Jurassic World Evolution 3: Prehistoric East Cover Art

Jurassic World Evolution 3: Prehistoric East

Dinosaur Park Management Sim, Simulation, Strategy

starstarstarstarstar_half(4 Ratings)

$19.99

Jurassic World Evolution 3: Prehistoric East is a major expansion for Frontier Developments' critically acclaimed dinosaur park management simulation. Introducing five awe-inspiring species originating from the rich fossil beds of Cretaceous and Jurassic East Asia, Prehistoric East expands park genetics with the gentle plumaged therizinosaur Nanshiungosaurus, the heavily armored tank-like ankylosaur Gobisaurus, the nimble and fluffy family-oriented carnivore Sinosauropteryx, the apex predator Yangchuanosaurus, and a full breeding family unit of the mighty Tarbosaurus—the fearsome Asian cousin of Tyrannosaurus rex. Alongside these iconic prehistoric creatures, park managers gain access to a rich suite of East Asian-inspired architecture, including pagodas, bronze Dragon Statues, marble Guardian Lions, paper lanterns, and modular walled gardens. The expansion also marks the franchise debut of interactive Holographic Statues, allowing players to enchant guests with placeable, animated 3D dinosaur holograms throughout their park plazas.

Jurassic World Evolution 3: Prehistoric East

Jurassic World Evolution 3: Prehistoric East Thumbnail
starstarstarstarstar_half(4 Ratings)$19.99Dinosaur Park Management Sim, Simulation, Strategy

Jurassic World Evolution 3: Prehistoric East is a major expansion for Frontier Developments' critically acclaimed dinosaur park management simulation. Introducing five awe-inspiring species originating from the rich fossil beds of Cretaceous and Jurassic East Asia, Prehistoric East expands park genetics with the gentle plumaged therizinosaur Nanshiungosaurus, the heavily armored tank-like ankylosaur Gobisaurus, the nimble and fluffy family-oriented carnivore Sinosauropteryx, the apex predator Yangchuanosaurus, and a full breeding family unit of the mighty Tarbosaurus—the fearsome Asian cousin of Tyrannosaurus rex. Alongside these iconic prehistoric creatures, park managers gain access to a rich suite of East Asian-inspired architecture, including pagodas, bronze Dragon Statues, marble Guardian Lions, paper lanterns, and modular walled gardens. The expansion also marks the franchise debut of interactive Holographic Statues, allowing players to enchant guests with placeable, animated 3D dinosaur holograms throughout their park plazas.

business Dev: Frontier Developmentsprint Pub: Frontier Developmentsevent Rel: update Upd:
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Themes

Prehistoric Wildlife ConservationTheme Park ManagementGenetic BioengineeringEast Asian ArchitectureEvolutionary Science
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Jurassic World Evolution 3: Prehistoric East Key Specifications

Key Specifications for Jurassic World Evolution 3: Prehistoric East
Specification Detail
Engine Cobra Engine
Genre Dinosaur Park Management Sim
Platforms PC (Steam, Epic Games Store), PlayStation 5, Xbox Series X/S
Storage Required 25 GB Available Space

info_outline Note: Powered by Frontier's proprietary Cobra Engine, featuring complex multi-species crowd simulations, juvenile dinosaur growth genetics, and high-fidelity feather rendering. Supports DirectX 12, unlocked frame rates, multi-monitor setups, and full 4K HDR display pipelines.

laptop_windows Laptop Performance Note: Park simulations scale heavily with guest counts and dinosaur population limits. Maintaining 60 FPS in massive parks with hundreds of dinosaurs requires strong mobile CPU single-core clocks and at least 75W-100W GPU TGP.

info_outline GPU TGP: 75W-105W+ TGP is recommended to render dense foliage, water reflections, and volumetric weather without thermal throttling.

info_outline Cooling Thermals: Prolonged management sessions generate sustained CPU load; elevated laptop stands or aggressive cooling profiles prevent thermal limits.

info_outline CPU Power Limits: Set Windows power configuration to High Performance to handle guest pathfinding and dinosaur AI routines seamlessly.

info_outline MUX Switch Optimus: Dedicated GPU mode via MUX switch ensures steady frame pacing across sprawling mega-parks.

build Optimization Note: Supports NVIDIA DLSS 3, AMD FSR 3, and Intel XeSS with dynamic resolution scaling. Crowd Density, Dinosaur Feather Detail, and Volumetric Rain Fog have the most noticeable impact on frame rates.

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Jurassic World Evolution 3: Prehistoric East System Requirements

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1080p

tune Minimum – Medium Preset, 1080p (30-60 FPS)

memory
CPU: Intel Core i5-6600K / AMD Ryzen 5 2600 (Quad-to-hexa-core CPU capable of handling baseline dinosaur AI behaviors, guest pathfinding, and park power grids.)
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Laptop CPU: Intel Core i5-10300H / AMD Ryzen 5 4600H (Standard quad-core mobile processors capable of running small to medium-sized safari parks.)
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GPU: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 5600 XT (6GB) / Intel Arc A750 (8GB) (Provides necessary VRAM to buffer high-resolution dinosaur skin textures and basic park scenery.)
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Laptop GPU: NVIDIA GeForce GTX 1660 Ti Mobile (6GB) / RTX 3050 Mobile (6GB) (Maintains solid 1080p 30-45 FPS across standard enclosures with FSR enabled.)
storage
RAM: 16 GB RAM (Mandatory system memory threshold for simulating multi-species habitats without stuttering.)
save_alt
Storage: 25 GB HDD / SATA SSD (Standard storage drive; SSD recommended for swift loading times.)

tune Recommended – High/Ultra Preset, 1080p (60+ FPS)

memory
CPU: Intel Core i7-10700K / AMD Ryzen 7 3800X (Eight-core desktop CPU capable of managing high guest densities and complex multi-paddock breeding ecosystems.)
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Laptop CPU: Intel Core i7-11800H / AMD Ryzen 7 5800H (High-efficiency mobile processing maintaining smooth frame pacing in complex theme parks.)
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GPU: NVIDIA GeForce RTX 2070 Super (8GB) / AMD Radeon RX 6700 XT (12GB) (High compute bandwidth powers ultra foliage, feather tessellation, and realistic water shaders.)
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Laptop GPU: NVIDIA GeForce RTX 3070 Mobile (115W+) / RTX 4060 Mobile (105W+) (Flawless 1080p 60-90+ FPS performance with DLSS Quality mode.)
storage
RAM: 16 GB Dual-Channel (Optimal memory bandwidth for stutter-free park management and vehicle camera driving.)
save_alt
Storage: 25 GB NVMe SSD (Virtually eliminates load screens when swapping between worldwide campaign islands.)

1440p

tune Enthusiast – Ultra Preset, 1440p (90+ FPS)

memory
CPU: Intel Core i7-13700K / AMD Ryzen 7 7700X (Superior single-core IPC guarantees locked high frame rates during major dinosaur breakout emergencies.)
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Laptop CPU: Intel Core i7-13700HX / AMD Ryzen 7 7840HS (Enthusiast mobile computing powering native QHD 1440p laptop screens.)
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GPU: NVIDIA GeForce RTX 4070 (12GB) / AMD Radeon RX 7800 XT (16GB) (Generous high-speed VRAM buffer and tensor cores enable native 1440p clarity with DLSS 3 Frame Generation.)
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Laptop GPU: NVIDIA GeForce RTX 4070 Mobile (140W) / RTX 3080 Ti Mobile (150W) (Powers native 1440p displays with maximum settings and quiet acoustics.)
storage
RAM: 32 GB Dual-Channel (Ample headroom for running enormous sandbox parks with maximum species diversity.)
save_alt
Storage: 25 GB High-Speed NVMe M.2 SSD (Instantaneous asset streaming during fast zoom transitions between macro and micro views.)

2160p

tune Ultra – Max Preset, 4K (60-120 FPS with DLSS Frame Gen)

memory
CPU: Intel Core i7-14700K / AMD Ryzen 7 7800X3D (Top-tier gaming processor ensuring zero CPU bottlenecks during thousands of on-screen guest simulations.)
laptop_mac
Laptop CPU: Intel Core i9-13980HX / AMD Ryzen 9 7945HX (Desktop-replacement class processor driving external 4K monitors.)
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GPU: NVIDIA GeForce RTX 4080 (16GB) / AMD Radeon RX 7900 XTX (24GB) (Uncompromised 4K rendering power delivering photorealistic dinosaurs, volumetric lighting, and weather effects.)
laptop_mac
Laptop GPU: NVIDIA GeForce RTX 4090 Mobile (175W) (Delivers desktop-grade 4K ray-traced park simulation with DLSS 3.)
storage
RAM: 32 GB Dual-Channel (Prevents memory paging during massive 4K asset allocation.)
save_alt
Storage: 25 GB PCIe Gen4 NVMe SSD (Peak sequential transfer speeds for rapid park saves and loads.)

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Jurassic World Evolution 3: Prehistoric East Laptop Recommendations

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MSI Pulse GL66 with RTX 3070 and i7 12th Gen more_vert

memory Intel Core i7-12700H

developer_board NVIDIA GeForce RTX 3070 140W

storage 32GB DDR4-3200MHz

US $1349

Details close

Model: MSI Pulse GL66 with RTX 3070 and i7 12th Gen

memory CPU: Intel Core i7-12700H (Score: 900)

developer_board GPU: NVIDIA GeForce RTX 3070 (Score: 6600) @ 140W TGP

storage RAM: 32GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Medium Preset, 1080p).

Acer Nitro V with RTX 4060 and i9 13th Gen more_vert

memory Intel Core i9-13900H

developer_board NVIDIA GeForce RTX 4060 140W

storage 16GB DDR5-5200MHz

US $999

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Model: Acer Nitro V with RTX 4060 and i9 13th Gen

memory CPU: Intel Core i9-13900H (Score: 1058)

developer_board GPU: NVIDIA GeForce RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 16GB DDR5-5200MHz

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Medium Preset, 1080p).

Lenovo Legion Pro 5i (i9-14900HX, RTX 4060) more_vert

memory Intel Core i9-14900HX

developer_board NVIDIA GeForce RTX 4060 140W

storage 32GB DDR5-5600MHz

US $1749

Details close

Model: Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)

memory CPU: Intel Core i9-14900HX (Score: 1200)

developer_board GPU: NVIDIA GeForce RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: 1080p - Minimum (Medium Preset, 1080p).

Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen more_vert

memory Intel Core i9-12900H

developer_board NVIDIA GeForce RTX 3070 Ti 150W

storage 16GB DDR5-4800MHz

US $1397

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Model: Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen

memory CPU: Intel Core i9-12900H (Score: 1030)

developer_board GPU: NVIDIA GeForce RTX 3070 Ti (Score: 7100) @ 150W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Medium Preset, 1080p).

HP Victus 15 with RTX 3050 and i5 12th Gen more_vert

memory Intel Core i5-12450H

developer_board NVIDIA GeForce RTX 3050 75W

storage 16GB DDR4-3200MHz

US $645

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Model: HP Victus 15 with RTX 3050 and i5 12th Gen

memory CPU: Intel Core i5-12450H (Score: 628)

developer_board GPU: NVIDIA GeForce RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 16GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Medium Preset, 1080p).

Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen more_vert

memory Intel Core i5-12500H

developer_board NVIDIA GeForce RTX 3050 Ti 80W

storage 16GB DDR4-3200MHz

US $710

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Model: Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen

memory CPU: Intel Core i5-12500H (Score: 633)

developer_board GPU: NVIDIA GeForce RTX 3050 Ti (Score: 7220) @ 80W TGP

storage RAM: 16GB DDR4-3200MHz

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Medium Preset, 1080p).

ASUS TUF A15 with RTX 3050 and Ryzen 7 more_vert

memory AMD Ryzen 7 7435HS

developer_board NVIDIA GeForce RTX 3050 75W

storage 32GB DDR5-4800MHz

US $799

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Model: ASUS TUF A15 with RTX 3050 and Ryzen 7

memory CPU: AMD Ryzen 7 7435HS (Score: 1655)

developer_board GPU: NVIDIA GeForce RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Medium Preset, 1080p).

ASUS ROG Strix G15 with RTX 3060 and Ryzen 7 more_vert

memory AMD Ryzen 7 6800H

developer_board NVIDIA GeForce RTX 3060 140W

storage 16GB DDR5-4800MHz

US $1299

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Model: ASUS ROG Strix G15 with RTX 3060 and Ryzen 7

memory CPU: AMD Ryzen 7 6800H (Score: 880)

developer_board GPU: NVIDIA GeForce RTX 3060 (Score: 7448) @ 140W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Medium Preset, 1080p).

ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9 more_vert

memory AMD Ryzen 9 5900HS

developer_board NVIDIA GeForce RTX 3080 100W

storage 16GB DDR4-3200MHz

US $1489

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Model: ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9

memory CPU: AMD Ryzen 9 5900HS (Score: 820)

developer_board GPU: NVIDIA GeForce RTX 3080 (Score: 7904) @ 100W TGP

storage RAM: 16GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Medium Preset, 1080p).

MSI Katana 15 with RTX 4070 more_vert

memory Intel Core i7-13620H

developer_board NVIDIA GeForce RTX 4070

storage 16GB DDR5-4800MHz

US $1350

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Model: MSI Katana 15 with RTX 4070

memory CPU: Intel Core i7-13620H (Score: 843)

developer_board GPU: NVIDIA GeForce RTX 4070 (Score: 8700)

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Medium Preset, 1080p).

  • Core Requirements

  • desktop_windowsOperating System: Windows 10 64-bit (min version 22H2) / Windows 11

    Requires a 64-bit Windows environment for modern memory addressing and DirectX 12 API features.

  • memoryDirectX: DirectX 12

    Utilizes DirectX 12 for multi-threaded draw calls, dynamic weather transitions, and advanced feather shaders.

  • save_altStorage Note: 25 GB available space (SSD Recommended)

    Solid State Drive (SSD) significantly accelerates park loading times and prevents asset pop-in during high-speed gyrosphere tours.

settings_applications Optimization Notes:

Upscaling: Supports NVIDIA DLSS 3, AMD FSR 3, and Intel XeSS with dynamic resolution scaling.

Key Settings: Crowd Density, Dinosaur Feather Detail, and Volumetric Rain Fog have the most noticeable impact on frame rates.

map

Jurassic World Evolution 3: Prehistoric East: Map Size and Regions

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public Open World Exploration layers Detailed Regions
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Includes brand-new sandbox and challenge maps set in East Asian biomes: The Karst Valley (towering limestone peaks, winding river estuaries, and dense bamboo groves requiring multi-tiered terraced park construction) and the Flaming Cliffs Reserve (sprawling arid sand dunes, exposed red sandstone ravines, and sudden flash sandstorms).
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These expansive maps offer generous buildable terrain, deep natural water reservoirs, and specialized cliff niches suited for elevated aerial and dinosaur viewing decks.
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Jurassic World Evolution 3: Prehistoric East: Post-Launch Content / DLC

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new_releases Expansions loyalty Post-Launch Content
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Prehistoric East releases concurrently with Free Update 1.5 for all Jurassic World Evolution 3 owners.
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Update 1.5 introduces the highly requested Walkway Attraction—allowing park builders to construct elevated glass and timber walkways bridging land, water bodies, aviaries, and aquatic lagoons—as well as the return of the Carcharodontosaurus with full juvenile and adult family breeding mechanics.
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Jurassic World Evolution 3: Prehistoric East: Skills & Upgrades Overview

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Introduces new research branches within the Science, Security, and Entertainment development trees: Plumage & Feather Genetic Modification (enhances thermal resistance and vibrancy of therizinosaur feathers), Heavy Osteoderm Density (strengthens ankylosaur armor against predator bites and vehicle impacts), Asian Architectural Engineering (reduces construction costs and maintenance decay on Oriental scenery), and Holographic Projection Tuning (increases guest park appeal and educational rating through customized dinosaur holographic displays).
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Jurassic World Evolution 3: Prehistoric East: Game Editions

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sell Pricing & Tier Comparison card_giftcard Bonuses & Early Access
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Jurassic World Evolution 3: Prehistoric East launches worldwide on September 29, 2026, for $19.99 USD across PC (Steam, Epic Games Store), PlayStation 5, and Xbox Series X/S.
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It requires the base game Jurassic World Evolution 3 to play.
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A comprehensive Jurassic World Evolution 3: Asian Heritage Bundle is also available for $69.99 USD, containing the base game, Prehistoric East, and the Deluxe Upgrade Pack.
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Jurassic World Evolution 3: Prehistoric East: Cross-Platform / Crossplay

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devices Cross-Platform Support cloud_sync Cross-Progression
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While Jurassic World Evolution 3 is a single-player management simulation, cross-platform community sharing is fully supported via the Frontier Workshop.
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Players on PC, PlayStation 5, and Xbox Series X/S can seamlessly upload, browse, and download custom park blueprints, modular East Asian pagodas, enclosure layouts, and custom sandbox scenarios created with Prehistoric East scenery pieces.
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Jurassic World Evolution 3: Prehistoric East: Top 5 Weapons (Subjective/Iconic)

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bolt Meta Loadout Picks star Combat Efficiency
looks_one Rank #1

Capture Team Heavy Tranquilizer Sniper, a high

velocity air-rifle mounted on capture helicopters calibrated to sedate massive theropods like Tarbosaurus.

looks_two Rank #2

Rank #2

Handheld Magnesium Flare, a new ranger tool added in the accompanying update used to guide, distract, or repel curious carnivores during paddock inspections.

looks_3 Rank #3

High

Voltage Acoustic Deterrent Pylon, perimeter security emitters that discharge directional ultrasonic frequencies to break up dinosaur territorial fights.

looks_4 Rank #4

Automated Stun Turret, an enclosure

mounted automated dart gun triggered during fence breaches.

looks_5 Rank #5

Tracked Net

Launcher, a non-lethal vehicle attachment used by ranger teams to temporarily immobilize small, fast-moving juvenile dinosaurs like Sinosauropteryx.

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Jurassic World Evolution 3: Prehistoric East: Specific Game Elements

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Explore in-depth equipment, cast, combat mechanics, and world collectibles documented for Jurassic World Evolution 3: Prehistoric East:

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Jurassic World Evolution 3: Prehistoric East Weapons

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Acoustic Dispersal Projector Non-Lethal Crowd/Dino Control

Emits directional ultra-high frequency acoustic waves to disperse territorial fights between heavy herbivores without causing physical trauma.

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Automated Security Stun Turret Automated Perimeter Defense

Perimeter-mounted automated turret that detects enclosure fence breaches and fires rapid-acting electro-sedative darts.

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Handheld Magnesium Flare Illumination & Deterrent Flare

High-intensity chemical flare used by ranger teams on foot and in 4x4s to divert aggressive dinosaurs or lure herds away from damaged fences.

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Heavy Capture Tranquilizer Rifle Pneumatic Dart Rifle

Helicopter and vehicle-mounted long-range air rifle designed to administer fast-acting neuro-sedatives to large carnivores like Tarbosaurus.

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Pneumatic Capture Net Gun Restraint Device

Vehicle-mounted launcher that fires weighted Kevlar netting to immobilize swift, small-bodied carnivores like Sinosauropteryx.

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Jurassic World Evolution 3: Prehistoric East Vehicles

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Capture Team Transport Helicopter Aerial Response Craft

Twin-turbine helicopter utilized for aerial tranquilization sweeps and airlifting sedated dinosaurs across enclosures.

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Jurassic Tour Gyrosphere Automated Guest Tour Vehicle

Self-righting spherical glass exploration craft that travels along automated subterranean magnetic guide tracks through dinosaur habitats.

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Sanctuary Ranger 4x4 Off-Road Ground Vehicle

Heavy-duty four-wheel-drive utility vehicle equipped with medical dart rifles, repair equipment, and handheld flare dispensers.

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Jurassic World Evolution 3: Prehistoric East Animals / Creatures

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Gobisaurus Gobisaurus domoculus

Role: Heavily armored cretaceous ankylosaur from the Gobi Desert that serves as a docile, crowd-friendly herbivore in interactive guest encounters.

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Nanshiungosaurus Nanshiungosaurus brevispinus

Role: Plumaged, gentle therizinosaur featuring a bushy tail and colorful male crown feathers, acting as a peaceful high-appeal herbivore.

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Sinosauropteryx Sinosauropteryx prima

Role: Small, curious feathered carnivore living in energetic family packs with fluffy down plumage, demanding secure mesh fencing.

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Tarbosaurus Tarbosaurus bataar

Role: Colossal apex theropod and formidable Asian cousin of Tyrannosaurus rex, introduced as a full multi-generational breeding family unit.

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Yangchuanosaurus Yangchuanosaurus shangyouensis

Role: Powerful late Jurassic carnosaur possessing razor-sharp serrated teeth and a muscular tail, requiring reinforced concrete security paddocks.

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Jurassic World Evolution 3: Prehistoric East Characters

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Cabot Finch Executive Advisor

Public Relations & Financial Executive

Entertaining corporate liaison focused on maximizing park profitability, ticket sales, and guest luxury amenities.

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Claire Dearing Conservation Advisor

Dinosaur Protection Group Lead

Dedicated conservationist advocating for ethical dinosaur breeding, naturalistic habitats, and humane capture protocols.

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Dr. Henry Wu Science Director

Chief Geneticist

Visionary scientist who uncovers ancient Asian genetic strands, driving innovative feather morphology and genome modifications.

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Dr. Ian Malcolm Main Advisor

Mathematician & Chaos Theorist

Iconic consultant offering cynical wisdom on the unpredictable nature of genetic bioengineering and park management.

workspace_premium Top 3 Characters

looks_one Rank #1

Dr

Ian Malcolm (voiced by Jeff Goldblum), offering philosophical commentary and cynical warnings regarding the hubris of recreating ancient Asian apex ecosystems.

looks_two Rank #2

Rank #2

Claire Dearing, championing compassionate animal welfare protocols and enrichment programs for juvenile dinosaurs.

looks_3 Rank #3

Dr

Henry Wu, pushing the boundaries of feather morphology and genetic resilience through controversial gene-splicing experiments.

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Jurassic World Evolution 3: Prehistoric East Missions / Objectives

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Festival of the Prehistoric Dragon Entertainment & Creative Milestone

Objective: Construct a world-class luxury resort utilizing East Asian architecture and animated holographic statues, achieving a 5-star park rating.

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Tarbosaurus Dominion High-Security Challenge Scenario

Objective: Establish an apex predator breeding program in the Gobi Desert and rear three generations of Tarbosaurus without a single paddock breakout.

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The Karst Valley Sanctuary Campaign Scenario Mission

Objective: Build a thriving, self-sustaining multi-species reserve in the limestone mountains of China, maintaining a 90% welfare rating across all herbivore herds.

workspace_premium Top 3 Missions/Objectives

looks_one Rank #1

Rank #1

'The Karst Valley Sanctuary,' where players must engineer a harmonious multi-species habitat balancing docile Nanshiungosaurus and territorial Gobisaurus amidst steep mountain ridges.

looks_two Rank #2

'Dynasty of the Tarbosaurus,' a high

stakes breeding project tasking players with raising a full three-generation family unit of apex predators while preventing park escapes.

looks_3 Rank #3

Rank #3

'Lanterns Over the Lagoon,' an aesthetic design challenge requiring managers to achieve a 5-star guest luxury rating using East Asian architecture and the new elevated Walkway Attraction.

groups

Jurassic World Evolution 3: Prehistoric East Companions / Summons

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groups
Automated MVU Drone Robotic Medical Unit

Ability: Remotely diagnoses dinosaur illnesses, administers dart treatments, and tranquilizes injured dinosaurs without risking human personnel.

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Dinosaur Family Units Theropods / Ankylosaurs / Therizinosaurs

Ability: Adult dinosaurs nurture, protect, and train juvenile offspring, displaying complex herd migrations and cooperative feeding behaviors.

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Jurassic World Evolution 3: Prehistoric East Collectibles

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Dinosaur Holographic Blueprints

Location/Use: Earned by achieving 100% genome extraction for new species; unlocks placeable holographic statues with animated routines.

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Gobi Desert Amber Nodes

Location/Use: Uncovered during Asian expedition site digs; unlocks rare skin pigmentations and feather coloration patterns.

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Prehistoric East Heritage Plaques

Location/Use: Awarded for completing paleontology research milestones; placed in visitor plazas to boost historical education ratings.

workspace_premium Top 3 Collectibles

looks_one Rank #1

Rank #1

are Gobi Desert Amber Inclusions, rare fossilized resin nodes discovered during Asian dig site expeditions containing pristine DNA sequences for feather pigmentation.

looks_two Rank #2

Rank #2

are Ancient East Asian Fossils, displayable museum artifacts that boost guest education ratings when mounted in visitor centers.

looks_3 Rank #3

Rank #3

are Master Park Architect Medals, awarded for completing all five Prehistoric East scenario challenges under par time.

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Jurassic World Evolution 3: Prehistoric East Armor

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Ranger 4x4 Roll-Cage Reinforcement

Focus/Stats: Vehicle Durability +60%, Dino Ramming Deflection; prevents vehicles from being flipped by territorial ankylosaurs.

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Reinforced Electrified Heavy Fencing

Focus/Stats: Impact Resistance +70%, Security Rating Level 6; electrified steel barriers engineered to contain massive theropods.

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Tempered Ballistic Viewing Glass

Focus/Stats: Visibility Rating +95%, Fracture Resistance +50%; ultra-thick laminated viewing windows for guest galleries and walkway bridges.

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Jurassic World Evolution 3: Prehistoric East Clothing / Appearance

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DPW East Asian Field Parka

Options: Weatherproof olive and gold field coat with Department of Prehistoric Wildlife insignia for ranger teams.

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Sanctuary Handler Uniform

Options: Padded reinforced overalls with bite-resistant Kevlar sleeves for veterinary staff.

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VIP Guest Tour Apparel

Options: High-end luxury expedition vest and safari hat available in gift shops.

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Jurassic World Evolution 3: Prehistoric East: Other Features & Info

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    Multiplayer Modes
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    The title is focused entirely on a deep single-player park-building and management experience.
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    Community engagement is integrated through the Frontier Workshop and asynchronous Park Director Time Challenges, where players compete on global leaderboards for the fastest 5-star park rating under strict budget and catastrophe constraints.
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    User Interface
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    Features Frontier's refined simulation HUD with East Asian aesthetic theme toggles. Players can monitor real-time thermal comfort zones, feeder consumption rates, pack cohesion meters, and disease contagion vectors.
    psychology
    The new Hologram Placement Tool provides an intuitive radial menu for selecting dinosaur species and cycling through lifelike idle, roar, and hunting animations.
  • label
    Sound and Music
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    Combines John Williams' timeless Jurassic Park orchestral motifs with traditional East Asian instrumentation, featuring guzheng, dizi bamboo flutes, and resonant taiko percussion recorded live with full symphonic backing.
    psychology
    Dinosaur vocalizations are crafted with cinematic depth: deep subterranean bellows for Tarbosaurus, resonant honking chirps for Nanshiungosaurus, and inquisitive bird-like trills for Sinosauropteryx.
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    Graphics and Visuals
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    Powered by the latest iteration of the Cobra Engine, Prehistoric East features cutting-edge realistic feather physics on Nanshiungosaurus and Sinosauropteryx that sway with wind and ruffle during rainfall.
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    Volumetric fog drapes over karst mountain valleys, while high-resolution ray-traced water reflections glisten on traditional koi ponds and flooded paddocks.
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    Accessibility Features
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    Provides extensive accessibility options, including adjustable game simulation speed (pause, 1x, 2x, 3x), customizable auto-save frequencies, UI scaling up to 200%, colorblind filtration modes for park heatmaps, toggleable camera motion blur and screen shake, fully remappable controls, and comprehensive subtitle customization with speaker labels.
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    Story and Setting
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    Expanding upon the global conservation and bioengineering campaign of Jurassic World Evolution 3, Prehistoric East focuses on pioneering paleontology and safari sanctuary operations across Eastern Asia.
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    Players construct high-security reserves amidst the mist-shrouded karst mountain ranges of Guilin, China, and the arid scrublands of the Gobi Desert in Mongolia.
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    Tasked by the Department of Prehistoric Wildlife (DPW) and international bio-syndicates, park managers must balance tourist entertainment, guest security, scientific breeding programs, and the preservation of rare prehistoric lineages whose environmental requirements mirror ancient Asian temperate and desert ecosystems.
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    Top 3 Mounts/Companions
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    Park Ranger 4x4 (East Asian Sanctuary Livery), a rugged off

    road vehicle driven by players to resupply feeders, administer medical darts, and inspect fence integrity.

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    Gyrosphere Tour Pod, a high

    tech glass sphere offering guests immersive 360-degree ground-level views inside carnivore paddocks.

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    Capture Team Helicopter, a fast

    response aerial chopper deployed to tranquilize rogue dinosaurs and airlift specimens between quarantine zones.

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Jurassic World Evolution 3: Prehistoric East: Frequently Asked Questions

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  • help_outline What is Jurassic World Evolution 3: Prehistoric East?
    Jurassic World Evolution 3: Prehistoric East is an official expansion pack featuring five new dinosaur species from East Asia, themed Asian architecture, holographic statues, and new campaign maps.
  • help_outline When does Jurassic World Evolution 3: Prehistoric East release?
    The expansion launches on September 29, 2026, across PC, PlayStation 5, and Xbox Series X/S.
  • help_outline Which dinosaurs are included in the Prehistoric East expansion?
    The pack includes Nanshiungosaurus, Gobisaurus, Sinosauropteryx, Yangchuanosaurus, and Tarbosaurus.
  • help_outline Do I need the base game to play Prehistoric East?
    Yes. Prehistoric East is an add-on expansion and requires the base game Jurassic World Evolution 3 on the corresponding platform.
  • help_outline What content is included in Free Update 1.5?
    Free Update 1.5 releases alongside the DLC and introduces the new Walkway Attraction (elevated walkways over enclosures and water) and the return of Carcharodontosaurus.