Select Games to Compare

search close
search close

Select up to 2 games to compare side-by-side.

ZOOPUNK vs Path of Exile

close close
info General Information
Release Date
Aug 24, 2027 Oct 23, 2013
Developer
TiGames Grinding Gear Games
Publisher
Tencent Games Grinding Gear Games
Genre(s)
Cooperative Action Role-Playing Game Action Role-Playing (Action RPG), Hack and Slash, Loot-based
Engine
Unreal Engine 5 Proprietary Engine (DirectX 11/12/Vulkan)
stars Ratings & Price
Content Rating
Mature M (Mature 17+)
Avg. User Rating
4.8 / 5.0 4.5 / 5.0
Current Price (USD)
$69.99 Free
tune Key Specs
Quick Highlights
  • Co-op Support: 4-Player Asymmetrical PvE
  • Ecosystem: Xbox Play Anywhere / Full Crossplay
  • Perspective: Isometric (Top-Down)
  • Multiplayer: Online Co-op (up to 6 players)
  • Platforms: PC, PlayStation 4, Xbox One, macOS
  • Core Loop: 3-Month Seasonal Leagues
  • Model: Free-to-Play
  • Unique Feature: Unprecedented character customization through a massive passive skill tree and a modular skill gem system, all within a free-to-play model.
sports_esports Gameplay & Mechanics
Companions/Followers
  • Tron: Operates the aerial Sichuan restaurant, providing a mobile safe zone, mission deployment logistics, and narrative guidance.
    Unknown Anthropomorphic Animal
  • Minions: Players (typically Witches or Templars) can use skill gems to summon an army of minions, such as zombies, skeletons, or even the reanimated corpses of powerful monsters, to fight for them.
    Undead, Golems, Spectres
  • Cosmetic Pets: Non-combat pets that can be purchased as microtransactions. They follow the player around but do not participate in combat or affect gameplay in any way.
    Various
Key Collectibles
  • The Spark Fragments: Hidden within heavily guarded Machine Legion fortresses and corrupted environmental hazard zones.
  • Cybernetic Schematics: Found in nomadic mechanic settlements and abandoned industrial ruins.
  • Unique Items: Dropped by monsters throughout the game. There are over 1,000 unique items, each with fixed names, art, and special properties that can enable entire character builds. Some are extremely rare and valuable.
  • Divination Cards: A type of item that drops in specific areas of the game. Collecting a full set of a particular card allows the player to trade it to an NPC for a predetermined item reward, allowing for targeted farming of valuable items.
Key Themes
  • Diesel-punk
  • Anthropomorphic Animals
  • Cybernetics
  • AI Sentience
  • Dystopian Warfare
  • Eastern Culture
  • Dark Fantasy
  • Survival
  • Exile
  • Eldritch Horror
  • Deep Character Customization
  • Loot Hunting
  • Complex Economy
  • Action RPG
colorize Combat & Gear
Weapons Overview
  • High-Frequency Energy Swords: Dual Melee Blades
    Wielded by Rayton, these fast-striking blades build kinetic energy through consecutive hits, which can be unleashed as massive electrical AoE bursts.
  • Mechanical Chainsaw: Heavy Armor Shredder
    Braton's primary weapon, an oversized industrial tool used for slow, methodical strikes that rapidly fill the enemy stance-break gauge.
  • Rapid-Fire Dual Pistols: Ranged Ballistics
    Trixie's signature weapons, allowing for highly mobile 'gun-fu' acrobatics, reliant on a strict ammunition management mechanic.
  • One-Handed Weapons: Claws, Daggers, Wands, Swords, Axes, Maces
    A wide variety of weapons that can be dual-wielded or used with a shield. Each weapon type has its own implicit properties and benefits from different parts of the passive skill tree.
  • Two-Handed Weapons: Bows, Staves, Swords, Axes, Maces
    Weapons that require both hands, generally offering higher base damage or more linked sockets at the cost of being unable to use a shield.
  • Shields: Armour, Evasion, Energy Shield, or Hybrid
    Off-hand items that provide defensive stats and a chance to block attacks. They can also have powerful explicit mods, making them a key piece of gear for many builds.
Armor / Gear Sets
  • Modular Cybernetic Implants: Provides highly customizable stat augmentations, including max health increases, stance-breaking efficiency, and elemental resistance.
  • UGC Custom Palettes: Purely cosmetic armor overrides generated via localized AI tools, offering infinite aesthetic customization without altering base defense.
  • Body Armour, Helmets, Gloves, Boots: The four primary slots for defensive gear. Armor pieces provide a base defense type (Armour for physical reduction, Evasion for dodging, Energy Shield as a magical health pool) and are a primary source of sockets for skill gems.
  • Accessories: Amulets, Rings, and Belts. These items do not provide base defenses but are crucial for obtaining offensive and defensive stats, such as resistances, life, damage, and critical strike chance.
Outfits/Customization
  • Resistance Tactical Gear: Can be heavily modified using the opt-in generative AI tools to create completely unique color schemes and fabric patterns.
  • Cosmetic Microtransactions: The primary form of character customization. Players can purchase a vast array of cosmetic armor sets, weapon effects, character effects, footprints, portals, and hideout decorations to completely change their character's appearance without affecting gameplay stats.
trending_up Progression & Upgrades
Skills & Progression

ZOOPUNK features an aggressively paced, highly kinetic third-person combat system akin to character action games like Ninja Gaiden, moving away from stamina-dependent Soulslikes. The core combat loop is governed by a prominent stance gauge UI. As players land continuous strikes or perfectly parry incoming attacks, this gauge fills, eventually breaking the enemy's posture and allowing for devastating, cinematic finishing moves. To survive intense enemy pressure, players must master a defensive toolkit requiring active blocking, precise parrying, and perfectly timed dodges against unblockable 'red flash' attacks. Character progression relies heavily on a deep itemization system involving modular gadgets and cybernetic implants. These implants fundamentally modify combat parameters, allowing players to augment maximum health, increase stance-breaking efficiency, or alter the elemental affinities of their weapons to create powerful synergistic combos with their cooperative squadmates.

N/A
public World & Exploration
World & Level Design

The transition from a 2.5D perspective to a fully 3D action environment necessitated a complete overhaul of TiGames' level design philosophy. ZOOPUNK abandons the single contiguous Metroidvania map in favor of a series of isolated, highly detailed, expansive arena-style topologies designed to accommodate four-player cooperative combat and high-speed traversal mechanics. The fractured regions are incredibly diverse, featuring untamed lush forests reclaiming industrial ruins, oppressive magma-powered volcanic fortresses, and crumbling citadels where tight alleyways force claustrophobic engagements. Players will also navigate toxic swamps and deep snow fields that act as environmental hazards, directly impacting tactical mobility. A central geographical anchor for the Resistance is Tron’s aerial Sichuan restaurant, serving as the squad's mobile base of operations and hub world where players can upgrade equipment, customize modular loadouts, and select deployment missions across the sprawling, neon-soaked diesel-punk world.

N/A
Playable Vehicles
  • Tron's Aerial Sichuan Restaurant: Mobile Base / Hub Airship
    A massive, flying restaurant suspended above the cloud layer that serves as the Resistance squad's primary safe zone and mission deployment hub.
  • Squad Landing Ships: Transport Aircraft
    Used for inserting players into fractured map regions. Their paint jobs and physical models can be heavily customized by players using the localized generative AI tools.
  • None
    The game is played on foot. Traversal speed is a highly sought-after stat on gear and skills. Players primarily use Waypoints for fast travel between zones.
Notable Fauna/Mounts
  • The Stag Boss: Mutated Deer
    A massive, corrupted boss utilizing devastating charging mechanics to impale players, requiring precise dodging or heavy anchoring to defeat.
  • Garmo: Hippopotamus
    The imposing, brutal leader of the Dominion of Gia syndicate, ruling through fear and physical dominance.
  • Marmot and Otter Warriors: Marmots/Otters
    Highly skilled martial artists acting as elite dueling bosses, mimicking player capabilities and requiring absolute mastery of the parry system.
N/A
book Story & Characters
Main Characters
  • Rayton: Agile Melee Damage Dealer
    A fierce, fast-paced rabbit warrior heavily committed to the Resistance, relying on martial arts mastery and kinetic electrical energy.
  • Braton: Frontline Tank
    A massive rhino engineered to withstand intense pressure, anchoring the squad with unyielding poise and brutalist heavy weapons.
  • Trixie: Ranged Support
    A brilliant chipmunk mechanic utilizing extreme mobility and dual pistols to provide suppressing fire, possessing low base defense.
  • The Serval: Unknown (Likely Stealth/Assassin)
    A mysterious fourth playable protagonist teased during Gamescom, wielding a bladed weapon with sleek, precise movements.
  • Marauder (Strength): Playable Class
    Starts at the strength-aligned portion of the skill tree. Excels at melee combat and physical damage. Ascendancies: Juggernaut, Berserker, Chieftain.
  • Ranger (Dexterity): Playable Class
    Starts at the dexterity-aligned portion of the skill tree. Specializes in bow attacks and evasion. Ascendancies: Deadeye, Raider, Pathfinder.
  • Witch (Intelligence): Playable Class
    Starts at the intelligence-aligned portion of the skill tree. A master of elemental magic, chaos spells, and minion summoning. Ascendancies: Necromancer, Elementalist, Occultist.
  • Duelist (Strength/Dexterity): Playable Class
    A hybrid class that starts between Strength and Dexterity. Focuses on fast melee attacks and blocking. Ascendancies: Slayer, Gladiator, Champion.
  • Templar (Strength/Intelligence): Playable Class
    A hybrid class that starts between Strength and Intelligence. A staff-wielding holy warrior. Ascendancies: Inquisitor, Hierophant, Guardian.
  • Shadow (Dexterity/Intelligence): Playable Class
    A hybrid class that starts between Dexterity and Intelligence. A specialist in traps, mines, and critical strikes. Ascendancies: Assassin, Saboteur, Trickster.
  • Scion (All Attributes): Playable Class
    Starts in the center of the skill tree. An advanced class unlocked later that can borrow abilities from other Ascendancy classes, offering unique build possibilities. Ascendancy: Ascendant.
Example Missions
  • Secure the Fire Seed: Main Story Campaign
    Navigate the collapsing industrial ruins to extract The Spark before the Machine Legion can monopolize its power.
  • Assault on the Magma Fortress: Cooperative Raid
    Coordinate a four-player squad raid to dismantle heavy autonomous artillery platforms operated by the Machine Legion.
  • Overthrow Garmo: Faction Assassination
    Infiltrate the Dominion of Gia's territory and defeat the syndicate leader to free the oppressed citizens.
  • The Main Campaign
    A ten-act storyline that serves as the introduction to the game's world and mechanics. The player must progress through Wraeclast, defeat various bosses and gods, and ultimately complete the campaign to unlock the endgame Atlas of Worlds.
  • Mapping (Atlas of Worlds)
    The primary endgame activity. Players use map items to open portals to randomized, high-level areas with their own bosses. The goal is to complete hundreds of different maps to unlock passive points for the Atlas itself, which allows players to customize their endgame content.
  • League Mechanics
    Each three-month league introduces a new optional mechanic and set of objectives. Engaging with the league mechanic is key to earning the best rewards and completing the league's challenges for cosmetic prizes.
people Multiplayer
Multiplayer Details

The entire architectural foundation of ZOOPUNK is built upon an online, four-player cooperative PvE framework. The game utilizes an asymmetrical class structure where each animal hero fulfills a highly specific and critical combat role. Successful engagement requires intense squad synergy, elemental combo coordination, and precise spatial awareness. For instance, the heavy bruiser Braton must actively draw enemy aggression to anchor the frontline, which subsequently creates strategic openings for the highly mobile Rayton to execute flanking maneuvers, while Trixie provides sustained covering fire from a safe distance. To challenge a coordinated team of four, the game's artificial intelligence director dynamically scales enemy density, aggression, and the frequency of high-damage unblockable attacks, ensuring relentless kinetic pressure during encounters.

N/A
extension Editions & DLC
Available Editions

ZOOPUNK is slated for a broad global release across the PlayStation 5, Xbox Series X|S, and Windows PC ecosystems via Steam, the Epic Games Store, and the Microsoft Store. A highly significant factor for consumer value is its official designation as an 'Xbox Play Anywhere' title. This designation guarantees that users who purchase the game digitally through the Microsoft storefront are granted seamless access to both the Xbox console and Windows PC versions with a single purchase, featuring fully integrated cross-save progression. While TiGames has yet to officially unveil premium tiers, the inclusion of AI-assisted UGC cosmetic tools strongly suggests that deluxe editions may offer exclusive starting blueprints, unique cybernetic implant starter packs, or early access to specific hero archetypes upon the game's official 2027 launch.

N/A
Post-Launch Content / DLC

TiGames is executing a highly unconventional and innovative strategy for post-launch downloadable content by crowd-sourcing their cosmetic pipeline. Rather than relying solely on traditional studio-authored paid expansions, ZOOPUNK integrates opt-in generative AI tools specifically tailored for the modding community. Players can utilize localized AI to instantly generate unique vehicle skins, clothing palettes, and custom 3D paint jobs, exponentially prolonging the game's tail-end engagement by allowing the community to constantly iterate on User-Generated Content (UGC). Furthermore, the asymmetrical class-based nature of the game guarantees that traditional post-launch updates will focus on expanding the playable roster, continuously introducing new animal heroes with highly specialized combat traits—such as trap-setting saboteurs or dedicated healers—to tackle progressively complex endgame raids.

N/A
help_outline FAQ
Frequently Asked Questions
  • Q: Is ZOOPUNK a sequel to F.I.S.T.: Forged In Shadow Torch?
    A: No, ZOOPUNK is a historical prequel set several decades before F.I.S.T., detailing the events of the First Torch War and the origins of Torch City.
  • Q: Is ZOOPUNK a 2.5D Metroidvania like the original game?
    A: No, TiGames has completely transitioned the franchise into a fully 3D, squad-based cooperative action RPG focused on high-speed character action combat.
  • Q: Does ZOOPUNK use generative AI?
    A: Yes, but strictly as an opt-in toolset for User-Generated Content (UGC). The core narrative, combat, and voice acting are human-crafted, while AI tools allow players to easily generate custom vehicle and armor cosmetics.
  • Q: Is the game an open world?
    A: No, the map is not a single contiguous open world. Instead, it is divided into a series of isolated, highly detailed, fractured regions featuring distinct biomes and hazards.
  • Q: Does ZOOPUNK support cross-play?
    A: Yes, storefront data confirms the game features full cross-platform multiplayer, allowing PlayStation 5, Xbox Series X|S, and PC players to seamlessly form four-player cooperative squads.
  • Q: Can I play the game on both Xbox and PC with one purchase?
    A: Yes, ZOOPUNK is designated as an 'Xbox Play Anywhere' title, meaning a single digital purchase grants access to both the Xbox console and Windows PC versions with cross-save progression.
  • Q: Is Path of Exile truly free to play?
    A: Yes. The entire game, from the story campaign to the deepest endgame content, is available for free. The developers are funded by cosmetic microtransactions and quality-of-life stash tabs, which are not required to play or succeed.
  • Q: Is Path of Exile pay-to-win?
    A: No. The developers have a strict policy against selling player power. Microtransactions are for cosmetic effects or convenience items like stash tabs, none of which provide a direct competitive advantage in gameplay.
  • Q: How complex is the game for a new player?
    A: Path of Exile is famously complex and has a very steep learning curve. While the campaign is approachable, the sheer number of systems (crafting, endgame atlas, boss mechanics) can be overwhelming. New players are often advised to follow a build guide for their first character.
  • Q: Should I play Path of Exile 1 or wait for Path of Exile 2?
    A: Grinding Gear Games will be supporting both games concurrently. Path of Exile 1 will continue to receive new leagues and updates even after PoE2 is released. It is a great time to start playing PoE1 to learn the core concepts, as many will carry over to the sequel.
build Technical Details
Graphics & Visual Fidelity

Built natively on Epic Games' Unreal Engine 5, ZOOPUNK pushes the boundaries of current-generation visual fidelity. The game relies heavily on the Nanite virtualized geometry system to render the extreme, granular details of its sprawling diesel-punk environments, from the rusting cogs of volcanic fortresses to the intricate fur physics of the anthropomorphic characters. Lumen is utilized to provide highly dynamic global illumination, bringing the neon-soaked, chrome-flecked dystopian streets of Torch City to life with photorealistic lighting bounces. The art direction masterfully combines Eastern architectural motifs with oppressive industrial brutalism, ensuring that every fractured map region—whether a lush overgrown forest or a crumbling military citadel—feels incredibly distinct, immersive, and visually spectacular during high-speed combat.

N/A
Audio & Soundtrack

The auditory landscape of ZOOPUNK seamlessly blends the mechanical, grinding sounds of retro-industrial diesel-punk machinery with distinct Eastern musical motifs and atmospheric neon-noir synth elements. The game gained significant notoriety for its experimental integration of NVIDIA ACE audio technologies, including Riva (Speech-to-Text) and Audio2Face-3D. While heavily controversial, these backend technologies were utilized during development to allow dynamic, hyper-realistic lip-syncing and potentially allow players to interact with NPC shopkeepers using their own microphones. The combat audio is highly visceral, relying on sharp, high-frequency clashes of energy swords, the heavy revving of Braton's chainsaw, and the distinct audio cues of perfect parries to guide the player's rhythmic timing during chaotic encounters.

N/A
User Interface (UI/UX)

The combat User Interface in ZOOPUNK is designed to convey critical timing information without cluttering the screen during high-speed action. The most prominent HUD element is the stance/posture gauge, prominently located adjacent to the health bars of both enemies and massive bosses. This gauge is the focal point of combat, dictating when players can execute cinematic finishers. Additionally, unblockable or exceptionally high-damage incoming attacks are telegraphed via a distinct, high-visibility red flash indicator on the enemy model, signaling the absolute necessity of a perfect dodge. Outside of combat, the UI shifts to comprehensive modular loadout screens within Tron's aerial restaurant hub, allowing players to intricately manage their cybernetic implants, weapon affinities, and cosmetic UGC integrations.

N/A
Accessibility Options

Given the demanding, high-speed nature of the character-action combat loop, ZOOPUNK is projected to include a comprehensive suite of modern accessibility features to ensure approachability for a wider audience. This will likely include scalable UI elements and text size for readability in chaotic arenas, highly customizable colorblind filters to ensure the crucial 'red flash' unblockable attack indicators remain visible, and toggleable motion blur and camera shake to prevent simulation sickness. Furthermore, to accommodate players struggling with the strict timing windows of the stance-breaking and parry systems, the game is expected to offer variable difficulty tuners or timing-assist toggles, allowing players to experience the narrative and cooperative elements without hitting insurmountable mechanical roadblocks.

N/A
Gameplay Video
launchWatch launchWatch
Walkthrough/Guide
launchView launchView
settings_applications System Requirements
1080p (Full HD) - Minimum (Low-Medium Settings, 1080p, 30 FPS)
CPU: Baseline 6-core processors required to handle the cooperative networking logic and the density of the Machine Legion's swarming units.
CPU (Laptop): Mobile equivalent needed to sustain base thread counts without overheating during prolonged combat arenas.
GPU: Provides necessary tensor cores for basic upscaling to maintain a playable framerate, though local AI UGC features will be disabled.
GPU (Laptop): Entry-level modern laptop GPUs required to manage basic UE5 rendering features at 1080p.
RAM: Standard baseline to prevent page-file swapping during rapid movement across fractured map regions.
Storage: Solid-state speeds required to load high-resolution textures of the anthropomorphic characters.
memoryCPU: Intel Core i5-10600 / AMD Ryzen 5 3600
developer_boardGPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6GB VRAM)
laptop_macCPU (L): Intel Core i7-10750H / AMD Ryzen 7 4800H
laptop_windowsGPU (L): NVIDIA RTX 3050 Ti (85W) / RTX 4050 (75W)
layersRAM: 16 GB
saveStorage (Tier): 80 GB SSD
1080p (Full HD) - Recommended (Targets 1080p, High settings, ~60 FPS) (High Preset, 1080p resolution, aiming for 60 FPS in typical gameplay, though drops are expected in intense endgame content.)
CPU: Official recommended desktop CPU. Strong single-core performance is key.
CPU (Laptop): A strong mobile CPU is needed to handle the game's processing demands and maintain a stable framerate.
GPU: Official recommended desktop GPUs. While these can run the game, a more powerful modern card is suggested for a smoother experience.
GPU (Laptop): Good laptop GPUs for a solid 1080p experience. The RTX 3050 offers access to driver-level features that may be beneficial.
RAM: 16GB RAM is officially recommended and is highly advised for smoother gameplay, especially when multitasking.
Storage: An SSD is officially recommended for this tier to ensure fast loading and reduce stutter.
memoryCPU: 3.2 GHz Quad Core
developer_boardGPU: NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 560
laptop_macCPU (L): Intel Core i7-9750H / AMD Ryzen 7 4800H or better.
laptop_windowsGPU (L): NVIDIA GeForce GTX 1650 Laptop (4GB) / RTX 3050 Laptop (4GB).
layersRAM: 16 GB
saveStorage (Tier): 40 GB SSD
1080p (Full HD) - Minimum (Targets 1080p, Low settings, ~30-60 FPS) (Low Preset, 1080p resolution. Framerate can be highly variable.)
CPU: Official minimum desktop CPU requirement. A modern quad-core processor is the baseline.
CPU (Laptop): Estimated entry-level laptop CPUs for minimum playability.
GPU: Official minimum desktop GPU from the developer. These are very old cards, and a more modern entry-level card is highly advisable.
GPU (Laptop): Estimated laptop GPUs for minimum settings. Expect dynamic resolution to be active frequently.
RAM: 8GB RAM is the official minimum requirement.
Storage: An HDD is technically sufficient for the minimum spec, but an SSD is strongly recommended.
memoryCPU: 2.6 GHz Quad Core
developer_boardGPU: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850
laptop_macCPU (L): Intel Core i5-8300H / AMD Ryzen 5 2500U or better.
laptop_windowsGPU (L): NVIDIA GeForce MX350 / GTX 1050 Mobile (2GB).
layersRAM: 8 GB
saveStorage (Tier): 40 GB HDD
1440p (QHD/2K) - Recommended (High Settings, 1440p, 60 FPS)
CPU: Robust multi-threading required for fluid 60 FPS combat pacing, physics calculations, and complex boss behaviors.
CPU (Laptop): High-end mobile CPUs needed to match desktop performance in heavily populated arenas.
GPU: Offers the computational power and VRAM necessary for high-fidelity Nanite rendering while concurrently supporting AI cosmetic generation.
GPU (Laptop): Full-wattage mid-to-high-end laptop GPUs necessary for stable 1440p output.
RAM: Highly recommended by developers to support background OS tasks alongside heavy on-device AI inference workloads.
Storage: Faster bandwidth for instant loading during fast travel to Tron's aerial restaurant.
memoryCPU: Intel Core i7-12700K / AMD Ryzen 7 5800X
developer_boardGPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT (12GB+ VRAM)
laptop_macCPU (L): Intel Core i7-13700H / AMD Ryzen 9 6900HX
laptop_windowsGPU (L): NVIDIA RTX 4070 Mobile (140W) / RX 7600M XT
layersRAM: 32 GB
saveStorage (Tier): 80 GB NVMe Gen 4 SSD
1440p (QHD/2K) - High (Targets 1440p, High settings, ~60 FPS) (High Preset, 1440p resolution, aiming for 60 FPS.)
CPU: A powerful modern CPU with high single-thread performance is crucial to avoid bottlenecks at 1440p.
CPU (Laptop): High-performance laptop CPUs are essential for a consistent 1440p experience in a CPU-bound game like PoE.
GPU: Desktop GPUs capable of a strong 1440p/60FPS experience. A modern card like the RTX 4060 Ti would provide a more consistent framerate.
GPU (Laptop): A high-TGP RTX 4060 or RTX 3070 Laptop is the ideal target for 1440p. A future RTX 5060 Laptop would offer an even smoother experience.
RAM: 16GB RAM is the minimum for smooth 1440p gaming; 32GB can help reduce stutters in extremely demanding situations.
Storage: A fast NVMe SSD is recommended for the best loading times and performance at 1440p.
memoryCPU: Intel Core i5-12600K or AMD Ryzen 5 5600X
developer_boardGPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
laptop_macCPU (L): Intel Core i7-12700H / AMD Ryzen 7 6800H or newer.
laptop_windowsGPU (L): NVIDIA GeForce RTX 3070 Laptop (8GB) / RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
layersRAM: 16 GB
saveStorage (Tier): 40 GB NVMe SSD
2160p (UHD/4K) - Ultra/Enthusiast (Epic Settings, 4K (2160p), 60+ FPS)
CPU: Enthusiast processors required to feed max-fidelity BVH data to the GPU without bottlenecking, ensuring zero hitches during 4-player ultimate ability usage.
CPU (Laptop): Flagship mobile silicon is strictly required for 4K gaming to overcome thermal density limits.
GPU: Massive rasterization throughput needed for 4K global illumination alongside localized AI generative tasks.
GPU (Laptop): Only the absolute highest tier of mobile silicon can run UE5 Epic settings at 4K resolution.
RAM: Maximum bandwidth required for seamless asset streaming and AI operations.
Storage: Maximum read/write speeds for instantaneous world cell streaming.
memoryCPU: Intel Core i9-13900K / AMD Ryzen 9 7950X
developer_boardGPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
laptop_macCPU (L): Intel Core i9-13980HX / AMD Ryzen 9 7945HX3D
laptop_windowsGPU (L): NVIDIA RTX 4090 Mobile (175W)
layersRAM: 32 GB
saveStorage (Tier): 80 GB NVMe Gen 4 SSD
2160p (UHD/4K) - 4K Ultra Settings (Targets 2160p/4K, High settings, ~60 FPS) (High Preset, 2160p (4K) resolution, aiming for 60 FPS.)
CPU: A top-tier desktop CPU with the best possible single-core speed is recommended to minimize CPU bottlenecks at 4K.
CPU (Laptop): The highest-end laptop CPUs are needed to pair with flagship GPUs for the most stable 4K experience possible.
GPU: High-end 40-series desktop GPUs are needed for a chance at a stable 4K/60FPS experience, though performance will still vary wildly depending on in-game action. A future RTX 5080 would be a much better target.
GPU (Laptop): Flagship laptop GPUs are required for a playable 4K experience, but users should still expect frame drops in the most demanding endgame scenarios.
RAM: 32GB of fast RAM is highly recommended to provide sufficient headroom and minimize stuttering at 4K.
Storage: A fast NVMe SSD is essential for the best possible experience at 4K.
memoryCPU: Intel Core i7-13700K or AMD Ryzen 7 7800X3D
developer_boardGPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080)
laptop_macCPU (L): Intel Core i9-13900HX / AMD Ryzen 9 7945HX or newer.
laptop_windowsGPU (L): NVIDIA GeForce RTX 4080 Laptop (12GB) / RTX 4090 Laptop (16GB).
layersRAM: 32 GB
saveStorage (Tier): 40 GB NVMe SSD
save Overall Storage
Spec: 80 GB NVMe Gen 4 SSD
Note: High-speed NVMe storage is essential. Mechanical hard drives will cause severe stuttering due to the rapid asset streaming required during high-speed aerial traversal and combat transitions.
Type: NVMe
Spec: 40 GB available space (SSD Strongly Recommended)
Note: While the game will run on an HDD, an SSD is strongly recommended by the developers to significantly reduce loading times, which are frequent, and to prevent in-game stuttering caused by slow asset loading.
Type: SSD
desktop_windows Operating System
Spec: Windows 11 (64-bit)
Explanation: Recommended to utilize Advanced Hardware-Accelerated GPU Scheduling, which is critical for balancing standard graphics rendering with on-device AI generation tasks for custom cosmetics.
Spec: Windows 10 / Windows 11 (64-bit Required)
Explanation: A 64-bit version of Windows 10 is the current standard requirement. Windows 11 is fully supported.
gamepad DirectX Version
Spec: DirectX 12 Ultimate
Explanation: Strictly required to fully support Unreal Engine 5's virtualized geometry (Nanite) and dynamic global illumination (Lumen) features without severe API bottlenecks.
Spec: DirectX 11 / DirectX 12 / Vulkan
Explanation: The game officially supports DirectX 11 as the default renderer. Beta versions of DirectX 12 and Vulkan are also available in the graphics options, which can offer better performance on some hardware configurations, though stability may vary.
info_outline Other Game Notes
  • Hardware specifications are projected based on Unreal Engine 5's Nanite/Lumen requirements combined with the game's integration of opt-in, on-device generative AI tools for UGC, which demand significant Tensor Core utilization and VRAM.
  • Laptop Performance Note: Due to the intense multi-threading required for cooperative AI directing and UE5 rendering, laptop users must prioritize high TGP graphics cards and ensure strict thermal management to prevent CPU/GPU throttling during chaotic 4-player encounters.
  • Laptop Consideration: G P U T G P: Minimum 100W TGP for RTX 4060 class; 140W+ TGP highly recommended for 1440p gameplay to maintain 60 FPS during stance-break animations.
  • Laptop Consideration: Cooling Thermals: Liquid metal thermal compound or advanced vapor chamber cooling is strongly advised to sustain boost clocks during heavy physics calculations and local AI inference tasks.
  • Laptop Consideration: C P U Power Limits: Ensure PL1 (sustained power limit) is configured to at least 45W, as the game's aggressive AI director will heavily tax mobile processors in dense arenas.
  • Laptop Consideration: M U X Switch Optimus: A MUX Switch is mandatory to bypass the integrated GPU, reducing input latency for the game's demanding parry and perfect-dodge mechanics.
  • Optimization Detail: Upscaling Tech: NVIDIA DLSS 3.5, AMD FSR 3, and Intel XeSS are expected to be supported.
  • Optimization Detail: Key Settings Impact: Lowering Volumetric Lighting and Shadow Resolution will yield the highest framerate gains; local AI UGC generation should be disabled on systems with less than 12GB of VRAM.
  • Game Name: ZOOPUNK
  • OFFICIAL AND EXTRAPOLATED SYSTEM REQUIREMENTS for Path of Exile (Live Game). This information is based on the official PC specifications from developer Grinding Gear Games and the game's Steam page, adapted to the requested JSON structure. These requirements are for the current game and are distinct from the higher requirements of the upcoming 'Path of Exile 2'. Laptop and higher-tier GPU listings are extrapolated based on performance data for this notoriously demanding ARPG.
  • Laptop Performance Note: Laptop versions of the listed desktop GPUs require comparable performance, which is highly dependent on the laptop's TGP (Total Graphics Power) and thermal design. Path of Exile can be very CPU and GPU intensive during endgame mapping with many on-screen effects, so a laptop with strong single-core CPU performance and good cooling is crucial for a smooth experience.
  • Laptop Consideration: G P U T G P: A sufficient TGP is important to prevent the GPU from throttling during intense moments with dense monster packs and numerous particle effects.
  • Laptop Consideration: Cooling Thermals: Path of Exile is known for pushing systems hard. A robust cooling solution is essential to maintain stable framerates and prevent performance degradation from heat during long gaming sessions.
  • Laptop Consideration: C P U Power Limits: Strong single-thread CPU performance is critical for Path of Exile, as the game engine relies heavily on it to process the vast number of calculations happening in combat. Adequate power to the CPU is key.
  • Laptop Consideration: M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is recommended to reduce system latency, which can be beneficial for reacting to dangerous in-game mechanics.
  • Optimization Detail: Upscaling Tech: The game does not have official integrated support for upscaling technologies like NVIDIA DLSS or AMD FSR. Performance is based on native resolution rendering. Players must rely on driver-level solutions or third-party tools if they wish to use these features.
  • Optimization Detail: Key Settings Impact: Performance is heavily impacted by the number of effects on screen. Key settings to adjust include Shadow Quality, Texture Quality, and Antialiasing. The game is notoriously CPU-bound in endgame scenarios, meaning lowering graphical settings may not always increase framerates if the CPU is the bottleneck.
  • Game Name: Path of Exile
build Optimization Details
  • Upscaling Tech: NVIDIA DLSS 3.5, AMD FSR 3, and Intel XeSS are expected to be supported.
  • Key Settings Impact: Lowering Volumetric Lighting and Shadow Resolution will yield the highest framerate gains; local AI UGC generation should be disabled on systems with less than 12GB of VRAM.
  • Upscaling Tech: The game does not have official integrated support for upscaling technologies like NVIDIA DLSS or AMD FSR. Performance is based on native resolution rendering. Players must rely on driver-level solutions or third-party tools if they wish to use these features.
  • Key Settings Impact: Performance is heavily impacted by the number of effects on screen. Key settings to adjust include Shadow Quality, Texture Quality, and Antialiasing. The game is notoriously CPU-bound in endgame scenarios, meaning lowering graphical settings may not always increase framerates if the CPU is the bottleneck.
laptop Laptop Considerations
  • G P U T G P: Minimum 100W TGP for RTX 4060 class; 140W+ TGP highly recommended for 1440p gameplay to maintain 60 FPS during stance-break animations.
  • Cooling Thermals: Liquid metal thermal compound or advanced vapor chamber cooling is strongly advised to sustain boost clocks during heavy physics calculations and local AI inference tasks.
  • C P U Power Limits: Ensure PL1 (sustained power limit) is configured to at least 45W, as the game's aggressive AI director will heavily tax mobile processors in dense arenas.
  • M U X Switch Optimus: A MUX Switch is mandatory to bypass the integrated GPU, reducing input latency for the game's demanding parry and perfect-dodge mechanics.
  • G P U T G P: A sufficient TGP is important to prevent the GPU from throttling during intense moments with dense monster packs and numerous particle effects.
  • Cooling Thermals: Path of Exile is known for pushing systems hard. A robust cooling solution is essential to maintain stable framerates and prevent performance degradation from heat during long gaming sessions.
  • C P U Power Limits: Strong single-thread CPU performance is critical for Path of Exile, as the game engine relies heavily on it to process the vast number of calculations happening in combat. Adequate power to the CPU is key.
  • M U X Switch Optimus: A MUX switch or NVIDIA Advanced Optimus is recommended to reduce system latency, which can be beneficial for reacting to dangerous in-game mechanics.

info_outline Feature details based on available data. System requirements and performance estimates may vary.

laptop_chromebook Laptop Recommendations

Common Recommendations (Handles All Compared Games)

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 3050 Ti (85W) / RTX 4050 (75W)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 3050 Ti (85W) / RTX 4050 (75W)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 3050 Ti (85W) / RTX 4050 (75W)
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce MX350 / GTX 1050 Mobile (2GB).
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce MX350 / GTX 1050 Mobile (2GB).
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce MX350 / GTX 1050 Mobile (2GB).
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Laptop (4GB) / RTX 3050 Laptop (4GB).
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1650 Laptop (4GB) / RTX 3050 Laptop (4GB).
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4070 Mobile (140W) / RX 7600M XT
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA RTX 4070 Mobile (140W) / RX 7600M XT
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA RTX 4070 Mobile (140W) / RX 7600M XT
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB) / RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB) / RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3070 Laptop (8GB) / RTX 4060 Laptop (8GB). (Future-proof: RTX 5060 Laptop)
check_circle_outline Recommended based on listed requirements for UHD (4K).
Lenovo Legion Pro 7 16IRX9H with RTX 4090
Lenovo Legion Pro 7 16IRX9H with RTX 4090
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4090
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA RTX 4090 Mobile (175W)
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4090 Mobile (175W)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA RTX 4090 Mobile (175W)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB) / RTX 4090 Laptop (16GB).
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB) / RTX 4090 Laptop (16GB).
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 Laptop (12GB) / RTX 4090 Laptop (16GB).

For ZOOPUNK Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6GB VRAM)
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6GB VRAM)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6GB VRAM)
Thunderobot Storm 17 (RTX 5070 & i7 13th Gen)
Thunderobot Storm 17 (RTX 5070 & i7 13th Gen)
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB (2x32GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6GB VRAM)
ASUS TUF A18 (RTX 5070 & Ryzen 7 260)
ASUS TUF A18 (RTX 5070 & Ryzen 7 260)
  • memory AMD Ryzen 7 6800HS
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB (2x8GB) DDR4 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6GB VRAM)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6GB VRAM)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6GB VRAM)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6GB VRAM)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
HP Omen 16 (RTX 5070 & Intel Core Ultra 9 285HX)
  • memory Intel Core Ultra 9 Processor 285H
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6GB VRAM)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 2060 / AMD Radeon RX 6600 (6GB VRAM)
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT (12GB+ VRAM)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT (12GB+ VRAM)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT (12GB+ VRAM)
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT (12GB+ VRAM)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT (12GB+ VRAM)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT (12GB+ VRAM)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT (12GB+ VRAM)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT (12GB+ VRAM)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT (12GB+ VRAM)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 / AMD Radeon RX 7800 XT (12GB+ VRAM)
check_circle_outline Recommended based on listed requirements for UHD (4K).
LG Gram Pro 17 with RTX 5050
LG Gram Pro 17 with RTX 5050
  • memory Intel Core Ultra 9 285H (Series 2) , 14 cores (6 Performance cores + 8 Efficient cores), 20 threads
  • developer_board NVIDIA GeForce RTX 5050 Laptop GPU
  • layers 32GB (2x16GB) DDR5 8400MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
HP OMEN Ultra Slim 16 (RTX 5070 & Intel i9)
  • memory Intel Core Ultra 9 285H
  • developer_board NVIDIA GeForce RTX 5070
  • layers 32GB (2x16GB) DDR5 4800MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
Thunderobot Radiant 16 (RTX 5070 Ti & Intel i9 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (commonly listed as 4800MHz by some retailers, but 5600MHz is common for 14th Gen HX with DDR5)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
Lenovo Legion Pro 7i Gen 10 with RTX 5070 Ti
  • memory Intel Core Ultra 9 Processor 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-6400MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Master 16 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
MSI Vector 16 HX with RTX 5070 Ti
MSI Vector 16 HX with RTX 5070 Ti
  • memory Intel Ultra 7 255HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB DDR5 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
GIGABYTE A16 Pro (RTX 5070 Ti & Intel Core Ultra 7)
  • memory Intel Core Ultra 7 240H
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32GB LPDDR5X 5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
XMG Fusion 16 (RTX 5070 & Ultra 9)
XMG Fusion 16 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 275HX
  • developer_board GeForce RTX 5070 Laptop Laptop GPU
  • layers 64GB DDR5-6400MHz (Single-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
Lenovo Legion Pro 5i Gen 10 (RTX 5070 Ti & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti
  • layers 32GB
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
Acer Predator Helios Neo 16S (RTX 5070 Ti & Intel Ultra 9 275HX)
  • memory Intel Core Ultra 9 275HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 32 GB DDR5 6400MHz (2x16GB)
  • track_changes Target GPU: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XTX

For Path of Exile Specifically

check_circle_outline Recommended based on listed requirements for Full HD (1080p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850
HP Victus 15 with RTX 3050 and i5 12th Gen
HP Victus 15 with RTX 3050 and i5 12th Gen
  • memory Intel Core i5-12450H
  • developer_board NVIDIA GeForce RTX 3050
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
Acer Nitro 5 with RTX 3050 Ti and i5 12th Gen
  • memory Intel Core i5-12500H
  • developer_board NVIDIA GeForce RTX 3050 Ti
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
ASUS ROG Strix G15 with RTX 3060 and Ryzen 7
  • memory AMD Ryzen 7 6800H
  • developer_board NVIDIA GeForce RTX 3060
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
ASUS ROG Zephyrus G15 Ultra with RTX 3080 and Ryzen 9
  • memory AMD Ryzen 9 5900HS
  • developer_board NVIDIA GeForce RTX 3080
  • layers 16GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850
MSI Katana 15 with RTX 4070
MSI Katana 15 with RTX 4070
  • memory Intel Core i7-13620H
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 650 Ti or AMD Radeon HD 7850
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 560
HP Victus 15 (RTX 4050 & Ryzen 7)
HP Victus 15 (RTX 4050 & Ryzen 7)
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB (2x8GB) DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 560
ASUS TUF Gaming  A16 with RTX 4050
ASUS TUF Gaming A16 with RTX 4050
  • memory AMD Ryzen 7 7445HS
  • developer_board NVIDIA GeForce RTX 4050
  • layers 16GB DDR5 5600MHz SO-DIMM
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 560
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 560
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
XMG Apex 16 Max (RTX 5070 Ti & Ryzen 9)
  • memory AMD Ryzen 9 9955HX
  • developer_board NVIDIA GeForce RTX 5070 Ti Laptop GPU
  • layers 64GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 560
check_circle_outline Recommended based on listed requirements for QHD (1440p).
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
MSI Pulse GL66 with RTX 3070 and i7 12th Gen
  • memory Intel Core i7-12700H
  • developer_board NVIDIA GeForce RTX 3070
  • layers 32GB DDR4-3200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
Acer Nitro V with RTX 4060 and i9 13th Gen
Acer Nitro V with RTX 4060 and i9 13th Gen
  • memory Intel Core i9-13900H
  • developer_board NVIDIA GeForce RTX 4060
  • layers 16GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
Lenovo Legion Pro 5i (i9-14900HX, RTX 4060)
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4060
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
Asus Rog Strix Scar 15 with RTX 3070 Ti and i9 12th Gen
  • memory Intel Core i9-12900H
  • developer_board NVIDIA GeForce RTX 3070 Ti
  • layers 16GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
ASUS TUF A15 with RTX 3050 and Ryzen 7
ASUS TUF A15 with RTX 3050 and Ryzen 7
  • memory AMD Ryzen 7 7435HS
  • developer_board NVIDIA GeForce RTX 3050
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
MSI Creator M16 HX with RTX 4070
MSI Creator M16 HX with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
ASUS ROG Strix G16 with RTX 4070
ASUS ROG Strix G16 with RTX 4070
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4070
  • layers 16GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
MSI Cyborg 15 (RTX 5050 & Intel 7)
MSI Cyborg 15 (RTX 5050 & Intel 7)
  • memory Intel Core Ultra 7 255H
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 16GB DDR5-5600MHz (Dual-Channel)
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
HP Omen 16 (RTX 5060 & Ryzen 9 8940HX)
  • memory AMD Ryzen 9 8940HX Processor
  • developer_board NVIDIA GeForce RTX 5060 Laptop GPU
  • layers 32GB DDR5-5200MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti  and i9
ASUS ROG Strix Scar 17 Se with RTX 3080 Ti and i9
  • memory Intel Core i9-12950HX
  • developer_board NVIDIA GeForce RTX 3080 Ti
  • layers 32GB DDR5-4800MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 3060 Ti (8GB) or AMD Radeon RX 6700 XT (12GB). (Future-proof: RTX 4060 Ti)
check_circle_outline Recommended based on listed requirements for UHD (4K).
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
HP OMEN 16 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080 Laptop GPU
  • layers 64 GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
GIGABYTE AORUS Elite 16 (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core Ultra 9 Processor 275HX (Series 2)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
MSI Katana 15 HX (RTX 5070 & Intel i7 14th Gen)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
Dell Alienware 16X Aurora (RTX 5070 & Intel Core Ultra 9 275HX)
  • memory Intel Core i9-14900HX Processor
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
Lenovo Thinkpad T1G Gen 8 (RTX 5070 & Ultra 9)
  • memory Intel Core Ultra 9 285H (Arrow Lake-H)
  • developer_board NVIDIA GeForce RTX 5070 Laptop GPU
  • layers 64GB LPDDR5x-8533MT/s (LPCAMM2)
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080)
Acer Predator Helios Neo 18 2024 With Rtx 4080
Acer Predator Helios Neo 18 2024 With Rtx 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 64GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080)
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
ASUS ROG Strix G18 with RTX 4080 and intel i9 14th Gen
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080)
MSI Vector 17 HX with RTX 4080 in 2025
MSI Vector 17 HX with RTX 4080 in 2025
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080)
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
ASUS ROG Strix Scar 18 Gaming Laptop with RTX 4080
  • memory Intel Core i9-14900HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers 32GB DDR5-5600MHz
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080)
Dell Alienware M16 Gaming Laptop with RTX 4080
Dell Alienware M16 Gaming Laptop with RTX 4080
  • memory AMD Ryzen 9 7845HX
  • developer_board NVIDIA GeForce RTX 4080
  • layers Up to 64GB DDR5
  • track_changes Target GPU: NVIDIA GeForce RTX 4070 Ti (12GB) or AMD Radeon RX 7900 XT (20GB). (Future-proof: RTX 5080)

info_outline Laptop recommendations are estimates based on available component benchmarks and game requirements. Actual performance may vary depending on settings, drivers, cooling, power limits, etc. Prices and availability subject to change. As an Amazon Associate, we earn from qualifying purchases.

Processing...