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Atomic Heart Gameplay Video
Atomic Heart Key Specifications
| Specification | Detail |
|---|---|
| Engine | Unreal Engine 4 |
| Genre | First-Person Shooter, Action RPG |
| Initial Release | 2023-02-21 |
| Developer | Mundfish |
| Setting | Alternate History Soviet Union (1955) |
| Perspective | First-Person |
| Platforms | PC, PS4, PS5, Xbox One, Xbox Series X/S, Game Pass |
| Multiplayer | Single-Player Only |
| Art Style | Soviet-Futurism / Atompunk |
| Unique Feature | A unique 'Soviet-Futurism' art style combined with a hybrid combat system blending visceral melee, improvised firearms, and elemental polymer abilities. |
Atomic Heart System Requirements
Minimum_1080p_30FPS_Low
tune Minimum (Official - Target: 1080p, 30 FPS, Low Preset) – Low Preset.
Recommended_1080p_60FPS_Ultra
tune Recommended (Official - Target: 1080p, 60 FPS, Ultra Preset) – Ultra Preset.
High_1440p_60FPS_High
tune High (Target: 1440p, 60 FPS, High Preset) – High Preset, Upscaling (DLSS/FSR 'Quality') may be needed.
VeryHigh_4K_60FPS_Ultra
tune Very High (Target: 4K, 60 FPS, Ultra Preset) – Ultra Preset, Upscaling (DLSS 'Performance' / FSR 'Performance') essential.
Hardware Below These Requirements?
Play Atomic Heart on Boosteroid Cloud Gaming in 1080p or 4K 60FPS on any PC, Mac, or phone with zero hardware upgrades.
Atomic Heart Laptop Recommendations
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Core Requirements
- desktop_windowsOperating System: Windows 10 (20H1 version or newer, 64-bit)
A 64-bit version of Windows 10 or Windows 11 is required.
- save_altStorage Note: 90 GB available space (SSD Recommended)
An SSD is strongly recommended for faster loading times between the game's large and detailed areas. 90 GB of free space is required for the base game and its updates.
settings_applications Optimization Notes:
Upscaling: The game launched with full support for NVIDIA DLSS 3 (Super Resolution and Frame Generation), enabling significant performance boosts on compatible hardware.
Key Settings: Shadows, Post-Processing, Textures, and Visual FX quality settings have the most significant impact on performance. Ray Tracing options, if enabled, are the most demanding.
Atomic Heart: Map Size and Regions
Atomic Heart: Post-Launch Content / DLC
Atomic Heart: Skills & Upgrades Overview
Atomic Heart: Game Editions
Atomic Heart: Cross-Platform / Crossplay
Atomic Heart: Specific Game Elements
Explore in-depth equipment, cast, combat mechanics, and world collectibles documented for Atomic Heart:
Atomic Heart Weapons
An advanced weapon that fires powerful polymer-based energy projectiles. It has a secondary fire mode that launches a volley of explosive polymer globules.
A heavy weapon that launches explosive projectiles, ideal for dealing with large groups of enemies or heavily armored bosses. Its rockets can be crafted but are expensive.
A versatile and iconic assault rifle, effective at medium range. It can be heavily modified with various scopes, magazines, and elemental damage upgrades.
A powerful pump-action shotgun that excels at close-range combat, capable of staggering or destroying weaker robots with a single blast.
A standard-issue semi-automatic pistol. It's the first firearm players acquire and can be upgraded for better accuracy, damage, and magazine size.
A high-tech energy weapon that fires a powerful, precise beam capable of penetrating multiple enemies and even some walls. Requires a charge-up time before firing.
P-3's reliable starting melee weapon. A versatile axe that can be upgraded for faster attacks or a powerful charged spinning strike.
A heavy, brutal melee weapon consisting of a handle with two spinning saw blades. Its charged attack launches the blades forward as a deadly projectile.
Atomic Heart Vehicles
A retro-futuristic, red drivable car found in the overworld sections of the game, allowing for faster transportation between the main complexes and points of interest.
Atomic Heart Characters
AI Companion / Deuteragonist
A sentient polymer AI integrated into P-3's glove, created from the mind of a deceased scientist. He provides exposition, tactical advice, and engages in constant, often cynical, dialogue with P-3.
Primary Antagonist / Scientist
The brilliant and visionary scientist behind Polymer technology and the Kollektiv neural network. He is the esteemed Minister of Industry of the USSR and leader of Facility 3826.
Ally / Resistance Fighter
A mysterious and surprisingly resilient old woman who aids P-3 throughout his mission. She possesses deep knowledge of the facility and its secrets.
Playable Protagonist
An emotionally scarred KGB special agent and decorated war hero sent to Facility 3826. He is gruff, single-minded, and frequently annoyed, often clashing with his AI companion.
Antagonists / Bodyguards
A pair of graceful, deadly, and iconic female robots (named Left and Right) who serve as Dr. Sechenov's personal bodyguards and enforcers. They are the most advanced androids ever created.
workspace_premium Top 3 Characters
Major Sergey 'P
3' Nechaev: The gruff, amnesiac protagonist. His hardened, often annoyed demeanor and witty, expletive-laden retorts to his AI companion provide much of the game's dark humor.
Chariton 'Charles' Zakharov
The sentient Polymer AI bonded to P-3's glove. Charles serves as the primary narrator and guide, delivering crucial exposition and tactical data while engaging in cynical and philosophical debates with P-3, forming the game's core relationship.
The Twins (Left and Right)
Dr. Sechenov's personal bodyguards. These two graceful, lethal, and silent androids are the iconic faces of the game, representing the pinnacle of Soviet robotics and serving as a formidable, recurring presence.
Atomic Heart Missions / Objectives
Objective: Follow the primary narrative to investigate the robot uprising at Facility 3826, confront key figures like Petrov and Filatova, and ultimately uncover Dr. Sechenov's true intentions for the Kollektiv 2.0 launch.
Objective: Optional challenge dungeons filled with complex environmental puzzles and combat encounters. Completing them rewards the player with rare blueprints for weapon upgrades.
workspace_premium Top 3 Missions/Objectives
The VDNKh Complex ('Not a Password at All')
A sprawling mid-game 'dungeon' that showcases all of the game's mechanics, from complex traversal and puzzle-solving to fighting a wide variety of enemies, culminating in a memorable boss fight against the HOG-7 'Hedgie'.
Clearing Testing Grounds
These optional dungeons represent a core gameplay loop for players seeking to maximize their arsenal. Each one is a unique series of physics and combat puzzles that rewards exploration with rare weapon blueprints.
The Theatre ('Curtain Call')
A mission notable for its surreal atmosphere, artistic direction, and focus on a major boss, Plyush. It's a key narrative turning point and a highlight of the game's bizarre and beautiful world.
Atomic Heart Companions / Summons
Ability: Serves as a constant narrative companion and the primary source of exposition. He interfaces with technology, provides mission objectives, offers tactical advice, and engages in constant sardonic commentary, acting as P-3's foil.
Atomic Heart Collectibles
Location/Use: Found in chests and hidden in the puzzle-filled 'Testing Grounds'. These are essential schematics required to unlock new weapons and weapon upgrades at the NORA crafting stations.
Location/Use: Small, bird-shaped audio logs found throughout the game world. They contain conversations from the employees of Facility 3826, providing crucial background lore and context to the disaster.
Location/Use: Deceased individuals that P-3 can communicate with using his glove. They provide snippets of lore, often revealing their last moments in a tragic or darkly humorous way.
workspace_premium Top 3 Collectibles
Blueprints
The most critical collectible for gameplay progression. Finding these schematics in hidden chests and Testing Grounds is the only way to unlock new weapons and module upgrades at the NORA crafting station.
Chirpers
These audio logs contain conversations from Facility 3826 employees. They are the primary source of world-building and backstory, revealing the personal stories and dark secrets leading up to the catastrophe.
Talking Corpses
A unique and morbid form of lore delivery where P-3 uses his glove to communicate with the deceased, who often provide humorous, tragic, or insightful commentary on their final moments.
Atomic Heart Armor
Focus/Stats: Atomic Heart does not feature traditional equippable armor pieces. Instead, players upgrade P-3's survivability directly through the 'Character' skill tree in the NORA machines. These upgrades increase base health and provide specific resistances to melee, ranged, fire, ice, and electrical damage.
Atomic Heart Clothing / Appearance
Options: Cosmetic customization is primarily focused on weapons. The Premium Edition and some pre-order bonuses included a set of 'Golden Age' skins, which apply a unique gold-plated appearance to the Swede axe and the Kalash assault rifle.
Atomic Heart: Other Features & Info
- labelMultiplayer ModesAtomic Heart is a strictly single-player experience. The developers have stated they have no plans to add multiplayer modes to the game.
- labelUser InterfaceFeatures a minimalist and diegetic UI to enhance immersion. Key information like health and energy is displayed on P-3's glove. The weapon wheel allows for quick selection of weapons and abilities.The scanner highlights loot, enemies, and interactive objects in the environment. All crafting and upgrades are handled through the vivid, full-screen interface of the NORA machines.
- labelSound and MusicThe soundtrack is a unique highlight, featuring an intense, industrial score composed by Mick Gordon, known for his work on 'Doom'.This is contrasted with licensed Soviet-era pop songs, remixed for a modern audience by artists like Geoffrey Day, which often play during combat, creating a distinct and memorable atmosphere.
- labelGraphics and VisualsPowered by Unreal Engine 4, Atomic Heart is renowned for its striking 'Atompunk' or 'Soviet-Futurism' art style.The game features highly detailed environments, from pristine scientific complexes to overgrown landscapes, and unique, often disturbing enemy designs.On PC, it supports advanced features like ray-traced reflections, shadows, and ambient occlusion, as well as NVIDIA DLSS.
- labelAccessibility FeaturesThe game includes a range of accessibility options, such as customizable subtitles (size, background), various colorblind modes (Deuteranopia, Protanopia, Tritanopia), and separate volume controls for music, effects, and dialogue.Controller layouts can be chosen from presets, but full button remapping is limited on some platforms.
- labelStory and SettingSet in an alternate 1955, the Soviet Union has become a technological paradise thanks to 'Polymer,' a programmable liquid substance. The game takes place in Facility 3826, the scientific heart of the nation.Players control Major Sergey 'P-3' Nechaev, a KGB agent sent to contain a robotic uprising and uncover the conspiracy behind the utopian society and its creator, Dr. Sechenov.
- labelTop 3 Gameplay Mechanicslooks_one Rank #1
Hybrid Combat System
A fluid and frantic combat loop that forces players to constantly adapt. It blends visceral melee fighting using crafted axes and blades, strategic gunplay with conventional and energy weapons, and the tactical use of the Polymer Glove's elemental abilities to exploit enemy weaknesses.
looks_two Rank #2Crafting & Upgrading via 'NORA'
The entire arsenal is built and improved by scavenging resources from the world and defeated enemies. Players interact with NORA, a sentient and cheeky upgrade station, to craft new weapons from blueprints and apply a wide range of modifications.
looks_3 Rank #3Environmental Puzzles & Testing Grounds
Beyond combat, players must solve environmental puzzles using their glove abilities and scanner. This is exemplified in the optional 'Testing Grounds,' which are large, self-contained puzzle boxes that reward players with the most valuable weapon blueprints.