game Elements
Explore in-depth equipment, cast, combat mechanics, and world collectibles documented for Mimic:
Mimic Weapons
The Mimic's primary method of attack. It drops its human guise to reveal its true biological terror form, instantly eliminating an isolated crew member before shifting into their shape.
Used by deceased players to exact revenge or help friends. Omens can forcefully shut doors, trigger alarms, and manipulate the environment to trap living players with the Android or the Mimic.
Players have no guns; instead, they cast votes against suspected individuals. A majority vote directs the lethal NPC Android to hunt down and eliminate the accused player, making words the deadliest weapon.
Mimic Vehicles
The sole means of survival for the Crew. It is broken at the start of the match and requires coordinated resource gathering to become operational.
The massive, doomed spaceship serving as the primary map. It is suffering from catastrophic systems failure and is on a direct collision course with a star.
Mimic Animals / Creatures
Role: The central antagonist of the game. It is a highly adaptable alien parasite capable of flawless biological mimicry, infiltrating the human crew to consume them one by one.
Mimic Characters
Saboteur
A covert operative planted by the corporation. They masquerade as a normal crew member but actively sabotage repairs to ensure the Mimic survives for corporate research.
Survivors
Everyday engineers, scientists, and workers trapped on the Icarus. They must rely on teamwork, repair mechanics, and deductive reasoning to survive the nightmare.
Spectator/Interventionist
The ethereal form taken by a player after they are killed. They wander the ship unseen, using poltergeist abilities to either aid the remaining crew or sow further chaos.
workspace_premium Top 3 Characters
Rank #1
'The Crewmate', a desperate survivor attempting to fix the ship and avoid death.
Rank #2
'The Corporate Agent', a human traitor acting as a shadow operative prioritizing company profit over human life.
Rank #3
'The Mimic', a terrifying, shapeshifting biological entity capable of perfectly replicating the appearance of the crew to hunt them from within.
Mimic Missions / Objectives
Objective: Subtly sabotage the crew's repair efforts, sow discord using proximity chat, and ensure the Mimic survives for company retrieval.
Objective: Scavenge the failing spaceship for repair parts, fix the escape shuttle's core systems, and launch before the vessel crashes into the sun.
Objective: Use the ventilation system, shapeshift into trusted crew members, and quietly kill everyone on board without getting targeted by the Android.
workspace_premium Top 3 Missions/Objectives
Rank #1
'Repair the Shuttle' (Crew Objective), which involves scavenging the ship for parts and fixing systems to orchestrate a successful evacuation.
Rank #2
'Sabotage and Extract' (Agent Objective), where the corporate spy must hinder the crew's progress, protect the alien, and fulfill private corporate goals.
Rank #3
'Consume the Crew' (Mimic Objective), tasking the alien player with blending in, isolating targets, and eliminating all human life aboard.
Mimic Companions / Summons
Ability: Stalks the ship's hallways independently. While it is an enemy, players can 'tame' or direct it temporarily by using the voting system to assign it a specific human target.
Ability: When integration is enabled, the streamer's audience can cast votes to manipulate the Android and trigger environmental chaos, acting as a chaotic companion.
Mimic Collectibles
Location/Use: Found in administrative offices or on the bodies of fallen crewmates; used to bypass locked bulkheads and access restricted survival areas.
Location/Use: Randomly generated throughout the dark corridors, maintenance bays, and storage rooms of the Icarus; must be transported to the escape shuttle.
workspace_premium Top 3 Collectibles
Rank #1
are 'Shuttle Repair Components', essential hardware scattered throughout the map that the Crew must gather to fix the escape pod.
Rank #2
are 'Security Access Cards', necessary to unlock restricted sectors of the Icarus and bypass lockdown protocols.
Rank #3
'Corporate Intel', hidden data drives sought out by the Corporate Agent to fulfill their secret, selfish agenda.
Mimic Armor
Focus/Stats: Provides zero ballistic protection; purely a cosmetic uniform worn by the doomed crew members of the spaceship. It offers no defense against the Mimic's attacks or the Android's programming.
Mimic Clothing / Appearance
Options: Various color-coded industrial jumpsuits worn by the players, which become critical visual identifiers during chaotic proxy-chat arguments and identity theft by the Mimic.
Mimic: Other Features & Info
- labelMultiplayer ModesThe game operates exclusively as a multiplayer experience accommodating up to 10 players in matchmaking (and historically up to 8 in private lobbies). It heavily leans into Asymmetrical PvP and Social Deduction.Players are randomly assigned one of three factions (Crew, Corporate Agent, or Mimic) every round.The 'Guess Who' style deception is amplified by the ability to connect private lobbies, making it a definitive 'The Thing' style party game for friend groups, as well as a chaotic public matchmaking experience.
- labelUser InterfaceThe UI is designed to be minimalistic to heighten immersion, keeping the screen clear of clutter so players focus on the dark environments.The most critical UI element is the Voting and Suspicion system, which allows players to cast a vote against a suspected Mimic; doing so commands the NPC killer Android to seek out that target.Additionally, proximity chat indicators provide spatial awareness of who is speaking in the dark, and an objective tracker outlines the necessary repairs for the escape shuttle.
- labelSound and MusicAudio design is arguably the most critical mechanic in Mimic.The game features proximity voice chat, meaning sounds carry realistically through the dark corridors of the Icarus; speaking too loudly can attract both the Mimic and the NPC Android.The ambient soundscape is characterized by eerie silence broken by the groaning hull of the failing spaceship, alarm sirens, and the terrifying mechanical footsteps of the hunting Android.Deception relies entirely on what you hear and who you believe.
- labelGraphics and VisualsPowered by Unreal Engine, the game embraces a dark, cinematic sci-fi aesthetic inspired by classic horror films like Alien and The Thing.The visuals prioritize heavy shadows, flickering emergency lighting, and volumetric fog to obscure sightlines and induce paranoia.The Mimic's transformations are depicted as gruesome, evolving biological horrors, standing in stark contrast to the cold, industrial metallic surfaces of the Icarus and the rigid, unfeeling design of the roaming maintenance droids.
- labelAccessibility FeaturesWhile comprehensive accessibility menus have not been fully detailed, the game's heavy reliance on audio cues and voice chat means that visual indicators for sound (like speaking icons) will be necessary.As an indie title built in Unreal Engine, standard features like subtitle support, adjustable FOV, mouse sensitivity sliders, and remappable keybinds are expected at the Early Access launch.
- labelStory and SettingThe game takes place entirely aboard the Icarus, a doomed and failing spacecraft hurtling on a fatal collision course toward the sun.Oxygen reserves are rapidly depleting, and the ship's infrastructure is crumbling in the darkness. Amidst this catastrophic systems failure, the crew must contend not only with their environment but with each other.A parasitic, shapeshifting alien known as the Mimic has infiltrated the ship, while a ruthless Corporate Agent actively works against the crew's survival to secure the creature.The dark, claustrophobic industrial corridors of the Icarus serve as the perfect hunting ground for paranoia.
- labelTop 3 Mounts/CompanionsWhile there are no traditional friendly companions, the game features autonomous entities that interact with players:looks_one Rank #1
Rank #1
'NPC Killer Android', a relentless maintenance droid that roams the map and can be weaponized by players through the voting system to hunt down suspects.
looks_two Rank #2Rank #2
'Omen', the ghostly form of a deceased player who acts as an invisible companion or saboteur, manipulating doors and objects.
looks_3 Rank #3'Twitch Chat Audience', who act as a meta
companion by casting live votes to inject chaos and direct the Android during streams.