Far Cry Primal Cover Art

Far Cry Primal

Action-Adventure, Open World, Survival, Prehistoric

starstarstarstar_halfstar_border(14 Ratings)

$49.99

Far Cry Primal transports players to the savage Stone Age, a time of extreme danger and limitless adventure, when giant mammoths and sabretooth tigers ruled the Earth, and humanity was at the bottom of the food chain. As Takkar, a seasoned hunter and the last surviving member of his hunting group, players arrive in the majestic and savage land of Oros, driven by a single goal: to reunite and protect the scattered Wenja tribe. To do this, Takkar must craft deadly weapons from scavenged resources, fend off ferocious predators and rival tribes like the cannibalistic Udam and the fire-worshipping Izila, and rise to become the Apex Predator. A core feature is the Beast Master system, allowing Takkar to tame and command a variety of prehistoric beasts, each with unique abilities to aid in combat, stealth, and exploration.

Far Cry Primal

Far Cry Primal Thumbnail
starstarstarstar_halfstar_border(14 Ratings)$49.99Action-Adventure, Open World, Survival, Prehistoric

Far Cry Primal transports players to the savage Stone Age, a time of extreme danger and limitless adventure, when giant mammoths and sabretooth tigers ruled the Earth, and humanity was at the bottom of the food chain. As Takkar, a seasoned hunter and the last surviving member of his hunting group, players arrive in the majestic and savage land of Oros, driven by a single goal: to reunite and protect the scattered Wenja tribe. To do this, Takkar must craft deadly weapons from scavenged resources, fend off ferocious predators and rival tribes like the cannibalistic Udam and the fire-worshipping Izila, and rise to become the Apex Predator. A core feature is the Beast Master system, allowing Takkar to tame and command a variety of prehistoric beasts, each with unique abilities to aid in combat, stealth, and exploration.

business Dev: Ubisoft Montreal, Ubisoft Toronto, Ubisoft Kyiv, Ubisoft Shanghaiprint Pub: Ubisoftevent Rel: update Upd:

Themes

Prehistoric SurvivalTribal WarfareMan vs. NatureBeast Mastery & DomesticationShamanism & SpiritualityPrimitive Technology & CraftingThe Dawn of Humanity
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Far Cry Primal Key Specifications

Key Specifications for Far Cry Primal
SpecificationDetail
EngineDunia Engine 2
GenreAction-Adventure, Open World, Survival, Prehistoric
Initial Release2016-02-23
DeveloperUbisoft Montreal (Lead)
PublisherUbisoft
SettingOros (Fictional Central European Valley, 10,000 BCE)
PerspectiveFirst-Person
PlatformsPC, PlayStation 4, Xbox One
MultiplayerNone (Single-Player Only)
Unique FeatureBeast Master System (Taming & Commanding Animals), Prehistoric Setting & Weaponry, Fictional Primitive Languages, Village Building/Upgrading.

info_outline Note: Official system requirements from Ubisoft (as of game launch). Performance can vary depending on specific hardware, settings, and background applications. An SSD is recommended for optimal performance, especially with the large open world.

laptop_windows Laptop Performance Note: Laptop models of listed desktop GPUs may work if their performance is comparable. Performance on laptops is also heavily influenced by cooling and the GPU's Total Graphics Power (TGP). The estimated laptop specs below are approximate and reflect performance tiers for the game's original release period. **Modern laptop GPUs (NVIDIA RTX 30-series, RTX 40-series, and newer AMD equivalents) will vastly exceed these original recommendations and provide an excellent experience at high resolutions and settings.**

info_outline GPU TGP: Higher TGP in a laptop GPU generally correlates with better sustained performance.

info_outline Cooling Thermals: Good cooling is essential to prevent thermal throttling during demanding gameplay.

info_outline CPU Power Limits: Laptops with higher CPU power limits can maintain boost clocks longer.

info_outline MUX Switch Optimus: Using a MUX switch (if available) or ensuring the dedicated GPU is prioritized over integrated graphics (via NVIDIA Control Panel/AMD Software) is recommended for optimal framerates.

build Optimization Note: Texture Quality, Shadow Quality, Ambient Occlusion, Geometry Detail, Vegetation Detail, and Volumetric Fog heavily impact performance. The dense foliage and detailed animal models are notable performance factors.

computer

Far Cry Primal System Requirements

1080p

tune Minimum (Likely 720p/Low or 1080p/Low ~30 FPS) – Low Preset

memory
CPU: Intel Core i3-550 @ 3.2 GHz or AMD Phenom II X4 955 @ 3.2 GHz (Minimum desktop CPU for playable framerates.)
laptop_mac
Laptop CPU: Intel Core i5-2410M / AMD A8-4500M equivalent or better (Estimated laptop CPU equivalent for minimum performance. Modern entry-level laptop CPUs will easily surpass this.)
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GPU: NVIDIA GeForce GTX 460 (1GB VRAM) or AMD Radeon HD 5770 (1GB VRAM) (Minimum desktop GPU.)
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Laptop GPU: NVIDIA GeForce GT 740M (1GB) / AMD Radeon HD 8670M equivalent or better. **An NVIDIA GeForce RTX 3050 Mobile or RTX 4050 Mobile will run this game at 1080p Ultra settings with very high framerates.** (Estimated laptop GPUs for minimum performance targets. Modern entry-level dedicated GPUs are significantly more powerful.)
storage
RAM: 4 GB (Minimum RAM requirement.)
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Storage: 20 GB HDD (HDD is minimum.)

tune Recommended (1080p ~60 FPS, High Preset) – High Preset

memory
CPU: Intel Core i7-2600K @ 3.4 GHz or AMD FX-8350 @ 4.0 GHz or better (Recommended desktop CPU for 1080p at 60 FPS.)
laptop_mac
Laptop CPU: Intel Core i7-3630QM / AMD Ryzen 3 1300X (Desktop equivalent in laptop) or better. **Modern laptop CPUs like Intel Core i5 10th gen+ / AMD Ryzen 5 3000 series+ will handle this effortlessly.** (Estimated mid-range laptop CPUs for smoother 1080p gameplay.)
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GPU: NVIDIA GeForce GTX 780 (3GB VRAM) or AMD Radeon R9 280X (3GB VRAM) or better (Recommended desktop GPU for 1080p at 60 FPS on high settings.)
laptop_mac
Laptop GPU: NVIDIA GeForce GTX 960M (2GB/4GB) / GTX 870M (3GB) / AMD Radeon R9 M390X equivalent or better. **Modern laptop GPUs like the NVIDIA GeForce RTX 3050 Mobile, RTX 4050 Mobile, and above will achieve extremely high framerates at 1080p Ultra. An RTX 3060 Mobile or RTX 4060 Mobile is massively overkill for 1080p but excellent for higher resolutions.** (Estimated performance-focused laptop GPUs for recommended 1080p.)
storage
RAM: 8 GB (Recommended RAM for smoother performance (16GB is standard for modern gaming).)
save_alt
Storage: 20 GB HDD (SSD Recommended) (SSD strongly recommended.)

1440p

tune High (1440p ~60 FPS, High/Ultra Preset) – High/Ultra Preset

memory
CPU: Intel Core i7-3770K @ 3.5 GHz or AMD FX-8350 Wraith @ 4.0 GHz or better (Desktop CPU for 1440p at 60 FPS.)
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Laptop CPU: Intel Core i7-4710HQ / AMD Ryzen 5 3550H or better. **Modern laptop CPUs like Intel Core i7 10th gen+ / AMD Ryzen 7 3000 series+ are more than sufficient.** (Estimated high-end laptop CPUs suitable for 1440p.)
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GPU: NVIDIA GeForce GTX 970 (4GB) or AMD Radeon R9 390 (8GB) (Desktop GPU for 1440p at 60 FPS.)
laptop_mac
Laptop GPU: NVIDIA GeForce GTX 980M (4GB/8GB) / GTX 1060 Mobile (6GB) or AMD Radeon RX 480 Mobile equivalent. **NVIDIA GeForce RTX 3060 Mobile, RTX 4060 Mobile, and above will deliver excellent, high-framerate performance at 1440p Ultra settings. An RTX 3070 Mobile or RTX 4070 Mobile will ensure consistently high FPS.** (Estimated performance laptop GPUs for 1440p.)
storage
RAM: 8 GB (16 GB Recommended) (16GB RAM recommended for smoother 1440p.)
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Storage: 20 GB SSD. (SSD recommended.)

2160p

tune Ultra 4K (~30-60 FPS, High/Ultra Preset) – High/Ultra Preset (May require adjustments for consistent 60 FPS on older top-tier cards)

memory
CPU: Intel Core i7-4790K @ 4.0 GHz or AMD Ryzen 5 1600X @ 3.6 GHz or better (Desktop CPU recommendation for 4K.)
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Laptop CPU: Intel Core i7-6700HQ / AMD Ryzen 7 3750H or better. **Modern high-performance laptop CPUs (Intel Core i7/i9 H/HX-series, AMD Ryzen 7/9 HS/HX-series) are recommended for 4K gaming.** (Estimated top-tier laptop CPUs for 4K, GPU is primary factor.)
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GPU: NVIDIA GeForce GTX 980 Ti (6GB) / GTX 1070 (8GB) or AMD Radeon R9 Fury X (4GB) / RX 480 (8GB Crossfire for higher FPS) (Desktop GPU recommendation for 4K. Consistent 60 FPS at Ultra often required top-tier single cards of the era or SLI/Crossfire.)
laptop_mac
Laptop GPU: NVIDIA GeForce GTX 1070 Mobile (8GB) or higher. **NVIDIA GeForce RTX 3070 Mobile (High TGP), RTX 4070 Mobile, and higher (e.g., RTX 3080/Ti Mobile, RTX 4080/4090 Mobile) will run the game at 4K Ultra settings with high framerates. An RTX 3060 Mobile (High TGP) or RTX 4060 Mobile can achieve playable 4K at adjusted settings.** (Highest-end laptop GPUs (for the era) for 4K. Modern high-end laptop GPUs offer significantly better 4K performance for this title.)
storage
RAM: 8 GB (16 GB Recommended, 32GB for smoothest 4K with other apps) (16GB RAM strongly recommended for 4K.)
save_alt
Storage: 20 GB SSD. (SSD required for optimal 4K experience.)

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Far Cry Primal Laptop Recommendations

MSI Pulse GL66 with RTX 3070 and i7 12th Gen more_vert

memory Intel Core I7 12700 H

developer_board NVIDIA RTX 3070 140W

storage 32GB DDR4-3200MHz

1349

Details close

Model: MSI Pulse GL66 with RTX 3070 and i7 12th Gen

memory CPU: Intel Core I7 12700 H (Score: 900)

developer_board GPU: NVIDIA RTX 3070 (Score: 6600) @ 140W TGP

storage RAM: 32GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low Preset).

Acer Nitro V with RTX 4060 and i9 13th Gen more_vert

memory Intel Core I9 13900 H

developer_board NVIDIA RTX 4060 140W

storage 16GB DDR5-5200MHz

999

Details close

Model: Acer Nitro V with RTX 4060 and i9 13th Gen

memory CPU: Intel Core I9 13900 H (Score: 1058)

developer_board GPU: NVIDIA RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 16GB DDR5-5200MHz

save Storage: 512GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low Preset).

Lenovo Legion Pro 5i (i9-14900HX, RTX 4060) more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4060 140W

storage 32GB DDR5-5600MHz

1749

Details close

Model: Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4060 (Score: 6700) @ 140W TGP

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (WQXGA)

Meets criteria for tier: 1080p - Minimum (Low Preset).

Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen more_vert

memory Intel Core I9 12900 H

developer_board NVIDIA RTX 3070 TI 150W

storage 16GB DDR5-4800MHz

1397

Details close

Model: Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen

memory CPU: Intel Core I9 12900 H (Score: 1030)

developer_board GPU: NVIDIA RTX 3070 TI (Score: 7100) @ 150W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low Preset).

ASUS TUF A15 with RTX 3050 and Ryzen 7 more_vert

memory AMD Ryzen 7 7435 HS

developer_board NVIDIA RTX 3050 75W

storage 32GB DDR5-4800MHz

799

Details close

Model: ASUS TUF A15 with RTX 3050 and Ryzen 7

memory CPU: AMD Ryzen 7 7435 HS (Score: 1655)

developer_board GPU: NVIDIA RTX 3050 (Score: 7220) @ 75W TGP

storage RAM: 32GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low Preset).

ASUS ROG Strix G15 with RTX 3060 and Ryzen 7 more_vert

memory AMD Ryzen 7 680 H

developer_board NVIDIA RTX 3060 140W

storage 16GB DDR5-4800MHz

1299

Details close

Model: ASUS ROG Strix G15 with RTX 3060 and Ryzen 7

memory CPU: AMD Ryzen 7 680 H (Score: 880)

developer_board GPU: NVIDIA RTX 3060 (Score: 7448) @ 140W TGP

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 1920 x 1080 (FHD)

Meets criteria for tier: 1080p - Minimum (Low Preset).

ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9 more_vert

memory AMD Ryzen 9 590 HS

developer_board NVIDIA RTX 3080 100W

storage 16GB DDR4-3200MHz

1489

Details close

Model: ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9

memory CPU: AMD Ryzen 9 590 HS (Score: 820)

developer_board GPU: NVIDIA RTX 3080 (Score: 7904) @ 100W TGP

storage RAM: 16GB DDR4-3200MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low Preset).

MSI Katana 15 with RTX 4070 more_vert

memory Intel Core I7 13620 H

developer_board NVIDIA RTX 4070

storage 16GB DDR5-4800MHz

1350

Details close

Model: MSI Katana 15 with RTX 4070

memory CPU: Intel Core I7 13620 H (Score: 843)

developer_board GPU: NVIDIA RTX 4070 (Score: 8700)

storage RAM: 16GB DDR5-4800MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1440 (QHD)

Meets criteria for tier: 1080p - Minimum (Low Preset).

Alienware M18 with RTX 4070 more_vert

memory Intel Core I7 14700 H

developer_board NVIDIA RTX 4070

storage 16GB DDR5-5600MHz

1899

Details close

Model: Alienware M18 with RTX 4070

memory CPU: Intel Core I7 14700 H (Score: 860)

developer_board GPU: NVIDIA RTX 4070 (Score: 8700)

storage RAM: 16GB DDR5-5600MHz

save Storage: 1000GB NVMe

desktop_windows Display: 2560 x 1600 (QHD+)

Meets criteria for tier: 1080p - Minimum (Low Preset).

MSI Creator M16 HX with RTX 4070 more_vert

memory Intel Core I9 14900 H

developer_board NVIDIA RTX 4070

storage 32GB DDR5-5600MHz

1699

Details close

Model: MSI Creator M16 HX with RTX 4070

memory CPU: Intel Core I9 14900 H (Score: 1200)

developer_board GPU: NVIDIA RTX 4070 (Score: 8700)

storage RAM: 32GB DDR5-5600MHz

save Storage: 2000GB NVMe

desktop_windows Display: 2560 x 1600 (QHD+)

Meets criteria for tier: 1080p - Minimum (Low Preset).

  • Core Requirements

  • desktop_windowsOperating System: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)

    Only 64-bit Windows 7 or newer is supported. Windows 10/11 64-bit recommended for modern hardware.

  • memoryDirectX: DirectX 11

    DirectX 11 is required.

  • save_altStorage Note: 20 GB available space (SSD Recommended).

    SSD is recommended for faster load times and smoother world streaming.

settings_applications Optimization Notes:

Key Settings: Texture Quality, Shadow Quality, Ambient Occlusion, Geometry Detail, Vegetation Detail, and Volumetric Fog heavily impact performance. The dense foliage and detailed animal models are notable performance factors.

map

Far Cry Primal: Map Size and Regions

Oros is a large and diverse open world featuring distinct biomes. These include temperate forests, marshy swamps, icy northern glaciers and caves, and volcanic southern regions. Each area presents unique environmental challenges, resources, and wildlife. The verticality of the terrain, with cliffs, caves, and high plateaus, encourages exploration. There are no traditional 'regions' to liberate in the same way as other Far Cry games, but rather areas dominated by Udam or Izila presence, with outposts and bonfires to capture.

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Far Cry Primal: Post-Launch Content / DLC

The main post-launch content was the 'Wenja Pack,' which was part of the Digital Apex Edition and also sold separately. This included the 'Legend of the Mammoth' missions, the Blood Shasti Club, and the four enhancement packs. A Survivor Mode was added post-launch as a free update, offering a more challenging experience with permadeath options and increased difficulty. Other minor DLCs were typically cosmetic or resource packs.

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Far Cry Primal Skills & Upgrades Overview

Takkar's progression involves earning skill points by gaining XP (from missions, hunting, exploration, capturing objectives). Skills are divided into categories like Survival, Hunting, Gathering, Fighting, Crafting, and Beast Master abilities. Key skills include taming different tiers of beasts, improving combat prowess with various primitive weapons, crafting more effective tools and consumables (health, buffs), and enhancing stealth capabilities. The Wenja village also serves as a progression hub; recruiting specialists (Sayla the Gatherer, Tensay the Shaman, Wogah the Crafter, Karoosh the Warrior, Jayma the Hunter, Dah the Udam, Roshani the Izila) and upgrading their huts unlocks new skills, crafting recipes, gear upgrades, and village population bonuses.

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Far Cry Primal: Game Editions

Far Cry Primal was released in a Standard Edition and a Digital Apex Edition. The Apex Edition included: 'Legend of the Mammoth' missions (play as a mammoth), a new weapon (Blood Shasti Club), and four enhancement packs (Sabretooth Pack, Owl Pack, Mammoth Pack, Bomb Pack) offering early access to resources, skins, or minor perks. A Collector's Edition was also available with physical items like a steelbook, map, soundtrack, and Wenja phrasebook.

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Far Cry Primal: Cross-Platform / Crossplay

Far Cry Primal is a single-player only experience. It does not feature any cooperative or competitive multiplayer modes, and therefore has no cross-platform play.

whatshot

Far Cry Primal: Top 5 Weapons (Subjective)

  1. 1. Two-Handed Club (especially upgraded versions): Devastating melee damage, good for stunning and heavy attacks. 2. Long Bow (upgraded): Essential for ranged stealth kills and hunting, with craftable fire and double arrows. 3. Spear (upgraded, throwable): Versatile for both melee and ranged combat, effective against large beasts and armored enemies. 4. Berserk Shard/Bomb: Causes enemies to attack each other, excellent for crowd control and creating chaos in enemy camps. 5. Bee Bomb: Unleashes a swarm of bees that stun and damage enemies, very effective for area denial and disrupting formations.
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Far Cry Primal Specific Game Elements

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Far Cry Primal Weapons

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    Bombs (Sting Bomb, Berserk Bomb, Fire Bomb) (Throwable (Area of Effect/Utility))

    Crafted throwable explosives. Sting Bombs (Bee Bombs) release a swarm of angry bees that stun and damage enemies. Berserk Bombs have a wider area of effect for turning enemies against each other. Fire Bombs create a lasting area of fire, useful for area denial and igniting flammable objects or enemies.

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    Bows (Standard Bow & Long Bow) (Ranged (Piercing))

    Primitive bows crafted for ranged combat and hunting. The Long Bow offers better range and damage. Arrows can be standard, fire (igniting targets and environment), or (with upgrades) double arrows for increased damage. Essential for stealth.

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    Clubs (One-Handed & Two-Handed) (Melee (Blunt))

    Basic to powerful melee weapons crafted from wood and stone. One-handed clubs are faster, while two-handed clubs deal more damage and can stun. Can be upgraded for increased damage and durability, and set on fire for extra damage over time and utility (burning foliage, scaring animals).

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    Shards (Stone Shards, Berserk Shards) (Throwable (Piercing/Effect))

    Sharpened pieces of stone used as throwing daggers for quick, silent kills on unarmored targets. Berserk Shards are coated with a substance that causes enemies to attack anyone nearby, including their allies, creating chaos.

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    Slings (Ranged (Blunt/Distraction))

    Allows Takkar to throw stones with precision. Primarily used for distracting enemies, breaking weak objects, or headshots against unarmored foes. Less damaging than bows but useful for utility.

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    Spears (Melee/Throwable (Piercing))

    Crafted from wood and sharpened stone/bone. Versatile for both melee combat (good reach) and as a powerful thrown projectile, especially effective against large beasts or armored foes. Can be upgraded for damage and durability.

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    Traps (Utility/Area Denial)

    Craftable traps that can be placed on the ground to ensnare or damage enemies and animals that step on them. Useful for defending locations or setting ambushes.

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Far Cry Primal Vehicles

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    Fast Travel (Outposts & Bonfires) (Map Traversal Mechanic)

    Once Takkar liberates enemy outposts and bonfires, they become Wenja controlled and serve as fast travel points, allowing for quick movement across the large land of Oros without manually traversing the entire distance.

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    Rideable Tamed Beasts (Living Mount / Prehistoric 'Vehicle')

    Far Cry Primal does not feature traditional mechanical vehicles. Instead, Takkar can ride certain tamed beasts for faster traversal and combat advantages. These include: Juvenile Mammoths (slow but powerful, can scatter enemies), Sabretooth Tigers (very fast and agile, good for quick travel and attacking from), and Brown Bears (balanced speed and combat utility, can be ridden after a skill unlock). Riding allows Takkar to use his own ranged weapons from the beast's back.

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Far Cry Primal Animals / Creatures

  • pets
    Badger (Mustelidae)

    Role: Tameable Companion (Ferocious, terrifies Udam, can revive itself), Hostile Small Predator

  • pets
    Brown Bear (Common Brown Bear, Rare Black Brown Bear) (Ursidae)

    Role: Tameable Companion (Tank, draws aggro, finds resources), Hostile Wild Predator

  • pets
    Cave Bear (Great Scar Bear - Legendary) (Ursidae)

    Role: Tameable Apex Companion (Extremely Powerful Tank, immune to poison), Hostile Apex Predator

  • pets
    Dhole (Canidae)

    Role: Tameable Companion (Resistant to fire, gathers extra resources from corpses), Hostile Pack Predator

  • pets
    Jaguar (Common Jaguar, Rare Black Jaguar) (Felidae)

    Role: Tameable Companion (Stealth Hunter, silent takedowns), Hostile Wild Predator

  • pets
    Leopard (Cave Leopard) (Felidae)

    Role: Tameable Companion (Tags animals for hunting), Hostile Wild Predator

  • pets
    Mammoth (Juvenile for taming, Adults are wild; Bloodtusk Mammoth - Legendary) (Proboscidea)

    Role: Rideable Mount (Juvenile), Powerful Destructive Force, Hostile/Neutral Wild Megafauna, Hunting Resource

  • pets
    Owl (Strigiformes)

    Role: Tameable Scout (Aerial reconnaissance, tags enemies, drops bombs, can attack)

  • pets
    Sabretooth Tiger (Felidae (Machairodontinae))

    Role: Tameable Apex Companion (Powerful Fighter, Fast Mount), Hostile Apex Predator

  • pets
    Wolf (Common Wolf, Rare White Wolf, Rare Striped Wolf, Snowblood Wolf - Legendary) (Canidae)

    Role: Tameable Companion (Scout, Hunter, Howl reveals area), Hostile Wild Predator

  • pets
    Woolly Rhino, Cave Lion, Dire Wolf, Irish Elk (Megaloceros), Boars, Goats, Deer, Yaks (Various Prehistoric Megafauna & Fauna)

    Role: Hostile (Cave Lion, Dire Wolf, Rhino) or Neutral/Prey, Hunting Resource (Skins, Meat, Fat, Bone for crafting)

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Far Cry Primal Characters

  • person
    Batari - Main Antagonist (Izila High Priestess)

    The charismatic and cruel leader of the Izila tribe, an advanced, sun-and-fire-worshipping people from the southern marshlands. Batari believes herself to be a living goddess and practices human sacrifice and enslavement to maintain her power and appease her gods.

  • person
    Dah - Ally (Udam Defector)

    A formidable Udam warrior captured by Takkar. Initially hostile, Dah can be recruited to the Wenja village, offering insights into the Udam and eventually contributing his strength and knowledge, particularly in crafting berserk bombs.

  • person
    Jayma - Ally (Wenja Huntress)

    A legendary Wenja huntress who tests Takkar's hunting skills. She provides guidance on tracking and taking down dangerous prey, including legendary beasts.

  • person
    Karoosh - Ally (Wenja Warrior)

    A fierce Wenja warrior who lost an eye and his son to the Udam. He teaches Takkar advanced combat skills and is driven by a desire for revenge against Mog, an Udam warrior.

  • person
    Roshani - Ally (Izila Defector)

    An Izila craftsman captured by Takkar. He possesses knowledge of Izila fire technology and agriculture. Can be recruited to the Wenja village to provide access to fire-resistant upgrades and fire bombs.

  • person
    Sayla - Ally (Wenja Gatherer & Healer)

    A resourceful Wenja woman, one of the first Takkar meets. She is skilled in gathering resources and healing, deeply distrustful of the Udam who killed her family. She tasks Takkar with collecting rare plants and defending the Wenja.

  • person
    Takkar - Protagonist (Beast Master) (playable)

    A skilled Wenja hunter who becomes the leader of his tribe. After losing his hunting party, he arrives in Oros and dedicates himself to finding and uniting the scattered Wenja people. He learns to tame and command prehistoric beasts, a unique ability that makes him a formidable force against rival tribes and the dangers of Oros.

  • person
    Tensay - Ally (Wenja Shaman)

    An eccentric and one-armed Wenja shaman who introduces Takkar to the spirit world and the art of beast taming through hallucinogenic potions. He provides spiritual guidance and tasks Takkar with important quests related to the Wenja's beliefs and survival.

  • person
    Ull - Main Antagonist (Udam Chieftain)

    The brutal and physically imposing leader of the Udam tribe, a group of Neanderthal-like cannibals who live in the icy north. Ull is driven by a desperate need to save his people from a deadly disease known as 'skull fire,' making him a somewhat tragic, yet terrifying, adversary.

  • person
    Wogah - Ally (Wenja Crafter)

    An elderly, one-armed Wenja craftsman who is skilled in creating tools and traps. He is initially eccentric and distrustful but eventually helps Takkar by upgrading his gear and hut.

Top 3 Characters:

person
Takkar

The player character, whose journey from a lone survivor to the leader of the Wenja tribe is central. His determination and growing mastery over the wilds and beasts define his arc. 2. Tensay the Shaman: A quirky and mystical Wenja shaman who guides Takkar on his spiritual journey, introducing him to beast taming through hallucinogenic visions and providing much of the game's esoteric lore. 3. Ull: The brutal and imposing leader of the Udam tribe. Driven by the suffering of his people from the 'skull fire' disease, he is a formidable and somewhat tragic antagonist.

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Far Cry Primal Missions / Objectives

  • flag
    Beast Master Hunts (Legendary Beast Taming)

    Objective: Special, challenging hunts initiated by Jayma the Huntress to track, fight, and ultimately tame one of four Legendary Beasts (Great Scar Bear, Bloodtusk Mammoth, Snowblood Wolf, and a fourth via Apex edition). These beasts are significantly more powerful than their regular counterparts and become formidable companions once tamed.

  • flag
    Cave Exploration & Lost Caves

    Objective: Exploring Oros' extensive cave networks, which often contain valuable resources, collectibles (like Daysha Hands), hidden dangers, or serve as locations for specific quests. Some 'Lost Caves' are larger, more complex underground areas to navigate.

  • flag
    Legend of the Mammoth Missions (DLC/Apex Edition)

    Objective: A series of three missions where the player experiences Oros from the perspective of a giant mammoth, engaging in combat against hunters and rhinos, and protecting its herd.

  • flag
    Main Story Campaign (Uniting the Wenja)

    Objective: A series of narrative-driven missions focusing on Takkar's efforts to find scattered Wenja survivors, recruit key specialists to build his village, learn the art of beast mastery from Tensay the Shaman, and ultimately confront and defeat the leaders of the rival Udam (Ull) and Izila (Batari) tribes to secure the future of the Wenja in Oros.

  • flag
    Outpost & Bonfire Liberation

    Objective: Capture Udam and Izila controlled outposts (larger camps) and bonfires (smaller checkpoints) scattered throughout Oros. This involves eliminating all enemy tribe members within the location. Liberating these points establishes Wenja presence, unlocks fast travel points, provides XP, and sometimes reveals nearby points of interest or collectibles.

  • flag
    Specialist Recruitment & Upgrade Missions

    Objective: Quests given by the key Wenja specialists (Tensay, Sayla, Wogah, Karoosh, Jayma, Dah, Roshani) once they are found and brought to the village. Completing these missions often involves specific tasks related to their expertise (e.g., hunting a specific beast for Jayma, retrieving an item for Wogah) and rewards Takkar with skill points, new crafting recipes, or upgrades for their huts and village facilities.

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    Wenja Village Missions (Help Wenja Quests)

    Objective: Ambient quests given by generic Wenja villagers. These typically involve escorting Wenja, defending them from predators or rival tribes, rescuing captured Wenja, or gathering specific resources for them. Completing these increases village population and provides XP.

Top 3 Missions/Objectives:

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Recruiting

Key Wenja Specialists: Missions focused on finding and helping unique Wenja individuals (Tensay, Sayla, Wogah, Karoosh, Jayma) who then join Takkar's village, unlocking crucial skills, crafting recipes, and upgrades. 2. Defeating Udam and Izila Leaders (Ull & Batari): Major story missions that involve infiltrating enemy strongholds, confronting the leaders of the rival tribes, and ultimately securing the Wenja's safety. 3. Taming Legendary Beasts (Great Scar Bear, Bloodtusk Mammoth, Snowblood Wolf): Special 'Beast Master Hunts' that involve tracking and taming exceptionally powerful versions of normal beasts, which then become formidable companions.

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Far Cry Primal Companions / Summons

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    Rideable Beasts (Juvenile Mammoth, Sabretooth Tiger, Brown Bear (with skill unlock))

    Ability: Certain tamed beasts can be ridden by Takkar for faster traversal of Oros. Mammoths are slow but destructive; Sabretooth Tigers are very fast; Brown Bears offer a balance of speed and combat prowess while mounted. Riding beasts allows Takkar to attack with his own weapons from their back.

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    Tameable Beasts (Land Predators & Mammals) (Various (Wolf, Jaguar, Leopard, Sabretooth Tiger, Brown Bear, Cave Bear, Badger, Dhole, etc.))

    Ability: Takkar can tame a wide variety of land animals after learning the skill from Tensay. Each beast has unique stats (strength, speed, stealth) and abilities: Wolves howl to reveal nearby enemies/resources; Jaguars are stealthy killers; Bears are powerful tanks that draw aggro; Badgers are resilient and can revive themselves; Sabretooths are fast mounts and fierce fighters. Players can direct their tamed beast to attack targets, stay, or follow. Beasts can be revived if downed, but if killed (after a revive window), they must be re-tamed (or a new one found). Legendary versions of some beasts offer enhanced abilities.

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    Tameable Beasts (Owl) (Bird (Owl))

    Ability: The Owl is Takkar's first and unique aerial companion. It can be sent out to scout areas, tag enemies and resources, perform dive bomb attacks on single targets (upgradable), and drop crafted bombs (sting, berserk, fire) once relevant skills are unlocked. Cannot be directly harmed in combat.

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Far Cry Primal Collectibles

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    Daysha Hands

    Location/Use: Glowing red handprints found on cave walls and rock faces throughout Oros. Interacting with them triggers a short audio-visual sequence revealing lore about Wenja history, past events, or spiritual insights, and grants XP.

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    Izila Masks

    Location/Use: Ceremonial masks of the Izila tribe, often found in their territory or camps. Collecting them grants XP and is sometimes tied to side objectives.

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    Spirit Totems

    Location/Use: Small, carved totems representing various animal spirits, hidden in challenging-to-reach locations, often requiring platforming or exploration. Collecting them grants XP and contributes to 100% completion.

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    Wenja Bracelets

    Location/Use: Lost bracelets belonging to Wenja tribe members, scattered across Oros. Each bracelet found grants XP and adds a small piece to the collective story and struggles of the Wenja people.

Top 3 Collectibles:

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Daysha

Hands: Glowing handprints found in caves and remote locations, offering XP and revealing lore about the Wenja and Oros through shamanistic visions. 2. Spirit Totems: Small totems representing various animal spirits. Collecting them provides XP and contributes to 100% completion, often hidden in challenging-to-reach spots. 3. Wenja Bracelets: Bracelets scattered throughout Oros, each telling a small part of Wenja history or individual stories, granting XP upon collection.

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Far Cry Primal Armor

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    Crafted Clothing & Gear Upgrades (Wenja Village)

    Focus/Stats: Takkar does not wear traditional 'armor.' Instead, progression involves crafting and upgrading clothing pieces (like winter clothes for cold resistance) and enhancing personal carrying capacity for weapons, ammo (shards, bombs), tools, and resources. These upgrades are primarily done by providing skins, wood, and stone to specialists in the Wenja village. While some crafted clothing might offer minor elemental resistance (e.g., cold), the main 'defense' comes from health upgrades via skills and food buffs.

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    Food Buffs

    Focus/Stats: Consuming specific crafted food recipes can provide temporary buffs to health, stamina, resistances, or other attributes, acting as a form of temporary 'armor' or enhancement.

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    Skill-Based Resilience

    Focus/Stats: Defensive capabilities are primarily improved through Takkar's skill tree, unlocking increased health, faster health regeneration, and resistance to certain types of damage (e.g., fire, melee).

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Far Cry Primal Clothing / Appearance

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    Primitive Attire

    Details: Takkar's clothing is made from animal hides, furs, bones, and plant fibers, reflecting the Stone Age setting. As players upgrade specialists' huts in the Wenja village, they can craft improved versions of clothing, such as winter clothes that provide resistance to cold in the northern regions of Oros. While there isn't extensive cosmetic customization, the appearance of Takkar's gear evolves slightly with these upgrades. Some special outfits were available through the Apex Edition (e.g., paint based on animal spirits).

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Far Cry Primal Other Features & Info

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    Multiplayer Modes

    Far Cry Primal does not have any multiplayer modes. It is a purely single-player game focused on Takkar's story and survival in Oros.

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    User Interface

    The UI is designed to be immersive and relatively minimalistic to fit the prehistoric setting. Health is represented by a segmented bar. Weapon selection is via a radial menu. Important information is often conveyed through environmental cues, animal behavior, and Takkar's own senses (Hunter Vision). A simplified compass and objective markers guide the player. The game features a fully developed fictional Wenja language (with subtitles) spoken by characters, enhancing immersion.

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    Sound and Music

    The original score by Jason Graves heavily features primitive instrumentation, tribal drums, bone flutes, and guttural vocals, creating a unique and atmospheric soundscape fitting the Stone Age. The game features three fully developed fictional languages for the Wenja, Udam, and Izila tribes, created by linguists based on Proto-Indo-European roots. Sound design is crucial for gameplay, with distinct animal calls indicating presence and threat levels, and environmental sounds providing clues for hunting and survival.

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    Graphics and Visuals

    Powered by the Dunia Engine 2, Far Cry Primal presents a lush and visually striking depiction of the Mesolithic era. Oros is characterized by dense forests, misty swamps, icy northern wastes, and volcanic landscapes, all teeming with detailed prehistoric flora and fauna. Animal models are particularly well-crafted, showcasing realistic movement and behavior. The game features dynamic weather, a day-night cycle, and impressive lighting that enhances the primeval atmosphere.

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    Accessibility Features

    Standard Ubisoft accessibility options are present, including customizable controls (key remapping, sensitivity), aim assist (though less relevant for melee-focused combat), adjustable difficulty levels, and extensive subtitle customization (size, background, speaker names). Hunter Vision helps highlight important objects, enemies, and tracks.

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    Story and Setting

    The game is set in 10,000 BCE during the Mesolithic period in the fictional Central European land of Oros, a lush valley teeming with prehistoric megafauna. Players control Takkar, a Wenja hunter who, after his hunting party is ambushed, strives to reunite his scattered tribe. The Wenja are threatened by two rival tribes: the Udam, hardy Neanderthal-like cannibals from the cold north led by Ull, who suffer from a debilitating disease ('skull fire'); and the Izila, an advanced, fire-worshipping tribe from the southern swamps led by the priestess Batari, who enslave other tribes. The story involves Takkar learning to survive, mastering beasts, and uniting the Wenja by recruiting key specialists to build and upgrade the Wenja village.

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    Top 3 Tameable Beasts (Subjective, based on utility/power)
    1. 1. Sabretooth Tiger (or Brown Bear/Cave Bear): Apex predators that are incredibly powerful in combat, excellent for taking down tough enemies and rival beasts. Bears are tankier, Sabretooths are faster. 2. Jaguar (or Leopard): Stealthy companions ideal for silent takedowns of outpost enemies without raising alarms. They automatically tag nearby enemies. 3. Badger: Surprisingly ferocious and can revive itself from death once, making it a resilient and surprisingly effective (and humorous) combatant, especially against Udam due to its fear-inducing properties.
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Far Cry Primal Frequently Asked Questions

  • help_outline Is Far Cry Primal connected to other Far Cry games?
    No, Far Cry Primal is a standalone title set in 10,000 BCE and does not share any narrative connections with other Far Cry games. It's a unique spin-off focusing on a prehistoric setting.
  • help_outline Are there any guns or modern technology in Far Cry Primal?
    No, true to its Stone Age setting, Far Cry Primal features exclusively primitive weapons like clubs, spears, bows, and crafted bombs. There are no firearms or advanced technology.
  • help_outline How does the Beast Master system work?
    Players, as Takkar, can learn to tame various prehistoric animals. This involves approaching an animal, often after distracting it with bait, and performing a taming ritual. Once tamed, the animal becomes a loyal companion that can be commanded to attack enemies, scout, or provide other unique benefits depending on its species. Players can have one active animal companion at a time and can switch between their tamed beasts.
  • help_outline Is there a spoken language in Far Cry Primal?
    Yes, Ubisoft developed three fictional languages for the Wenja, Udam, and Izila tribes, based on Proto-Indo-European linguistic roots to enhance immersion. All dialogue is in these languages with English (or other chosen language) subtitles.
  • help_outline Can you build or upgrade a base in Far Cry Primal?
    Yes, Takkar establishes and upgrades a Wenja village. By recruiting key specialists (like a shaman, crafter, hunter, warrior) and providing them with resources, players can upgrade their huts. Each hut upgrade unlocks new skills for Takkar, new crafting recipes for weapons and gear, population growth for the village (which provides daily resource caches), and other benefits.